[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Warhammer 40k's lore and universe is up for retcon/revision/reboot
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /tg/ - Traditional Games

Thread replies: 212
Thread images: 27
File: Sentinels_of_Terra_Kai_Lim.jpg (709 KB, 1100x1376) Image search: [Google]
Sentinels_of_Terra_Kai_Lim.jpg
709 KB, 1100x1376
Warhammer 40k's lore and universe is up for retcon/revision/reboot and you've been put in charge. You can do anything from total overhaul of the entire setting, to only minor tweaks/retcons of the existing canon.

What do you do, /tg/?
>>
Advance plot
>>
>>44446877
In what ways, anon?
>>
File: 1410897198575.jpg (71 KB, 1205x662) Image search: [Google]
1410897198575.jpg
71 KB, 1205x662
Dorn becomes so asshurt over the fall of the Emperor and the breaking of the Legions into chapters that he reunites his chapter in secret, Sells himself to Chaos to destroy the Iron Warriors and does battle with Girlyman.
>>
>>44446936
Also the black Templars become Chaos Dorn's elite first company and crusade around the galaxy looking for signs of iron warriors in which they immediately attack them regardless of numbers and positions.
>>
>>44446830
Malal is back.
Here we go lets rock and roll.
>>
File: 1447563572933.gif (427 KB, 281x281) Image search: [Google]
1447563572933.gif
427 KB, 281x281
>>44447666
>>
>>44446830
A good first step is to sort out the little inconsistencies or vague explanations that don't really effect the greater flow of the lore in general, it would put an end to a lot of arguments and serve to make the lore more respectable than the clusterfuck it can be at times. One example being a simple as the Pariah Gene being confirmed a Null-field generator in a biological medium, we get our anti-Psykers with no souls and don't have to resort to that pathetic excuse of "oh no, he has no soul, it hurts." It also serves as a link between the Necrontyr, who are the faction with the most advanced Null-field tech and the Pariah Gene itself.

Secondly, there are numerous occasions where characters or events are handwaved for the sake of the narrative while completely breaking established themes. Shadowsun's victories in the recent books were handled pretty well, for example, but the way she lured out the Raven Guard seemed very out-of-character for our good ol' Chapter Master to me. Sure, have her been the Tau variation of Creed, an excellent tactician and all, but don't put the other characters on puppet strings and use them as tools to further some plot designed to make her look good.

Though this is the main problem I have with the majority of characters in 40k, they're not actual characters. Almost every single named figure is a tool for an event in the narrative, rather than their own character with their own inherent flaws and personality being used to drive their actions.
>>
File: image.jpg (91 KB, 555x362) Image search: [Google]
image.jpg
91 KB, 555x362
>>44446830
Females are compatible with geneseeds, and are viable for becoming space marines.

I just want some muscular chicks, man. Don't judge my fetish.
>>
>>44448133
Could always have a female specific geneseed equivalent integrated into the lore at some point, so we could keep the excuses of morphology and the slightly increased need for non-military women in a constantly warring society, but at the same time not paint the Emperor as an idiot for secluding half the population from his supersoldier program, many of whom would otherwise be excellent military candidates.
>>
Put in hints that the Emperor was actually a science experiment by Malcodor ala the rest of the technobarbarians, and that Malcodor was actually the immortal being that was jesus, buddha, ect
>>
>>44448133
>>44448218
Or
>Emperor dies.
>New eye of terror.png
>Malal omg you're back. That's cool bro.
>Starchild is born
>Memories and shit from previous lives.
>Travel into the warp to the golden throne.
>Lighthouse fast travel.
>Full powered, with the help of malal close the new eye of terror. Because random.
>Everyone come to see the empra.
>Starchild is a woman.
>New founding.
>Oh man, what a beautiful new codex in my GW store.
>Warhammer 41k.
>>
>>44446830

I would do a total modernization of the entire setting, dumping the fantasy-in-space motif of the current iteration and adopting a more modern, gritty aesthetic. Tone would be less shitty metal album covers and 1000s Europe and more Apocalypse Now, Generation: Kill, nuBSG, BLAME!, GitS, and Altered Carbon.

The ruleset would be very similar to Tomorrow's War and Infinity, but more easily up-scaled into large engagements.

The Imperium of Man is the largest power in the galaxy, besieged on all sides by alien empires claiming dominion over human worlds and human life, ripped apart by insurgencies within its borders, and at perpetual risk of falling into the shadowed nightmares of its own making.

The Undying God-Emperor lies embedded in the server temples of Terra, a panoptic dictator with a billion focusing eyes wielding the largest military apparatus the galaxy has ever seen.

Foremost amongst these are the Space Marines, nine legions of ten thousand year old warrior minds that are duplicated and uploaded into cybernetic soldier-engines capable of executing any tactic or strategy demanded by circumstance.

Marching in the billions are the men and women of the Imperial Guard - volunteers, conscripts, or engrammed slaves all who lay down their lives to suppress rebellion and crash down upon alien incursions with overwhelming force.
>>
>>44446830
Space Marine Chapters are now about a million strong, split into a hundred companies of ten thousand Marines. Plus all the specialists from armory, Chaplaincy, Librarians and what not.

The Necrons were ancient Eldar who rebelled against Asuryan and sided with Khaine during the War In Heaven. As they died Khaine placed their souls in deathless shells so that they might continue to fight for him. Eventually Khaine was defeated and the Necrons were sealed away by Asuryan. They have begun to escape imprisonment since Asuryan's power was broken with the Birth of Slaanesh.

Tyranids return to their earliest iteration.
>>
>>44446830
The Golden Throne fails. In a brief, incredible, and terrible moment, the entire Warp burns with the dying light of the Emperor, and then everything goes dark.

On Terra, the Adeptus Custodes' unending war underneath the Golden Throne escalates to cover the entire planet. Despite the encroaching doom of untold scores of Chaos, they fight because they must. Because the alternative is to invoke Exterminatus on Holy Terra itself to stem the tide. Every Custodes is given a kill trigger - if every trigger fails, then every weapon in orbit around humanity's homeworld will turn upon it, and it will cease to exist as more than a debris field.

Elsewhere in the galaxy, long-range communication and travel becomes nigh-impossible without the Astronomicon, and as a result, each sector of the Imperium turns to self governance. Space Marines rule like the princes of old, united in their commitment to preserving humanity, but quickly coming to blows with each other along their borders. The number of Space Marine recruits increases galaxy-wide, but their quality diminishes - and without access to Terra, geneseed (and the means to store it) becomes the most precious commodity in the universe. The Marines also drift further from the Codex Astartes, as without a unifying government body to answer to each chapter's individual culture informs it's organization more than it ever has before.

The Necrons, without a properly unified enemy standing against them, grow in number and amass power like they never have before. They gather their fell strength and conquer an entire sector of the galaxy, offering the sentient life of a hundred worlds to their masters. Their warpath seems unstoppable - or at least it did, until the machines directly targeted a Tyranid Hive Fleet and was stopped in it's tracks.

...
>>
>>44448730
You mean. Adeptus mecanicus decided to get their head out of their ass ?
Seems pretty simple. With a more grimdark 1984-cyberpunk setting.
That's not Shadowrun40k
>>
>>44448730
>dumping fantasy-in-space
>more modern
>less shitty metal album covers
>GitS

Get out.
>>
>>44448730

The inheritors of the galaxy-spanning Akashik Network and undisputed masters of human technology are the Adeptus Mechanicus - borderline post-humans who exist with one foot in cyberspace, the other in the real, and whose dominion of the covenet is second only to the God-Emperor himself.

But operating between and above all but the Emperor himself is the Inquisition, ghost agents with a techno-divine mandate de-corrupt the Akashik Network and its noosphere by eliminating malignant factors within and beyond humanity.

The warp is a dark reflection of reality, where the motives and consequences of sentient beings echo and congeal into a twisted parallel world inhabited by the shadows of the raging living and countless dead. Only through its warped physics can the Akashik Record function and faster than light travel be possible, but its incursions through the wounds of reality make manifest Daemons and Shadows - the former, the crimes of thought made manifest and ruinous, the latter being the dire nemesis of those existing.
>>
File: (You)s.jpg (67 KB, 500x354) Image search: [Google]
(You)s.jpg
67 KB, 500x354
>>44448730
>>
>>44448941
Total retcon in fact.
>>
>>44448941

(basically, the Warp is less 'Dante's Inferno Hell' and more 'Silent Hill,' with daemons being psychologically horrific monsters instead of horned demons and shit - symbols of the crimes of those existing, or twisted dopplegangers that subsume 'real' people and beings)
>>
>>44448853
...

The Eldar have their first good idea in ten thousand years and call together almost every Farseer left in existence (there aren't that many). Through a thousand year campaign of misinformation and psychic interference, they convince Ghazghkull to turn his WAAHG towards the biggest battlefield in space, turning about a third of the galaxy into an orgy of violence starring the Orks, Tyranids, and Necrons. Of course, there are plenty of those races to go around, so they don't cease to do things elsewhere, but their apocalypse-bringing power is tempered somewhat by being turned against each other. Naturally, the Eldar see to it that the war stalemates - or at least, that's the plan.

The Tau continue to grow in power, but as their Empire grows, so too do the problems of managing it. Many of the races that the Tau "uplifted", most notably the Kroot, begin to question what's so greater about the Tau's good anyway. The primary Empire teeters on the brink of civil war, and the splinter factions become more numerous and powerful. Most interestingly, the regions on the edge of Tau space become the most integrated and progressive societies in existence, a precious jewel hidden away from the horrors present elsewhere.

All around the galaxy, Chaos becomes stronger than it ever has before. The Traitor Legions take direct control of areas of real space just as their loyalist brothers are doing, and the increase in numbers of followers means that a large number of worlds can be considered ruled by the Lost and the Damned. Many worlds become embroiled in civil war between loyalist Imperial Guard regiments and chaos-tainted ones, with the number of conflicts so high that even the numerous Chaos Marines can't possibly effect every battlefield. In some places, the heretics are purged - in others, they are victorious. But Chaos is rarely undivided, and so internal factions begin fighting each other as eagerly as they fight their other enemies.

...
>>
File: Excuse me.gif (84 KB, 625x373) Image search: [Google]
Excuse me.gif
84 KB, 625x373
>>44446830
Scale the Tau back. They're supposed to be a minor xeno conglomerate feeding on the scraps left over by the top dogs, not one of the "major players".


Make the Grey Knights drop the Codex Astartes, them having it is fucking stupid. They're Space Marines, but also a militant arm of the Inquisition, they don't give a fuck about Rawbut Girlyman. Also, make the Dredknight less "suuper spesshel warmachine" and more "shit we threw together because we needed it".


Once I'm done with that, I'd petition my overlords at Gee Dubya and ask them to put me in charge of the system.
>>
>>44448133
Still doesn't solve the issue of why you'd ever pick the physically weaker sex if all you really need these people for is to fight and kill.
>>
All orcs (yes, they are orcs now, not orks) speak properly, with no ridiculous accents, and have a good grasp on grammar.
>>
>>44449209
>Make the Grey Knights drop the Codex Astartes, them having it is fucking stupid. They're Space Marines, but also a militant arm of the Inquisition, they don't give a fuck about Rawbut Girlyman.

They don't follow the codex as it is though.
>>
>>44449242
Trying to use that kind of logic doesn't really work when your soldiers are in powered exosuits, especially when their physiology is malleable as the plot demands it, secluding half of your population for a supersoldier program because the other half happens to be slightly better is idealistic and impractical. Psychological conditioning in 40k's scale can easily remove any inherent aggressive advantages or disadvantages present within a gender's cognitive functions.
>>
>>44449281
Did they drop it? Because I remember them organizing into Companies and shit.
>>
>>44449297
The Imperium has more people than we can even truly fathom. They could exclude 80% of their population for shits and giggles and they'd still have plenty of candidates for the comparatively small Space Marine chapters. And their physiology does matter, seeing how they don't just put normal humans in those suits but feel the need to buff them up to superhuman levels first. So why work with the weaker foundation when you have literally no reason to do so other than satisfying some fa/tg/uys fetishes?
>>
>>44449257
Doing god's work, anon
Too many spergs screaming about waaagh
>>
>>44446830
All my favorite Tanith survive.
>>
>>44449204
...

Finally, the core rulebook would have rules for the core armies (SM, CSM, IG and LatD) and be majorly scaled back in terms of how many special rules there are. Why do you need ATSKNF AND Fearless AND Stubborn AND a few others I'm sure I can't think of? Dudes are supposed to be unflinching in scary situations, just make one rule that covers that. Setting would advance and armies would be added on to with smaller books, each one covering a small piece of the whole over a certain time period and usually including two army lists relevant to that conflict (not including adding units to other armies). A "living errata" source would be created for ongoing balance changes, and would be updated regularly to keep the game healthy.

And it is at this point I get issued a restraining order from all GW stores forever.
>>
>>44448730
>>44448941
>>44449067

The Eldar are the survivors of an ancient civilization that crumbled in the wake of its own datacide. Some say they are the dregs who rejected their species' technological singularity, others that they severed themselves when their collective consciousness was contaminated and corrupted by the Warp. Such truths or lies are irrelevant - they now exist as entities severed and scattered, capricious but deadly and guided by psychic prophecy and ancient predictive algorithms. They are the vengeful phantoms of a dead empire, and they are not amused by Humanity's manifest destiny.

The Orks are a weaponized ecosystem, and a blight upon the galaxy. The green-skinned berserkers exist in a perpetual, conflict-driven feedback loop of war and conflict - their biology thrives in conflict, their technology derived from ruin. They were a terrible weapon wrought to fight an apocalyptic war in distant epochs past, and are now a fallout the likes of which shall never pass from the galaxy.

The Tau are a rising star in the galactic east - a federation of a dozen species built of peace, prosperity, and dynamically advancing technology - or so they profess. Despite the political and economic turmoil their uplifting manifests, they retain an unspoken mastery of numerous client civilizations with the strength of their five ethno-biological castes and highly advanced military complex.
>>
>>44449312
>Did they drop it?

They have never used it.

>I remember them organizing into Companies and shit.

They organise in brotherhoods.
>>
>>44449435
Oh, I must be misremembering Ward's dex.
>>
>>44449362
Which is why the suggestion of a female-specific geneseed equivalent makes sense. The Space Marines have a horrifying tendency to suffer from "chosen one," syndrome from their recruits, genetically and in terms of their abilities at a young age. There are, without doubt, many females in the Imperium that could compete with high-end male soldiers, offering these promising military candidates no way to enhance themselves with a "geneseed," of their own is nothing short of impractical, at this point the designer is suggesting that they don't take women in on the basis that "men r bettr, lel." If this were a practical society, Astartes wouldn't exist in the first place, the AdMech, more specifically the Biologis have the technology to make a more practical war specimen than the horrifying clusterfucks that is the Astartes doctrine, however, if we are to retain the impracticality of Imperial militaries, we might as well have them use their full potential for supersoldiers.
>>
File: OrkBoy1.jpg (14 KB, 250x358) Image search: [Google]
OrkBoy1.jpg
14 KB, 250x358
>>44446830
In da green broightness ov da far future dere'z only WAAAAGH!
>>
File: image.png (55 KB, 627x332) Image search: [Google]
image.png
55 KB, 627x332
>>44449540
I bet you think that's legitimately amusing, that shit you're typing out.
>>
>>44449209

>I don't like a Tau so they should sit in a corner and not touch muh GLORIOUS IMPERIUM

If ~2 million marines had a massive galactic impact, so can billions of Tau.
>>
>>44449600
I can't for the life of me figure out what the purpose of that image might be. Are you illustrating how unfunny I am by posting the unfunniest edit you could find?
>>
>>44449600
Ah, now I see. You're >>44449257
You're an unfunny assburger who thinks 40K is a serious setting for serious people, and that this is a serious topic.
>>
File: image.jpg (87 KB, 400x380) Image search: [Google]
image.jpg
87 KB, 400x380
>>44449735
>>44449672
Sure are defensive over your repetitive retarded bullshit. Waagh fuckers are the most annoying shit ever. Got annoying after the first three times I heard someone say it.

Being silly is fine.spewing out ork lines is not.
>>
>>44449801
Seriously though, what was the purpose of that image in the context?
>>
>>44448331

I like this.
>>
>>44449661
But 2 million near-invincible super soldiers>>>>2 billion Blue Guardsmen.
>>
>>44450306
>guardsmen
Tau have clearly shown their capacity for their armor ant tech matching marines
>>
>>44449801
Damn, you are so boring dude. Get that fedora off u fuck.
>>
>>44446830

I would not change much of anything because currently the main thing keeping customer retention is the retarded setting. Reboot do not work well and would alienate the existing player base, what I would do instead is have a new wave of fiction and starter sets and other media that make it easier to get into both the game universe and the game itself for the fledgling consumer.

I would also push Fantasy Flight Games trend of having more diverse representation without being heavy-handed about it or completely altering huge parts of the fiction to suit that need. At the end of the day we should be focusing on the existing Warhammer 40000 universe and what makes it appealing; I never ending sense of conflict and war that seems hopeless.
>>
>>44449661
I dunno, I feel like it's interesting having them stay a bit more naive. A bit slower at expanding. I always felt like they were supposed to slightly mirror the Human's entrance into the rest of the galaxy, back in it's infancy, back when it was shiny and new and so, so naive.
>>
>>44446830
Sweeping retcons:
>Establish one true cannon
>Anything and everything fluff related written by C.S. Goto is gone
>Eliminate any and all inconsistencies
>Characters become well defined and follow their motivations
>Emps convinced that Horus is evil when Horus kills a nameless guardsmen again (seriously, that was the stupidest change GW could have made)
>Eldar Old Ones Brain Boyz C'Tan Necrontyr shit is sorted out
>No more multilasers

Probably more but specifics escape me at the moment
>>
>>44450812
>>Emps convinced that Horus is evil when Horus kills a nameless guardsmen again

That was
never
ever
the case.
>>
>>44450812
>>44450892

Horus killed Ollanius Pius, who was an Imperial Army officer.

Still a regular human, and not an Astartes. The Imperial Guard didn't exist then.
>>
Have Ultramarine break of and become space Byzantium. Have a loose confederation of space Germania that follow a heretical version of the Imperial cult as a major "faction."

Have the design of every vehicle and piece of gear redesigned to make some ergonomic and spatial sense.

Have the Imedial Guard start using an early Nain battle tank design that doesn't have a gun in the frontal armour or sponsor guns. Also a coaxial multilaser.
>>
>>44451016
He killed Pius with an attack meant for the Emperor. It was a totally separate incident from the Terminator on the Vengeful Spirit.
>>
>>44451056

I don't know about the terminator incident. I do know that people get upset about the terminator incident supposedly replacing the pius incident.

Just straightening the record about the "guardsman" because I've heard that version plenty too.
>>
I say this in all of these threads
> humanity decides fuck it
> the ENTIRE human population goes on a big fucking crusade
> fleets are joined together in huge numbers
> much of humanity becomes nomadic
> terra pops open like a pimple
> space marines operate much as before only with more number
> galaxy becomes even more unstable
>>
>>44446830
Return the Space Marines to their RT roots, not awesome angels of death but heavily armoured soldiers with cool helmets. Return Tyranids back to old fluff of Bug Dinosaurs, shrink Tau, add more alien races and remove chaos, have renegade Marines and rebellious planets. Make Orks smaller.
>>
>>44446830
The Necrons awaken en mass at the same time the main Tyranid hive fleet begins flooding into the galaxy. Realizing that reigning eternally over a dead galaxy is no fun, the Necrons mobilize to stop the Tyranids. Necrons and Nids shatter each other, leaving the Necron Dynasties greatly weakened and scattering the hive fleet into isolated splinters.

The Eldar are caught in the middle of the fight as Necrons flood the web-way in their war against the Nids. Cegorach tricks Slaanesh into forcing her way into the web-way via Khaine's gate, to save the race which birthed her and still provides her most satisfying meals. Ancient psionic defenses around the gate rip Slaanesh apart, and the Ancient Eldar gods are released/reborn from her fragments.

Despite the power provided by their reborn gods, the Eldar are still no match for the Necrons. They withdraw from the web way almost entirely, fleeing to exodite worlds and the Craftworlds. Under the guidance of their reborn Gods the Eldar begin rebuilding their civilization in real-space.

Cipher, guided by desperate fragments of the Emperor's consciousness, infiltrates the Imperial palace via the warp portal in the basement. He sneaks into the throne room and kills the Emperor with the cursed Blade of Luther. This snuffs out the last of the Emperor's life force peacefully, preventing a new Eye of Terror from being created.

This saves trillions of lives, but the Astronomicon goes out, and the Astropaths are now unable to communicate over interstellar distances and are all vulnerable to Chaos. Countless vessels, and thousands of worlds, are lost to the warp as a consequence. Long range warp travel and communications are crippled. Each Imperial sector is now cut-off from all external support. Humanity is at the weakest it has been since the Age of Strife.
>>
>>44451518
The forces of Chaos are shocked and unbalanced by the sudden loss of Slaanesh. Abaddon takes advantage of the confusion to rally the forces of Chaos undivided and declares the Final Black Crusade. He pledges to take Terra and seat himself on the Golden Throne, making himself the Dark Emperor and a new God of Chaos. Cadia falls to his forces and his fleet surges south into the Segmentum Solar. Soon Abaddon's forces are engaged with the Battle Fleet Solar in mankind's home system itself.

However, Chaos is nothing if not treacherous and self-defeating. No sooner are Abbadon's forces fully committed to the sieges of Mars and Terra than word reaches him that his holdings in the Eye of Terror are being raided by the Red Corsairs of Huron Black Heart. With his supply lines about to collapse behind him, Abaddon must withdraw from the Solar system having gained nothing. Abaddon swears vengeance against Huron, and the Dark Gods delight at the prospect of an eternal war between their two favorite pawns.

While the forces of Chaos fight themselves to a stand still, humanity rallies. Covens of radical Inquisitors have long anticipated the death of the Emperor and the failure of the Astronomicon. Daemons bound to navigation systems and communications arrays are used by some. Others have operated psyker breeding programs for centuries to provide psychic choirs capable of providing warp beacons and communications. These choirs are useful only over a few thousand light years, but it is enough to begin re-uniting Imperial sectors with their neighbors.
>>
>>44451550
With the Emperor gone the Imperium is lost and humanity fragments into smaller empires. Space Marine Chapters, Forge Worlds, Fleet bases; all become the power bases of new empires as the defenders of humanity rally around them. Many radical Inquisitors find their ability to travel and communicate over long distances makes them valuable to many regimes, while their methods cost them the support of others. Without the authority of the Imperium to back them up Inquisitors must play politics very carefully to survive.

In the Ultima Segmentum the baleful glow of the Hadex Anomaly provides a reference point for navigators to guide their ships by, but it slowly eats away at their sanity as they contemplate it. Ultramar becomes the basis of a major human empire, while it's Tau neighbors rapidly assimilates isolated human worlds into the Greater Good. The Fourth Sphere Expansion will double the number of Human worlds under Tau rule, but the defenders of mankind find this vastly preferable to leaving those worlds to the mercy of an Emperor-less galaxy. In time, The Ultramar Imperium and the Tau Empire will even negotiate a formal alliance.

Instead of "The End Times" moving advancing the plot for 40K kicks off an age of high adventure. Humanity is fragmented but surviving. Freed from the oppression of the Imperium mankind can embrace the power of the Warp, continue evolving into a psychic race, and finally update it's technology. New empires are being built and new alliances are being forged. Some worlds will fall to Crusades by fanatical Astartes who refuse to admit the Imperium is gone. Others will make allies of Xenos, or darker powers, to ensure their survival. The Emperor's final sacrifice will open infinite possibilities for humanity's future.

Also, the Orks keep fighting everyone, so for them this is the best of all possible worlds.
>>
>Retcon all the data on vehicles and tech into something consistent and somewhat logically viable.

>Ollanius Pius is a regular guardsman that sacrificed himself for the Emperor, making him realize that Horus was truly evil. If that wasn't ever canon before, it is now

>Retcon everything C. S. Goto ever wrote, but keep it as an example of how not to write 40K fluff

>Get a lot of people to analyze the lore in search of inconsistancies and have only the best of them canon

Only details have to be changed. The general gist of the setting is fine
>>
File: RTMarines.jpg (107 KB, 369x861) Image search: [Google]
RTMarines.jpg
107 KB, 369x861
>>44451379
>Return the Space Marines to their RT roots, not awesome angels of death

>RT Space Marines
>Not the Angels of Death
>>
>>44451518
>>44451550
>>44451595
This is post is the second coming of Jesus Christ, and the third coming of me tonight.
>>
Remove all Tau. They add nothing to the Universe.
>>
Remove Space Wolves from the game entirely.
>>
>>44449297
Anon, augmentation is not an equal amount. If Space Marine augments make a human 10x superior, they will do the same for a woman. Meaning any woman at the end of the process would still be weaker.

Also, Space Marines are almost always accomplished warriors in their teens, so woman wouldn't even be recruits in the first place. Too weak.
>>
>>44446830
The Outsider returns, conquering the majority of Necron dynasties and forcing the rest into hiding. He then decrees that all the shards be recombined into the original C'tan.

An accident overloads the Astronomicon, causing it to sterilise the warp, simultaneously killing both the Emperor and every Daemon currently in the warp. This further destabilises the Webway, and fragments the Imperium into individual systems.

With the Astronomicon gone, the Tyranid fleets continue on their current courses, but keep on going after leaving the galaxy. No more arrive.

The Orks continue to fight amongst themselves, gaining little.

The Eldar and Tau both see this as their chance to establish their own empires, and both begin expanding as rapidly as possible.

After another 10 thousand years, control of the galaxy is split between the Eldar, Tau, and C'tan, with a small number of other races, mainly Orks and Humans, hiding in the Halo Stars.
>>
>>44449413

That's pretty neat. Its very much not 40k, but its neat.
>>
File: wot2.jpg (54 KB, 563x587) Image search: [Google]
wot2.jpg
54 KB, 563x587
>>44449801
WAAAAGH!!! DIS GIT FINKS DAT DA FORTY-FIRST MILENIUM NEEDS SERIOSIN UP! I'LL SERIOUS HIM UP WITH A GOOD CRUMPIN DA STUPID GIT.
>>
>>44446830
I reveal the Ultramarines as a traitor chapter aligned with Tzeentch. I go back through their history and show how they managed to fuck up all kinds of stuff while pretending to be all about the Emps.
>>
>>44453211
The Ultramarines are actually the Alpha legion.
>>
>>44453266
The alpha legion are in fact ork commandos
>>
>>44453211
>mfw when Ward reads this and explodes
>justasplanned.jpg
>>
MOAR METAL

MOAR HEAVY METAL

MOAR CHAOS

MOAR NAKED TITTIES

MOAR BIGGER SPACE GUNS

MOAR SAMURAH MARINES BEATING ON FILTHY XENOS

MOAR WARGEAR

MORE MECH

MORE SPACE TANKS AND SHIT

MOAR BIKES

FK YA
>>
>>44453266
Nah, I like the idea of the heel turn better.
>>44453294
heh

And seriously, I don't dislike the Ultramarines, but how awesome of a twist would that be? Especially considering that great big hunk of territory that they control and its proximity to Sol...
>>
>>44453356
>great big hunk of territory

A few systems.

>its proximity to Sol...

Not close at all?
>>
>>44446830

>Make the Warp more Lovecraft and less Dante; more non-euclidean space, less inferno.

Human thoughts and emotions still manifest in the warp, but the true terrors of the warp are alien life forms like the Enslavers and Psychneuein (we need more fo these). The warp has depth, with a "near warp" that is a distorted reflection of real-space, and a "deep warp" which is more abstract and beyond the comprehension of all but Navigators and Sorcerers.

> Make psykers and warp sorcerers more common and less feared.

They aren't viewed as witches (except by backwards rubes), but they are strictly regulated and monitored by the Inquisition and the Adeptus Astra Telepathica

>Make abhumans more common and varied; less "fantasy races in space" than "rubber forehead aliens justified by genetic engineering" (but bring back Squats just for their fans).

>Make human cybernetics more aesthetically pleasing and less "cables coming out of your face".

>Make servitors droids instead of lobotomized cyborgs.

AI is a thing, but it is limited. Super-human AIs routinely go insane and become dangerous, so they are forbidden.

>Make technology a tool instead of an object of worship.

Human technology has advanced, plateaued, and regressed repeatedly throughout history due to a variety of crises. The Adeptus Mechanicus still exists, but they are scientists and engineers, not "tech-priests". High tech and low tech exist along side each other because of economics; low tech is easier to maintain and cheaper to make. Machine spirits are litterally AIs, not superstitions. Archeotech is still a thing.

>Make the Imperium an efficient authoritarian regime, not an oppressively dysfunctional bureaucracy.
>>
>>44453832
I want cables in my face.
I will fight anyone irl who tries to take them
>>
>>44453832
So, make the IoM a completely flavorless sci-fi setting?

>also, fuck the goddamn street sign captchas.
>>
>>44453314
this
>>
>less grimdark, more goofyderp
>Tyranids toned down
>>
>>44454010
>make the IoM a completely flavorless sci-fi setting?

No, just make it less grim-derp. There's no need for the Administratum to be losing track of whole planets and consigning entire star systems to death via over taxation. There's no need for everyone to be superstitious about every god-damn thing, especially technology in high tech settings. The more exposure people have to technology, the more they take it for granted. People who can build and maintain air planes don't form cargo cults.

Basically I'd prefer 40K to be Lovecraft meets Star Wars, not Tolkien meets 2000 AD.
>>
>>44454389
>Basically I'd prefer 40K to be Lovecraft meets Star Wars, not Tolkien meets 2000 AD
Eat shit.
>>
>>44454389
>I want to kill 40k and replace it with star wars

But why?
>>
>>44454389
>>44452169
>>44451550
>>44451518
>>44451235
>>44451021
>>44448853
>>44448730
>>44446887
Make settings with the stuff from 40k that you want changed, keep some of the rest, and replace everything else with similar-but-different stuff. It's not that hard.
>>
>>44454524

Not kill and replace, just mutate a little. I should have said "I'd prefer 40K to be more Lovecraft meets Star Wars, and less Tolkien meets 2000 AD".

I don't want to get rid of the Eldar or Orcs. (Hell, I even want the Squats back.) I don't want to get rid of the Imperial creed and the Ecclesiarchy. I'm just tired of the idea that humans in the future are brutal and stupid (even the Orks get to be brutal and cunning). The Imperium couldn't survive for 10,000 years being as dumb as it's described in cannon.

I believe in purging Xenos. I believe in crusading eternally. I just wish we didn't have to be stupid about it.
>>
>>44454740
Stop taking it so seriously, you dip.
>>
>>44454733
Isn't that the what we're doing?
Isn't that the whole point of this thread?

It's not like anything we write here is going to make it into a GW publication. This is all just fan wank.
>>
File: hatredIntensifies.gif (212 KB, 525x525) Image search: [Google]
hatredIntensifies.gif
212 KB, 525x525
>>44454773
40K is serious business son!
>>
>>44454740
>I don't want to get rid of the Eldar or Orcs.

You just want to get rid of the foundation of the Imperium, aka 99% of the setting.
>>
>>44454787
It's all still very 40k-ish. Admittedly, 40k has ripped off so much that it's difficult to be grimdark and not be like 40k.
>>
>>44454885
He wants to get rid of the original tone too. Which is bullshit.
>>
>>44447666

>666

MALAL COMETH!!!!!
>>
>>44455065
I think 666 is actually Slaanesh's number.
>>
>>44451595
Fantastic work! I'm copying this.
>>
>>44446830
Heavily lore nerf the size of the Tyranid faction and make it to where they aren't this end all be all eventually they eat everything same thing with the works except for keeping the orcs exactly how they are just much much slower on the whole, they spawn everywhere thing. Meaning that for an orc to reach adulthood it would need at least 10 - 15 years spent as a snotling. Effectively getting rid of the whole wipe them out once and they come back a week later with an army just as big thing. Get rid of the one thing about space marines only having a thousand people per Legion and just make them armies they can have as many as they can recruit. I really just want it to seem like any faction has the potential to win.
>>
>>44454885
>foundation of the Imperium

The foundation of the Imperium is the Emperor, not the idiocy of the Ad-Mech and Administratum.

>>44454901
>He wants to get rid of the original tone too.

The "original tone" in Warhammer 40,000: Rouge Trader had the Imperium as stable force, not a regime in decline (or hovering on the precipice of collapse). It was "the cruelest and most bloody regime imaginable", but it wasn't out right stupid. 40K was originally a stable setting, not one facing imminent doom from multiple sources. That major aspect of the "original tone" has already been set aside by GW. I want to get back to the stable Galaxy offered by 40K in the beginning. Shaving off some of the derpiness would do that.
>>
File: 1331994296700.jpg (23 KB, 400x300) Image search: [Google]
1331994296700.jpg
23 KB, 400x300
>>44455292
You make me sick.
>>
>>44449838
If someone is upset they can be called "salty". It's like butthurt
>>
>>44451595
>Hadex Anomaly

the fuck is that?
>>
>>44451988
Why them of all the chapters?
>>
>>44455640
http://warhammer40k.wikia.com/wiki/Hadex_Anomaly
>>
>>44455241
Thanks, I also have a version where the Emperor becomes a warp god in his own right. Here's the boiler plate:

It is the 42nd Millennium. After more than a hundred
centuries in the Golden Throne of Earth the Emperor
has transcended the flesh. He is the God of mankind
by the faith of his followers and Savior of a million
worlds by the might of his crusading armies. He is a
living spirit radiating invisibly with power from the
worship of trillions. He is the Spiritual Liege of the
Imperium through whom a thousand saints were
sanctified and empowered so that humanity may
never die.

Yet even in his immaterial state the Emperor continues
his eternal vigilance. Mighty battlefleets cross the
daemon-infested miasma of the Warp, the only route
between distant stars, their way lead by living saints,
the psychic manifestation of the Emperor's will. Vast
armies give battle in His name on uncounted worlds.
Greatest amongst his soldiers are the Primarchs of
the Space Marines, bio-engineered heroes who have
returned to fight for the Imperium. Their comrades in
arms are legion: the Chapters of the Adeptus Astartes,
the Imperial Guard and countless planetary defence
forces, the ever-vigilant Inquisition and the tech-priests
of the Adeptus Mechanicus to name only a few. Through
their vast multitudes, they are strong enough to hold
off the ever-present threat to humanity from aliens,
heretics, mutants - and worse.

To be a man in such times is to fight along side living
saints and the heroes of legend. It is to live in an age
of high adventure. These are the tales of those times.
The power of technology and science, long held back
by the doctrines and dictates of Mars, are now being
relearned. Miracles of both faith and science sustain
a renewed Imperium, for in this grim, dark future the
light of hope has been rekindled. There is no peace
amongst the stars, but there is glory and honor to be
found in fighting in the name of a new-born God.
>>
>>44455292

Honestly, go look up the first edition of Dark Heresy. The Calixis sector is corrupt, decaying and almost certainly fucked, but it's still very much in one piece. It's a rotting hulk of its former glory, but it's not about to explode or anything.

It's, frankly, more 2000AD the RPG than 40k the RPG.
>>
File: Rogue_trader_cover.jpg (58 KB, 285x400) Image search: [Google]
Rogue_trader_cover.jpg
58 KB, 285x400
>>44456386
>the first edition of Dark Heresy

Emperor help me, I'm arguing with kids. DH was first published in 2008; 40K: Rouge Trader came out in 1987. It's the origin of all of this nonsense.
>>
File: grandmistress-by-remton.jpg (136 KB, 298x421) Image search: [Google]
grandmistress-by-remton.jpg
136 KB, 298x421
>>44446830
Fall of the Eldar happened at the end of the Dark Age of Technology and it was the last nail in the coffin of humanity. It spawned huge warpstorms and DE preyed on splintered human worlds.

Emperor was born on Earth at the end of the Age of Strige. He was a human psyker.

I'd tone down Tau adaptability and technology to match their slow logistics.

Prototyranids found Eldar colonists in other galaxy millions of years ago. They developed hive mind and considerable psychic power after consuming eldar genes.

Numerous lesser Chaos gods are recognized and worshipped by cultists. Many of them appear as appealing pagan gods or intermixed with veneration of saints, primarchs and aspects of the Emperor.

I'd give names to the High Lords of Terra. Rulers of the Imperium are so important to the plot, we know only one of them.
>>
>>44454740
Except the Imperium isn't stupid at all in the current canon. Incompetent yes, but that's the result of ruling over a million planets with no form of reliable FTL communication, and most Imperial Worlds only having contact with shit outside their sector once a century.
>>
File: C'tan.png (65 KB, 817x992) Image search: [Google]
C'tan.png
65 KB, 817x992
Scrub out the Newcrons.

Return the Necrons to their 3th ED incarnation then expand their lore from there.

Fix the Farsight and Ethereal (Aun'Va) embarrassingly written fluff. You can't have one side wholly noble and heroic while other side is just mustache twirling villains. The conflict between Farsight and Ethereals should be a conflict between two grey factions. No clear wrong or right, only a disagreement on which path the Greater Good such take.
>>
>>44458536
Should take*
>>
>>44458423
Open the Admech book and see the splendor of Imperial stupidity.
>>
>>44447666
TAKBIR!
>>
>>44446830

I make it feel disconnected again, instead of the current Saturday Morning Cartoon 40k we have where everyone is on a first name basis with everyone else.

40k is grim and dark. Communication is spare and unreliable, let alone travel. World's disappear because of rounding errors in tax returns, a father sets forth on a journey that his great-grandson completes, humanity is a series of guttering flames in an endless darkness.
>>
>>44446830
First I would revison the Primarchs.
I would make them base on WW1 and 2 generals. That way they would at least look like great strategists instead of the retarded hotheads they are now
>>
>scale down the Tau
>remove or tone down grimdark parts that are grimdark just for the sake of it (shit like each GK bullet is consecrated by a sacrificed loyal soul, the new Schola Progenum and AdMech fluff)
>make the Imperium a slightly better place
>faith in the Emperor now actually hurts Chaos forces, the Emperor does protect
>in return, boost Chaos power level - Daemons and cultists have a harder time causing shit, but when they do it's much worse than now
>standardize general power levels
>remove inconsistency
And most importantly, make authors realize how fucking diverse the 40k lore is.
>>
>>44460043
>shit like each GK bullet is consecrated by a sacrificed loyal soul
Is that a thing in the fluff?
>>
>>44446830
I'd let Tyranids win in their own codex.
>>
>>44446830
Remove Crons
>>
>>44460246
This, nobody has to suffer jobbing in his own codex
>>
More atmospheric combat.
More space navy combat.
More sea navy combat.

Pretty much all combat in 40k is fought in ground campaigns or boarding actions, while things like space battles and aerospace fighting get maybe a small paragraph and that's it. I get that this is because they want to focus on BIG MAN SPACE MARINE and his squad of BIG MAN BATTLE MEN or INQUISITOR NOBLEGRAY and his band of misfits, but having more fluff targeted towards naval engagements and air superiority would be nice. The navy is kind of important in a setting where humanity is spread across thousands of different planets, after all, and their job isn't just ferrying around guardsmen.
>>
>>44460043
>>scale down the Tau

You can't make something that's already small even smaller.
>>
>>44460377
>More atmospheric combat.
Chaos, Tau and Eldar win
>More space navy combat.
Tau and Eldar win
>More sea navy combat
Space Wolves and Tyranids win
>>
File: 1441051235516.jpg (251 KB, 716x1176) Image search: [Google]
1441051235516.jpg
251 KB, 716x1176
https://1d4chan.org/wiki/Story:The_Shape_Of_The_Nightmare_To_Come_50k This happens in canon.
>>
>>44448730
>>44449413
>>44448941
I like it. But you had me already on gits
>>
Completely overhaul the rules into a simpler form, get rid of points completely, only focus on two armies, space marines and chaos. Make all rules free but ramp up the cost of the minis. Then call 'The Age of' something because thats what all the cool kids want now.
>>
>>44449039
The AdMech stuff is pretty close to the AdMech before they got their codex.
>>
So, the GW Knight is ~6.5 inches tall, the Dreamforge Leviathan is ~8.5. Are there any of the FW Knights that trend larger than the GW Knight?
>>
>>44460043
you leave my admech alone, sir.
>>
>>44455366
Not that image, this one >>44449600
>>
>>44446830

There are billions of marines. They might actually matter on a galactic scale then.
>>
REMOVE ORKS

shit fucking race Tyranids are way better unstoppable swarm

make IG value human life more because so far they are wasting a lot of money on their idiotic human wave tactics

make every faction reasonable which won't decrease darkness it will just decrease derpness
>>
>all these suggestions on the general theme of making 40k more realistic
Urgh. Well, at least threads like this make me more grateful that Geedubya is in charge.
>>
>>44452016
>>44449362
>>44448133
Don't forget, that most of the "males are stronger" thingy is a direct result of puberty. The main factor for muscle growth is testosterone, which both genders before puberty have roughly equal amount of. Only in puberty males increase it much more than females.

Therefore, before their teens men and women are almost equal in strength.

Which is also the main reason, why there are no female space marines. The lore states that the geneseed only works with male hormones. And specifically only BEFORE puberty, since the geneseed needs work with those hormones.
As how much you could adapt this to suit the much different female hormone system is debatable. I personally think, since the Imperiums understanding of biology is far more advanced than their understanding of other technology, that there is no solution to this problem.

The imperium may be stupid, but overall they are not THAT stupid. And mostly they don't care for the gender of a person. The only it may seem that they prefer men, is because GW sucked at making female models.
If you look into the lore in the codices it is written pretty much gender agnostic.

So the main, if not sole reason for male only SPESS MAHREENS isn't because they don't want, but simply can't.

Still, since we can rewrite the stuff from the get go, there is no reason to change this. There is also no reason to change human physiology to make males and females the same strength and thus further null the complaints.
>>
I would add a race of horny xeno whores who need semen to live so they abduct Imperial citizens and suck their cock.
>>
>>44448726
Git out sjw
>>
File: Squat.jpg (64 KB, 738x936) Image search: [Google]
Squat.jpg
64 KB, 738x936
>>44446830
Return of the Squats. Individual Squat organization doing their own thing to try & survive. Taking advantage of the lack of AdMech's restrictions, the Squats become a heavily diverse army.

Maybe Chaos Squats. Maybe Chaos Squats who serve Malal.
>>
>>44462501
>Don't forget, that most of the "males are stronger" thingy is a direct result of puberty. The main factor for muscle growth is testosterone, which both genders before puberty have roughly equal amount of. Only in puberty males increase it much more than females.
>Therefore, before their teens men and women are almost equal in strength.
Cool, except that's literally not true at all. Strength maximums are genetic differences, not hormonal.
>>
>>44449242
Super soldier modifications and power armor is the great equalizer, especially in a setting as batshit as 40k. There's absolutely nothing stoping Jane from being as strong as John when she's got geneseed as well.
>>
>>44465598
neither power armor nor gene seed works as equalizer otherwise every single marine would be equally strong which is not the case
>>
>>44446830
>>What do you do, /tg/?

Change the Emperor to an Empress.

Make Space Marines 50% male and 50% female and they both get equal pay.

Keep Sisters of Battle female only and turn them from a patriarchy supporting fanatical cult to a feminist movement that spreads equality through the galaxy.

Imperial Guard changed to Male Allies and all women in it promoted to Commissar status and male Commissars demoted.

All Tau Ethereals are womyn now and the Fire Caste has a 75% female representation, men are actually the ones doing the housekeeping in this civilization.

There, if someone at GW read this post they'd instantly hire me.
>>
>>44450440
Sisters of battle are better trained and have better tech than the tau, probably by the difference of scale between the two empires there are better equipped sisters than fire warriors, guards are the kroot of the imperium.
>>
File: 1433597790473.gif (2 MB, 500x391) Image search: [Google]
1433597790473.gif
2 MB, 500x391
>>44451988
Oh boy, here we go again
>>
1. Necrons: return to Oldrons. Unfeeling uncaring legions of zombie terminator robots. They have awaked. You cannot reason with them, you cannot slow them down. They are coming.

2. Tau: scale them back to 3E size, and make them as naive as they were originally. include the various first contacts, like the Dark Eldar cultural exchange, 'killing' Slaanesh, getting vaporized by Necrons, eaten by Tyranids, etc.

Drop 'subtle' (read: extremely heavy handed) hints that they are behaving similar to humanity during the DAoT. Start the Codex with an old tau-ified version of Carl Sagan's Pale Blue Dot quote, having been received as a radio transmission and recorded in an inquisitorial log. Inquisitorial Log with recovered data about humans during the DAoT, ending with the inquisitor noting similarities to the Tau. Inquisitorial log about the Tau endangering themselves by having abominable intelligences in the form of drones.
>>
>>44462292
>REMOVE ORKS
I would rather remove necrons, tyranids or/and tau before removing a race that have being a thing since 40k was spawned.
>>
File: Macharius.jpg (126 KB, 873x627) Image search: [Google]
Macharius.jpg
126 KB, 873x627
Bring back Macharius

Give the Imperium a top tier, non Space Marine commander to root for.
>>
>>44466192
He can't be back, do you think Macharius would had tolerated such thing as the "Tau empire".
>>
>>44460613
>shitty speculation
>canon

Just no.
>>
>>44446830
Tone down the wolf thing of the SW because some people can't just let go that shit.
>>
>>44466192
>alexander the great in space

I fucking hate this stupid ''let's put real life military and put it in space!'' logic GW follows the dumbest being White Scars
>>
>>44466487
I'm not following
>>
>>44466487
Haven't seen Macharius utilizing phalanx tactics or conquering Anatolia etc. but hey, he's an extremely successful military leader so that means he's literally the same thing as Alexander!
>>
>>44462501
No, they don't need to be taken before puberty. The Great Crusade had young adults being turned into space marines, the Space Wolves recruit actual adults, as do the Black Templars.
>>
>>44466540
Not that guy but Alexander and Macharius both had their conquests ended by their troops refusing to go any further.
>>
File: bretty_gud.gif (69 KB, 300x300) Image search: [Google]
bretty_gud.gif
69 KB, 300x300
>>44451518
>>44451550
>>44451595

Just don't understand why you guys want Ultramar as seat of a new empire.
>>
>>44466627
And both of their empires were split up by their generals when they died.
>>
>>44466707
Because it's a natural candidate. However, it's far from unique. Almost any sector could become an empire unto itself after the Imperium falls. Ultramar just gets a shout out because it's well known.
>>
>>44460225
Sadly, yes. Lots of GW writers never seemed to mature out of the needlessly edgy phase of life.
>>
>>44470839
Ward's just the worst of them?
>>
>>44446830
Drop 40k from the name. GW can't make a time line and we don't need one, just say that shit happened.
Say Space Marine Chapters are not a uniform size, most start out at 1,000 and if they do a good job the High Lords let them have more, maybe, you know how politics is right? Topping out at 10,000 most of the time.
Have the AddMech be able to be smart (not all of them, some forge worlds are full on dogma like they are now, and give the Adeptus Custodes a spy network outside Terra so they can do their job.
Have more of a sense that many worlds will overlook imperial law if they think they can get away with it.
Chaos doesn't go out of its way to get bad PR, the raining blood when demons show up should be a Khornate thing not how the warp rings the doorbell.
The whole warp needs a good hard rethink to make it more reality doesn't need to apply if you have a better idea and not lolevilrandum.
>>
>>44466192
What top tier Space Marine commanders are you referring to?
>>
>>44471231
That's debatable, but the Ward haters would put him in the running.
>>
>>44446830
More use of Hydra as anti-infantry.
>>
>>44446830
Senpai didn't get fucked over and die. Nothing else changes.
>>
File: Orion_slavegirl_ENT.jpg (10 KB, 180x240) Image search: [Google]
Orion_slavegirl_ENT.jpg
10 KB, 180x240
>>44462785
The Whorks:

A DAoT geneticists uses viral weaponry re-write the Ork genome into a form more useful and appealing to humanity. The change renders Orks sociable, intelligent, and physically attractive. Instead of being "brutal and cunning" they are "sexy and smart". Instead of Gretchen, they are accompanied by swarms of Lolis. They are attracted to human men, so they launch "WUUUUVV!!!"s into near-by sectors to acquire them.
>>
>>44472504
>green girls with huge tits

NNNNNGGGGGHH!!
>>
>>44465176

Not so much. Look up Androgen Immunity Syndrome. Male genetics, female hormones.
>>
>>44450306
>but why do my firewarriors mop the floor with SPASS MUREEN blood?
>oh shit, I gotta roll a 6, nvm
>>
>>44472504
I literally never found green alien babes entertaining until this post.
>>
>>44450306
There's probably a crisis suit, if not a riptide, for every imperial space marine. There's nothing near invincible about space marines when the tau show up.
>>
>>44451379
>have renegade Marines and rebellious planets
>remove chaos
Choose one
>>
>>44465176
Aahhhhahahahaha, everyone point and laugh. Genetic "strength maximums". That makes steroids, what, retrovirals? That's not how muscles work, anon.
>>
>>44473153
You can have rebellion without chaos, e.g. Soul Drinkers, Imperium Nova, etc.
>>
>>44455287
>I really just want it to seem like any faction has the potential to win.
your proposed changes:
weaken tyrnids
weaken orcs
strengthen space marines

I think I know who you REALLY want to win
>>
>>44455292
Rogue Trader was an RPG. 40K is a tabletop wargame. It needs conflict to open up the possibility of playable races at war with each other.
>>
>>44461899
probably meant "get out for having shit taste/opinion/humour/etc."
>>
>>44468090
Shit, Genghis Khan must've been Alexander reincarnate.
Shit, Charlemagne must've been Alexander reincarnate.
>>
>>44473355
>without chaos
>Soul Drinkers

Bad example
>>
>>44473570
Conflict is fine. For a war game, Perpetual Conflict is even better. What 40K has now is Inevitable Doom.
>>
I "reverse plot

More orks, more gangers, more chaos, more heavy metal judge dredd nonsense, more yelling.

If we're going to be the cartoonish grimdark scifi setting, by god we're going to OWN it.

Giant robots can get their own wargame setting to play in.
>>
>>44474491
Either way, Chaos didn't cause them to turn on the Mechanicus, and Chaos didn't make them decide that the Imperium wasn't worth fighting for.
>>
>>44474741
Yes it did, it was just sneaky about it. It was a heretek under the influence of a greater daemon of Tzeentch who started the whole thing, because said greater daemon wanted to make the Soul Drinkers his personal army.
>>
File: 1450732275186.jpg (186 KB, 790x1011) Image search: [Google]
1450732275186.jpg
186 KB, 790x1011
>>44451653
>>Ollanius Pius is a regular guardsman that sacrificed himself for the Emperor, making him realize that Horus was truly evil. If that wasn't ever canon before, it is now
I hate the "making him realize" part.

I'd much rather it be that when Horus fired his Gallick Gun or whateverthefuck, one normal dude took the hit while the surviving Astartes pissed themselves in fear.

No big realization, just one dude who bought a necessary half-second.
>>
Remove stupid shit like the Necrons being able to blow up any star in the galaxy at any time by pushing a button.

Tone down chaos and nid fluff power level.
>>
>>44478466
Oh, and definitively decide whether machine spirits are real or not. If they aren't, then every attempt at innovation exploding into daemons or necrons makes no sense.
>>
This thread remind me of how lucky I am that non if you autists have any say I the canon.
>>
>>44446830
First make all that is grimdark for the sake of grimdark thrown out the window and replace them with grimdark that happens for a reason.

Make the High Lords actually competent (alternatively, make a large part of the Imperial Factions see them as so incompetent that it would be reconsidered to have them removed, especially by the Space Marines).

Replace the saturday morning villainy of Chaos Marines with sheer hardcoreness. Especially among the Traitor Legions. Also increase the number of Chaos Marines that realize how dumb Chaos is and go their own way.

Advance the plot into interesting territories (like Calgar being put in a modified Contemptor Dreadnought and still being Chapter Master while Sicarius dies when he tries to attain greater glory only for Captain Titus to take the seat of 2nd Company Captain).

Also Squats and Malal return, albeit under different names and with a lot of character expansion.
>>
>>44446830

Turn the White Scars into foot sloggers,
>>
>>44448730
This honestly sounds like the worst fucking thing you could do to 40k fluff
>>
>>44446830
Remove the parts of the HH series that has the Emperor and Primarchs acting like idiots just so the plot could happen and have the Emperor just be a man who was simply too busy to coddle his children who are grown men. And I would play up the horror that comes from the things that aren't related to any of the major factions. The universe is incredibly old, and filled with horrors.
>>
File: Dreadnought02.jpg (171 KB, 1460x882) Image search: [Google]
Dreadnought02.jpg
171 KB, 1460x882
>>44446830

Well as a start I'd go back and re-writte all the goddamn Primarchs and make them more like the Demi-Gods they are supposed to be and less like the autists they are. Write them more as human also, rather than "I CAN'T LIE AND MY NAME IS DORN!" bullshit.


For instance. Angron and the World Eaters for instance, I'd re-write them, so that they are simply Space Marines that favor tried and true warfare methods and favor mellee combat than overly complex strategies, then write their gradual descent into blood thristy berserkers, instead of portraying them as such. I'd re-write Angron as a proper creature with feelings, instead of making him a raging asshole, then portray his ascendancy to the role of the Son of Khorne as the nails start slowly eating his brains.

I'd also spend a lot of time writting about background characters. Like Kharn or Sigismund. I'd invest a lot of time into telling their stories and how they fared after the war.

I'd write in a fuckton of moral ambiguity into the fucking lore. Make Lorgar trully think Chaos was good and Emps was evil before completely embracing the evil of Chaos. Make Kharn regret the death of Argel Tar even as he becomes a berserker, or write about his attempts to unify the World Eaters under his own leadership. Since I'm spending so much time talking about World Eaters, I'd write in the fact that the champions of Khorne fight among themselves. I'd have no problem talking about the time Daemon Angron fought Doombreed and they exploded a few planets along the way. Or when Ascendant Kharn tried to take on Daemon Angron. And so on.

I'd remove the goddamn levels of Mary Sues. No, fuck Mephiston, he isn't god. Fuck that Ultramarines Chief Librarian. Fuck Kharn. Fuck Lucious. They are strong but they aren't unique special unbeatable snowflakes.
>>
>>44482112
Just ingore whatever pieces of HH you don't like, it's not canon
>>
>>44482218

I'd write more about the Laughing God developing his own schemes to counter the schemes of Chaos so he could have a giggle. I'd write about other "Divine" presences in the warp besides Chaos that other races happen to worship.

I'd re-write the Emperor as less of a douchebag and more of a guy who REALLY had a masterplan that he could not talk about.

I'd also remove ALL the stupidity that Black Library has added to the lore. Loken has to go, for instance. That psycker that can close the gates of Terra while the Emperor cannot and all that bullshit too. Perpetuals are also out the window. And that imortal guardsman that saved Emps? Yeah, not cannon. Anyone who says so in Lore is a heretic. Constantin Valdor died to save Emperor, fuck everyone else.


After I cleaned up the lore of all fanfic and fanboyism and made the characters beliavable and less bullshitty, I'd advance the Lore. Like ending the fucking Tau, because it's unacceptable that the Imperium can't get rid of a single race of blue cocksuckers that haven't figured out warp travel.


THEN,

THEN, I'd advance the story.
>>
>>44482292
>Constantin Valdor
>Wanting a fucking Custodes

You know? That's stupid.

Make it that Ollanius Pius had the balls first to protect the Emperor and the Terminator and Custodes that came after him did so to save their faces.
>>
>>44446830
Make the Hive Mind the disparate Shards of the Endless Swarm C'tan.

Undo the break up of the Legions, add Space Marine Commissars to prevent Heresy

Give each of the Chaos Gods deeper aspects of their personality.

Return Pius to his awesome, average human status.

Mort is a willing fall to Chaos instead of a jobbed one.

Undo the going full Wolftard that the Space Wolves suffered.

I would say make Pert better than Dorn, but that's already canon.
>>
>>44482731
> Space Marine Commissars

The Chaplains functioned like that at first.
>>
>>44468090

That pretty much the fate of every single empire in history that was built on a single man actions and conquest.

>>44466627

Wait, wasn't it because Alexander was poisoned/caught some weirdass sickness from India humid lands? It kind of make sense, since most of the Orient is drastically different than India which is really humid, and humid environment are the perfect breeding ground for sickness. Also take into consideration that conquering land with an army isn't the most sanitary of situation, with thousands of men shitting near the camp all year long. And that he entered a totally new ecosystem with its own share of illness that his immune system definitely wasn't ready for.
>>
File: RT-orks.jpg (47 KB, 561x790) Image search: [Google]
RT-orks.jpg
47 KB, 561x790
Orks are no longer a meme race.
>Go back to being quite serious
>Get their rogue trader aesthetic back
>Still psychic, but no more bullshit about making anything work as long as they "believe" in it
>No more appearing out of thin air (7th ed) but go back to being mushrooms
>Still regard humans as inferior, but ork mercenaries and fringe empires can still trade and cooperate with humans to some extent
>>
>>44483397
>>No more appearing out of thin air (7th ed) but go back to being mushrooms
What? Do you have a source?
>>
>>44483564
Read the newest Tau codex, there is a war on some desert planet and Ork just keep appearing out of fucking nowhere night after night, they strongly hinted that they were being generated out of thin air.
>>
>>44483612
I'm almost certain you're failing reading comprehension on this one or drawing conclusions that aren't really there.
>>
>>44483397
>but ork mercenaries and fringe empires can still trade and cooperate with humans to some extent
they literally do that already

>implying brian nelson orks aren't better than kev adams orks
>>
>>44483397
>No more appearing out of thin air
But the Old Ones made them.
>>
>>44470839
It's always been needlessly edgy though. Edginess and complete overkill are pretty much 40k's defining features.
>>
Anyone else sick of these fights between primarchs and other powerful characters lasting days?
>>
>>44448726
fag
>>
>>44483612
That's tellyporta technology for you.
>>
>>44484406
>>44483629
Maybe I read into something that wasn't there, it just seemed like they were implying the orks were psychically generated day by day.
>>
>>44465720
Here's your (you)
>>
>>44451518
>>44451550
>>44451595

Love it. I wonder just what it looks like with religion. Still Emperor worship?
>>
>>44482292
>removing Pius and Loken
...why? I sorta get the Perpetual-Cabal-bullshittery, but Loken and Pius are hardly lore breaking. Hell, I found the Istvaan III story one of the best parts of the HH, if a little stupid from a strategic perspective.
>>
>>44446830
B.U.M.P. - Bitches Underestimate My Power
>>
>>44484952
Emperor worship would remain very common among humans, but would face even more competition from various forms of Chaos worship. In particular, the Books of Ascension become widely circulated in the Segmentum Tempestus. This collection of blasphemous tomes details the various path's to daemonic ascension followed by a pantheon of Daemon Princes of Chaos Undivided called the Ascended Masters. Cults worshiping the Ascended Masters become widespread and claim to offer everything from immortality to the ability to safely and easily transit the warp.
>>
>>44446830
>Space marines are (in-fluff) absolute one-man armies, with even the most basic marine being capable of killing hordes of xenos. The disconnect with the crunch (i.e. having to field actual armies of space marines) can just be understood by everyone as a necessity of the game.

>Emps doesn't act pants-on-head retarded with how he deals with the primarchs, but Tzeentch proves to be a better planner and ultimately out-smarts him (admittedly this would be hard to write). Remove all references to actually detailed psychic foresight (looking at you Curze). Emps is no longer stupid-old and didn't guide humanity throughout the ages, but can still be older than any other human character. He's also just a psyker that happened to be massively more powerful than most due to random genetic lottery (no making a deal with chaos).

>Chaos space marines are similarly powerful. The remaining of the original traitor marines are stronger since they've managed to survive for that long, although this is balanced by the majority of their newer recruits being weaker due to faulty geneseed tech and a lack of actual training.

>Scrap the c'tan and go back to oldcrons. Introduce more named necron leaders inspired by pharaohs or liches or whatever.
Thread replies: 212
Thread images: 27

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.