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>EVs are now displayed by number in the Super Training menu
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>EVs are now displayed by number in the Super Training menu
>IVs can be altered through an item like the ability capsule
>Each Pokemon has gender differences
>Every evolutionary line now has a signature move
>Every evolutionary line now has a unique ability
>Shinies are now more visibly different besides color, and have a different typing and moveset
>More combo moves that need a specific combination now added
>Pokemon models are altered so that you can see the items you equip in battle
>New battle system that acts in real time, each mon having a recharge time between moves, added. Player can choose between new and old in the options menu. Tournaments are still held in the old format.
>Mons that look ugly as fuck while gliding/flying now are on the ground
>More cross-gen evolutions for 1st/2nd stage mons
>Cross-breeding becomes a thing
>Mega Fug needs his mega stone
>Scald BP reduced to 70
>Mega Mom boost reduced to 25%
>-ate boost reduced to 10%
>Knock Off boost reduced to 20%. BP stays the same so technician users can't abuse it.
>Mega Alakazam gets +10 SpDef
>Gym battles are now done in a variety of styles: sky battles, rotation, triples, etc. No longer gimmicks but legitimate battle styles.
>Natures that heavily boost one stat but decreases two others are now added
>Hidden Power type now displayed in the Pokemon's moveset
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>>24619633

We have considered the following many times, and nothing ever came from it other than a few autists sperging out for a while.

Here's your (You).
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>>24619633
>Shinies are now more visibly different besides color, and have a different typing and moveset
>Gym battles are now done in a variety of styles: sky battles, rotation, triples, etc. No longer gimmicks but legitimate battle styles.
Only two I disagree with, and the later is because of skybattles. FUCK SKYBATTLES.
The former is because shinies should only be an aesthetic difference. Anything extra means we have to play Bike simulator for all eternity or inject.

The only reason that we don't get these things is that GF is lazy as fuck and doesn't care about improving the franchise.
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>>24619633
Continue, OP.
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>>24619715
Sauce senpai
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>>24619723
http://nhentai.net/g/148437/3/
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Why not just remove IVs altogether and boost the EV limit to make up for it?

Meanwhile, where's the physical equivalent of Hidden Power? Why not go full NIS and let moves scale and level up beyond just PP UP so you can get strong HPs on Pokemon that don't have technician, or have flamethrower/ice beam type moves getting the option of higher status percentages or higher BP?
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>>24619734
IVs are needed to make sure each mon is different, but there should be a way to get a perfect mon without playing bike simulator for 50 hours.

I bet a lot of people would love to use their original mons from past gens and shit competitively. So an option to change IVs would be incredible, even if it's really hard to get. I'd say natures too, but at that point it's a little too mechanical.

I think that mechanic, anon, kind of makes some moves useless. Why use Fire Blast when you can just increase Flamethrower's power and keep the 100 accuracy? If we could increase Fire Blast's accuracy, then that would make both moves practically the same.
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>>24619730
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>>24619730
B-But it's /nofap/ November

DAMN IT
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sounds good op too bad we'll keep getting the same game over and over and we'll complain and buy it anyway
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>>24619633
>>Every evolutionary line now has a signature move
>>Every evolutionary line now has a unique ability
>>Pokemon models are altered so that you can see the items you equip in battle

That would require way too much work and they would soon run out of ideas. The Pokemon equipment models would be stupids as fuck, for example Gastly having Assault Vest? How would that work.

>-ate boost reduced to 10%
Why do people want this? There isn't any -ate users that are broken/overpowered mons by themself.
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>>24620068
>Why do people want this? There isn't any -ate users that are broken/overpowered mons by themself.
Mence.
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>>24620130
Oh yeah, but aside from him there isn't any users of it that is overpowered.
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why nerf mega fug? it doesn't affect anything because its banned everywhere
Knock off doesn't need that big of a nerf. 30% seems perf
unique moves and abilities shouldnt happen because gf will fuck that up and make a new megafug
I like the gym battles things. also there could be a no exit policy for regular battles to make it more interesting. Sky battles and rotation battles r still kind of shit tho
gender dif is unnesa
the -ate abilties are not broken by themselves, they are just on great pokemon. a 20% boost would be preferable.
hidden power thing needs to happen.
the natures idea is bad
mega mom idea is great. maybe even 20%

also, you forgot to ban the genies of balance from everything
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>>24620141
all the -ate megas except glalie are extremely powerful on the virtue of that alone (gardevoir, altaria, pinsir)

pixilate is also pretty much the only reason sylveon sees any usage at all
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>>24619754
> IV's are needed to make sure each mon is different

No, no they aren't. If you're playing competatively. Everything will have maxed ivs, so they'll be exactly the same. And if you aren't playing competatively you barely give a fuck about their stats anyway, making whatever ivs they have completely irrelevant. Natures, moveset, and evs already make them plenty unique. Ivs are needless tedium
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>>24619633
EV display: sure
IV altering: should still be very difficult to do
Gender differences, signature moves, unique abilities: unfeasible
Shiny types: fuck no. Alternate formes maybe.
Combo moves: 4 moveslots is limiting enough as it is without closed combos.
Visible items: knowing your opponent's item is a huge mechanical change, moreso than team preview. Also Frisk is now useless.
Real time combat: fuck off.
Ugly: subjective, stupid when they could just give them both ground and flying (they already have a base model in amie).
Cross-gen evos: fine.
Mega Fug: whatever. You can't use it in competitive formats anyway.
Scald nerf: nerf it even more actually. 60BP is more reasonable.
Mega Mom nerf: yes.
-ate nerf: now you're nerfing shitmons like Glalie and Aurorus also, while Altaria and Sala will still be broken. Doesn't work.
Knock off nerf: fine.
Mega Zam buff: fine.
Gym battles: fine.
More minmaxing natures: maybe.
Hidden Power: yes.
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>>24620174
>why nerf mega fug? it doesn't affect anything because its banned everywhere
It's unfair for the other mega legendaries like Mewtwo, and the primals. Either have the other legendaries not need a mega stone or give fug one.
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>>24620191
>Visible items: knowing your opponent's item is a huge mechanical change, moreso than team preview. Also Frisk is now useless.
Yeah, didn't think of that. Cross that one out. It'd be fun if Amie had a way of customizing your mon's appearance though.
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>>24620176
Yes, but a ability being (very) good doesn't mean it's broken. Nerfing it would also make mons like Aurorus just plain bad.
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>>24620258

To be fair, Aurorus is already plain bad. You can't save that thing.
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>>24620191
>Ugly: subjective

They're the worst
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Some of those ideas are great, but I don't think every single pokemon needs gender differences. Irl every type of animal doesn't have gender differences besides there genitals.
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They could use Amie as simpler way of changing abilities or natures, like you do with the Dream Eaters in KH3D, you play with them in a certain way and it changes its ability or nature
Thread replies: 25
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