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Hyper Light Drifter general #3 /hdlg/
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You are currently reading a thread in /vg/ - Video Game Generals

Thread replies: 255
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File: HyperLightDrifter_P002.png (179 KB, 3072x2048) Image search: [Google]
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Where the fuck is everyone edition
Someone pls post the pastebin
Also NG+ is GOAT
>>
This game is wrecking me.
I love it and I want to get better at it and I'm not sure how.
>>
>>137581469
Dash a lot, don't mash buttons, don't lose focus , die a lot, keep calm
>>
Things you guys would change if you were in charge?

For me obviously have more content, just more areas, more bosses, more skills, more guns, hell maybe throw in another mini game like the soccer one.

More rpg like, this is just personal preference but hunting for the yellow chips is stupid. I'd rather just have a currency from mobs used to buy upgrades and have it so you lose some money if you die, bosses could have their own free upgrades.

Keep some of the hidden areas but remove the ones that actually just require wall hugging and aren't based on clues, add more puzzles to the game as well.

Remove the timing on the chain dash.
>>
>>137582002
>Remove the timing on the chain dash
No
Hard execution is fun
:(
>>
>>137582328
i'm a scrub and can't get used to it
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>>137580960

>NG+ is GOAT

Really? It's the same game with less health.

It's pretty boring actually.
>>
>>137582859
>I don't like the adrenaline of finally killing a boss after getting instakilled 30 times
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>>137580960

Someone said backers and pirates have a special outfit or something, where can I find that? (Either online or ingame)
>>
>>137583436
new game alt, it will become DLC later on
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>>137581469
You got to remember that enemies have VERY good tracking. Dash is meant to be used to evade at the right times, it has no iframes so dashing right before they attack or shoot will just spell doom for you.
>>
>>137582990
>I don't like NG+ where they put effort in by changing enemy placement and making them tougher, rather than fucking with your HP for lulz
>>
>final boss does not have 2nd phase
I mean it was fun as shit but the entire boss fight feels like just final boss's 1st phase
>>
>>137582002

>Remove the timing on the chain dash.

HAHAHA FUCK OFF

Serious question, I would honestly probably just include a lot of padding, whatever makes the game longer. More rooms that are just big, fun fights.

I didn't like that the underground was just a corridor to the final boss, I was really hoping for some difficult fights mixing enemies from the various areas, boss refights, and (most of all) refighting the South Area bosses in pairs.
>>
I don't get the upgrade system in this, I found a few yellow squares but it doesn't seem like I can actually do anything in the shops in town, how do I do?
>>
>>137587976
Four found bits = 1 credit
upgrades take either 2 or 3 credits
Hold "E" (or w/e inspect is on controller)

Most important upgrades are:
Chain dash
Bullet deflection sword
>>
>>137587976
most items cost 12 yellow squares

I'd recommend buying chain dash, bullet repel, and charge slash
>>
>>137588573
The Grenade is an underrated gem too

Against normal mobs it's a great crowd-clearer, and against some bosses it's free 3 damage.
>>
It seems like the only way to not die in this game is to be dashing 99% of the time, just to get a single hit in before going back into the dashing montage. Any other strategy results in these big charging motherfuckers dog piling me. It's not even that hard to do, but I just can't imagine why I would want to subject myself to this schlock.
>>
>>137588834
What you just described basically only applies to the fat plants in East.

Which are probably the stupidest enemy in the game btw
They have i-frames on dash when you don't? That's pretty bullshit.
>>
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h ttp://pastebin.com/3Ytxmw5R

What the fuck is the yellow thing supposed to be?
>>
>>137589571
Yellow things in the picture?
Those are gun locations
>>
>789 dashes

Yeah nah not doing that again. Script it is.
>>
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>>137593581
You psyched yourself out didn't you?
I did the same thing.

I think I'm just gonna turn on some not game audio and try again, the background ambiance and sfx seem to actively try to sabotage your timing.
>>
>>137593743
I muted my headphones after I broke 100 because I knew the sound was at risk of throwing me off.

789 was actually my very first try so I know I could do it on attempt 2 or 3 if I stuck at it but it takes too long. Felt like I was sitting there tapping space for like 5 minutes straight.
>>
>>137582002

>remove timing on chain dash

Holy shit you must suck
>>
>>137580960
>hdlg
>>
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send help

i cant find this shard for the life of me
>>
>>137582002
>improve the map so it's actually helpful, specially when it comes to backtracking.
>add upgrades for the companion, something like a beeping when you are in a room where you are missing a secret, healing you automatically if you are at 1 health or using it to explore by floating around or something.
>change the way health packs work so you can only use them when you are missing health and not at full health and waist your stacks
>no more secrets behind secrets
>ability to markup the map to help the player remember where key doors or paths he has no taken yet are.
>>
How do I reach that switch?
>>
>>137598485
From the other side.
>>
>>137598582
Aight how do I get on the other side then?
>>
>>137598631
IIRC you walk south from where you are and then west, show me the area you're in the map and I'll probably remember better though.
>>
>>137598727
>>137598631
Nevermind I'm retarded
>>
>>137598738
:)
>>
What are those and how to I get through them?
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>>137599810
beat the boss and come back after.
>>
>>137582002

That currency idea is pretty good really but mostly because the exploration is ass right now. Currencygrinding would require the inclusion of fast respawn grindspots.
Make chaindashing baseline.
Include some way to get easy healthpacks so you don't have to farm for 20 min before a boss.
Add more warp-points, especially before bosses.
Make the map more precise and have it track doors and other landmarks you've discovered.
Include some way to know where you still have undiscovered secrets. Like the stone monolith room but more explanatory perhaps. Maybe treasuremaps you can buy that give a rough estimation of where, for example, all keys are in East or one that shows all yellow bits in South.
Revamp the secrets/exploration somehow. Wallhugging, ledgehugging and aiming out into the distance in random places to find switches to shoot are all bad ideas.
Slightly wider window for chaindashing since I can't even do it reliably after like 20 hours ingame. Maybe it's just that it's framerate-dependent.

>>137599810
Kill north boss. The direction of the arrow on the pillar indicates which boss needs to be killed for it to go away.

Please include the pastebin and map links in the OP in the future.

http://pastebin.com/3Ytxmw5R
http://imgur.com/a/bSumy
>>
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>>137587886
>refighting the South Area bosses in pairs.
holy shit I didn't even know I wanted this so bad.

>>137600051
http://imgur.com/a/ybMHO is actually an updated set of maps. I did not notice someone made another thread here, people seemed to be bitching about this being flavor of two days so it shouldn't be here, so I refrained from making another one.

Also did some more testing, confirmed what all of the color sets do but green/blue - which does not make chain dash timing any easier.

>>137582002
Put some of the upgrades now into default own like the early build, Dash Stab was much more important in the early build as those 4 health robot enemies had shields you had to break with it - put chain dash as an upgrade you get after a short mandatory introductory area.

Add some more upgrades, stuff like further dashes, or double dash without needing ground to do the second dash from, to add more exploration options.

Put some sort of puzzles/mini game stuff into the dungeons, like hitting turret shots at targets to open doors, shit like that.

Boss rush mode.

Alternate drifter characters (more than just one locked to whale backers/pirates) with more unique playstyles, like the ability to float over gaps + a shield instead of a dash.
>>
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Can someone explain me how to unlock these?
>>
Two things:

Did anyone figure out how to get the "Natural Leader" achievement? It has something to do with taming a snail, apparently.

Also, aside from the large room that displays all of the stone tablets that you have collected and contains the brown outfit, I've seen screenshots of a different room filled with tablets that apparently has some sort of message on display and can be translated. Where is this second room, though?
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To the people having trouble doing the 800 chain dash challenge and want to use a macro.
Download this http://ac.murgee.com/ auto mouse clicke. Set the click coordinates to X: 950 and Y: 800 and position the drifter at the bottom recharge pads, set Dash to left mouse button ingame. From there dial in the timing for the clicks, I think the sweet spot is around 190milli seconds and 300 milli seconds.

Post your results and click timing so we can all be purple cape wearing "cheaters"
>>
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>>137600958
I just sat around here long enough and I got it, you need to have west zone cleared and be careful not to step on the snail, if you do you gotta re-enter town
>>
>>137600748
Those aren't unlockable as far as I can remember. There is a hidden path in that room that your robot can discover, but that path is blocked off.
>>
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>>137601706
Thanks mate! Your advice worked!

Also, see screenshot. THIS is the room that I am looking for. It appears to be up north in the library somewhere, but I've not found anything similar to it.
>>
Is there any point to the football thing? I just won a match and nothing happened.
>>
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>>137601920
Right before the boss you can walk right down one of the aisles. The room there is what's in that screenshot. I know the text isn't lit up at first though, I'm not sure what exactly prompts it.
>>
>>137588834
>>137581469
Prioritize ranged enemies or get out of line of sight.
Bait attacks from melee.

If you're dashing that much in fights you're probably playing too defensively. Try using grenades to get a breather. I also like spraying with the small gun.

>>137600051
Oh and the other day I thought it might be cool to have enemies with a small alternate (blue) healthbar for a shield that recharges after not taking damage for like 5 seconds just like in muh Halo. And maybe enemies that can heal others.

>>137600442
Thanks man that's excellent, clears up the clusterfuck that is the cape situation.
I'll add a little to the cape image and put it in the pastebin. What font and size did you use for the explanations?

>>137602164
No.
>>
>>137602164
No, it's just for fun. :^)
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>>137602243
Fun my ass, that little fucker stunlocking all the time. Thx.
>>
>>137602238
Used Consolas 1.5pt, color matches the sword for each set. And one day I'll figure out the green cape.

Also in the Early Build the robot guys down south that shoot 3 projectiles/2 damage slash had shields that you had to break with the dash stab, or do enough damage to before you could hurt them. Breaking the shield would stun them for a bit. I don't remember if it regenerated.
>>
ive been gone a couple days, have we found any other functions for the cloaks?

also the speedrun for this game is like 43 minutes with a lot of time that could still be shaved off, kinda crazy
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>>137603017
A picture detailing the gearsets' bonuses was posted literally half an hour ago dude.
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>>137600442
I tried the green sword and it seemed like the combat was more fluid, I think it decreases the time between slash and slash or something.
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>>137603017
check this
>>137600442

Also the speed run being so short is not surprising at all. The game is 80% exploration and 20% fights. If you already know where the important stuff are (mostly 4 modules per area) what you are left is just the boss fights.
And does aren't even required since the important thing is getting the pillar activated.
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How do I get this module that I've circled in yellow ? Is it like in the same room as the boss or am I just mistaken ?
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>>137600442
A question regarding this picture..
do you need to have the full set equipped or just the cape?
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>>137603560
Any of the three pieces in a set provide the full effect, so you can have 3 effects at any given time.

>>137603524
Pretty sure that's right after one of the bosses.
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>>137603560
Each piece gives a bonus, so you can combine them to have 3 bonus at a time.
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>>137603723
I already have the shard/module after killing the boss. Which is the one above the one I've circled in yellow.
>>
how many hours did you pack into the game for your first play through?
So far I've spent 17 hours and I've only completed North, West and East. I've got everything you can get from those zones tho, but even then, I hardly could find everything by myself.
Am i bad at video games?
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>>137604254
Nah, I took a long time too, but I explored on my own and didn't consult any maps or guides until I realized that I was stuck trying to find the 16th key for several hours.

As long as you are enjoying yourself and having fun, who cares?
>>
Could someone with the hot pink cape please test whether it gives 50%+ ammo recovery only from kills or if it's from slashing crates and absorbing projectiles too?
Maybe I am too autistic about this shit.
>>
>>137604514
I just realized how much of a pain in the ass should be to test costume hidden skills..
first you have to go back to the town because is the only place where you can change clothes.
second is find a place with enough enemies and activable objects to test with.
then try to figure out what you are doing different.
fuck
>>
>>137604514
Okay, I've tested it a bit more thoroughly, it's any action to do with enemies that it increases that ammo gain from. Objects and projectile shield are unchanged. So hitting enemies gives you 50% more ammo back, either from killing them or just doing damage with your melee.

>>137604865
Yes it has been a huge pain in the ass testing all of them.
>>
>>137600442
Oh, I thought those are just cosmetic.
>>
Another random question, do you unlock the costumes automatically in NG+ or you have to unlock them all over again?
>>
>>137603397
I did a quick few tests, that does not seem to be the case, unless it only activates while hitting enemies, which would be... difficult at best to test.

I suppose I should try range next. I tested to see if it gave life back for various ways of killing enemies, no go there.
>>
Where exactly is this key? I've look all the room and can't seem to find it.
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>>137607981
can you post a pic of that room so I can refresh my memory and tell you?
>>
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>>137608164
It's from the North 8 piece door area.
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>>137608385
>>137607981
Here you go, ran up there to refresh my memory so I have fresh screenshots. Right at the end of the room.
>>
Does this game have multiple endings? I haven't 100% it before finishing last boss, wondering now if things might've ended up differently.
>>
>>137608453
Thank you , finding all the secret stuff on this game is hell.
>>
>>137608672
That is why I made that map and spend so much time trying to figure out what the color sets do also autism
>>
>>137608453
>>137608385
>>137608672

there is also a hidden gear bit in that room
if you hit switch from the side where the key skeleton is with a gun, the floor would elevate and open a path to the right to a even more secret room with the gear bit.
Hidden secrets behind secrets is autistic.
>>
>>137608608
sadly no, 100%, under 1 hour both dont give alternate endings

though i dont think anyone has tried NG+ 100% ending yet but ... that probably wont happen for a little bit either
>>
>>137608889
Huh, good to know. With that I'm up to three extra gearbits after all upgrades have been purchased. Still no Hoarder achievement.
>>
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Need help with this final module in the South. Right next to my character on the right.
>>
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>>137609301
That's actually in the room above where it's marked. There are two modules in the same room. That one is marked on the map as a 'trap' since surprise the boss pops out of it.
>>
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>>137605920
Cool dude. Thanks for being the hero we don't deserve.

>>137609301
Post a proper picture of the room and I might know.

Paste is up to date now.

/HLDG/ pastebin: http://pastebin.com/3Ytxmw5R
Maps: http://imgur.com/a/ybMHO
Gear sets: http://i.imgur.com/Rk9wILw.png

Please include this in the OP of potential future generals.
>>
>>137580960
It took me an extra 5 seconds to find this post because you had to fuck up.
>>
So uhh

Does this game remind anyone else of Ys 1 and 2?

I don't know why.
>>
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>>137609301
Oh yeah now I might know. Need to enter the room from the eastern entrance. There is another secret in that room though (2 eyeballs and elevator). Invisible path north of elevator.
>>
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Where is the teleporter to reach that zone?
also I'm looking for the monolith on this area, guess is around there.
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>>137610134
between the bookshelf on the left there is a hidden path
>>
>>137610134
Go north more, look for an aisle in the library with a bunch of totems, with a red one at the end, there's a hidden path back there, then there's another hidden path going down after that to a teleporter, this takes you to that teleporter, THEN there's another hidden path to the right of that with the monolith.

North fucking loves its secrets within secrets within secrets
>>
>>137610617
>>137610506
Just found it, I knew there was a hidden path on the left book shelf that leads to birds, but christ putting a secret path in a secret path that leads to more secret paths is convoluted as fuck.
>>
>>137610892
is even worst if you completed the area boss but missed something, you don't have to backtrack the whole map all over again but check for the secret sections and see if you missed a secret there.
>>
speaking of, has ANYONE found out how to lower the path on the left stairs after the extended dash set before the boss in the north area?

ive half a mind to just clip through and figure it out
>>
>>137611194
i have all of the achievements (except "collect everything") and still dont know that you can get past it yo. maybe its not possible or is an area that was never finished, but it doesnt appear to be necessary.
>>
>>137611326
I'll find a way to clip through it, this is starting to bother the hell outta me.
>>
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So I was meaning to mention this and totally forgot.

You can skip the intro if you hit all face buttons and all shoulder buttons at once. If you're keyboard controls apparently you just type /skip, though I haven't confirmed that.
>>
>>137612201
can confirm, learned this watching speedruns (for the controller skip at least)
>>
>>137612201
just confirmed /skip works as well
>>
Noob here. I went north first because the map at your rescuer's house seemed to indicate to go there.
Does anyone know if there are changes in the game when you choose a different path? I'm just curious about it.
>>
>>137612894
North is probably the best starter path, finishing it gives you a gun that lets you get to some secret places that are otherwise inaccessible. In terms of the story/game world changing due to path, no, there's no difference in what direction you go first.
>>
>>137612894
Nope. You can progress in any way you see fit, but obviously south must be done last.
>>
>>137612958
>>137613013
I see, thank you.
>>
>>137612894
imo you should go to the east because it have the easiest boss and you can get a shotgun which is one of the powerful weapon
>>
>>137609057
ill tell you when im done, i cleared east and north at ng+
>>
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>>137613042
North has the hardest boss imo. Maybe you should do up until the warp point on all three to gather some upgrade-currency before hitting any boss. Also get acquainted with how the map works with the double layers etc or navigation will be a shot in the dark.
And as someone said, East has the easiest boss. By far I'd say. And people seem to like the shotgun he drops, good burst on bosses.
Also I recommend you read the pastebin.
>>
>>137613228
>>137613445
While East definitely has the easiest boss by far, the enemies there are way harder than North, or even West once you get used to them. They seem to be totally balanced around you having Slash Reflect, or at least Dash Shield.

Still, any direction works - the shotgun is crazy useful though.
>>
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>>137598162
pls respond
>>
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>>137613914
To detect the path you have to stand right behind a turret.

Also oh boy page 10, are there that many generals?
>>
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>>137616343
ty boo
>>
>>137616343
We did go inactive for a while there m8.
>>
>>137618085
there's no waifus to post about in this game I don't see the generals lasting long
>>
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>tfw found the first north crystal but it wasn't marked in the map
The map still shows the "true four" diamonds marked in other locations; huh, was I not supposed to activate this one?
>>
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So I'm working on a new version of the maps that is truly pushing my autism into overdrive. You guys think this is a good set of colors/self explanatory enough to be followable?

>>137618085
Just didn't think there were enough generals at one time to push active ones to archive.
>>
>>137618489
llok at the maps posted in the thread. each zone has 8 crystals, you only need 4
>>
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>that secret save file unlocked when you beat the final oss twice, showing what happened to you after the battle

Damn, I wasn't ready for that.
>>
>>137618275
Pink Ranger will show you the location of 4 diamonds, but each area also contains 4 unmarked "hidden" diamonds. Collect all 8 to unlock certain doors for fabulous prizes!
>>
>>137618747
>>137618898
Welp, I just started and this game keeps getting better.
>>
Do you get anything for collecting all 8 shards in a area? And for getting all the 32?
>>
>>137618489
>Twink Fapbait Default Drifter
>Ara Ara~ Muscular Pink Waifu
>Rare Bara+Guro Pepe
>Crystalline Hunk Dog Boss
>Hidden Pedo Fetish Bird Priest
>Southern Mini-Boss Asian Rape Squad
>Purple Robo-Rogue Waifu
>Tentacle Rape Final Shadow Boss

I see plenty of potential for porn.
>>
>>137619293
Oops, this was for >>137618341

>>137619084
You can unlock certain doors in each area that need all 8 pieces to open. You'll find various rewards behind them, such as keys (needed for new outfits), gearbits (money), and sometimes even new guns.

No reward for collecting all 32.
>>
Does anyone have the autohotkey script for the 800 dash challenge?
Thanks in advance.
>>
>>137620383

#+X::
SetKeyDelay, 150, 140
Send {SPACE 4}
SetKeyDelay, 130, 140
Send {SPACE 3996}
Return
>>
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fuck!
I don't think I can do this without the script.

What's your best?
>>
>>137621905
I stopped after 800. I just wanted to get my cloak and leave, man.
>>
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>>137621905
arent i cool
>>
>>137619293
that's porn, not waifuposting

if this game had waifus the threads would already be full of waifuposting by now
>>
How the fuck do I get over there
>>
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>Ignores X360c
>Can't even select controller(like 3 connected to PC)
>X is A, A is B, press R1 to move
>No shot button, for some reason
>>
>>137623072
You don't, you can get to the left side with an inviso platform or four, but the right side is inaccessible (that anyone's found at thus far at least)
>>
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Is anyone else having problems with KB+M controls?
I feel like the mouse controls are pretty laggy and unprecise, atleast for a rather fast paced game like this.
Already disabled V-Sync via video card tools but it is still lagging and not on spot.

The only controller I have is an arcade stick which is pretty shit as its joystick only knows 8 directions.
>>
how do you get the power core in the South, in the same room as the false power core?
>>
>>137587886
>Boss re-fights
No fucking thank you. A separate boss rush mode maybe, but I'm too much of a shitter to do some of those fights again. NEW content please. I'm down for some challenging fights in an expanded underground realm.
>>
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>>137623294
You read pastebin? It has a link to a reddit thread about controller problems, I think it mentions NOT having multiple plugged in at once.

>>137623452
I gave up on KB+M after about 20 seconds. Dash following your mouse and not your run direction wrecks it.

>>137623926
Intentionally or not, it's marked wrongly and is infact in the room just north of it. So there are two in the room with big eyeball-jars and elevator. I think you have to enter that room from the eastern entrance though. Follow the underground route backwards from there and you'll see where you can enter. Hard to explain its location. Use maps provided in pastebin.
>>
>>137621905
933 scriptless
>>
>>137623410
I ended up there by accident somehow but died immediately. I was fucking with the fat bird man and accidentally dashed as he hit me I guess, so i ended up standing on the platform right next to him where he finished me off. Pretty sure it was a glitch though and there is probably nothing over there.
>>
>>137622686
I mean, the fairy is kind of cute.
>>
>>137625131
you can chain dash when hit in the air, i went and looked a while ago and yes there is nothing there
>>
>>137625490
Good to know.
If i were a dev on the game I would have hidden so many worthless easter eggs in "impossible" places like that.
Maybe something to keep an eye out for.
>>
>>137620698
Someone pastebin this shit plx

>>137621905
I could only get 680something but I'm pretty sure it was some kind of fucking lag spike happening on my machine that was stopping me.

>>137618341
Good fuck those faggots. If the thread dies it'll at least have its dignity.
>>
>>137624779
>You read pastebin?
>OP: Someone pls post the pastebin
I still had to follow the advice. Unplugged and went for wiimotes + SPC instead
>>
>>137626287
Make sure steam isn't allowed to update games while you're playing,

Fucking payday2 started updating and that game notoriously has the laggiest fucking update system in the world.
>>
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>>137580960
>dev gets heart surgery for terminal condition
>success rate is very low
>dev survives, expected to make a full recovery
>as he wakes up from the operation, doctor is there waiting for him
>"Congratulations, you're going to be 100% with a little rest and tender loving care! ...unlike your kickstarter stretch goals and game overall."
>>
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I paused just at the right time to clone myself and freeze time.
>>
is there a good end?
>>
>>137627651
the good end is not playing this shitty game.
>>
>>137627651
If you check the game files you will see that all cutscenes are stored as mp4 files that you can watch with any old media player. There is no other ending.
It's just another attempt at a sad indie game ending
>>
>NG+ reduces your health to 2

but there are lots of attacks that deal 2 damage

doesn't this mean you're going to be 1-shot by half the enemies in the game?

how is that fun and not artificial difficulty?
>>
>>137628464
its not so bad, theres only a few enemies/attacks thatre just mind bogglingly stupid. The large plants that sometimes just insta leap with next to no delay and the samurai boss sometimes just doing a 180 backwords slide slash are the only real things that mess me up.
>>
>>137628464
If you're a cool enough dude, presumably you could get all the monoliths and equip the brown sword/droid and have 3 health. I haven't tested that.

Still though, it's only strong attacks/explosions that do two damage, long as you play proficiently you'll be fine.
>>
I've just beat the two bosses or mini bosses in the South. The one who throws a million shitty pink things at you and the flying robut with his balls of exploding.

How many left? Did they really just start throwing extra bosses into the South because the rest of the game has so few?
>>
>>137628970
South has four bosses, individually they're not very complex, but you know, it's nice to mix it up a little.
>>
>>137582002
Make chain dash a mandatory upgrade, or shit just make it an automatic core mechanic.

It wouldn't hurt to make the timing easier, The real danger is chain dashing and then sliding yourself off edges anyhow. But I guess that would fuck up the dash minigame so it's whatever really.
>>
I was promised hld lewds.
Where are the lewds?
>>
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>>137630353
get out
>>
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guys, help with this one missing, please
>>
So, was there a way to beat Western boss that didn't involve baiting him into breaking his own crystal warriors before they could be summoned, and then just sword-reflecting his gay missiles for 10 minutes in between dodging his attacks like a fancy blue mosquito?

Felt like a cheap way to beat him, but his slash spam is cheap too so I guess it's sort of fitting.
>>
>>137581469
So uhh, what I did was I got the charge slash upgrade. And then I'd bait melee attackers, get out of the way, and then counter them with a slash + charged slash which kills pretty much anything.

That does entail buying the charged slash upgrade of course.

And you really should get the ranged enemies out the way first, but thankfully they don't have much HP. Projectile absorption dash helps with closing the gap.
>>
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>>137600442
>finally get an alt suit
>it's the only one that doesn't seem to do anything
>>
>>137631786
I use shotgun because it is the best weapon. I had him break the crystals, then dodge his 2attack/3attack chains, got in slash one or two times or shotgun him, dash out before he casts the AOE spikes, dodge balls, get close after the last one, slash/shotgun, get out, rinse repeat.
>>
>>137631786
I didn't even think to have him break the crystals. mainly I just hit him up close with the shotgun or sword immediately after he does the crystal wave thing.
>>
>>137628683
Imagine a room fight filled with nothing but fat plants and crystal dogs.
>>
>>137632439
whip out the shotty and start dashin boy
>>
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>>137632439
And a line of clusterbomb-frogs.
>>
>>137632759
Honestly, I had more issues with the star throwing ninja frogs. Clusterbombs are slow and once they are thrown, you just dash towards the frog to avoid them and kill it.

The star throwers however dodge after the attack so chasing them is a fcking pain.
>>
>>137631786
I mostly used the charged attack to wreck his shit.
Took me literally one try.
>>
>>137631786
you just need porjectile reflect. I just dashed aorun as far way form him as possible and he didn't even summon his guys. When he stopped to shoot I reflected them back until he died
>>
>>137632439
yea i'll give you that the crystla dogs can be bitchfucks
>>
>>137628970
Beat them all now. On the last boss. Got him down to about 1/3 health but have to stop playing now.

I haven't got projectile reflect or the charge attack. Which would be more useful against this fag?
>>
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Well that was something
honestly, NG+ is FUCKING AMAZING GO PLAY IT
>>
>>137632439
>>137634127
I have more trouble with the fat plantmouth guys. Their dash makes them invulnerable and they have a 23409809 yard length. Shotgun does the trick, but if there is more than one of them or any other shit in the room it just becomes impossible to manage easily.
>>
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do i need a key?
>>
>>137635357
>shiger
>fonir
>weshalors

???
>>
>>137635678
gotta smack the north boss up
>>
>>137635678
Those will open once the boss of the direction they are pointing to is killed. There a couple of those in the village as well.
>>
>>137635937
>>137635980
oh i thought i needed to collect all 4 fragments in the direction to fight the boss. alright!
>>
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Well this got cluttered as fuck once I started drawing in all the hidden pathways.
>>
>>137636460
This is very useful, thank you.
>>
>>137636460
I guess it will need a higher res so people can zoom in. Then it wouldnt be much of an issue. Or?

Btw you are doing gods work anon.
>>
The West boss has my number, fuck. I might be playing it too safe, just trying to dodge and then deflect his shots back at him to do damage, but I'm really inconsistent at dodging his double-swings.

The North boss wasn't too bad because I had the shotgun and the East boss was straight-up easy but this guy's a motherfucker.
>>
>>137636742
Learn the timing/distance. Once you get the rhythm of his swing attacks down, you will be fine since you need to dash before the actual swing.
>>
>>137636460
excellent work, gonna do the rest? east area's gonna be a bitch
>>
>>137636742
Btw, once he is at half HP, he will start triple swinging so get ready for that.
>>
>>137637232
Yeah, I have a new game goin, I just started west cause I felt like it. This is mostly just to verify the placement my other map had more thoroughly, and find all the gearbits and place those. And to draw actual area borders/transitions so people don't get lost and shit.
>>
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fuckballs I cannot find this one in the south, I've been looking forever. It's the only one in the game I can't find. Could someone give me some hints?
>>
>>137637985
Is that the room with the prison cells?

Well, regardless, the secret for any of these areas is simply to walk along all ledges and walls, pay attention to your droid in case it locates a hidden path for you, in open spaces look around around using your railgun for switches to shoot, and destroy and nearby destructible objects in case there are switches/paths hidden underneath/behind them.
>>
>>137638215
I've walked along every ledge I know of and have even started jumping out anywhere that looks even remotely promising, just in case. It should be the area where you take the first lift down from the warp pad, go through a one-module door, then through some rooms and down a second lift, across a bridge. The room starts out with an energy door with two more energy doors right after it.
>>
>>137637985
>>137638215

Nevermind, I finally found it. It's over, it's finally fucking over.
>>
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Poo in the fucking loo this game is good, a little grindy but the best part is that its fucking HARD, like game where when you were a kid.

Compared to todays "2D games" where you end up finishing the game in 2 hours with 99x lives.
>>
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>>137639574
I am currently contemplating my fleeting mortality at the discovery that at the end of the southern 8 door, there is no stone wall with writing on it. There's still one out there in the world, somewhere.

I'm fucked.
>>
>>137640901
I got to the end having missed a monolith somewhere along the line as well. Luckily, you can go to the room you get to through the portal in the northeast corner of town to see which ones you have, and then look it up in this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=658027445
>>
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where is this shard ffs
>>
>>137642579
right before entering the cave go left and then left again to find a hidden path, now from there position yourself to the bottom of that platform and your companion will beep to find yet another hidden path :^)
>>
>>137636742
Learn to do three dashes in a row and you can move fullscreen to get away from him.
>>
What I am enjoying about HLD is that there aren't really any places that you need upgrades or items in order to find / get through. The only things I can think of are some of the deathtrap areas where I would probably have had a lot more trouble without chaindash.

Actually wait, I forgot about the key doors whilst I was writing this. I guess there's always the map image so I can find them again.
>>
>>137639707
hard4u maybe

http://www.speedrun.com/run/pyd121xy

51:00
>>
>>137643539
this is a common criticism, that there's no sense of progression or a feeling of growing in power with your character, causing a disconnect between it and the player. Not everyone feels it, the world and colors are enough for some.
>>
>>137643709
>criticism
Really? I get a kick out of beating the shit out of ambushes that would have given me grief when I had only started playing without taking a scratch because I got better at controlling the character rather than because I have the sword of ultimate rape and the armor of brick shithousery.
>>
>>137643556
there is a 43 mins one already http://www.speedrun.com/hld
>>
Where is the monolith room even?
>>
>>137640901
What the fuck do they do, anyway?
>>
>>137644769
nvm found it
>>
>>137635678
How do you actually beat that room, though?
>>
>>137645867
hug the left wall after the moving blocks. Should be enough to complete it.
>>
>>137645856
ebin :^)

That wasn't me so the question stands; where is the room with all the monoliths in it?
>>
>>137646621
at the start of the game, you loop back there while getting a key from the north area.
If you already went there, there is a teleporter in the top right section of the main town that links directly to it.
>>
I'm genuinely interested to buy it. Still dunno how long would be the first run.
>>
>>137646102
Will try that, thanks.
>>
>>137647068
I did it in 6.44 or 7.44, can't remember which. I was only moderately interested in finding secrets at that point.
Now I am up to almost 18 hours scouring for secrets.
>>
>>137640901
Go to the large room that displays all of the tablets that you've collected, Anon. We can tell you at least WHERE to look for this last tablet. Share a screenshot.
>>
>>137644286

A lot of people don't know what to do with a game where the objective is just to advance. For me I like this kind of aimless game where the reason you venture out into the wilderness and fight monsters is because you want to. But I can definitely see why some people feel the need to be "doing" something like grinding experience or getting resources.
>>
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>>137647068

I took this screenshot right after I jumped through the credits and exited at the menu. You're going to hear a lot of different answers though depending on how people play this.
>>
>Leaving out the NAWLEDGE pastebin

http://pastebin.com/3Ytxmw5R
>>
>>137644286
criticism doesn't mean you didn't like it. You provided constructive criticism, rare when most of /v/ and /vg/ just takes shits on things.
>>
>>137648150
Well it's not like it isn't clear what there is to do in the game, at least after you've been playing for a couple of hours.
Killing the bosses and raising the pillars is the most obvious, and to do that you quickly learn that you need to get those shard things. Then most players will realize there are more shards in each area than you strictly need to face the boss, so collecting all 8 per area becomes another thing you can do, then there's money to find for upgrades, and keys.
I mean if you're doing any of the above, you're not playing without a goal in mind.
>>
What does the orb gun you get from the West bossfight do that the railgun doesn't do better? As far as I can tell they both do 2 damage, only the railgun is hitscan and penetrates. Does it do AoE or something?
>>
>>137650465
>Does it do AoE or something?
yes. I still used the railgun more
>>
>>137650781

Rail gun is so fucking good.
>>
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>rounding up a large mob of enemies and gibbing them all with one charge slash
>>
>tfw just beat the bird boss on ng+

o lawd, that was fun
>>
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>reflecting projectiles takes energy
Weird, but I guess the aim was to make you vulnerable if you deplete your stamina bar. Still, great when you can oneshot shuriken pepes by hitting them just as they shoot their projectile, hitting them with the sword and the reflected attack in one swing
>>
>>137651983
I found it to be better than the pistol early game because you could thin out enemies before you stepped into shit, but later on as I got used to being more aggressive it was almost a chore to keep equipped just for the sake of looking for secret switches. I think I'd prefer the Pistol + Shotgun for most of the game though. That shotgun really fucks up big enemies and bosses if you can get close. Pistol is great later when you get some balls and want to spray into a crowd or take out mid range enemies so they don't fuck you while you're dick slapping closer ones.

>>137652239
Christ, I had a hard enough time with Alt new game. I'll probably have to git gud before i play ng+
>>
>everyone going on about how hard the game is
>go through the game at a moderate place with little to no complications

Am I a newtype, or does the game get WAY HARDER after you beat the first three areas?
>>
>>137652980
Is alt drifter pretty fun to play? I heard that she has some animation issues, but otherwise she looks like a lot of fun.

Do alternate costumes even work with her?
>>
>>137643709
>no sense of progression
>the infinite dash upgrade exists

I'm sorry, but my power level went up almost instantly the moment I got that.

Then I got the ability to deflect bullets by dashing and by swinging my sword, and I've become some kind of SUPER SAMURAI
>>
>>137653018
nah, my theory is that /v/ has either become to accustomed to casualized garbage that holds their hand every step of the way that the game caught them off guard, or they are all just genuinely bad at this.
>>
>>137653018
The checkpoints really help take the edge off potential sticking points. As it is, the game is pretty generous allowing players to take another shot at bosses and such immediately, with a syringe restock, so learning their patterns is a lot less hassle.
>>
>>137653575
like, the hardest part of the game for me thus far has not been the battles, but is instead A. seeing secrets and B. that fucking racetrack.
Killing dudes? easy.
Seeing that the dudes were guarding a weird outcropping you can jump to and then use invisible platforms to get the super cool thing?
I will never do that.
>>
So I got every piece of equipement, every key, stone tablets, got the gearbits achievement even and all the diamonds but still haven't got hoarder.

Do i need to get every single little gearbit for that ?
>>
>>137653756
Can you imagine how much complaining there would be if it reset the enemies and put you back at the main teleporter for that area if you died?
>>
>>137601261
>>137620383

Equip the green/blue cape. It makes chain dashes easier.
>>
i beat the second boss and got another gun but my shotgun disappeared where did it go?
>>
Is this game as INTENSELY SHORT as it looks?
I've been rationing out bosses to one attempt per day to artificially elongate the game. I don't want another titan-souls one day playthrough.
>>
>>137654429
Open your inventory, you can only have 2 guns equipped to cycle through at any given time.

Reassing one of your gun slots to your shotgun, and you will be able to use it again.
>>
>>137654429
Press select, switch to your equip screen with rb if needed, hover over one of your two sidearm slots and hit A and it will let you choose which two guns to hot-swap between.
>>
>>137654528
Yeah it's not a big game. Taking the time to look for stuff on my own I put in around 10 hours.
>>
>>137654528

It's like 5-7 hours if you don't bother with 100%ing it (100%ing gives you almost nothing)
>>
>>137654528
Intensely ? No. Took me 12 hours along my first playthrough, getting a lot of stuff but not 100%ing it. Most would finish in around 8 hours. And desu I've been replaying and i'm at 20+ hours so there's good value in it
>>
>>137582002
>Remove the timing on the chain dash.
No. In the room where you purchase it, there should be a beat that maintains the timing of it.

The hardest part about Chain Dashing is not the timing, but figuring out the timing Needing to hit 5hz to chain dash is not exactly hard, but figuring out that its 5hz is a lot harder.
>>
>>137655006
Imagine how long it would be if we would have gotten the 4 additional areas added in, with additional bonuses, and a proper look/trading system with online coop.

;_;
>>
So where can I find a copy of this game with the kickstarter bonuses like alternate drifter?
>>
>>137654528
I bet it without doing too much exploration
11 hours
>>
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Clean start.
>>
>>137655662

an alternate universe without jews
>>
What's the criteria for activating the dash shield? Sometimes it pops up and sometimes it doesn't, and I haven't quit figured out what makes it tick yet.
>>
>>137656563
I've noticed it glimmers when you're already close to a bullet, so you can't run into a bullet at the mid-point or ending of a dash, but ramming into one at the start of the dash should absorb the shot.
>>
>>137656563
I think it has to do with timing your dash just before a bullet arrives.
That is the closest I can give you, since sometimes I get hit degardless while doing this.
Which is why I got the slash-repulses-bullets ability.
>>
>>137628029
It does earn some points when you remember the game is based off of the dev's losing battle against a terminal heart disease.
>>
>>137656563
It only activates if a projectile is within a certain distance of you when you -start- the dash, and it stays on for the whole duration of the dash. If a projectile is further away and you dash towards it thinking the shield will activate, you'll get hit.
>>
>>137657106
Also be aware that the projectile doesn't even have to be travelling towards you, it could have already missed, but as long as it's still close enough it will make the shield activate if you dash.
>>
>>137656910
>losing
he survived his surgery and is expected to make a full recovery tho, anon
>>
Im having a dick time coordinating my mouse to be my gun and roll with my cursor. Should I use the ps4 controller?
>>
>>137659946
i found a controller to be much easier for fighting and general gameplay, yeah. go for it
>>
>>137658684
The problem he has is he has to constantly go to the hospital, and will have to continue getting surgeries for the foreseeable future.
>>
>>137659946
the game was made primarily for controller play
>>
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Secret tip: Beat the final boss twice, load the "epilogue" save and open your map.

Then, try to warp somewhere.
>>
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>Change from Wiimote to keyboard
>Effortlessy get 100 dashes
Toshiba bluetooth-san, its not like... i wanted you to do your god damn job.
Oh god. Why
I wonder if its the drivers, or the translation layer, or the Bluetooth that is fucking it up so bad
>>
>>137623452
Dash and attack following mouse is nice, until you want to dash over a screen transition. Then there is a 50/50 chance of you having the cursor one pixel to the left, and you reverse dash.
Or when the game is not sure on dash direction, where it can start going in weird circles.

I think the idea is great, but there is screen and platform edges everywhere
>>
>>137580960
How do I get to the North boss? I have three triangles and honestly can't find a forth.
>>
>>137665893
Go right of the warp pad and go down into the three triangle door.

Then progress through the dungeon!
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