Hi! Can you advice me wtf is wrong with my skin tex? I render this in 3ds vray, textures baked in zbrush. Have no idea how to get this more realistic
I think it lacks subsurface scattering, but also the color seems off, never seen a skin like that before
>>523781
its not so much to do with your software so as the actual texturing work itself, look at more skin reference and understand what colors go where
skin is not pink
just get a skin mat