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Dropfleet Updates
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You are currently reading a thread in /tg/ - Traditional Games

Thread replies: 255
Thread images: 65
PHR Super happy fun time hour

https://www.kickstarter.com/projects/hawkwargames/dropfleet-commander

9 days left in the campaign

Dropfleet Commander is a space wargame set in orbital environments developed by Hawk Wargames, who are also the developers of the tactical wargame, Dropzone Commander. Dropfleet Commander is a 1:15000 scale game, with models ranging from 70 to 200 mm; see videos below for an example of play.
https://www.youtube.com/watch?v=XLDc-iWib48 [Embed] [Embed]
https://www.youtube.com/watch?v=f5xe3f5hyGg [Embed] [Embed]
https://www.youtube.com/watch?v=F3e_RNSSST0 [Embed] [Embed]
>>
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>>43808219
Oh sweet jesus yes.
>>
>literally just about to make a new OP
>beaten to the punch
t-thanks.

So, what do you guys think of the "official" PHR color scheme? I like it, and think it's solid, but it definitely needs a little bit of -oomph- to stand out. Any ideas?
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>>43808219
>Was just about to post this
>That clean killer transhuman hyper-tech

HNNNGHHHH
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>>43808219
>[Embed] [Embed] [Embed]
Fuck, we're becoming an actual general, aren't we.
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>>43808219
>Dat PHR

brb, upping pledge
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>>43808219
>>43808226
my dick
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>>43808318
I'd personally go for darker blacks and a heavy gloss varnish on the bone sections. I'd also probably not paint a lot of the gun details as weird as it sounds, a band of black would be a lot more striking.

Alternatively any bold primary colour gloss varnished where the bone is would look good.
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>>43808219
I have not previously been interested in this, but that ship has given me a raging erection
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>>43808226
>>43808219
Well i just changed my mind. I thought the PHR ships were the worst of the lot, but this paintjob...HNNN.
>>
>>43808219
Fuck that's some pretty pretty shit.

I will have this.

Is their battlecruiser supposed to be revealed tomorrow?
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>>43809370

I think everyones Battlecruiser is. Although probably not as a model, more likely we'll just be getting renders.

Still no word on when we'll see the PHR Frigates though.
>>
What are peoples feelings on battlefleet gothic? GW recently revealed they were going to bring it back, and it was one of their most fun games of all time. I ask because I would rather play that with its fluff and ork fun ships rather than this, but in the end ill play whichever ACTUALLY has a playerbase.
>>
>>43809660
They're not bringing BFG back, they're rebooting it.

As in, the devs who made AoS are going to make the new BFG.

Battlefleet Sigmar.
>>
>>43808318
I'm wondering what the blue shit is supposed to be.
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>>43810038
Energon.
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>>43809722

They could very well be bringing BFG back. You have no idea what the plan it.
>>
>>43809660
>>43809722

This!

Rumor mill was saying it will be made by some new FW team. However, we basically know zero about it. It could be a revival or a completely new game or even just a board game. It could be dreadfleet 2. It could be abandoned after one release.

There is nothing concrete about the BFG release that may occur. DFC looks pretty popular so far. However, that is a legit concern many have. DZC is still pretty small US. However, this release could help grow it. It is a great game with solid fluff. And DFC looks pretty great as well.
>>
14 minis for 110 Great British Bongs.

Are these guys serious?
>>
>>43809660
The best thing about BFG were the minis. The ruleset is possibly one of their worst, especially considering it's a specialist game.
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>>43810178

For 110 you get two starter sets with 14 minis each plus two rulebooks, gaming accessories etc etc.

Also at level you get a lot of extras.
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>>43810246
Oh ok, I must have misread.

Although, those 'alien' ships looks pretty garbage. The bigger ones are good, but the two smaller designs, which are basically identical are pretty bad.
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>>43810076
Except that the guy who made BFG is making THIS game, and all GW has are the Sigmar guys.
>>
>>43810178
Which bundle are you looking at?

The £110 one includes two 2 player starter sets.
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>>43810276
Oh the Scourge ones? Yeah I'm not so keen either. Guess I'll see how they look irl.
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>>43810325

Scourge could easily be one of those races where the models don't initially grab me, but they turn out to be a lot of fun to play.
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>>43810431
>>43810325
Oh, I was under the impression there were only 2 main races, with the orange race an add on.

How many are there?

Also, whilst the gaming mats taking from a low orbit perspective are pretty cool, its actually going to make it look you're flying ships on the scale of modern jet fighters and bombers.

They really needed to add in curvature of the planet somehow.
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>>43810509
>How many are there?
Four.

The grey guys are the UCM
The tentacle guys are the Scourge
The white guys are the PHR
The orange guys are the Shaltari

As for the battlemats, they're supposed to represent an area about the size of Spain, still too small for curvature.
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>>43809660
Battlefleet Gothic is most likely coming back as a shitty dreadfleet-tier board game.
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>>43810509
Four in total with a fifth existing but having no space presence. The starter set is Scourge and UNC with the PHR and Shaltari being separate starter fleets.

I backed it at commodore level so I'm getting the starter set and two individual fleets, which I'll probably select as double PHR and take two PHR battlecruisers (plus a Shaltari to paint).
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>>43810584

>As for the battlemats, they're supposed to represent an area about the size of Spain, still too small for curvature.

How many would you need to represent a full planet you think? About 24?
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>>43810658
120 or so, for a 10x12 grid sans polar regions.
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>>43810677

>Grid

Well, if it's a globe wouldn't you want something like a 2-2-8-8-2-2 arrangement to represent a planet? With the 2-2 squares representing polar regions?
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>>43810701

Something like this for instance?
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>>43810701
Actually, if each mat is 1000km by 1000km, you'd want to do something like the flowing for an earth sized planet.

4x4
16x4
24x8
40x8
24x8
16x4
4x4
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>>43810778
>flowing
Following*
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>>43810778

What about a small moon? 1-4-1?
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>>43811061
More like this an moon sized moon

1x1
4x2
10x4
4x2
1x1
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>>43810178
They're pretty big miniatures and you don't need very many
>>
>>43810658
Spain makes up almost exactly .1% of Earth's surface area.
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>>43811678
Huh, that's interesting. So Hawk planned for each battle map to be about 1000km by 1000km, as well as being one thousandth of an earth sized planet?
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>>43808219
Goddamn, the human ship designs blow the aliens' out the fucking water. Go home xenos, you aren't even trying.
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>>43812535
UCM = PHR > Shaltari > Scourge

Anyone who disagrees has shit taste.
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>>43812535
>>43812982

I agree mostly. I feel like the scourge is the worst.

However, I feel like if you were a Shaltari fan already you probably would think otherwise. They have the same aesthetic as the ground units. And with the colors they do look pretty good.
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>>43812535
I remember that doujin
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>>43812982
UCM>PHR>>Scourge>>>>>>>>Starfish>Shaltari
>>
>>43813679
>Starfish
???

>Shaltari the worst
I mean, they're not as cool as the humans, but come on; the Scourge cruisers are meh, and their frigates are mediocre.
>>
Bumping for great justice.
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As a Scourge player in DZC, I have to admit that I am sort of bummed that our DFC ships are the weakest design wise. I think I'd like the larger ships infinitely more if they had the kept sleek top part of the hull, without the weird, boxy part underneath it. It'd make them look more like some giant, living sea creature cruising through space.

That said, I will probably just bite the bullet, and convince myself it looks cool until I start to love it, like I did with the despoiler.

On a side note, I oddly find the colors for the PHR ships sort of off-putting. I really, really like how it looks on their ground units, but for some reason it's not doing anything for me on the space ships. Maybe it's just some unflattering angles at work with the current pics.
>>
These minis look amazing but the game probably won't be very good and over complicated right?
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>>43815546
Did you watch the videos in the OP?
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>>43812535
ucm ships are best
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>>43808219
I need pictures! pictures of spessships!
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>>43816199
Here you go senpai.
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>>43816299
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>>43816317
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>>43816338
(not posting all the cruisers because fuck that shit, we might need bump fodder later on)
>>
Really happy the PHR turned out well. The renders were very unimpressive, but painted up they look great.
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>>43816358
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>>43816380
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>>43816397
Not going to lie, I actually like the Shaltari
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>>43816417
And here are the 3 PHR images that haven't been posted yet, since no one bothered to check the campaign page, and not just the updates.
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>>43816448
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>>43816462
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>>43816448

Ok, the backing levels for this KS are weird. How do I get access to these?
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>>43809660
I still play the occasional game of BFG, and yeah, the fluff is the draw. I also like that's simple to figure out what kind of weapons a ship has and in which firing arc. It's (roughly) WYSIWYG.

It looks like there's some of that happening here, but it's not as obvious. Same designer though - that's promising. Too bad I can't get myself to feel interested in how these look.

If you need help getting people into BFG, point them to Chinese toy-selling websites. But also give Dropfleet Commander a try and report back.
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>>43816566
you can just pay the lieutenant level, and choose PHR when we get to the end of the kickstarter. That'll give you a PHR starter fleet.
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>>43816587
Never mind, now that someone posted a whole bunch of images I can see the different weapons types. Still not as obvious as in BFG, but good enough.
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>>43816566
Basically:
>Lieutenant
Choose one starter fleet of the four, which means choose:
UCM
Scourge
PHR (The ones you want)
Shaltari

>Commander
Get a starter set, which includes the starter fleets for the UCM and the Scourge.

>Captain
Get two starter sets.

>Commodore
Get a starter set, plus two additional starter fleets in any combination of the four, and four battlecruisers.

>Admiral
Absolutely fucking everything, but that's all sold out so FAHGEDABOWDIT
>>
>>43816648
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>>43816662
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>>43816680
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>>43816693
>>
I was sort of hoping to donate a few bucks, then doing the bolt on option for one of the KS limited ships to be revealed tomorrow, maybe some faction dice. But it's looking and sounding like I need to at least back at the lieutenant level before I get access to bolt on options. Well poop, guess I need to just sit this one out.
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>>43816723
Yeah; Hawk is taking a stand against making their kickstarter an "e-shop"; sorry bud.
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>>43816648
FUGEDABAUDIT! Just Fughedabaudit!
>>43816601
Derp, thanks.
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>>43816757
Well, good on 'em, I guess. It's nice to see a project not let the model bury them under insane fulfillment expectations.

I just hope the unseen exclusive models aren't outrageously awesome. Dealing with unexpected expenses is already enough of a downer.
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>>43816821
Well, considering that this is the UCM battlecruiser, I'm betting the other 3 are going to be pretty fucking awesome.
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>>43816842
I thought that >>43816338
was the KS exclusive UCM ship?
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>>43817057
No, >>43817057 is the collectors edition double-sized UCM battleship for the kickstarter; it's a show piece.
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>>43817076
No, >>43816338*
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Reminder to paint this on all Scourge Slayers and Tormentors.
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>>43816587
Is there a good resource for 2d BFG paper cut-outs? I want to try it but dont have the dosh to buy minis.
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>>43817136
Is there even enough space for it?

>Implying Ithkuil isn't the language of the PHR
>>
Seems too many side guns on PHR ship? Or they are actually homing laser?
It's looks much too like BFG ship.
>>
>>43817423
The PHR cruisers come with 3 types of broadside, which can be slotted into the two broadside ports per side.

A 2x7 bank of light cannons.
A 1x5 bank of medium cannons
Or a 1x2 bank of heavy cannons.

The painted one is the Ajax, which is mounting two broadside banks of light cannons.
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>>43817423
PHR specializes in braodsides, from the sound of it. So they saunter up to an enemy craft, and unload from point blank range, where the enemy is hard-pressed to easily escape, and can't hope to maneuver to hit them with their long range but largely straight arc weapons.
>>
So how do the bolt-ons work? Do I select a pledge level and what ever amount I pledge over I can select what I want?
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>>43808219
>Checks the site
>Andy Chambers is on the design team

WHY DID NO ONE MENTION THIS.

NOW I HAVE NO CHOICE BUT TO PLAY.

Loving the Scourge by the way, screw that guy who said they have ugly models they are awesome.
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>>43817515

Apparently, you pledge and at the end of the kickstarter you get the option to add as many bolt ons as you want.
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>>43817515
Say you want the Commodore level and the collectors edition battleship.

Set your pledge to 150 britdollars (+ shipping); check the box that says "battleship" when Hawk sends out the end-of-Kickstarter survey.

You'll also have a chance to change your pledge during the survey, and get more bolt-ons; you can't change the pledge level, though.
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>>43817533
>Loving the Scourge by the way, screw that guy who said they have ugly models they are awesome.

I, too, agree with this sentiment.
The Scourge ship design is far and away the most inventive and aesthetically-pleasing of all the factions.
It is a shame that our human ships are far too generic and structurally unsound.
Perhaps we could stand to learn from the fresh, inventive designs offered by the Scourges' clearly superior engineering.
All I know is that the other factions will crumble and wither before the terrible might of the Scourge ships.
You can take my word on this.
-John Patriot, human
>>
Underrated post, fellow Earth human.
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>>43817684
I too, think that the Scourge posses superior engineering and ship-building skills, and that we ought to surrender to the glorious Yeerk I mean Scourge empire.

t. John Smith.

Fuck Andalites btw
>>
So how much lore/story is there for this dropfleet/dropzone thing?
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>>43817483
As far as I know, PHR is a slow moving, powerful shooting faction. Do they have speed to really get to point blank range? Or they form an old-school style battle line?
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>>43818021
For DZC, the core rules have a little bit of lore for each faction, as well as the overall story. Pretty barebones overall.

The Reconquest expansion book has a lot more more (about half of the book), expanding on the initial attempt to begin retaking conquered planets with the intent of eventually recapturing Earth, as well as lore explanations of a new faction, and info on the various planets and systems that the fights are taking place on.

That said, the lore isn't anything terribly new or overly creative. It's just a nice, simple backdrop to tie the game together, give some reasons for the various inter-faction conflicts, and offer lore explanations for new units (i.e. Scourge gaining slower, more armored units due to beginning to switch to a defensive game against UCM's initial offensive push; PHR beginning to ramp up hostilities by bringing out their massive superheavy walkers and elite soldiers; etc.).
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>>43808448
>band of black would be a lot more striking.
You'd still want to dry bush them dark grey or something. Straight black with no details tends to look rather bad and often, unprofessional.
>>
>>43818021
I was going to post a mediafire link to the core rules, expansion rules, and some other assorted stuff for the game, but it seems that either the anon that hosted the files removed them, or mediafire axed it.

I'd reupload them, but my desktop I saved everything to is currently a broken piece of shit.
>>
Faction music DZC & DFC

UCM
https://www.youtube.com/watch?v=RybvR0pfXSw
https://www.youtube.com/watch?v=CmgBzlkM5WY

PHR
https://www.youtube.com/watch?v=Ns7fNPiNiNc
https://www.youtube.com/watch?v=VHaVdRk3Gtg
https://www.youtube.com/watch?v=oY9IDhJ5c0Y


Scourge
https://www.youtube.com/watch?v=4xvEOTQu600
https://www.youtube.com/watch?v=dR4uAfOAUkc


Shaltari
????? I honestly have no clue.
https://www.youtube.com/watch?v=0HJq3Rngmek

Resistance
https://www.youtube.com/watch?v=IbovwHryovE
https://www.youtube.com/watch?v=JgJk2SvPuH4

Suggestions? Changes?
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>>43818613
GLA Resistance
https://youtu.be/c7Z0FxWSAtg
https://youtu.be/l64UdWQpngI
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>>43818062

>Do they have speed to really get to point blank range?

The only faction that want to get to point black are the scourge since they cause -1 to armour rolls at 6" or less with some of their stuff.
Everything else sort of just tries to silent run about the map, setting up battlelines and troop-drops before the inevitable mass of weapons free orders and murderous death everywhere.

At this point I'm not sure how the PHR are going to play in practice, at first I was seeing similarities between them and the Imperial fleet in BFG, but now I'm not so sure.
>>
I just changed my pledge from a 2 player starter to 2 PHR starters

I want to paint one of them with a huge skull and crossbones decal on the nose now
>>
>>43818613
My current deathcyborgs theme of choice, in this instance PHR:
https://www.youtube.com/watch?v=vTU2YpM7UZ4

Shaltari? IDK
https://www.youtube.com/watch?v=AveCENBgybQ

https://www.youtube.com/watch?v=N45cOQMiBw8
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>>43820315
I am a drunk alien and I approve of this message.
>>
>>43820968
Next step, mount the big turrets on top of the spine, add massive space flag, sail sea of stars
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>>43821078
>We pirate fleet now
https://www.youtube.com/watch?v=FmNzYOK2Qgk

https://www.youtube.com/watch?v=YpvjZ7gO9B0

https://www.youtube.com/watch?v=dJS-llyojr8
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>>43815482
>As a Scourge player in DZC, I have to admit that I am sort of bummed that our DFC ships are the weakest design wise
Thought the scourge in DZC looked like arse but their ships are solid tbqh
>>
>>43820156
>those ship names

muh sides
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>>43821696

I did Carriers as well.
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>>43821793
come to think of it, I could probably do our theorised Battlecruiser configurations as well at some point.
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>>43812982
UCM > PHR > Shaltari>Scourge Heavies>>>>>>Scourge Lights
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>>43821793
Why?
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>>43821955

Boredom.
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>>43820156
10/10 would play
>>
>>43821999

I would not be surprised at all if one or two of these made an apperance in the rules proper come release (under proper names of course)

The Guns + Burnthrough Heavy Cruiser and Guns + Ortillery HC seem the most likely, given that the Hawk stand at Salute already HAD the former shown in the display case last year, and the latter would have symmetry with the Shaltari Guns + Orbital Artillery Heavy Cruiser.

But I wouldn't be suprised with a better armed Troop Transport either, or possibly a troop transport style Battlecruiser.
A sort of multirole Battlecruiser with Guns, Troops and Fighters like the Oberon was in BFG.
>>
Can someone answer my two questions about the KS, I've gotten some friends to go in with me on a Commodore pack to soften the financial blow a little:

- Why haven't the Battlecruisers been unveiled yet? 25th is nearly over in my part of the world.

- Do you get extra bases equal to the bonus sprues from stretch goals? It just occurred to me they are very specific in distinguishing between *sprues* and *fleets/packs*.

- Between the Starter fleet, bonus cruiser and frigate sprue for each faction, and a battlecruiser for each faction, there'll be a reasonable amount of versatility if we just go completely evenly into each faction as is possible with Commodore right? Like, each Sprue is 4 x Frigates / 2 x Cruisers right?
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>>43822160
>- Why haven't the Battlecruisers been unveiled yet? 25th is nearly over in my part of the world.
Hawk are britbongs, and they usually do stuff in the afternoon.

>- Do you get extra bases equal to the bonus sprues from stretch goals? It just occurred to me they are very specific in distinguishing between *sprues* and *fleets/packs*.
Yes, for every ship you get, you will get one stand, and one base.

>
- Between the Starter fleet, bonus cruiser and frigate sprue for each faction, and a battlecruiser for each faction, there'll be a reasonable amount of versatility if we just go completely evenly into each faction as is possible with Commodore right? Like, each Sprue is 4 x Frigates / 2 x Cruisers right?
Yes, as of now, with all the free bonuses, going into commodore evenly will net you.

8x frigates
4x cruisers
1x battlecruiser

per faction; and that will hit 12x frigates if we get to 500k britbux.
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>>43821966
Do you think the game needs 10 UCM carriers in the cruiser class?
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>>43818062

They're slow but typically have the longest range guns in the game. No need for point blank
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>>43822386

Nah, it was more just to figure out what level of variations there were in the cruiser sprue.

As I said when I first posted them some of these designs are obviously bad. Like the Light cruisers which are nothing but the Ortillery or Troop deck.
A few of the Heavy Carrier designs could turn out to be Battlecruisers though.

Personally, I'd like to see the Frigate sprue and how everything fits together there.
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>>43822709
>Personally, I'd like to see the Frigate sprue and how everything fits together there.
Frigate sprue looks to be just the starboard and aft armaments.
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>>43822787
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>>43822798
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>>43822709
I can math that for you. Assuming no top-mounted troop pod or bombardment guns, you get 4 light variants, 8 medium variants, and 16 heavy variants. Half of the medium and heavy cruisers would be carriers, and reduce that to 14 heavy variants if you don't want to count railguns on top laser on bottom and laser on top railguns on bottom as separate variants.

A troop carrier with burn-through laser strikes me as an especially terrible variant though. Both modules dictate maneuvering and they don't agree.
>>
>>43822787
The top piece is also different. Though it looks like the divide there is strike carrier vs everything else.
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>>43822849
>A troop carrier with burn-through laser strikes me as an especially terrible variant though.
Why? I could be useful for a "FUCK YOUUUU" attack, where the troop carrier bursts through a line (while shitting out lasers), drops its troops off, and is promptly destroyed.
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>>43822787
Is there something painted red in the fork of the prow? Possibly missiles like Taipei has tons of?
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>>43822914
That assumes the drop site is directly between you and a suitable target. With railguns, the target could be off to the side and you could still hit it.
>>
>>43822874
Yeah, it looks like the strike cruiser has less armor, but this is necessary for the life support for all the troops.
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>>43822923
Looks like it, but every ship has CAW; the Taipei just rolls fuckyouD6, rather than the normal 1d6.
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What does LSA stand for?
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>>43822965
I wasn't suggesting that the Taipei doesn't have many times as many weapons.

I wonder if the Jakarta is a fighter hunter or if it is meant to bolster the defense of friendly vessels.
>>
>>43822983
You know, I've been wondering that too. Will the mechanics allow the Jakarta to add its PD roll to nearby ships via some special rule? I don't think PD can be be used to "hunt" fighters, since PD isn't a weapon.
>>
BATTLECRUISERSSSS

>there's another UCM battlecruiser, in addition to the Atlantis
FUCK
>>
>>43818062
Their dropships aren't too slow, and they have some faster units like Type-3 Walkers (especially the Apollo) and jetskimmers. Plus everything slow has very long range.
>>
>>43823036

>That Basilisk

Okay, that's actually the first Scourge ships I can say I genuinely like.
>>
>>43823036
>shaltari battlecruiser has an even bigger dildo attachment
>>
>>43823036
Avalon's laser looks scary
>>
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>>43823051
>>
>>43823036
>That Avalon
HNNNNG

Alright, I'm definitely slapping on the extra 14 britbux to get all five battlecruisers.
>>
>>43823036
What's going on with the Adamant? It looks like it just has a heavy cruiser weapons loadout.
>>
>>43823067
FOUR dildos!
That's as many as four ones!
And that's awesome!
>>
>>43823036

This is all I wanted for the PHR battlecruiser
>>
>>43823096
See >>43823099

Normal heavy cruisers don't have those arches(?) at the top, and the presence of an arch indicates the presence of a weapon for them; it has 4 mounts, not 3.
>>
>>43823106
Looks like the leonidas has 2 full bays of light cannons, 2 half bays of medium cannons (while still mounting the full amount of medium cannons), and no prow weapon.
>>
better view of the shaltari guns
>>
>>43823133
Nah man, look harder.

There's a burn-through on the front.
>>
>>43823133

So it's the Hades of DFC

Point and click adventure
>>
I count 10 medium guns and 20 light guns per side.

PHR cruisers have 10 medium guns OR 28 light guns per side.
>>
>>43823175
That's not a burn-through. This is. That's a sensor or something. Maybe a point defense laser.
>>
>>43823133
Looks like there's something at the prow, just not something we've seen before. Bigger badder laser?
>>
>>43823171
This looks like a real bitch to put together decently, especially it those tentacle-looking things are free-floating.
>>
>>43823259
Pretty sure that's just the hull, though I think I see some teeny tiny guns for point-defense or close-in fighting.
>>
>>43816566
>>43816648

I know it's late but don't forget the difference between 'high tier' and 'low tier' backers.

If you pledge for Captain, or Commodore you are a 'high tier' backer. Some of the stretch goals are free only for high tier.
>>
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>>43808219
Battlecruisers!
>>
>>43823453
>File: Screenshot_2015-11-25-09-03-31.png (1.05 MB, 1080x19

Man these all look fucking great.

I am pretty bias, but I think it is UCM>Scourge>Shaltari>PHR for these. PHR one is just a little to similar to the other PHR ships. Have to wait until we get some painted though.
>>
>>43823036
>>43823051
>>43823088
>>43823099
>>43823133
>>43823171
>>43823195
>>43823214
I wonder what the Scourge, PHR, and Shaltari battleships will look like.
>>
>>43823859
PHR get a cube made of broadsides
>>
>>43823999
>PHR's battleship is basically a brick with rounded corners
Not going to lie, I like it.

Scourge will likely be more TENTACLES, like a cross between the Liir from SotS, and the Aquan from FA.

Shaltari will just be more hula hoops (likely interlocking, just to fuck with us) and some super-dildo.

We already know what the UCM battleship looks like.
>>
>>43824083
God fucking damnit, thanks anon.

I had finally managed to suppress any and all memories of the fucking Liir.
>>
>>43824453
What's wrong with Liir? I liked them.
>>
Current pledge: Commodore. Grabbing 2 PHR, Getting 2 PHR and 1 Scourge battleship, trading UCM for more Scourge later.

Bolting on stations, cards or pins (depending on whether you get those) and a map set.

May change some of that, depending.
>>
>>43824621
I have no sense of how much stuff I'll get at the moment, though - and no idea what to do with the Shaltari stuff.
>>
>>43824549
>Oh, you focus on ballistics and missiles?
>LOL WE'LL JUST STUTTERWARP RIGHT THROUGH THAT SHIT NIGGA.
Not even him, but the Liir were bullshit if your ballistics didn't have top-tier accuracy, and their warp was maxed out.

>>43824621
Commodore here, splitting evenly between the four races, bolt-on battleship and bolt-on battlecruiser (so I get one of each); comes out to about 215 britbux.
>>
>>43824453
>>43824549
>>43824716
Quick question about SotS; when researching AI, is there a chance that you won't be able to research the AI virus, and later on AI slaves, or are those core-techs?
>>
>>43824800
They are not core.

Some races (Liir and I think Morrigi) have a better chance at them then others, but dont quote me on that

>>43824549
They are psychotic psychic space-dolphins with a fetish for bioweapons and absolutely no concept of what is a reasonable response.
>>
>>43824878
>They are psychotic psychic space-dolphins with a fetish for bioweapons and absolutely no concept of what is a reasonable response.
Are they really that bad in game? I always felt like they were pushovers compared to the Hiver (which are absolute bullshit once they get entrenched), so long as you can keep their plague bombs away from your planets.

>tfw no SotS wargame
>tfw the very nature of SotS ship construction would make it perfect for a wargame
>>
>>43824930
Yea, the AI isnt that nasty...

Best of luck against a human player that throws cloaked bioweapons, and techs up several times faster then you.

God damnit I hate those buggers.

Speaking of, anyone know where/how to get a game of sots? Its been a while and I dont think theres a 4x half as good (Moo2 nonwithstanding)?
>>
>>43824930
Also I never had any issues with Hivers, just get some jammers (so they dont know the size of your fleet) and throw two dozen decoy-fleets of jammers alongside your assault fleets.

Forces them to either intercept you in deep space (hah!) or split their forces (not something they want to do)
>>
>>43824986
>Its been a while and I dont think theres a 4x half as good
SoaSE is pretty good, but it's real time.

>(Moo2)
Muh nigger, I'm still trying to get gud at that shit. I think I just need to ween myself off being creative, but it's just too much fun.
>>
Is it crazy that I want two sets of each race and one of each battlecruisers? (and a few sundries)

That's going to be 110+70+70+56+10+10=326(GBP)=$493
(For the purposes of getting two of each fleet and one of each battlecruiser, Captain is better than Commodore: 110+4x14 vs 150+14)

I'm trying to decide if I want to sink $500 into this game. I have the disposable, but I don't want it to become only a mantle piece.
>>
>>43825097
Sins of a solar empire?
Its not bad, not a great fan of the experience mechanic and the fact that you are rewarded for grinding xp for the capitol ships rather then taking territory.
>>
>>43825134
>Sins of a solar empire?
Yeah
>It's... territory
Agreed, and it can definitely be improved, but I like it for when I just want to see glorious space battles in real time.
>>
>>43825134

The best thing about Sins was the mods. I still miss the LoGH mod that got taken down.

Although the Halo and Star Trek mods do assauge this hole somewhat.
>>
this is the first time i am going to pledge for a kickstarter and I already know I'm never going to play this. Torn between the starter set or both human factions.
>>
>>43825179
>>43825134
>tfw Dawn of Victory will never happen.
>>
>>43825179
The LoGH mod is still up, it just hasn't been updated in over a year. Still having stupid amounts of fun with it, surprisingly.

>>43816448
I had no interest in this game until I saw this ship for the first time, now I'm seriously considering dumping all my money into whatever the highest level of backer there is left


>>43825032
Hivers built for ballistics are really vulnerable to deflector shielded fleets, and, if they were unlucky with their tech rolls, missiles and torpedoes as well. Only problem is they take way too long to take down, even with AM cannons and meson beams
>>
>>43825391
By the way, what is the most powerful "pure combat ship-of-the-line" load out there is? Pulsed phasors / PD phasors, AM cannons, and pulsed graviton beams?
>>
>>43825551
Honestly it depends on what race you play as, but a general rule of thumb is PD phasors and AM cannons, but energy is a major concern.

Hivers are great as a traditional 'ship of the line', in that they have great armor and plenty of turrets.
Humans are moreso all-round capability, their dreads are fairly good as well, with great firing arcs and a number of superheavy turret in the forward arc.
Liir are more of a carrier force than anything. Their dreads are pretty serviceable but their hull is paper thin, even with the best armor. One aspect that most people overlook on them is that they have stupidly powerful battleriders, which include cruiser and dreadnought sized ones with guns strapped to every surface available. Extremely powerful, but they have serious power and supply problems.
Morrigi are meant more for skirmishing with missiles and lasers, but have some respectable power in their forward arc, especially on the dreadnought.
Haven't played enough Zuul, Tarka or Loa to give you any advice on them, unfortunately.
>>
>>43808219

Not hugely interested in the game but the PHR ship is sexy. Kind of upset about the broadsides, though. You'd think a posthuman AI republic or whatever would think turrets the better choice. I hope their playstyle in space is a little different from how they operate on the ground.
>>
>>43825738
Wait, hold up, are we talking about SotS, or SotS2?
>>
>>43824549
They have HUGE maingun firepower (10x cutting beam or railgun on dreadnaught, 5x on crusier), fucktons of PD, and research bonus on beam weapon. Their dreadnaught battleline can kick any ass.
>>
>>43825761
hes talking about sots 2, mostly because in sots 1 only the tarka really have battleriders and the Loa were introduced in the second one.

Which they never made, which is a shame because I pre-ordered it.
>>
>>43825789
I think its more then 5, 3 on the bridge section and 4 on the mission for a total of 7.

Cant remember how many they get on the damned dreads tho
>>
Black Friday starts in 2 days. Any one see any nice Dropzone Deals?
>>
>>43824986
Pretty sure it's on steam
>>
>>43825761
Sorry, I assumed that you meant SotS2.

I guess that's what I get for liking the game that everyone hates to death
>>
>>43824986
GalCiv 3 has multiplayer, though you really need to have the players know their way around the UI to speed turns up.

I'm also quite fond of Sins of a Solar Empire: Rebellion, though that is realtime.
>>
>>43818183
Yeah that's what I did with my RSN from Firestorm Armada; black drybrushed a very dark grey. I'm considering using a different effect here though, I'll play around with the free frigate or something first.
>>
>>43826177
>I guess that's what I get for liking the game that everyone hates to death
Sorry, but I just can't deal with SotS2. It could have been great, but it's just so clunky. It almost reminds me of MOO3.
>>
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>>43823859
PHR dreadnought
>>
>>43816380
>>43816397
Honestly, what the fuck.

These looks identical to each other.

Thats fucking retarded. How are you going to be able to identify what the fuck anything is?

Also... How long did they spend designing these? A few hours? They came up with one design they liked, then copy and pasted 10 times, and moved a one tentacle or one dildo for each different one.

Damnit, I wanted to like this game.... But, honestly, those ship designs...
>>
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>>43824986
Have you tried Distant Worlds: Universe?
Its like a less autistic Aurora with a better GUI
>>
>>43826398
>These looks identical to each other.
>Thats fucking retarded. How are you going to be able to identify what the fuck anything is?
Are you blind?

>They came up with one design they liked, then copy and pasted 10 times
They did the same thing for the UCM and the PHR ships, anon.

>Damnit, I wanted to like this game.... But, honestly, those ship designs...
Ok? Don't play the Scourge or Shaltari, then; there are still two more factions you can play.
>>
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>>43826367
Not pic related? :)
>>
>>43826507
They're all identical. I just didn't link to their pictures.

Each race is just copy and pasted ships with and extra tentacle or dildo.
>>
>>43826577
Not enough gun

The Eltreum is hax as fuck
>>
>>43826595
>Each race is just copy and pasted ships with and extra tentacle or dildo.
Well, yeah; that's kind of how mass produced ship hulls work.
>>
>>43826595
You mean like you do in real life when you mass produce stuff on a common frame? Hell most people can't tell real warships apart either.
>>
>>43826595
That's how real ships work anon, it's also how BFG built its ships. You don't waste time and resources hand crafting a brand new visually distinct hull for a class of ship when you can just outfit an existing hull to do the same job.
>>
>>43826398
They look about as different as ships usually do in these games. There's about as much difference between an Ajax and any other PHR cruiser as there is between and Lunar and whatever other Imperial Navy cruiser.

If you can't tell them apart you have a problem.
>>
>>43808219
>>43808226
Faith and begorrah. I'd still go UCM or sexy, sexy Scourge, but those are niiiiiice.
>>
>>43826685
>>43826694
>>43826783
Guys.... Please...I know.

However, this isn't real life however, Its a game. A miniture game, where having cool looking minis is, well, cool.

Nothing wrong with the mini designs, its just they lack any variation.

For interesting ship designs - look at the computer game Homeworld 2.
>>
>>43826873
>....
>...
FUCKING STOP

>look at the computer game Homeworld 2.
Homeworld ships were often patterned on the same hull as well, anon; see all the frigates.
>>
>>43826413
I have not, will go check it out. Thanks
>>
>>43826873

A lot of the ships we are seeing are made that way because they are coming from the same sprue. You can make all the ships from the same base hull and add or subtract things as you see fit. Then you can also add other components to make a different ship type all together. Some will of course be similar to others but to use a star trek reference, the difference between a Miranda Class and Reliant. Fundamentally the same ship with just a slightly different purpose. In the other cases the jump will be from Constitution to Excelsior. Still very similar but varied enough to be different.

The models are pretty big and if you watch the video it is pretty easy to see the variation between the models.
>>
>>43826595
They're the same ships with different Gus

They're the same models with different guns

Funny how that works.
>>
>>43826873
There will be more variation in future releases
>>
>>43826915
>Fucking stop
ahh... no?...

I dunno man, I'm seeing A LOT more variation than in this game.
>>
>>43827018
Thanks for reasoned response.
>>
>>43823036
>the scourge one shits on all the core game scourge ships
Goddamnit, Hawk, why do you have ti kick a man while he's down? I don't have the spare dosh to even hit the lowest rung.
>>
>>43826873
Homeworld used standardized hulls on a lot of its ships.

That said, this is just the first range of ships, and they're actually pretty distinct when you look at them. The Moscow for example has a totally different look to the Osaka, despite being based on the same hull. The different loadouts do make them look pretty distinct.
>>
>>43827049
>...
>...
REEEEEEEEEEEEEEEEE

>I'm seeing A LOT more variation than in this game.
Regardless, both follow the same rule; a central, mass produced hull with whatever you need slapped on.
>>
>>43825972
Plastic scourge starter is $27.50 at Miniature Market until the 30th. Not bad if you want a cheap intro/expansion for scourge.

Hawk tends to do some decent christmas deals, mostly.
>>
Hop the Kickstart is still here on december 4th, I'm gonna likely throw some money at this when my paycheck comes in.
>>
>>43827783
Sorry bruh, it's set to end on the 2nd/3rd.
>>
>>43818613
>https://www.youtube.com/watch?v=CmgBzlkM5WY
I can completely see an admiral making a huge speech about taking back Earth and driving back the dark to this.
>>
>>43827842
hopefully it don't die before midnight on the 3rd here in ND, USA then, paycheck tends to arrive early at around 9:00 pm.
>>
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So, do you just get all those unlocks automatically with the Commodore backer level? Or am I misunderstanding something integral about Kickstarter?
>>
>>43828239

Yup, all of them for free
>>
>>43828252
Sweet.

Welp, my friends and I seem pretty much convinced at this point. Eleven ships for each faction - plus accessories - seems like a great deal.
>>
>>43827896
If you're paying by credit card then you don't pay until you're billed anyway.
>>
>>43828374

Technically you get more for UCM and Scourge. You get 2 starter sets. So thats 14 total ships plus 1 Atlantis base. Then 4 BC of your choice.
>>
>>43808219
What's he difference between this and DZC
>>
>>43831637
This is in space, and they're two entirely different games.
>>
>>43831684
Which is better for a new player
>>
>>43832047
This, since you'll be saving money on models by backing the kickstarter. Both look to be fun however, and DZC is solid.
>>
>>43832047
Rules aren't out yet
>>
So, we have Leonidas as a battlecruiser.

Any guesses for the next PHR battlecruiser, or their battleship? It seems pretty weird that Achilles and Bellerophon are heavy cruisers whereas Leonidas, a comparatively less awesome hero, gets to be a battlecruiser.

I'd assume Diomedes or Herakles for battleship, but better hero = better ship doesn't seem to be a thing.
>>
>>43832687
I think Hawk is just naming ships as they think of Greek heroes.
>>
On a separate note, how do you think Hawk will sell battlecruisers in boxes? As a separate, conversion pack to be used in conjunction with a cruiser sprue? Or as an entire ship on its own sprue?
>>
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>>43828385
Rechecked the calendar and what do you know, I was wrong, the thursday my paycheck comes in is on the 3rd, not the 4th, funding is go!
>>
>>43832757
Godspeede, friend anon.
>>
>>43832757
>This project will be funded on Thu, Dec 3 2015 6:00 PM EST.
>>
What's the consensus on best backer level? I'm thinking Captain. Also am I missing something or is there no small ships for the other factions revealed yet?
>>
>>43833318
Personally, I think Commodore is the best.

>no small ships
The only faction where we haven't seen frigates is the PHR, and that should be coming soon.
>>
>>43833339
The closer I'm looking at it I think you're right. I think I might back Commodore and get one set of each faction and a big ship for each.
>>
>>43832687

Knowledge of Achilles and Bellerophon come from stories.

Leonidas is a real person, which automatically makes him the better hero.
>>
Still hoping for Gilgamesh battleship.

How else could they top Ajax and Leonidas?
>>
>>43833862

Are there Diomedes or Odysseus ships?

Maybe the BB and DD would be named after bigger gods. Zeus BB, etc
>>
>>43834093
DZC already took Zeus
>>
I want to back this but money.
>>
>>43834315
http://www.theatlantic.com/business/archive/2015/09/poor-sell-blood/403012/
>>
>>43834345
I only make about 275 per month
>>
>>43834566

Get a job homie
>>
>>43834663
No I'm living that NEET life. I doubt anyone would hire me
>>
>>43834566
>275 per month
Dude, wtf I do deliveries at domino's and make more than that.
>>
>>43834566
Before or after selling blood?
>>
>>43834813
>living that NEET life
Disgusting; Go sell your soul to the clown or something.
>>
>>43834840
These are my NEET bucks from Uncle Sam. It all gets spent on Warhammer/tg/vidya and fast food. Otherwise my mom pays for stuff. I'd have to convince her to give me money for this but she probably won't be receptive to it since she recently bought me a large purchase. I'm 29 btw, I'm sure someone will ask.
>>
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>>43835139
>These are my NEET bucks from Uncle Sam. It all gets spent on Warhammer/tg/vidya and fast food. Otherwise my mom pays for stuff.

I hope you get cut off.
https://www.youtube.com/watch?v=ofEdoggWr-s
>>
>>43834840
I do the same and probably make 1200-1500 a month.


Fuck I don't even work full time.
>>
Hi, Rob.
>>
>>43836960
Hi, John.
Thread replies: 255
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