Need new urban locations for my VeloCity game
I'mma drop 2 or 3 pictures since I have absolutely nothing
>>44391473
>>44391482
>>44391507
>>44391523
That's it I'm out
>>44391473
>VeloCity
Is that near-future?
>>44391548
Anything in particular you're looking for?
>>44391548
A little bit, but my campaign is set in present day
>>44391573
>>44391573
Looking for some noirish backgrounds, modern day cities work as well
What I'm really looking for is interiors, dingy storerooms, noire offices and all that
>>44391579
How's this?
>>44391548
VeloCITY's default setting is techically near-future, but it can easily pass as modern.
Also hi, I'm the dev for VeloCITY.
>>44391473
Tell me about your game.
>>44391620
I'll also say that by default, Velo City is a relatively bright setting by most accounts.
>>44391620
I'm essentially making a mystery game (Big nasties were completely erradicated from the map and everyone's shitting their pants so they make a special team to figure out what happened)
I want the tone for the game to this game to be like a mirror's edge or persona (Looks nice but inherently deep and horrible stuff is happening)
>>44391633
Exactly like you say, I'm looking for bright, smooth looking urban landscapes (and some dark and dingy interiors)
>>44391661
So one of the biggest gangs in the city, the de facto "bullies," literally disappears overnight? Yeah, that's a big deal.
>>44391711
Exactly like that, and the remaining members are traumatized to hell and beyond, can't even say a single word in fear
>>44391722
Also there's gonna be the chance they enter the seedy underworld in the look for answers So I'll probably need some dingy places and all that jazz
>>44391633
>>44391686
I'll see what I've got
>>44391866
Also Since I got the dev right here I was wondering if you would be willing to help with some setpiecesThe idea is that the gang dissapearing is part of a essentially black ops groups made by the different powerful entities that was made to completely eradicate gangs that may do harm to the business enterpriseThe black ops group itself is a bunch of trained professionals that act like the skullsaders in air gear, instilling fear in the other gangs
>>44391960
So a conglomerate of businesses created a corpsec black ops group designed to completely erase any gang or entity that threatens them?
>>44391803
>>44392001
Ayup, worth noting is that the black ops group itself is not that heavily packed, they are essentially a bunch of seedy trained criminals given another chance at striking it big.
Most of them are given normal ballistic armor and the toughest ones essentially look like no more heroes bosses
>>44392062
the reason they won against the gang is pure numbers, sheer brutality, and experience in killing
>>44392075
>>44392095
>>44392145
>>44392211
>>44392300
>>44392358
>>44392535
>>44392605
Is that real? Holy snaps how/why would that be allowed?
>>44392634
Nevermind, its a shop.
>>44392634
MOAR ROADS FOR THE ROAD THRONE! WE CARE NOT FROM WHENCE THE ASPHALT FLOWS ONLY THAT IT FLOWS!
Urban American
da arbah the natural breeding ground of the Bostonian, fuck boston fucking piece of shit town
>>44393120
I want that boombox
Should I dump my cyberpunk folder? Most of the images are like this.
>>44396151
pretty plz
>>44396151
>>44396184
>>44396200
>>44396212
>>44396212
so clean
>>44396231
>>44396307
>>44396345
>>44396376
might as well post some music while I do this
https://soundcloud.com/analogsweden/the-escape-moment-lost
>>44396396
https://soundcloud.com/analogsweden/blade-runner-lost-city
>>44396407
https://www.youtube.com/watch?v=oM6eZJRurFk
>>44396434
https://www.youtube.com/watch?v=TbdBNMTR8mM
Need I remind you that VeloCITY is basically Jet Set Radio in all but name?
>>44396471
and?
>>44396471
so should I stop dumping?
>>44396518
Depending on how this GM presents it, it could influence the overtall tone of the game. DOn't get me wrong, I love this dump. I'm grabbing plenty of stuff for my own stockpile. I'm just throwing that out there.
>>44396454
...I'm just gonna dump some more, unless OP dislikes it
https://www.youtube.com/watch?v=Ygfh6dFUtcU
>>44396585
https://www.youtube.com/watch?v=BR0seUpNTUU
>>44396625
https://www.youtube.com/watch?v=d2h53Yg-AQo
>>44396699
https://www.youtube.com/watch?v=d-oPjjWRNBE
>>44396719
https://www.youtube.com/watch?v=_qRRSawa2fc
>>44396767
I just got new headphones, and these tracks sound so much better.
https://www.youtube.com/watch?v=iU2qmFI2OK8
>>44396806
https://www.youtube.com/watch?v=_9kcC3zjBfM
>>44396829
https://www.youtube.com/watch?v=U8O7jsw4SyA
>>44396853
https://www.youtube.com/watch?v=BTCYm0h95kQ
>>44396872
https://www.youtube.com/watch?v=jVtVWQg3zC8
>>44396900
https://www.youtube.com/watch?v=WU62Tqw2CPQ
>>44396962
https://www.youtube.com/watch?v=s40Vz3UWg9I
>>44396995
https://www.youtube.com/watch?v=KdSeQKcrk-s
>>44397065
https://www.youtube.com/watch?v=XdglpRwhoQE
>>44397088
pls tell me what you want more of
bright lights?
cozy nights?
scary areas?
>>44397106
bright lights & cozy nights please!
>>44397106
>>44397158
>>44397192
>>44397242
>>44397273
>>44397273
>>44397290
these okay?
>>44397324
>>44397340
not night, but I like this one
Loving this thread
>No Kowloon
Plebeians
>>44397362
>>44397432
>>44397461
>>44397481
>>44397519
>>44397550
>>44397564
>>44397620
Does anyone have cyberpunk urban waterfronts ? Possibly with hills.
>>44397942
>>44398030
Thanks. It's for a Shadowrun on the french riviera, so any future beach, casino, sunny street and vineyard is appreciated.