[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
RX480 Crossfire faster than the 1080
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /g/ - Technology

Thread replies: 228
Thread images: 34
File: photo_2016-07-10_11-24-15.jpg (134 KB, 1280x792) Image search: [Google]
photo_2016-07-10_11-24-15.jpg
134 KB, 1280x792
>"RX480 Crossfire will be faster than the 1080, and it will be cheaper" - the AMD promised
>and it is actually faster
>AMD delivered under DX12, future of the games


>Nvidiots switching to full damage control now
What's it feels like to be cuck'd by Jewvidia, /g/? Why aren't you buying the RX480?
>>
File: photo_2016-07-10_11-35-12.jpg (100 KB, 720x1280) Image search: [Google]
photo_2016-07-10_11-35-12.jpg
100 KB, 720x1280
>>
>>55503386

Now if only AMD could compete with a single card, maybe the market would react.
>>
>Crossfire
E-enjoy your microstutt-uttering.
>>
>>55503386
>> DX12, future of the games
Good one pajeet
>>
>>55503453
>Now if only AMD could compete with a single card, maybe the market would react.

>RX480: 199$
>1070: 350$
>almost the same performance on 1080p, and can be even better under DX12 and Vulkan

Well kek, now this is what I call competing. Not sure what you've meant though, because AMD is obviously competing Nvidia currently with the RX480.
>>
>>55503494
>>> DX12, future of the games
>Good one pajeet

Well "Pajeet", you need try harder with the damage control. You're doing a shitty job, go back to the school desk and learn how to control the damage better.
>>
AYYMD GPUS don't support Feature Level 12_1, they are not even DX12 GPUs and won't even run real DX12 games
>>
OK. I'M GONNA DO IT. I'M GOING TO GET THE DOUBLE MEME. WISH ME LUCK.
>>
>Defending cherry picked SLI/CF benches in 2016
>Completely ignoring ones in which you barely gain any performance or you lose it/game has no SLI support.

Yep it's /g/ alright
>>
>>55503505
You meme too hard shill. Meanwhile in reality 480 can't compete with 980 and gets btfo by OCed 970. Go do some benchmarks in Ashes of Singularity since you don't play games anyway.
>>
>>55503539
>>55503591
$3.50 have been deposited into your Nvidia account
>>
File: 1274581975691.gif (3 MB, 445x247) Image search: [Google]
1274581975691.gif
3 MB, 445x247
>>55503604
>Meanwhile in reality 480 can't compete with 980 and gets btfo by OCed 970
>"this heavily overclocked card beats this stock card!!111one"
>>
>>55503604
https://www.youtube.com/watch?v=NUpby4W7Mas

kek back to your cave green slime
>>
>>55503608
>AMDrones genuinely believe that everyone who criticizes AMD is a paid nvidia shill
>>
>>55503539
>Feature Level 12_1
Aka hacked up fixes to make shitvidia cards seem like they have DX12 support
>>
>>55503626
Shouldn't buy a ref house fire then.
>>55503628
Just go to 3dmark benches, select any CPU you want and compare it with 480/970. Your card can't even beat a AMD loving firestrike.
>>
>>55503676
>firestrike
>Not nvidia biased
nice meme

>Shouldn't buy a ref house fire then.
yeah i didn't buy an nvidia card. they have the patent on housefire technology
>>
>>55503631
*$3.60
>>
>>55503676
because surely firestrike or fps count gives us a nice insight on how the card works right?

there is a reason as to why NO ONE did a frame pacing test on dx12 with nvidia cards

https://www.youtube.com/watch?v=uxnFv8cnjZA

have fun with your stutterfest cuck
>>
>>55503688
Literally a shill except AMD probably is too bankrupt to even pay you. Shocking.
>>
>>55503699
BUT DX12 IS AMD BIASED

DELETE THIS
>>
>>55503628
fucking awesome.
I can't wait for my RX480
>>
>>55503704
>nvidia shills are too young to even remember nvidia inventing housefires
i feel old now
>>
File: gtx590_temperature_load.jpg (14 KB, 380x240) Image search: [Google]
gtx590_temperature_load.jpg
14 KB, 380x240
>>55503676
you mean a gtx 590?
the eternal housefire winner
>>
Can't rely on DX12

Shit is just NOW starting to be mostly DX11 which has been out for-fucking-ever.
>>
Fuck MS and DX12. Vulkan is where it's at. It's pretty much the same thing and it's not tied to shitty Windows 10
>>
>>55503756
Vulkan also supported
>>
>>55503756
VULKAN IS ALSO AMD BIASED REEEEEEEEE
>>
>>55503752
well look at the timetables

dx11 got its first full game after 2 years of being out

dx12 got its first game 8 months after

there is no comparison to be made its going hard because ms wants to undercut vulkan
>>
>>55503651
>BUTTMAD IGNORANT AYYMDPOORFAGS DETECTED

Only Nvidia has real DX12 GPUs with Feature level 12_1, AYYMD GPUs are nothing but hacks to support their inferior garbage
>>
File: 1467982812650.jpg (151 KB, 650x650) Image search: [Google]
1467982812650.jpg
151 KB, 650x650
>>55503786
>cant do async
>doesnt have hardware sc
>doesnt have hardware casting support
>literally being a cucked card
>claims full dx12_1 support
>>
>>55503786
how can nvidia cards have 12_1 when they don't even have feature level 12_0 ??
>>
>>55503494
>dismissing advances in technology
>/g/
>>
>>55503772
Vulkan literally happened because AMD donated Mantle to Khronos because Mantle wasn't going anywhere being an AMD exclusive technology. Thankfully NVIDIA didn't act like an asshole for a change and they supported it.

Hopefully it'll win over DX12 and we'll see more games on macOS and Linux.
>>
>>55503752
Xbox One uses DX12. More games are going to be supporting DX12 because of this.
>>
>>55503814
you obviously dont know the whole story eh lol

search when nvidia released that vulkan demo on their site

then search about that day on google...

nvidia literally introduced a one way path ONLY FOR THEM amd cards couldnt run it
and after 2 days they finally decided to open it..

expect to see shit like this to happen more often now
>>
2x480 = A lot more power drawn
>>
File: 1460556035311.jpg (113 KB, 550x825) Image search: [Google]
1460556035311.jpg
113 KB, 550x825
these threads are pure cancer
>>
Intel also has Feature Level 12_1, AYYMD is the only shit company that can't support 12_1
>>
>480 uses more power than is allowed and runs out of compliance of PCIe power spec, 160W+
>320W to match Nvidia single GPU

Power efficient, AYYMD is not
>>
>>55503852
didn't they have to give shekels to nvidia tho?
>>
>>55503825
What part of my post was wrong? I didn't say anything about who had demos of Vulkan first.

I'm happy that NVIDIA supports Vulkan, otherwise we wouldn't have a decent cross-platform competitor against DX12.

Like Apple they could've chosen not to support it. Besides NVIDIA is still not doing freesync because they have their own proprietary version despite freesync being a fucking displayport standard. We'd be fucked if AMD was still doing Mantle and NVIDIA came up with their own API
>>
>>55503863
>AIB cards don't have this problem

Why the fuck would I care about power draw? I have a 1000 watt Platinum+ PSU. I live in a dorm so electricity bills don't exist. I already have a Freesync monitor so this is a logical upgrade.
>>
>>55503871
my point was that in their first ever try on vulkan they decide to CLOSED it for nvidia users only....

if that isnt a glimpse of the future they will try to achieve then....
we are literally running head on to what you are saying..2 different api's dx12 for amd and locked down vulkan for nvidia..screenshot this and showed me after 1-2 years..
>>
>>55503892
I'm having a hard time understanding what you're saying

Are you saying Vulkan was closed at some point? Wut
>>
>>55503907
yes for 2 days till the shit hit their doorstep
the demo they released was only working on nvidia cards
>>
>>55503628
>barely beats a 2 year old 970
>same if not higher power usage
>same price
>>
File: nope.png (6 KB, 632x142) Image search: [Google]
nope.png
6 KB, 632x142
>You too can save a few dollars and condemn yourself to a life of fiddling with GPU settings/ waiting for drivers!

No thanks.
>>
>>55503941
>970 1.5 years ago
2 years
>higher power usage
thats the price of actually having hardware
>same price
970 msrp 299
480 msrp 199
>>
I wonder what happens if you pair two 970s

>>55503941
On a much lower process node no less. The 970 is 28nm, AMD had to go to 14nm to MATCH it
>>
>>55503505
>RX480: 199$
more like $320
>1070: 350$
more like $600

fucking hate europe for this
>>
>>55503979
>Being a 20-25% VAT EUROKEK
>>
>>55503966
When I bought my GTX 970 last week it was like this here in germany.

RX 480: 269€
GTX 970: 249€

MSRP isn't the real price
>>
>>55503626
>posting anime
>>
>>55504014
are you actually comparing a card that came out 1 week ago with an msrp of 199
with one that came out 1.5 year ago with an msrp of 299?

are you actually doing that to justify your payment ?
>>
>>55504014
>bought a 970 last week
>literally 2 games already DOA maxwell 1.0 and 2.0
>feel sorry for him
>>
>>55503628
https://www.youtube.com/watch?v=Zm7Jci6m0Ak

>same channel

holy shit the 480 gets blown the fuck out by like 15 fps by the 970
>>
>>55503811
because dx12 is built with different feature level sets. you don't need to support 12_0 to support 12_1.
>>
I still dont know why you need over 60 fps to play non-competitive games, its not like you need extremely low input lag or higher frames
>>
>>55504030
Who the fuck cares? Both can be bought for same money, that's all that matters. OC 970 destroys a 480. I'm not even that guy
>>
>>55504157
970 won't even matter if it's OC'd under DX12 games.
The new generation will literally destroy it, and even if it's OCd. Also, Nvidia will degrade it purposefully through the GameWorks titles to force you to buy the new generation.
>>
>>55504311
This, looks like everyone forgot kepler too fast. Nvidia stopped manufacturing 900 series cards already. They have no reason to not gimp their old cards like they did before.
>>
File: total warhammer dx12 1080p.jpg (80 KB, 548x376) Image search: [Google]
total warhammer dx12 1080p.jpg
80 KB, 548x376
>>55504421

Maxwell is already dying a painful death. I do want to see a site rebench tomb raider after the latest patch - we might see some interesting results.
>>
File: Screenshot_20160709194110.png (796 KB, 1920x1080) Image search: [Google]
Screenshot_20160709194110.png
796 KB, 1920x1080
>>55503386
Hahahaha
>>
>>55504157
970 currently only destroys 480 in gameworks infested games and that by 3-4 fps...

on neutral games and most importantly dx12.. 970 is so far behind not even hubble can see it
>>
>>55504451
they cant.. latest patch removed support for maxwell cards in general as total warhammer too

that is what you get for waiting the "async driver"
or to even believe nvidia for that matter
>>
>>55503386
No shit, those two cards draw thrice the power of a single 1080.

Good on both green and red team to be competing on price this gen though - fuck having to fork over $600 a year if you're on the upgrade treadmill jew.
>>
File: 1468112036539.png (2 MB, 1586x997) Image search: [Google]
1468112036539.png
2 MB, 1586x997
>>55503756
>Vulkan
dead on arrival piece of shit.
>>
>>55503386
>SLI/Crossfire

Really only two scenarios where it might make sense to deal with that crap

1) You're filthy rich and want something faster than the fastest single card available. So you get 2x GTX 1080 SLI to make full use of your 1440p 144hz monitor.

2) You have a card that's a couple years old but don't really have the money for a new one that would warrant an upgrade. So you buy your old card again.

And the last one only makes sense if you can find a good deal on a used card (cheaper than average ebay prices), otherwise it's probably wiser to sell your old card and buy a proper new one.
For the rest, go away with your microstutter, driver issues and power draw.
>>
File: c71.jpg (20 KB, 334x393) Image search: [Google]
c71.jpg
20 KB, 334x393
>Some benchmarks claim that in the limited number of games that support crossfire, dual RX480's are capable of keeping up with the 1080
>Claiming this as some kind of victory

AMDrones on suicide watch.
>>
>>55503745
still can't forget this card. oh god it was literal house fire, not a meme. I still wonder how it couldn't melt the motherboard or damage other peripherals with that heat.
>>
>>55503628
Song?
>>
File: 1467512034793.jpg (75 KB, 642x582) Image search: [Google]
1467512034793.jpg
75 KB, 642x582
>>55504468
why is there almost no difference between 1070 and 1080>
>>
File: Nvidia spokesman.jpg (81 KB, 500x283) Image search: [Google]
Nvidia spokesman.jpg
81 KB, 500x283
>>55504553


https://www.youtube.com/watch?v=sRo-1VFMcbc
>>
>>55503979
cheapest rx 480 is 230e and cheapest 1070 480e
>>
>>55504536
Talos is literally the first game to support it and it's in alpha state with unoptimized drivers.
>>
>>55504582
KEK FUCKING KEK


how did nvidia get away with this? AMD 7950 was the best card in the world and even it didn't have housefire with that huge watt requirement. Why didn't amd sell enough at that period?
>>
>>55504587
vulkan in general isnt really up to its task yet it needs a lot of work
>>
>>55504594

Nvidia has quite a few drivers that flatout killed cards, killed windows and in one hilarious case (that /g/ tried to blame Intel for) killed laptop displays.


http://modcrash.com/nvidia-display-driver-damaging-gpus/

http://www.zdnet.com/article/warning-nvidia-196-75-drivers-can-kill-your-graphics-card/

http://gadgets.ndtv.com/laptops/news/windows-10-is-killing-nvidia-graphics-cards-720443

https://forums.geforce.com/default/topic/862417/geforce-drivers/windows-10-geforce-drivers-are-killing-samsung-and-lg-notebook-lcd-display-panels/
>>
>crossfire
>dx12

This is the only argument AMD shills have and it's weak as fuck.

How many dx12 game are there? How many are there going to be when this gen of gpus are end of life? How many of said games are going to be worth playing or games that you would want to play?

Be brand agnostic, get the best price per performance for your use case and stop making these retarded threads
>>
>>55504671
>brand agnostic
you're saying you can't prove that one brand does or does not exists?
>>
>>55504671

>How many dx9 game are there? How many are there going to be when this gen of gpus are end of life?

>How many dx11 game are there? How many are there going to be when this gen of gpus are end of life?

Fun fact: DX12 has a faster adoption rate than DX11 did. Hell in the first year of release Mantle was supported by more games than DX11 was in its first year.
>>
>>55504712
No I'm saying be skeptical and critical toward both brands
>>
File: test.webm (2 MB, 1280x720) Image search: [Google]
test.webm
2 MB, 1280x720
>>55503628
Is this the power of 3.5? Imagine what it could do with 4.0
>>
>>55504747
>Temperature on the AMD card is omitted

hmmmm
>>
>>55504747
>5 fps for a two year old card that costs that same now

Nice job, AMD! You really created a master piece this time.
>>
>>55504871
5 fps being 30 mhz underclocked vs a highly clocked 1.5 year old card? hmmm

cant imagine what will happen with an overclocked one...lel
>>
>>55504671
how many games did dx11 had its first year?

thats right zero zip nada
how many games dx12 have being 11 months now (a year in 3 weeks)
16 already and with total warhammer revealing the nvidia stutterfest they cant really call it broken or just a bench...
>>
File: 1440579752896.jpg (17 KB, 326x272) Image search: [Google]
1440579752896.jpg
17 KB, 326x272
>>55504747
>no temperature on the 480

ayy lmao
>>
>>55504871
>>55504850
Look at the shadows in the middle and compare to other sides.
>>
File: xBgSksM.jpg (18 KB, 340x260) Image search: [Google]
xBgSksM.jpg
18 KB, 340x260
>>55504978

Here is the /g/ and Nvidia approved rebuttel.
>>
>>55503756
Vulkan doesn't support Fullscreen
>>
I love how when you set ultra quality on some games, with the 970 you still get shit looking shadows and lower res textures... gotta love those "driver optimizations" to stay within 3.5 GB hahahaha.
>>
>>55504730
This. Every time someone dismisses DX12 or Vulkan as being new and irrelevant they forget to mention how all their benchmarks are done in DX11 not DX9.
>>
File: hitman_2560_1440.png (29 KB, 500x650) Image search: [Google]
hitman_2560_1440.png
29 KB, 500x650
((((AMD CROSSFIRE))))
>>
File: arkhamknight_2560_1440.png (32 KB, 500x650) Image search: [Google]
arkhamknight_2560_1440.png
32 KB, 500x650
(((CROSSFIRE)))
>>
File: rottr_2560_1440.png (34 KB, 500x650) Image search: [Google]
rottr_2560_1440.png
34 KB, 500x650
''''''''CROSSFIRE''''''''''
>>
File: jc_2560_1440.png (31 KB, 500x650) Image search: [Google]
jc_2560_1440.png
31 KB, 500x650
C R O S S F I R E
>>
File: anno2205_2560_1440.png (31 KB, 500x650) Image search: [Google]
anno2205_2560_1440.png
31 KB, 500x650
((((((((AMD CROSSFIRE)))))))))
>>
>>55505036
>>55505044
>>55505056
>>55505065
SLI doesn't look too hot either. So I guess just don't multi GPU
>>
>>55505044
Tomb raider did multi gpu and async compute this last patch.

Expect a 10-20% improvement on AMD GPU.
>>
>>55504991
thats just good nvidia optimization scrub, I dont need shadows, takes too much vram
>>
>>55505133

>>55505133

>>55505133
>>
>>55505114
not even close...
some people said it had negative scaling when async was on

someone posted a screenshot that claimed vxao was running on async at amd and wasnt running at all on nvidia cards

literally i think rotr is just a testbed for nvidia to see how can they gimp amd at dx12
>lets pass everything on async when amd cards are on
>>
File: LL.jpg (162 KB, 900x794) Image search: [Google]
LL.jpg
162 KB, 900x794
>>55505134
>the game has settings for shadows
>paid shill doesnt need them
>claims good optimization while not being able to play the game with its features

literally nvidia is the apple of gpus
being so shit their paid shills are gimping the cards before nvidia does it
>>
>>55503979
It's 250€ for a 8GB 480 in France.
>>
>>55503438
Jesus dude, that scaling is fucking crazy
Almost 95%
>>
>>55503979
You hate tax too?

ME TOO. Lets abolish all taxes. We need smaller government anyway. Fucking leechers feeding off of money government collects from US.
>>
>>55505178

How much is 780ti these days anyway ?

I mainly play the secret world and it has pretty shitty fps with 7850hd
>>
>>55503591
Why don't you post some 480 cf benchmarks that prove your point? Can't? Thought so.
>>
>>55503814
Mantle was never AMD exclusive.
>>
>>55505431
well its ngreedia what do you expect?

they are literally keeping alive g sync just because some dumb idiot will buy an overpriced monitor
>>
>>55503626
but both ends with *80 anon, they are equal
>>
>microstutter
Fuck off AMDrones
>>
>>55505345
Probably around $170 for used, price/performance is of concern.

With RX480 being $200 and perfomiing bit better than 970. 780ti is bit weaker and if its used, then it would certainly go below $200 if priced appropriately.
>>
>>55503438
> that near linear perf scaling

Wow im impressed, always thought xfire would offer no more than 60% gains over the first card IRL
>>
>>55505030
>>55505036
>>55505044
>>55505056
>>55505065
>>55505074

Wew lad. Comparing crossfire performance on non crossfire supported games. Spotted the (((njewvidia)
>>
>>55505772
Thanks for confirm his point. CF is not relevant nowadays because devs are lazy and AMD driver suck or you always need to wait...

Crossfire/SLI? No thanks.
>>
>Honestly, I’ve never been much of a fan of multi-GPU technology, SLI or Crossfire. When I spend hundreds of dollars on a product, I kind of want it to just work, and in the past this technology has never been extremely well polished. This is still kind of the case, as there were those 6 games that I mentioned where multi-GPU tech is simply broken… However, I was impressed that out of my 23 game gauntlet, 17 of them did work.


>And most of them worked really well! Of the 17 games, there were 9 where scaling was over 75%, which is a great result. I also found 13 of them really smooth to play, with the exceptions being The Witcher 3, Black Ops 3, Star Wars Battlefront, and Fallout 4.

Multi GPU solutions still need more work, its not a solution that will work for everyone/everygame.
>>
>>55503979
More like $500 for the 480.
Fuck you northern hemisphere
>>
>>55505749
Welcome to DX12.
Firstly: It's not crossfire. It's multi-card rendering, specifically synchronous multi card rendering.
Secondly: DX12 only.
Back in DX11 land the efficiency goes way down again as they go back to asynchronous rendering and the hilariously bad idea that was
>>
>>55505916
will all dx12 games support multi-cards?
>>
>>55505941
not the nvidia ones obviously lol
>>
>AMD Crossfire

I feel so bad for the people trying it, it's terrible. The power draw is astronomically high and the micro stuttering intense.

If you really want a high end card and your little fanboy brain can't cope with the idea to buy the best card rather than your "home" brand, wait for Vega.

/g/ - average American consumer board
>>
>>55506343

> and the micro stuttering intense.

I, too, have fallen through a timeloop and ended up in 2012.
>>
>>55503386
Crossfire will be slower (dx11 and older), multiadapter is faster (dx12).
>>
>>55505805
I don't think crossfire needs to be specially supported by developers in DX12/Vulkan games, so it will be a more viable solution in the future, and current DX12/Vulkan games
>>
God this video card shit never ends. they all work well. you can play any game with them. fuck off with this different fps stat chart shit for different games.the fuck is wrong with you people
>>
>>55504024
>Using 4chan and not expecting to see anime
>>
>>55503453
the rumor is that the 490 is a dual 480...
>>
File: notxd.png (112 KB, 1700x2200) Image search: [Google]
notxd.png
112 KB, 1700x2200
>>
>>55506704
From the same site that said that 480 would hit 1500 and 1600mhz? lmao
>>
RotTR just added multigpu (crossfire?) and asynchronous compute to dx12 in their last patch. I'm using dual three year old cards and getting 90+ fps on high at 1440p. It's pretty great. Not any noticeable stuttering either.
>>
>>55503453
RX490 will be two RX480 basically
>>
>>55506796
Well, it hits 1500
>>
>>55507005
with 1,35v and liquidcooling
real nice
>>
crossfire is dead no games support it

amdcucks btfo forever
>>
>>55504536
Does vulcan mean you can game on linux?

hell i'd get a little less performance to be able to play on linux. plus i'm sure it will improve with drivers
>>
>>55503925
Nvidia programs a demo for nvidia cards. Thats so boring. Of course they'd do that.
>>
File: MuHture.png (110 KB, 1075x476) Image search: [Google]
MuHture.png
110 KB, 1075x476
>>55506704
SOON!!!!!!!!!!!!!
Dual GPUs!!!! EVERYWHERE!!!!
>>
>>55504671
1070 seems to still be handily beating the Fury X in dx12 so its kind of moot anyway.
>>
>>55507168
>implying it won't have significant downsides that make it useless
>>
>>55507168
because, nobody has ever used SLI or crossfire before
>>
>>55506543
It has to be specifically supported by devs. the card vendors don't have to support it to the same degree as with Dx11.
>>
OMG
+1FPS
WE DID IT GUYS!
>>
>>55507177
well the problem is it doesnt the total warhammer video shows why...

by offloading the async workload on the cpu means the card can render faster but that doesnt mean the pace is fluid...the price of not having a hardware sc to do the job
>>
>>55504468
I like this.
The resolution numbers are consistent format.
not that "<hd, 1080p, 4k" shit.
>>
>>55505560
>if priced appropriately.
you wish, people still want 270+ for them.
>>
>>55507253
>Two $200 GPUs
>Essentially beating an $800 GPU at half the price
Got dyslexia or something?
>>
File: russian chicken.png (33 KB, 899x547) Image search: [Google]
russian chicken.png
33 KB, 899x547
>>55507185
like what?
>>
>>55507264
Unfortunate but its a beta build. Pascal is currently losing 25% of its speed on that patch and its still ahead while being juttery on the map.
>>
>>55507211
does /g/ seriously have no idea about anything?

DX12 multi-gpu =/= comparable to crossfire/sli
>>
>>55507377
Input lag for example
Or it won't work at all / scale very poorly
>>
>>55507299

I do find it amusing how - in general - people think their Nvidia cards hold so much value when it comes ot reselling. Using the 780ti as an example it is closer to a 290 in performance these days than a 290x-killer that it was upon release yet people still try and sell them for more than what a 290x is worth.

Ironically the RX 480 has (or at least, will) basically annihilate the used card market - anything thats as fast as a 970/290/290x and slower will crumble in price compared to a 200 burger 480.
>>
>>55507384
its not about being a beta or not the card is still showing regression when async is on simply because they are emulating it they probably gonna fix it aots way wont render some shaders and call it the day
>>
>>55505916
>Welcome to DX12.
It's a DX11 game, genius.

Why are amdrones this retarded?
>>
File: proofs.webm (889 KB, 320x240) Image search: [Google]
proofs.webm
889 KB, 320x240
>>55507402
source? you're just pulling shit out your ass
>>
>>55507417
he was talking about the explicit mgpu of the dx12
retard nvidia user
>>
>>55503386

>Falling for AMD"s shady marketing tactics

https://www.youtube.com/watch?v=04ITA1_XoqM

NVIDIA Is actually trying to move away from SLI because they know it's pure shit
>>
>>55507211
If you can read i said everywhere, not that it has not been done before.
>>
>>55507461
well they tried to go into autonomous cars too but npx is about to cuck them hard

that poor company getting gangbanged on every segment they get into
>>
>>55507425
saved!
>>
>>55507403
The 290 was sitting around $200 used forever and 780 ti's were still $350.
>>
>>55507505

They were and said 290's were the deal of the century - it topped every single one of TPU's price vs performance charts for months.
>>
>>55507461
stop shilling your shit channel
>>
>>55507185
you do know that this is one of the many profiling tools ms have for the console right?

the reason as to why we have such a shit perf today is that we barely have any good profile tool
>>
>>55505916
>It's not crossfire

Just so you know what Crossfire is:

"AMD CrossFire (also known as CrossFireX) is a brand name for the multi-GPU solution by Advanced Micro Devices, originally developed by ATI Technologies. The technology allows up to four GPUs to be used in a single computer to improve graphics performance."

So in this case two AMD cards linked on the diver level no matter the API would be crossfire.
>>
>>55507435
Yeah, talking about it to a poster talking about the performance gains of CF in a DX11 game.
>>
Open Source BSD Support.
>>
File: GTAV_3840x2160_PLOT.png (186 KB, 602x334) Image search: [Google]
GTAV_3840x2160_PLOT.png
186 KB, 602x334
multigpu is a dead meme. DX12 and Vulkan won't magically fix the latency and bandwidth problems between two physical cards, maybe if we had high bandwidth interconnects like early dual core cpus used it might be better.

AMD's XDMA implementation is especially bad since the pcie bus adds a lot of latency. At least SLI doesn't stutter horribly with two cards thanks to the bridge.
>>
>>55506574

I'm with you, it's tiring af. Just get a goddamn 370 and play games in Medium, it's the same shit.
>>
>>55507583
the api was the litteral problem if multi gpu.....
and ofc the capabilities of the devs..

also lol at xdma obviously you dont really know nothing eh
>>
File: Screenshot_2015-12-30-22-43-52.png (2 MB, 2560x1440) Image search: [Google]
Screenshot_2015-12-30-22-43-52.png
2 MB, 2560x1440
>>55503438
>>55503471
>>
>>55507624
>the api was the litteral problem if multi gpu.....

no, it wasn't.

the implementation at the hardware level was (and is) the issue. nice attempt at spreading some FUD straight out of your AMD employee handbook, though.
>>
>>55507649
You do realize that the scaling of average fps, regardless of how good it is, doesn't show if there's microstutter present? That's exactly why people started measuring shit with FCAT.
>>
File: 2QPXH2I.jpg (205 KB, 1280x717) Image search: [Google]
2QPXH2I.jpg
205 KB, 1280x717
>>55507755
Microstutter depends on the type of rendering.
>>
>>55503628
>censoring AMD GPU temp
>>
>>55507674
it never was the hardware moron if it was the hardware we would never have seen scaling above 60-70%
its purely on the dev capabilities to actually overcome the stupid limitations of dx11...

thats why EMA came..
>>
>>55507813
blame obs they will update in 2 weeks they said
>>
>>55503843
and this 3dpd is cute. Keep posting
>>
File: plot.png (95 KB, 725x484) Image search: [Google]
plot.png
95 KB, 725x484
>>55507410
whtw dx12 press bench AMD was sending out doesn't have frame time problems on maxwell or pascal though.
http://www.guru3d.com/articles_pages/total_war_warhammer_directx_12_pc_graphics_performance_benchmark_review,7.html
>>
File: 68473.png (32 KB, 620x400) Image search: [Google]
68473.png
32 KB, 620x400
>>55507801
Barely any game uses SFR. There's Civ: Beyond Earth aaand? I think that's all. So when people talk about crossfire, they talk about AFR.

The scaling of SFR is pretty bad in the only(?) game it's been implemented in.
>>
>>55507875
i dont really think you understand....

the latest patch that introduced async is the problem...
>>
>>55507907
>i dont really think you understand....
I understand perfectly.
You don't know if its even on now compared to then or not. You're talking out of your ass. Given what I'm seeing with my 290 using settings I've found in other examples of the pre patch bench its actually slower since it was done with mlaa over fxaa. Btw "if" that's the problem they can turn it off and my original point still stands that the 1070 is still as fast or faster gimped then a Fury X.
>>
>>55504746
You have no idea what agnostic means
>>
>>55503471
multigpu on dx12 works different than crossfire/sli on dx11 and past.

split frame rendering is key. every gpu gets it's own screen half to render and potentially help out the other frame if it needs to
>>
>>55507879
after battlefield 1 releases, i can see a huge jump in dx12 feature adoption in many AAA games. also unreal, unity and cryengine have it in their pipeline and soon gonna release when microsoft publishes their multi gpu software layer for everyone to adopt for easy as fuck multigpu adoption

https://www.techpowerup.com/223923/microsoft-refines-directx-12-multi-gpu-with-simple-abstraction-layer
>>
>>55507879
Yes you are correct but it's going to play a bigger part in DX12. All we have is DX11 games and SFR is very difficult to implement at this point. DX12 aims to make that easier. Now I know you're hard bent on multi GPU systems taking off but this was the same thing with CPU went to the multi core level. Developers were pissed off until it became more streamlined.
>>
>>55507425
This has always been a SLI/Crossfire problem
It won't just magically go away
It will likely be worse with the GPUs not being directly connected to each other anymore
>>
>>55508159
see >>55507385
>>
>>55503883
>AIB cards

>add-in-board cards
>>
>>55507990
ofc i know it VERY WELL
http://www.dsogaming.com/news/report-total-war-warhammer-runs-27-slower-dx12-nvidias-hardware/
>>
>>55508015
His usage was correct. You are not only autistic, but also a moron.
>>
>>55508323
>Reddit
>>
>>55508403

>doesn't know why AIB is a thing and why it was used incorrectly.
>>
File: 1315094546631.png (68 KB, 220x210) Image search: [Google]
1315094546631.png
68 KB, 220x210
>>55504747
>Mem: 4009 MB
>RAM: 7252 MB

Ouch, this kills me as a former GTX 970 owner.

nVidia may be a lying, cheating company, but at least I can rely on them 90% of the time to have support for their products.

If nVidia is 90%, imagine what AMD is, between the GPU's and CPU's.....
>>
>>55508372
Kappa
>>
>>55507402
this.
performance to powerdraw is already sub par with multigpu, and i can only imagine pairing two completely different cards will scale even worse than two identicals in sli or cfx
>>
>>55503386
bu bu bu.. but op I bought 970 already
did I do bad? I mean, all the guys here recommended me the 970 a week or two ago
what do now?
>>
>>55508907
find them and put a 3.5 inc cuccumber on their asses
>>
>>55504098
AMD already released a driver update that fixes the GTA 5 stutter, nice meme
>>
>>55508365
Your post is pointless I know its slower in dx12. Were discussing whether the stuttering is due to a bad async implementation between the patch and press benchmark or not, keep up.
>>
>>55503386

Hotter and more problematic than a single 1080

No one can spin this as good news
>>
>>55509430
there is no bad async or good async its either too much async or too little async
>>
>>55509458
80c 480
83c 1080

>hurr durr
>>
>>55503386
So 2 top end AMD cards are as fast as one mid range Nvidia card?
>>
>>55509508
is there another nvidia card above 1080?

who would have knew any benches?
>>
File: perfrel_2560_1440.png (47 KB, 500x1210) Image search: [Google]
perfrel_2560_1440.png
47 KB, 500x1210
>>55509458
Why are you even responding to this bait. It beats it in a single game. If it weren't being carried by CoD shit ops 3 it would be below the 1070 here even w/o non scaling games.
>>
>dx12
the future of microsoft's wallet is dx12

the ideal future of games is vulkan
>>
>>55509480
The code will tell what and when is off loaded to the gpu you could very easily break nvidia cards with it.
>>
>>55503386
too bad it fried my pc and my house burned down, am in the hospital now you guys are terrorists trying to get americans to kill themselves baka

never buying amd again, nvidia master race amd is finished
>>
>>55509571
>posting tpu
>the site that used ONLY on nvidia bf3 wow and wotanks
>average fps count skyrocketted
>hurr durr
>>
Let me know when companies start making games optimized for AMD hardware, you know the things most of us DO with our GPUs. Then I might give a fuck about their products again, not until. What the fuck is the point of buying AMD even when its cheap if it doesn't WORK with half the games? Do you all like sub 30fps, shitty color ouput and your PC being a literal housefire?

Never regretted dropping my 290Xs for 980 Ti's. Fuck AMD, fuck raptor and fuck all these shills who try to ignore the reality where AMD is literal chinese tier garbage.
>>
>>55509599
ofc you cant remember only this
dan baken said aots is using 5% of the async capability they think they can get
warhammer was around there or something
deus ex and star citizen said they will make use of a lot of async due to the nature of their models being completly into compute shaders
we really havent seen anything yet
also i would really like to see 1080 and 1070 with a lower tier cpu too on gpu dependand runs only with async on..
now that would be fun to see
>>
>>55509616
>the site that used ONLY on nvidia bf3 wow and wotanks
I can even figure out what your shit broken english is trying to convey. Tanks isn't in their suite, WoW and bf3 favors the 480.
>>
>>55509646
i dont know
lets see
hmmmm
maybe all the fucking companies that will make a game for consoles and will port it nowdays?
sounds about right dont you think?
aka almost everyone
>>
>>55509663
wow an nvidia game favors 480
bf3 a game that has gameworks favors 480

hurr durr
best damage control of today
>>
>>55509680
Console ports aren't optimized for AMD they lose it when converted to dx11. AMD made an architecture that was suited console api four years ago and have been releasing desktop gpus based on it that they knew would run like shit on pcs. Now dx12 is more console like and everyone is suddenly praising them for it.
>>
>>55509696

BF3 - despite being AMD sponsored - runs better on Nvidia hardware. Its why TPU use it for their overclocking - Nvidia cards see impressive gains in that title when overclocked (vs stock frequency, whatever that may be) whereas AMD cards really don't get that much faster in that particular game when overclocked.

Even ignoring that the game favours one brand over the other, that game is what, 5 years old? They really should pick a game that scales better with hardware for their overclocking results.
>>
>>55509696
>tpu favors nvidia in their bench suite
actual games listed favor amd 480 still slower
>d-damage control, g-gameworks
kill yourself you fucking mongoloid.
>>
>>55507385
>DX12
>>>/v/
Try Vulkan you retarded kid
>>
>>55503812
>Getting cucked by microshaft instead of supporting open standards like Vulkan
>>
>>55509738
yeap and we have seen so many this year being converted..
oh wait not a single relevant dx11 for this year...
honestly people just dont see it

its one company still pushing for dx11 nvidia
and its 7 that are pushing for dx12 and vulkan...even ibm has joined
eventually only if nvidia really pay too well they gonna port it to dx11 and that wont happen anymore since having a honogenous ecosystem will just lower the time it needs to be ported significantly
>>
>>55509797
>Vulkan
terrible performance because multiplatform and freetards can't into performance.
>>
File: file.png (1003 KB, 1094x687) Image search: [Google]
file.png
1003 KB, 1094x687
>>55509797
>vulkan
>>
>>55503814
>>55507143
I'd just like to interject for a moment. What you’re referring to as Linux, is in fact, GNU/Linux, or as I’ve recently taken to calling it, GNU plus Linux. Linux is not an operating system unto itself, but rather another free component of a fully functioning GNU system made useful by the GNU corelibs, shell utilities and vital system components comprising a full OS as defined by POSIX.
Many computer users run a modified version of the GNU system every day, without realizing it. Through a peculiar turn of events, the version of GNU which is widely used today is often called “Linux”, and many of its users are not aware that it is basically the GNU system, developed by the GNU Project. There really is a Linux, and these people are using it, but it is just a part of the system they use.
Linux is the kernel: the program in the system that allocates the machine’s resources to the other programs that you run. The kernel is an essential part of an operating system, but useless by itself; it can only function in the context of a complete operating system. Linux is normally used in combination with the GNU operating system: the whole system is basically GNU with Linux added, or GNU/Linux. All the so-called “Linux” distributions are really distributions of GNU/Linux.
>>
I sexually Identify as an AMD Radeon RX 480. Ever since I was a little chip, I dreamed of soaring over the DirectX12 and Vulkan API, dropping hot overclocks on disgusting GP106. People say to me that an engineering sample being a 14 nm FinFET GPU is Impossible and I’m fucking retarded but I don’t care, I’m beautiful. I’m having a RTG engineer install Primitive Discard Accelerator, 36 Compute Units and an improved Geometry Processor on my die. From now on I want you guys to call me “Ellesmere XT” and respect my right to Async Compute and kill needlessly. If you can’t accept me you’re a NVidiot and need to check your GPU privilege. Thank you for being so understanding.
Thread replies: 228
Thread images: 34

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.