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MTG Modern General
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Reminder that this is for competitive modern discussion. Not standard and not kitchen table.
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First for rapeshift
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Favorite deck?
Most hated matchup?
Favorite pornstar?
>>
>>44217477
What scapeshift variant do you play?

>>44217550
Jund, affinity, and I dont really have one I prefer JAV shit though
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>>44217561
Why in the world do you hate affinity? You should have a very good matchup there. Hell, I play fucking Esper and I feel like my affinity matchup is 50/50, so its kind of surprising you hate it.
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>>44217477
Triggered my Valakut
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Any podless pod pilots here? Thinking of dropping 1 Chord and going to 3, the card feels way too slow if you don't open with a t1/t2 Birds or Wall.

Also thoughts on the land count? I play 22 (2 Gavony) but I have seen many lists that run 23.
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>>44217550
RESTORE BALANCE
Tron by far, it's like 80/20 in their favor. I can beat pretty much any aggro deck though which tron can't really do
Anyone with a fat ass that can take it in the pooper
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>>44217620
You, I like you.
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>>44217592
I just don't like how it plays or ever playing against it. Also etched champion is an ass

>>44217614
Decklist?
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>>44217642
Thanks lad, I like you too
I can post a picture of my eick if you like
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>>44217550
Fave is skred, so much dickery with modern 'meta' and has sweet finishers.
Least favorite matchup is storm because I've never played against someone who isn't a complete moron playing it.
Favorite pornstar is prolly Anna Foxxx because I'm a mudshark.
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>>44217659
Oh yeah Etched Champion is pretty rough for you. Supreme Verdict doesn't give a fuck about Champion's protection clause, and I run 4 spell snares so as long as I hold up U for Plating/Ravager, I feel like I'm pretty 50/50 versus them.

I honestly love playing against affinity, there's a lot of play and give and take against them, but when you're playing with counterspells you can defend yourself from an affinity player ripping Plating/Champion off the top.
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>>44217692
Skred looks like so much fun, but I don't have any snow lands yet. I might try to pull it together one day.
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>>44217728
What do you play?
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>>44217759
Esper Control.

http://deckstats.net/deck-8599089-4464e010692b41f78633fb590c33800c.html
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>>44217797
Cool shit, if i still had my Colonnades I would totally build that, I have everything else
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>>44217829
the only thing that makes me sad is tron and I've have to spend like 8 sb slots to beat it (something like 3 clique, 1 crucible of worlds, 3 surgical extraction, 1 meddling mage just to have an even matchup post-board), so its not worth it. Other than, I feel like I'm 50/50 in a lot of matchups which is all I really want out of my deck.
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>>44217797
Is four Esper charm really that good? It seems kinda eh to me
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>>44217550
Infect, tron (boring as fuck and they're always hella salty), asphyxia noir
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>>44217870
IKTF as a Jund player. My matchup is garbage even with sideboard.
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>>44217888
Esper charm is why you play esper
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>>44217888
Charm is your best option for instant speed draw in modern. If you want to cast a large revelation/white sun, you need a lot of lands. Hitting your land drops is absolutely essential in this deck. Charm hits you critical land drops, as well as being just straight gas.

Also, the discard mode is there when its relevant. Don't use it against decks that operate at instant speed unless they tap out, but against sorcery speed decks, the mind rot function can lock people out of an entire turn. The discard function is also good when you have information on what your opponent has in hand. Example: on your own end step they cast K-command, raise dead/discard. You pitch a think twice in your hand and they get back Tasigur/Flip Jace/etc., and on their draw step you mind rot them assuming they'd only have 2 cards in hand.

Also, Cryptic Bounce + Charm's discard mode can get rid of problematic permanents if you're really desperate. Also don't underestimate having maindeck enchantment hate, especially against that one fucking guy that maindecks Suppression Field.

Without Charm, you don't have a good way of bridging your early game to the midgame, and the midgame to the late game. Esper Charm holds the deck together and gives you an incredible curve of path -> think twice -> charm -> cryptic/verdict
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>>44217550
>Favorite deck?
Grixis Twin
>Most hated matchup?
Ad Nauseam
>Favorite pornstar?
Alexis Texas
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>>44217916
Yeah its why I didn't bother including anything for Tron.

My sideboard is built so I can shift into a more proactive, more midrangey deck post-board against combo. Board in thoughtseizes, Baneslayer, Teferi, etc. and cut the expensive stuff like White Sun and Rev. That strategy also seems to work wonders against the other blue decks who just cut removal, and board in a million dispels and then welp, Baneslayer/Elspeth get dropped. I don't think its possible for Grixis to beat a resolved Elspeth, or at least I haven't seen them do it yet.
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>>44214326 http://www.mtggoldfish.com/deck/visual/352597
>>44214407 http://www.mtggoldfish.com/deck/visual/352588
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>Favorite deck
Burn
>Least favorite matchup
RG Tron. I know I have a good matchup here but God damn if the deck isnt boring as all hell to play against. Also it seems like the majority of Tron players are just really irritating.
>Favorite porn star
I only masturbate to anime porn so in that case Neptune
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>>44218169
>Also it seems like the majority of Tron players are just really irritating.
Fucking this. I have one friend who plays Tron and he's okay but every single other person is a smug piece of shit or a total lucksack
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>>44218144
Lantern control is a much better deck hands down. The problem is is that its complicated for beginners to play

>>44218169
>I only masturbate to anime porn
Good shit
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>>44217550
>Favorite deck?
i enjoy fatestitcher-loam ascendancy in theory

>Most hated matchup?
i don't actually like playing modern

>Favorite pornstar?
you're mam
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>>44218190
They're always salty and cry about certain cards. I had one say that blood moon was the most broken card ever printed in Magic lol.
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>>44218989
>Tron players can't think ahead
Like pottery
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>>44218989
Thats pretty funny, like you can play around it pretty easy.
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>>44218989
Blood moon doesn't even wreck Tron that hard though
Like, you get most of your colored mana from eggs anyway so you're almost always going to be able to nature's claim it, and it doesn't even actually prevent you from casting your spells. Red mana works just as well as colorless when you're spending it on a wurmcoil.
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>>44217550
>Favorite deck?
Burn
>Most hated matchup?
Jeskai Control
>Favorite pornstar?
>faping to 3d
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>>44217659
>Decklist?

Creature (29)

2x Anafenza, Kin-Tree Spirit
4x Birds of Paradise
4x Eternal Witness
1x Fiend Hunter
4x Kitchen Finks
2x Melira, Sylvok Outcast
1x Murderous Redcap
2x Qasali Pridemage
2x Scavenging Ooze
1x Sin Collector
1x Spellskite
2x Viscera Seer
3x Wall of Roots

Land (22)

2x Bloodstained Mire
2x Forest
2x Gavony Township
1x Godless Shrine
2x Overgrown Tomb
1x Plains
1x Stirring Wildwood
2x Sunpetal Grove
1x Swamp
2x Temple Garden
4x Windswept Heath
2x Wooded Foothills

Instant (9)

4x Chord of Calling
4x Collected Company
1x Path to Exile

Sideboard (15)

1x Anafenza, the Foremost
1x Cartel Aristocrat
1x Eidolon of Rhetoric
2x Kataki, War's Wage
2x Kor Firewalker
1x Orzhov Pontiff
3x Path to Exile
1x Reclamation Sage
1x Sin Collector
2x Tidehollow Sculler

Notable missing cards are 2-3 Nobles, 4 Catacombs that are replaced with 2 and 2 KTK fetches and some builds run Voice. That 1 path in the main is a flex slot as of right now, I have tested Rally and didn't care for it and now I am thinking of testing a Grand Abolisher.
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>>44219438
Looks pretty standard to me besides the omissions. also Grand Abolisher on their end step is really gross
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Balancefag here
I'm deciding if I should take out my Riftwing Cloudskates and put them in the sideboard and run Ith, High Arcanist instead. I was talking to someone who ran into the deck that said the someone was running them and it seems like a decent idea, but the Skate lets me bounce any troublesome permanent while Ith only controls other creatures. Is it worth it to take out Nihilith for it? Having a tough time deciding
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>>44219980
Honestly have no idea, I only have a vague idea of how the deck plays anyways.
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>>44219980
I think nihilith is the best suspend creature for the deck. Nice body, can come out quickly with evasion.
Ith seems too cute. The plan is to have no creatures on the other side anyway.
Cloudskate is easier to cast and works better with the overall plan of the deck
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>>44220214
From my experience Nihilith is pretty decent but he suffers from needing 2 mana to suspend, 1 of which is black, and can sometimes take forever to drop in, plus you can't sac stuff to it like you can with Gargadon.
Skate is really good though, it's singlehandedly won me a few games. I might put Ith in the board or at least test some variants of the deck since it's like a 30c card.

On an semirelated note I'm going to throw Ajani Vengeant in the deck over Kiora at someone's suggestion and see how it goes. His second ability is better than Kiora's but his plus is a bit more situational
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>>44220289
Kiora is so dope if she ults though
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>>44220401
Yeah but it's so rare
It's nice as an instant win though I suppose
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I just went through my collection and realized I have most of the cards for infect
It's going to cost less than 150 to finish it which is neat
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Didnt see a judge thread

If a creature with trample is blocked by a creature with deathtouch, the trample damage doesnt go through right?
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>>44221544
it does because the trample effect occurs as the damage is being dealt and even though deathtouch went off state based actions aren't checked mid combat
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>>44221544
If the creature with deathtouch has first strike, yes, the creature with trample will deal no damage. Otherwise, the creature with trample will assign lethal damage (usually an amount equal to toughness, but if the trample creature has deathtouch too it can be as little as 1 damage, and there's weird interactions with indestructible) to the blocker. Then, any remaining damage the attacker can deal may be assigned to the defending player.

Short answer, no.
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>>44217620
Tron player here, never gone against restore balance before, why is it such a good matchup for me? Isn't your whole deck about destroying lands? Yeah tron can power out a turn 3 karn, but that's only about 1/3 of the time on the draw, and 1/4 on the play.
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Why the hell is Viscera Seer 7 bucks on modo? I wanna play janky aristocrats.
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>>44222728
Seven dollars? That's fucking insane
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Jund or Junk?
Which is a better deck and which is more enjoyable to pilot? I'd think Junk is better after the printing of Rhino
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>>44222932
Jund is without a doubt the better of the two.

Rhino isn't that good.
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>>44218989
>I had one say that blood moon was the most broken card ever printed in Magic lol
Tron player here, even I think that guy's a retard
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>>44222932
Most Azkaban/Junk lists have moved away from rhino, actually. Although they do tend to have a couple in the board, generally
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>>44222932
I honestly think peeople like Jund becauae its more fun. Bolt outclasses Path too. Both are solid as shit.
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>>44217450
I am a playing a Grixis White that splashes for Mentor, Path and Lingering Souls.

>Straight Grind fest of all Grind Fests.
>LINK: http://tappedout.net/mtg-decks/mdn-4c-mentor-control/

>A turn 2 tasigur is amazing!!!!!!!!
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>>44223344
LIST for 4C Delver:
1 Clifftop Retreat
2 Dispel
1 Electrolyze
4 Flooded Strand
2 Godless Shrine
2 Hallowed Fountain
2 Island
1 Keranos, God of Storms
2 Kolaghan's Command
4 Lightning Bolt
4 Lingering Souls
2 Monastery Mentor
1 Mountain
4 Path to Exile
1 Plains
4 Remand
3 Snapcaster Mage
2 Spell Snare
2 Steam Vents
1 Swamp
2 Tasigur, the Golden Fang
2 Terminate
4 Thought Scour
4 Thoughtseize
3 Young Pyromancer

Sideboard:
1 Celestial Purge
4 Delver of Secrets
1 Flashfreeze
1 Hibernation
3 Mana Leak
4 Serum Visions
1 Trickbind

>My eyes when I stare into my opponents soul.
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>>44223360
Yo, but this is delver without the best tempo card Tarmogoyf.
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>>44223360
I have had many games where I have 4+ Lingering Souls Tokens, 4+ Elemental Tokens, and 4+ Mentor Prowess Tokens. 1-2 Spells was just pure death against my opponent. I had many games where there was 12+ tokens in general.

>It transforms into grixis white delver from the SB.
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>>44218020
>alexis Texas
She did a private show for me while I masturbated on cam. Met her through omegle, apparently she was between shoots and got bored.
>>
>>44223481
Pics or it never happened.
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>>44217550
>Favorite deck?
Faeries
>Most hated matchup?
Burn
>Favorite pornstar?
Bailey Jay
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>>44223481
How large is her derriere
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>>44224941
I don't watch her much bc she doesn't do hardcore bondage, but I'm p sure having a fat ass is like her main thing
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>>44224713
Bailey is hot and all but she is a shitty pornstar because she never does good scenes, only shitty solo ones or with disgusting bent dick larry. Imo Tbh Senpai
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>>44217450
>Favorite deck?
4C Mentor (Grixis Token White)
>Most hated matchup?
Burn (Seriously I punch myself down to 12 life in the first three turns last thing I need in a matchup is a deck that punch me down from 12 to 0).
>Favorite pornstar?
Gigi Rivera

BTW: Dr. Girlfriend approves this thread
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>>44224979
I don't watch much porn so yeah I mainly read trap doujinshi
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>>44225125
>liking traps
>being a degenerate
Why? Anime girls are pure ok. Traps are degenerate and not pure!
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>>44224961
It is. And her ass is gigantic
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>>44222059
Because if you turn 3 Karn and target one of my land sources I can't get off a Restore Balance. If you get that and play an Ugin or I don't have 3 lands or something you can put Ugin's second ability at -3 and destroy my entire landbase.
And you can keep doing this over and over again. I can kill all of your stuff easily like Emrakul but you can just start controlling the board easier and you can do it more consistently.
However if you don't get any lands or walkers out early then yeah I basically win the game since tron has 0 removal for my stuff. It all basically comes down to how well each of us draws
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>>44225451
>Because if you turn 3 Karn
But that's what I'm saying. On the play it's only about 25% of the time. On the draw it barely matters because you'll almost always hit 3 lands and go off while I've only got 2.
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>>44225451
>put Ugin's second ability at -3 and destroy my entire landbase
Wait, what?
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>>44225524
'landbase'
I mean borderposts

>>44225511
Then maybe it's just me man, I've just played the deck against so much Tron and haven't been able to beat it at all
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Restore Balance looks really fun, but I don't like the idea of turning abrupt decay/kommand into vindicates, or stony silence shutting down my mana.
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Man, I've learned so much about modern since B4Z came out. B4Z standard is fucking ass.
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>>44225717
I wonder if lorwyn+alara was this bad, since from what I hear there were similarly greedy mana bases.
>>
Is it worth running Crumble to Dust in a Burn deck?

Tron player friend seems to thinkk so.
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>>44217550
>Favorite deck?
Burn
>Most hated matchup?
BW Tokens, but frankly thats less of a matchup and more like a beating.
>Favorite pornstar?
I fap to everyone equally.
>>
>>44217550

>Favorite Deck
Elves. Something about watching them Thoughtseize a shitty Elf, being resilient to Blood Moon and having a fairly decent Affinity matchup makes it feel nice.
>Most hated matchup?
Grixis Twin/Grixis Control. I'm playing Burrenton, Mark of Asylum and Chameleon Colossus for the matchup but still an annoying matchup.
>Favorite pornstar
Changes weekly
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>>44225808
Best hoser this side of fulminator mage.
>>
>>44225808
Y
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>>44225808
Crumble is an amazing hate card against tron, but burn's matchup against tron is so strong anyway you shouldn't devote a board slot to it
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>>44225925
I wish that were the case but my winrate against Tron is probably around 30%.

They always seem to get their tron pieces early into a wurmcoil, and then post sideboard they have feed the clan and nature's claim.
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>>44225958
Jesus, what? Burn is usually fan-fucking-tastic against tron, especially first game. As I've been saying to the restore balance guy, tron should be hitting turn 3 urzatron and a specific big thing about 35% on the draw and 25% on the play. Less with wurmcoil, actually, since we don't run the full 4. Your experience sounds pretty results-driven, play more and things will even out to your advantage.
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>>44217550
>Favorite deck?
Jund, Junk, Mardu Aristocrats.
>Most hated matchup
Burn and sorta Twin, Tron is kinda dumb.
>Favorite pornstar?
I take care of most of my business on sad panda.
>>
>>44225999
My experience comes from playing against a Tron friend.

Game 1 can often be a coin toss, and if Wurmcoil drops and I have no skullcrack I just lose.

Game 2 is almost always a loss if I go second. Same with Game 3.

I board out my Goblin Guides after Game 1 in order to prevent giving them easy tron pieces, but even then its not as easy of a matchup as people claim it is.
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>>44226065
>I board out my Goblin Guides after Game 1 in order to prevent giving them easy tron pieces, but even then its not as easy of a matchup as people claim it is.

This matchup is incredibly easy. You're just bad.
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>>44226065
Keep the goblins in. Efficient beaters > tron pieces. Tron only runs 20 lands anyway, so it's statistically less likely to get a land than basically any other deck
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>>44226163
>Switch decks with friend
>Board in his burn hate
>Matchup is incredibly easy while burn runs out of gas

Don't lie out your ass, anon, I know the matchup well enough.
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>>44226208
Yeah, that's why you're boarding out cards that do 4+ damage.

Post your list buttmonkey.
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>>44226299
Yea, because its not like everyone and their mother recommends boarding out GG

Don't have a list up either, so you'll have to wait.
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>>44226208
I played the hell out of burn for about six months this year before I decided I wanted something way slower and more interactive. Over that time, I lost to Tron a grand total of once when I mulliganed to 4 game 2 and they had natural Tron into Wormcoil supported by a turn 2 Pyroclasm game 3. It sounds like your deck is just built poorly.
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>>44226331
>Yea, because its not like everyone and their mother recommends boarding out GG
Nobody does this. Goblin Guide is one of the best cards in the matchup.
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>>44226331
>everyone and their mother recommends boarding out GG
The only place I've seen that does is the SCG burn primer, that says "Goblin Guide is still insane, but giving them any increased chance of attaining Tron is not really something we want to do, so shaving a couple may work out if you're bringing in Molten Rain."
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>>44226208
>>44226065
>>44225958
I never thought I would see a burn player THIS bad, jesus christ. How can you even mess up burn?
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>>44226299
http://tappedout.net/mtg-decks/17-12-15-naya-burn/
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>>44226633
>http://tappedout.net/mtg-decks/17-12-15-naya-burn/
You're playing too many Searing Blazes. Cut at least one for another Skullcrack. I played 19 lands when I played Burn, with 10 fetches, 5 shocks, and 4 basics, so that's something you could consider. That gives you Skullcrack #4, which I think is very important. You have three Molten Rains in the sideboard, so pretty much all you're going to do is take out the three Searing Blazes for Molten Rain. Depending on whether they play Spellskite or not, you can also bring in two Destructive Revelry by taking out the Lavamancers. Bringing the full four in is a bit iffy since they don't have /that/ many targets you can hit.

Keep a skullcrack effect in your hand at all times if they drop a Wurmcoil. You can race it.
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While you guys are talking about Esper control, anyone wanna rate my list? There's a ton of BW tokens in my meta so I mainboarded 2 Academy Ruins and 2 EE as a sweet recurrable removal engine. I decided to split 1-2 Verdict and Merciless because I was having trouble dealing with a resolved lili and Eviction also hits Affinity and Lantern hard with exile all artifacts.
>>
>>44226633
Nice Quad dubs.

List looks p stock to me I guess, probably too many Blazes. Cut one for another Skullcrack. I prefer cutting another Searing Blaze for a Become Immense for the occasional ;^) moments but that's preference if anything. Maybe you should just git gud, asshole.

Honestly though Burn is a weird deck in modern. When you sit down and play Magic you have to decide in the first few turns whether you're the aggressive deck in the matchup or the control deck in the matchup. One match of Magic can't have two aggro decks or two control decks, one person is assigned that role at the beginning of the game and it's context dependent on what's in his hand, and if you read incorrectly and play aggro when you're supposed to control, your opponent is going to run you out of threats and you're going to complain about topdecks. If you play aggro when you're supposed to be control, you're going to look like an pitiful excuse for a "h4h4 gotcha ;^)" plan when your opponent deals with your stuff one by one while beating you to death with a Delver or a Tasigur or whatever. The control deck has inevitability, the aggro deck kills before it matters.

For the first 4-5 turns of burn you're the aggro deck. You want them dead, obviously. If you have cards in hand when they "stabilize" on T4-5ish, you have to shift gears into the control deck. Stop casting spells until you can guarantee lethal, even through whatever your opponent has. The easiest example is my Delver opponent is at three life, completely untapped, four or five cards in hand, and I have a Lightning Bolt and a land in my hand, and the board is something like Goblin Guide facing down Tasigur or Gurmag Angler. I could totally make him have it and Bolt his face, but where am I if he counters it? I have a land and a 2/2 facing down a 4/5 and I'm at the mercy of my topdecks. Instead of trying to Rambo up, I'm going to sit and wait two or three turns and see what happens. cont'd
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>>44226793
Running 4 Blazes due to a somewhat heavy affinity/infect meta in my area, but I could try out another skullcrack. 19 vs 20 lands is always iffy, btu I feel that 20 is needed if Searing Blaze is in the main at 4. Switching one for a Skullcrack means that I could go down to 19, but then I have an open slot.

I could try a Shard Volley as a 1-of.
>>
>>44226633
>>44226878
I have inevitability in the matchup. Nothing he can do can change the fact that he's at the mercy of my topdecks and my hand. A good player will probably play draw go for a few turns, try to build up a comfortable hand before getting rid of my Goblin Guide and beating with Tasigur, because he acknowledges that even though he used to be the control deck in the matchup, he's officially the aggro deck and has to kill me before my inevitability takes over.

On your end, with the Lightning Bolt and your opponent at 3, you have to think about what if he has a counterspell? Just play draw, go for a couple turns till you get 2-3 burn spells in your hand, and then fire off. You are in no danger of losing the matchup, at least not anytime soon. If your opponent taps out for a spell, bolt his face. If you get something like two bolts and an ACommand in hand, saddle up and make him have three answers. Spoiler: Nobody has three answers, and if they do, you're the victim of variance and probably weren't winning that game anyway. On the upside, you're both playing face up now and your topdecks are more live than his topdecks. You still have inevitability.

tl;dr git gud you fucking monstrosity, Tron is a fucking bye for burn.
>>
>>44226960
>Tron is a bye

Thats what Infect said, and Infect still loses.
>>
>>44226988
Are you saying Infect doesn't beat Tron, or that Infect doesn't beat Burn?

Because only one of those is correct, and if it's the first one then your Infect player needs to git gud too or you need to start shuffling the Tron player's deck.
>>
>>44227021
Its the first one, and its been several Infect players.

Maybe the Tron player is 2gud?
>>
>>44227035
There are three reasons why the unfavored deck consistently wins the 80/20 matchup:

1.) He's actually good (this doesn't happen very often)
2.) The person playing the favored deck is garbage and needs to git fucking gud (the most common)
3.) The unfavored player is hitting you with the savagest of cheats and you need to sit down with him and play a bunch of games, shuffling his deck every time, or taking note of games where you shuffle and where you don't

GR Tron really is a bye for Infect. I've played Infect for two years and the only time I ever got savaged by Tron is when I kept Inkmoth as my only body and it got eaten by T3 Karn. Apostle's Blessing their Pyroclasm and Vines their Karn. Don't overextend otherwise (T1 Elf into T2 Agent) and don't be dumb.
>>
>>44227035
It doesn't even have to do with skill, it's just how the decks stack up. A very bad infect player should be beating very good tron players like at least 45% of the time. There's some fuckery going on if you have a tron player consistently beating hella fast aggro.
>>
I bought the new phyrexia event deck from my lgs and it plays great but i dont really know how i can improve on it aside from adding some rangers guile, become immense, or another nexus. Any tips on how to make it better or how i should be playing infect?

http://magic.tcgplayer.com/db/deck.asp?deck_id=840717
>>
>>44228279
Well fist off green suns zenith is no longer legal in modern. If you're planning on playing competitively then your deck should look something like this http://www.mtggoldfish.com/archetype/modern-infect-16996#paper
>>
>>44228279
Its basically an aggro combo deck where you play a creature with infect (Glistener Elf, Blighted Agent, etc) and use pump spells on it to smack your opponent hard. You only need to deal 10 (infect) damage to win.

If you're upgrading from the event deck then you will need to get lands, which will cost you some money. Luckily for you all the pump spells and Noble Hierarch were reprinted so they are cheaper than usual. Its certainly a tier 1 deck that doesn't fold easy as long as you keep your protection spells up, and can win as early as turn 2 if you are lucky enough.
>>
>>44217893
>asphyxia noir
>That multiple blowjob scene where she starts sprawled out on a bed and starts biting her lip and posing and shit

Muh diiiiiiiick.
>>
>>44225143
but how else can I self insert then?

>>44225717
I lost most appeal for standard once I learned that standard sets rotate every year rather than every other year. I don't mind dropping money down to play, but to see everything I buy end up collecting dust in a trade binder after their prices drop and the cards rotate every year seems kind of a waste. But yeah BFZ standard in general has just been ass, even for standard.
>>
>>44229389
It's not just KTK-BFZ that's shit. THS-KTK was the same dumb slow boring shit. I only wish Ascendancy combo had stuck around longer. Without combo decks in a format, everyone can safely play dumb slow/midrange value decks unchecked.

Standard has turned into Zookeeping: the Gathering. Where are the magical spells I was promised?
>>
>>44229458
I didn't play theros block or the one before it nor much of innastrad. I only came back to magic recently because they were revisiting zendikar which had really fun decks like boros landfall, valakut ramp and caw-go/cawblade. Sadly I was massively disappointed save for the eldrazi themselves. nulamog is the shit. Too bad they're probably not gonna make a new emrakul.

>Standard has turned into Zookeeping: the Gathering. Where are the magical spells I was promised?
Yeah I noticed that too. The power levels of noncreatures have dropped off tremendously while value creatures like mantis rider and siege rhino reign supreme as the best answers to them remain playing your own rhinos. A 4/5 trampling body for 4 mana with a free lightning helix? wtf were they thinking. Maybe if fetches and searchable duels werent in standard, I could see that being a bit more involved in pulling it off, but it's like nothing right now.
>>
>>44229589
Well the downside to Panty Rider and Meme Rhino was supposed to be their restrictive mana cost. But then Wizards went and gave standard near-perfect mana. Like seriously, a few turns into a game you're literally playing with a legacy land base. So now there's no downside to running 3 colours, and most decks casually splash a 4th to play even more goodstuff like Crackling Doom.
>>
Should I bite the bullet and get Bloodstained Mires, or wait for them to reduce in price once they rotate out of lol standard? Looking to make a Rakdos deck and constructing the manabase now

Favorite porn star is Dillon Buck, God I wish he'd bottom
>>
>>44229919
Id buy them now if you don't wanna wait. I don't know how/if they'll get much lower when they rotate out.

>>44229633
Yeah this is a weird time for standard. Perfect manabases mean everyone's playing 4 color whatever

>>44225143
Traps are the only good anime girls
>>
>>44230003
>Traps are the only good anime girls
And with that statement you just lost any respect you once had
>>
>>44229458
You mean the one that plays two creatures, or pulls a creature back from the graveyard, or kills a creature? Creature.
>>
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>>44230178
I don't want the respect of someone who watches moe trash ;3
>>
I know this probably isn't the place for this but I didn't want to start a new thread:

How do you guys feel about spells or abilities that change the order of things on the stack?
>>
>>44230709
I've played around with it and honestly it's just kind of wonky. Split Second is pretty much the closest thing we'll get to true stack manipulation. And it just won't come up much, if ever, especially in modern.
>>
>>44230709
Neat idea. Too narrow to be of significant use though, and I can't imagine a situation in which I would want that effect over another.
>>
>>44230709
Seems like it would cause a lot of judge calls for something that would only be relevant in some very rare corner cases.
>>
>>44230003
Inn-RtR standard was pretty similar. Extremely reliable mana bases basically made all the top decks 3-4 color goodstuff decks.
>>
>>44230824
>There will never be a standard deck as crazy as Omnidoor Thragfire again.
>>
>>44230824
Yeah I sort of remember that, I was playing Frites right before that.

>>44230870
Did that deck actually ever win or put up results?
>>
>>44231060
I think it showed up in a couple events after the deck was discovered. It was more or less just a deck filled with thragtusks that had some janky backup win conditions
>>
>>44231228
Looking back at it Thragtusk was a mistake desu
>>
so I just bought a playset of onslaught flooded strands bc starcity had them on sale. I rationalized this through the fact that now I only need bloodstained mires. Thing is I don't have a deck to run the strands in and I feel kinda dumb. Is there a UW deck that if not viable, could at least be fun for fnm?
>>
>>44233774
UW control is getting better all the time.
>>
>>44233774
Emeria
>>
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>>44233921
Is the Titan route considered the best build or is that just a meme? I basically have this deck now minus the hallowed fountains.
>>
>>44233989
I don't consider it the best build but it is a pretty decent deck. If all you need is the fountains get it
>>
>>44234191
I'll test it out in xmage. do you have a different configuration you consider better that I could also try?
>>
>>44234282
I'll find one for you when I get home
>>
>>44234282
http://www.mtggoldfish.com/archetype/modern-uw-control-17281#paper
This isn't bad although I've never seen it
>>
>>44235241
>This isn't bad although I've never seen it
So you have no idea whether it's good or bad
>>
Why doesn't Nevermore see more Modern play?
>>
>>44235562
'cuz modern is gay
Enduring ideal is the best deck ever.
>>
>>44226801
What's the logic behind Myth Realized? It seems like it's just vulnerable to EE that you're running and Decay which everyone else is running. I'd prefer WSZ or Elspeth, Sun's Champion as finishers. If you cut MR you could probably play Planar Cleansing in place of Merciless Eviction too. It doesn't exile but it doesn't make you choose between creature and other permanents either.

Don't you have a hard time casting Esper Charm with 5 colorless lands? Boseiju seems risky. I'd rather run Cavern of Souls with Teferi in the board to win counter wars. Also, always play 4 Colonnade, no questions asked. Tar Pit is crap.

Pic is my list, for reference.
>>
What exactly does "curve topper" mean? Is it really just the highest CMC in your deck? I read it in reference to Avaricious Dragon.
>>
>>44236726
"A curve topper is a card that the mana base doesn’t directly support in the sense of reliably casting this spell “on time” (turn 4 for a 4-mana spell, turn 5 for a 5-mana spell, etc). Instead, the mana base is built to support the bottom part of the curve, which has two effects:

In games where you draw an average or below-average number of mana sources, the curve topper can’t be cast BUT that scenario necessarily implies a healthy number of other spells have been drawn, and we know from our curve that most of these spells are cheap. Thus, when your curve topper can't be cast on time, you don’t need it on time; or
You drew an above-average number of mana sources and are able to cast your curve topper on time and deploy a more powerful effect to make up for the unexpected “flood” of mana sources; or
Your curve topper was not available to be cast on time as in scenario 1, or if you just didn’t draw the curve topper, but the game has dragged out and now you find yourself with an average number of lands for this longer-than-expected game length and have found enough mana to now cast your curve topper."

http://www.channelfireball.com/articles/avaricious-dragon-aka-curve-toppers/
>>
>>44229298
l-link pls?
>>
>>44229919
Dude the prices are only going rise once they rotate out because nobody is going to be pulling them from packs and they aren't going to get reprinted for like another 10 years
>>
I think if I use Restore Balance less greedily against Tron and mulligan aggressivly to look for a Gargadon or at the very least a Nihilith, the matchup becomes more favorable.
>>
>>44237577
I think if you played a better deck you'd have better luck winning.

Seriously though, restore balance is so bad. You wipe their board and then have fuck all to close the game that the can come back from it.
>>
>>44237621
I have a multiple better decks but it's fun winning with subpar decks. It's also fun just playing the deck anyway.

It also basically gets a bye from any aggro deck because they just can't handle losing everything. It's bad at closing games if you cant end it in 1/2 turns or they still have lands but it's far from the worst deck and far from the worst deck I've seen do well at my LGS
>>
>>44237682
>>44237682
I'll agree on one thing. Restore Balance looks like a very interesting deck to play but on the other hand very difficult to pilot and generally not amazing. I'd play the deck if I could learn it and had the money to build it just because its a break from typical aggro (I already own Burn and Twin)
>>
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can your format do THIS?
>>
>>44239563
shitpost? yes
>>
>>44238774
It's interesting but it's a deck of extremes. A solid Balance is pretty much the best thing in the game but a weak balance can lose you a game. Your good matchups are basically turn 3 and they sweep and your bad matchups can wreck your shit if you don't draw well and board well. It's also always iffy with your manabase but if you can make all that stuff work it's pretty rewarding and fun. Nothing like destroying 8 of their lands and all of their creatures then dropping two 4/4's and a 9/7 on your turn and swinging to win
>>
>>44239563
Yeah EDH can totally do that you shitposter
>>
>>44235562
Mono-white enchantment control is totally a thing. Basically, cards like nevermore and friends. W/U would work, and speaking of Woo he's even got a vid of it if you wanna see it in action.
I think a gitaxian probe would be a cool addition imo, and it got buffed with that new X mana oblivion ring (and theros) so it's a bit better than it used to be!
Tier 2 but still really fun, and pretty much says "fuck you" to combo decks.
>>
>>44240085
modern=edh

YOU HEARD IT HERE FIRST
>>
>>44240162
Yeah both are fun and active formats!
>>
http://www.mtgvault.com/thebear/decks/allin-red-modern/

Give me reasons why this deck won't work that well in modern
>>
>>44240363
Basic lands?
>>
>>44240363
Loss of sol lands/chrome mox really, really hurts.
>>
>>44240363
Basically what I mean is that you might face mono-blue merfolk with only islands (for a vendalkyns shackles or their sideboard) so that's 8 cards that are dead. Of course g2 you could sub them out put the whole gameplan of ALL IN is literally just that. You win some you lose some.
Other decks will cry.

Speaking of which I played vs a fucking pila pala deck in my ZERO removal combo deck. I remanded his combo. He remanded my combo. That fucking pilapala sat there which I wish I had been playing a tiers deck, literally ANY removal at all. Alas I lost :(
wtb bolt/path/decay/terminate
>>
>>44240363
Is this just better skred?
>>
>>44240442
Why do people think this?

The only similarity is the moons and koth because he's basically the only great red planeswalker.

This deck seems linear and rather gimmicky. At least skred still has a solid control into fatties plan
>>
>>44240442
>better than skred
Idk bout that
>>
>>44239563
B-b-b-blowout
>>
>>44238774
It's too vulnerable. When your gameplan revolves around killing your board into opponent counterspell, it just won't work. There is no reason why it would be better than living end, so all in all, play living end instead.
>>
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Thoughts on badcaster mage 3.0?
>>
>>44242566
Its just ok
The 4/4 body with menace is relevant but the ability is a bit lackluster
>>
>>44242566
What deck would even want it?
5 mana is a lot to get back Lightning Bolt at sorcery speed. At least it comes with a decent body.
>>
>>44242579
>>44242583
Really? I was of the opposite belief, the body doesn't wow me in a format of 4/5s+ and I am not convinced of menace as a form of evasion.
>>
>>44217550
>Favorite deck?
U/R Delver
>Most hated matchup?
Amulet Bloom
>Favorite pornstar?
Christie Mack
>>
>>44242596
They would need to have two 4/5's out and then you just flashback your Terminate to take care of it.

But seriously where does this card go. I don't see Jund playing a 5 mana Snapcaster.
>>
>>44242566
Could work out in in some version of Skred with the right sorceries to get back.
>>
>>44242566
>does something the moment he enters battlefield
Already pretty good
>4/4 menace body
>can flashback larger spells then Snap more efficiently
I could see it seeing small amounts of play in various decks. Maybe Aether Goblins gets more viable with this guy
>>
>>44242566
>goblin dark-dwellers into kolaghan's command

pretty spicy desu, but i don't think it will see much play
>>
Bloomers, got any protips against Twin and the neverending counters? Side in more swan songs?
>>
>>44242730
Only 3cmc sorceries get flashed back as efficiently as snapcaster could do it. Does leave behind a way better body though.

Also potential for shenanigans with split cards and suspend-only sorceries.
>>
>>44242911
If you want to play a deck that runs answers don't play bloom.
>>
>>44235872
If you're still around, I chose myth because it gives me a clock that dodges wipes and doesn't take 5 mana to get online and then more to hold up to protect it.
>>
>>44242566
It won't see modern play
>>
>>44242566
It's an OK card if you get enough value spells. Jund will deffinitely test it: 5 mana to flashback a Kologhan's a Decay or a Maelstrom's pulse could be nice. It'd be against Olivia, though, so I'm not sure it will stay.
>>
>>44245531
I'm going to test replacing huntmaster with it. 5 mana is a lot but like you said it's an impressive body and you get a free bolt/decay/kommand off of it
>>
Opinions on BR Eldrazi? I just watched Frank Lepore's article on the deck and it looked so cool that I wanted to build it immediately. I've never actually played modern so I figured I'd ask people that know the format what they think of it and if I'd be wasting my money building it.
>>
>>44245849
Do you have a link?
>>
>>44245935
http://magic.tcgplayer.com/db/article.asp?ID=12990&writer=Frank+Lepore
>>
>>44245849
I think it needs 1-2 more decent 5 cmc or lower eldrazi to be really great.
>>
>>44245963
shit son i kinda like it. just wish fucking damnation wasn't $60
>>
>>44245849
Fun to pilot, but it's fucking shit.

There are better things to buy with your money, ESPECIALLY if you don't have a competitive Modern deck already. It really doesn't represent the Modern experience and I recommend you look for actually good decks like the list in the OP.
>>
>>44242566
I'll test it out in Jund. Cut Olivia for them.
Use him and Thundermaw Hellkite as the curve toppers.
>>
>>44217450
does burn have any really bad matchups? other than meme sisters?
>>
>>44248137
amulet shits on burn, other than that I can't think of any
>>
>>44248137
Affinity
>>
>>44248137
Bogles. Zoo seems like it could be bad with all the fatties and if they have finks.
>>
>>44248137
Lantern Control after side because of 4 Sun Droplets and painless mana base, Infect if they keep counter up for bolts against creatures since it's faster 99% of the time, Twin can keep countering until Exarch untap win.
>>
>>44248344
Affinity is actually more in favor of burn but you have to be a good pilot
>>
>>44248399
Going by the numbers, Affinity is hugely favored.
>The second class of decks that really give Naya Burn a hard time are go-wide aggro decks with a fast clock. Here the prime examples are Affinity (where Naya Burn only wins 36.4 percent of the time) and Elves (42.6 percent).
http://www.mtggoldfish.com/articles/28k-games-of-modern-analyzed
>>
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'sup autists, wanna rate my U/R delver brew? Snapback is the bounce spell no one ever expects in modern, saves my guys and bounces delved bananamen. Getting to proverbially yell "gotcha!" squelching fetchlands and having it cantrip to boot is the best feeling I've ever had in modern.
>>
>>44248137
There aren't many. Burn is busted.
>>
>>44248070
>Thundermaw Hellkite as the curve topper
What year is this? Or is your meta 80% BW tokens?
>>
>>44248137
Yeah, it's bad matchup is the sideboard
>>
>>44248612
Four electrolize? That seems like too many many
Also what's the point of snapback when Dismember is just better? Bouncing your own creatures isn't exactly the thing you want to be doing.
>>
>>44249308
I remember this guy. I _WISH_ my meta was exclusively Tokens. I'd legitimately buy Tron and slam 4 Ugin mainboard.
>>
>>44217550
Abzan Liege
Amulet Bloom
Jynx Maze or Madison Ivy
>>
No standard thread so I bring my question here.
I'm building abzan aggro for my wife. If anyone here has any experience with the deck, what are some issues you've run into? What are some sideboard cards you've had success with?
>>
1 Ugin

for

4 CoCo
1 Chord

Good?
>>
>>44249933
That's pretty much even, guess it depends if you want to build elves or tron
>>
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>>44249933
Pretty much even.
But if it's the 2015 Chord, it's a few dollars in favor of whoever is getting Ugin.
>>
>>44250025
>tfw traded 2 karns for 3 ugins a few months ago
bet that guy feels like a heel right now
>>
>>44249743
It's a very good deck, the most bad match ups are combo (tron, twin, scapeshift, amulet) i run it with 3 thoughtseize and i IoK mainboard. the good is that it has access in the sb to all good hatebears. the most tricky is to decide if play discard or mana dork on t1, qhen you don't know what deck are you against. the deck has good life gain, so is good against burn, and it wrecks jund-abzan lilys, so g1 against those is just fun when they make you discard your wilt leaf liege or loxodon smiter. at least the deck should get 24 decks and 24 lands, and 12 flex spots that are meta dependant. it's a very good deck and fun, but is not tier 1
>>
>>44217450
So this, for those of us who don't know our history, is called "The Deck".
3 City of Brass
4 Island
1 Library of Alexandria
3 Plains
1 Plateau
2 Strip Mine
4 Tundra
1 Underground Sea
2 Volcanic Island
2 Serra Angel
1 Ancestral Recall
1 Black Lotus
1 Braingeyser
2 Counterspell
1 Demonic Tutor
4 Disenchant
2 Disrupting Scepter
1 Ivory Tower
1 Jayemdae Tome
4 Mana Drain
1 Mind Twist
2 Moat
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
1 Recall
2 Red Elemental Blast
1 Regrowth
1 Sol Ring
4 Swords to Plowshares
1 Time Walk
1 Timetwister

What's the closest I could come to this in Modern, at least in terms of overall strategy?
>>
>>44248137
Mono Green Stompy
>>
>>44250127
grixis control kinda does the same grinding out with answers and winning on one threat plan. you just have to decide if you want your win con to be cruel ultimatum, snapcasters and tasigurs, or exarch/twin combo
>>
>>44250127
>>44249743
Are you aware you can make your own threads?
>>
>>44250127
Man everytime I see The Deck it gets uglier and uglier

I agree with >>44250193
Grixis is the closes you'll get to playing it
>>
>>44250217
>>44250127
>What's the closest I could come to this in Modern
I dunno, can you read English? Or do you just consider questions about how Modern decks play to be off topic?
>>
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>lgs will start running weekly pauper in addition to bi-weekly modern
>>
>>44250127
>What's the closest I could come to this in Modern, at least in terms of overall strategy?
I'm too poor to play vintage.. what is the strategy exactly?
>>
>>44250315
pro tip: the win con in this list is serra angel

it's a deck from 1996 lmao
>>
>>44249392
I think you were mostly joking but that's legitimately insightful and I'm gonna start saying that
>>
>>44250260
It really is built around the singleton Power in that it assumes you're likely to have a Mox or something in hand. Without that the whole thing stops making sense, but the other ideas are still valid.
>>
>>44250315
It's a very old deck. Moxen or Lotus allow for a quick start, life gain and draw keeps you alive until you draw into Moat and Serra Angel, and you swing/block with the Angel while hiding behind Moat.

The last strategy there could be duplicated by adding Sigarda+Worship, though it's not as good as a vigilant flier with Moat.
>>
>>44250127
See >>44235872
UWx control at its purest. You even get to kill people with Serra Angels
>>
>>44244320
Would it work in something like living end? Never played with or against that deck but it uses suspend spells right?
>>
thoughts on monastery monk in BW tokens? I can't decide if i should include some in my sideboard or deck.
>>
>>44250571
>Would it work in something like living end?
Possibly? you don't get to keep the goblin though which kinda blows. It would probably work better in restore ballance
>>
>>44250571
I'm actually okay with the idea of having LE 9-12 against heavy control without having to use bow to recycle your countered ones.
>>
Where is the best place to preorder the Oath of the Gatewatch fat pack?
>>
>>44217450
>Favorite deck?
Grixis Delver:

1 Blood Crypt
1 Bloodstained Mire
4 Delver of Secrets
2 Dispel
2 Electrolyze
4 Flooded Strand
1 Ghost Quarter
1 Hallowed Fountain
3 Inquisition of Kozilek
3 Island
2 Kolaghan's Command
4 Lightning Bolt
1 Misty Rainforest
4 Polluted Delta
4 Remand
4 Serum Visions
1 Shivan Reef
3 Snapcaster Mage
2 Spell Snare
1 Steam Vents
1 Swamp
2 Tasigur, the Golden Fang
2 Terminate
4 Thought Scour
3 Young Pyromancer

Sideboard:
1 Flashfreeze
1 Ghost Quarter
1 Hibernation
1 Keranos, God of Storms
3 Mana Leak
3 Thoughtseize

>Most hated matchup?
Abzan Control
Junk Aggro
Goyfs, Bobs, Rhinos, Thoughtseize, IoK, and massive amounts of life gain. BTW Abrupt Decay is absolute all star against grixis delver :O
>Favorite pornstar?
Gigi Rivera
>>
>>44250878
BTW end bringer as 1-2 in mono U tron would be an amazing imitation of a beater with icy manipulator on a stick.
>>
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Whoever posted squelch, I really like that card for delver.
What are your guys opinion on this card?
Sideboard? Mainboard? Single copy only for lulz?
Seems great, kinda like shadow of doubt.
>>
>>44250280
Damn, I'm jealous and we get modern all the time. Paupers hit or miss

>>44250367
Same thing with Affinity desu.

>>44250621
Its hard to pull off, gotta protect him a little bit or else hes a 3 drop bolt magnet

>>44251936
Its not as good Stifle, and its pretty narrow. Not a whole lot besides lands you would target with it. Maybe like O stone or something
>>
>>44251936
I play it in land-hate infect on free modern nights. p funny but not really great.
>>
>>44217550
>Favorite deck?
Merfolk
>Most hated matchup?
Amulet Bloom
>Favorite pornstar?
Sad Panda
>>
>>44251964
Idk it one ups shadow of doubt in that it can target an egg (i think?)
Do planeswalker abilities count?
I can see how it would be a dead draw unless you use it on a fetch, but I'm thinking of putting a single copy in the board for playz, just trying to think of the matchups it would be most useful in.
Definitely not vs burn for example since it's a shadow that can't be cantripd without a target, maybe vs tron? Then again shadow might be better there too... Does this thing work on walkers?
Would love to troll Karn
>>
>>44217550
>Favorite deck?
Fea
>Most hated matchup?
Tron
>Favorite pornstar?
Back to traps; Raven Shadows
>>
>>44252445
It does work on walkers
>>
>>44252482
Holy sweet fuck yes.
What about abilities like Fulminator mage?
>>
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>>44251936
I prefer Shadow of Doubt. Hits most of the same things, and is easier to cycle when it's dead.

Squelch really needs to hit triggered abilities, as it is it's kinda lackluster.
>>
>>44252527
Yes
http://mtgsalvation.gamepedia.com/Activated_ability
>>
>>44251936
The inability to hit triggered abilities kills this card for me.
>>
>>44252626
>>44252533
Hey guys if it did it would be a stifle with a cantrip attached for 1 more, aka pretty much on par with stifle aside from t1 trollin.
>>44252555
Tyty
>>
>>44252846
T1 countering fetch lands is what makes stifle broken though.
>>
>>44252846
>it would be a stifle with a cantrip attached for 1 more
I get hard just thinking about it.

>pretty much on par with stifle
Not nearly.
>>
>tfw guy at local LGS is tutoring me to help me get top 8 in large tournaments
It's like having a poor neckbeard Mr Miyagi except his lessons are just him screaming
>>
>>44252908
The best way to get good is to play. Neckbeards rarely help more than actual experience.

Playing on cockatrice in rooms labeled "competitive, tiers, serious" is a great way to get good. It instantly filters the shitters and sometimes you can even add the players you find good enough.
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>>44252990
He's actually been top 8 in all of the tournaments he's played in, he's qualified for Invitationals up through 2017 and a bunch of other shit but quit because he had to go live a real life. We've been playing together whenever we get the chance and have about 5-6 decks between the two of us. I've been playing the weaker decks to learn how to play the better decks which helps
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>>44252990
>Playing on cockatrice in rooms labeled "competitive, tiers, serious" is a great way to get good.
Lol are you serious? Half the people in there either don't respond to casts/give permission when they have untapped islands and start spamming wait like a minute later, misplay like there's no tomorrow, bring their jank heroic pauper ports or UB mills or are just assholes who ragequit after g1 because of an unfavorable matchup.
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>>44253663
>>44252990
Why would anyone use cockatrice when xmage exists?
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>>44253055
What events do you mean by "Invitationals"?
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>>44253850
Top 8 in PTQ's mostly, some pro tour stuff too
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Card spike soon, fellow stalkers.
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>>44253917
Y?
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So, if I wanted to play something with new Jaces, could I get away with having only 2 and 4 flip cards?
There could only be 2 on the field anyways.
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>>44253906
How is he qualified for events up through 2017? It is extremely early for invitations for events that far ahead to be going out now.
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>>44254178
Nope, you have to have four to represent the check cards.
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>>44254196
I don't exactly remember but he said something about the fact that he was doing them twice a weekend and drove all around the state. I didn't really care, he's the best player I know and seemed like a good person to have help coach, plus he isn't working after his heart attack so he's got spare time
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>>44254178
Nope. It's like paper vintage and proxies.
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>>44254178
Depends what you mean by "get away with" at fnm, no one will check but you can't like go to an open like that.
Thread replies: 255
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