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/cgg/ - Cuhrayzee Games General
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Previous thread never stood a chance: >>121167550


VST7 IS NOW. RULES AND INFO BELOW
https://www.youtube.com/watch?v=DqpMeaoxOmk [Embed] [Embed]

CUHRAYZEE THREAD FAQ (please read this and CUHRAYZEE NEWS before asking questions):
http://pastebin.com/XFGyzhzB

CUHRAYZEE RECOMMENDED GAMES (INCLUDES INDIES):
http://i.imgur.com/lEnXRlO.jpg

>CUHRAYZEE CONSOLIDATED LINKS

DMC3/4 AND SENGOKU BASARA: http://pastebin.com/R2JrSqvt

CLOVER/PLATINUM: http://pastebin.com/d5RYkkR8

NINJA GAIDEN: http://pastebin.com/K24BuEFq

TRANSFORMERS DEVASTATION:
http://pastebin.com/mymdBb1c

>STYLE-SWITCHER MOD:
Do you want to play DMC3 in HD? Do you want to play it without having to fire up xPadder every time you start? Would you like to play with all of the styles at once, like in DMC4? Well this is the mod for you! Get it here: http://www.nexusmods.com/devilmaycry3/mods/1/?

StyleSwitcher install guide
http://imgur.com/UxG54Od

An easy install version(extremely outdated)
https://mega.co.nz/#!0YIEyahb!3ekw_QxbeyXT57D9QZvMIWlaw35F9h_OePhvhxvgR08

how to remove DOF/Motion Blur in DMC4SE
http://pcgamingwiki.com/wiki/Devil_May_Cry_4_Special_Edition

DMC4SE Debug mode
http://s1.zetaboards.com/InfernalWorks/topic/5829927/1/

STEAM GROUP: http://steamcommunity.com/groups/CUHRAYZEE
WIKI: http://cuhrayzee.wikia.com/wiki/CUHRAYZEE_GAMES_GENERAL_Wiki
FORUM: http://cuhrayzeegames.boards.net

>We Shall Wake
Indie Cuhrayzee game, dev posts here most of the time. Blog updates every Saturday mostly. Development is still ongoing. See their blog at
http://www.weshallwake.com/
Patreon ongoing. Support them if you'd like.
http://www.patreon.com/nokoriware

DMC, Bayonetta, We Shall Wake, Viewtiful Joe, God Hand, Ninja Gaiden, Wonderful 101, Vanquish, Sengoku Basara, Rising Revengeance, Fairy Bloom Freesia, Rainblood, Mitsurugi Kamui Hikae.
>>
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Gah! Bayo how did your head go there?

Anyway, We were threadless for a few hours. This has happened before. Should I just create a new thread like I just did, in case it happens? Just wondering.

Also, for the guy who was playing Lady >>121476494
>>
>>121472000
>Also, i'm going to start writing that info about the characters right now, i'm probably going to make some mistakes, but with some help we will get some really good info about those characters powers and abilities.

It is me again, i've done a little text (about 3 pages), for fun about Dante and Bayonetta abilities and such, how should i show if someone here is interested? Also, i think i need some input mainly on the parts about dante (and the grammar, since i'm not that good with english) =P
>>
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What fucking motion is this? Full clockwise circle and light/hard kick?

Why is nothing coming out?
>>
>>121499851
Turn your left thumbstick, like a 360 motion, and press kick or punch. =P
>>
>>121499375
>Should I just create a new thread like I just did, in case it happens?
Yeah.

>>121499851
circle motion then punch.
>>
>>121499684
Pastebin it.

>>121499851
Spin the stick (any direction) and press a button.
>>
>>121500183
>>121500178
Im doing it just like Raidens breakdance move in reveangence. Nothings coming out.

Full circle then kick and nothing.
>>
>>121500669
Is this Durga? (the claws) If so, try the one below it, because you might already have this variation equipped. If im not mistaken, this is the input to switch between fire and lighting.
>>
>>121500818
No this is just the tutorial thing. Im just trying to do all moves once before starting.
>>
>>121500925
Shit, no idea then.
>>
>>121501134
It wasnt possible for me to do that move yet, you have to progress further in the tutorial and unlock bullet climax. I dunno why they put it in the movelist there then.
>>
>>121499684
>>121500183

Okay, i hope i'm not doing something wrong.
http://pastebin.com/fKDCEfsd
>>
>>121501641
>http://pastebin.com/fKDCEfsd
It looks fine so far. I'm assuming english isn't your first language since the pastebin is littered with grammatical mistakes and errors, but it's not anything illegible.
>>
>>121502740
It is not. I'm going to read everything later and fix what i can find.
>>
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Any good footage of Transformers? I need some motivation to play it. Post your best combos!
>>
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>>121504000
Oh anon, you're such a joker. There are none. You can be the first.
>>
>>121505532
There are some, you're just not bothered to look for it and want to be spoonfed.
>>
>>121508295
>There are some, you're just not bothered to rummage through 5 past threads looking for mediocre footage of an ok-game, so you can reply to an anon asking for footage, and want to be spoonfed information you did not ask for.

Correct.
>>
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>>121505532
Really? Oh well starting my first playthrough anyway.

>Menu Theme
This track sounds so good coming out of my speakers. Platinum never fails to deliver the blood pumping action tracks. My body is ready~!
>>
>>121510960
Yeah, the game is fun and has good presentation. past few threads have been a discussion about wether anyone can prove that the game is actually "cuhrayzee" enough to be listed.
That's why I said you could be the first to do that, because god knows, nobody is convinced right now.
>>
>>121511505
I'm honestly waiting for Saur to come with something on his YT channel, well, if he doesn't vanish again.
>>
>>121511856
Saur probably won't find much about Transformers.
And even if he does, it'll be fairly basic.
>>
>>121512453
In his last video, he says he is loving it.

And is not like he is bias with platinum, he hated bayo 2 mechanics.
>>
>>121511505

It is "cuhrazy" the problem is a lot of people think that means "difficult" for some reason.
>>
>>121513569
No. A lot of people "think" and mostly "agree" that it means you can have dramatically different approaches to overcome -challenging- situations, and an overall possibility of looking cool while doing it.

Transformers sorta does 2, does not do 1 at all. Nobody thinks it's a bad game, it's just sorta "eh" in the context of this thread.
>>
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Fucking Devastator right out the gate. Yo let's go! I'm starting to get some Revengeance Metal Gear RAY vibes.
>>
>>121512602
Actually he loved Bayo 2 in the beginning then people started shitting on the game. Then he said he hated it.
In general, Saur hasn't really done anything "advanced". He's mainly good at showing day 1 tech which isn't much.
>>
oniichanbaras, have you guys played the wii game? how does it compare to z2?
>>
Has anyone had a youtube video blocked in a foreign country recently, because of youtube red? They kinda fucked me on one :/
>>
>>121514118
>Nobody thinks it's a bad game

There was nonstop shitposting about how it was total garbage for like 3 weeks
>>
>>121522209
You could download an add-on on Firefox (and maybe Chrome too) to change your IP into that of another country.

That is of course, if you really want to watch that video.
>>
>>121522748
No, I mean, it's my video. I can see it. But the US can't because it had a song by Soil & Pimp Sessions.
>>
>>121523156
Oh shit.

Then you might have to remove that song.
>>
>>121523493

Or just start uploading to vimeo, they don't give a fuuuuck
>>
>>121522425
That was one guy that was being stupid.
Everyone else was saying how it's not really cuhrayzee.
>>
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>>121434761
Here you go. Just finished up part 1 of the tournament. If you have any questions regarding the clips shown I'll be here to answer them.


Here's another MGS Rising-I mean BnS OST by the same composer. There's quite a few songs.
https://www.youtube.com/watch?v=joff_1VbtLI
>>
>>121523493
Yeah but then it's like... absolutely nobody gets to hear the song. And it's a cool song ;_; (A wheel within a wheel, by Soil&Pimp)
>>
>>121525252
https://www.youtube.com/watch?v=tbbu-PSkLC4
I am listening to it right now because of you, and I'm really liking it :)

If you speed up the song to 1.3x, youtube won't recognize it. It won't sound as cool, but you could try that.
>>
>>121526151
Yeah they're a bunch of crazy jazzy japanese dudes.
I might try the Audio edit and reupload (If I do, I'll edit the pitch instead of speed though)
>>
>>121524135
the game has PVE? Too much of a casual to do PVP, can I do some impressive or at least note worthy stuff in PVE?
>>
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>>121527872
>>
NieR Automata anyone?
>>
>>121528896
Well, there isn't much news, so, i guess people are waiting for more?
>>
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Playing through DMC3 again on PC. It's been a while but it's still a joy.

Is Cerberus a lot easier than in the original release? I remember some attacks that I didn't see this time around.

>>121528896

Looks fucking good. I just bought Nier. I know it's not cuhrayzee but I've heard good things.
>>
>>121529984
A game doesn't have to be cuhrayzee to be good, anon.
>>
>>121530258

if that's true why do i come here
>>
>>121530993
because cuhrayzee games are also good, anon.
>>
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>>121527872
>can I do some impressive or at least note worthy stuff in PVE?

There is a end game mode known as the Mushin's Tower (pic related) that'll puts everything you've mastered while leveling up to the test. It's a solo mode meaning you can't bring any friends. Mushin's Tower is pretty much DMC's Bloody Palace with more boss rooms than fodder rooms. Each floor will test your muscle memory and adjustment to new boss phases. There's also a timer which I know many DMC fans cannot stand, haha. Taking too long to kill something will place you back on the starting floor. The enemies are buffed up quite a bit - they're more aggressive with long bursts and next to no cooldown phases, so be careful! Many can easily three shot or even one shot you depending on the attack. I'm manly a PvP player but I always find myself going back to Mushin Tower to try and get faster runs than before. It's my favorite PvE content.
>>
STANDING
>>
>>121535141
ON THE EDGE
>>
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>>121455543

Buggy here. For the sake of clarification that was in reference to the time we tried figuring out how to use the charge attack at one point. Totally agree on everything else. Nightshadebro did even more. Apologies for any confusion bro and shame about the MGR camera disaster.

>>121450404

1/2 webms coming up. Initial stuff. Need to do therapy so I'll try to find time for a quick write-up later.
>>
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>>121537739

2/2

A quick and dirty one I guess.

>you have two melee chains: AAA (weapon) or BBB (hand to hand). This can freeform like BBAAB or my favorite BA into dash
>Dashing gives you a shoulder attack and a followup depending on what you press. Most of the time pressing B does a quick strike which you can follow up with your juggles
>you can interrupt the early parts of your melee chain into dash attacks or your specials (down down A or B. In Falcon, the guy I'm using, down down A does a rushing uppercut while down down B does a phoenix projectile)
>jumping A more often than not guarantees a launch
>lobbing shurikens is a launch, dash into it for some more combos
>for some reason you can still throw someone in the air if you were at the right proximity (see the first webm)

And for those interested you need to crank the difficulty up to level 8/hardest. Enemies die to fast in the lower ones.
>>
>>121537739
>>121538246

These look cool. What game is this?
>>
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>>121538246
pretty interesting. im guessing you're the denjin makai guy too? how do the games square up against each other?

>>121539161
sengoku 3, its in the filename
>>
>>121539974

Nah, I'm the other guy who brought up Sengoku 3 when someone brought up Denjin Makai. His game seems a bit more fun but I've yet to try it myself to be honest. I'll do some more digging around with S3 and then try out Denjin Makai when I get the chance.

Still trying to find out stuff if you can go wacky with Sengoku 3's mechanics. What I've written up (and actually found some on Gamefaqs and some videos) is what I know of it thus far.
>>
>Want to make more videos
>Every combo I think of just has a bunch of extraneously technical setups that don't really look cool unless you know what's happening.
>Executing the string is a 1/100 chance

Sigh.
>>
RIP /cgg/
>>
>>121543127
We're fine. Everything is fine.
>>
>>121544383
Fuck, I guess we are not fine.

P A N I C
A
N
I
C
>>
https://www.youtube.com/watch?v=wwvh7OaGMME

All dat life
All dat hometown
>>
Sengoku guy here.

So apparently there are two more characters. A titty Ninja and some badass with a Chakram and Demon summons. Still kind of figuring out how things chain into each other but let's see what I figured out

>You can also interrupt your running B/hand to hand melee with a special attack but the chance of your special depends on how high the enemy has been launched
>You can't land anything after the recovery of your last hit of the weapon attack chain
>You can chain your air attacks, like jump in with B, then A to launch, then juggle off there
>For the most part juggles can go [launch] -> B,A dash B -> B, A Dash B -> B, B -> Dash B or Special

I'll try to record some more when I can demonstrating stuff. For the long run I don't think Sengoku 3 will qualify but there's some nifty stuff in the game at least that's cool as fuck to pull off.
>>
I want to talk about stuff:
>1: Ninja Gaiden.
I want to buy NGS1+ or NGS2+ for vita. This because some people here really swear by NG, and I would like to judge it myself with all my current knowledge. I like the whole self indulgent dmc4 lifeless scarecrow molestation combo thing. I saw shuriken juggle videos for NG1 once. Is that possible in 2?
I also prefer to have a game where you have the most attacks on you without going into a menu.
Which one of these would be best?

>2: Yakuza Ishin
So I just tried Yakuza Ishin again for my vita. To clarify the game is on ps3/4 and has a companion app on the vita that contains a big chunk of the normal game's combat. I always figured this game looked cuhrayzee, but it might be better than I hoped for initially.

There's 4 styles (5 on ps3/4) The vita version is limited to sword, gun, sword+gun, and fists.
Of course the first thing that came to mind was trying to style switch like a mufugga.
First I figured that the mechanics were not really carefully programmed, but I think I made an error in judgement.

For example if you target lock with the gun style you can walk while shooting. But this also means you can cancel using a style switch for some reason.
The gun style's heavy attack has a short charge up followed by a recovery animation that makes you stagger backward. But there is a small window between firing the shot and the stagger that you can cancel it with a dodge, and fire again, looping the process and increasing rate of fire. It kind of reminded me of sidestepping backstep kicks in godhand, but in a more compact way. There's also other parts of it such as a few parry frames when unsheathing the sword, or the fact that the gun+sword style has more cancels that the others.

I really want to give this game a shot, but my only fear would be that nobody will try the game because it's jp only. Let's hope it comes out in the west.


>>121541965
Luckily we understand what's going on, and if we don't you can explain.
>>
>>121547647
The thread died just after a few people posted. I think there was a surge in activity on the board just like 2 days ago. We're not dead. Hiroyuki probably fucked up again just like that bad photoshop of longcat.
>>
>>121550915
I'm pretty sure the vita versions of NG are fucked in the framerate.
>>
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>>121549942
>A titty Ninja
>>
>>121551106
Before the previous talk died, we talked a lot about characters power level and such.

I would love to talk about tech, but the game that i'm best, i'm still not good enough to uncover tech for it. D=
>>
>>121551214
Yeah but I know that If I buy them for console I'll never play them because I have things to play that I like better than NG. I just want to take an objective look at the game.

How fucked is it? Just irregular or bayonetta ps3 motion blur augmented 5-15fps irregular?
>>
>>121551358
Bayo?
>>
>>121551560
Yup.
>>
>>121551358
You don't have to qualify or have something to offer to talk about a game or it's tech. As long as you don't spread bullshit, and just ask if you're not sure you can post as much as everyone else. I'd prefer that much more than dante vs bayo discussions. No shit the thread died. It committed sepudoku

But what game are you talking about?
>>
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>>121551480
I don't have the specifics but there were a lot of complaints about the frame rate in Sigma Plus 2, but there was an update that may have solved it.
>>
>>121551725
Well, the talk about powers and such started with someone else, i was just having fun.

I'm talking about bayonetta 1, i don't know if i want to go back to bayonetta 2, the fact that all of its potential is locked to the bracelet of time annoys me a bit.

But i also was noticing how melee is weak in bayonetta 1, like, in NSIC, there isn't much hitstun from normals, unless is a launcher or a trip move, sergey's lover kinda solves that.

Also, someone here, i need to confirm that, i always believed that the only difference between Hard and NSIC was the lack of witch time (and some alfheims are different for what i know), but it seems that the player deals more damage to enemies on NSIC, i'll try to see that later, but anyone has any kind of input in this?
>>
>>121551857
I googled some shit about it and apparently vita firmware update 2.06 fixed it. Also someone else said that setting the camera speed when going from 1st to 3rd person to the maximum helps with the framerate.

But otherwise is NG1 or 2 better for freeform combos?
>>
>>121551658
I picked up Bayo 2 very recently.

I feel like if I invest some time on it and properly learn all the moves of my favorite weapons, I'll be able to pull off some fast-paced and incredibly stylish stunts.

I still like DMC4 better, but I feel like I am not progessing, so I'm gonna take a small break.
>>
>>121552205
I don't know, I'm only playing Sigma 1 right now with Sigma 2 on the backburner, though I hear a lot that NG2 has much better combat than 1.
>>
>>121552192
>but it seems that the player deals more damage to enemies on NSIC, i'll try to see that later, but anyone has any kind of input in this?
Metal gear rising had a similar balance. very hard was easier than hard because damage on parries was higher than on other difficulties. So it's not strange that bayonetta has the same kind of balance.

>>121552192
>Well, the talk about powers and such started with someone else, i was just having fun.
I'm not critisizing you. It's just not why I come here. I want to talk about mechanics with people, but most don't give a fuck.
>>
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>>121552731
Did you hear than in /cgg/ or somewhere else?
>>
>>121552858
In MGR is actually between Very Hard and Revengeance. That is why i thought of verifying in bayonetta, while i didn't check (going to do that right now before sleep), i noticed that my damage wasn't as high in verse 3 and 2 of Angel Slayer, that are attuned to Hard, and i've been playing only on NSIC for months.(and i want a good reason to go back to hard, since i love having witch time)
>>
>>121553154
>In MGR is actually between Very Hard and Revengeance.
yeah yeah, that's what I said. Have you tried playing with that accessoiry that summons the wrath of the heavens or some shit?
>>
>>121553154
I just checked, it is the same damage, i was wrong, i guess i could do tests on every enemy to see, but it isn't worth it.

>>121553318
Yeah, i did one entire run with that equiped, the idea was to pass the entire stage without dying.

It is a very good acessory for farming, and is very good in some specific alfheims (out of body battles), is good to guarantee combo points, but it is terrible because it fucks up the framerate and also make enemies super heavy, so you can't juggle them normally.
>>
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>>121551214

Yeah, I was told that their framerate is halved and they kinda ran bad.

>>121551275

Okuni's fun stuff. She can combo but her range is kinda ass. Her A special is an electric fan swat and her B special does a razor wind projectile good for crowd control. May be good for an ender when the guy's launched off for too long.
>>
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>>121554064

2/2

Also

>Getting hit

I need to get gud with this first. No better way than to jump straight into hardest mode I guess.
>>
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>>121554064
>>121554251
I don't want to stop you from posting but this looks boring as fuck to me. It looks so basic and like a flash game.
>>
I might buy a ps4 tomorrow. So I was looking through some games it has in the hope of finding something I can at least have some creative options in.

The only things that seem okay thus far are:
FFXV demo
Infamous
Yakuza Ishin

That's it.

inb4 bloodborne. I won't play another from game until they fix that horrid waiting time between invasions I've looked at for over 5000 hours spread along 3 games.
>>
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>>121554615

If you read back a bit more I already noticed it actually in >>121549942

>I don't think Sengoku 3 will qualify but there's some nifty stuff in the game at least that's cool as fuck to pull off

I really should also try Denjin instead I guess.

Pic unrelated
>>
>>121554873
S-sorry. I didn't mean to shit in your pond.

I posted a link for denjin in the previous thread. I suggest getting it if you don't have it already. It's kind of a bitch to get arcade games working.
>>
>>121554842
don't want to try Onechanbara Z2 Chaos? There are a couple of bros trying to find the cuhrayzee in it.
>>
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>>121555175

No offense taken, dude. I'm grabbing the zip as we speak and I do have a MAME thing already set up for fighting games.

For now I'm gonna waste time by playing Dong Dong Never Die
>>
>>121555235
Oh yeah! I forgot about that. I'm just not sure about having that as my first game.
"sup bro"
"yeah I'm gud, just got ps4"
"cool, let me come over tonight"
"Y-you can't!"
"why not bro?"
"I-I haven't got any games!"
"buying a console with no games? Typical sony fag"
srsly :/
>>
>>121555551
>Dong Dong Never Die
You are so my nigger right now. You want to stream that shit? I could use a laugh
>>
>>121555721

As much as it would be cool right now I'm going out in a few minutes. Maybe some other time.
>>
>>121555878
Alright. Have a good one m8 desu
>>
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Bah, couldn't get the sequence I wanted and my controller disconnected. Got some funk though.
>>
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Some dragonball shit.
>>
>>121558937
>>121559187
Truly, Vergil is a mysterious creature.
>>
>>121549739
Awww yeah dude! Nice. I'm not to sure about the difficulty on these, but they're looking pretty good.
(BTW, I'd like to suggest that, if you record your screen, try messing with Levels/Sharpness/Hue saturation, it'll dramatically improve the visibility, when done right.)
>>
Hrrmmmm... Bump.
>>
sup fags. got any new tech to show?
>>
>>121565736
tech deez nuts
>>
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>>121566194
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>>121549739
What the hell was that!? Ass and bouncy boobs plus high octane climax action and fucking vergil. I need this, I need more of this shit..
>>
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Just called to import yakuza ishin and going to buy a ps4 now. After waiting for 2 years I can't be more excited. feel my hype cgg. feel it!
>>
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Why hasn't Tecmo released Ninja Gaiden 1/2 on PC yet?

What are they waiting for? I can't believe that the only Ninja Gaiden game available for PC is Yaiba.

The NG games suffered from slowdown on the Xbox/360 versions. On PC it could be a flawless 60 fps even with all the shit that goes on screen.
>>
>>121572073
1.) Their PC ports are shit
2.) Did I mention their PC are shit!?
3.) see DOA "Please don't lewd the waifu" request from Developers
4.) Forgot to mention their PC ports are shit
5.) No one is asking for NG on PC
6.) Tecmo cannot PC port correctly
7.) I don't know how many times I have to say it, but dude, their PC ports are so fucking bad.
>>
>>121572439
Then in that case, I guess the only alternative is to wait for someone to make a good Xbox/360 emulator, because those slowdowns aren't gonna go away by themselves.
>>
>>121572439
>No one is asking for NG on PC
to a guy who is asking for NG on PC. And I am also one of those poorfags that want it on PC
>>
How do I get good at DMC4SE? I'm complete shit.
>>
>>121572739
There already exist a 360 project but no one is interested in finishing it because 360 has no games.

>>121572776
I'm confident a Ninja Gaiden Collection would not sell on PC because Temco can't into PC properly. But for if some miracle they learn how to PC a NGC on steam would be mad hype.

>And I am also one of those poorfags that want it on PC

Why else would you port beg for something no one has on their radar?
>>
>>121572439
>nude mods for DOA killed NG PC port chance
DAMN YOU INTERNET
>>
>>121558937
How do you do that sequence?
>>
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So I guess Platinum taroposting is just a thing now
>>
Thinking to give bayonetta 2 another go, like.

I feel that the style potential of the game is very limited, both in combos and in combat, because you need bracelet of time to do stuff or you have to bait witch time, but at the same time, i just love the weapons and moves that bayonetta has in that game.

What you guys think?
>>
>>121578838

I think I should get back to it too.

I never actually finished Bayo 2, it's not that I don't like it or anything, I just got distracted by other games. Also I wish I could use a DS4 to play it

Not that I mind the Wii U controllers, I just prefer the DS4 over every other gamepad
>>
>>121578391
>No beer, no idea
same as me when I try to be creative
>>
>>121580178

I switched to hard cider and mike's harder punch and my creativity went up by 20%
>>
>>121579079
The DS4 is even better than the Pro Controller.
I consider the Pro Controller to be too fat, and my hands get some cramps after long sesions of cuhrayzee; something that never happened to me on the DS3 or 4. The gamepad must be even worse.
>>
Does anyone here have a torrent of dmc3 PC?
>>
>>121582329
I'm bias with the xbox 360 controller, honestly, for playing cuhrayzee, is the best thing ever.

But, i can't use that on my wii u :/
>>
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>>121578838
I don't think witch time is necessary to go cuhrayzee with Bayonetta.

And yeah, it may have limited combos (although it still has a lot), but I think it's worth it to at least be able to beat the game in Climax 3 with good rankings, and beat Rodin.
>>
>>121582649
I've did that already.

In bayonetta 1 i can go cuhrayzee, and i'm not even that good.

But in bayo 2, if you put a gaze of despair, the game becomes a shitstorm of bullshit.
>>
Any Ninja Gaiden 2 players here?

I'm about to buy the game. Is it true that I shouldn't update the game to include the patch?

Because I heard that the patch actually hurts the game instead of improving it.
>>
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I need a new TV/monitor for cuhrayzee games. What are you guys playing on?
>>
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>>121552205
they're both pretty much the same desu

>>121573565
24/7 bloody palace make sure you use CE
>>
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>>121584501

ASUS MX279H 27" great monitor often overlooked as a gaming monitor because it's only 60hz but if you're using a console you wouldn't be able to go above 60 anyway.

I also ordered a BenQ RL2460HT 24" which has HDMI out as well which could be useful if you want to use a capture card without buying a splitter. It hasn't arrived yet so I can't give my personal impressions but it has great reviews.

Both are around $210-220
>>
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>>121550915
>I saw shuriken juggle videos for NG1 once. Is that possible in 2?

Yes, mostly can only be done in Master Ninja because enemies are more resilient to damage, so upgraded weapons don't slice them up like butter in a single hit. NG2 actually opens up dozens of new ways to perform freeform combos due to the new system that allows for more varied cancels and allows you to link different attacks together, whereas NG1 was a bit more strict with the animations

>I also prefer to have a game where you have the most attacks on you without going into a menu.

NG: Razor's Edge has that, although the way combos are designed in NG2 makes it so that you can learn most of the various attacks on your own. It's very intuitive, but you do need to play the game for a while before figuring out "oh if I do this input instead I get a completely different combo string"

>>121584049

I have never heard of such thing. The one thing I'd recommend you to do is install the game on your HDD or at least a USB drive
>>
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>>121584501
viewsonic something something
1366x768 60hz
bought this for 1k rubs(15$) from a guy that didn't it anymore
>>
>>121585306
Post more NG2 webms please. I love how fast paced this game is.
>>
>>121586579
>fast
you should see NG3RE
>>
>>121587219
wasnt there a ng re entry for vst
>>
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>mfw I finally got VJ running on dolphin beautifully

see you in a year guys
>>
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>>121585051
>>121585368
>ASUS MX279H 27"
I really like this one. It has everything I need for my ElGato HD and even a headset port for my non existence headphones.

>BenQ RL2460HT 24"
BenQ?o.O I've never heard of them. Is it a new company? Will wait for you to give some feedback on how it preforms with games.

>viewsonic something something
I couldn't find the "something something." 1366x768 is a deal breaker. I don't want to go back to that reso.


Do you think Amazon or Bestbuy will lower the price the closer we get to Black Friday? Urrgh this debate over PS3 and PS4 has been giving me a headache all week long. All I think about about al lday at work is which one to get and if I'm making the right choice. Yes, I'm the PS3 vs PS4 anon from a few threads back. I may need a small desk or something too, any recommendations on a desk? Nothing expensive, though. My room really sucks right now. It isn't setup for gaming or anything. It's just a boring small room. Now that I have a nice job I wannabe cool and cuhrayzee too.
>>
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>>121587902
dont leave!
>>
>>121587219
I thought that was kusoge
>>
>>121587943

BenQ is popular in the US at least. They've become kind of the brand for gaming monitors.

If the Asus has everything you want I'd say go for it, the only problem you might run into is the stand isn't removable and it doesn't rotate to portrait mode. But if you're just looking for something to play consoles on it's fantastic.

If you're looking for a desk just go to staples and pick out whatever is sturdy and big enough for you then buy it online. They have free shipping.
>>
>>121587867
this one?
https://www.youtube.com/watch?v=e-Tt9BUTFuI

Never played the game, but it looks fun, and i have a wii u, i might get it.
>>
>>121588150

I'll be back with the spoils of my homeland.
>>
>>121588284
being fast doesnt make it good, look at sonic 06
>>
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>>121589696
>those legitimately terrifying mach speed segments
>>
>>121588812

speaking as someone whos played all ng games, i dont like this

the no damage fights agains the bosses are super bland. regent was the most interesting one but even then its just running around in circles and then striking when there's a clear opportunity. alma and genshin are super boring because its just spamming a move over and over again

i'm also not a fan of steel on bone. it's super flashy but there's zero skill involved in it. i can also tell that isn't on a higher difficulty because the kind of enemies that spawned, they're the weakest ones so they dont block or dodge at all
>>
>>121590294
It makes sense.

I've seen his bayonetta entry on traditional, he is not doing anything impressive (other than being good with the dodge).

But i got interested in the game, maybe i should look ng 1 and 2 first, but not having a cute girl to play as is a downer.
>>
>>121591214
if possible just get all of them and play in order. you can play as ayane and momiji in sigma 2 but
>sigma 2
>>
>>121591384
Sigma is not an option, i don't have a ps3.
>>
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>>121586579
>>
any good trish vids of late?
>>
>>121593768
Nothing recent.
>>
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Protip: Don't freeze a Blitz while he's doing the laser, and then proceed to jump onto that laser.
>>
Gah, concentration works in such a cumbersome way. Why does it absolutely stop building when I'm doing judgement cuts/taunts/shooting swords?

Makes no sense.
>>
>>121589806
Woah motherfucker you can't lie. The music in those moments were godlike.
>>
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>>
>want to play anarchy reign
>no one in multiplayer

Ded game. guess i'll play GunZ
>>
Off-topic and actually anti-topic, but NT seems to at least be stepping up their facial animations for their mental issue simulator.

https://youtu.be/mcB0hlkliV4
https://youtu.be/0FZaJ3-4A-g
>>
>>121529984
Man, I bought Nier last week. Certainly not crazy, and the combat isn't really good, but it's surprisinly better than what I expected.

May Grimoire Weiss help you on your journey.
And be careful early on with the random mini-boss that spawns on Southern Plains.
>>
>>121602195
want to sperg out about GunZ techniques with me?
>>
>>121604416

NT's problem is more sameface than animations.
>>
>watching WOW:Legion gameplay
>dude is playing a demon hunter
>has to cross some random chasm
>double jumps and air dashes

Where haven't I seen that before, cgg?
>>
>>121608185
Well, sorta? But also DmC had a lot of meme-worthy faces that were clearly deviations from the performance capture.

(Also, hilarious that a lot of people think these Zbrush models are what goes into the final game. Heh.)
>>
>>121609257
>Where haven't I seen that before

Most games don't have double jumps or air dashes so almost any really.
>>
>>121609481
In the future I suggest you read words more closely.
>>
>>121609625
hoisted by my own petard.
>>
Okay, so I'm installing the style switcher mod for dmc3 but it keeps on crashing when I try to open the .exe
What's strange is that it only crashes when the dsound.dll is in the installation folder.
Can anyone lend me a hand with this?
>>
>>121610425
Shit never mind it turns out renaming the .exe file to dmc3se as opposed to DMC3SE worked
>>
>>121610662
Yep. Took me quite a few installs to figure this out. it has happened to a lot of people on here.
>>
>>121606401
I'm a complete scrub. I can only butterfly and dash cancel lol.
>>
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>>121612110
>>
>>121587902
How did you do this, and how hard was it? I've always wanted to play VJoe
>>
>>121612247
but i am.
>>
>>121549739
This is mine, and I didn't really have any intention of posting it here.

]>>121568853
>and fucking vergil


I felt like there was a tiny bit of DMC inspiration there when I played the game for the first time. There's another chick with bootleg summoned swords, and another one has lunar phase. The game technically has enemy step, but it works more like a smash bros foot stool and you can't act out of it immediately. Dash cancels function as the equivalent to DMC style JC anyway, so it'd be kind of redundant.
>>
>>121617425
I thought you had posted your own video originally, and replied with >>121559616
Just in case you missed it.
>>
>>121617425

But are there any that do criminal uppers? This is a move desperately needed in character action.

Kuroda Kanbei sort of has tornados I guess but it's not the same as doing an empty uppercut so hard that you summon a damaging cone of air
>>
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>>121614654

It was surprisingly easy. I've tried it on PCSX2 before but it ran like shit. I had some issues with Dolphin but a little help from the Dolphin wiki got the game running at 4x full speed. It feels amazing. Definitely use Dolphin if you want to run it.

https://wiki.dolphin-emu.org/index.php?title=Viewtiful_Joe#Configuration

It's one of my favorite games but I haven't played it since high school. I'm hoping to tune up my skills and get some webms made to get the game a little more love in /cgg/.

Good luck. It's a hell of a game even if you only play it once.
>>
>>121617958
I caught it. I'll keep that in mind if I ever record anything else for the game.

>>121618130
Unfortunately no, the only character that fights hand to hand just has a DP.
>>
>>121618920
>the only character that fights hand to hand just has a DP.

Which one is that? I usually go for those characters unless they're slow
>>
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>>121620649
Her

I messed around with the character customizaion in the video but that's her on the left at 2:45.


> I usually go for those characters unless they're slow

She's... average I guess? The only heavy hitting slow character is Yomi, but even that can be mitigated if you equip the item that increases attack speed.
>>
>>121624765
Is she a weird female Jotaro?
>>
>>121627058
She's like Bancho archetype. Some people say she's even Best girl.
>>
>want to play bayo 1
>wii u still has slow downs
fucking shit man. and I still need to grind for sai fung.

why does kamiya always makes his games retarded when it comes to obtaining moves?
>>
>>121627214

So that you aren't able to get new skills until you've mastered the ones you already have.
>>
>>121627159
Seriously, her design reminds me a lot of Jotaro Kujo, mainly the hat that blends with the hair, and the superior part of the coat.

>>121627214
Hey man, don't worry, you'll get sai fung soon, the thing is if you decide to play with Jeanne and Zero (i believe Jeanne everyone tries, but in 4 years playing bayo, i never had the will to play with zero). Then you have to grind.

If you have climax brace and pillow talk, just do Chapter XVI (the balder fight?) over and over, it is the fastest way possible.

Bayonetta for sure is grindy, but you have so much content and so much to work, that you'll have a lot of fun until you get it, the first time that i got sai fung, i wasn't grinding for it, i was just replaying over and over.
>>
>>121549739
anyone know the song in this video?
>>
>>121628836
https://www.youtube.com/watch?v=PM5L9Zyk3UQ
>>
Is there any people that post dmc3 content on youtube all the time? Like, i know there is blowhard, but he is focused on vergil, i would like to see some dante, mainly trickster dante. =p
>>
>>121549739
the the vita game this good?
>>
>>121630997
>Is there any people that post dmc3 content on youtube all the time?
Barely anyone really posts DMC3 footage.
I know I don't because I still need to get decent at the game.
>>
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>>121584501

I'm using a BenQ XL2420G. I built a high-powered PC this year and wanted to go the G-SYNC route. I have to say, it does a pretty good job for everything I've thrown at it. G-SYNC looks great so PC games don't have screen tearing, HD consoles come in crystal clear in HDMI, and the XRGB-Mini plays nicely with it for old consoles.

Only downside is that it only rotates one way, yet Ikaruga on Dreamcast will only TATE in the opposite direction. Damn shame, but I might as well get the PC port for that anyway.

Speaking of which, the Dreamcast has plenty of horror, fighting games, and other arcadey stuff but there is a distinct lack of cuhrayzee.
>>
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>>121630997
>blowhard
>>
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As usual, /cgg/, I'm here to shill my cuhrayzee game from /agdg/

but in honor of VST7, rather than just rattling off about the latest stuff I've added, I'm gonna pay some special attention to the high-level technical shit I've implemented.

Here you can see a conventional MM*MMM dial-a-combo, and then a really quick tech alt to it which skips through the weaker first hits and instead repeats the more damaging later hits.

It employs two techiques.

1) Quick Attacking is a kind of melee attack which can be used while moving (rather than normal combos which lock your position) and which only takes about 10 frames, so the speed of the damage is more or less determined by how fast you can mash the button while strafing the enemy. It can be used to interrupt a current combo attack so you can move around mid-combo; if you do MM*M, then press quick and continue mashing it, then press M again before the quick cycle ends, it will jump to MM*MM. This lets you buffer normal combos with attacks that will quickly rack up your combo multiplier and allow you to close the gap or get an advantageous position.

2) Block Stocking is a technique where blocking (or dodging) in the middle of a combo will "store" the current attack animation, so that it can be "spent" later by attacking while holding block (you can only stock a move while blocking if you don't currently have one stocked, so you can block mid-combo to spend a move without stocking your current one. Dodges always overwrite). So it's sort of like a dynamic real-time God Hand thing. Ish.

Anyway, I exploit these two techniques in tandem; first I alternate melee and quick attack to very rapidly skip through the starting anims of the combo (if I was trying harder, I could time my cancels in such a way that they cancelled the anim JUST after the damage was dealt from the attack and skipped the transition), then I use a block-attack-block chain to cycle the same move over and over for extra damage.
>>
>>121633191
Sounds cool, but I'm more worried on the attack properties that moves have.
Do you have certain moves that launch/knockback/knockdown enemies? Also what are your movement options?
>>
>>121632690
Only played Shinovi Versus so I don't know about Estival, but absolutely not. It's a shitshow of terrible mechanics and slowdown. Avoid at all costs. SK1 and 2 are both pretty fun, but 2 is mechanically superior in every imaginable aspect.
>>
>>121633514
Yes, absolutely. Every move has its own unique launch vector and stun characteristics (i.e. does it cause the enemy to launch to interrupt his attack, or to pause mid-anim but not interrupt his attack) which is based on an inherent integer of the enemy class, as well as some other properties (for example, enemies which are "dead" will wait a moment to fully die, allowing you to continue your juggle post-0HP; doing so awards less points but more energy meter. Some attacks automatically cancel this state and put the enemy into a death ragdoll and/or trigger an explosive death when they contact a surface)

As for movement options, it's the usual stuff; running, jumping, double-jumping, dodging, dashing (which causes you to fly along the ground at high speed), wall running, knee sliding, hovering, and some gap-closer attacks like -> -> melee, plus finisher attacks a la Transformers Devastation (for example, after a baseball swing which sends an enemy flying, you can tap dodge to do a dash in to close the gap)
>>
>>121634297
Do you have more gameplay footage of your game? It seems interesting.
>>
>>121634475
On-hand, no, but I can make webms easy. What you wanna see?
>>
>>121634679
If possible, can you show me moves with different knockback attributes? Also post some movement stuff if you can.
>>
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>>121634968
Sure. Here's the MM*MMM string, then the MMM*MM string (note the stab's long linear knockback) followed by a dash-in finisher, then MMM followed by a special interrupt, followed by an aerial MM*M, followed by an aerial special interrupt.

Movement shit to follow.
>>
>>121633191
>>121637091

are you going to have skateboarding in the game, because it looks a lot like THPS.
>>
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>>121637795

>cuhrayzee skateboarding game where you have to combine sword combat and kickflips
>>
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>>121637795
...kinda?

The player can dash along the ground and in so doing can go off quarterpipes. He can also do tricks by taunting in mid-air, and grind.

So, sorta.

Also currently my plan is for the rocket-powered axe weapon to function as a hoverboard if you dash while using it, and you can do certain tricks (like pop-shove-its) as attacks while in that mode, but that's a while down the road.

On the subject of which, video two, some movement mode stuff.
>>
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>>121638882
that is legit fucking cool
>>
>>121638882
thats fucking great, man
>>
>>121639572
>>121639592
Thanks guys, really it means a lot from this crowd.

But I don't want it to just be cool, I want it to be something that people do cool THINGS with. I want it to have technicality and complexity.
>>
>Gets to the last room of Angel Slayer with Jeanne
>I can beat bayonetta without pillow talk and BoT, i'm sure i can, i have infinite doges.
>Dies in less than 1 minute.


Welp, i'll try again tomorrow.
>>
Did Capcom give DMC4SE away to steam users who already purchased all the DMC's or something?

I logged in recently and it just appeared in my inventory. It's possible I bought this in a drunken stupor and forgot... but I doubt it.
>>
>>121642000
Nope.
You probably bought it or someone gave it to you.
>>
>>121638882
THis looking cuhrayzier than the combat. Do you have any videos that combine both this sort of movement and combat? This shit is tight.
>>
>>121638882
Awesome!

This is the kind of shilling that makes me want to be a good goy (4u)
>>
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>>121642258
then there's this guy
>>
>>121637091
I'm >>121642231 again, forgot to ask, how much of these assets are placeholder still? Your system is looking very very nice, But some of the animations could use some more flare.

I'm particularly fond of your pseudo dodge offset mechanic, the Block Stocking. It depends a bit on how you implement the rest of the moveset in a way that encourages the player to use it.
Dante in DMC4 wouldn't benefit too much from this, since he's a "1 move when you want it" type of guy.
But characters like Trish and ofc, Bayonetta, really benefit from storing their combo enders for later use. Smart mechanic!
>>
>>121642947
I don't remember her being so hawt, turn it down a bit.
>>
>>121642231
Unfortunately that area is still a WIP. I plan to add "rush attacks" that allow you to exit a dash into a combo but that's not ready yet. Aiming with dashing works better, though, and using it to trigger bullet time sequences is pretty effective.

Dashing isn't so much meant to be a combat maneuver though, it's meant to be a movement maneuver; the kind of thing that gets you from fight to fight while still maintaining your combo meter
>>
>>121643209
It's definitely more bayo than dante, which is why I added block stocking. You can stock a unique move for each weapon for each string (ground, air, ground special, air special) and it stocks your charge state between states (charging to 5 in air will keep that charge state remembered for when you block stock into a chargeable ground attack).

So theoretically you can make some pretty complex strings out of just block stocking and weapon switching.

MOST of the anims you see are "final" in that they aren't placeholder, but I'm open to specific criticism and tweaking.
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What I see is interesting. What I see looks like it could be fun. What I don't like seeing is people overreacting to stuff that they will only play for 5mins before rushing back to DMC.

Reminder that you are trying to sell a game to a bunch of bums. Poorfags who will just pirate your shit especially if it's an indie with a price in the double digits.


But keep up the good work I guess. Sorry I just don't like faketards.
>>
>>121643960
I just want to make a fun game, anon. It doesn't have to replace DMC in someone's favorite list to be that.

Currently my favorite cuhrayzee game is legit Transformers, I don't feel the need to get rich making an instant classic.
>>
>>121644529
I believe that if you have an idea, and a system that makes your game unique, that is reason enough to play your game. And this is what i'm seeing, as someone who is trying to learn 3 or 4 cuhrayze games and 2 fighting games at the same time, i would play one more. xD
>>
>>121643429 >>121643937
I see. Well your movement is looking pretty rad. Wallruns into grinds into John Woo power slides... that's pretty sweet.
I think whatever you end up going with, Dashing will inevitably be implemented into combat by the players, so it's good to consider that possibility early on.

About the animations, I think right now you have some nice stuff on the legs and core of the character, but the inactive arm for example is not doing it's job as a counter-balance to swings where it's not being used. It's generally rather static. This is especially aparent during Propeller.
Another thing to consider is that some poses aren't as extreme as they could (and perhaps should) be.

If you want, and don't take offense to it, I can do a few drawover suggestions on some of these keyframes that might give you a clearer idea of what I mean.
(I do think that the movement animations are very stylish and are in general working just fine, though.)
>>
>>121644984
>the inactive arm for example is not doing it's job as a counter-balance to swings where it's not being used. It's generally rather static. This is especially aparent during Propeller.

Good note, I'll revisit some of those.
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>>121644529
>replace DMC

No one said it would replace DMC. I'm saying that even if your game was 10 united state currency the bumfags will still pirate your indie shit and be proud about it. You'll get no support from here, maybe 10%. MAYBE.

You're talking to the same guys who pirate 24.99 DMC4:SE. What makes you think your game is worth anything here? Anyway If it's good I for one will gladly support you. Goodluck on your game anon.
>>
>>121646092 : Too real anon, tone it down. We have to keep up appearances and you're fucking it up for all of us.
>>
>>121645680
Cool, keep us updated!
(Also, this is UE? Are you self taught and working by yourself or...? Just curious.)
>>
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>running out of things to do with nero
>dante is still the only character I thoroughly enjoy playing in DMC4 and playing DMC3 with the style switcher is kinda meh for me.
>haven't touched DMC4SE in ages.
Can't believe how fast the hype died for that game.

>>121638882
Damn this looks kinda cool.
I wanna see some movement stuff mix in with combos.

>>121646092
the hell is your problem?
are you that mad that some people can't afford/don't want to waste money on games they don't know if they'll continuously playing or something?
>>
>>121646092
i bought dmc4se...
>>
>>121646092
embrace the cuhrayzee lifestyle man
>>
>>121647407

I'm mad that that guy was able to put together such a rad looking foundation for a game and I'm nowhere near capable of doing that right now.

That isn't relevant I just needed to say it so that it doesn't hurt for a few days.
>>
>>121647441
Gotta fund that DMC5.

Right...

Guys?
>>
>>121646092
I bought bayonetta 3 times right now, if we're going to count the wii u ver that came with bayo 2.

I have the dmc hd collection, and i have dmc 4 vanilla on my 360.

While i've downloaded dmc 3 and 4 pirate some times for pc, i never did much with those games because my pc can't run well enough, but once i get a good pc, i'll buy 4 SE.

But i imagine that i'm not the kind of player you are talking about.

I would buy more stuff, but not having a job right now sucks.
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>>121647671

uh huh
>>
>>121647662
Who fucking cares bro. He learned how to do it and/or had help. Being a miserable little shit will not help you at all.
>>
>>121646092
You literally don't know what you're talking about.
>>
>>121647662
I did it myself with UE4 and have never programmed anything before, anon.

If I can do it, you can too. Just try!
>>
>>121646226
Just a fair warning. I haven't fucked anything up for you, anon. you all did that to yourselves the moment you decided that being a NEET was the right choice in life. Don't get mad at me because you can't support your favorite developer/company.


>>121647407
>the hell is your problem?
Yeah I'm the one with the problem. OK. I'll make sure to pirate that indie crap, too, save my money. See now, problem solved.

>are you that mad
I'm not mad, I feel marvelous!
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>>121648140

when i get jealous and discouraged i need to tell someone so that i can realize how petty i'm being and get back on track

thanks sailor never give up on your dreams
>>
>>121648828
kritikanon??
>>
>>121648828
How am I supposed to keep up my elitist gamer façade if you're undermining me by revealing my true moneyless NEET nature? Like I said, you're fuckin it up for all of us.

>>121648575
That's pretty cool that you're self-taught.
>>
Where can I pirate this: https://www.youtube.com/watch?v=BLRJ1qP5xTI I can't seem to find it on ThePirateBay. I heard it was cuhrayzee.
>>
>>121648828
Not saying that people pirate games. I'm saying that people simply do not buy them because they can't afford it.
Not only that but not being able to afford games would probably mean that you're already on a shit comp so you can't play them either.

I think the only games I pirated only were DmC, Undertale (which I plan on buying to support the dev), Sonic Generation (already had a copy on console) and Transformers Devastation (didn't think the game was worth it). Most games I'll pirate to try it out then buy it. If it's on console though, I'll wait for videos of the game then buy it if I'm really excited about what I see.
>>
>>121649617
Mike didn't make that video, he just uploaded it from another really old channel, the game isn't available.
>>
>>121649617
>tfw you realize DMCABRON is better than anything you could do with your current skillset.
>>
>>121649726
Honestly, while there are people that will use pirate games because they don't have money, i've seen many people pirating simply because it is possible. I've played many pirate games in my teenager days, because i couldn't afford it, but once i got a job, i did my best to buy things the honest way.

I understand downloading a pirate game to test it, if the game doesn't have any kind of demo available tho.
>>
>>121650080
That's the only reason why I'm almost forced to pirate games.
I don't want to waste money to see how a game is then end up regretting my decision. For console games, I have to hold out even longer just to see how it is before I get the chance to play it. I really miss the days when game developers weren't so stingy on creating demos for people to try out.
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>>121650080
>I understand downloading a pirate game to test it

mwahahaha yeah anon we pirate games to "test" shit out. Sure dude. That's what I'll tell myself from now. I'm just "testing" it.
>>
>>121628836
>anyone know the song in this video?

>>121629098
This is right, but it's the original version of the song

I used this version of it.
https://www.youtube.com/watch?v=Tpnj6Zjhnuo
>>121632690
>the vita game this good?


Vita game and its PS4 sequel are just more titties and ass in HD. All the stuff that actually matters in the context of the thread is worse, especially so in the case of the PS4 game. The PS games are spin offs and they change things to accommodate the added VS multiplayer.
>>
>>121650837
are you really this bored to shitpost in a thread that's regularly dead?
congrats for being this bored anon.
>>
>>121646092

I didn't pirate a single cuhrayzee game in ny life and I beat most series and played all of them

That includes legally purchasing God Hand 5 times
>>
>>121651275
>The complete annihilation of his comedic logic on pirate games
>shit post

I thought you'd comeback harder than this.
>>
>>121651636
why do you own 5 copies of god hand
>>
>>121651996
>he doesn't play 5 godhands at the same time for true cuhrayzee
Pleb
>>
>>121652363
one copy for each finger
>>
>>121651996

1. First PSN download after a friend suggested it
2. So I could play it at the PS3 at my university dorm
3. For my friend
4. Physical PS2 copy I bought out from a friend who got it from another guy. One of the oldest copies, either 06 or 07 iirc
5. For my friend in Canada (and honestly just so that I could play it again)
>>
>>121652740
If he truly was a master he would have twenty copies
>>
>>121652363
If you take your other hand off your dick you can use 2 per copy.
>>
>>121654252
was meant for:
>>121652740
>>
>>121654252
>>121654230
its called god HAND, a normal person only has five fingers on there HAND you dumbs
>>
>>121655070
Anon, why stop at one hand?
>>
>>121652363
if you play 2 godhands at once it turns into a 60fps game
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>>121655158

the game isn't called god hands you animal
>>
>>121655276

So does that mean 5 equals 150fps?
>>
>>121655467

no the human eye can't see over 2 godhands at a time
Thread replies: 255
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