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Hands down, the best 3D retro platform game
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Hands down, the best 3D retro platform game
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>Poochie of video games
>corridor simulator: the game
>best 3D retro platform

oh /vr/, you and your nostalgia
>>
I agree.
inb4
>muh openwurld
>muh mindless collectathon
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Tekken 3 sucks.
>>
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Personally I enjoyed Spyro 2 most of just about any 3D platformer Sypyro 1 and 3 were also freaking awesome!
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>>3184668
>muh valid points
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>>3184668

>every platformer that's not a narrow corridor path is an "openworld" and a "collectathon"

I'm sick of this argument.

Crash lacks any sort of depth to its platforming, you just go in a straight narrow line and jump whenever you see a hole ahead. The game lacks any depth, you don't need any calculation, it's just automatic holding forward and jump, there is no cadence to it, might as well play fucking Hugo.
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>>3184679
>only the N64 had real platformers! Crash Bandicoot is a fake one!
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>>3184685

>If someone criticizes Crash, it MUST be a N64 fanboy!
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>>3184683
>Super Mario Bros 3 lacks any sort of depth to its platforming, you just go in a straight narrow line and jump whenever you see a hole ahead. The game lacks any depth, you don't need any calculation, it's just automatic holding forward and jump, there is no cadence to it, might as well play fucking Hugo.

So you're effectively saying that any platformers that isn't a collectathon lacks depth? Because you could apply that critique of yours to every game of the genre. Absurd reduction
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Burning Rangers is the best platformer of the generation.
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>>3184672
Better than Mario 64, imho.
Plus those post-game rewards were great. Way fucking better than Yoshi giving me a bunch of lives before telling me to fuck off.

...Now if only Sony would get off their asses and make it vita compatible. I used to play that shit all the time on my PSP.
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>leave /v/ to get away from PS4 fanboys
>/vr/ is filled with PSX and PS2 fanboys
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>>3184693

I'm obviously talking about the 3D segments, it doesn't apply to 2D platformers where you do have to calculate how high and far you want to jump or you might fuck up and fall. Not on crash, you just run forward and press jump.
When there's some sort of platforming action going on, it boils down to jump from platform to platform and in the end it just feels like pic related. There's no real depth to it.
The sidescrolling sections are better but there's many, so many better 3D sidescrollers than Crash's. Tomba and Klonoa both make Crash look like some amateur work with wonky hitboxes and repetitive design.
And and there is still nothing interesting about Crash's controls and physics even on side-scroller sections. It's the same shit. The taz-mania devil twist move gets old fast and is overpowered, enemies are never a threat in this game.
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>>3184698
If all you see are "fanboys" then maybe you should find a hugbox. There are plenty of Nintendo threads if you actually bothered to use the catalog.
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>>3184697
>Better than Mario 64, imho.

The funny thing is that Spyro is more of a "collectathon" than Mario will ever be. What abilities does Spyro have other than glide, headbutt and breath fire? How is he doing 'platforming'. That's fine for a 2D platformer, but for true 3D platforming you need a bigger range of moves like the kind Mario 64 provides.

BTW I put Banjo in the same boat as Spyro.
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>>3184702
You mean besides the parts where you're required to double-jump and even combine that with an extended aerial spin in order to cross an absolutely long pit, as well as numerous other elements that completely destroy your argument of simplicity, such as having to think about how to go about smashing boxes over a pit in order to receive the gem without falling to your death?

Please. You don't like Crash, which is fine, but your argument for why is weak.
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>>3184667
This game was amazing.

Of course Mario 64 is the best, but I fucking loved Jumping Flash
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>>3184646
Crash isn't even really a 3D platformer. It's pretty much a 2.5D platformer like Pandemonium. Mostly 2D gameplay with 3D graphics. Nothing like Mario 64, Jumping Flash, Spyro or other real 3D platofmers.
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>>3185404
>I put banjo in the same boat as spyro

AAAAAAHHHHHHHHHHH
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>>3184698
There's fanboys from all sides. You've got Dreamcast fanboys and PS2 fanboys arguing with each other. SNES and Genesis console war threads. PlayStation and Saturn fanboys bitching at each other. And unsurprisingly no one gives a shit about the Atari 2600, Celecovision, or Intellivision. If they did care then we'd be seeing console war threads about those as well.
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>>3184667
>shit tier floaty first person collectathon
>good
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>>3186880
People who actually cared about Atari and other 2nd gen consoles are too old and too busy with actual responsibilities to argue with each other on Chinese image boards.
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>>3184690
A Jumping Flash hipster, that's even worse.
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>>3186889
>>3186880
Few people actually owned multiple 2nd gen consoles.
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>>3186919

Could be even worse, what about a mid-90s/00s kid with nostalgia goggles for Poochie the dog?
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>>3186929
>le nostalgia goggles argument
>reference to some Simpsons character

Whoa, watch out Crashfags, this guy is pulling out the big guns!
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>>3186943

nostalgia kids are more real than "hipster" boogeymen

>reference to some Simpsons character
That perfectly fits Crash Bandicoot's character.
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>>3186950
Hey, don't be coy, being a hipster isn't a bad thing anymore. You need your e-cred. So how bout that Bubsy 3D? Best platformer on the PS1, amirite?
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>>3186950
No? In what way does he fit Poochie? He doesn't even talk.
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>>3186965

Wait, what are you even trying to do here? Ironic shitposting is still shitposting.
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>>3186980
Better than your genuine shitposting.
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>>3186950
>>3186967
If anything, Sonic is the perfect personification of Poochie.
>>
Not great but at least better than that 2/10 Mario 64 garbage because at least CB forces a camera perspective on you and controls aren't floppy analog shit.
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>>3189191
If you're talking about the bastardized American Sonic, then yeah.
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>>3186950
>That perfectly fits Crash Bandicoot's character.
But The Simpsons had an actual reference to Crash.
This Poochie analogy is the most retarded and pathetic comparison I've ever seen.
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>>3184646
OP here, I feel so dumb that I posted the wrong image and didn't even notice until now.
Here's the real answer.
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Collectathons are objectively shit, so Crash is already better than 90% of gen 5 platformers.
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>>3189191
Not really. The poochie analogy doesn't fit anything in this thread because the point behind the poochie episode is that he fucked with something that already worked. Crash didn't enter a preexisting franchise and ruin. People also liked the character.
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>>3189292
>weeb shit
>not enjoying superior american games
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>>3184672
Year of the Dragon is one of the comfiest games ever.
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>>3189357
wow, racist much?
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>>3184697
It is compatible. I've been playing the trilogy recently on vita. They are in the ps store
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>>3189351
No, you're only looking at a very surface level interpretation of the character.

Poochie is actually a criticism of design by committee that usually ends up emphasizing slightly outdated cultural aspects in order to make a new character 'cool'.

Crash has absolutely atrocious design, literally design by committee personified, and Naughty Dog did everything to artificially make him seem cool, like put him on a motorbike and a jet pack.

Spyro is even worse, with that little snot attitude and they gave him a skateboard.
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>>3191225
And Donkey Kong characters had a cheesy rap, "cool character" shit like that was all over kids games.

Just say you don't like the game. It's fine to not like stuff but don't pretend the game was somehow bad just because you don't like it.
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>>3191256
DKC was also guilty of it but the monkeys are actually better designed and less cringey that the abomination that is Crash.
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>>3191259
>dk rap
>less cringey than a single level where you have a jet pack
Just say you don't like it and leave it at that.
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>>3191262
DK Rap was so lame nobody ever considered it a serious attempt to be cool.

Even by the developers own admission it was tongue in cheek irony.
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>>3184646
>Hands down, the best 3D retro platform game


He's right, you know.
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Almost. Rayman 2 exists.
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>>3184702
god that is the worst bullshit in any video game ever. fuck the indiana jones section.
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>>3184683
what game is that?
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>>3189191
>>3189351
>the point behind the poochie episode is that he fucked with something that already worked

I think Shadow the Hedgehog is more Poochie.
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ITT bozos
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Is 40 Winks any good? For someone who can be kind of forgiving due to a decent bit of nostalgia for these kinds of games?
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>>3191538
While this is the right answer, there's way more than just Shadow. The entire additional cast, including Amy, post-Sonic R are the absolute worst.
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>>3184646
That would be Montezuma's Return
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>>3193996
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>>3184646
>the best 3D retro platform game
>5 days no mention of Ghost in the Shell
/vr/, I am disappoint.
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>>3191225

>Spyro is even worse, with that little snot attitude and they gave him a skateboard.

What an awful post.
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>>3184667

> Poochieposting

Opinion discarded.
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>>3191225

Crash was naturally cool, unlike all other 90's mascots. It wasn't forced, it just worked.
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>>3186000

> Real 3D platformers maymay

Have you even played Crash Bandicoot, or actual 2.5D platformers like Pandemonium and Tomba?

Crash is in no way restricted to "rails" like those games. Crash has completely free movement within the path of gameplay.

Crash is just a highly linear "real" 3D platformer.
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>>3194870
He's a fucking orange dog in jeans m8
>>
There is nothing wrong with being linear.

Linear Castlevania games are superior to Metroidvanias.

Linear 2D/3D platformers are superior to collectathons.
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>>3194891

Bandicoot, faggot. One that doesn't need any one-liners or brands to gain street creds.

It is very apparent that he is lacking in nerd creds judging by this shit board, though.
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>>3194079
Too bad this never got a sequel. I liked that the PS2 SAC game tried doing a level reminiscent of the PS1 game, but it just wasn't the same.
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>>3194870
>Crash was naturally cool

So this...is the power...of being...3 years old...in 1998...
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>>3184683
>every platformer that's not a narrow corridor path is an "openworld" and a "collectathon"
Crash Twinsanity is Open World and yet at the same time it's not a shitty collectathon

That's the exception though and not the rule
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>>3186000
>2.5D
shut the fuck up nigger
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>>3194917
And it's very apparent you either weren't alive during the marketing of these games or were too young to know better. Nice try though, you sensitive little gayboy
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>>3189191
>Sonic is the perfect personification of Poochie.
No
Unless you're strictly referring to his Modern Incarnation starting on 1998 with Sonic Adventure in which I'd be inclined to agree but leave Classic Sonic out of this
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>>3194870
Crash wasn't cool

Crash was weird,crazy and funny
That was his appeal
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>>3195668
>weird
Sure
>crazy
Not really
>funny
Sure

You're missing the foundation to his weird and funny traits, Crash is oblivious and clueless to everything around him but manages to pull through and get shit done. Sometimes he has smug moments like his brow raising, motorcycle get up or his dancing. Part of the reason why post-Naughty Dog Crash sucked so hard is because the new developers think he's just a retarded thing who makes Dreamworks faces.
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>>3184646 (OP)
Crash is a pile of shit.

Spyro 1 on the other hand, is an extremely solid game that actually has interesting movement mechanics and huge, open, well designed stages. Movement in Spyro 2 and 3 seemed really slow and lacked any feeling, so I don't consider those games as good as 1.

Super Mario 64 is obviously the best 3d platformer though, who could even argue?
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>>3195710
>Super Mario 64 is obviously the best 3d platformer though, who could even argue?
Camera.
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>>3194905
>There is nothing wrong with being linear.
correct
>Linear Castlevania games are superior to Metroidvanias.
depends on the game
>Linear 2D/3D platformers are superior to collectathons.
i usually see this opinion from people who have problems with spatial awareness. i've seen people play extremely well in 2d, but turn into drooling retards when they're given an open ended 3d environment.

when collections are done well they're far superior in my opinion.
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>>3195714
The camera isn't very intuitive, but it's consistent with itself. It's not hard to learn how to use it properly if you're not an idiot.
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>>3195723
The problem is that you have to fight with the camera and use it at all. With Crash, Spyro, Croc, etc. you never have to fight with the camera.

Mario 64 is an amazing game with the only let down being that camera.
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>>3195696
He was pretty crazy with his expressions and shit


Anyways I said that those parts are what make him charming

>Post-Naughty Dog Crash
Twinsanity was good but that's about it

>Activision bla bla bla
It's mostly his disgusting design with the tatoos
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>>3195710
Spyro is such garbage holy shit
I'd rather play Sonic 3D Blast or even Sonic R that's who garbage Spyro is
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>>3195728
>The problem is that you have to fight with the camera and use it at all.
I never have to. That's all on you, man.

Let me know which area of the game you're struggling with and if you want I'll make a video of me doing that area without fighting the camera.
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>>3195716
>i usually see this opinion from people who have problems with spatial awareness.
No it's a problem with collectathons having little to no platforming that requires skill

They're boring and easy games
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>>3195742
>little to no platforming that requires skill
>he thinks hold right and jump memorization games require skill
my sides
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>>3184646
Spyro 2 and Ape Escape were the better 3D Platformers on the PS1
Mario 64 and Goemon 64 were better too.

Crash is a perfectly fine game and I love it growing up but the presentation really carries it. Mechanically it's pretty standard stuff and not all that interesting.
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>implying this isn't the best one
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>>3184667
Are people this retarded they dont remember Poochie aired after Crash was released?
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>>3195985

What do you think the Simpson guys were making fun of?
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>>3196002
Crash doesn't speak English or wear hip hop clothing. His character is that he's goofy and dim-witted, not cool. How is he even remotely similar to Poochie apart from being an animal?
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>>3196002
See >>3189274
And shut the fuck up
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>>3196016
So is Poochie making fun of Crash or vice versa?
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>>3196002
You're retarted because they actually did reference him with Dash Dingo
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>>3195738
>Spyro is such garbage holy shit
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>>3184646
Just to let you know...You're absolutely right OP, but Nintoddlers won't let you say this.

Mario 64 suck ass. There was like 4 good level and the rest was trash
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>>3196146

>anyone who doesn't like Crash is automatically a Nintendo fanboy

That shit god old fast.

There are much better platformers than Crash even on the PS1.
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>>3196152
Name 2
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>>3196146
>Mario 64 suck ass
SM64 had incredible movement depth that hasn't really been matched in any game (let alone platforming game) since then. I think people who don't like SM64 are people who don't like experimenting with gameplay and just like being told exactly what to do at all times.

Fucking around with SM64 parkour is the most fun shit ever.
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>>3196153
Tomba 2 (before you say anything, Crash is mostly a side-scroller too)
Jumping Flash 1 and 2
Ape Scape
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>>3196154
>I think people who don't like SM64 are people who don't like experimenting with gameplay and just like being told exactly what to do at all times.

Nah I just hate the level design in general. Camera can be a problem too.
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>>3196159
Tomba 2 is a pure side scroller and OP post crash 2...

Ape Escape have horrible control and is slow as shit
https://www.youtube.com/watch?v=MGFTJxLriB0

Jumping Flash was an FPS ( and A bad one(
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>>3196164

Crash 2 also has a lot of side-scroller parts, but OK you say name 2, I named 3.

>Ape Escape have horrible control and is slow as shit
Opinion

>Jumping Flash was an FPS ( and A bad one(

JF could be considered an FPS but it's essentially a platformer game, a real 3D platformer game, shooting isn't really important in the game, in fact you can go through the whole game without shooting since you can jump over enemies.
And it's your opinion that it's bad, I think it's awesome.

Anyway, I'm not trying to shit on Crash, they're good games, I just disagree with Crash fanboys who think it's the best 3D platformer game when it's really not even close at being the best in either its 3D sections or side-scrolling sections, and also they always accuse anyone who dislike or even criticize Crash a bit of being Nintendo fanboys, grow up.
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>>3191264
>dk rap
>lame
suck my cunt
>>
>>3196172
yeah, i don't like Crash at all, but I think Spyro 1 is on par with any N64 platformer, so there goes the nintendo fanboy hypothesis.
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>>3195710

2 and 3 were worse because they shit on the atmosphere, the gameplay mechanics are actually slightly better due to the hover and variety.
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>>3196163
So you played it for the first times a couple years ago.
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Crash 1 is way fucking better anon
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>>3196210
>the gameplay mechanics are actually slightly better
I disagree. They're really slow and lack any feeling. They got the momentum all fucked up.
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>>3194885
Crash isn't a 3D platformer, you can lie to yourself, "path of gameplay", all you want dude, doesn't change the fact that 90% of levels take place in a hallway with barely any platforming at all
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>>3196163
Crash doesn't even have level design, besides random outliers like Slippery Climb that are scattered across the franchise
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This is the real best 3D platformer.

Does any of the other shit have the GOLD X AWARD? Yeah that's what I thought.
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>>3189292

One of my favorite games hands down of all time. It is also one of the most comfy games ever.
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>>3186889

Christ, there's no reason for this image to be that big
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>>3191225

All commercial products are designed by committee.

This is a stupid argument.
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>>3196685
That's patently false.
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>>3196132

How did they not reference Crash Bandicoot with Dash Dingo? Have you even seen the episode and played the game?

Comparing Crash Bandicoot to Poochie is retarded, because they don't resemble each other what so ever.
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>>3197150

Okay.

All commercial products expected to make money are designed by committee.

So, that covers all games of the 90's.
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>>3198508
>All commercial products expected to make money are designed by committee.

you can't be this stupid holy shit
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>>3184646
Nope, Mario 64 and Spyro are better
Ape Escape is amazing too
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>>3184646
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>>3196154
Mario64: You collect things and fight same boss three times.
Sounds like a pretty shitty game to me.
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>>3198635
>Mario64: You collect things and fight same boss three times.
Sure, if you want to look at the game in a very superficial and deceptively shallow sense, that's all it is.

You can reduce anything to its lowest common denominator if you're willing to shut off your brain and close your eyes. All you do in Super Mario Bros. is hold right and jump. for example.
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>>3198643
People have been talking about Sonic like this for years.
Why we can't talk about Mario the same way?
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>>3198659
>People have been talking about Sonic like this for years.
People who do this are retarded.
>Why we can't talk about Mario the same way?
You can, if you're retarded.

Be the better person.
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>>3198659

If people jumped off the bridge, would you do it too?
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You tried
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>>3198710

I think they're actually saying that people who shit on all Sonic games are teenager retards who parrot e-celeb opinions.
Nice nintendo boogeyman you've got there, though.
>>
>>3198710

Is there anyone who isn't a "nintenturd" to you guys?
Criticize Crash Bandicoot because there's better platformers on the PS1, you're a nintendo fanboy. Say hating Sonic is retarded, you're a Nintendo fanboy, say the sky is blue, you're a Nintendo fanboy.

Everyone is a Nintendo fanboy for you, people.
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>>3198714
Dude, this is modern /vr/ we're talking about; about 80-85% of the time we're either being taking shit about some usually well-received games/consoles just to get hipster creds, constantly discussing E-celebrities in either positive or negative fashions, or accusing others who don't like thing we like of being part of a certain fanbase and/or just trolling.
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>>3194885
I've played all 3. Crash really is a lot closer to Tomba and Pandemonium than Spyro or Mario 64. Yes, it's a bit of a mix of the two, but it's much closet to a 2.5D platformer than a 3D one.

Also, 2.5D isn't a pejorative. It's just a description.
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>>3195656

So you're saying you can't think for yourself, and only went with what the advertising portrayed the games as, which everyone knows damn well isn't representative of the games. After all, it was the 90's. Well done, you homo.
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>>3201765
You can admit you weren't alive back then, it's alright. Crash was shilling for Pizza Hut almost as hard as he was shilling his own derivative, lukewarm sequels back then. But I wouldn't expect a sixteen year old to know that
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>>3198592

What a dumbass, trying to play Crash 1 with analog sticks.

When is Sony going to either announce a new Crash Bandicoot title, or shut the fuck up about him? They can't keep this shit up.
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>>3195636

You're not calling games like Jumping Flash "open world", are you?

>>3191494
Hugo
>>
>>3201781

I was. But outside of America, where all the shit advertisements were shown.

Yes, I hate all advertisements Crash Bandicoot has ever had, but as they don't represent the games, I choose to ignore them, and so should you.
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>>3201819
ND is busy making boatloads of money off Uncharted. But I always thought those games were a lot like Crash already. Super pretty but stuck on tight rails and ultimately boring.
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>>3201825
"open world" compared to Crash Bandicoot which is pretty much a 2.5D platformer.
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>>3201830

If anything, they could crank out at least 3 traditional Crash Bandicoot games for a single Uncharted game, and Crash Bandicoot 2 remains NaughtyDog's highest seller.

Though I would much rather see a properly done free roaming title, I.E not Twinsanity.
>>
>2016
>platform games

oh it's retro, sorry
>>
>>3201856

Go fuck yourself.
>>
>>3184646
The crash games are not 3d platformers. They're 2.5d platformers at best, with 2d sections.
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>>3194885
>Crash is in no way restricted to "rails" like those games

Fuck out of here.

Crash is almost entirely comprised of being fed down thin (like 2 - 3 body lengths thin), long corridors with minimal branching and a fixed, forward facing camera. Even fucking Starfox 64 had more freedom in the X-Y axis and that was a fucking rail shooter! If even had those free roaming segments, making it MORE of a rail shooter than crash.

Hell, even the parts in Mario 64 that are explicitly made to be restrictive, leading Mario down a thin path (the Bowser pre-fight gauntlets) are better at doing what you claim Crash does than Crash.

You have full camera movement, much more verticality, can fall down only an earlier section, cut across parts of the map...
>>
I played a lot of Crash when I was younger. Those stupid gems still haunt me.
>>
>>3184646
the crash games don't really justify their existence as 3d games. at least the first one had good challenge though
>>
I don't see why you guys are arguing. Crash is clearly a 3d platformer. A terrible 3d platformer, but a 3d platformer nonetheless.
>>
>>3203158

Sure, if the only 3D platformer from that time that has proper pacing is considered a terrible 3D platformer.
>>
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Do any of you guys still play CTR?
Been looking for people to race against.
>>
>>3203301

CTR remake with online mp when?
>>
>>3203340
You can already play it online with mednafen.

http://steamcommunity.com/groups/ctronline
>>
>>3203301
MAD skills nigga
>>
>>3203301
I've played a lot of kart racers but CTR is still my favorite.
>>
>>3203185

This is why nobody can take you Crash nostalgia fanboys seriously. You go full hyperbole claiming Crash is the only good 3D platformer.
1 and 2 are decent games but they're not really top notch stuff on the genre. There's far, FAR better both 3D and 2.5D platformer games on the 5th gen. And before you scream "MArio 64 sucks the camera!" I'm talking about games on PlayStation.
>>
>>3196174
HE
>>
>>3205172
HAS
>>
>>3204084
Name 2
>>
>>3207285

3D: Jumping Flash, Ape Escape
2.5: Tomba 2, Klonoa
>>
>>3207285
How does it feel to have been completely BTFO in less than 5 minutes flat?
>>
>>3207293
Not sure what you're getting at. I've been in this thread since it started and Crash still sucks. Did I miss something?
>>
>>3195984
this
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>>3207292
Ape escape ain't a platformer.
It's a character action game
>>
>>3195984

This is excellent. I loved it felt like a true adventure compared to other platformers I had played.

It's this kind of adventure I'd love to see in a new Crash title, with the same flow as Crash. But in more open levels.
>>
>>3207292

Jumping Flash is a mess. Technically impressive for the time, though
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>>3208151

What about it is a mess? It's still pretty fun (and unique) to play, even today.
>>
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Poochie Bandicoot games were never good.
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>>3195710
The best thing spyro had was it's music that and its skyboxes were GOAT. The color theory spyro pic really sums it up. Atmosphere was great
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>>3195710

Spyro 3 would've been better if it didn't have all those goddamn minigames in it.
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>>3208531
>Spyro 3 would've been better if it didn't have all those goddamn minigames in it.

Or those fucking animal friends. Holy shit.
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>>3208225
Super Stalin games were never good.
>>
>GAMES WITH SHIT CONTROLS AND BAD CAMERA ARE GOOD
>GAMES WITH SOLID CONTROLS AND A FIXED CAMERA ARE SHIT
/vr/ stupidity in a nutshell. Go fuck yourself with your brain-damaged love for Mario 64 and other shit games that follow its broken, retarded lead.
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>>3207702
>Did I miss something?
Yeah, the bit where you challenged him to name 2 games that were better, and got a comprehensive response within minutes you had no answer to.
>>
>>3207292
good taste m8

>Tomba 2
you mean Tomba
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>>3207292
You're right, but none of them are better 'as platformers' than Crash. They are all better games otherwise.
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>>3208568
>SM64
>Bad Controls
my sides
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>>3208607
>tons of practice to know exactly how to move to pull off this shit
The camera jerking around and the fucking horrible N64 controller make it impossible to actually perform that shit without tons of autistic, repetitious practice, e.g. that blind long jump at the end. That isn't good controls and gameplay, that's Dragon's Lair-level "replay until you figure out exact movements" bullshit.

Holy shit, kids. Holy goddamn shit. The day modern gamers figure out that their beloved little pile of shit Mario 64 is bad is the day gaming is finally saved.
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>>3208621
>The camera jerking around and the fucking horrible N64 controller make it impossible to actually perform that shit without tons of autistic, repetitious practice, e.g. that blind long jump at the end.
Give me a random task to do in game and I'll do it on my first try without struggling with the camera or the controls whatsoever. I'll record it too, and post the video here.

And I mean an actual random task, not some idiotic meme task like "run in a straight line." Give me objectives.
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>>3208621
The day people stop caring what some faggots think of a 20 year old game is the day gaming is saved.
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>>3208621
I never had this much trouble with Super Mario 64, and it was one of the first video games I ever played.

Also, the design of the N64 controller may be unconventional, but it fits well with the games mechanics.

Regardless, what I'm getting out of your argument is that you're criticizing the game for needing to practice in order to become good at the game.

I really don't see why you're so mad about this. I'm not going to bash on CB because I acknowledge it's a good game despite my preferences.

Can't you do the same?
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>>3208651
That guy is a retard. He makes the same shitty Dragon's Lair analogy every time SM64 is praised for having good controls and movement depth. He's really angry that other people enjoy a game he was bad at.
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>>3208621
>that blind long jump at the end.
How is that a blind longjump? He can clearly see that the platform is there as he passes the 4th and 5th red coins.

Something tells me you have spatial awareness issues.
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>>3208568

Why do you always project with Mario 64? Can't you understand that a lot of people just dislike Crash without the need to be Mario fanboys?
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>>3208847
Exactly. Mario 64 being good or shit is irrelevant.

Crash is MORE on rails that Lylat Wars / Starfox 64, and that's fucking saying something.
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>>3208570
That wasn't me. Also, the guy came through. So you can stop memeing everywhere and calm the fuck down
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>>3208568
>>3208621
>blah blah Mario 64
Full retard. Just accept that lots of people think Crash sucks. Your autism may get better with time
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My favourite 3D platformer has to be Conker's Bad Fur Day for its humour and personality. I would understand why people don't like it though, the gameplay is just ok
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>>3208902

No, it's fucking not. Crash has free movement with the exception of a few animal riding levels.
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>>3209017

Not until you fedora edgelords admit that just as many people think Crash is great.
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>>3209250
Crash:

>Can move forwards and backwards, with forward locked camera. >x-y movement restricted to about 2x body length in either direction.


Lylat wars:

>Can boost or break
>Can loop the loop
>Can move 15 - 20x the Arwings size in both dimensions
>All range mode give full freedom of movement and camera in a medium sized area


You're still on rails pal, just instead of 'fast/slow' which actually has some tactical use, it's 'forwards/backwards'. In crash you have zero fucking reason to go backwards most of the time.
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>>3209252
Keep projecting, it's not helping you.
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>>3209434

It's the anti-Crash side that pulls the le Poochie card in every thread. It's always the first reply from those spastic sperglords.
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>>3184646
I agree. This game is a masterpiece.
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>>3209545
You aren't going to find a popular game that doesn't attract that kind of attention around here. Losing your shit over it only encourages more shitposting and false flags. Just do yourself a favor and tune it out if it upsets you. Better yet, come up with a well-reasoned argument that isn't predicated on brand loyalty and memetic e-celeb "opinions"
>>
>>3209545

Maybe the problem was OP in the first place when he shitposts opinions like "Hands down, the best 3D retro platform game"
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>>3184672
Spyro 3 was the game I grew up with when i was 3/4 years old. Good memories. To this day I still have frequent deja vus of the game. It was fantastic.
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>>3193996
Too bad the mouse support blows balls
Cool game otherwise
Thread replies: 193
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