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Infinity General - Guijia Boners edition
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>Infinity is a 28mm skirmish game by Corvus Belli where a madman with an axe is not threatened by gundams.

>Official site:
http://www.infinitythegame.com/

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Provisional Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
http://www.infinitythegame.com/catalogue/

>Rules wiki:
http://wiki.infinitythegame.com/en/Main_Page

>Official Army Builder:
http://www.infinitythegame.com/army

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>Batreps:
http://www.youtube.com/#/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc

>Terrain:
http://pastebin.com/Hy9SRkmJ

>Faction Rundown:
http://www.mediafire.com/view/b3hkd3wovasfnk7/Infinity_Faction_Rundown_v.1.2.rtf

>All Consolidated Rules:
https://mega.co.nz/#!DhhlRLqJ!6T_kh36C9oLG8kCAJq1e5e_Eu9GO0pU8_hexY2zCcp0

>Latest news is the Economically Questionable RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>The Actual Faction Poll
http://strawpoll.me/5146634

>Scans (More Needed):
http://www.mediafire.com/download/a6nel34mw0la3bb/Infinity+1st+edition+Rulebook.pdf
http://www.mediafire.com/download/wd3pbtpjp5w9dig/Infinity+-+Corvus+Belli+S.L.L.+-+Human+Sphere.pdf
>>
Bullet Points: Start ~ 18:00

Delay for quality, i.e. perfection (really belabor this point)
Intended to be an integral part of the game for "years"
Tohaa will NOT be removed from HSN3
More pages than N3 itself by appx 40 pages. Still two books in cardboard sleeve. More fluff than rules.
English version translation is high priority, as other languages are translated from English NOT Spanish
Hector confirmed for ALEPH.
ALEPH and Tohaa will receive large amounts of fluff.
>>
Bullet Points: 18:00 ~ 30:00

Fluff is not only rehash of HS/CP, but plenty of new content
"Black Jack" character for USAriadna
New look coming for Dossiers
New stuff for PanO and Yu Jing
Certain new/updated models may be held up for rules revisions established in HSN3 (example, holoprojector)
Holoprojector L2 gets Surprise Shot
many timing changes
better in some situations, worse in others
similar in magnitude to Camo overhaul
Holoprojector L3 confirmed
Nanoscreen is a "state"
Evo Hacking could develop new play styles for certain armies
Yu Jing is getting lots of redesigns in 2016
new transforming profile
Website updates coming soon
browsing minis will get easier, including fluff descriptions
Chronologically not past campaign paradiso for fluff.
Alien (combine and tohaa) stuff is present
USAriadna (as an example) is past
ALEPH and Tohaa will get more new releases than other factions
other factions may average 1-2
Tohaa specific rules take up a large part of the rulebook
Ideal is to have Tohaa feel very different than other armies
>>
Bullet Points: 30:00 ~ 52:00

After release of HSN3 focus will be on 'Acheron Falls'
definitely not the title of book, just project name
could be too much content for 1 book, may be split in 2 for timeliness
Possible total of 36 armies
Korean troops being tested
Cannot estimate release of any part of Acheron Falls
Shasvasti is going to be a large artistic undertaking
Merovingian is going to be a gameplay redesign project primarily
possible inter-sectorial synergy
"reinforcement" rules idea
more than just a 'theme' sectorial
release may correspond to mass resculpting
Delay of HSN3 was "Right Decision"
December Releases:
Domaru 4 pack
Avicenna (who will also work in Hassassin)
Airborn Ranger (blister) with another later in 2016 with new rules released on Army with model
Desperado Bikers
very similar to Kum Riders: Extreme Impetuous, Irregular, Chain Rilfe, 2x Heavy Pistols cost between 13-18 pts with grenades 8-4 MOV // 4-4 MOV, ARM 1, not dogged
Preceptors w/ Symbiobeasts
G: Synchronized. Similar to antipodes in form an size. Can take 1 or 2. 1 is CC, the other ranged.
Achilles 2.0
ARM 6
Goal is to have ALL profiles on Army updated immediately at release of HSN3
New graphics for Saturation Zones examples coming
New Su Jian
New Release for PanO coincides with release of book
Black Friars - part of Military Orders
Spanish name sounded like Black Dominican Monks (my spanish is bad)

Bullet Points 52:00 ~ 1:02:00

Kickstarter models alt sculpts coming in 2016
Similar to "Van Zant effect"... which is better??
Intended as high quality, faction specific, HVTs
Dire Foes was very successful, and had enduring sales
>>
>>43509528
Operation: Icestorm recommended models sold a LOT of copies (ex Iguana and Jotums)

Similar effect is happening with USAriadna recommended models
Starter packs will start to included recommended next purchases

What is Bostria working on?

Making an island on paradiso... with a secret plot. May be cribbing 'Lost.' Could lead to free official fluff around Christmas ("Cross your fingers.")

HSN3 "beginning of next year"

"It will be satisfying"
Pre-order mini will be "lovely."
Super important secret information. "People will ask 'what is that?'"
Sorry about the hype train... but it's not stopping.
"Swallow it correctly."
Infinity will be a different game after HSN3.
plenty of powerful, new, intelligent combos.
>>
Notes:

- Hector for Aleph

- lots of new fluff, especially for CA and Tohaa.

- Blackjack and Unknown Ranger not designed yet.

- The way Dossiers look will be changing,

- New rules for Holo Projector (which includes being able to hold yoru order and assign it to a marker?). HP lvl 2 will include surprise shot. There will also be a lvl 3.

- Nanoscreen is now a state.

- Yujing getting a lot of releases in 2016. A new version of teh Sun Jian (or something like it that transforms).

- Fluff is usually presented as happening in teh past, but the alien fluff (Combined Army Onyx) is taking place in the present.

- Most factions will get about 2 new profiles, similar to Paradiso.

- Much of the rules are Tohaa related.

- If they deliver everything they're considering they might have a game with 36 armies.

- Acheron Falls was never the title of the next book. It was just an unofficial stand in.

- The Acheron Falls book MAY be split into 2 parts. Bostria remembers testing several troops for the book back before the Fireteam rules were even implemented, including:

- Korean troops

- Chinese "super strange" troops

- O12 troops

- A Mechanized Deployment HI for Nomads? (I'm really unsure about this)

- The Red Eye for Pan O, a flying drone with a smaller synced drone that can make FO attacks.

- A piloted AD 2 drone that was similar to a bike.

That was all before the original HS.

- The Domaru made it all the way to metal before they realized the were too big.

- Avicenna will be available to Hassassins.

- Airborne Ranger will be just a single model blister, but a second one will come next year.

- FAQ is on the way.
>>
>>43509560
- Desperados very similar to Kum, extreme impetuous, Irregular, Chain Rifle, Courage, 2 heavy Pistols, Smoke Grenades. ARM 1. MOV 8-4. NOT Dogged (has something else). Between 13 and 18 points)

- Symbio Beasts are G: Synced. Controller can take one or both.

- New Achilles in December. ARM 6

- Black Friars. New MO unit for PanO in HSN3.

- Alternative versions of the Kickstarter minatures will be released next year. Meant to be HVT models.

- Dire Foes was very successful. They sold at starter box levels.

>All this is copy pasted from the forums, but I figured it would be nice for us to have something to talk about
>>
>>43509646
>>43509678
Higher levels of hacking devices, and all other skills automatically have have access to lower levels unless specified, like in the case of level X skills
>>
>>43509738

oh awesome, found that clause the hacking section. Beautiful.
>>
>>43509467
I'm hooked.
>>
>>43509560
>>43509542
>>43509528
>>43509503
>>43509471

>HSN3 and Acheron Falls are Tohaa: the book

>[Pheromones intensify]
>>
>>43510004
It's going to be a good year
Also who's the better lyricist, MC Ren or Ice Cube?
>>
>>43510129

Jay Z Denton


http://m.youtube.com/watch?v=VmQpXpeiPFo
>>
>>43510105
Create a Nimbus zone, -1 to Burst to a minimum of 1, and -3 to hit for anyone shooting through it
>>
The USAriadna box set; yay or nay?
>>
>>43509503
>ALEPH and Tohaa will get more new releases than other factions

Fuck yeah.

Vanilla pls.
>>
>>43510429

One of my favorite purchases all year. Hell ye. Grunt box too
>>
>>43510429

Hell yes. It's a great deal.

>>43509579
>Black Friars
Not what I'd associate with HI. Hackers, maybe?
>>
>>43510761
>>43510809
Sick. Gonna pick up a couple other models too, because I'm jumping in with both feet.

Tank Hunter, Ojotnik Scout, and a unit of Wulver Grenadiers.
>>
>>43510809
https://en.wikipedia.org/wiki/Dominican_Order
Probably something to help them deal with Camo, maybe sensor and other stuff
>>
>>43510865

All solid, although I would recommend the AP Sniper Scout *model*. Its new, beautiful and in scale. Plus you can easily use it as an ojotnik scout.
>>
>>43510981
Hopefully has a specialist in there as well
>>
>>43509528
>Korean troops being tested
Just in real life they are shit copies of Japan equivs
>>
>New YJ shit
>New Su-Jian
>"super strange" Chinese troops
W-will I finally be able to strike fear into the hearts of the Imperial Service's enemies?
>>
>>43511311
I fear playing the ISS, I'm always worried I'm not going to get a full 10 point win, or that people will laugh at me taking such a shit faction seriously.
>>
>>43511370
ISS can be played seriously, it's just difficult. There's a real lack of cheap specialists, and most of your units need to sacrifice a lot of their other capabilities in order to become specialists (agents lose sensor, Wu Ming lose their rifle). You've also got no almost options when it comes to units with fancy deployment methods or camo. What you do have are some nice beatsticks, tons of remotes, good hackers and hordes of dirt-cheap suicide bombers.

They're not great in ITS and I certainly wouldn't recommend them to a new player, but they can still win games if you're clever and make good use of your units.
>>
>>43511838

b-b-b-but n-ninjas...


But seriously for a sectorial thats essentially supposed to be the Chinese FBI they're really shitty at walking into a place and taking valuable intel.
>>
>>43511311
Remember that Chinese area 51 on that moon?
>>
>>43511123
Could I proxy the Ojotnik as a Sniper Scout as well?
>>
>>43512323

You sick fuck. Why don't you just burn the rulebook, shoot Carlos's dog, and pee on the Ecuadorian flag while you're at it?

>>43511838
They have enough of those things that you mention. The problem isn't the lack of capability, the problem is that a decent ITS ISS list looks pretty samey. It's functional, just limited. Morat and CHA have similar issues.
>>
>>43512323

Yeah no problem, although I wouldn't bother with an actual sniper rifle on the scout. the Spetsnaz does it way better.

This is the new model I'm talking about btw

http://gamegoblins.crystalcommerce.com/catalog/ariadna/scout_ap_sniper_rifle_2801670476/186473

Looks awesome as fuck.
>>
>>43512717
Damn. That does look good. I was seeing the old model then.

Might need to pick that one up instead of he Ojotnik.

Why do the Spetsnaz snipe better than a scout? Are they like real life Spetsnaz; complete badasses who doesn't afraid of anything?
>>
>>43512323

Ojotniks are fucking awesome in N3. fuck the scout AP sniper, you get 1 DAM for having way worse range bands for a normal game
>>
>>43512874
>Why do the Spetsnaz snipe better than a scout? Are they like real life Spetsnaz; complete badasses who doesn't afraid of anything?
They are helped somewhat by the fact that Infinity doesn't have schools full of children
>>
>>43512874

The spetsnaz sniper (they're actually both Spetsnaz, one is just the Spetsnaz and the other is the Spetsnaz Scout. That can get a little confusing so they just call them the Spetsnaz and the Scout) has marksmanship L2 where the scout only has L1. That means the Spetsnaz sniper ignores the accuracy penalty for the enemy being in cover which is extremely powerful.

The scout is still great in N3 though. He has marksmanship L1 which gives all his guns the Shock ammo type which stacks with the AP ammo type from his ojotnik. The Scout also has infiltration and makes an excellent lieutenant.
>>
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>>43512874

The Ariadna Spetsnaz is a gigantic badass who comes in two flavors: sniper and parachutist. The sniper has long range firepower and ambush camouflage, which means he sets up an extra camo token to act as a decoy. The parachutist comes in the side of the board and fucks shit up.

Both have Marksmanship L2 which means they ignore the BS penalty from cover, which essentially means they're 3 BS higher than their profile states. It also means their guns shoot Shock ammo as well as any other type, which means they send 1 wound models straight to dead instead of unconscious.

On top of that they have Martials Arts L2, CC20 and CCW's or AP CCW's, which means they're fearless and quite good at sneaking up behind people and assassinating them.

Also they wear berets better than PanO.
>>
>>43510809
Sounds a bit warbandy imo.
But we will see.
Im hoping for some smoke.
>>
>>43512940
>>43513028
>>43512887
Then why take the Ojotniks if the Spetsnaz are so great? Is it a cost thing?
>>
>>43513028
>Also they wear berets better than PanO.

As a Fusilier I'm triggered.
>>
>>43513098

Two very different units, but yeah its a cost thing. Spetsnaz snipers require 1.5 SWC and in a 300 point game, you only have 6 SWC total. Scouts with an ojotnik cost 0 SWC and are a bit cheaper in points too.

The other big deal is that Scouts have infiltration as well as camouflage which means they can deploy halfway up the board. They can also be your lieutenant safe under their camo marker.

Scouts also all come with an ojotnik if you don't take the AP sniper profile, so its not an option for them. Scouts are in a much better position to be a very aggressive sniper by starting in the mid field and using the amazing range bands on the ojotnik to fuck shit up. The Spetsnaz sniper must start in your deployment zone since he doesn't have infiltration and his sniper rifle is much worse up close than the ojotnik.
>>
>>43513098
Infiltration means that the scout can start the game in an advantageous position in the midfield, whereas the Spetsnaz cannot. The scout can also throw mines around and is better suited to short range combat.
>>
>>43513098

Infiltration and FO. They're also cheaper, and the Ojotnik has similar power and more manageable range brackets. Basically, the scouts are more flexible.

Oh, and scouts have a 0 SWC LT option. Camo LT that's a good fighter, while still being pretty cheap? Hell of a thing to have in your pocket.
>>
>>43513192
>>43513207
>>43513218
Interesting. I'll have to play both to see what I like more.

Might get the new Scout model too. Love that look. But I also love the old school rifle on the Ojotnik.
>>
>>43513464

The old nugget look on the classic scout is pretty cool but the sculpt itself is pretty dated. The pictures of it look good but up close its lacking in detail like most of the older Infinity stuff. The new one has his tactical rock and is /fit/ as fuark.
>>
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Hey friendly neighborhood not-sepsitored guy here. I'm just saying this list is pretty awesome and the guys in it are cool too, you should join us.
>>
>>43513516
If I wanted full tactical I would be picking up another army though.

Think they'll come out with a resculpt of the Ojotnik soon?
>>
>>43513464

Yeah, it's nice to see a bolt action amongst all the high tech toys. Really fits with the aesthetic of the scouts.

There is one final point I'd like to make to the earlier comparisons. It's the way you'll fundamentally use the figure. Scouts are your classic midfielder. But the Spetsnaz, the not AD one, is effectively sharing space with Tankhunters, Greys, Vet Khazacks, etc. SWC cost included. If you take one, they're certainly going to be one of your important power units. Scouts don't have that responsibility. Losing a scout isn't that big a deal, but losing a Spet HMG is going to be a blow in a few respects, because they're a redundant figure in a lot of ways. Part of their utility is that they fit into an existing force structure very elegantly. So keep that in mind.

Hell, take both.
>>
>>43513551

Who knows. Kazaks are getting their own sectoral, finally, so they'll be getting plenty of models. Also the tactical rock is the well positioned piece of granite he so stylishly puts his foot on.
>>
>>43513584
I thought you meant the mask he was wearing for some reason.
>>
>>43513601

Nah everyone in Ariadna has that in spades.
>>
>>43513533
>dat order split
why would you do that? I think it would be better to have the Fraccta separate, then move it when you lose something, so at least you get 1 turn of full orders
>>
>>43513828

because I forgot how AI beacon worked. Okay consider them switched.
>>
>>43513843
Other than that it's a really good list for expanding on the starter set
>>
>>43514363

Will anyone give a shit if I just write

>AI beacon smiley face

on a base sized piece of paper and call it a day?

Granted the Imetron pack is like 15 bucks but still.
>>
>>43514460
Depends on the group

Not acceptable in tournaments I'm pretty sure, but my group wouldn't mind at all, in fact it would be pretty hilarious
>>
>>43514483

Could I just stick a toothpick in it and call it a conversion
>>
>>43514460
Probably wouldn't mind in a friendly game, but they are models not markers i think (at least they have a silhouette of 2), so I think you need a mini for proper games
>>
>>43514547
For a tournament? Nope, unless the TO is super lenient
>>
>>43514547
Maybe if you also stuck a paper cube on the end of the toothpick and coloured it in to fit with the rest of your army. Just a toothpick probably won't cut it.
>>
>>43514547
>>43514782
Tournament models, for ITS anyway, have to be infinity models.
>>
>>43514897

Nobody enforces that. Jeff Dunster's been running non CB Dozer figures (guys in hazmat suits, pretty rad looking) for the better part of a decade at Cancon and MOAB, and typically placing pretty highly in the process, and nobody, TO's included, gave even a hint of a fuck.
>>
>>43514897

Imetron pack it is then.


On a related note, put together my new Q and E drones, they look fucking baller.
>>
>>43514953
Glad to see he's supporting a company that only makes money off selling minis. TOs acting like this is probably half the reason Cancon was shit last year
>>
>>43514971
Do you think they can be magnetized to build different REMs as needed?
>>
>>43515745
Oh fuck off, it's the company's job to make you buy their shit, not yours to "support" them. They're a fucking business, not a cult. Companies making customers believe they have to "support" a business was the greatest marketing ploy of all fucking time.
>>
I am happy to hear more Aleph. But I also do not have it in me to believe it just won't be more greek fuccbois.
>>
>>43517668
Look at this man. You and your kind are stealing from him.

I understand your criticism in the case of publicly own companies.
>>
>>43517707
>he doesn't whack aliens while looking fabulous
Speculo killer detected
>>
>>43517858
I like themodels enough to purchase them, and I would urge people to do so because they are awesome models, but yeah, I despise the "support" mentality. It's a business, not charity.
>>
I have met and talked to Carlos the guy generally does want to make a good game he is just a big manga and tabletop nerd.
>>
Kind of stuck between these two lists. The first has mostly models I own now, with a single proxy (the Celestial LT). The second is models I'd like to use, but don't own yet. Is the first any good compared to the second?
>>
>>43517883

Aside from anything else, if the guy has 16 CB figures in his army, and god knows how many hundred at home, I can't see how anyone could really give much of a fuck over a few proxies.

Plus the cases where the actual figure isn't particularly liked. Pretty certain that's why he did it. Didn't care for the default Dozer.
>>
>>43517949
>>
One question:

I'm going to be going into a 200pt tourney in a few weeks, and I know I'll be going up against QK, NeoTerrans, ASS, and JSA. I play MRRF, should I take a link team of Loup Garou or Briscards?
>>
>>43517707
I think the misconception is that ALEPH wknt actually be getting that many more new releases compared to everyone else, but all of the units released so far since Paradiso will be getting fluff entries, so it will seem like they are getting a ton in HSN3 when really they have all been online already. So no new Greeks or Vedic before other Factions (except Tohaa, because they need to catch up) get new stuff. The next two ALEPH releases will be Achilles 2.0 and Hector
>>
>>43517951
>default dozer
>bad

Probably a shit painter, t b h
>>
>>43518130

The Traktor Mul one looks pretty good, but the glue missile one looks way goofy. Paintjobs aren't going to change that, anyway. A bad paintjob on a proxy's still a bad paintjob.

>>43517966
Well, Loup Garou are pretty cheap for what you get, but the Briscards are probably a more balanced team. Depends on everything else, really. Loup Garou might edge out the others at that points bracket, you really want cost effectiveness.
>>
>>43518259
Well that really only leaves the briscards, because I can hide a LT in them that is still as effective as his friends. Now, should I take the sniper, or the HRL? I'm leaning towards the HRL for all the fire pie plate goodness that it provides.
>>
>>43518259
Embrace the goofnes(se)!
>>
>>43519155

linked HRL is awesome. B3 active turn, B2 reactive templates.
>>
>>43517012

oh easily. The box art makes them look way more complex than they really are. You just magnetize the left arm (the right arm is the same on all) and you can swap between the HMG, plasma rifle and combi rifle.
>>
looking in to starting japanese. besides the starter, what should I look into getting?

what are most competitions at point-wise?
>>
>>43520885
Tournaments are usually 300 pts.

Well, Harammakis are pretty popular. Domarus are getting reculpted box soon, so wait for those. Don't spam ninjas if you don't know what you are doing.
>>
>>43520885
Definitely get Haramaki or wait for the new Domaru box next month. You'll want some specialists, so get the JSA support pack, along with some Keisotsus for some cheerleading. I'd also look at an Oniwaban or Shinobu Kitsune, and one of either the Yaokong remotes or Yaoxie remotes boxes. They're both good.
>>
>>43521064

I was looking forward to ninja spamming... maybe just a couple then.

>>43521122

I think the starter comes with an oniwaban should I get a second?

is there a list maker or a place to get point costs?
>>
>>43509467
>And finally we have here the Guijia, big, orange and powerful. Furthermore… he is crushing a filthy PanO. Seriously, what else can a Yu Jing player ask for?

Kek.
>>
>>43521157
No, stick to one Oniwaban.
http://www.infinitythegame.com/army/
>>
How do you rank the various sectorials in strength?

How good are knight orders? Is the ISS the weakest of the bunch?
>>
>>43522635
Most sectorials are roughly on par with each other and the vanilla factions.

Shasvastii and HB are the weakest by a clear, if not large, margin simply because they gain very little and lose a lot compared to their parent factions.

MO is quite good, having access to three good links and all the infiltrating TO specialists you want. The newly improved Seraph is nice, though is probably a better choice in vanilla pano than MO anyway.
>>
>>43521157

For general advice on JSA, this thread gives pretty good insight
http://infinitytheforums.com/forum/topic/31022-jsa-tactica-the-way-of-the-dude/

Adding onto what >>43521122 said
If you are grabbing additional Keisotsu, the HMG and Missile Launcher are worth grabbing even if their models are pretty dated.

The Bikes are also good pieces to use though they can be a bit expensive and pretty fiddly to put together if you are new to the hobby.
>>
>>43522635

Most are about the same level as their vanilla faction. QK might beat vanilla Haqq, maybe. Some just drastically change the playstyle of the faction (FRRM, Morats, Corregidor/Bakunin, etc)

The only bad ones I can really think of are that way either because they're kinda out dated and don't have a lot of specialists or because their link options suck and the increased AVA on some units doesn't matter.

ISS and Hassassins fall into the first category, Shasvasti and Aconticimento(kinda) fall into the second.

Those are the only sectorials that are genuinely a worse pick than just going vanilla. FRRM takes some skill to play but has a very high ceiling and Morats are good but don't play like how people expect them to play.

Military orders are excellent though.
>>
>>43522635
>>43524642
QK is not good. Vanilla smashes it in ITS missions.
Other than that, previous posters are pretty much spot on. There are a few iffy sectorials but for the most mart they can be played just as well as vanilla.
>>
>>43517954
You only have 1 Lt choice. It's fucked.
Your order guys are ex-impetuous. They're fucked.
Guijias are way cheaper than I remember.
>>
>>43524982

Uh...you did you see who won the Interplanetary right?
>>
>>43525139
I did. That doesn't change my mind. It was no doubt played by a very skilled player. They still aren't good.
>>
>>43525259

They play poland meta great. They just aren't good the way people think it should be played.
>>
>>43525308
And how should QK be played O Great One?
>>
>>43525126
Gui Jia have an Lt Option and the list has enough SWC for it to be an option. There is enough points on there that the Hac Tao could be EO.

I agree that having the build of your orders come from extremely impetuous dudes is pretty risky.

The Gui Jia resculpt inspired some discussion about running Double TAG lists. The cheekiest one had two Gui Jia in reserve thanks to Sun Tze and a shit ton of Keisotsu.

As a thought experiment, what kind of two TAG lists can be fielded that are kinda of legit in ITS?

For Nomads I got this:

Group 1 10 / 0 / 0
JAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (10)
SZALAMANDRA Hyper-rapid Magnetic Cannon, Heavy Flamethrower / . (2 | 90)
IGUANA HMG, Heavy Flamethrower / . (2 | 71)
INTERVENTOR Hacker Lieutenant (Hacking Device Plus) Combi Rifle / Pistol, Knife. (0.5 | 25)
STEMPLER ZOND Combi Rifle, Sniffer / Electric Pulse. (17)
STEMPLER ZOND Combi Rifle, Sniffer / Electric Pulse. (17)
MORAN (Forward Observer) Combi Rifle, CrazyKoalas (2) / Pistol, Knife. (0.5 | 22)
ZERO (Minelayer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | 19)
ZERO (Forward Observer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (19)
JAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (10)

5.5 SWC | 300 Points
>>
>>43524982
Kaplan links and Al Hawwas are the ultimate ITS units, and the rest of the sectorial isn't far behind.

I declare you to be gay and wrong.
>>
>>43525779
>>43525126
Pretty much the feedback I needed, thanks guys. Would the first list with two fewer, but more stable and survivable orders be better?
>>
>>43527325

It's ok to have the Tiger in his own group, since he can transfer into the main one once you take casualties. He can also benefit from a full order pool then as well.
>>
Anyone here think the Korean troops will be in the white banner army?
>>
>>43530456

I am pretty sure that is exactly what the white banner army is.
>>
>>43530456
>>43530708

Wouldn't be surprised if White Banner turns out to be essentially a vanilla-like list with random fireteams thrown in.
>>
>sold space wolves off
>after buying some terrain have 155 beaverbux left over
what get
i already know i'm getting new azra-il, what shit should i get after that, been playing QK and i need a changeup
>>
>>43534591

CA? Shiny new models for vanilla and morats. Very different play style.
>>
>>43534591
Yu Jing or Morats, both are pretty far from the lots of light infantry, and tricks QK uses
>>
>>43534798
>>43534711
been liking the look of yu jing stuff, especially the new yan huo invincibles and such, is it workable to use mostly those guys?
>>
>>43535195
Yesish. Theyre getting an invincible army, which is mostly HI, faction at some point, but even at the moment taking a few HI is viable
>>
>>43535243
Is Invincible Army coming with the (delayed) human sphere? Or a later release?
>>
>>43535588
I think its after HS. HS will only have onyx from CA and USAriadna, so around 2017. But heavy infantry centric Yu Jing is very viable
>>
>>43535588
Should be in the next book after Human Sphere. If you plan to hold your breath, 3 years later is an optimistic estimate for a new Yu Jing sectorial.
>>
Writing's taking a lot longer than I thought it would and life keeps getting in the way.

Here's a (small) portion of what I've got down. As before, if you like it, great. If you don't, fuck you.

In a small room, the most powerful men and women on Dawn have assembled to discuss their next steps. Representitives from Rodina-Maтp, Caledonia, USAriadna and Mergovingia sit near each other, engaged in a heated discussion.

“We should welcome them and offer to join peacefully. PanOceania is the successor of our countries' legacies. We can be the crown jewel of their nation with out tesseum deposits!” Governor Martinez states. “No more worrying about a drought being on the horizon and bringing us back to the depression. No more worrying about the antipode uprisings that ravaged Franklin.”

“You want us to give up all that we've worked for; our family's sacrifices for what? To be the lapdog out of a mis-placed sense of honor? Tell me,” said Captaine Lèonard Baudelaire, “what happened in your homeland when Europe came knocking? I don't recall history favoring the natives. What's to keep the same from happening with us when they want what we have.”

“400 years ago, they didn't have cameras pointed all over the place with a whole world looking on with bated breath. 400 years ago, the natives didn't have a common heritage. And most importantly, 400 years ago, they didn't have two weapons per person and a light support weapon between every three people with mandatory service with a standing army. That's what will keep them from decimating us like the injuns of yore.”
>>
>>43536122
Names and offices are place holders. If you know of good names that would fit, I'm all ears. Right now, I'm literally using the first names that pop up in shitty name gens.
>>
So, I'm planning on doing black chrome NMM on my Hac Tao. I've done blending and such in the past, and I know the colours to use, but I'm kind of stuck with regards to the actual application. I've seen plenty of guides for it, but I'm having difficulty figuring out what should go where, to achieve a realistic look. Does anyone have any suggestions as to how I can create a plan for the highlights and shadows and such?
>>
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>>43538170
I can provide you with this image.
>>
>>43536122
Good topic to write about. Looking foward to more. Govenor fits pretty decently with the USAriadnians. Although part of me hopes something like Senator-Colonel is a rank that exists on Dawn.

>>43538202
Non metallic chrome? That's just disgusting. And kinda incredible.
>>
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Show me your work area Infinity General!
Got Giraldez paint racks on the way so I can get all my paints, washes and whatnot easily accessible.
>>
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>>43539536
Whats being worked on atm.
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>>43539536

Total bachelor pad here.
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>>43540072

Monkeys I'm finishing up the lighting is awful s
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>>43522635
TGU did a podcast episode on that very topic. The rankings are a little subjective, but they would have to be unless you want everything to be an "A" with a couple of "B"s thrown in.

https://ttopgu.wordpress.com/2015/10/05/infinity-aro-season-2-episode-4-faction-discussion/
>>
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So I got myself an O-Yoroi a while ago, and just recently noticed something.

On the Box, the base is extended for its feet to stand on.

The base in my box is just a simple round one though. Is that a mistake? Will I be in trouble if I try to assemble it?
>>
>>43540219
Base extensions are something there used to be in the game. However some time ago that was re-ruled into simply using bigger bases.
O-Yoroi was on an extended 40mm base, now is on 55mm base. That applies to everything that has extensions.
>>
>>43540072
Nice. Ive got my corner desk which is my space. Computer is there aswell so painting entertainment isnt far away.

I want my own hobby room so bad.
>>
>>43509528
>Shasvasti is going to be a large artistic undertaking

Why? They didn't change the Morats that much.
>>
>>43540473
The basic concept is the same, but they adjusted the looks slightly. Before morats sold poorly, no they sell like hotcakes.
>>
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After gone into Shadowrun Hong Kong , i thinking to start infinity after bailing out from wargames for 5 years.
Still clashing between ISS and JSA thought, what you can tell me about both of them? the ISS being secret police is really cool, but JSA make me want to make Red Samurai themed army.
>>
>>43509560
Hector was a little bitch tho
>>
>>43540991
You can run both in vanilla
>>
>>43540219
PUT THE PILOT ARMS ON BEFORE THE LEGS!!!
>>
>>43542162
Oh? Is that a common problem?

I'm doing the Bootleg conversion, but I'll still keep it in mind.
>>
Hello.
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Trying to make a good list for my gf who plays Bakunin for a tourny. It's going to be her first tourny and she doesn't have alot of models.
I've asked for help with purchases before.

Models that are accessible are Bakunin starter, Zero Hacker, Custodier with BS, Moira SWC box and the Morlock Gruppe.
I'll need all the help I can get. I don't play Nomads at all.
>>
>>43543177
There's this thing called Paint, it lets you crop images. You should try it. Also thats a pretty bad list. Your group split is bad, you have 1 repeater, your only specialists are forward observers + one doctor, and your heavy hitter is a Moira link
>>
>>43543252
From low on repeaters I take it you mean more Markers.

Noted on the part of using Paint properly.

Would a Morlock in each group be better or just make the Moira group bigger?

She wants to play with Moiras so not much to do, how do I improve the link itself if it's bad?
>>
>>43540991
>>43542116
This, basically. ISS are lacklustre at the minute. JSA are meh.
>>
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>>43543521
>>43543252
Better?
I'm not very good with Nomads, and dual combat groups.

Tried to put some more differant Firepower into the Moira link, hence the Reverand Boarding Shotgun.
I could downgrade some Multi Rifles to combis to get more Morlocks in but I don't know if that's a good plan.
>>
>>43543177
Riot Grrls and Prowler blister should be added to the roster, I know you said that you have certain models already, but damn hose are lynchpins for Bak.
>>
>>43544524
Got 3 weeks to paint it all up. So I guess she should get started. Dual prowlers? The spitfire one is a must I guess.

Helo me Smoke I habe no idea what I'm doing!
>>
>>43544524
>>43544609
Wolf... I'm sorry. I have no experiemce fighting against or as Nomads so I'm kinda freaking out. Especially since I have a very short model list. And shes very picky with models based on aesthetics.
>>
>>43544295
Make it a 1 group list or at most, a 10-1 split of 2 groups. The boarding shotgun morlock is AIDS. any warband that can take a DTW should take the DTW, no point taking a better weapon. Every moderator that can should have a marker. It looks like you're trying to link custodiers and moiras, which i dont think you can do, Healers can link with either but not both i think. those morlocks in the second group aint doing shit with only 1 order fueling them. I retract my comment about the Zero forward observes. coupled with the linked hacker, that should be fine, but you won't get many secondaries.

I think the main issue is that Reverend links are expensive and still pretty fragile
>>
>>43544705
Plan was to go for a Healer in the link team and Custodier to hang back with the Sin Eater.

The most difficult thing is making the linkteam work.
I don't know which weapons that are good in it. What specialists to bring.
The HMG is good so I put it in there and the Healer has a BS which is good value with 3 shots.
I don't know if I should go for 4 or 5 members or not.

Regarding the Sin Eater he works in his own group with 1-2 Morlocks imo since he doesn't have to move around that much and just be an ARO threat. I get the DTW thing. They are just throwaway units so why spend the extra pts.
>>
>>43544654
I'm not versed with Bakunin as I am with Corregidor and Vanilla. However, I know a Spitfire Riot Grrls can proxy as a BS or even a Combi/Blitzen model if you don't want the box. If she likes Prowlers, you just need one. I prefer the one with D-Charges and LFT/ADHL.

As for list comp, Moderators/Moiras filling orders, Zero Minelayer, Zero FO, a couple of beat sticks (Prowler or Riot Grrl with Spit), Custodier Lt. hacker, and the Sin Eater will do fine. Morlock or two in the main group is fine. No AD kind of gimps you in that facet of fighting unless you get the REM.

Otherwise, you can do a 10-4* or 8-8 format.

* is for the second group not being at a set size.

Lots can be done to shift things around.
>>
>>43545107
Thanks alot friend. So an offensive Moira link team is a goof idea. Just with a CQC beatstick to help them. A spitfire seem to make the list wether I go with the Riot Grrl or the Prowler.
I'll ger her both I guess.
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>>43545354
Well, if you play your cards right, you can make two possible links the can be geared towards offense or defense. The Riot Grrls with Spit has more staying power and is an efficient hunter. The Prowler is gonna be usig Camo and Infil to get the most from his Spitfire.

Not a problem, friend. I do recommend REMs, but it's what she wants haha. Even just a Lunokhod can make a huge difference. I'll drum up a concept or two.
>>
>>43545456
This is something I just threw together with the models you have and some of the things I added.

Spitfire Moderator/SR Moderator
Spitfire Riot Grrl

Those are the models that would need to be purchased. Obviously if she prefers the Prowler you know what to do.

Anywho, it's not a perfect 8-8 list, but damn fitting Moiras in there was not easy haha. You could also turn a Moderator into an Lt. and change the Custodier Hacker in to a Reverend Healer. This would shake things up a bit in the roster since the healer can pad the Moira team should you activate them. The Moderators can be offense or defense as well. Though the Moiras are more solid in that regard. No MSV 2 means your gf needs to be careful and judicious in her smoke usage on those Ext. Impetuous Morlocks.

Otherwise, it's got a bit of everything aside from a full Doctor and an Engineer, but I was assuming you were not going to pick up/convert a Clockmaker.
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>>43545732
Idiot forgot the list.
>>
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>>43539536
I like minimalistic workbench approaches. I got everything stored away under my bed or in the closet, and just unpack as much as I need.

I try to store everything away after each session. I found this to help me keep my mind fresh, it just kinda stresses me out to be confronted with the stuff all the time (I live in a small 1 room-dormitory appartment).

I'm starting to tackle the O-Yoroi Bootleg conversion, trying to whip up a little how-to guide along the process, haven't found one online so far.

Hope to get it stickied in the official forum once I'm done, that would be awesome.
>>
>>43545894
so the hackers can only use their ZoC?
>>
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>>43545976
Custodier has a Marker, but yes. A Zero could be changed to a Dep Repeater and E/Mauler carrier, but you lose a forward specialist that way. Tough call to make if you haven't practiced using fire teams very much. Even with both teams having a specialist.
>>
>>43509467
I didn't think of it before, but does the GuiJia base actually come with all the sidewalk stuff on it?
>>
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>>43547145
No, it doesn't.
Infinity stuff comes with normal plain bases.
Probabaly that base is a partner company base.
Check out Customeeple, Warsenal... thos usually have special Infinity themed bases.
>>
Does Infinity stuff come prepainted?
>>
>>43547255
You forgot MicroArt.

>>43547345
Unpainted, unassembled.
>>
>>43547255
Infinity honestly damages my brain with how fantastic some of their models are. I can't bring myself to paint them, it feels like I'm committing an act of vandalism.
>>
Hi, I was thinking about getting into Infinity and starting either ALEPH or Haqqislam. Are the starter packs any good?
>>
>>43547423
Yes, both are good.

Though both will probably want a blister or box on top of them, for different reasons.

Haqq is very cheap in points (105 for the starter with basic loadouts) so you'll want something extra to build it up to around 150 points.

Whereas the Aleph box (as-is) drops in at 162 points (68 of which are the Asura). So you'll want something(s) to swap in for the Asura to get closer to 150.
>>
>>43547345
The figures are unpainted, but they take to simple tricks like drybrush and ink really well.
>>
>>43547345
Imagine if a thousand clones of Angel hand painted every infinity miniature and they were sold at usual prices...
>>
>>43548009
>drybrushing infinity
i will hunt you down, unscrew your head and shit down your throat if you do that
>>
>>43548524

When used right it's just a manual way of getting the same effect as airbrushing. Granted that's not what most people use it for but it's how I do my base colors and highlights before doing details.
>>
>>43548524
Wetbrushing with some glazes and layering is an effective way of doing a lot of the detailed surfaces.

Now, straight drybrushing with a huge fucking brush... I'm with you.
>>
>>43548962
it works fine on flat surfaces where you can get the transition, like on a lot of GW vehicles, but infinity models dont have those xboxhueg spaces so it ends up looking like ass
learn to layer and highlight and everything gets better
>>
Sup dudes, what do you think of this list? It's for a 200point tourney I have coming up in a few weeks.

Group 1 8 / 0 / 0
BRISCARD Lieutenant Marksman Rifle / Assault Pistol, Knife. (24)
BRISCARD (Forward Observer) Marksman Rifle / Assault Pistol, Knife. (25)
BRISCARD (Forward Observer) Marksman Rifle / Assault Pistol, Knife. (25)
BRISCARD (Forward Observer) Marksman Rifle / Assault Pistol, Knife. (25)
BRISCARD Heavy Rocket Launcher / Assault Pistol, Knife. (1.5 | 23)
CHASSEUR Rifle, Adhesive Launcher, D-Charges / Pistol, Knife. (0.5 | 19)
ZOUAVE (Sapper) HMG / Pistol, Knife. (1.5 | 30)
MOBLOT (Infiltration) AP Rifle, Light Shotgun, D.E.P. / Pistol, Knife. (29)

3.5 SWC | 200 Points
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>>43549322
I would have gone for a full CG at the very least. You miss out on a few key features of MRRF by taking a Briscard team at the point level.

Is it ITS, homebrew, deathmatch, or YAMS?

It's not a bad list, I am just worried about you going first and getting 2 orders taken from you and thus having a weakened start.

I would get a cheaper fire team and a late game objective grabber that can't be targeted.
>>
>>43549322
Lieutenant is blatantly obvious as there's only one possibility for him in that list. Other than that, it's a good list, just lacking in non-FO specialists.
>>
>>43549459
>>43549490
Fair enough, I always have difficulty at this point cost. I gotta remember that FRRM is a fast army, designed around keeping your opponent in one place whilst you do what you need to do. Lemme try this...


Group 1 10 / 0 / 0
MÉTRO Lieutenant Rifle / Pistol, Knife. (8)
MÉTRO Paramedic (Medikit) Rifle / Pistol, Knife. (10)
MÉTRO Rifle / Pistol, Knife. (8)
MÉTRO Rifle / Pistol, Knife. (8)
BRIGADIER BRUANT Molotok, D-Charges / Pistol, Knife. (1 | 28)
ZOUAVE (Sapper) HMG / Pistol, Knife. (1.5 | 30)
ZOUAVE (Forward Observer) Rifle, D.E.P. / Assault Pistol, Knife. (0.5 | 21)
CHASSEUR (Minelayer) Rifle, Light Flamethrower, Antipersonnel Mines / Pistol, Knife. (0.5 | 20)
CHASSEUR (Minelayer) Rifle, Light Flamethrower, Antipersonnel Mines / Pistol, Knife. (0.5 | 20)
CHASSEUR (Forward Observer) Rifle, Light Flamethrower, Antipersonnel Mines / Pistol, Knife. (20)

Group 2 0
112 Light Shotgun / Pistol, CCW. (12)
DOZER Rifle, Akrylat-Kanone / Pistol, Knife. (14)

4 SWC | 199 Points
>>
>>43550083
What all do you have for MRRF? That would help with what you will want to take.
>>
>>43542116
I'll try to pick vanilla, but the starter model are mantics tier at best, and i hear from my friend that sectorial are better in every way
>>43543757
How lackcluster the ISS be? no one in my Local meta are playing them, so no one can give any comment. The JSA players in my meta are pretty boss thought, i see their domaru and oniwaban slice tags and HI like it was nothing.

Sorry for the late reply mate, im on my final.
>>
>>43547255
That pictures reminds me how deep the GW has fall. Hell, even their 6 ed release are more sexier but cheaper than now.
Now everybody are bubblehead manlets with more SKUL N BLUD and unnecessary accessories around.
>>
>>43550239
I have:
4 metro, 1 HMG metro, Bruant,
Box of 4 Loupe Garou
Box of 4 Briscards, 1 HRL Briscard
Paracommandos, 1 HMG, 1 FO
Mirage 5
Anaconda
2 metros, one normal, one panzerfaust (can use as infiltrating DEP)
112
3 Chasseurs
2 zouaves, one normal, one HMG

I think that's it.
>>
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>>43550273
ISS is very solid... I don't know why people think they are so weak.

Granted they are missing Zhanying models. Wu Ming fire teams are the Emperor's gift to the secret police. I wish they had new models over the Domaru, but oh well.

ALEPH auxiliaries make the group really different. Not to mention they can take a single Ninja (better than no Ninja).

They have the most MSV2 options (Bao, Rui Shi [with more AVA], and Hsien).

Strong AD options in the Garuda.

Oh and Wu Ming fire teams, did I mention Wu Ming fire teams? Wu Ming fire teams.
>>
>>43550504
Anaconda and a metro link with some specialists could be nice.


could be.
>>
>>43550504
Next question is, do you want to try and plug a full fire team in there, or would you rather have a small 3-4 man team surrounded by their buddies?
>>
>>43550273
it's too focused on grabbing objective, imho. A lot of the scenarios don't allow for killing things, and often when someone goes that route, he kills a lot, but loses anyway because the other guy went soley for the objectives.
>>
>>43550617
>>43550602

i dunno...I feel that Metros only really work with a full 5 man, and I don't really know how to use an anaconda. I'm thinking maybe the 3-4 man with friends? If the last slow grow was any indication, I'll prolly be up against neoterrans, JSA, ASS, QK, and vanilla Yu Jing.
>>
>>43539536
I got the basics of my Gorgos done, still got to do the detail and a little repair work after the cat knocked it over. My hand-eye is medically shot to hell, but I'm pretty proud of how it came out.
>>
>>43551502

Looks like something that'd be on the front of a Heavy Metal album.

Maybe just a hair more highlighting on the more noticeable edges? The thigh and shin plates, around the head, Would make it pop a bit more.

Like the colours. Unusual for Tohaa. Whole army like that?
>>
>>43550580

Almost no cheap specialists, very limited possible workable builds.

And all those MSV 2 does not help that much vs surprise HMGs/shotguns/rifles in the face.

Ever see a lot of MB or pure Janni links?

Ninja are still the worst TO infiltrator in the game.

So yeah, many reasons why there are even LESS players for IS then last year.
>>
>>43551679

Actually MB are a pretty good link now.
>>
>>43550273

Vanilla doesn't mean having to use the vanilla starter, vanilla just means you can use the JSA and ISS models that you like together
>>
>>43552114

Even if they are better, I doubt they are anywhere as common as wildcats/Aggie teams supporting Intruders instead.

Also many eggs in a basket et al.

>>43552200

The problem is the sectorial staters are pretty bleh in terms of vanilla usage, and the really dated vanilla stater isn't helping either.
>>
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>>43550580
Wu ming are the one who make me want to start ISS as well, also hoping the Zhanying to sculpted very soon, the concept look really kickass.
>>43550623
So infinity is kinda ojective-based huh, maybe thats because i always see from the prespectives of my ex-warhammer/warmahordes eyes.
>>
>>43552650

Which ZhanYing would you actually use? As nice as they seem, I can't really see the appeal for them.
>>
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>>43551679
I saw plenty of pure Jann links, more now in N3.

AS for cheap specialists... Weibing, Celestial Guard Hacker, Dakini Paramedic, Wu Ming FO, Zhanying FO in a pinch.

>Ninjas are worst TO Infil
Compared to what? Clipsos? Fuck that comparison. 26pts for MA3, Tac Bow, and DA CCW is far superior than most.

>Limited workable builds
It's a fucking sectorial, we all can't be QK with the most fucking linkable options in the entire game. So that's trash.

>MSV 3 is so widespread.
Seriously? Shit argument. As long as you can see through smoke, you're good.

>Oh fuck, can't handle a -3 from Surprise shot...
Oh wait, Bao can link with a specialist and not give any fucks. Would I use that link? Fuck no, that's what Wu Ming are for.

Not to mention SSL2 for a 4 man team means I could care less about your surprise shot...

>Not so many reasons.
The only reasons why IS and JSA are not played as often is due to all of the goodies Vanilla has been receiving in addition to the subtle fire team nerfs. Why play with Wu Ming when there are Daofei, Tiger Soldiers, and Guilang.

So yeah, it puts a lot of pressure on IS, however, that faction can and will put a hurting on just as well as any of the other sectorials. Maybe even QK, despite them having all the toys.
>>
>>43552729
Well, after swimming throught rules and army builders, Zhanying are quite versatile really, can use nimbus launcher as screen and breaker combi are really cool, sensors are great for counter camo, multiple lieutenant order etc. But that just me
>>
>>43553137
Nimbus grenades are poo. If you use it on your turn, you only drop your burst, as ARO is B1 already, and Nimbus can't drop below B1. The Breaker rifle is what's really good, as it targets BTS. Maybe the Missile Launcher, as SSL2 lets you 360 noscope cunts
>>
>>43553137
>multiple lieutenant order
shit i mean multiple lieutenant choices, and having Six Sense 2 means 3 mans team are really viable and immune to suprise shot and bioimunity are resistance to alot of virus and breaker trick themselves.
>>
>>43552650
>So infinity is kinda ojective-based huh
Sometimes the objectives do involve killing, but typically the main mission will be to hold ground somewhere, or activate certain mcguffins, get certain things back to your zone, etc. There's also classified objectives that are random, and specific to each player, that tend to be about using a given ability, or killing an enemy in a certain way.

Having said that, killing everything and THEN grabbing objectives can work, but typically you need specialist units to push the buttons, and in a 3 turn game, you don't always have the time. So it's typically a tossup between spending activations on getting victory points, and spending activations on killing the enemy.

>>43553275
Unless they're TR or suppressive.
>>
>>43551679

This meme really needs to die.
>>
>>43553275
Well, better than nothing really, that -3 modifier will save alot of ass you know
>>
>>43553330
>>43553352
Considering that you also take the penalty, you'll pretty much be right back where you started, unless you intend to dodge, on a 10. I'm just saying that I wouldn't rely on Nimbus being anything like smoke, for avoiding ARO. It's really only useful in the reactive turn.
>>
>>43553352

Particularly if you've already got a shooting advantage. If you're down from 4B to 3B, or haven't changed at all with 1B, then halving a link teams B is a pretty solid win. Makes that attack much safer.

Realistically speaking, you get what you pay for, and we have no indication that Nimbus Grenades are anything more than a tiny increase. In the end, what they do or don't do isn't particularly significant in terms of army composition.
>>
>>43547255
>>43509467
Jesus the recent Infinity minis are nice. Like the other anon said I'd almost feel bad applying my shitty painting skills to them.
>>
>>43553439
Infinity produces the best minis in the market right now imo.
Much better than any competitors, though stuff like the FW Warlord is still impressive it's not quite the same and also thousands of dollars.
>>
>>43552589

you didn't see a lot of MB links before since they were kinda ugly. The new MB box sold out on warstore within a day, so I assume we'll be seeing more of them.

That and putting 150 points into five guys, five orders and 10 wounds isn't really all your eggs in one basket unless you consider any list that's sub 15 orders to be auto shit.
>>
>>43553567
>any list that's sub 15 orders to be auto shit.
If you plan on playing good players in ITS it'll probably be bad.
>>
>>43545894
Holy shit, Moderator Spitfires cost nothing in terms of points or SWC, why would you not take more than 1? That seems so brutal to have a backup Spitfire in the Link.
>>
>>43553393
meh, only -1B and that already been covered up by link team like>>43553419 says, then its a fair tradeoff, since you still have advantage anyway.
>>
>>43552933

QK players not using Hafza as team fillers? Sounds BS to me.

Also, there is a grand total of 3 'cheap' REM specialists. Everything else doesn't fit the definition of cheap.

And comparing the already sub-par tac bow joke with any other basic TO is a joke. At least they have mines and a proper gun instead of shitty MA crap.

Not to mention the whole debacle of the Bao needing a crap Pheasant to even link up.

JSA not played as much as vanilla? Really now?
>>
>>43553542
Not the bestest but one of the best with supported system. They're still things like Kingdom Death and Raging Heroes you know. And some of the 40k range are still able to compete with infinity like skitarii and cult mechanicus imo, well, bar the kastellan. Take account for Solar Auxillia and Tagmatha Omnisiah to.
>>
>>43554075
Raging heroes are pretty average. They're like old GW metals in terms of detail.
Kingdom death miniatures are decent, but I think Infinity gets better facial definition on their metals having compared them side by side.
>>
>>43554256
Well at least they make proper female model, not like our friendly neighborhood plastic crackmaker
>>
>>43554495
Hah, very true.
>>
>>43545732
Thanks a bunch Wolf. I'll have her look at the list but most likely I'll let her playtest.
So dual linkteams with Moderators and Moiras in each group.
From the little listbuilding I've done for Bakunim it seems they don't have a big selection of specialists. It basically boils down to Zeros and Moderators.
>>
>>43551502
Looks baller!
>>
>>43551559
Yeah, most of the army's done in the same way. I tend to avoid painting my infinity stuff after the traditional colors because the last thing I want to do is use Angel's work as a ref, because that just makes me depressed as hell
>>
>>43509560
>Blackjack and Unknown Ranger not designed yet.
>No Blackjack.
Balls.
>>
>>43553971

>Implying Hafza are bad
>>
>>43555211

Of course they are great, which makes the idea of *not* using them as team fillers most absurd. The change can be used for other things after all.
>>
>>43554594
Still no linkable specop for USAriadna.
CB really hates Freedom.
>>
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new sniper shot
#DatAss
>>
>>43557135
looks like haqqislam....maybe new ghulams?
>>
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>>43552933
>>43552650
>>43550580

So, realistically, the only way to run IS is to do something like this and hope you don't roll a scenario which needs a specialist?
>>
>>43557302

God no. A CG linkteam with a bunch of assorted helpers is way more likely.
>>
>>43557253
They just got released. probably a govad or zahyedin
>>
>>43553567
It's shit in this new, wonderful Pollack meta.
>>
>>43557406
maybe Zhayedans only because they have been revealed yet. Govads, no, the pants are wrong.
>>
>>43554075
Shush. Shush sweet child. One does not anger the fanboys by such nonsense, and CB managed to grow fanboys more rabid than the Page 5-ers of PP of yore.
>>
>>43557302
Hell no. First of all, you've got a Pheasant. Those guys are rarely worth the points unless you really need Chain of Command. You've got no hacker, get a CG one. The Hsien is also a waste if you're not using him as a rambo. Replace him with a cheaper MSV unit and you'll have plenty of room for more useful shit like specialists.

If you really want to keep a Wu Ming link, I'd recommend filling their group with 4 Kuang Shi and a CG handler to provide some cover and orders for the link. Your hacker and objective runners can inhabit another group while the link team kicks ass and takes names.
>>
>>43552650
Oh man, that looks good.
>>
>>43557135
>>43557253
>>43557406
I'd be more inclined to say USARF, but I'm not set on that.
>>
>>43552650
Still not sure about the collar. Have to wait th model.
>>
>>43557253
>>43557767
>>43557415
>>43557406
>Infinity players can identify units by looking at their ass.
Ok.
>>
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>>43557855
Is it surprising?

>>43552650
I like his scarf thing. Looks comfy.
>>
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>>43557855
Butt of course.
>>
>>43557855
They're pretty distinct if you're an ass man.

I also think it's a USA unit, but the thigh plating looks odd so could just as easily be haqq.
>>
>>43557888
Man, this is so out of date now. So many more asses to add.
>>
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>>43557936
Get to work, boyo. The chart must be filled.
>>
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>>43557888

Fuck thats not even accurate when it was made.

The Haqq Jannissary ass has been around for ever.

But yeah, someone should get around to making an update on that.
>>
>>43558100
I'm not sure it was the intention of the original image to include gratuitous man-buns

If it eventually does, though, remember the brigada
>>
>>43557767
The trousers have the inner ribbing common to some Haqq units.
>>
>>43559003
Yeah. That and the holster are what made me say I wasn't 100% sure. I think the Haqq ideas are probably correct.

When.
>>
>>43557302

The only way you'll get people to not complain about your list in this general is if at least half of it is made of camo SK specialists
>>
>>43559314
And twenty orders.
>>
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>>43559314
DID SOMEONE SAY SPECIALISTS
>>
>>43559650

I'm just saying 20x20 does fix normal specialist spam pretty well. Having 4 FOs doesn't help when you need a Dropship fixed.

>>43559696

Absolute madman
>>
>>43559696
>not taking a Sophotect or Post humans

Deva Hacker a slut
>>
>>43559696
Welp, ITS has been solved.

Bye lads, see you back in 2016.
>>
Do you think CB would be well served to release faction specific books ever new edition? Completely optional as all the rules are free online as are the unit profiles.

Like fluff equivalents of codicies "Forces of ..." that Warhammer or Warmachine have respectively?
>>
>>43559815
No.
>>
>>43559815

Not for Infinity the game. Yes for RPG
>>
so what model do you use for your 5th Jaguar, /IG/?
>>
>>43559815

No point. The main rulebook already has a pretty decent chunk of fluff on each faction.

Chances are the RPG supplements'll be doing more than the skirmish game will be.
>>
I wish I could get my hands on just one loose jaguar

I want to run a full jaguar link but only have 4, and am not about to shell out $35 for another freaking box

Guess my jags are doomed to never get that sweet BS14
>>
>>43559923
Holy shit guy I was just thinking the same thing >>43560046

Anyway I think Lupe or a specops could work but it would be nice to have an extra guy, maybe with an adhl
>>
>>43560046
>>43559923

I use the dreadlocks alguacile as my 5th
>>
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>>43559314
>>43559650

So, something more like this then?
>>
>>43560390

Weird. There's supposed to be a Lu Duan at the end of that as well.
>>
>>43560390
Not enough specialists.
Make some of the Aragoto into Hackers, using the points left over from deleting one of them (to actually make the list fit Aragoto AVA and therefore ITS legal).
>>
>>43560510

>Aragoto limited to 4

But how will I run an unruly Japanese Biker Gang with just that!?
>>
>>43560610
But you can get two characters to maximize the chaos.

Clint Eastwood biker in USAdriana when?
>>
>>43560718
Soon actually, there was a sniper shot of one of the desperado bikes in metal last month
>>
>>43560390
It helps if you post the actual list, not the Courtesy, as well. That's also not legal.
>>
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>>43509471
>>43509503
>>43509528
>>43509542
>>43509560
>>43509579
Dear HS N3: Please make ninjas better at being ninjas than any other faction's "ninjas." Seriously though, it's an embarrassment at times.
Thread replies: 255
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