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/vr/ - Virtual Reality
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/vr/ - Virtual Reality
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I have a DK2 and I'm really impressed by its capabilities, but I haven't used it in over a year because last I checked there wasn't anything to do with it aside from a few crappy indie demos made in Unity.

Is there anything good for the Rift yet?
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>>51558299
There was a Dinosaur island demo made recently. It's pretty good, in my opinion. I can't wait until vr becomes popular and actual games get made though. By that I mean games made with vr in mind, not vr tacked onto preexisting games.
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>>51558299
Have you tried PPSSPP?
I remember it had a google cardboard option but I never actually tried it.
Wonder if it really works.
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I can't believe it's been so long and we still don't have firm details on the release of any dedicated VR consumer device. The Oculus kickstarter was over three years ago!

I know it's just around the corner now but holy shit I'm tired of waiting
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>>51558925
this
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>>51558925
Project Ara should have been released also, but still.
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>>51558299
There are a few full games that can be really fun especially with some specialized controlled peripherals like joystick and steering wheel.

Like various racing sims, Elite: Dangerous, etc.

Also simply watching movies is pretty fun, especially 3D ones. Far more enjoyable than on a monitor I think.
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>>51558299
Are you kidding? There's software that lets you turn non-VR games into VR game (Vorpx is the most popular) and shit like virtual theaters for watching anime.
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>>51558998
And don't forget that you can emulate a large screen for gaming with your VR headset for games that are fundamentally not VR friendly, like third person games.
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>>51558925
Prepare for dissapointment when its not as great as you think it will be
clunky, unwieldy, stupid, uncomfortable, not much fun etc
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>>51558998
> There's software that lets you turn non-VR games into VR game (Vorpx is the most popular)

They are shit though. A VR game should be built for VR, otherwise it's a nightmare of sim sickness and weird flaws.
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>>51559034
Nah I'm pretty sure I know approximately how it will be, I've owned the DK1 and DK2.
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>>51559043
Then see >>51559021
Having a large, virtual screen is probably one of the best aspects of a VR headset for me. I tried it with cardboard for a bit and it was great, though the resolution sucked.
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>>51558925
This nonsense has been around the corner for fucking ever.
Why can't these retards realize when you start to make people wait a decade hype dies down?
Whatever
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>>51559132
Literally going to be out in a few months.
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>>51559132
HTC vive limited release is Q4 2015 with full release Q1 2016

Oculus CV1 is due Q1 2016 as well
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>>51558790
PPSSPP works, Wipeout is pretty fun in VR.
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So how is VR porn? Has anyone ever tried it? I hear it's supposed to be a big deal but it's hard to find people that have actually tried it out.

And is vr porn supposed to be less graphics intensive than playing a game? As in, can people get away with running a cheaper GPU if all they plan on using it for is porn and say minecraft?
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>>51559951
I hear it's pretty good. However, I am worried about if someone walks in while I'm going strong. If you could rig some sort of system that would warn you whenever a door opens, and then sell it, I think you could make a lot of money.
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