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You guys wanna make a setting by pure slap on brain storm?
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You guys wanna make a setting by pure slap on brain storm?

1.Write your ideas and they become part of the setting
2.Can't argue or change ideas of the previous anon, only add to them
3.Only short quick sentences for your ideas no more then 3 per post. Side discussion doesn't count of course

I'll start

>18/20 century not!Europe mishmash.
>Society build on dark magic
>Pic related is how military witches dress


Oh, and try to use more pictures to illustrate your ideas
>>
>>44379234
>nazi aztec mushroom people are capturing and sacrificing humans
>>
>>44379402
>they worship old Lovecraftian mushroom god
>mutate from carrying his devine spores
>>
https://www.youtube.com/watch?v=1ekY46v2Pvk&list=PL4BA51F89A2A9FA53&ab_channel=prophecyBC

Music to set the tone
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>>44379234
>Monarchy country - aristocracy has the magic, commoners aren't allowed to learn
>Republic country - ruled by witch council, liberal but extreme in punishing crimes
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>>44380136
>nobody has ever seen a member of the witch council in the flesh. They attendants with their eyes ceremonially sewn shut to do their bidding
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>Fumigators are the equivalent of righteous knights in this setting
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>>44380136
>>44380453
Wyrm State - country ruled by merchants and oligarchy, most liberal in the world but also the biggest hub for crime and cults
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>>44380562
>Ephir Knights fight against the Old God's worshipers all over the world with gas based alchemy
>Sometimes go over board
>Many of them are secretly heavy drug users
>>
>Group of extremely powerful children called ''The callers''
>Said Children can contact beings of pure dark magic
>Most of them have evil intentions but some are pure
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>>44380453
I'd vote to switch eyes sewn shut to blindfolded constantly or a blinding mask. It seems like a pretty extreme procedure for ceremonial use.
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>>44380453
>The witch council are actually really cute waifus but they are tsun so they don't let anyone see
>>
>>44380730
>Republic wants to exterminate them because witches know their true danger
>Monarchy wants to use them, subsequently giving them even more power
>Merchants of Wyrm State hunt them as their organs are the most expensive thing in the world
>>
>>44379234
>not!Europe's landmass(es) inexplicably floats within an expansive sky
>Gravity still pulls downward into an unfathomable darkness below
>Primary mode of transport for most people is magitech-driven zeppelins
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>>44380800
makes sense, because of their super witchery they are forever young and all are total semen demons on cosmic level
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>>44380671
>The drug is known as Devil's Breath. It is enhances strength, reflexes, and senses while dulling the pain and counteracting the poisonous effects of the mushroom people's spores.
>It does, however, increase aggression and lower inhibitions.
>The Ephir Kights do all they can to prevent the spread of the drug, but a growing black market is making a fortune selling the substance.
>>
>>44380867
not arguing, but what does it look like? How does day and night work? Are there like giant chasms between lands?

>>44380749
Normal people just use blindfolds but extreme worshipers of the witches sewn their eyes.

Witches don't really approve these degeneracy but can't deny how handy these fanatical slaves
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>>44380867
>Wyverns are the preferred method of travel for people with enough money and time on their hands to train the beasts.
>Knights of old are usually depicted riding wyverns into battle, though since the invention of the flak cannon they are rarely used in modern combat.
>Diamondback Wyverns are particularly large and elegant creatures, and a purebred can fetch a king's ransom.
>>
Witch class - can turn into animals and bend fate through rituals

Alchemist class - works like FMA alchemists but require special rings as a medium

Blood Mage class - can control spilled blood, change physical properties of the objects covered in blood, sense and read blood
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>>44380867
>The Royal Academy of Natural Philosophy sent an expedition into The Depths 15 years back.
>It went missing with all hands
>The last messenger pigeon note from the research zeppelin simply read "The eyes, the eyes..." over and over again.
>The Crown and the Academy covered up the whole expedition
>>
>>44381209
>Ephir Knight Class
>Wielders of gas-spewing weaponry and weighty protective suits, while also popping combat drugs to keep themselves able/sane
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>>44380867
>>44381072
>Public zeppelins and inner city trains are for common people
>They see Wyvern Riding as another fancy thing for aristocracy and oligarchy
>More rural country in the far north even to this day use Giant Ravens - the symbol of their land
>>
>>44381057
It's inexplicable floating islands, anon. How would you like me to describe them?

>The sun rises in the east and sets in the west, appearing and disappearing behind a dense fog like thick rainclouds as it descends too low into the darkness.
>Bridges connect some of the less distant islands, but vehicles or mounts are required to cross the abysses that separate the mainland from more distant landmasses such as not!Iceland.
>As all oceans have been replaced by a seemingly infinite abyss, coastal regions are now relatively barren, inhabited only by those unable to afford residence in the comparatively safer inland regions.

As another logical consequence, fishing is now no longer a particularly viable industry.
>>
>>44381411
>Implying bird-fishing isn't the new hotness
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>>44381281
>Ephir Knights use a very specialized form of alchemy
>It allows them to control the gas produced by their weapons
Their chemical arsenal includes:
-Anti old gods gas (works on mushroom people)
-Flammable gas
-Poison gas
-Tear gas
>>
>>44381411
Cool, I just needed the cloud part to visualize it

Not!Iceland could be this >>44381291 land, the Raven one
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>>44379234
Surprisingly most wild wyverns are caught and trained by Hillbillies in the deep mountains. While lacking in grace, there are no riders as elegant or skilled, despite their usually being shitfaced when flying. Their skills are highly sought after but they are almost impossible to employ because they prefer getting shitfaced at hoedowns and racing Wyverns through mountain passes, and will not sell their beasts at any cost.

law enforcement and government officials are pretty much their only standing enemies, everyone else gets an invite to the next hoe down before lancing commences
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>>44379234
The hobos and drunkards of the world have recently united in the abandoned castles of Fort Saken and the Alcrohopolis to form two new Knightly Orders - the Paladins of the Road and the Gallants Inebriate.
>>
>>44381460
>>44381281
>>44380925
>>44381072
>Ephir Knights are one of the few remaining chivalric orders that actually still fight
>Most are simply lesser nobles awarded the title of knight
>Among the remaining knights combatant are: The Order of Tooth and Claw, the Knightsmiths of Brandhaven, and the enigmatic Blood Knights of Kaehrhold
>>
Machine prists- those who blended machinery with dark arts.

Thanks to special glyphs, can make machinery do a bit beyond what laws of physics normally allow.

Those, who want/have to be on the front lines often build themselves mechs. Cool, gothic looking ones
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>>44381661
Drunken fighter class. Receives powerful combat buffs by drinking. Takes penalty to intelligence and must take a vow of poverty. Gain bonus to brewing skill.
Most valuable items in their possession are their swords and their brew.
>>
>>44381690
Of course there is also the Black Nights the witch warriors from the Republica. Quite active fighting force of the witch council buy they aren't the chivalry types, more of a government power
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>>44381661
The Alcrohopolis itself is what remains of a deep underground complex belonging to an ancient civilisation, though the educated derelicts who have fallen into the two orders cannot agree on it being a city or a factory or part of a larger brewing operation.

The only sure thing is that brewing machinery, recipe pages and exotic ingrendients can be found deep below and put to use in making the most miraculous drink to keep the hands and coffers of the Gallants Inebriate steady.

Among other knightly deeds, the order will send hosts singing and swearing down into the Alcrohopolis to recover these things to elevate their understanding of the world as seen through the bottom of a glass.
>>
>>44381898
>The Black Knights operate more like the SS than a conventional military force. They lead highly trained squads of troops and hunt unsanctioned mages and enemies of the state. They operate with total authority and answer only to the Witches themselves.
>>
>>44381690
>The Order of Tooth and Claw
Prioritises the application of devil's breath to give knights the strength and courage to eliminate targets in the fastest way possible. Prefer smaller handheld weaponry, such as hammers fitted with gas-release canisters as heads.
>Knightsmiths of Brandhaven
A greater focus on the art of creating weaponry, and a more noble group overall. More focused on protection/saving of humans than elimination of foes like Clawers. Weaponry is higher quality/smarter implemented, such as spears fitted with flammable gas sprayers/ignition flints.
>Blood Knights of Kaehrhold
Unsure about these ones however. Perhaps they focus more upon adapting themselves by using what they seize from the purged spores, using finesse weapons with their peak reflexes to accurately slice and dice.
>>
>>44381837
>tfw that one time then 5 Drunkens from Fuckdrege Filthmountain annihilated a Royal Squad full of blood mages and shadow prists, all pure blooded aristocrats
>>
>>44381661
>>44381836
>Select higher ups in the order are gifted highly intricate mobile breweries to allow for fantastical magic enhanced crafts
>Inductees tend magical hops gardens
>>
>>44381970
>Drunkborne
"We are born by the booze. Made men by the booze. Undone by the booze"
>>
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Prophecies have fallen out of fashion in the world, since its nation states each have their own ideas on how the world should be made sense of, whether through the Royal Academy or the Republic's cult.

You can still fritter away coin, bills, scrip or trinkets to hear about Chosen Ones and Armageddons from old one-eyed hags but the likelihood of true seers operating out of the high street is slim.
>>
riddles are the primary currency. there are riddle golems mining the problem spaces for coherent unsolved riddles. Riddles can be written down or transmitted verbally. If you kill someone who has riddles inside him the riddles spill out onto the ground like black ink.
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>>44382398
How does that make sense
>>
There are sentient ooze/slime people that interact with and mimic all other sentient races.

>>44382495
Reminds me of bitcoins.
>>
>>44381837
The warcry of the Paladins is "Change! Change and Gods Bless You!". The warcry of the Gallants is "I love you! Y-your my besht friend, y-urp-ou are!"
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>The mushroom people are spread all around the continent, organized into centralized colonies.
>Ruled by a hivemind
>Rival hiveminds wage war with each other constantly.
>Their spores can cause violent hallucinations in humans, followed by a slow and painful death if not treated.
>>
>>44382398
Riddles are the transcribed speech of the Deep Ones, recorded by the Silent Order. The knowledge has strange effects on people, though none truly understand the Truth.
The riddles are base units of value, but most day to day purchases are made using bills and coins backed by riddles.
The banking guilds would never let something so valuable be passed around by the masses.
>>
>>44382908
Yet still, most bandit gangs and highwayman who aren't afraid to kill people for their goods carry around at least one of the special (and rather restricted) syringe-like devices used to collect riddles spilled by the dead- just in case a victim carries more than mere coins.
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It is said that in the deepest caves dwell the Ancient Grand Serpents, beings from before the world was made that dwell at its roots. They whisper to the vulnerable and corruptible, drawing them inexorably into their caverns, to bring them the jewels and cattle that they savour above all else or simply to torture. They may grant great boons to those who please them, but this is a difficult task indeed.
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>>44383137
The Ancient Grand Serpents are the Wyrms mentioned in >>44380565

The nation is named for them, but their existence is not widely known. Most people regard them as simply myths.

Cults dedicated to them are spread through rural areas though.
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>>44382137
The best kept secret of the orders is their most potent brew, said to give the gift of foresight to those who drink it. This is distilled from the fermented brain matter of an old one
>>
Anyone still here?
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>>44385383

is someone detailing any of this?

can we get a quick summary or like a doc or something?


so alI I got is that's its a mushroom society
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>>44385383
Been here since near the start, and passed out a couple of hours ago, but sticking here since I love the little Frankenstein we've created here.
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is there any sort of underground dwellers?

like they don't believe in any of mushroom teachings

or something
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>>44385445

we also need some drawfriends
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>>44385445
I thought the mushrooms were like, the enemy guys. Humans make up most of the people.
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>>44385445
>>44386384
I also had an impression that the mushrooms are a specific faction of cultists, who specifically worship the Mushroom God

Also here's a map for you guys to fill up
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>>44382908
>>44383018
We should probably get away from Bloodborne just little bit

>All guns are 1940 guns but have very weak firepower
>You can make up for that ether by skill or magic

Witches can change the odds of bullets hitting the target

Alchemists can infuse bullets with special effects

Blood Mages can turn blood soaked bullets into deadly high velocity rounds (in the heat of battle they can do it by shooting through corpses or even their own hands)
>>
>>44388083
Aww, but Bloodborne is great fun!

Zeppelin-to-zeppelin combat in the bottomles skies between the continents is mostly focused around boarding actions due to the simple reason that, while shooting one down is not particularly hard, any hopes of salvage or loot are gone the moment a shot down zeppelin sinks beneath the roiling undersea sea of clouds- flak cannons are a staple of ground-to-air defense.
>>
>>44381261
> in the endless void below it is said there lives eldritch abomination's of unspeakable horror not all are evil though and some are worshipped in exchange for boons or rarely magical powers
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>>44388149
>Hobo Wyvern-Riders raiding merchant zeppelins

>Storm Callers are the best mages at air fights since they can summon rain and lightning from both upper and lower clouds

>Secret pirate dens located on floating city-ships hidden under the clouds in the abyss itself
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>>44388332
yeah, everybody knows about eldritches, there are like 50 murder-cults running around covered in head to toe in Old One's semen

There are mushroom goobers, squid goobers, naked-flesh goobers and those goobers who are all conjoined together
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>>44388717
Truly, only pirates are mad and daring enough to dwell just beneath the uppermost layer of the cloud sea. Seemingly, this layer is no different from the open sky apart from the all-obscuring clouds, but there are rumours abound of lost islands and landmasses hidden in the cloud layers, never to be found in the same place twice, their flora and fauna touched by the Ones Beneath in unknown ways.
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>>44389297
And even if you disregard this stories as just legend, there's still a very real and dangerous problem - Drakons,the bigger and wilder brothers of the Wyvern who claim the innards of the clouds as their domain and who are the main reason none of the countries could ever make an expedition against the pirates.

How does a bunch of drunk vagrants keep these beasts away from their cities is a complete mystery, even to the pirates themself
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