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How can Sun/Moon improve from X/Y and become the best games in the franchise?
Here are some common ideas:
>more than 100 pokemons
>no battle mansion
>legitimate post game content
Whatever the fuck you want, post it here
>>
>>26812076
Full 3D everywhere, good looking graphics without lag.

No, obviously it won't happen. GF devs are incompetent.
>>
>>26812076
SHAMELESS SELF-BUMP
>>
>>26812076
A soft reboot to the concept of Megas. They still exist, but only for nonlegendary Pokemon with at least one normal evolution, with the exception of Kangaskhan. So Mega Pinsir, Aerodactyl, Heracross, Mawile, Sableye, Absol, and Audino are now regular evolutions.

Also, there's only one Mega Stone now. Any Pokemon that can Mega evolve and holds it can Mega evolve.

Vastly expanding the concept of rideable Pokemon. Any Pokemon that's sufficiently large can be ridden at any time. There are items and areas accessible only with ridden Pokemon, as well as a fleshed-out racing minigame.

The return of soaring, and an equivalent ability for exploring underwater.

A fuckhuge diving area with lots of grottos to explore.

~90 totally new Pokemon, 10 intergenerational evolutions for Lapras, Farfetch'd, etc., and 20 new Mega evolutions, with good to great designs all across the board.
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>>26812076
This might fall into the "more than 100 pokémon" thing, but please: have more regional post-game non-event legendaries than, uh, ZERO. X/Y only had Kanto ones, you finish the game androam the lands looking for the rarest and most powerful Pokémon of Kalos and you find the fucking bird trio of Kanto? and nothing else? that's some fucking bullshit, man. Mewtwo I accept because of the Mega, but please Alola, let us find some hawaiian legends after we're done with the game.
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