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Previous thread >>3328580

This thread is for the spirited discussion of CRT displays - Televisions, monitors and projectors used for the playing of retro games!

>Try to keep it /vr/-related: Nothing past 5th gen(+Dreamcast). Slight OT might be okay if related to CRTs (E.G. 16:9 compatible models, flatscreens, etc.) Systems with backwards compatibility are also pretty safe territory, assuming you're focusing on the older games. PC CRTs are also a-ok.
>Produce OC! Get out your real cameras and take beautiful pictures of your CRTs displaying recognizable characters with the kind of beautiful accuracy that brings tears to the eyes of young and old alike! If you take 100 photos, at least one of them will turn out alright! (maybe)
>Try to be as detailed as possible when asking info on a specific model. As always, google is your friend, and we are your friends with benefits. Older archived threads aren't a bad place to look either.
>Share appreciation for others choice of technology and personal philosophy of gaming. As always show courtesy in your discussion and moderate yourselves first.

Discussion of video processing and scaling devices is okay, but try to keep the focus on CRTs and CRT accessories

CRT Pastebin (WIP): http://pastebin.com/1Ri5TS3x
An Anon's Guide to CRT Hunting: http://pastebin.com/H9H9L2LQ
S-Video Pasta: http://pastebin.com/rH2h6C7W
BKM-10R Protocol Information: http://pastebin.com/aTUWf33J
Thread Survey: https://docs.google.com/forms/d/1PhdXJYwA8xModrTV1Yt-i1tvNgwiagpeBx0m_xNIVtc/viewform?edit_requested=true&fbzx=9009823977812318933
>>
>no title
>LCD
good job fucker
>>
So I finally figured out what the fuck was wrong with my old TV. Turns out I was only able to see half the spectrum of blue shades. Went into the service menu and had to crank up the blue cutoff, then adjust the red and green to get the colors right again. Now my blacks look gray, though. How fucked am I?
>>
>>3345320
Adjust the brightness?
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>>3345361
Did that too. The settings actually look perfect on my PS2 through component, but on my NES the same settings look terrible. Do I need to adjust settings for each console?
>>
I own a shitty Magnasonic CRT and want to upgrade to something nicer. Should I go full retard and hunt down/shell out for a Sony PVM or should I buy a consumer-grade TV of some type? I like the simplicity of consumer TVs and have a lot of nostalgia for the look of them, but part of me doesn't want to have an "inferior" TV.
>>
>>3345724
If you can find a PVM for non-retard prices, otherwise just get whatever. If you're an americuck make sure it's got S-Video. If you're yuropoor check that the SCART does RGB.
>>
>>3345724
get an s-video set with a wood case then post it here. I have a huge boner for old high end console tv's
>>
>>3345724

The PVM meme is amazing.

What's your budget? What systems do you plan on using?
>>
So American and Japanese have a different video standard for black levels.

North America is 7.5 IRE and Japan is 0 IRE.

What does this mean for black levels?

Do Japanese TVs have different black levels than north American TVs?

Do Japanese game ROMs/discs have different black levels compated to NTSC/UC ROMs/discs?

Do Japanese consoles have different black levels compared to Murkan consoles?
>>
>>3346148
That can't be right unless you consider things like the PC-98 or other home computers that did composite video. Jap TV's were NTSC, the same as US TV's. Or are we talking about monitors here?
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>>3345885
American should go component. Most likely will have Svideo too. But with the ability to use component for a majority of retro consoles.
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Amiga 1080 guy here. I'm still getting this annoying gradient on white text on the screen. Here's a good pic of it, random white text just gets gradients, specifically towards the top of the screen. It doesn't happen with textures as far as I can tell, just text. Any ideas as to fixing this? It's supper annoying not having a pure white font. I thought it was an artifact from composite, but lo and behold, pictured is S-Video.
>>
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Scan lines aren't super dark. But it's a nice TV nonetheless.
>>
>>3346493
You need to fix the convergence.

It's terribad.
>>
>>3346607
Is it that noticeable ?
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>>3347231
not that guy but, its not that bad

honestly if its your first crt or aren't into the RGB scart perfect monitor stuff, you'll be fine with how it is.
>>
>>3347231
not that guy but
yup
>>
>>3347304
>>3347231
There's at least two pixels worth of offset in three of the four corners.

Call me autistic if you must but I couldn't live with that.
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>>3347347
I get what you mean. I'm saying if he didnt notice it, and hes using composite it probably wont matter that much too him.
>>
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Threadly reminder: Do not fall for the scart meme.
>>
@3347907

>use composite just like god intended
>>
>>3347907

It's no use trying to convince retards to not be retarded. Let them have this containment thread.
>>
>>3347907
Why?
>>
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Anyone know the model number for this?

Sorry if the orientations fuckdd, posting from mobile.
>>
Huh. Not sure if anyone here on /vr/ has heard of the youtube phenomenon "That Poppy", but in one her instagram videos she appears to have a PVM. How about that.
>>
>>3347907
>not using rgb-scart for gaming on CRT
That's like buying a 4k OLED TV and then watching nothing but 360p Youtube videos on it
>>
>>3346331
Especially since there are component cables for SNES and Genesis now.
>>
>>3347978

Most people likely "fall for the SCART meme" because it is easier to buy a premade cable than getting the appropriate connectors for each console's output, the BNC connectors, and wiring up your own cables from scratch. A quality breakout cable can also make due as a poor-man's switcher since it is easier to plug/unplug SCART cables from that than it is to go behind your monitor and undo/plug-in BNC connectors each and every time.

>>3346331
If you are using a pro CRT, I wouldn't count on component compatibility.
>>
>>3348552
They're professionally made marketing videos you dip, they had it laying around on the studio.
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>>3348569
>scart is the only way to use rgb
You fell for the meme.
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>>3348590
what 'pro CRT's don't support component?
>>
>>3348712
Yeah, I know. Just interesting they wouldn't opt for a flat screen or something.
>>
>>3348726
Older and lower end ones usually.
N-Series PVMs support RGB at most, no component
Bottom Tier ## models (1440QM)
NEC/Mitsubishi Presentation monitors with one exception.
>>
>>3348552
>>3348712
>>3348742
>youtube phenomenon
Holy shit, fuck off back to w/e social media shit hole you came from.
>>
>>3348747
thanks. i always assumed they all had the ability to at least plop a card in that allowed for component
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>>3348752
None of those accept cards of any sort, with the possible exception of a basic SDI module which thinking again I don't believe any of those support(specifically the N-Series).

Most of the Profeel/Prosumer style sets(2030/1390/etc) also do not support Component; You've got the 2950Q and essentially nothing else.
>>
>>3348320
Looks like a TM-A101 to me.

Composite only FYI.
>>
>>3348841
Decent?
>>
>>3349197
>10"
>Composite
>300tvl
>No real controls to speak of
>Sold as security monitors so high chance of burn-in

Worth a punt if it's free I guess
>>
Which one of you faggots scooped up the 14L5s for sale in Chicago?
>>
>>3349205
Good thing I didn't pick it up
>>
Hi senpaitachi, what do you think of this deal?

ITT IDEAL COLOR 3838F ; 70 cm

for 30€

it says "perfect for retrogaming (NES, SNES, PlayStation, etc)"
>>
hi crt thread. I have a trinitron consumer tv, and I just read about the HD retrovision cables for getting YPbPr out of 4th gen consoles. For me that sounds perfect, but I'm guessing you guys aren't interested because it's not quite as good as rgb. My TV can't do rgb.

Would you suggest waiting to buy these cables once more are made, or can I get a better signal from just getting a scart cable and an active converter box? That appears to be doable for around $60-70 usd. Has anyone in these threads bought the new component cables and done a review?
>>
>>3349361
>LBC
every crt sold on LBC get PERFECT FOR RETROGAMING mention

it should have scart / peritel, but for a non-brand 30€ is a bit high.
>>
>>3349386
Yeah I kind of noticed, thats why I wanted to check here, I'm very new to CRT so I have no clue which one is good and which one is shit, I've seen a lot of Sony TRINITRON 70cm, but they usualy don't give the full model number, are these usualy good?
>>
>>3349385
>YPbPr ... it's not quite as good as rgb.
It's exactly as good as RGB.
>>
>>3349385
>>3349535

YPbPr is like ~99% as good. In an IDEAL world, the transformations from RGB -> YPbPr -> RGB would be lossless, the real world of analog circuitry is more complicated and devices aren't perfect.

The real difference is that you still need to calibrate the saturation manually when you are using component cables. This can be an advantage (allows you to de-saturate Gameboy Player games), or a 'disadvantage', as you'll need to perform an additional calibration as compared to RGB and you might get it "wrong"
>>
>>3349535
I was under the impression that sending sync and luma on separate wires made for some marginal quality gain, but I don't really know anything. I'd also be surprised if the conversion done by the retrovision cables is perfect - as opposed to say Wii virtual console which encodes YPbPr instead of needing some kind of conversion.
>>3349560
So that's an advantage of these scart->YPbPr converter boxes on ebay, I guess? I don't think you can really modify anything with the retrovision cable, at least not as easily.
>>
>>3349568

Sync only happens on the blanking intervals (places where no image is shown). I guess there could possibly be some interference from the circuitry that detects the sync tip, but I'm not convinced it'd be anything perceptible.

I did some research, and it looks like a main selling point of these is that it looks like a true transcoder, so it shouldn't add lag. Most of those boxes on ebay are converter/scalers, which have issues with full white screens and also add some lag. (There are a few ~$100 ish boxes on ebay that are true transcoders.)

I would definitely pick up the Genesis cable, as genesis are either RF/composite or RGB.

I would probably consider the SNES ones too. There's not too much of a difference between S-Video and YPbPr for SNES, but the only good S-Video cables are ~$35, which is most of the way toward the HD retro cables price. The S-Video cable will also work on an unmodified N64, whereas you will need to RGB mod the N64 for the cables to work on it though.
>>
>>3349385
>>3349535
>>3349560
>>3349568
>>3349597
Component is better than RGB S. What retard are you kids parroting?
Multiple orders of magnitude difference in bandwidth between the standards.
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>>3349656

>bandwidth
>video encoders that were cheap by 1989 standards
>output is 320 pixels wide maximum
>>
>>3349679
>1989
>component
Stop, child.
>>
>>3348726
kind of a moot point for /vr/ since YPbPr on games consoles only really started becoming a thing during gen 6
>>
for fuck sake OP
>>
>>3349656
component is not better than rgbs in the context of games in the era that we're speaking of, and you know it
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>>3349765
It's a mute point since nothing retro supported component. And for the mods it doesn't matter since it's 240p or 480i and the extra bandwidth component supports doesn't matter.

I'm not aware of any actually good RGB S to component transcoders. CSY 2100 or w/e it's called is meh. Clones are complete trash.
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r8 my setup? Still waiting on a cable to run from the receiver to the TV. And speakers will be next purchase.
>>
>>3349829
What is that big N64 box next to the N64?
>>
>>3349848
cartridge holder. how old are you?
>>
>>3349851
26, thanks for asking. I never had nor saw one of those as a kid, despite N64 being my first console. I just put my cartridges on a shelf or something like that.
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>>3349851
Must be young, it looks like the old Atari cartridge holders. I'm more confused as to why they have 2 N64's.
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>>3349853
I'm 25 and had one of those as a kid. I'm sad that I got rid of it and all of my N64 games :(
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>>3349871
Nvm, that's the 12 case version. I had the 24 case version.
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>>3349703
Widespread? Fuck no.
On Consumer goods? Not really
Was a thing even a few years before? Totally
Doesn't change the fact that nothing outside of possibly some video production or otherwise was actually making use of it, but still.

>>3349782
Pretty sure Key Digital and Audio Authority's offerings support RGBS in. Also Kramer's transcoders.
>>
>>3349883
>Audio Authority
Nothing availbe I'm aware of.
>Kramer
I know they have some. But I've never seen Kramer anything in America in my life.
>>
>>3349920
Sadly, all three that I listed/have in mind are out of production and have to be found on the second hand market. May take some work, but I believe the 9a60a would be usable for going from 240p/480i RGBS to YPbPr. Might require something to handle the sync.

Key Digital definitely has/had products that gave quality RGB->Component transcoding. I'd honestly like to get one for myself so I can go in both directions.
Specifically, the KD-VTCA3 explicitly supports "SCART decoding of composite sync on H input" i.e RGBS. With the exception of seeming to introduce some issues once you start to get up to 1080p Component->RGB, the CTCA3 is absolutely wonderful in picture quality.
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>>3349953
>Key Digital

Not wasting money on that garbage even if it looks like it might not be complete trash.
>>
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>>3349986
What reasoning do you have to call it garbage?
>>
>>3350002
Poor quality. Assume it's made in China. Multiple langues on the inputs/outputs and controls which is always a bad sign.

They also have the hipster HDMI cables with buzzwords all over them.
>>
>>3350042
>Assume it's made in China

Oh youre one of those tinfoil hatters
>>
>>3350060
Wanting quality equipment is tinfoil hat these days?
>>
>>3350069
Generalizing that everything made in china is bad is tinfoil hatting

i'm guessing you're like 40

as expected of /vr/
>>
>>3350073
Name one quality piece of electronic equipment that comes out of China. I'll wait, I could use a laugh.

At best you got American/Japanese design/components and it's assembled in China.
>>
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>>3350258
That convergence is appalling!
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>>3349829
Nice, the redundant n64's are weird though. I'd put 1 in storage, or sell it for more goodies.

Here's mine. just moved the console tv up to the loft, an plugged a few things in, still need to clean it all and organize. Now we have a 2 tv setup out of the way with headphone outputs and a sub. The Retron and I can play two different games and cuddle. or play either set with some more low end.Both sets rotate. New couch and some shelving is the next purchase.
>>
>>3350361
nick nick nick nick nick nick nick
>>
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>>3350042
So shit that's entirely in your head then.

>Multiple langues on the inputs/outputs
I don't know what equipment you're looking for, but going to their website and choosing different items at random, EVERYTHING is labeled in only English.

Looking at their HDMI offerings, all I see are a number of discontinued products that have a number of certifications listed on the side. You can call them on the whole "gold plated" shit, but that's about it.

Whatever lack in quality you're imagining simply isn't there. At the VERY least, the transcoders are solidly built and do their job well. Trying to judge a piece of equipment on the sum total of 5 minutes of google searching is incredibly silly.
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Trying to get a BKM-34-H for my BVM D24E1WU. Does anyone know where I could buy one of these so I can mount my control unit below the monitor?

If not, does anyone know of an eBay notification extension that would let me know as soon as one goes for sale on eBay?
>>
>>3349782
>mute point
>mute
>mute me
good idea
>>
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heres what I got, its not all that special but does the job
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>>3350528
Gen 6 controllers. What you play bro?
>>
>>3350612

Gotcha force mostly.
>>
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>>3350480
Not sure what site you're looking at but the garbage I see is in taco.

All I need to see to know it's worthless is shit like pic related.
>Super Sonic Speed!!!
Yep that's some Monster grade garbage.
>>
>>3350647
You don't have to use it; You just asked for some quality transcoders and I gave you some options. If you want to ignore one of them out of a bit marketing talk, that'd fine.
(I don't believe) you can actually find the transcoder(s) I suggested on their site anymore anyway, since they're at the very least 10 years old at this point

>taco
I'm genuinely curious, which one?
>>
>>3350630
Is it really that great? Been contemplating buying a copy.
>>
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>>3350723

It's a blast with friends. Really goofy voice acting.
>>
>>3350480
>>3350694
I use that exact transcoder and it works perfectly without any internal modifcation bullshit. I also own the monoprice transcoder and it works but has a bunch of OSD menu options which fuck with the picture. The Key digital one literally just transcodes from one signal type to another no menu options no other image modifications. Simple and just works.
>>
>>3346148
This is pretty apparent if you look at any Japanese TV show. They all have this washed out look to it.
>>
>>3349385
I ended up breaking down and buying a set of each when they went on sale. I really like the results but I'm not a CRT expert by any means and don't have anything besides composite and Wii emulation to compare it to. I'm running a mid-2000s 27" consumer Trinitron I picked up from a thrift store a few years back, and it seemed like the best option for my setup.
>>
CRT Monitor vs CRT TV? I assume monitors (VGA) would be better as monitors are generally designed to give a clearer image however maybe games are designed for TVs?

There are tonnes of decent looking monitor CRTs around on classifieds but I'm not sure whether a TV would be better.
>>
>>3350815

Most monitors don't support true 240p.
>>
>>3350829
How would I test it? Can I just bring a laptop and chuck it into 240p over VGA and see if it works?
>>
>>3350831
Just about any actual "PC CRT" isn't going to support 240p/480i(15khz) sync. The ones that do are quite old and aren't going to be amazing for a lot of modern PC related stuff.
>>
>>3350815
If you're doing pc emulation, get a crt pc monitor.

If you're doing hardware, get a crt tv or video monitor.

There's ways to get hardware to hook up to pc crt monitors and ways do pc emulation on crt tvs, but its a hassle, and not worth it if you can have both.
>>
>>3350853
>>3350856

Thanks for the help guys, appreciated.

It's a shame I can't use a PC CRT seeing as they're so much cheaper. I have VGA output on my emulation box so it looks like I'm gonna go VGA->RGB and hook it up to a CRT TV.

Maybe I'll just hold out a little longer and hope that I finally get a job, pull the trigger on one of those ebay P/BVMs.
>>
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>>3350865
Huh?

Just run a superwide 240p custom resolution to bump the hsync.

Pic related is 240x3840 into a 31khz crt monitor. Perfectly servicable to my eyes.
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>PVM's finally pop up locally within 5 minutes of closeby relatives house
>Three 19" PVMs
>This is my chance
>"Accepting Best Offer"
>Text lister
>"Got any offers yet? What range?"
>"$400"

Fuck you PVMeme.
>>
>>3350909
Don't ever ask them a price of its not listed. Asking a seller for a range indicates you are interested but don't know the true value of the item or are a shitty haggler. By having them start off haggling you give them the initiative, you always want to take the max price you're willing to pay and pretty much start off at like 50-60% of that. They probably looked online and saw pvms going for stupid prices on ebay and think it's realistic to sell them for that amount elsewhere. It's very unlikely he got a $400 each offer (although that's a decent price for all 3).
>>
>>3351113
Didn't think of it like that, thanks for the advice anon. Now that you mention it, the last thing he mentioned after I essentially said "no thanks" was "If you're serious we could work something out".

Either way I don't have the money to pay the average "decent" price for a PVM right now. I might hit him up later on if he still has one.
>>
What are good Sony Trinitron models?
>>
Hi, I'm very new to CRT, how are these models?

SONY KV 29CL11B for 30€
SONY KV-32FX68B for 20€
SONY KV-32FX65B for 50€
SONY KV-29SE10B for 30€
>>
>>3351230
>€
Garbage.
>>
>>3351231
European TVs > Murrican TVs
>>
>>3351231
Thanks for your help bro
>>
I've got an old CRT PC monitor, an Iiyama vision master 450, and it's got an annoying issue.

Occasionally, the image will just shrink when I turn it on or start a program by a centimetre or so on both sides. I could go back into the options menu and adjust the image to properly cover the screen, but then it'll just re-grow back at a random time and fuck it all up again.

Any idea what the issue is, or should I just chuck it out and find another one?
>>
>>3351230
KV-29CL11B should be good, FE-2 chassis has no picture processing. In good shape 30€ is reasonable, if a tiny bit high
32 models are 16/9 and are more likely to be 100hz
no idea about the 29SE10
>>
>>3351246
CRTs need to warm up before they display correctly.
>>
>>3351247
Thanks!
I guess I should go with a 4:3 instead of 16:9 if I wanna play from NES / SNES / Megadrive up to PSX / PS2?
>>
>>3351262
yes, 16/9 content started appearing on PS2/GC/Xbox (and even there are relatively rare).
>>
>>3351272
Thanks a lot, I think I'll go with the KV-29CL11B then, it has Scart and RGB
>>
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Living that consumer Trinitron life. Wii VC stuff looks too good for its own good. Don't think I can ever see myself using real hardware for NES.
>>
>>3351332
what model? why do you prefer Wii VC to real NES?
>>
>>3351458
Mostly because I already have a wii and if I wanted similar output on an actual NES I'd be paying upwards of 300 dollars after all is said and done.

KV-24fv300.
>>
>>3348552
My gf likes Poppy, should I break up with her?
>>
>>3350886
are you trolling or is this possible? And how exactly?
>>
>>3351629
http://emulation.gametechwiki.com/index.php/Display_FAQ#CRT_Monitors
>>
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So as of today, I'm finally getting myself my first PVM. It's gonna be a PVM-14M4U, and I've already ordered cables for it. Gonna be using it for my PS2 and my SNES.

Anything I should know going in? Should I expect any issues while setting up? I get the sneaking suspicion that it's not just going to be something I can hook up and play. I've done a little research on my own, but only so far as the cables and shit. Any advice is appreciated.
>>
>>3351673
It's tiny
>>
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>>3351673
Would definitely recommend using a desk set up. I have a 13" Amiga monitor and it works beautifully on my desk next to my computer. Couldn't imagine sitting back on my couch and playing from even a moderate distance.
>>
>>3351673
how much did you pay for it?
>>
How do you configure contrast properly? Brightness is easy because I know when black looks black, but how white does white need to be before it's white?
>>
>>3352071
get an adult to help
>>
>>3352109
That's why I'm posting in this thread
>>
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>>3352071
Bring up a gray ramp and increase contrast until the light end starts to bloom and looks physically larger than the dark end.

You'll also notice bright scanlines begin to blend together when you've gone too far. Keep 'em crisp.
>>
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What's the PVM of CRT monitors?
Also, rate my shaders.
>>3351895
I hope those Q-Tips aren't used
>>
>>3352527
Dirty screen/10
>>
>>3352527
CRT monitors are by default already better than TV ones. There wouldn't be as big of a quality difference.
>>
>>3352527
Probably a CRT monitor that was meant for CAD or some other kind of graphics work. Like >>3352543 said though, the gulf in quality between industrial and consumer VGA monitors is nowhere near as big as that of PVMs vs. consumer TVs.
>>
Can anyone tell me where I should look to get a good quality, shielded s-video cable for snes and n64?

I bought this
http://www.ebay.com/itm/The-best-S-video-cable-for-Nintendo-SNES-N64-Game-Cube-Svideo-SVHS-1-8m-6ft-/131782319627?hash=item1eaed69e0b:g:vn0AAOSwEppUPd4d

and it gives me the same exact checkerboarding that my old INTEC 3-console 3rd party one (with composite wire included) did.
>>
>>3352790
Official or make your own.
>>
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>>3351750
>>3351895
I'm upgrading from a shitty old Emerson 13" and I could play just fine from my bed.

>>3351930
$50 plus the awful shipping that just about any CRT would entail. It was the best price I'd seen since starting my search for a PVM and it was affordable, so I went for it.
>>
>>3345295
So in the S-Video pastebin, it mentions a checkerboard pattern.

I am seeing a similar checkerboard pattern, except it is stationary rather than moving unlike what is mentioned in the pastebin.

Is this caused by the same thing, or is this my TV? I can't really seem to take a picture of it, my camera is too low quality.

I'm using a Sony Trinitron KV-20EXR25. It's noticeable on my SNES 001 with S-Video, but the same pattern except worse shows up on my NES with composite.

The pattern I see is worst with blue colors.
>>
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Sony-brand PS1 s-video cable is bretty good.
>>
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>>3352951
I wish my PVM could display 480p but whatever.
>>
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>>3352527
Any Commodore/Amiga monitors will probably give you the best composite video out of any TV. Sony did make RGB capable Trinitron monitors, so I guess those? My Amiga 1080 supports Composite, SVHS, and RGB so it works perfectly for me.

Also of course they aren't, they're on standby next to my rubbing alcohol.
>>
>>3352951
For people unfamiliar with cable making, would it be possible to easily snip the end of a PS1 S-Video cable and repurpose it for SNES/N64?
>>
>>3353005
>would it be possible to easily snip the end of a PS1 S-Video cable and repurpose it for SNES/N64?
You might as well use a regular s-video cable instead of one from a ps1.
>>
>>3353010
Would be neat to have audio already in the wire, but this would work right?
>>
>>3353043
Just solder the audio wires as well.
>>
>>3352847
Why wouldn't you just get a 20inch consumer tv? 14 is seriously tiny. Even 20 is small.
>>
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>>3353192
Because I want RGB and I literally just said I could see fine on a 13". I have my TVs set up right next to my bed so it's really not that much of a problem for me.

The TVs I have now are terrible. One's a 32" HDTV that can't handle 240p for shit and the other is the aforementioned 13" Emerson that has some kind of bend on the screen to begin with. I won't be able to afford a 20" PVM for a while and I'd really like to play my SNES and PS1 games with a decent picture sometime this year.
>>
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>>3352891
Ok. I managed to get a picture. It's hard to make out on the picture but there are diagonal lines going from top right to bottom left.

It's less of a checkerboard and more of diagonal lines now that I take a look of it. This problem occurs on my S-Video's SNES, my NES, but not my S-Video'd PS2.

My attempts at research say that this can be caused by not everything being plugged into the same surge protector, but everything is.
>>
>>3353432
>>3352891
Can't see what you're talking about but diagonal lines are almost always from shit power supply or failing input caps.

NESRGB? Did you do it?
>>
>>3353456
How are you getting s video on the NES?

I'd assume it's the cable if both your NES and SNES share the same fault.
>>
>>3353447
No NESRGB. Problem is also on my SNES. I'll check the input caps. Thanks.

Does that also mean I should check the insides of the power bricks that plug into the outlet?

>>3353458
Ah fug. I deleted my previous post to post another question.

I'm not. That's composite. The diagonal lines are just more apparent on my NES. That's why my attempted picture is with the NES.
>>
>>3353460
If you're using original everything and it's happening on multiple consoles then I don't know.
>>
>>3353461
Well googling and whatnot has made me come to the conclusion it could be a ground loop caused by my apartment being a piece of shit.

And you're saying it could be failing caps somewhere, which would make sense as in terms of severity NES > SNES > PS2, and each console is older than the next.

So do I check the power bricks too?
>>
>>3353464
If multiple consoles have the problem I'd say it's the display or something in the chain between the console and display. Switchbox maybe?
>>
>>3353467
I was using one, but I have unplugged my consoles from them and put the NES and SNES in Video 1 and Video 2. Still diagonal pattern.

I'll inspect the caps.
>>
I discovered something recently, and was hoping /crt/ might have encountered it or know more than I do.

In short, when breadboarding out some sync combiners from VGA, I found that adding a resistor to each line (H 3k higher than V at about 1k, unless I have that backwards) would help stabilise a 480i image. Not only would it reduce flicker, it also stops my PVM's making the buzzing sound you get from old sets.

After this, I plugged in my Wii via RGB, and added a 1k resistor in the Composite Video line (being used as sync) and the same thing happens. The picture settles down, flicker becomes less, and the set goes quieter.

Why does this happen, specifically? What was making the noise? And is there any harm in doing it?
>>
Hi guys, I'm looking for a good trinitron, if I have the choice between one with a FE-1 chassis and another with a FE-2 chassis, which should I pick?
>>
Are Sony Trinitron XRB and XBR the same? I heard people saying XBR are very good, I found a KV27XRB, I was wondering if it was the same or totaly different
>>
I'm looking at an s-video switch with BNC and block audio connectors. I'm know it will work with my old systems if I get 4 DIN to 2 BNC adapters and block to RCA adapters, but the switch also has ext. sync inputs and outputs. What are they used for? Also, is it possible to connect my composite only NES?
>>
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Hey guys, how is this screen? commodore 1084S
>>
>>3353682
pretty sure FE-1 are on curved and FE-2 are on flats.
I know that FE-2 have some long term issues (I've seen one die before my eyes).
>>
>>3353898
They're great.
>>
>>3353238
Ah I'm glad I'm not that retro. My tastes only extend as far as gen 5 and 6. So I can mostly get away with component and hdmi mods.
>>
>>3353978
You aren't retro at all.
>>
>>3349290
Shit, how much were they? Can't believe I missed that.
>>
>>3354104
Tell me something I don't know. It's not my fault that the best possible picture for 5th and 6th gens happen to be on CRT's.
>>
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Is that an LCD in the OP?

I had this Ikegami in my car trunk for 6 months because I didn't feel like carrying it inside. I finally did today. I used the power cord of a drill wrapped around the tube to get it degaussed. The degauss on it seems to work, but not all that well. Here it is with MK2.
>>
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>>3354416
>>
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>>3354418

Dem controls, no stupid service menu to fuck with, just pots with labels. The little pop out knobs on the right let you make adjustments to get it just right, and then set them on the preset controls perfectly, using a screw driver. Shits so convenient.
>>
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>>3354420
>>
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>>3354427
>>
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>>3354429
>>
>>3354134
6th gen looks like shit regardless. What does look good is the 480p stuff and you're better off with a LCD.
>>
>>3354429
Holy fuck it looks brand new anon

>>3354434
Better off with a widescreen VA panel
>>
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>>3354434
>6th gen looks like shit regardless
>playing 480p games designed around CRTs on a 720p or 1080p LCD, with shitty non-integer upscaling

>>3354441
Or better yet, a BVM.
>>
>>3354416
>I used the power cord of a drill wrapped around the tube to get it degaussed.
Explain further.
>>
>>3354479
Internet told me to do it. Screen freaked out the same way it does when I hit the degauss button.
>>
>>3354475
Not to mention that a huge chunk of the PS2's library is 480i only.
>>
>>3354475
>playing 480p games designed around CRTs
You'd be wrong there, kiddo.

https://www.youtube.com/watch?v=n9B-ztirZhI

The most expensive monitors in that video are LCDs not CRTs. Majority of the CRTs are just test consumer sets.
Spotted a few NEC LCDs.
>>
>>3354491
If you're trying to play 480i trash in 2016 you're an idiot.
>>
>>3354486
>Internet told me to do it.
Have a link?
>>
>>3354502
Naa, I did it a long time ago, and just remembered.
>>
>>3354512
Well I did it once before I meant, and again today.
>>
>>3354501
You know, you're right, why play old games at all even.
>>
>>3354559
The difference is retro games look very nice like they always have.

480i modern garbage has always been a blurry, and flickery mess.
>>
>>3354576
It's not that bad on a CRT. You can even force 480p or 240p if it bugs you that much.
>>
>>3354512
>>3354515
How long is your drill's power cord?
How many times did you wrap it around?
>>
>>3354592
Not to mention that the output from some consoles (mostly just the PS2) looks noticeably worse than others (Dreamcast, Xbox, Gamecube) on any display.
>>
>>3354592
>It's not that bad on a CRT.
I'm talking about on a CRT. On a LCD you just have 5mins of lag and blur with 480i. Or if you go with single field deinterlacing then it's just a complete lost cause of shit.
>>
>>3354610
Well faggot, maybe you didn't notice, but this is the CRT thread, not the LCD thread.
>>
>>3354618
On a retro board, kid. Not a place for the discussion of your 6th gen garbage.
>>
>>3354631
Read the OP.
>Try to keep it /vr/-related: Nothing past 5th gen(+Dreamcast). Slight OT might be okay if related to CRTs (E.G. 16:9 compatible models, flatscreens, etc.) Systems with backwards compatibility are also pretty safe territory, assuming you're focusing on the older games. PC CRTs are also a-ok.
>+Dreamcast
>Slight OT might be okay if related to CRTs
>>
>>3354641
6th gen garbage is not "slight OT".
>>
>>3354648
You're not the arbiter of what gets discussed on these threads. 6th gen stuff gets discussed all the time.
>>
>>3354654
>You're not the arbiter of what gets discussed on these threads.
There's a things called rules.

>6th gen stuff gets discussed all the time.
Not really. Sometimes vaguely.
>>
>>3354659
Be an autist and report people for rulebreaking if you can't take them talking about "6th gen garbage" in these these threads then.
>>
>>3354692
You seem to just want a hugbox. That's the problem. 6th gen isn't allowed and 480i looks like trash.
>>
>>3354701
Okay, sure, you're bitching about people talking about things you don't like, but I'm the one who wants a hugbox.
>>
>>3354736
>you're bitching about people talking about things you don't like
I didn't make the rules. https://www.youtube.com/watch?v=sXQkXXBqj_U
>>
>>3354745
And half the thread doesn't care about tiny infractions because most discussion is still focused on pre-6th gen and no one cares about the small amount there is except for autists like you.
>>
>>3354759
Considering 3 people were bitching at the guy who originally posted the 6th gen shit and I was the 4th. I have to disagree.
>>
>>3354765
People shat on him for saying he didn't like anything pre-5th gen.
>>
>>3354779
Sounds like 6th gen garbage to me.
>>
>>3354792
For that comment in particular, not for discussing 6th gen stuff. There's only one response to that comment anyway, not "3 people bitching at the guy".
>>
>>3354796
Reading through the thread no.
>>
>>3354815
Point me to the offending post then.
>>
>>3354824
See the post chain you're in now.
>>
>>3354832
I am, and oh look, you're the only one complaining about 480i/6th gen content.
>>
>>3354840
You seem to not know how to read a post chain then.
>>
>>3354593
Pretty long, twice, I unplugged everything, and discharged caps first. I wrapped it near where the degauss wire runs.
>>
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>>3354416

forgot this one
>>
>>3354843
Going up the posts and oh look, >>3353978 is the first post talking about 6th gen in this thread, and oh look, there's only one post taking issue with it. No one cares but you.
>>
>>3354860
That post isn't mine either.
>>
>>3354869
Oh, I see, you didn't come in until >>3354434, in which again you're the only one who responds and the only one who cares.
>>
>>3354883
Didn't you just quote another post that cares?
>>
>>3354885
He clearly took issue with "Ah I'm glad I'm not that retro. My tastes only extend as far as gen 5 and 6. So I can mostly get away with component and hdmi mods.", not discussion of 6th gen content in general like you.
>>
>>3354896
Seems like 6th gen garbage to me.
>>
>>3354960
Now you've realized what a gigantic faggot you are and are just trying to get the last word in.
>>
>>3354967
You seem to really like the word fag. And 6th generation.
>>
>>3354416
>I used the power cord of a drill wrapped around the tube to get it degaussed.
That crt doesn't have a built in degausser? How old is it?
>>
Firstly, thank you to 20Lcuck for taking a break/going anon. This is sooooo much calmer.

>>3355034
It does have a degauss, but it seems weak, he said.

>>3354416
It bugs me the way some (all?) Ikegami sets of that vintage have RGB bias but only G/B gain. As the sets age you have to bias to the Red and turn up G/B gain. Or I've had to on my little unit, and your screen seems to have a red tint. Unless that's just MK.

Some arcade chassis are like that too.

Other than that mine is fantastic, the picture is nicer than on my PVMs of the same size.

>>3353898
See >>3353963

>>3353592
So.... no one has any idea, or has ever tried this?
>>
I've got a PVM I use for myself, but want to have something for splitscreen. What's a good, larger, flatscreen consumer CRT with decent geometry?
>>
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I've been thinking about picking up some Everdrives for some of my retro systems. I'm tired of scalpers inflating prices to ridiculous degrees, desu. I just want to like play game.
>>
>>3354860
To clarify. I'm the guy who said I was glad not to be that retro. The statement was made because I'm happy I don't have to fiddle with scart and wire modding.

I will say that I am entertained by all of this.

I will also say that 5th and 6th gen gaming does belong on a CRT despite it looking 'horrible'.

I will also say that I have a BVM to play my horrible looking gamecube games through a Wii.
>>
>>3355252
Except one is all 4:3 240p. (Retro games).
6th gen is 480i/480p or higher 4:3 and 16:9
>>
One thing I would like to say

PC CRT>480p BVM
>>
>>3355203
Go ahead.
>>
>>3351467
Are you using the actual Virtual Console or an emulator? I'd highly suggest an emulator and turn on "double-strike", "Original", or 240p modes. The VC kinda has a dark colour to it and isn't as "faithful", imo.
>>
>>3355203
They certainly are useful if you're into the original hardware kick like I am. I have some chink ones for the SNES and Genny and they work great. Other system ones I hear you shouldn't buy the chink shit, though. I've looked into the NES/Famicom one and hear like conflicting shit all over the place.
>>
>>3355306
Does the SNES one have the Super FX chip? I know the SD2SNES doesn't have it.
>>
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>>3355306
>I've looked into the NES/Famicom one and hear like conflicting shit all over the place.
Main reason I haven't bought one yet. Maybe if the "tiers" thing hits those as well as a black friday discount.

>>3355310
Super Everdrive/clones are at best going to support DSP games, and only if they've had a scavenged chip soldered in. SD2SNES is going to have the best compatibility unless something big happens.

Thanks for bringing up flashcarts and reminding me to check on the GBA Everdrive: Apparently, it's up for preorder.
Just wish I had an idea what the "X7" version might include.
>>
Anyone know how to turn the 'INPUT' word off of my shitty slot mask 13 incher I dug out of the attic?
>>
>>3355445
I don't have the remote.
>>
>>3355452
You can (probably) use your smartphone to control your TV. But you didn't say what brand and model the TV is.

And usually INPUT goes away after some time when you give it video to display.
>>
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left is 13 inch composite slotmask
middle is 13 inch composite on a 700 line BVM
right is component on a 700 line BVM

>>3355470
http://www.manualslib.com/manual/783673/Sharp-13vt-K100.html#manual

Sharp 13vt-k100

Ive left it on for a while and it hasnt gone away.
>>
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little question here, is it harmful for a normal CRT TV if i put it in tate position??
>>
>>3355470
My phone doesnt support IR

man this is frustrating
I even got in the service menu without the remote!
>>
>>3355445
Check the menu under general or display, but you probably need the remote.
>>
Any of you guys try the HD retrovision cables?
>>
>>3355259
What does this mean?
>>
>>3355539
6th gen is widescreen
not good for 4:3 (in layman's term the 'square' shaped screens)
>>
>>3355548
This is blatantly false, something like 80% of 6th gen games aren't widescreen, you have to remember that these consoles were released when the vast majority of people owned 4:3 CRTs. Widescreen TVs weren't really ubiquitous until around the time 7th gen systems were out. As a result even games that do have widescreen support run just fine or were even developed with 4:3 in mind.
>>
>>3355267
Wrong
>>
>>3355548
>in layman's term the 'square' shaped screens

Buddy I'm in a CRT thread don't try to act like such an elitist when you're spewing such verbal diarrhea.

Looked it up. I was curious because I never even thought of widescreen GameCube games before. There are 68 widescreen compatible GCN games.
>>
>>3355548
6th Gen is NOT widescreen. GameCube, DreamCast, PS2 and Wii all use anamorphic widescreen to display content in 16x9. This means that a game running in widescreen is still using a 4:3 resolution, which is achieved by stretching the pixels. You get more screen estate and field of view at the expense of sharpness.
>>
>>3355639
>>3355691
>>3355697
SSX games are 16:9 among many others...
>>
>>3355715
Anamorphic 16:9

The SSX games are still running at 640x480 in 16:9, which is a 4:3 resolution. The widescreen support just allows the game to output in 16:9 without the distortion of proportions and shapes that comes with horizontally stretching the image. Games that lack the option to display in widescreen such as most GameCube games, many Wii games and all retro games result in "fat" characters and oval circles, rectangular squares, etc.
>>
>>3355740
They display 16:9.

Anamorphic widescreen still needs to be displayed on a 4:3 screen.
>>
>>3355747
Are they exclusively widescreen as >>3355548
seemed to be implying though? Because if they are they must be the only exclusively-widescreen 6th gen games.
>>
>>3355752
What is exclusive widescreen?

There's a ton of 16:9 games if that's what you're asking. Go google.
>>
>>3355754
As in do the SSX games only run at a 16:9 aspect ratio, anamorphic or not? Do they lack an option to play them at a 4:3 aspect ratio?
>>
>>3355761
They all have options. Same with the 480i/p options. Think on Xbox they may just start at 480p whenever component is connected though.
>>
>>3355768
Then this idea that 4:3 is "bad for 6th gen" as >>3355639 was suggesting is laughable.
>>
>>3355772
There's a lot of misinformation about 6th gen.
No real point to playong a CRT with it. Minus the few light gun games.
You want a 16:9 screen. Most of the good games support it.
>>
>>3355780
I've tried playing 6th gen stuff on my HDTV, with good component cables and everything. The quality is okay on some but awful on others, seemingly regardless of whether or not it's 480i (Jet Set Radio on Dreamcast via S-Video looks fine, but Twilight Princess in 480p looks bad), meaning that it's not my TV's deinterlacer or scaler. Honestly, my 700 TVL JVC TV with component gives me more consistent quality so I just stick with that.
>>
>>3355790
GC via component looked excellent on my Sony. Same with XBox. Before I got rid of them.

PS2 is the one that gives me the most problems.

Not retro though, for good reason.
>>
>>3355754
See >>3355691
>68 widescreen compatible GCN games.

>>3355780
See above
>>
>>3355806
Not sure what your point is.

Someone shouldn't play a game like Panzer Dragoon Orta on 16:9 screens even though it supports 16:9?
>>
>>3355780
>no point to CRT
Yes there absolutely is a point. Widescreen isn't that important and with 6th gen 480i there's still going to be nasty upscaling and lag. Good luck superguarding in Paper Mario 2 with a modern TV.

Widescreen especially isn't all that important because games were designed for standard first. Fucking no one had a widescreen TV in 2003.

Widescreen back then meant choosing the widescreen option on DVDs and getting the top and bottom of the screen chopped off for that cinematic feel and horizontal black bars.

The games were designed for CRT sets and during the era of CRT sets, so I'm going to play them on CRT sets. LCD sets started 7th generation.
>>
>>3355824
>I'm terrible and blame lag. I also have shit taste.

>Widescreen back then
Listen kid. Back then was probably longer than you've been alive. Talking under 10 years for some of the games.

These consoles in 6th gen supported 16:9. Not the gimped 16:9 on a 4:3 screen.
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