[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Weird Wireframe
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /3/ - 3DCG

Thread replies: 9
Thread images: 3
File: problem.png (75 KB, 1131x534) Image search: [Google]
problem.png
75 KB, 1131x534
Hi anons, i've got a problem while modeling in Maya. Straigh to the point, how can i solve this wireframe issue in this image? Next to the hole, the wireframe is weird, like smashed.

Any hints? Tips? I tried using the sculpt tool, using relax brush, but still....
>>
OP, without a doubt, we could help if you posted the actual wireframe.
>>
File: wireframe.png (98 KB, 1125x535) Image search: [Google]
wireframe.png
98 KB, 1125x535
>>518966

Ok, sorry. Here it is the actual wireframe of the object. But i think with the wireframe it will be harder to notice the problem. Like i said, you can see that the wireframe is somehow smashed..
>>
OP Here, another thing i wanted to say is that i'm probably being perfect minimalist trying to do a perfect 3D model without a few problems, but still is there a cool way to prevent these weird wireframe deformation?
>>
>>518978

Those are poles, and they inherently don't smooth well. Or sculpt, for that matter.
>>
File: 1448743760271.jpg (23 KB, 352x395) Image search: [Google]
1448743760271.jpg
23 KB, 352x395
>>518982
they sculpt fine. I used to make mistakes like you and op are currently making - trying to go for extreme precision. I just wasted a lot of time.

>PROTIP
If I want perfect circles I use CAD. If I want to sculpt artistically I dont worry about what op is experiencing.
>>
>>518984

They don't react well to smoothing at all.
>>
Check for open seams in the mesh.
>>
>>518984

Sorry for my ignorance, but what is this CAD youre talking about?

For this circle in my model i used a script, its really cool but sometimes it doesnt do the job.
Thread replies: 9
Thread images: 3

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.