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Netrunner General - Give us Mumbad already edition
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>Snippet:
>What is Android: Netrunner?
https://www.youtube.com/watch?v=VAslVfZ9p-Y [Embed]

>Android Netrunner Official FFG News & Spoilers:
http://www.fantasyflightgames.com/edge_news.asp?etyn=1&ecan=197&epn=0
http://boardgamegeek.com/blogpost/24049/netrunner-spoilers

>Floor rules
https://www.fantasyflightgames.com/en/news/2015/9/24/install-new-security-measures/

>Official FAQ, Compendium on rulings, and common mistakes
http://www.fantasyflightgames.com/ffg_content/android-netrunner/support/FAQ/Android-Netrunner%20FAQ.pdf
http://ancur.wikia.com/wiki/Project_ANCUR_Wiki
https://www.reddit.com/r/Netrunner/comments/2f8qj8/netrunner_beginner_faq/
https://www.reddit.com/r/postalelf/comments/2sm1d2/welcome_to_netrunner/

>Netrunner Card List and Data Pack Details:
http://netrunnerdb.com/
>RIP onosendai.com
http://acoo.net
http://www.cardgamedb.com/index.php/netrunner/android-netrunner-card-spoilers
http://boardgamegeek.com/geeklist/147101/android-netrunner-lcg-setlists/

>Deckbuilding Resources:
http://netrunnerdb.com/
http://netrunner.meteor.com/
http://www.cardgamedb.com/index.php/netrunner/android-netrunner-deck-builder
http://www.littlechiba.com
http://acoo.net

>Articles and Blogs:
http://www.strangeassembly.com/tag/netrunner
http://netrunner-math.blogspot.ca/
http://teamcovenant.com/blog/category/netrunner-lcg/
http://stimhack.com/
http://www.cardgamedb.com/index.php/index.html/_/android-netrunner

>Podcasts/Videocasts:
http://boardgamegeek.com/geeklist/157566/android-netrunner-podcasts-metalist
https://www.youtube.com/user/ANRBadPublicity?feature=watch

Try "Why I run", great for prospective Runners looking for a hands-on demo on how Running works (replace the spaces by dots):
www nagnazul com/whyirun/whyirun.html
>>
Ah, finally a new tread. It seems that this fandom's stagnation keeps getting worse...
>>
>>43790260
I think most people were coming here for spoilers. Now that snow-jax and spoiler-ken are gone and other places have spoilers, people just don't bother checking it.

I do like the bantz here on occasion though.
>>
>>43790260
>>43790309

I don't know, can feel a bit of first wave tightening of the community in effect locally - some people are playing other games - but it's still doing pretty well, and I play the game just as much as I ever could given my current schedule.

From a personal standpoint I don't think I have anything of worth to contribute, so I'm not posting as much around here. (I mean,if after making a full thought of post I can't seem to get a conversation going, either the conversation isn't interesting, and I don't believe it, or I'm not bringing anything to the table).

From a local community perspective, I think it's part of the issue: it's hard to find interesting things to talk about. And you have to feel like the effort is worth it too (on that note: still waiting on Wyrm's next tutorial. Thanks).
A reason why spoilers make for good conversation fuel: it's brand new, so whatever you say about it is fresh, without having to exert any significant effort into it.

Maybe it's just classic end of the year slowing down, with the added vacuum of worlds just being over. I know I'm feeling tired and despondent myself. The Paris thing didn't help.
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>>43790218
I have a tournament on this weekend. Data and destiny not legal. What should i run? Im thinking about Team Turtlebacks and Syphon eater MaXX
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>>43790501
It's also Holiday season so people are off doing those things probably.

In order to keep Netrunner fresh I started playing decks I hadn't even tried yet. Haarp Butcher feels so good.
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>>43790775

Been playing a lot of Weyland recently given the current conversations, which brought me back to that element we keep understating I think, the fact that it's *the* high variance faction corp-wise.

Milling 14 cards off the runners deck with Underway Renovation and basically winning because I cut off central breakers and recursion options doing so really hammered that in recent games.

And - to a point - part of the issue of Weyland being bad mirrors the way a card like Human First is bad, ie not at all, but people can't play them in the particular way they *want* to play them.

And then we fall back on the controlled side of Weyland and the taxing issue born of the advance-able ICE issue.

Which is why I,think competitive people are focusing on rush decks almost exclusively with Weyland. Nothing else will fir the demands of their play-style of choice.
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>>43790587

What should you run for win or for fun ?
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>>43790964
I Just hope to do well so Win
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>>43791001

Sorry to be the conversion killer then, but you probably know your meta better than any of us can.

I would recommend the thing I always recommend: bring something you know well, something you're comfortable piloting.
Better that deck - or variation of a deck - you understand perfectly than that "killer deck" that's still in half-testing phase.

Small things like being able to intuit your upcoming draws better from the state of your heap and grip, or not risking forgetting an interaction because you're tired and force habit hasn't yet made it an automation to you, those can count for a lot when you're playing in a tournament.
>>
So I ran a tournament Sunday. Not many showed up, but I had fun. It was one core only, and people seemed to like the limitations.
>>
I really like this game but it's so dead where I live, I have played like three times. And I have not found a friend who wants to learn it, because it looks pretty hard.
>>
>>43791131

Sad to hear to hear about the attendance, but glad to hear back on you on that. Nice you had a good time - running tournaments can be tough.

And yeah, the core only limitation is interesting.

Once in a while, I try to play core only decks against current decks and it can make for very interesting games too.

>>43791135

That's always hard. No local gaming population at all, or specifically no Netrunner one ?
>>
>>43791187
I think it might have attracted a few to the weekly play at the store, so still a good end.
>>
>>43791232

That's how you start building a community: you build the vessel, and hopefully they come.
>>
>>43791187
Local gaming population is small, when all spike magic players from the region gather for the big regional protour qualifier or whatever it is, they are less than 40. Netrunner doesn't have tournaments in any shop, there was a noob-friendly event where I learned to play, only a friend and I attended and he isn't interested. Shop hasn't done anything Netrunner related since, so my cards are just sitting there. At least what I got was at half price.
>>
Just ran a Game Night Kit tournament this past Saturday, 14 players. Keep up the grind people.
>>
>>43791303

Damn. I know how hard it can get when even the local shop has thrown the towel.

Have you tried some social media/forums LFG ? Maybe there's enough people in your region, but unable to connect ?
>>
I once got a core set, played a few times with the weekly Netrunner group at my local store, and always felt like I didn't know what the fuck I was doing and always realized too late that every strategy I planned in my head was completely wrong and against the rules of the game. Since then I dropped it, and have always wanted to give it another try but it always feels so intimidating... I guess the store owner did a poor job of explaining the game also but...
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>>43792950
If you want to learn how to play, watch the games people put on YouTube. It helps familiarize yourself with how certain cards are played and with the terminology.
>>
>>43792869
Last time someone showed interest online for the game around here was 2012. I live in one of the worst regions of Spain for tg, small place, not a lot of "young" people, can't travel easy to other places because fucking mountains.
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>>43793558
Netrunner isn't played by young people. Hell, I'm from Canary Islands and we have a small community of around 10-15 people, all of them between 25 and 40 years old.
>>
http://stimhack.com/the-two-year-turn-how-i-learned-netrunner-by-noah-mckee/
IF you want to get better at competitive level play here is a good idea.
>>
>>43793709
I didn't mean young as in teenager. I meant young as in people under 40. I live in Asturias. Nice to hear it's played there, I only knew there was people playing on Madrid.
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>>43790260
>fandom
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Ok I need help with the rules.
Our local flock of netrunner noobs had an argument and it boils down to this:
Can an unrezzed snare be advanced?
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>>43796397
No, non-agenda cards can't be advanced unless otherwise stated
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>>43796397
>>43796456
Though note that some cards can put advancement counters on cards that aren't normally advanceable (common example is Mushin No Shin)
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>>43796499
>>43796456
Ok thanks for the answer.
>I'm glad I was right
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>>43796499
Soon though pad factory will add some more ways to advance things.
>>
Ok, so Jinteki (I'm thinking Nisei Divison, but I do think the base set up could be in used in Chronos) kill deck I've been having on the back of mind for some time, but can't seem to build in a way that satisfies me:

a) Tori Hanzo + Cerebral Cast to deal brain damage (with a House of Knives/Mamba set up, it can flow pretty well - hell, against AI abusing Anarchs, I've done well in that role with Swordman, given how they often bite the bullet and take the damage).
b) Alternatively, Cerebral Cast + Scorched Earth to set up a kill.
c) Once you've worn the runner's hand enough, Batty + Neural Katana to set up a kill (you can even use Bullfrog to lead the runner on the right server, that one is cute).

All in all, I really like the base idea of the deck - I don't mind that it's not competitive, and I find Precognition can help a lot with the "moving parts" nature of it all, but I'm really struggling to find a build I find satisfying to play from a pace perspective. Feels off to me for lack of a better descriptor. I can't ramp up the threat well enough to keep the runner on his/her toes often enough.
>>
>>43797565

All tat being said:

>First Hand two agendas and two pieces of ICE
>Precognition
>Draw 5 agendas.

Sometimes I think the odds are shitting with me on purpose or something.
>>
>>43797565
Cerebral Cast + tag punishment works really well.
Tori and HoK is nice, but expensive in setup.
Batty + NK to set up a kill almost never work.
>>
Damon Stone with Bad Publicity
https://www.youtube.com/c/BadPublicity/live
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>>43799194

Any chance of a summary?
>>
>>43799655
He's answering questions from chat. Stuff like hinting that Jackson is not coming back but his abilities "probably" are.
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>>43799164

It's the conjunction of the three that makes the whole idea appealing to me, though.

I like it when you can cram as many tactical alternatives and synergies to the same end game strategy in the same deck.
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>>43799696

Any other interesting 'answers'?
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>>43800799

I'm paraphrasing here, but "Weyland doesn't need a buff, the players just haven't dug deep enough".

Typical Damon horseshit.
>>
>>43800799
Stronger Together is one of Stones favorites.
>>
Monolith and the Advance-While-Rezzed Ice were both casualties of a heavy hand during playtesting. Testers wouldn't stop complaining about how good they used to be so they got nerfed into oblivion.
>>
>>43800980

I sorta remember him saying that Jin was going to get insanely good stuff way back when they were the weakest Corp, although I have no idea what could possibly be given to ST to make it, well, stronger.
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>>43801969
vikram is one of those and ravana
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>>43802626

EtF also benefits from them as well really, so it's not really specific to ST.
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>>43790218
Are we seriously impatient for Mumbad already? D&D has only been out what, a month?
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>>43803566
That's like a century in Internet terms.

Jokes aside, it's too soon to expect Mumbad. I'm expectant for it, though, because of the increase in power level it seems to promise. And I want to see what cards they have for Weyland, though I recall an anon saying Kala Ghoda has only one Weyland card according to the numbers.
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>>43790309
>I do like the bantz here on occasion though.

Quintin Smith is an annoying fascist tryhard. It's very telling that his website is called "Shut up and Sit Down"

Dan D'Argenio is, however, just a regular tryhard. I have a special grudge against him for popularizing DLR Val, as if this game needs solitaire at a time when interest is stagnating. If FFG doesn't handle this soon (something beyond Freelancer x3 in every corp deck) I'm sure everyone will leave.

Is that it for drama bantz? I guess we can shittalk dbzer0 too but he hasn't been annoying in a while. In fact he implemented D&D before it was even released, so I'm sure people got a lot of extra practice in on OCTGN due to him.
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>>43804404
I'm beating DLR Val/MaxX with a Gagarin deck.
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>>43804660

Mind sharing what you're using? I haven't used Gagarin in quite a while

I assume Public Support?
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So I was playing Shadowrun Dragonfall and this happened. Just coincidence? Big spoilers from the game btw.
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>>43805339

Dragonfall was released in July 2013, long before D&D was spoilt
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>>43805339

I'll put that on "Auspicious Sinchronicity".
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>>43805356
Question would be when did they wrote the fluff for Apex and if they are making homage to Dragonfall. Or just coincidence since Apex Predator is actually a common term.
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>>43799194

Some interesting tidbits, but given how Damon tends to be a bit of a bullshiter, it's sometimes hard to filter things.

I do tend to agree with the statement on Weyland to be honest.

I personally think it's been in a tight spot for a while, but at the same time I can't agree with the extent to which some people seem to think it's been so. Not 16% of the corp meta bad at the very least.

It *is* the corp that seems to have suffered most from design forethought-born over-caution.
Too early, too often.
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>>43806413
Very much - he stressed that it happened to monolith to an absurd degree and to the "advanced while rezzed" ice, and there's pretty convincing rumours about Student Loans and Negotiator too

I hope they'll work on that - "just nerf it" isn't the answer.

Also I'd kind of like to see what the original Monolith was

>>43803711
Yeah, the numbers for later packs are a bit sketchy (it's reckoned No.3 and No.6 will both have 4) but for the first pack we know number 16 is Interrupt 0 (NBN) and number 18 is Mumba Temple (Neutral).
The second pack has only 2 as well, as they're bracketed by 34 Disposable HQ and 37 Corporate Sales Team.
3 cards in the first two packs, and we don't know any of them
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I played a spark deck and let me tell you that is the most fun I've had as a corp, ever!
>all dat money
>all dose ads
>news teams putting the fear of God into the runner
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>>43803566
D&D has been on Octgn for awhile. Technically FFG is behind schedule release. D&D should've been out for a month prior to Worlds and Mumbad would come out in November.

>>43804404
Top notch bantz anon. There are some decks that do ok against DLR Val without having to using Freelancer.

I thought people hate Quintin Smith because of Leigh Alexander?
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>>43808599
Apparently he's a bit of a dick as well

What's some good plans against DLR, and how many are outside of NBN?
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>>43808683
AB Team/Foodcoats can do ok.
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As a Runner, which of the Corp's assets and upgrades do you want to trash the most?
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>>43809255

As almost every question in Netrunner, highly dependent on which runner, which Corp ID, and their respective strategies and board states.

That being said, I do think you're going to get a lot of Caprice Nisei answers to that question.
Just a hunch.

As someone whose main runner faction happens to be Anarchs, I'd say I have a killing twitch for Hostile Infrastructure. I hate that thing on the table, and I sure don't want to risk two of them.

But really any econ Asset is prime target, it's just a matter of balancing your spending with preventing the corps making credits.
>>
>>43809255
>>43809382

To give an example of how each specific ID can bring its own set of priorities, and since we had that Fisk talk in a previous thread:

If I play mostly any other runner, Daily Business Show is unlikely to be a priority target - I'll deal with if and when appropriate, but most other things will takes precedence over it.

If I'm playing Fisk, I want that shit off the table ASAP, because it's going to get triggered by my own ID ability and I really can't afford that.
>>
>>43809382
>>43809507

I'm asking partly because I want a deck that "wants" the Runner to trash assets, while making it very expensive to do so. However, in addition to trying to make the Runner poor by making them trash bunches of stuff, I'm not sure how to effectively punish the Runner if they choose not to trash anything.
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>>43809708

That's why I was saying econ is always a prime target, because as a runner you generally want to keep the corp's board state as low - as manageable at least - as possible.

Look at the so called "Food Coats" builds and their used of Breaker Bay Grid to harass the runner's board state (rez Adonis or Eve Campaigns for nothing while the runner bleeds money to trash them both or let you build a strong state without even hurting your own tempo).

Any other thing is going to be more dependent on your corp ID and strategy (for example, look at the builds that use tagging solutions and the threat of Dedicated Response Team to force the runner into trashing and losing cards, or the recent forays in Gagarin with Public Support).

In short in a vacuum you can't really go wrong with the econ side of things, but if you want to go more in depth, you're going to have a better idea of what it is you want the deck to achieve.

All that said, I've had a lot of fun with a naked Corporate Town left on the table in Gagarin. Cool Damocles sword, and a good test of how to handle your opponent.
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>>43809708
>I'm not sure how to effectively punish the Runner if they choose not to trash anything.
Have really nice assets.
Shit like Sundew, Capital Investors, The Root, an advanced IT Department or GRNDL Refinery, Team Sponsorship and Public Support can't be left alone.

Same goes for things like San San grid - if they're not trashing it, use that to win
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>>43809982

Oh yteah, SanSan City Grid. I knew I was forgetting a big contender.
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>>43809982
>>43809937
Hmm, looking at these I notice something - a fair few of must-kill assets are Weyland, a faction that used to be known for its lack of assets.

Looking at them, one unfortunate problem they have is that they tend to be really necessary trash targets, and Weyland is not brilliant at defending remotes (two things that make Worlds Plaza seem fairly attractive)

How do you go about securing these valuable assets - is there an asset-weyland build waiting out there, or is the ice we have insufficient?
>>
>>43810942
Gagarin or Blue Sun is the place. Blue Sun allows the econ flexibility that we love it for, and Gagarin can protect assets of you build well.
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>>43811765
If you go Gagarin, Worlds Plaza seems counter to your plan. On the other hand, having IT Dept on Worlds Plaza is pretty irritating and potentially game-ending. Blue Sun seems about right. Adonis + Worlds Plaza is a Restructure every turn.

I guess one way of securing your shit with Gagarin is Encryption Protocol. Just go full horizontal with Turtlebacks, Team Sponsorship, EP. They'll hate to trash things that you can just recur so easily. Though one wonders if you'd play Hostile Takeover in such a case.
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>>43800799

Any summary of interesting bits?
>>
As someone just getting into netrunner with a friend, should I just focus on the base deck for the moment? That way we can go along with the "plot" kind of like someone whose been in it from the start would have.
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>>43815167
You definitely want to stick with the core set decks for now. I went in chronological order when I bought in at the start of the year and it's been great. You get insights on how the game design's shifted, and how the team fixes problems before they print said problem (excluding any number of yellow cards).
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>>43815229
>excluding any number of yellow cards
Fucking NBN

I kind of get it when Jinteki or HB get love - they (along with Human First) were the first things in the setting, and produce the things its named after, but NBN gets some amazing shit.
I'm one damn salty Weyland fanboy
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>>43815488
There I was, thinking I'd run Worlds Plaza and IT Department and have a jolly good time. Then they printed that. I guess I'll have to run it out of NEH now. NEH glacier. Or Sol Glacier.
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>>43815488
I think NBN got so much good stuff because it's NETrunner, and you know who made that.
But real talk, I feel genuine symathy for Weylands suffering, FFG needs to start doing something.
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>>43815229
>(excluding any number of yellow cards).

It's called NBN, not yellow, you mong.
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>>43820604
>sperging this hard over colours

It's almost as though you're retarded.
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>>43815488
>>43820578

Weyland's original gimmick has and always will be meat damage but the thing is that it requires tagging which NBN specialize in. So it's better to do something like port over ALL the scorched earths and traffic accidents into something with build in defense ageada defense and tagging potential like harpsichord.

The only thing i find strange is the lack of powerful TRANSACTION operations in faction when their original ID was the only one who benefited of them. Reuse is shit(it's not even a transaction)

I like how they are trying to push public agendas but the payoff is hardly significant to even play them let alone overscore from it.

Advance ice a shit.
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>>43820755

>It's almost as though you're retarded.

If I were posting in MTGG I would be.
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>>43820770
>The only thing i find strange is the lack of powerful TRANSACTION operations in faction when their original ID was the only one who benefited of them. Reuse is shit(it's not even a transaction)

Recently I've been doing 3x News Hound and 3x Paywall Implementation (it's a transaction!) in BABW. It's okay.

Housekeeping is great too. Probably the best Current in the current meta because of PPVP Kate, Faust+Whomever, and Paparazzi-DLR Val/MaxX.
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>>43820828
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>>43820770

Can't let you say that about public agendas, I think they're pretty good at solving some Weyland issues..

Oaktown is Oaktown and I don't think anyone is going to dispute the power of getting paid to score an agenda.

Hollywood does wonders with space ICE, and if you're willing to take the risk (risky is a Weyland thing), can allow you to score a 4/2 from hand.

Hell, I won a game going advance Hollywood to score another 4/2 while I'm doing it (using Shipment from Mirromorph), over advance and score a 4/2.

Underway is probably the most disputable one, and even it I've had some great uses of it (Casting Call +Underway in Argus makes me smile).
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>>43821297

hold on bro, let me just paint this giant "Blackmail" sign on your face before you continue

because we live in an era of DLR Valencia
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>>43821331

Oh my god ! Are you trying to tell me a risky strategy is risky ?

That you have to take your opponent ans the board state into account before trying it ?

And that you have to read your meta carefully when you evaluate individual cards, while still understanding that its current state is just a snapshot and the game will change ?

My mind is blown.

Last but not least, isn't it weird how Weyland happens to be *the* go to corp if you ever need to rez ICE without wanting to wait for the runner's attacks to do so ?

*: Remember when some people were trying to argue that Whizzard was *bad*, instead of quite simply waiting for the meta to shift from its hyper focus on Operation econ and transition into using more assets ?
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>>43821395
>Oh my god ! Are you trying to tell me a risky strategy is risky ?

There's a risky strategy and then there's a strategy that's going to lose you 75%+ games in the current meta.

And then there's putting water-filled condoms over your friend's head, which is somewhere in between "risky" and "public agendas."

http://www.theguardian.com/technology/2015/nov/25/condom-challenge-teens-internet
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>>43821435
>There's a risky strategy and then there's a strategy that's going to lose you 75%+ games in the current meta.

Yes, and as I was saying, I'm not focusing on current (competitive) meta. I'm talking of the place of the cards in general, and I do think they're pretty good at dealing with some of Weyland's issues (I also think that 75% ratio is pure bullshit, but that's another matter).
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>>43821331
Weyland is probably the best at getting around blackmail - it's not easy, but they still do it better than anyone else

>>43820770
Weyland was made from ~3 corps in the design stage (part of the reason it's a consortium in the fluff) - one that did meat, one that had advancable ice and Blue Sun, which was probably just Blue Sun, so their lack of direction and focus probably stems a bit from that.

The transaction thing is really weird to me though - HB gets Successful Demo, Green and Blue Level Clearance, and will get pic related in pack 6 (same pack as FIRS, which makes me hope Weyland get some really good shit in/before that pack) - where Weyland gets Beanstalk, Paywall, Commercialisation and Back Channels.

The last two are situational and paywall depends on the runner getting in, so the only good thing that can be said about them is that they can all be played from 0 credits

So yeah, where's the power?
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>>43821522

Paywall is pretty decent to good in Gagarin; or any other ID when the strat is about going lateral.

Which has been pretty rare so far with BABW.

Back Channels is just great in my opinion, but suffers from that weird Weyland issue that it's generally going to cost other corps less to import and play it than it' going to cost Weyland to import the cards that will make it interesting.
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>>43821522

Every time I see Lateral Growth, all I can think about is "did EtF really need the support ?"... it's kinda maddening.
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>>43821597
Yeah, Paywall is nice in Gagarin, but a horizontal BABW isn't something we've seen much of - though it could probably do it, given that Diversified Portfolio is a transaction as well

Back Channels seems like it could be okay - who suspects a trap in Weyland? - but you'd have to forgo Public agendas, and risk getting shit trashed before you can use it.
Would like to try Toshiyuki Sakai with it I think
>>
>>43821736
>Back Channels seems like it could be okay but you'd have to forgo Public agendas

Not necessarily, you can always mix your agenda selection after all.

And I *have* Back Channel-ed an Underway once.

I was playing Argus, baiting a Valencia into a server to force a rez by advancing Underway via Simone Diego. The runner was just unwilling to give me that rez, so I just proceeded to advance Underway to 10 before back-channeling it. I needed the money more than the single point. I put two blackmail and one SOT in the heap in the process. And I was basically certain that the runner had the third blackmail in hand.

I don't think the other player would take the same course of action nowadays.

>who suspects a trap in Weyland?

People who've been playing against me too often ? I love my random one off ambushes in Weyland.
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>>43821732
Both ETF and BABW getting bonuses is perhaps the only thing about that card that I like.

Giving it to HB rather than Weyland seems unnecessarily obtuse
I'm guessing the pack is Bollywood-related, but the theme is so weak with that name - the name and effect go well, but the flavour and the art look like somebody mixed up the card with another
Also, the art looks bad, and the quote is typical HB levels of bad
Seriously, it sounds financial business-y and you give it to HB and make it about a shitty advert?
Making HB's best ID better while giving Weyland another thing to import, why.


Also, an entire line of clones (tenma, turtlebacks) still has the "clone" subtype, but a certain model of bioroid doesn't?
Great Subtype consistency here guys (and still no reason to ever, ever think about using the gun)
>>
>>43821811
Sounds like an interesting game. Surprised they left Simone alone, she's pretty dangerous - her problem was never power, just how much of a trash target she is (and being 4/3 cost / trash)
>>
>>43821811
>And I *have* Back Channel-ed an Underway once.

That's not exactly a hard gambit since Underway is the only 1 point public. Instead of saying "public agendas" you really should just be saying "Underway only" because the other two are far too valuable to trash into archives.
>>
>>43822019

I'd be lying if I said the Underway variations I've been playing have been doing well (16 wins out of 42 games so far... so yeah).

But for a build in testing phase, when I'm still trying to find marks, I think it's been doing really well. Very formative in adjusting to a new play-style and finding new interactions I wouldn't have necessarily considered at deck-building time.

> Surprised they left Simone alone, she's pretty dangerous
The mistake was definitely being so dead set on not giving me a blackmail proof scoring server AND not wanting to "waste" a blackmail on a one pointer. Simone Diego alone *should* have been reason enough to go in there.
As I said, I don't think that player would make the same call if we were to be placed in the same situation again.

>>43822057

The issue raised was that you'd have to forgo public agendas period to use back channels. There's one of those you can actually be willing to play with backs channels (which is just a cherry on top). And more importantly, as I first mentioned, you can mix up agenda types. The *combination of the two* make me think that, no, you don't have to.
>>
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>Been racking my brains as to why people give such stupid deck name ideas to meta decks.
>Why the fuck is it called convenience store to begin with?
>Have to explain to a friend about 24/7 news cycle and how it's actually a powerful card despite the fact you lose an agenda.
>Oh.
>It's called convenience store cause of the 24/7 part of the card.
>Laugh.
>Despair after dying to that deck.
>Fuck that harpsichord deck.
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>>43822446
Yeah as a noob I can tell you those names are bewildering.
I barely know about pre paid kate and I'm guessing butcher shop means meat damage.
>food coats?
>modernism?
>the gong show?
Yeah yeah lurk more I know...
>>
>>43822446
>>43822546

Wasn't it just last month that we were bemoaning Netrunner decks as having uncreative names compared to MTG?

Has this sentiment really changed?

I do like Convenience Store, though. It's really the direction we ought to go. DLR Valencia needs a better name.

>Investigative Paparazzism
>>
I am thinking about selling my collection. I can't wait till 2017 to be able to play again without shit MTG style Mill & Counter Spell bullshit that DLR Val is.

Anyone interested?
>>
>>43822640

I can buy your D&D and Opening Moves, but to be honest I'm having the same doubts as you are

Unless of course you're selling just the whole thing one piece, in which case I already have half of the cards so that'd be a waste for me.
>>
>>43822665
I don't want to break up the lot since I won't be able to sell a good chunk of it then.

But ya it'd becoming harder and harder to just have fun playing Netrunner when there are some insanely overpowered decks you are forced to deal with.
>>
>>43822690
My advice is to wait. Don't dump your collection yet, see what Mumbad brings. I expect some big shifts to come.
>>
>>43822690
>I don't want to break up the lot since I won't be able to sell a good chunk of it then.

Your target market is going to be pretty slim then. It either takes a richfag or someone with GRNDL-size balls to just decide "hey this card game looks cool, I'm going to drop $300 on a full set."

It'd basically be poorfags who play only on Jinteki.net I was one of them but I don't think they'd drop that much money in one blow.

>>43822710

He did say 2017, which is sadly a pretty good guess given how long it took FFG to ship D&D.
>>
>>43822710
Then it will be "see what the next Deluxe brings" then "Well NEXT cycle will fix it" then "Wait for Rotation" etc.
>>
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>>43822640
https://youtu.be/Rbx9ckkRvT0?t=22m15s

Here's Damon on that
>>
>>43822795
Mr. Stone is mostly words. He still things Stronger Together is balanced vs ETF and people have just not figured it out yet.
>>
TFW Mumbad won't be out till 2016 at the soonest.
>>
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lads

I just won a corp game with 2x Freelancer and 2x Foxfire. I used one Freelancer and two Foxfire during it.

I wasn't even playing against DLR Val. It was Leela.

Who will join me on this wonderful new Freelance Fox world?!
>>
>>43823131
Freelance TAG Storm deck is the future IMO.
>>
>>43823147

How can we storm tags when Film Critic is 1 influence (thus nullifying Midseasons)?
>>
>>43823172
Don't use Midseasons. Run high STR Tagging ICE. Bernice Mai, City Surveillance, Snare!, etc.

There are a bunch of ways to hit a Runner with a TAG that are not Midseasons.
>>
>>43823227

Well sure, but that's just a tag deck to me, not a tagstorm one. Storm implies many, and it seems to me only Midseasons does that.

Of course if you're playing SYNC the runner might let them pile up, which is effectively a tagstorm.
>>
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>>43823131
>Foxfire
Foxfire is finally coming into relevance - let us not forget that it came out in Humanity's Shadow, when there were 3 virtual resources (DLR did come in the next pack though) - with things like gang sign and DLR being good, and working against DDoS, Adam's directives, Globalsec Clearance and anything Apex uses, it might finally be time for the fox to shine.

Still tagging outside of NBN could do with a boost - it might be their thing, but it's becoming apparent that everyone needs it, looking at just how good runner resources are
>>
>>43823249
The Tag Storm is having most your ICE and such focus on TAGs so they have to deal with a storm of them till they just give in and are tagged.

The main problem like always is fitting in cards that punish tags and give tags and econ all in the same deck.
>>
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>>43823275

Now that I'm 2 W / 0 L with this, I think I may as well share it

Paywall Implementation gives 1c in BABW, so it's basically clicking for a credit but enables News Hound.

Elizabeth Mills enables Hostile Takeover and Geothermal Fracking, as well as screws over the Val variant of DLR, which is the most common. She removes Val's bad pub and she can blow up Wireless Net Pavilions since they're locations.

Executive Boot Camp screws over all variants of Val, but most importantly the DLR one.

Foxfire is there to target DLR but like you and others have said, it screws over a lot of common cards now like Gang Sign, DDoS, Globalsec Security Clearance, Utopia/Hades/Eden Shards, and everything else in here http://netrunnerdb.com/find/?q=s%3Avirtual&sort=name&view=list&_locale=en

Freelancer targets any tag-me runner. As you can see this deck doesn't tag, so it's a dead draw against those. I might remove it when DLR Val rescinds in popularity. It might be problematic in Weyland though since most runners avoid tags like the plague assuming I'll kill them (this is vegan, so whatever)

Trick of Light is there to push Atlas and Fracking out with Ice and Fire Walls, but my last game I actually pushed Food Initiative out with a 4-advance Fire Wall. The Fire Wall being 9 STR actually kept the runner out on the turn that GFI was 1-advance.

If anyone has a more appropriate deckname than 'Fuck the Meta' I'm all ears
>>
>>43803566
Keep in mind that some of us have had D&D since the summer....
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>>43824437
Most of us (the online players) have had it since Gencon. It is GETTING REALLY STALE IN HERE!

We have not had new cards since August COMING UP ON 6 MONTHS OF NO NEW CONTENT!
>>
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>>43823638

up to 4W/0L now

DOES THE MADNESS EVER END? FIND OUT NEXT TIME ON...

Foxfire News Network
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>>43824667
>Foxfire News Network
That's actually a good name.
I still don't know how's the deck in play. Are you just rushing agendas behind cheap ICE? Are you advancing those barriers? What's your objective with EBC?
>>
>>43823638
How is this not better out of Bluesun?
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>>43824775
For Ms Mills to scrub bp? Yes, BS is better.
For the rest of the deck? The economy, the ICE, and even the Trick of Light is no good for Blue Sun.
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>>43824735
>Are you just rushing agendas behind cheap ICE?

Primarily. I haven't had any money problems so far with this, even with siphons.

>Are you advancing those barriers?
If I don't feel immediately threatened, I always get an ice wall or fire wall up to 2 so I can fast advance an Atlas with Trick of Light

>What's your objective with EBC?
I hate DLR Val with every fibre of my testicles. If the runner already has the appropriate breaker out, sometimes I just EBC Enigma and Ice Walls because they're just going to break them anyway on a run. It's a small amount of cash saved.

>>43824775
The deck doesn't revolve around Fracking and Mills. Mills is just there to hose increasingly common strategies like Valencia (DLR or not), Clubhouse Iain/Sunny, etc. Also works on Wireless Net Pavilions in case I can't find a Freelancer.

It's interesting to me that Weyland has so many tools against DLR Val, so this might be a time for revival. Contract Killer can target Fall Guys too, but that's a big investment compared to Freelancer. I guess it's possible to do things like Elizabeth Mills / Contract Killer as the DLR runner is setting up, before Paparazzi/Siphon/DLR hits the board. If you fuck them in the mouth then, they're screwed for the rest of the game.

I'm up to 4W 1L now, ingloriously lost against a Gabe mining my R&D
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>>43824922
How are you dealing with Faust so far? Any Noise?
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>>43825250

Advance Fire Wall to 4, Faust needs 5 cards to get through a single piece of ice

Haven't played Noise yet, but Foxfire can hose his shard
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>>43825330

just as I say that, it actually happened
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>>43824653
I didn't wanna include online because that's not "official" or whatnot. But yeah, FFG put out the cards irl in August, which is really long time ago
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>>43825350
What are you playing on!? I must know so I can play on it too!
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>>43825711

Jinteki.net
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>>43825711
That's Jinteki.net. A netrunner platform made by Minh (IIRC)
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>>43825350

50 minute game, but Weyland is victorious!

5W, 1L, I'm done for the day. Grudge match against Faust is tiring.

This probably doesn't win fast enough for tournaments. I had a chance to kill him at the 45 minute mark with Assassin (he had no hand) but he had more money than me.
>>
>>43826018
Okay Anon-san you convinced me I am bringing this to next event.
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>>43826259

I suck at piloting so you'd probably do a better job than me. I'd like to play MaxX or PPVP Kate but I haven't gotten a chance.
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>>43825751
>>43825742

Thank you Anons, now I have something to do while wasting away as a corporate wage slave
>>
>>43826259
>>43826372

http://netrunnerdb.com/en/decklist/29059/foxfire-news-corporation

For your ease
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>>43826648
Liked and favorited lets wreck some nerds.
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What it feels like to try and make new decks for this Meta.
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>>43804404
I always thought the issue with Quinton was jus dopey girlfriend. If Quinton is a tryhard, he's not a very good one.
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So, I only have 1 core plus plus trace amount, cyber exodus and A study in static, how can I improve this deck?
>>
We won't be seeing anymore releases this year and likely not till the middle of Jan for the start of Mumbad.

Unless Mumbad is the best cycle the game has seen so far I think Netrunner is going to lose a fair bit of Steam.

It is starting to run into the problem that all other LCGs have where the game is kind of solved and the only thing that changes decks is when a new broken card is printed people have to react too.

Corp decks have devolved into FA tricks and whatever silver bullet counters the current Runner decks.
Runner decks are not much better since they are almost half silver bullets plus whatever the least interactive way to get Agendas is currently.

FFG keeps trying to make ICE meaningful but are failing entirely. If a deck is going to run it is going to use something like Faust that just makes ICE and the Econ game it revolves around meaningless. If they don't want to do that they just run things like DLR, Account Siphon, and Blackmail to just bypass the entire idea of ICEed servers.

Right now my current plan is to shelve Netrunner for now and come back if Mumbad looks like it fixes the core problems with the game (not likely).
If it fails I will see if they rotate out with a new Core box in 2017 (IMO the only way to fix the game).
>>
>>43827297
What the hell is that?
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>>43828159
Massive cube puzzle that he spent $200 getting the parts 3d printed and 7 months building.
That was the 2nt one he built, the first one exploded in more or less the same way.

https://www.youtube.com/watch?v=i84PRVPieeU&feature=youtu.be&t=1h34m31s
Right here you can see his soul die.
>>
>>43828103
>It is starting to run into the problem that all other LCGs have where the game is kind of solved and the only thing that changes decks is when a new broken card is printed people have to react too.

Doesn't TCGs suffer that too?
>>
>>43828260
TCGs tend to get massive content drops each few months. So by the time people have solved a current game state there are a huge number of new cards to test and work with.
LCGs get their card drops spread out over a few months so people have time to test new cards as they come out and see if they fit in the current meta of the game. New decks evolve much slower in a LCG since it takes much longer to round out combos and interactions within a set. So people tend to stick with their current deck and mod it over a cycle.
Limited formats in TCGs keep a healthier Meta as well. When new cards come in old cares tend to be moving out so there is always a push to find the next combo.

Also LCGs tend to push players to experiment less, in a TCG unless you are willing to buy singles you have to work with the cards you have on hand. You can mimic netdecks but you are still working within the limit of your collection. Meaning mid range players well have a wider range of decks at events and play nights. LCGs all players have the same cards so the most casual player can just copy the current big meta deck and roll with it. So there is much less experimentation in the middle ranks of the game leading to less evolution of the meta.

The game is in a hard place right now. It is popular so many hardcore players are interested in it and putting a bunch of time into it. People are starting to find the cracks in the finish of the game and FFG will need to polish the game some to keep people interested. The card pool is very static and the meta has had almost no change since the middle of this year. Mumbad needs to hit it out of the park in terms of design and meta, it needs to give more room for experimental style players to test out ideas without getting instantly crushed by world champ designed decks like DLR.

IMO the best thing FFG can do right now before the release of Mumbad is test a restriction list and see how the community reacts before the new season starts.
>>
>>43828103
You sound bitter.
Nothing you posted resonated with me. The game is fun and getting more fun with every release!
>>
I'd take those "game is solved" claims a lot more seriously if we didn't see them sporadically pop up at the end of each major tournament season, quite often featuring entirely different deck lists.

Feels like Peter and the Wolf by now.

And to people complaining about the latest overpowered fad: why don't you build something else ? What don't you play against something else ?
>>
>>43828538
The game is fun on a casual level if people are not playing competitive decks.
Even if you beat Val DLR it is just boring to deal with. None of it's attack plans are interactive at all and it just leads to random mills and having most plays denied.
DLR denies cards, Account Siphon denies econ, Clot denies FA, Blackmail denies remotes, etc.
It becomes the worst of the "Mother may I" problem that MTG suffered for a long time before Blue got the redesign it needed.
>>
>>43828605
It is worse this year since we have been in the "worlds" meta since August and have known DLR was going to win since early September at the latest.
Most the high level play groups knew DLR was going to win and spent months trying to find decks that even split 50/50 with it. We can see the result of that testing.
>>
>>43828028

Unless your meta happens to be very trigger happy, I'd swap the two Public Sympathy for some Maker's Eye.

You're hurting for draw, and sadly your only Diesel alternative happens to be Wyldside. Tough call.
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>>43828642

But then the tournament season is over, you don't have to play the boring and stale tournament meta anymore, you can explore venues, try crazy deck lists. Why focus on the least interesting part of the game ?

I really sometimes think the competitive edge is just a pathological symptom.
It's a game. It's a space designed so that you can lose with no consequences whatsoever. You can lose gloriously like you could never afford to in real life. Why not use that ? Who cares about winning something at all costs when the stakes are meaningless ?

Do some crazy shit. And enjoy.
>>
>>43828642
>>43828490
>>43828103
WWWWWAAAAAAASAAASAAAHHHHHHHH
Grow up Anon. Muscle down find things explore. Go out play a new game. Make out with a girl clear your head and play netrunner casulaly find new things.
Heck build a Rube-goldbergamchine of a deck.
Just do not limit yourself.
>>
>>43828997
>>43829086
I don't think you understand what I am saying. I am talking about the design and archetype of the game it's self.

I have said many times that at a casual level the game is as amazing as it ever was. The subject I am talking about is how the nature of LCGs and the how FFG released a massive load of cards way before they needed too we have reached a solved point in the competitive level of the game.

Competitive decks have not really changed all that much since the game came out. Runner decks are still mostly whatever denies the Corp options the most and Corp decks are still mostly focusing on being as fast as they can so the Runner can't get set up.
RP was about the only thing that broke out of that and that was mostly from the nature of being able to just flat out deny stealing agendas that the Runner had almost no way to prevent having to deal with.

Sure I can go grab my Deep Space Public Support deck and face off with my friends Apex ICE Eater deck and have a blast. But that does not change how the current top level play evolves and the core issues with the game that make it that way.

Without some sweeping changes to the Core game (such as a new Core box in 2017) I don't really see Runner denial decks not winning Worlds for the next few years.
>>
>>43829209
If anything, a new Core Set would make me quit. Rotation's already invalidating a large portion of my investment; making me buy another (potentially two) Core Set(s) goes too far.
>>
>>43829583
Letting the game's community die invalidates your entire investment so there is that.
>>
>>43829209
>Competitive decks have not really changed all that much since the game came out. Runner decks are still mostly whatever denies the Corp options the most and Corp decks are still mostly focusing on being as fast as they can so the Runner can't get set up.

But again: what you call "top level" I call the least interesting part of the game (and hell, there's something that would be worth discussing in that equating "top level" with competitive.... there's a top level competitive, but it's just as unrelated to non-competitive as low level competitive happens to be).
Competitive decks are going to focus to an unhealthy level on denying any and all interaction to the other side. That's the nature of the game for that space and all things being equal it will *always* go for the least interactive option. Hell, even your RP counter example was about being as non-interactive as possible for a lateral build when you're down to it.

You want an interactive competitive meta ? You're going to have to drag the competitive players kicking and screaming to it. They don't want it. As much as they may claim to the contrary.
And I would bet if you managed to get the game to state that cannot be but interactive, a lot of them would just leave.

And we know because when presented with several options, they'll go for the ones that are least interactive at all times.

(to be cont'd)
>>
>>43829845

I've been playing DLR decks since the card was released. I've had a lot of great games with it and Activist Support. And some of those builds were great and I trounced some of the local competitive players with them. Yet to them it was a shit deck (the argument being that it's not the deck, I'm just a good pilot; which I don't think is particularly true).

Now add Paparazzi and Wireless Net Pavilion, and there's an explosion of DLR decks. And the competitive players just don't understand why I'm not particularly interested in playing those builds. But why would I be interested in playing the less interactive version of a deck that was designed to be as interactive as possible in the first place ?

That's been a talk for a few threads now, but we're not playing the same game. We just aren't.

>>43829659

But then it's not anyone's duty to support the community.
And then one can leave the community and still keep that initial investment worthwhile. A lot of casuals just don't mind just playing at home among themselves without ever mingling again with the rest of the community. I've know people that would still do weekly Jyhad games like that way after the game had been retired.
>>
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>>43830006
>Analysing the board won't help. Your mistake was thinking we're playing the same game.
>>
>>43831621

That's not what I had in mind, but thanks for the smile.

Nice call on that one.
>>
One group is playing to win while the other is playing for fun. Netrunner is just one of those games where those two goals don't really mesh.
>>
>>43831621
Ha. Well played.
>>
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>>43836878
I WILL CATCH YOU YET GINGY
>>
When does Dr. Lovegood's effect wear off? At the end of the runner's turn or at the start of the corp's turn? Wondering if I can use it with beach party and safety first for free cards.
>>
>>43837338
Hang on, never mind. I'm terrible at this and misread safety first; you only draw 1 card, not up to handsize. guess I'll have to find some way to fit game day in.
>>
Is Fastrobiotics a good deck to bring against DLR Val, PPVP Kate, etc? Got a tournament coming up, but I'm not sure whether or not I should bring Fastrobiotics or Foodcoats. Foodcoats is more towards my playstyle, but Fastrobiotics will be simpler to pilot over the course of the day and people are likely to suspect it's Butchershop, which gives me an advantage.
>>
>>43838521
Yes
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>>43838521
Bring food if you suspect more Kate, bring sanic if you suspect more val
>>
So, hypothetical: all the Genesis 3/2 cycle out and aren't replaced.

What do ?
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>>43839176
Cry.
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>>43839217

Tears of joy ?
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>>43838521

I'd vote Fastrobiotics since both DLR Val and PPVP kate takes time to set up and they will make cautious plays due to fearing scorch.

Or just play whatever you want and have fun.

Good luck Ben, Play smart and stay safe.
>>
>>43839176
Might actually take less than 3 Astroscripts in NBN
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>>43839972
>Not keeping the third to never advance a 4/2
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Anyone else hype for this?
https://www.fantasyflightgames.com/en/products/the-worlds-of-android/
>>
>>43841270

Totally am. More ideas for making one shots for RPG nights.
>>
>>43841270
Yep, but not getting the first orders with the extra swag because the shipping is insane
>>
>>43841395

And yet I'm still tempted; at least for the one copy that will be a present.
>>
>>43823638
I've played 5 games using this deck, have yet to win a single one. It just seems bad.
>>
>>43841945
It's just your regular weyland rush deck, if you're losing that's on you, not the deck.
>>
>>43841945

my winrate is 75% with it so far on jinteki.net

haven't played it IRL because I don't own 20-30% of the cards
>>
>>43842294

Over how many games ?
>>
>>43829209

Ok, so I want to get over this again because my answer was probably a bit unfair to you. And that's something I'm really interested in discussing. Sorry in advance for the rant. I really hope it does not come off as an attack of sort, that's not the point.

I see where you're coming from, and I even agree that the LCG release schedule model is flawed from an end user perspective, (though chances we may not agree on what would be a better fit), a fact that is being magnified by the current state because of the early D&D spoils. You're totally right.

But the format is basically a done deal for years to come, one we'll probably have to do with it up till the eventual Netrunner 3.0. And that's something we've know from the start.

And then, and that's part of why I brought the pathological into this, the competitive ethos's final aim *is* that of a solved state (not necessarily "the" solved state, could be several equilibrium points after all). From an outsider point of view, it's basically like competitive players are putting all their efforts into breaking the game, and then complain when the game is broken, while casually dismissing all the opened designed space that isn't the race toward that breaking point (you said this yourself, the non competitive space is doing fine, and you yourself can have a blast with it... but yet that's not enough for the game to be good). Because what they want it seems to me is being caught up in the process of breaking the game without ever breaking it.

And that's not gonna happen.

And sure, new release of cards will change states, and start the cycle a new. But that's just an exercise in unending frustration from where I stand. Because the process is always going to be the same. Huge effort. "Solved" state. Frustration while waiting for additions/subtractions. Until maybe, after years of work, we reach that potential resilient enough "final" form, and the game is either abandoned or enshrined.
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>>43842522

8 now
>>
>>43843247

Ok, so still a bit early to say anything definitive about it. Keep up the good work.

Hopefully you do great with it.
>>
>>43841395
I did not know there was a swag option.
I want that playmat, Thanks anon.
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