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Why are tieflings almost universally sold as an "everybody
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Why are tieflings almost universally sold as an "everybody hates you and misunderstands you, but that makes your tormented soul even more awesome" race?

They were first introduced like this in Planescape, which was utterly bizarre because that setting was so cosmopolitan that you could have literal angels and literal demons sharing drinks in a bar together, yet tieflings were STILL described as being unwanted, untrusted, misunderstood dregs of society.

This continues all the way to 4e with its Turathi tieflings, 5e with its hybrid planetouched-Turathi tieflings, and even Pathfinder where the devil-worshiping empire still looks down on tieflings as socially unacceptable outcasts.

Why is it always this way?
>>
They're half-bloods, which real people have inexplicably hated.

But Pathfinder tieflings are hated because they can look really fucking ugly and people will fear them, especially if they're qlippothspawn.
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You're thinking of Sigil, not Planescape as a whole.
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>>44013904
I guess interdimensional rape and/or shady pacts with literally satan are frowned upon in most societies, and the innocent byproducts of misconduct get similarly shitty treatment as the perpetrators because that's just how people are.
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>>44013904
>To prevent faggots from playing Tieflings as an excuse for free powers or fetish-bait waifus like your picture shows, OP.

>GMs that don't treat angels or demons the same way are fucking retarded, unless it's a setting like Planescape, in which case it's the GM being even more retarded

>Stop trying to justify your waifu-bait bullshit, OP.
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>>44014008
>To prevent faggots from playing Tieflings as an excuse for free powers or fetish-bait waifus like your picture shows, OP.

K, let me play an aasimar instead.
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>"everybody hates you and misunderstands you, but that makes your tormented soul even more awesome"

You don't think maybe angsty teenagers might relate to that? Perhaps especially angsty teenagers with black leather trenchcoats and mall-bought katana collections?
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>>44013904

Popular fantasy is filled with races like these, due either to intentional design by the writers or because fans interpreted them wrong. Sometimes both.

Another common racial trope in the same vein is the race of noble savages or animal-kin. These races are almost universally repressed and prejudiced against by humanity despite them being morally, intellectually, and spiritually superior.

Bad writers/players are, at the end of the day, bad. They have trouble conceptualizing or writing character traits that aren't superficial, so a race that has something like angst, oppression, erectile dysfunction, etc., provides a cheap obstacle for that character to overcome. It also provides an element of ostensible mystery when your character worships a pantheon of cat gods, or an quick dose of dark, interpersonal conflict if they have to drink to blood to survive. Or it allows their milquetoast human character to demonstrate his good guy-hood by throwing his lot in with the criminally misunderstood demon-and/or-animal-kin in the inevitable uprising against the corrupt and racist human society.
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>>44013904
It is rather confusing with how magical the setting is, as well as it being a rather heavily spelled out fact that Tieflings aren't born evil.

My guess is just the fact that it was the first thing that sprang to mind in terms of what other races would think of them, being a general mistrust of someone who looks like a demon. That could offer some decent roleplaying opportunities, having to deal with a bad first impression against most people. Then it got exasperated and expanded upon to be everyone mistrusting all of them all the time no matter how much they tried to explain, which is more of a stonewall to roleplaying than anything else.

I tend to gloss over that part of Tieflings when I use them. You might scare some peasants, but more worldly people aren't going to judge you by your looks.

One way that I used it was to make it that an ancient cult of humans bargained for demonic power, and it got passed down to their decedents, who ended up ruling the nation. Thus, Tieflings were all either nobility or bastards, no longer seen as evil since those in power were long removed from their more evil ancestors.
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I like the half demon style race, but avoid the edginess about them being the secret good guys. I think it's better to make them untrusted because they actually are a little evil, or at least when a bloodsucking fiend starts killing people but mysteriously avoids attacking the tiefling, people are gonna talk.
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>>44014196

That's a good way to play them and I think was one of the original plans behind their design.

It's like how most people (read: furries) forget most khajit actually are actually supposed to just be scheming, conniving crooks who want to steal your shit and sell you drugs.
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>>44013928

Aasimar are also planetouched mongrels and have had consistently positive reputations across editions.

2e Planewalker's Handbook, page 70:
>Most aasimar are true to their sires and the blood that courses through their veins, being true of heart, courageous, and honest to a fault. Their nobility and goodness are legendary. Nevertheless, a few turn stag and become as untrustworthy a bunch of spivs as ever plied the cross-trade.
>Aasimar often attempt to pass as normal humans in order to right wrongs and defend goodness in a mortal community. They strive to fit into society, although they usually rise to the top as cream rises above milk, becoming revered leaders and honorable heroes.

3.5 Monster Manual, page 209:
>Most aasimars are decidedly good-aligned. They fight against evil causes and attempt to sway others to do the right thing. Occasionally they take on the vengeful, judgmental aspect of their celestial ancestor, but this is rare. They are rarely found in leadership positions and often live as loners due to their absolute dedication to goodness. Others are less fanatical and fit seamlessly into normal human society.

3.5 Races of Destiny, pages 92-93:
>Among good people, aasimars are held in high opinion as a standard by which all should live, while those of an evil nature view aasimars as self-righteous and dangerously moralistic.
>Aasimars maintain excellent relations with beings of good alignment. They are found primarily among humans, but they also associate with elves, dwarves, and good-aligned humanoids.
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>>44014230
Holy shit, things that look like sexy humans are liked.

Meanwhile, tieflings (who are supposed to be ugly freaks, unlike OPs picture) are hated because they're ugly freaks.
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>>44014230

http://paizo.com/pathfinderRPG/prd/advancedRaceGuide/featuredRaces/aasimars.html
>Most societies interpret aasimar births as good omens, though it must be acknowledged that some aasimars take advantage of the reputation of their kind, brutally subverting the expectations of others with acts of terrifying cruelty or abject venality.
>However, even if they generally tend toward human societies, aasimars can become comfortable in virtually any environment. They have an easy social grace and are disarmingly personable. They get on well with half-elves, who share a similar not-quite-human marginal status, though their relations are often less cordial with half-orcs, who have no patience for aasimars' overly pretty words and faces. Elven courtiers sometimes dismiss aasimars as unsophisticated, and criticize them for relying on natural charm to overcome faux pas. Perhaps of all the known races, gnomes find aasimars most fascinating, and have an intense appreciation for their varied appearances as well as the mystique surrounding their celestial heritage.

5e Dungeon Master's Guide, page 286:
>Aasimar often attempt to pass as humans in order to right wrongs and defend goodness on the Material Plane without drawing undue attention to their celestial heritage. They strive to fit into society, although they usually rise to the top, becoming revered leaders and honorable heroes.

Not that this stops people from trying to pull "So well-liked that my heavenly heritage is a ~curse~!" like whoever wrote Nualia from Rise of the Runelords.
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>>44014008
>>44014068
Just force your players to use the Tiefling/Aasimar tables from Planewalker's Handbook and Warriors of Heaven.
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>>44014224
Hell, back in 2e tieflings were one of the few races that were outright forbidden to be LG, just like thieves.

>>44014230
That's because they're descended from upper-planar beings you nong.
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>>44013941

Planescape was very Sigil-focused all throughout its run (but most strongly at the start, with the boxed set). Even so...

2e Planewalker's Handbook, page 78:
>Of all the plane-touched, none precipitate as much fascination — or as much fear — as tieflings.
>That stigma follows all tieflings through their lives. Loners by nature, they make their own paths out of necessity; no tiefling culture exists to aid the outcasts, since no two tieflings are alike. As distinctive from humans as they are from each other, tieflings tend to be wary and distrustful due to the reactions they come to expect from others. Tieflings take care of themselves, for they learn early that no one will take care of them.
>"I've no home, no warm place to call kip. I've no senpai'ly, no birthright nor kin. I am I, nothing more." - From "A Tiefling's Lament"

Tieflings are still inexplicably hated.

This would have made sense if tieflings were introduced in a less cosmopolitan setting, but not in something that features Sigil as the "central hub of the setting's society" so much.

In 2e, tieflings were mysteriously hated more than actual fiends even in Sigil, and were themselves hated by true fiends.

Explain that.

>>44014270

Using those tables, it is fully possible to have a tiefling character whose only infernal feature is TWELVE "horselike tails."

>>44014328

The 2e PSCS boxed set and the Planewalker's Handbook never implied that tieflings tended to be evil, ever.

Their only restriction was against being Lawful Good, because society never accepted them.

It was 3e that suddenly decided that tieflings were usually evil.
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>>44014491
>Using those tables, it is fully possible to have a tiefling character whose only infernal feature is TWELVE "horselike tails."
Yes?
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A tiefling's heritage means infernal blood. It means that your parents treaded with infernals, or perhaps consorted with them intimately and as payment the outsider has damned their child, marked it as one of their own. Devils and Daemons cannot bear children, they are made from the souls of the corrupt. They manipulate mortals into bearing children for them. While tieflings are free to choose their own destiny, they are the product of unspeakable taboos.
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>>44014611
>Devils and Daemons cannot bear children

Totally untrue. Happened all the time in 2e.
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>>44014646
According to Guide to Hell, all female devils are sterile, and alu-fiends are only born from succubi. Can't find any mention of whether or no mariliths are sterile.
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>>44014491
>I've no senpai
What a cruel fate.
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>>44014741
>Guide to Hell
Shit book.

Try Faces of Evil: The Fiends for 2e and the Fiendish Codex I and II for 3e.
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>>44014491
>In 2e, tieflings were mysteriously hated more than actual fiends even in Sigil, and were themselves hated by true fiends.
>Explain that.
Because they're freaky little bastards.
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>>44014763
>Male baatezu are fertile, but females are not.
That's from FoE.

FoE also says that all female tanar'ri can reproduce with humans, but not what comes out, so who knows what marilith x human gives.

In addition, according to FoE tieflings are generally more attractive than mortals, and of "either gender, or none, or both." Futa tieflings are canon.
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>>44013904

>TL;DR why are Tieflings so edgy

Because they are half-demon and half-human.

To the demons, they are tainted blood who are unworthy of status, power, or domain.

To humans, they are demons and nothing more.

Most races hate humans, and nobody likes demons.

This means that the two most unpopular races can agree on something - Tieflings are bad.

Because of this, Tieflings generally keep to themselves and become outcasts, which leads to roguish lifestyles, including illegal paths such as assassins.

Basically, if you want to be an edgy social outcast, Tiefling is for you.
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>>44013904
In newer editions there's no excuse for it, but when they had to roll on the appearance table, it was easier to understand, since there was a good chance the child would be far more hideous than either parent.
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>>44014491
>In 2e, tieflings were mysteriously hated more than actual fiends even in Sigil, and were themselves hated by true fiends.
Actual fiends are powerful and make bad enemies. Tieflings are no more powerful than other adventurers.
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>>44015447
Untrue. The vast majority of fiends are shit-tier dretches and lemures.
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>>44015320
>half-demon
Where does this bullshit come from? Half-demons are either cambions or alu-fiends.
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>>44015465
Do dretches have many friends?
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>>44015511
If they do, they are forbidden from bringing any.
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>>44014491
>hated by true fiends
They're half-breeds.
>hated more than actual fiends
Like fiends they don't appeal to good-aligned characters, unlike fiends they also don't appeal to evil-aligned characters.
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>>44015572
They work for the Black Lord. The Masketta God.
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>>44015688
Pasketti?
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>>44014250
>Nualia from Rise of the Runelords.
Yeah I played an aasimar in a rotr game and enjoyed killing her.
Really some of her back story made sense most of it felt like she was just poorly written.
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>>44014224
The only tiefling character I ever made was an edgelord who thought demons were superior to mortals and wanted to unite Demons and Devils so they could conquer everything. He was an edgy character though, to be honest.
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>>44014142
>One way that I used it was to make it that an ancient cult of humans bargained for demonic power, and it got passed down to their decedents, who ended up ruling the nation.
Isn't that how they wrok in 4th edition? The tieflings there are decendants of an empire that made pacts with devils, and it tainted their bloodline. The empire has long since falle, but being a teifling marks you as a descendant of a bunch of evil guys who made a deal with Satan, so people aren't exactly fond of them.

In Planescape tieflings are disliked because they're usually members of the lower classes. Unions between humans and fiends are suually not pleasant or voluntary, so a lot of half-fiend children end up growing in broken homes or just left to fend for themselves. As such most tieflings are seen as thieves and beggars.
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>>44013904
For 4e at least it's pretty much just fantasy racism.
I mean, you bear the mark of a terribly evil act done by your ancestors, and if that wasn't enough, you pass on the mark to your offspring (it's stated that human/tiefling children are always tiefling). Plus you are very probably living in poverty, so you are more easilly involved in criminal activities, in a self-reinforcing cycle of negative PR.
It's like having Hitler as a surname. Maybe you can trace your origins to a third cousin who didn't even live in Germany, but not many people are going to give you the benefit of doubt.
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>>44016447
>In Planescape tieflings are disliked because they're usually members of the lower classes.
And they usually look pretty damn strange, too.
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>>44013904
>Why are tieflings almost universally sold as an "everybody hates you and misunderstands you, but that makes your tormented soul even more awesome" race?
Because that sort of thing is really appealing to teenagers.
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>>44014224
Well, most khajiit you meet in the games. In their own province they have plenty of khajiit who make a perfectly honest living, but they usually don't see much need to leave their province since outside of it they're generally looked down on as "beast races", and a lot of the stuff they do doesn't really have a market outside of the khajiit. So the ones you are likely to run into abroad are either thieves or drug-dealers. Or sometimes more-or-less honest merchant caravans.
Although the thing about even the "honest" khajiit merchants is that their society considers it perfectly normal and acceptable for the merchant to try swindling his customers. You're supposed to haggle with them, and if you're stupid enough to take his first offer at face value then it's your own fault.
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>>44014008
>relatively normal woman
>fetish bait
What did it for you, anon?
The stockings?
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>>44014242
Can't remember if Aasimar had a random appearance/effect table (although I think they did), but Tieflings definitely had one. You were about as likely to get a Tiefling that looked like a normal human but with a tail or weird skin colour as one that was covered in scales or had mismatched fangs jutting from their mouth and smelled of brimstone.
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>>44016576
Aasimar do, it's in Warriors of Heaven.
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>>44016447
>In Planescape tieflings are disliked because they're usually members of the lower classes.

[citation needed]
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It's based on the Tormented Mulatto stereotype. The idea is that any children from an interracial couple will be doomed to a tormented existence, unable to fit in with either race and always torn between their dual nature as both black and white.

People just took the idea and applied it to fantasy races.
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I once played a tiefling warpriest which was rise by his biological parents in a functional environment. He got into adventuring because his uncle is a member of the Hellknights and filled his mind with tales about heroic antics.
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>>44016701
Unless you're an aasimar.
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>>44016816
Aasimar weren't in the Planescape core. They didn't show up until Planewalker's Handbook.
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>>44014077
Never trust a lefty with a sword, these buggers will fucking cut you to pieces. Nice horns though
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>>44014491
>Their only restriction was against being Lawful Good, because society never accepted them

Don't make me bust out that Captain America page, that is a nonsensical justification.
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>>44017024
Then explain why a tiefling descended from a balor can become Chaotic Good, while a tiefling descended from a pit fiend CANNOT become Lawful Good.
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>>44016644
People who are disliked tend to be forced into the lower classes. It's logic :^)

Yes, anon, circular logic is still logic.
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>>44014763
according to the fiendish codexes the special unique fiends could bear children but the others couldn't
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>>44014096
Good reflexion, and well presented to boot. 10/10

>erectile dysfunction
the worst kind of curses. Bards will make songs about you if you're cursed with betrayal or fated to a tragic love, but gods helps you if you get something like bunions, running nose or helium voice.
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>>44017071
My point is the explanation they gave makes no sense. If they can be good in general then they should be able to become lawful good if their nature does not specifically deny that like being descended from a chaotic being would.
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>>44017112
Erinyes can as well if memory serves me correctly
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>>44017206
Not in 2e, but maybe in 3.
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>>44017149
But they can't be Lawful Good in 2e. That's objective fact.

2e had much more society-based alignments.
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>>44017222
Was on about what the fiendish codex 2 says, which is 3.5

Also it's the best 3.5 book
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>>44017302
I don't know what I think was the best but of all the books I read the worst by far the book of exalted deeds

about half of it was good and the other half was fucking retarded

you can get a better idea of the nature of good from the book of vile darkness then the book of exalted deeds.
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>>44013904
They are really only picked because "muh succubus fetish :3 kowaii"
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>>44017840
Not really. There's more edgy tieflings.
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>>44014230
Without getting too /pol/, I'm sure you've noticed that not all interracial couples and progeny are treated equal, yes? How is this any different, or harder to understand?
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>>44014752
10/10, would breed and adventure with. Or just breed. Whichever.
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>>44018066
The original assertion in >>44013928 was:
>They're half-bloods, which real people have inexplicably hated.
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>>44013904
Because people who write for Wizards/Paizo aren't very imaginative.
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>>44014250
>Not that this stops people from trying to pull "So well-liked that my heavenly heritage is a ~curse~!" like whoever wrote Nualia from Rise of the Runelords.
First: Nualia was a deliberate attempt by the AP's writer to see if people would buy an aasimar as a murderous psychotic villain.

Second: 'well-liked'? Nobody in Sandpoint 'liked' Nualia. Her father had decided she was going to join a monastery before she even hit puberty, simply because "my aasimar foundling daughter takes holy orders" would get him major attaboys; he never once asked her what *she* wanted. The townsfolk assumed every wild rumor and superstition they'd ever heard about aasimar was 100% true, so they'd mob her in the street, begging her to cure their warts with a touch of her hand or give them a lock of her hair to cure a baby's croup. (Neither of which actually worked, because bullshit folklore is not actual magic.) Her 'boyfriend' - the first person to ever treat her as not-a-freak - was just using her for sex, then condemned her for a whore and a slut when she actually got pregnant.

I'm not saying the execution of Nualia or her story was flawless, but 'girl bullied until she snaps and goes Carrie on her tormentors' is a *long* way from 'well-liked'.
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>>44013904
Because they look like fucking demons.

In most of these settings, tieflings are somewhat rare abberations of nature. They can only exist when someone has either been defiled or has deliberately consorted with a fiend of some kind. They may not be evil, but they literally have elemental evil in their blood, and they show this in their appearance. A scholarly mage in some capital city may understand that tieflings aren't necessarily evil, but some dirty peasants out in random town #122425, who have likely never seen or maybe even never heard of a tiefling?

You may as well ask why people are racist IRL.
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>>44018121
>Nualia was a deliberate attempt by the AP's writer to see if people would buy an aasimar as a murderous psychotic villain.

There is nothing about Nualia's demeanor or appearance that looks aasimar-ly. She looks like a more human-ish tiefling.

>Nobody in Sandpoint 'liked' Nualia.

The primary villain of this
chapter is a bitter aasimar
woman named Nualia. She was a
foundling raised by Sandpoint's
previous religious leader, a man
named Ezakien Tobyn, and her
childhood was lonely and sad. Her
unearthly beauty made the other
children either jealous or shy, and
many of them took to playing cruel
jokes on her. The adults in town
weren't much better-many of
the superstitious Varisians viewed
Nualia as blessed by Desna, a sort of
"reverse deformity." Rumors that her
touch or proximity could cure warts
and rashes, that locks of her hair
brewed into tea could increase fertility, and that her voice
could drive out evil spirits led to a succession of awkward
and humiliating requests over the years. Poor Nualia felt
more like a freak than a young girl by the time she came of
age, so when Delek Viskanta, a local Varisian youth, began
to court her, she practically fell into his arms in gratitude.

This is literally the standard-issue "I'm so pretty and special that everyone is jealous of me!" Mary Sue bullshit backstory.
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>>44018141
They were originally introduced in a setting where fiends openly walk the streets and people deal with those fiends on a regular basis.
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>>44018165
Yeah, that's odd.

It's understandable why fiends would look down on them, though, even in Planescape. They're basically pale mimicries of fiendish power. Aasimar don't get the same shit because their divine parents are benevolent.
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>aasimar are pretty, well-liked, and get better stats than tieflings

>tieflings are ugly, hated, and get worse stats than aasimar

I-Is this real life?
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>>44018177
Not quite.
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>>44018177
No.
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>>44013904
It's racism. Plane and simple.

Assimar are the cool mixed race and Tieflings are the hated mixed race.
Ah you are half-asian, you are probably good at math. Ah you are half-black so you probably take drugs and will end up in jail.
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>>44018351
>Plane
anon pls
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>>44018153
Dude, children are cruel nasty little buggers to anyone who stands out among them, especially those from ignorant parents. Being a child who is literally part angel will get you shunned or worse by them. Most children just want to fit in with their peers. This is basic child psychology. She however was never allowed this by the people in her town and her guardians who raised her.

She stood out too much and so the other children hated her. Since she was also elevated in her status do to superstition, the other children would definitely hate her, seeing as how their parents would more than likely talk quite a bit about her and see them lavishing so much attention upon her. Being alone and sad is actually fairly common for children who are considered beautiful or who grow up being lavished with attention. Just look at any highly popular child actors and what happens when they grow up. It breaks them. All the attention, the fake relationships, the loneliness, it wrecks their ability to have a meaningful childhood and sows the seeds for destructive behavior later in life.

Nualia has all of those characteristics. It's just that instead of being a child actor, she was an orphan with angel blood. Its the same situation just in a fantasy context. She never had a stable childhood, she never learned how to properly make friends or relate to others, and she was betrayed and used constantly. Of course she would turn into a cruel hateful person later in life.
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>>44018764
>Being pretty and nice and TOO good looking are legitimate character flaws you guys
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>>44018783
They are when the people around you treat you like shit due to those factors.
Welcome to society, anon.
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>>44013904
>Why is it always this way?
The answer is pretty simple actually: people are generally far more distrusting of something they can't properly anticipate. Having fully formed identities, even if they are fundamentally opposing each others (angels and demons) is still fine: being something out of both worlds and yet nothing like either - that is the problem. People want and need to know where each thing has it's place. There is a place for demons, and a place for angels.
But tieflings are neither angels, nor demons, nor humans. The could behave like very much either of those, that makes them unpredictable, unknown, and as a result, something to be weary off.

People don't trust bastards because they are always unsure of where they came from, and what to really expect of them. This extends even to tieflings.
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>>44013904
>This continues all the way to 4e with its Turathi tieflings
To that end, anon, the human nobility of Baal Turath made a pact with the biggest cockswinging evil thing you are gonna find in order to win a war against dragons that they (entirely likely) started to begin with.
Being a tiefling shows outright you are the descendant of assholes who had no problem fucking over EVERYONE to get a little further ahead.
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>>44018783
Nobody's saying those are character flaws you retard.

The idea of a child considered 'blessed' growing up isolated and with extremely unrealistic, often outright expectations heaped on them both by themselves and others, is as old as fiction. These aren't character flaws, they're things that have happened to a character, that may have caused them to have flaws. Like being unable to connect with people, having little frame of reference for normal relationships, etc etc.
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>>44018821
...Didn't the dragonborn start that war? IIRC they were expansionist conquerors hellbent on proving they could defeat everyone.

The rest of your logic still holds true, though.
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>>44018981
I would argue that a character flaw can be as much a societal problem as a personal one.
Take Shadowrun, where there isn't anything inherently wrong with being a ork or troll, but the society issues make being one a character flaw from without.
>>44018997
I'm not sure if it was ever parsed out who was actually responsible.
>>
>>44019023
I think it was that both were expansionist empires who met together and each decided that they were going to be the top dog, pretty much like every other times its happened in real life.
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>>44018783
u mad, uglyfag? good looking people have all kinds of problems. They can never tell if someone actually likes them or not. Often, they think they're good at things, but really just nobody has ever told them they're not.
>>
One idiot in my group always thinks they're fucking evil, no matter how many times I tell him otherwise. It's really fucking annoying. He acts confused every time I explain what they are. Something to do with his weirdo born again shit. So as far as I can tell, he has his own made up Christian religion.
>>
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>>44017009
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>>44013904
I think the logical explanation is that in Sigil, where everyone knows about demons and devils and has personally met some anyone who looks demonic like that probably is assumed to be evil because everyone is familiar with how horrible fiends really are.
So in Planescape it likely has less to do with their appearance and more to do with their parentage.

In other settings it's basically superstition and simple racism.
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>>44020724
>So as far as I can tell, he has his own made up Christian religion.

I find the vast majority of religious people who are deeply religious but not professionally involved in their religion (a pastor or whatever) seem to know depressingly little about their own religion's tenants.

Also, it's pretty fucking funny that he's unable to distinguish fantasy fiction rules (which work however you say) from reality, but also a sign of social or mental instability.
>>
>>44019572
Being better-looking is like having lots of money; yes, a lot of problems are solved by it, but a depressing number of problems are shared by people who have and have not because they have nothing to do with being wealthy or attractive and everything to do with shitty parents, bad schools, terrible personalities, and other wretched shit that plagues people.

The two wealthiest and most attractive people I know are gigantic messes of neuroses and psychological problems that they can't even be convinced to go into therapy for, even though both have permanently damaged literally all of their professional and personal relationships because of them at this point.
>>
>>44021087
>I find the vast majority of religious people who are deeply religious but not professionally involved in their religion (a pastor or whatever) seem to know depressingly little about their own religion's tenants.

tell me more
>>
>>44021087
Yeah, like they don't know the difference between "tenants" and "tenets."
>>
>>44014008
Who are you quoting?
>>
>>44019572
>#firstworldproblems
>>
>>44014491
>I've no senpai'ly
kek
>>
>>44018242
>Your halo is made of hair
Weird.
>>
>>44020832

But the left-hand elves are extinct!
>>
>>44014230
Well, first think about the sorts to draw the affections of angels to the point they can actually lay with a part of the heavenly choir. Generally, they're going to be heroic champions, paladins, good and powerful clerics, and the like, right? Moreso, they would also likely be of renowned families, like the last heroes to save the world may have a guy who banged an angel, and this may be the kid.

From there, you also have a better family dynamic than the average tiefling, who are more prone to dysfunctional families due to either being the result of temptation (like a man laying with a succubus), of violence (evil cult opened a portal under the city to hell you say? Expect the Tiefling population to rise), or of ritual (evil group mixes bloodline with conjured fiends to mark a contract made between the two parties and begin a reign of terror). Two of those mean their family is likely dysfunctional at the least, possibly abandoning them or worse, while the last one marks them as the product of dark deals and evil hearts, likely the spawn of people raised to be cruel and domineering at some point in their ancestry. A loving relationship would likely be exceedingly rare, sadly enough, and so it'd likely be a lifetime of hardships for them.
>>
>be a tiefling
>have fiendish facade to hide your ugly face and pass as a qt aasimar
>get knocked out in a fight
>your own adventuring party hangs you by your feet and starts demanding you to speak

Being a tiefling is true suffering. She just wanted to be a hero and fight her inner demon-blood turmoil
>>
>>44013904

Evil is an an actual measurable thing in a dungeons and dragons sort of universe. What's special about most mortal races is that they relative freedom from this and can move towards any alignment they wish, while demons and devils are evil period.

So, half-bloods are literally suffused with the essence of evil to some degree. Their mortal sides can perhaps overcome this and push for goodness anyway, but in most cases should not, because the bias exists to push them towards evil. And if most people are, by the will of the universe allowing objective alignments to exist, inclined to favor evil, they aren't going to be liked just as a matter of general caution. Exceptions have to work hard to prove themselves to be exceptions and not frauds.

This was Drizzt's whole thing, and it caught on as a popular character trope, but people got tired of the act because his story was meant to be a rare circumstance.
>>
>>44028816
Did Drizzt predate tieflings?
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>>44027962
>nobody cared who she was until she put on the mask.
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>>44029642
Well Drizzt's first appearance was in The Crysal Shard, and that came out in '88. Tieflings were released with 2ed Planescape in '94.

So, yeah, Drizzt predates tieflings.

HOLY FUCK, SHARD WAS NEARLY 30 YEARS AGO? What the fuck is happening with my life.
>>
>>44018153
>Nualia
I enjoyed playing as a Sandpoint native that was part of the group that tormented her while we were kids.

It was fun going "I knew you were up to no good!" as the barbarian chopped her up.
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