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Anonymous
2016-04-15 19:53:33 Post No. 519606
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Anonymous
2016-04-15 19:53:33
Post No. 519606
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Hi, I'm a digital painter who is exploring options for using 3d in my work as a base to get more accurate perspective and shadows etc. I'm learning vue and zbrush at the moment but I'm wondering what other tools I can use to make more realistic landscapes? Even the best work created in vue pretty much look like a more complex version of what you got in Bryce 3d in the early 90's.
Should I get custom high resolution tree models for use up close renders? The ones in vue are okay at a distance but look kinda crappy when close to the camera. Or should I ditch vue in favour of something else entirely? World machine seems pretty good for terrain though.