so /3/! I just recently started with 3d and I was wondering if I can use photo textures and sell my models with those textures?
images like pic related I mean
can I get sued for that? I mean, they are not my pictures and all that, or do I have to make my own photo textures, materials and all that
can you give me advice on this? or give your opinion, I'm really new at all the commercial side of selling models and all that
Just about anyone I know who work 3D for games admits to heavy use of google images for texturing. Especielly for heavy edits where the source wont even be recognizable.
For textures like the one in your Op if you own the texture library, or it is part of a free library; the typical license is for you to use it on your content as you please,
but you may not distribute the texture as part of a texture library - which is where you are more likely to run into trouble.
The odds anyone is gonna come after you if you are a small time nobody is realistically zilch.
If they somehow do you will ofcourse cry crocodile tears about how it was part of a free library handed to you from the internet and then agree to replace it or pay some restorative sum.
But just imagine what is involved in checking and proving if someone uses a texture for their project, and verifying that you're not in the right to do so and file leagal complaints.
If you are a company the cost return of hunting and conducting leagal action against small time single offenders looks like a backslash pointing straight to bankruptcy.
And for them free textures you start by going to every CG artists favorite site: www.cgtextures.com
Texture hunting is really fun. Grabbing your camera on an overcast day and then going out and looking for all the interesting textures you can find and snapping them.
There have been times too when I've even just used my cellphone camera to grab an unexpected interesting texture I find while I'm out, if it's really good I'll make a not to try and go back and capture it with my DLSR later.