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Drawfagship: The Returnening, June 2016 edition
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You are currently reading a thread in /mlp/ - My Little Pony

Thread replies: 235
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The Drawfagship: where amateur artists/drawfags improve their art. This is a place for improvement, so don't post here if you're not giving/receiving critique. Don't spam with 'this is shit' or 'just draw better' replies - critiques should be constructive and in-depth. Remember to always tell them why something is wrong and what to do to make it right!

For how to critique, see the link board below. And overall, have fun!

Good references / knowledge / tutorials about drawing:
http://mlpg.co/art/res/23.html
http://imgur.com/a/m7zQ2

Giving/Getting critique:
http://ctrlpaint.com/videos/critique
http://moonlightspectre.deviantart.com/journal/The-Art-of-Critique-give-and-accept-feedback-214178779
http://nyiana-sama.deviantart.com/journal/Criticism-vs-Constructive-Criticism-214221168

/ic/ Drawing guides and resources:
http://www.squidoo.com/how-to-draw-learn
https://sites.google.com/site/ourwici/

Drawing Books:
https://mega.co.nz/#F!2RARFaLA!VTiQb6eRXfV4V6mYQ6FJTA

Current Drawthread: >>27653509

Previous Drawfagship thread: n/a
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If you have trouble with smooth, long, confident lines, feel free to give this tutorial/guide/homework assignment a go.
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Bumping so when I get home I can ask for criticism on a drawing later
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Holy shit! This is amazing! Can't wait to go home, draw, and post here!
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>>27680573
Dude no
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>>27680967
I wish I could host it daily, but when my classes are in session I don't have the time for it. Right now there's me and a few others available to help so it's a great time to do it.
>>
boi
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>>27682026
I really appreciate you using traditional media since it's very difficult sometimes and is much less forgivin than digital. Your lines aren't bad, but they're kind of stacked up on each other in a less than attractive way. The face is my favorite part though and very well drawn. I mostly have problems with his arms but I can help you with that, just gimme a few minutes
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>>27682051
Thank you sempai. This is the file I meant to post. Previous was unfinished sketch, here is a cleaner one. I ink and color digitally. If and when I do it.

>>Any pointers? Suggestions? Based sempai pls notice.
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>>27682097
Oh this will be easier to work with. There are still some anatomical things I'm going to redline real quick, give me like 5 minutes. I'm just better at drawing how to fix things than verbalizing how to fix them.
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>>27682097
Also could you link one without the censorship? You can post it on imgur and link it here and you won't get in trouble or anything. Either that or just erase the genitals/butt rather than putting something over it as it makes it a little harder to see what's going on.
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>>27682097
>>27682141
Lewd: http://i.imgur.com/kW8qSNY.jpg

Wanted to go for semi-hard but had too little space to work it. Tough to make it look like that and not like either small full hard or all floppy. Will touch up when IF I continue digitally, but not-fully-erect-dick tips are always welcome. hehe
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>>27682275
Oh I have no idea how to do horse dick, honestly, haha. The few horse vaginas/anuses I've done were mostly guess work but I mostly needed it to see how you had drawn the legs. Working on it still though
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>>27680606
I can't seem to get the smooth lines without the stabilizer.
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>>27682570
Here I tried tilting the canvas imitating how I draw on paper.
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>>27682584
Here I tried going slower.
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>>27682584
>>27682607

Holy fuck, are you a total beginner?
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>>27682939
Hey, come on, not cool. This is a safe thread to post your shittiest or your most average or your best work and ask for help. This isn't a place to gang up and bully each other. If you want to do that, go back to the drawthread.
>>27682097
>>27682275
Sorry, I'm still working on this, I had to go run some errands but I'll still get my redlines out so I can show you the problems i can't explain in words
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>>27682939

>doesn't know who salamai is
>literally admitted that he uses stabilizers because of shaky lines

Go be a faggot somewhere else.
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>>27682607
don't go slow. speed is your friend. the slower you go, the shakier your lines will be.
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>>27683374
This. Just keep your lines fast and your left hand on the ctrl+z because it can take a few tries to get the perfect line but it's worth it
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here's something l drew one day
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>>27683565
Very good advice here. Whenever I draw, my hand is always on Ctrl-Z. And I mash it at least 10 times per line, haha.
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Pic related is a quick thing I did on how to do perspective for pony arms/legs since they're just cylinders and all.
>>27683743
Oh good, everyone's as obsessive about perfect lines as I am, hahah.
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I found an unfinished one I did on using the rotate tool to make ovals/circles/circular things rather than relying on shaping tools
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>>27680606
jesus christ I didnt realize how heavily I relied on rotating my canvas. I completely lack any control over half this shit.
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>>27683911
Personally I don't rotate my canvas if I'm sketching stuff just to get my arm used to making those movements I dislike. I only really rotate if I need the line to be perfect for something in trying to line.
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>>27680606

>always do warm-up
Am I the only one that gets worse and worse strokes while time goes on?
When I jump directly into drawing I end with decent results, when I warm up more than 5 minutes I lose all confidence in my hand
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I tried this thingymabob out, just to see how I'd do.
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>>27684031
Odd. I'm the opposite. My first couple of sketches are always bad and it takes me about 30 minutes to an hour to be completely warmed up and in a groove. Its why I never go with first draft sketches and always go with my 2nd or 3rd because they always look better. Of course we're all different.

Losing confidence the longer you draw seems strange to me. Do you feel pressure to perform or something?
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how I warmed up? someone once said just draw big circles but it doesnt seem to do much for me.
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welp here's how I did
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>>27683911
I actually drew the entire thing without rotating my canvas and I suggest you (And everyone else) do your first one without rotating it as well (as you did), but if you'd like to do a second one, go ahead and rotate it. I think it's best to do warm-ups without rotating because it'll teach you curves, straight, and smooth lines better, but it's up to you really. Mostly not rotating is important for non-digital media because you can't sit there spinning your canvas around while painting, you know?
>>27684031
Maybe you just need better sleep? Without good rest, you'll get tired doing anything too long. You could also change your seating position. Honestly my best position to draw in, and I know this looks silly, is laying on my bed like pic related. I don't even own a desk. I think something about the mattress (or couch if I'm on the couch) helps stabilize it a hell of a lot better than if it were in my lap.
>>27684036
Other than working on your circles just a bit, A+. Gold star for the day, anon.
>>27684156
Doing the line "test" homework thing here >>27680606 is a great way to warm up. You don't have to do it on that sheet, just do lines, curves, circles, the alphabet, and numbers. Try to do everything in one brush stroke (unless it's something like a # symbol).
>>27684186
A+, gold star. It looks like you're using a stabilizer though, and if you're going to do this thingy you should turn it off. If you're not, then you don't need help at all, haha.
>>27682275
Sorry this took so long. I didn't include genitals because I forgot about them but also don't know how to draw them anyway. http://i.imgur.com/qcDnxMO.png
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>>27684402

>>27684186 here
wasn't sure about the stabilization setting (autodesk sketchbook for tablet)
redone in mspaint
(using a surface 3 pro)
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>>27684589
A+ and some extra credit too.

If you, or anyone else, needs any more help, I'm here all day, erryday because I have no life~ enjoy helping my ass off.
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i wonder if there are other exercise sheets like this
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>>27684616
A+, 1.5 gold stars.
I have some other ones lying around, but I also know other people make them too. What in particular would you like to learn? I can make more but I'm not sure what people wanna learn more of
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>>27684616
I mean there's always things like exercise charts. I never finished this one but I think I did well enough anyway
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>>27684616
This is one you could also try to do
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>>27684740
I find fillies to be the hardest shit to draw
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>>27680606

I did it earlier today but I may as well show my work.
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>>27685547
I give it a B- because most of it's good, but your need help with more circular circles and smoother wiggly lines.
>>27685265
They most definitely are. Like I'll draw their heads too big but they still won't look like fillies :T You did a great job on those poses though, so I'm going to offer a much more challenging homework assignment. Learn horse skeletal and muscular anatomy and then apply it to make pony skeletal and muscular anatomy like I did in pic related. It might take a while, but I'm sure you are capable of it.
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Might as well try.
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>>27685976
B+/A-. Your straight lines are great but your traced lines in part 2 need some help as they're a little too shakey comparatively but it's still a good job.
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Question, are we allowed to hit Ctr+Z and try lines multiple times?
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Any criticisms are muchly appreciated, thanks in advance! Please be honest, even if you have to be brutal.

Also, I'd appreciate any advice that'll keep drawing fun and lighthearted. I keep focusing on my mistakes and errors while I draw, and it frustrates me to no end. Always feeling like my drawings are shit depresses me and drawing isn't much fun anymore. What can I do to help me get out of this? Thanks again.
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>>27686341
Oh of course. I know I mentioned it earlier that that's what I do. Do the lines quickly and if it doesn't turn out, ctrl-z and do it again until it's how you like it. That said I give it an A- because some of your part 2 tracings need work but overall it's a good job. Work on your circles a bit with >>27683859 if you have time.
>>27686416
Don't get so down on yourself. You're not a bad artist at all. You should use a bigger drawing surface though. Her arms are different lengths and the foreshortening on her left (our right) arm doesn't match the other arm and leg though. The horn is also pointed too far up and should be angled down a bit more; it's the correct length though. Lastly, I'd just clean up your lines or ink it cleanly to make it look best, however I don't see the other back leg but maybe I'm mistaken. Again, it is a good drawing though, I just get picky in this thread because that's how I run the show I guess. I ended up just going over it with a thick brush so I could see the anatomy and stuff better and also to show you a few things I'd fix but again, it's a good drawing, so don't feel bad or anything.
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I like this thread.

>>27686416
That's a cute. Something about the hoof in the right and the eye needs to be fix'd. But sadly i don't know how.

Traditionalfags could make more clean lines.
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>>27684616

I had made a playlist of videos that have helped me a lot personally.

https://www.youtube.com/playlist?list=PL3eCAp-aHYq3qOiyMfChWe9EchzhkTTtW

The first two videos are all about line and circle exercises. I do some form of circle and line exercises on a daily basis and I recommend it to anyone to do the same because it helps.
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>>27686845
I also did this video last night to show how I break down a pose very slowly and then a quick, 2:50 min gesture at the end: https://www.youtube.com/watch?v=zsFegTTaUnM
I'm going to bed now, so y'all play nice and I'll be back to help in the morning
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>>27686845
squares are ellipses
boxes are coconuts
you have to kill the crab that's riding the bicycle
what an odd way to draw
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boom
My circles need work.
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Oh hi I have incorporated MCponies' line tutorials into my own warm up stuff. I think you should too if you're not too comfortable with tracing.
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And some sketches without any stabilizers, Because I'm a big baby.
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And some Rarity
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http://imgur.com/7RwVkQi
External link for anthro
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>>27687219

Be a coconut chef.
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>>27686978
I posted the wrong link, woops I'm a retard. Meant to post: https://www.youtube.com/watch?v=Eh7Hu7EdfnM
>>27687219
There is no spoon
>>27688316
Nah your circles are good. A+, gold star, yadda yadda
>>27688734
The tracing is just to get a feel for how to draw it, but that's the idea yes :)
>>27688750
>>27688759
>>27688801
These are all vurry nice, although Rarity's(?) nose in the first one is kind of weird without like, a more obvious muzzle line, you know?
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>>27688964
Yea ... I tried going a more softer look.
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TFW I'm raring to draw and ready to go, but my tablet's cable is a royal 10 inches.
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>>27684123
>Do you feel pressure to perform or something?
No, what kind of pressure anyway?
Muscular problem? My neck hurts often tho
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>>27689710
I feel ya. I bought a 3ft extender.
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redliner is the hero the art community needs
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>>27689287
well you know, experimenting is fine and just teaches you what's good and what's not so good.
>>27689710
>>27690062
Shit I didn't even know they were that short. My Bamboo's is 4 feet
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I dont have enough money to buy a tablet
Kill me
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>>27690510
You don't need a tablet to draw. Get better with a mouse or literally any other kind of media. Save up for a tablet if you think you truly need one.
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>>27690683
I dunno, I'd say get better with pencil and paper if anything. I feel like "drawing" with a mouse isn't really "drawing".
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>>27690741
What does it matter as long as the end result is good?
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>>27690741
I'm just giving them options. My personal favorite traditional media is charcoal/conte but i takes a bit to learn ( as does any new media )
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>>27690683
>>27690741
>>27690761
Is it healthier for your arms and wrists to use a mouse or a tablet, or is there no difference?
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>>27690761
I don't have much experience with a mouse, but I feel like it'd be more clunky and less natural than with a pen. Plus, not everyone has a good mouse. Some mouses have shitty acceleration that could screw with trying to draw certain lines and stuff. I also think it's probably much easier and more enjoyable to draw with a pencil and paper. But this is all my own opinion and logic, I don't actually have a whole lot of experience with both mediums, only pencil/tablet.
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>>27690510
Pen/pencils are cheap. I used plain printer paper on a clipboard for a long time before I went digital. I still go back to traditional because I like the look and feel. If you're feeling adventurous you could buy a large sketch book and some charcoal and experiment with that.
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>>27684402
I've pondered your points and here's some comments.

Things that were completely intentional on my part:
- slightly low angle of horn (might shift things around to make it look more cohesive)
- very steeply lifted position of tail (think very excited Arabian)
- smoothed-out curving shape of lower left foreleg to emulate a relaxed feel (but it did curve too strong and the hoof is undersized--also the shoulder needs work)
- semi-anthro-fied shape of hing legs (but they are a tad too anthro)

Things that were not intentional:
- good job catching the ear, I'd had forgotten about it already... tried to do a semifloppy toward viewer but it's a hell of an angle to make work with pony ears

Anyways this was more helpful than I thought, somehow the variations in the drawing made my eyes refresh.

Thanks drawfriend o/
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>>27690510
Srsly tho, pick up a bunch of decent pencils and a good eraser (I swear by MonAmi) and draw on any scrap of paper you have. Pencils are cheap and you can chop them in half and have them in your pockets where ever you go. Doodling and drawing things from around you are an excellent way to get your drawing exercise in and pass time whenever you have a minute or three with your hands free.
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>>27691225

i have seven different kinds of pencils
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>>27690977
Probably a tablet but you're using your wrists to do keystrokes with it anyway so I'm not sure. It all depends on your drawing posture too, as far as health is concerned there.
>>27691045
I think traditional will probably look better than a mouse but it's all about experience.
>>27691143
That's easily one of the strangest responses I've had to a redlining (drawing over a drawing of a drawing, haha) but as long as you were able to fix things you wanted fixed that's good. I don't like the "I intentionally made this thing look wrong" excuse, but if you're happy with the end product then I guess that's good enough for me.
>>27691421
shialabeoufdoit.gif
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>>27691563
>"I intentionally made this thing look wrong"
I hate it too but it's hard to find ways to defend your intentions so that it doesn't sound like "buh buh but it's mah stayl"...

I'll have to be an autistic nitpicker tho, I'd only count the hind leg anthro thing as something I intentionally did wrong. >.> omitting joint definition for cleaner shapes is consistent with show style, a slight deviation in horn angles is hardly a mistake, and horse tails can actually do that. I didn't mean to be bone eared, I do appreciate all the work you did. But I'm actually somewhat autistic and I got flustered by how thorough the redline was and so I redlined the redline to explain/justify myself even though it doesn't really help with anything. That said actually, I realise my response was needless (probably came off as rude too?) and I could've just gone with "horse tails can actually turn very steeply up like that in some breeds but you have some great points here they'll be very helpful thanks".
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>>27691894
It's 4chan; I don't expect many people to be polite but I try to be myself, haha. I know you weren't trying to come off as rude or anything. It's not like you sat there saying "NO IT'S PERFECT FUCK YOU SUCK MY DICK," so it's fine.
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Do not underestimate the power of balls.


>>27686845
post-it post something
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I have no idea how to word this, but hopefully what I'm asking will make sense.
How would I go about having my lines be I guess softer? Like pic related.
Basically, just not having complete black lines, but not just grey either, if that makes sense.
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>>27692234
Put the lineart in its own layer and then lower the layers opacity to your liking.

also, /ic/ pls
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>>27692234
But anon, those ARE grey lines. They're somewhat fuzzy due to relatively high feather/antialias.
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>>27692315
Okay, right on.
What kind of settings would you recommend to get such results? I'm very unlearned past the basics of PS.
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>>27692234
Lower the opacity/density maybe? Or develop a lighter touch. I personally have been using desaturated/low value colors for my sketch brush or low value grey. I also have my tablet set to a more firm setting so I have to put a good bit of pressure to get bold lines. But these are my personal settings so id say experiment to find yours.

>>27692040

What you want me to post, senpai?
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>>27692426
>senpai
You're the senpai here, senpai.
Post a pony butt.
Also in your shadowing / lighting, you use "multiply" and "screen" layer?
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>>27692369
..... use grey to draw, or draw lines in black and make them lighter via Levels/Curves.
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>>27692369
And play around with your brush's Feather setting until you get a fuzziness you like.
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>>27692273
cute
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>>27692234
Lower the "hardness" of the brush you're using. Pic related
>>27692273
Your light-source is oddly inconsistent. I know you could fix it though because I know you're good at this shit. I appreciate you're going for a more realistic vibe, but the hairline on her mane looks more glued on than growing out of her follicles, if that makes sense. Also I'm confused because some of the things are more realistic but others aren't. Like the hair has nice texture and no outlines but the glasses have almost no texture and have outlines. Do you see what I mean? Eyelashes also do not match the hair texture either, despite them also being hair. I'm going to be tough on you because I know you're a good artist and I'm not going to let you off the hook easily. I'm going to do a quick paintover on a few things to show you what I'm talking about, though, alright?
>>27692561
This is also good advice
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>>27693053
Yes pls, fuck my shit up, mc. I'm going into completely new territories right now and I just want directions.

>the hair has nice texture and no outlines but the glasses have almost no texture and have outlines. Do you see what I mean?

Not even gonna try to excuse myself somehow on that front.
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>>27692471
>Also in your shadowing / lighting, you use "multiply" and "screen" layer?

I don't know if you're referring to a particular work but the only layer mode I really use consistently is the luminosity layer in Sai to make some highlights. Any shadows are made with different values of grey or with various degrees of hatching.

Also f a m changes to "sempai" but I had forgot about that.
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>>27693090
This was a nice challenge. Hopefully you understand why I did the things I did because I don't feel like explaining shit
>>27692471
>Also in your shadowing / lighting, you use "multiply" and "screen" layer?
I know you're not talking to me, but no. Those are cheap tricks around color theory and learning the fundamentals like how value works
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Been at it about ten months now. Started in August. I'm still sub-par. They look like ponies now though!

Hooves aren't quite right, left is bigger than the right. Angle is off. Eyes aren't centered together, she's got a proto-derp stare going on. Wings are god awful, those are still my nemeses.

Into the trash she goes and back to work.
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>>27693334
kek baka I know about the filters desu senpai

>Any shadows are made with different values of grey
Grey like the color of the drawing? or with layer that allows shading with black tones? dunno how to explain, have this pic as example

>>27693364
>cheap tricks
If is there is to use ^:)
I don't watched the tutorial about values correctly yet.

>your corrections
How the fuck you know when something is wrong and when something is artists style?
Anyway this is awesome.
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>>27693639
really quickly, here are where the joints in the arms/legs go
>>27693695
>How the fuck you know when something is wrong and when something is artists style?
Because I've studied this shit for a long ass time and there's a difference between broken limbs and wanting to draw hooves bigger than they are in nature.
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>>27693364
Fuckin legend. I'll study this and give it another go with a new portrait tomorrow.
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it was suggested i do this.
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>>27693815
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>>27693695
>Grey like the color of the drawing? or with layer that allows shading with black tones?

I use greys as in the different shades of grey. I never use black unless it's an occlusion shadow or something. Even then if it's an occlusion shadow it's probably a contour that's already drawn.

Pic related but I'm hardly the authority on using the right values and lighting.

Also it's an old work but whoever is free to /ic/. I'm planning on revisiting older drawings and redrawing a few at any rate.
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>>27693880

Also, in case it wasn't clear, i'm referring to using greyscale only. You obviously wouldn't use a whole lot of grey in a color work.
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Any critiques on what I have so far? Is the qt mark too autistic or detailed? Hind legs and haunches too disproportionate? Mane, ears, and horn too silly at their current stage?
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>>27694170
In general, cutie marks should be a lot easier to draw. For the most part, they're 1-3 colors and don't involve a ton of effort to draw. On a scale of autism, I won't judge that because it's your character and it's up to you, but as far as too detailed, I would definitely say so.
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>>27693880
Well, that's interesting way.
Do you tried to use manga studio?
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>>27694187
Right, I'm going to fix it later. Limiting its colors like I did in the bottom left where the flank of the character has been attempted. Working on trying to make this pone >>27660843 from a thread a while back. Posting from a phone innawoods, so sorry if it was hard to discern anything.
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>>27694249
No, I can tell what you were going for but for lack of a better phrase, "there's gotta be a better way!"
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>>27694298
Understood. Currently dicking around with mane styles I suck ass at things like that[/b], but I should have a better sideways picture up Soon©
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>>27694170
>>27694187

Wise words from somewhere I heard once; Do you want to draw this 1000's of times?
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>>27694334
I'll be making it simpler, then I'll try and git gud with my amateur artfaggery.
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>all these people that can draw posting in this thread
drawfags go back to your thread >>27693554

rrrreeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
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>>27694458
>assuming we aren't drawing in the drawthread too
lul
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>>27694458
>>27694466

Im not
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>>27694486
I run this thread, I draw in the drawthread, and I'm probably insane.
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>>27694458
No.
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>>27693732
So my joints are off a bit too? Dang it. I thought I was getting the hang of those. Thanks for redlining my failure red. Back to practicing.
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I learned recently that teaching myself is multitudes better than having someone tell me what to do because I have a dependancy of having every single action broken down in to something understandable due to learning difficulties that literally nobody else ever wants to get in to because it's abnormal.
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This guy >>27692234 from yesterday evening.
I played around with opacity and hardness, how's it looking, coach?
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>>27695393
Very decent soft lines but be careful to smooth out inconsistencies in line (red) and make sure lines connect completely and don't poke through collision points (blue).

Use a mask layer to make minute touch-ups to lines--paint on the mask in black and white to make parts of the actual layer (i.e. your lines) invisible/visible. Much easier than erasing and redrawing.

Use multiple layers to draw your lines, this will allow you to make longer lines that flow better without worrying about crossing collision points. Clean-up is easy since you can erase parts of colliding line A on layer 1 without disturbing line B on layer 2.
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>>27695544
forgot to add this: blue also denotes where tapers are off on lines meeting at acute angles, either overly long tapers or missing tapers.
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>>27695544
>>27695555
Using multiple layers for the lines is an awesome idea, actually. Any advice on smoothing out lines, because that is a reoccurring problem I have, or is it just a practice with hand motion kind of thing?
Appreciate ya.
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>>27695857
- Prevent: try to make each line in one stroke
- Fix: as earlier, use Mask layer to touch up -- use a small brush. If you're thinning the line, approach the line from where you won't touch it and slowly approach it. Use strokes as perpendicular to the line as you can. Zoom in a lot to gain maximum finesse. For very wobbly lines, just remove it and redraw it.
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>>27695235
Yeah but they really were not that far off and the rest of it's still really good.
>>27695857
You can do my >>27680606 but there's also ways you can go in with like, a smudger or the liquify tool. Honestly though there's no real shortcut and it's mostly just practice
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>>27696065
I still have the first one you redlined for me ages ago. You shredded it to pieces but I learned. Thank you for still doing these things red.
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I was hoping these threads would come back! Hello. I like drawing really fast.

Today is my practice day, so I'm planning on working on perspective and light. Other than that, does it look like there's any more big, glaring mistakes I should work on? Sketched these out for examples.

Also- I never use foundations for anything other than the head, body, and dynamic/action lines, because if I do it comes out looking worse. Is this because I'm doing them wrong?
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>>27696137
how dynamic can you draw?

have the same tendencies as you and i found myself being able to draw really well in a couple of positions, but would fall apart otherwise.
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>>27696180
It depends, I usually attempt something a metric ton of times to get it right, and then I get it in. I do have the tendency to fall into the same old poses, though
I think it helps that after I get a new pose right I overuse it because I like it so much
Action lines really help with the fluidity, too

I did this a couple days ago and was really proud of it because it was the first time I did downwards-facing pony in a way I was satisfied with.
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>>27693695
>How the fuck you know when something is wrong and when something is artists style?
IMO deviations are style when they're made with informed intent and consistent with the overall realism over the figure. (I.e. you need to know the rules to break them.)

My rule of thumb is usually "how fucked up would this look in 3D", another is "how much does this look like style cliches and imitations of imitations of style".

Sometimes it's really obvious the artist has no damn idea what they're drawing and why. With ponies, you see a ton of this with the stifles and hocks especially, also with underhoof (someone decided the frog looks like a butt and now it's everywhere since few bother to research hooves) and the dock (people frequently draw it as a misshapen stump). Mostly it isn't so obvious but you get a feel for it.

Of course, well informed style can be criticised too, if it's unbalanced or otherwise shortcoming on aesthetic values.

And any miserable hack can soak in "my style" denial

See picrelated. There's something looking like style here but it's out of balance and some details betray the lack of anatomical understanding, most importantly the belly/thigh overlap.
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>>27696089
Show us?
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>>27696248
this is relativley stylistic, but the back side ears are a bit large compared to the cameraside ears, and the ears are way large in general, like a bunnies, but that is stylistic, and im not gunna lie- i do the same thing alot of the time.
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>>27696302
Sure. Prepare to laugh.
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>>27696418
Ew mine's not that great either. I didn't even like, put joints in there. As you can see though, I have a real control problem when it comes to redrawing everything. You've improved a lot though.
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>>27696418
dat original nostril placement tho
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>>27696492
kek I thought you did that on purpose. Here's how it should look now learn you pleb. Worked out either way.
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Mouse-peasant here.
Did I do something wrong here? Blue lines (kek) would be appreciated.
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>>27696661
>Based Satan wants blue lines.
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I can't redline for another 4 hours or so, but I'm around
>>27696639
Well yeah sometimes I have to redraw the entire thing if it, um, needs a lot of help (to put it nicely). Here's an example of me doing a good job redlining and a bad job. On my bad job, you can't even see the original drawing. In the good one, I only fixed a few nitpicky things. It all depends on what the person specifically wants though. If they're not going for perfect show style, I'll do something like the left; if they are, then I go for the right.
>>
Recdliner=emcee

No wonder this thread is almost always dead. You have a woman who has no concept of art trying to red line without any good knowledge of the topic.

Filtered.
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>>27697074
K
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>>27696389
Yeah, I draw them big cus it's pretty cute, but sometimes I still gotta redraw because they end up looking like head-wings. Right about cameraside/back ears though. I can't into perspective.
>>
can someone help me figure out where to go from a sketch?

i can sketch well enough, but i have no idea how to properly work sai to get to a finished product. it's been my bane for a while now.
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>>27697505
Thumbnail: figure out what you're gonna draw--poses, composition, spacing. Omit if drawing is simple.

Rough sketch: bigger version of thumbnail, using guidelines and skeletons etc. to make sure things like anatomy and perspective don't get botched.

Clean sketch: cleaner and more detailed version, refine as long as needed.

Lineart: trace the clean sketch to get clean lineart.

Colours: a whole separate shebang.

In your case, you have a rough sketch. There are some issues to fix before getting to clean sketch/lineart, namely these three:
- face is small for skull
- ear is large for face
- your pony has a stop--ponies don't have stops

One could enlarge the facial features, or (as I did) reduce the skull and move ear and horn accordingly.

After that, get sketching in more specific detail. Figure out what you want with the mane and forelock. The horn and eye especially have such vague wide clumps of lines that it's beneficial to clean it up before spending the energy for nice lineart just to see something's wonky.

And remember the nostril, padawan.
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>>27697505

Even when you're sketching you have to have smooth, confident lines. Right now you're chicken scratching very much which can indicate that you're drawing from your wrist or that you aren't really all too confident with your mark-making. From a sketch you can either resketch the drawing to make the lines and forms clearer or go into lining. If you're using a program that uses layers you can turn down the sketch layer to 50-70%, make a new layer on top and begin to line on the fresh layer.

Honestly if you're chicken scratching you're not going to have that great of a time making good lines for a finished drawing. This issue of "chicken scratching" can be remedied by drawing from the elbow and shoulder. It takes practice if you're not used to it. Another trick you can use to get used to using your shoulder is holding the pen further away from the tip. Personally I used to wear a wrist brace so that I'd be forced to use my shoulder and elbow. The reason you don't draw from the wrist is because you have a very narrow range of motion and will cause your lines to be very short. The shoulder gives you the ability to make very broad, confident strokes.

Pic related is also helpful.
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>>27697505
>>27697698
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>>27697505
This is what happens in my brain when I look at a picture. You could do this on your own sketches to check them out, but it's way better to just be diligent with using guidelines + skeletons,
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Line homework
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bless this entire thread, there are some great tutorials here
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Blast from the past, a vaguely pony inspired drawing from 2012 updated today. Verdant Rush, fictional princess or absinthe (= Green Faerie counterpart). I drew no ponies for two more years, 2014 was the first time I drew pony and looked at pony refs.
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This is a really nice thread.
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I decided to experiment with a less restrictive style, because I've been mostly imitating the show's style, but I felt limited by strictly adhering to it.
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>>27699633
>that hypercandy
OH GOD NO PONK STOP

now that I think about is that horsevacuum not actually kirby in disguise?
>>
niggers
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>>27696294
In this pic I only see bad anatomy, about the side mouth seems like the artist want something that he don't know how to fit

But in this >>27696928 i just see redlines that looks like show accurate. That ponk, was just up the tail and adjust the chin etc

I understood but at the same time don't so I'll study!

Thanks for clarifying.
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>>27699633
Your style with her nose reminds me of what I used to do. I like it. If, however, you are trying to more closely imitate the show (not that it matters) then you might think of making the noses tilt down more. Mrs. Cake has the kind you did, but most characters have a slightly more triangular shape that goes downward then banks towards the neck instead of looping upward.
The upper left one I particularly like. Nice job with her expression and balancing it with her eyebrows and eyelashes. The mouth turned out nice, too.
The upper right one I would recommend making her gut a little less pudgy, unless that's what you were going for. I like what you did with her hair; making the hook droop down and her tail drag on the ground. The tears turned out well.
I commend your ability to draw in a 3/4 perspective. I personally need to work on that...
Overall very nice and you show a nack with the eyelashes and competence with choosing eye size. I noticed you didn't put in lines for the iris highlights (though that may have just been your choice). If you ever choose to draw them, they typically point towards the back (though I could be wrong, so just do whatever floats your boat.
I hope you got at least something out of that...
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Can some one please help me? I can't draw hooves and I need help to improve on my drawings...so like...just do what you were doing...
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>>27700727
Draw real hooves. Doing it for 30 minutes and you will figure out how stylize it.

I don't have a hooves chart to post.
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>>27700727
You seem to draw them like ribbons. Take a look at some examples of other designs:
http://orig04.deviantart.net/3b5c/f/2016/079/5/f/kariana_by_scaevitas-d9vr7e9.jpg
https://qc.ib.metapix.net/files/full/765/765145_Nekome_dinky_hooves.jpg
https://us.ib.metapix.net/files/full/1561/1561452_jcosneverexisted_my_mind_is_full_of_books_%5Bcommission%5D_low.jpg
http://kanaowo.deviantart.com/art/Twi-pillow-615070105
http://kanaowo.deviantart.com/art/Twilight-607522863
http://kanaowo.deviantart.com/art/rarity-592240307
Keep in mind the U-shape of the hoof, and think about the perspective you want to draw it from. From the side (when not on the ground) there tends to be a sharp curve and then a point that is usually around 50 degrees. Some people draw the point sharp, but I usually see it done as a curve.
Your left hoof in particular could do with switching what you did with the lower part with the upper part; that bottom curve belongs on top. The last three images are closest to what I do.
I guess try that out/tell me if that helps.
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Alright, spent a lot of time working with the face from a side view. Do the glasses look strange on the face? Any other critiques that could be improved?
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>>27701093
I'd probably put the bridge of the glasses closer to the middle instead of up high.
https://derpiboo.ru/1179295?scope=scpeaa6ca456e9d4b77283e22048b3427efab66aa632
I'm not sure you need the stems at the back, considering those are supposed to be hooked above a person's ears. Silver Spoon's seems to just fit where they are, whereas Rarity's seem to grip onto her muzzle.
http://electricgame.deviantart.com/art/MLP-FIM-Darling-you-re-beautiful-Vector-610679085
The ears are usually lower and the horn is closer to the eyes (right above them, in fact). See the last picture.
The neck is pretty good, but you may want the top front part to curve more upward and slightly back than forward (I could be wrong, and what you have done could be totally fine, so don't get too worked up about that one).
Great job with the forehead and the mane.
>>27694350
Not to kiss your feet, but don't worry too much. I like the design, so the only question you should ask yourself is if you like it. You could always make it simple if you feel like being lazy/minimalist or if the character is far away. But for close up, be as detailed as you please. Of course, most cms are pretty simple, so I guess just keep that in mind.
>>27694170
You could probably do with making the hindquarters and leg aligned, as in move the leg back so that you can draw a vertical line that touches the butt and the leg. The ankle doesn't need to be pointed so high, but I sometimes do the same thing (it seems to me to be more of a stylistic choice, so you can disregard this if you want). The dock position is good, but it may be a good idea to thicken the dock.
Anything specific you want a comment on? Or maybe something you are confused about or thought was unhelpful?
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I've got some issues with the back hooves. I think it has something to do with how I do butts, and also sometimes my lack of line cleanliness. My problem is that I go over my lines a lot even if they are smooth. I've just never really found a way to draw back legs that has been satisfying, or combined all of these elements well enough. Any suggestions?
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>>27701283
I appreciate the feedback! I tried basing her glasses more on Moon Dancer's, but I'll try the suggestions you've offered. For the dock, should I bring the bottom line down a bit? Qt marks remain quite level on the flanks if they're standing up, no?
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Hey, I'm not sure if this is in the spirit of this thread, but I wanted to see if anybody here had anything to say on vectors.
I feel bad asking, considering I don't have any specific questions right now, but could anybody here review my work to see if there's any glaring problems that I just can't see?

This is still WIP so far, still have to do the tail, glasses and cape, but this is my first full-body standing-pose image, so I'm curious how much I still have to work on before moving on.
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>>27701353
Just realized there's no reason I should screencap and show that when I can just export a transparent png. MB
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>>27701338
The front part of the back leg (just below the rump) needs to come forward a little bit to the curve isn't so great. The ankle also needs to be placed a little lower.
Compare what you have with this artist if you want a more show-accurate iteration (or don't if that's not what you're looking for).
http://dashiesparkle.deviantart.com/art/Vector-240-Vinyl-Scratch-552702111
The front hoof you have may need to be a bit bigger. The "arm" seems mostly fine, may or may not need to make the back part thinner depending on what you're going for, but the hoof itself needs to be bigger.
Did I miss anything?
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>>27701344
No problem.
Yeah, probably lower the bottom line a smidge.
I'm not sure what you mean by "level" but the cm seems to be well-placed to me. Not much need to change anything there.
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>>27701394
Nah, that helped me a bit. I'll try to "redline" myself and see how it goes. Honestly I've been doing a lot of gesture drawing with humans these days, less pony because I can't figure this out. I feel like an ass doing nothing but pony portraits, though. Even if some people did like them.
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>>27701416
I mean level by that the cutie mark does not have any curvature, as though stretching upwards at the ends like how a tattoo would on skin when someone stretches the area it is applied to. Is that any clearer?
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>>27701372
Shoot, noice. No worries about vectors. From what I understand, this thread is about artistic growth, so vectors welcome.
First thing is you have a bleed of his fetlock color onto the ground between his left front and back right hooves.
Keep in mind my suggestions are mostly subjective; it wouldn't matter too much if you disregarded the following:
The left front hoof might need a slightly curvier tip (it's bent back, so I'm not sure if this is bad advice or not).
The back right hoof needs to taper outward towards the bottom and maybe curve at the edges. Use your own judgement, but I'll leave you with this vector if it helps:
http://magister39.deviantart.com/art/Moondancer-544085646
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>>27701417
Don't feel bad, it's your art. You can draw what you want.
>>27701448
Got it. And yeah, think of them as tattooed while the pony was standing idly without posing.
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>>27701466
It's more about not growing as an artist, one of my fears.
>>
Thanks everyone else who's helping out here
>>27699802
I do my best to do as show-style accurate as possible, but some people have already learned it and are ready to take it to their own style so I try to take both into consideration when I redline/C&C.
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>>27701477
Then step out of your comfort zone. Dare to say, "I'm gonna do it, even if it isn't good." If you want to grow, you have to plant your seeds. Don't dwell on your lack of drawing, just acknowledge it, move on, and start doing what makes you happy.
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>>27701372
The only "glaring" issues I see are on the outlines, mostly. The more glaring ones are on the jaw, right hoof, belly, and part of the mane.

The belly should only have one sharp end, not two. The right hoof has a very inconsistent thickness to the outlines. As for the jaw, one side of the outline is very clearly much straighter than the other one.
I'm not too sure of this one think that part of the mane shouldn't have a squared-out end.

I can also see some other issues, but those are mostly nitpicks/very small details most people probably won't notice.
Also, this is more of a personal preference, but when exporting vectors to .png, I like having a minimum res of 2000x2000.
>>
Been lurking this thread for a while (before its hiatus)
Could I get some /ic/ on >>27698653 ?
And mainly help with perspective, POV is left bottom corner
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>>27701466
Thank you for your great help thus far. Pic related is a rework of the qt mark, it may not be very detailed right now, but it's a more simplistic design.
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>>27701557
Thanks, Anon. I will do this.
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>>27701477

I think every artist has that fear. You just gotta keep pushing. Draw everyday. Dont worry about the results as much as the process involved. Use a critical eye at all times and practice. Theory will only get your so far. The act of DOING is the only thing that will make you a better artist. As long as you try new things and try to grown then it will happen. You brain will change and before you know it you'll look at your past works and go, "Wow. i've come a long way. But I can't stop. I'm not done."

https://www.youtube.com/watch?v=mgmVOuLgFB0
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>>27701638
Sure thing, man. And I'm liking the way that looks. Nice and simple.
btw, is that stick meant to be a soldering iron, or something else?
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>>27683695
Draw with anatomy in mind. Break down the image into simple shapes then go into more detail.
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>>27701655
Yeah, soldering iron. Going for a computer hardware pone with the qt mark, think it's appropriate?
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>>27690510
There's tablets that go to the $30-$100 price range which is cheap compared to most on the market. I suggest saving up for the better, but if you can't wait, get a inuto.
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>>27701695
I think it's a great idea. Gives me this image of somebody who is involved in the actual building of the machines.
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>>27701723
That's what I was going for, think the name Quantum Tinker would work for computer hardware pone?
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>>27701735
I'm not sure about Quantum. That word is used to refer to things at their singular and most basic level (quantity). Now, if you're referring to quantum computers, then this would be a perfect name for her. They seem to have "chips" that don't differ too much from other electronics, so I think the chip you have drawn is still applicable:
http://www.dwavesys.com/tutorials/background-reading-series/introduction-d-wave-quantum-hardware
I like the "Tinker". Fits really well and is cute.
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>>27701793
I guess I am making an inference on Quantum Computing with how computing technology is advancing. Plus, I like that if that is to be her name, her initials would be QT. So much potential for wordplay involving the word cutie.
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>>27701846
This makes me smile. I love where you're going with this.
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>>27701867
QT3.14 Computer Hardware Engineer pone. I'll get to uploading more actual artin time.
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>>27701884
>QT3.14
>cutie pie
Do it. And I can't wait to see what you have!
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>>27701902
I'll be sure to share my work with you anons once they're complete! It might be a little while because it's late in Oogaboogainnawoodsville, but as soon as I get some more ready, I'll upload 'em.
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>>27701902
Also, if you're interested, here's a post from a great thread that got her started in my mind >>27659713 Yes, I am that poster.
>>
does anyone have a decent 360 degrees reference for pone heads?
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>>27702025
http://clawed-nyasu.deviantart.com/gallery/
http://furor1.deviantart.com/art/Pony-heads-perspective-276860695
http://ioverd.deviantart.com/art/Twi-3d-model-v2-rigged-346464292
http://tiredbrony.deviantart.com/art/Mare-Pony-Base-Puppet-Rig-432594286
http://fav.me/da2okvu
Just some. Hope that helps.
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>>27694208
Hint: put lines on top layer.
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>>27680573
This thread is godsend. Way to go, OP.
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>>27702025
>>
I want to make another homework sheet like the line-art one but I need ideas. There's a million pony tutorials already so, I mean,
>>27701793
I agree with this guy. Just "Tinker" fits well and is indeed cute.
>>27701846
As for your cutite mark, it does look less complicated. Someone said to pretend you're going to draw it a hundred times so make it simple and it does look more simple. I wish I knew more about hardware but I'm going to try and sketch something to help
>>27703241
We do it all for the nookie
>>27702975
As long as your computer can handle it, you can use more than two layers but sometimes people don't know that unfortunately.
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>>27704030
How about circles and curves for homework?
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>>27704030
>>27704118
Scratch that, I did a dumb...
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I'm not sure if I should post it. But, am I on the right path here?
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>>27704522
Looking pretty good. A few specific things worth noting:
The body needs a slight bit more length.
The butt should have less hard lines and more smooth curves (kinda like a pear).
Her midsection needs to come up a bit, making the "body" section shaped like a bean.
Usually only Mrs. Cake has the deep indent on the nose. The downward angle you did is pretty good, but the angle might be a bit sharp and it doesn't need as great of an indent towards the forehead.
The horn is a bit thick, as well as the bottom of the hooves. Try making a more gradual change in thickness from the top of the leg to the bottom unless that's just your style (in that case, keep doing what you're doing).
The ankle should be more short and sharp. Think of the indent when you cut out a pie/pizza/cheese wedge. Again, this could just be your style, so do what works best for you and be prepared to try new things.
The front right leg needs a softer curve at the top angle and perhaps make the hoof more "hoof-shaped" (I've seen people make hooves like yours and make it work, so whatever fits your style).
The top of the rump may need to come down a little and the bangs, at your discretion, could perhaps come forward more.
Keep in mind Twi's corners in her eyes.
I like how you have her facing forward and what you did with her eyelashes. Looks good. And if all else fails, check a vector:
http://luckreza8.deviantart.com/art/Mlp-Fim-twilight-sparkle-what-vector-FIX-571191690
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Have the octavia I just draw as bump
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I feel I ought to say this:
Just because you receive criticism doesn't mean that you've produced crap. I can find things to criticize about pic related, but those criticisms don't break the beauty of the picture. There's emotion, and the artist clearly wanted to make it. Never think that you're beyond hope or that you've made garbage because of a few mistakes. Remember, what made Derpy special was a mistake.
>>
>>27705102
thanks, always helps.
>>
I have been too much time on /ic/ I cannot give critique without being an asshole or rude
Help me
>>
>>27705841
Keep in mind when critiquing that the art you are looking at is the product of a process and that the mistakes are missed steps. Treat the mistakes as a step that can be gone over and fixed rather than a world-ending problem. Think of how things could end up instead of how they did end up and try to use neutral wording. Always be open different ideas and interpretations.
Hope that helps.
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>>27705841
Just remember that /ic/ is Hell's Kitchen and /dfg/ is Master Chef Junior.
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random sketch bump
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Burmp.
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>>27707711
nice digits
the open wing is awful, white it out before posting this again pls
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>>27682584
Based fag
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Bump with a finished product! Thanks for all your help earlier.
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>>27708892
Oh, question, where's the best place to be putting this stuff? Are there any sites worth uploading to, or is it really just DeviantArt and Derpibooru?
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>>27708903
> implying DA is worthy
>>
Late night rough draft bump. I feel as though I've done something wrong with the legs and body, and criticism is very much welcome to point out the issues.
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>>27709825
sausage body, snout appears to be being viewed at a different angle than the head, her chest is so far back that it looks like shes doing that extendo ms paint joke thing, legs too short compares to rest of body, glasses asymmetrical,, magic gravity-defying hair
basically just trace the skeleton from a screencap and compare all the things you did different
also feel free to disregard everything i said and wait till someone semi competent comes around like redlinens if you want
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>>27709967
>picrelated
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>>27710133
do not be discourage, draw is for all
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>>27710565
thats some handy shit, thank you for sharing.
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>>27710750

>>27693556

^resources there too.
>>
>>27709825
Okay so I did this with my trackpad, I don't even have a mouse hooked up right now but I hope you can see what I moved around and shit. If not I'll layer them so you can see it better but hopefully this will show you well enough? The things that aren't -technically- redlined have still been moved around - literally everything - but it's not bad work, I'm just nitpicky
>>27708903
Almost everyone I can think of has a DB and/or tumblr. I don't know many of us with a DA anymore. There's also this from the Drawthread if you're interested in seeing what we do
>>27693554
>A list of all the drawfags who post as anonymous be found in there
>>DRAWFAG CONTACT LIST -
>https://docs.google.com/presentation/d/1rxZFzXtpBIkGEha_qBv_P007Xi_dGLFo_0rt8WqFRFg/pub?start=false&loop=false&delayms=3000#slide=id.p
>>
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>>27711248
Of course I forgot to attach the image
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>>27711853
I picked this book up on a whim before I was into drawfagging because fuck it, I'd have just wasted that $10 anyways.
Pleasantly surprised for the most part.
>>
>>27710565
I'm not discouraged, I'm baffled. The FS pic is one well-polished turd.
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>>27711254
esteemed drawsempai, why do you include pastern joint in foreleg but not in hindleg?
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>>27712360
I don't know what that is but probably because I feel like fucking garbage right now and I'm doing this on a fucking trackpad, sorry
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>>27712397
no steam drawsempai, please don't push yourself too hard and take care
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>>27711853

I had forgot about that.

Here's a link for whoever wants it:

https://www.dropbox.com/s/9aggkyxkndbvfz8/Little_Pony_Drawing_Book_Clean.pdf?dl=0
>>
>>27712075
You did good.
People just spend money on it because they underestimates the power of circles.
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>>27706278

I know, I have seen people there that draw more than 8 hours a day when I just can spend 3 at max
How the fuck do they do that
>>
>>27713511

Fuck what they do. They probably have the liberties of having a lot of free time. Three hours a day is plenty as long as you use that time wisely.
>>
What would you guys recommend someone who wants to try to stay in practice, but can't think of anything to draw do?
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>>27713675

Do requests
Requests always score out of yout comfy zone
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>>27713675
Second getting out of your cosy little comfort zone. Draw a shrimp. Just draw it. Then google some shrimp refs and draw a shrimp again. Draw an item on your shelf. Copy some art upside down. Draw an actual horse from photo. Draw a dragon with a body whose shape fuses at least three different RL animals: one fish/amphibian, one mammal/arthropod, one bird/reptie. Draw a shrimp dragon riding a unicycle, wearing a little top hat.
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