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BLEEP BLEEPFenix has died


Thread replies: 491
Thread images: 69

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BLEEP BLEEP

Fenix has died
>>
thanks to my broodling I didn't even have to do that mission
>>
GEE HOUSE
>>
>>344037671
WATER GUIDE ME
>>
>mfw I had power overwhelming on and this still happened

Almost cried that day. I was a kid, cut me some slack.
>>
>>344037863
MY WIFE FOR HIRE
>>
Ewuaagghhh

Beep beep

Sarah Kerrigan has died.

Duuuumduuumdooooooom
>>
>>344037872
https://www.youtube.com/watch?v=-00uQzXyujI

nah, man, SC was pretty heavy, especially for a kid. SC2 went to candy land.
>>
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>>344038004
MY WIFE FOR HIRE err I mean Ner'zhul
>>
Why did that one Protoss have a beard but no one else even have mouths?
>>
>>344038084
You are now remembering Duke and Kerrigan sex on the beach
>>
>>344038608
Strip Sakura
>>
>>344037671
Is it me or SC2 sound effects are shit
>>
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>>344038116
Metzen seriously believes that his writing in the 90s was the result of a dark time in his life and now he's commissioning Warcraft books for actual children and just wants to write superhero stories.

SC2 and D3 were in development for so long they just feel like the teams had to rush to throw stuff together in the last 2 years to actually release the damn games. I wonder how the SC2 we saw at Blizzcon 2007 would have turned out, the atmosphere felt more bleak and more like SC1 compared to the final release.
>>
>>344038116
AH GOT YER COLD FUSION RAAAIIIGHT HER-
>>
>>344039181
Don't forget developing a blatant corruption fetish
>>
>tfw you never understood what the templars were saying
>>
>>344038608
FUUUUUUUUUUCK LOL thank you. use map settings was the /b/ of my childhood
>>
>>344039643
>ROHREE LE TEMPLARI
>>
>>344039643
https://www.youtube.com/watch?v=cP1JbM9uuT0
>>
>>344039812
>Le
>>
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ZA GALADAS!
GALASHALAS!
MAKE USE OF ME!
LOC TAI!
RITOGA!
FOR VENGEACE!
>>
>>344037671
MY WIFE FOR HIRE
>>
DUCK SHOE
>>
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>>344039075
Yeah, they are.
Compare the High Templar from SC1 to SC2 for example.
https://www.youtube.com/watch?v=QCx7CCaRA0Y
https://www.youtube.com/watch?v=mVBA4JSBjn0
>>
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>>344037338
I was watching some speedrun of starcraft campaigns, those were crazy.


Also what were your favourite maps in starcraft and warcraft campaigns?


I like this one, played through it again today.
Also like wc2 Dalaran map. Final map for protoss in broodwar is nice too.
>>
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I liked Legacy of the Void desu.
>>
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RAAAAAWWWWHHH

HRAAAAIIIIIIHHHH

WAAAAAAHHHHHHHRRRRRR
>>
>>344040532
>dark psychic mystic
vs
>space Paladin
>>
YOU WANNA PIECE OF ME BOY
>>
>>344040570
My fav SC map was definitely the BC shipyard one in brood war.

Very creative use of a small set of units, it was almost like a puzzle map and it culminated into a full BC on BC battle at the end.
>>
>>344040753
Hydralisks sound so forgettable in SC2.
SC1 ones were creepy as fuck, and iconic.
https://www.youtube.com/watch?v=1Hi6rJB_--g

Whereas SC2 ones just sound like some big animal, nothing more.
https://www.youtube.com/watch?v=a_5WK9cqiic


Zerg sounds in SC2 are in general, really forgettable and lame.
>>
>>344041007
It was so cool how even though it was guttural roaring, each zerg still sounded very distinctly different.
>>
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>>344040759
That pretty much sums the way the aesthetics of the protoss changed from SC1 to SC2.
The SC2 protoss, technology, clothing and building wise at least, look more at home in WoW than in Starcraft.

Compare the old zealots to new ones for example.
>>
YOU CALLED AN EXTERMINATOR?
>>
>>344041416
>>
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I live in the balkans and i believe sc was one of the first original games i ever got, i remember playing the fuck out of it and often rewatching this cinematic - https://www.youtube.com/watch?v=o7pifjPrBqI

I also loved the soundtrack and the dark and gritty atmosphere of the game. Nowdays blizz just seems to make cartoony bullshit for children. I guess i am no longer the demographic after seeing what they did with the necromancer in their shitty moba game, i basically felt raped at this point.

I am glad i found that mewdry bw channel at twitch, it runs pro-game bw stuff, it's really cool and comfy for me.
>>
>>344041420
Bzzzzzzzzeeeen

Nuke detected
>>
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I GOT YER ZERG RIIIGHT HERE EHEHEH
>>
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SElENDIS A CUTE!
A CUTE!
>>
>>344041981
Mate, that's barely a face
>>
>>344041981
>Show us Mohandas, Selendis, and Based Urun in the final protoss mission of Wings of Liberty; in utter darkness

>Literally never use them even once in the Protoss campaign, and only ever even SEE Selendis once at the very end where she was corrupted.

I wanted Urun in his giant badass phoenix which could 3shot broodlords COME ON BLIZZARD.
>>
>>344041802
It's a zergling Lester, smaller type o zerg
>>
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>>344042187
Enough of a face for me senpai.

>>344042227
Yeah, the protoss campaign, despite imo, being the best one out of the trilogy, still felt like it was missing a ton of stuff that it desperately needed. More characters for one, that's for sure.
>>
>>344037338
2 words:
Dark Archon

......wwooooOOOOOOOOOAAAAAAAAAAAAaaahhhhhh......
>>
>>344040570
Defense missions were the best.

Under the Burning Sky in wc3 was intense as fuck.
>>
>>344042802
regular archon

POWER OVERWHELMING
>>
>>344040703
I liked the ending making use of all three races in a series of mega-missions, the steady push up the map with protoss was quite enjoyable and setting up forward bases actually felt strategic instead of just cosmetic.

Also Alarak was an immensly enjoyable character for his sheer powerhouse presence and brutal, unwavering adhesion to his own might-makes-right morality system. I can applaud Blizzard for not having him cave in and agree that friendship is best by the end.

That said...
>LotV rehashes former mission mechanics and designs like crazy with the only really fun and unique one being the level where you move your base around in space on a mobile platform (even though this being an AIR UNITS mission made it kind of pointless)
>While the protoss mission is good in the finale the Terran one is an utter rehash of the final mission of WoL and the zerg mission, while climatic, suffers from the same problems as the zerg campaign, namely that all you do is a-click swarms and micro-manage Kerrigan
>That retarded as fuck ending to the story

Shit, now I just want to replay WoL, it's likely the high point in the series in terms of pure mission gameplay.
>>
>>344042457
>More characters for one, that's for sure.
More dialogue? Fuck that shit. Only good thing to come out of this campaign is that campy Toss voiced by Q. Writing is godawful, on the nose and preachy as fuck.
>We gotta to sever a collar, that binds our mind as one
>okey.
never mention it again.

>Your kind used us as slaves and then tried to destroy our race when failed to control us
>but you're my brother
>ok, we're cool then

>our history, memories of our race, everything I was born for to preserve, will be lost
>Who cares?
>Yeah, you're right

and that retarded villain
>Whaaaah, they made me into a deity, I feel so lonely now, so I will kill everyone.

and million other examples.

Fuck that noise.
>>
>Blizz has now begun releasing new commanders for their co-op missions
>You have to fucking PAY MONEY FOR THEM

Im so sick of this shit. And I actually like co-op
>>
>>344042802
>mind control a drone
>Create a hatchery
>Create two bases of mixed Carriers, Hydralisks, Archons, and Zerglings
>Do this all the time in Big Game Hunters where all everyone ever did was fuck around

Nigga I "was" the hybrid.
>>
>>344042949
ANNIHILATE
>>
>>344043161
ERADICATE
>>
>>344043161
>>344043217
eat shit
>>
>>344043217
DESTROYYYYY

>>344043271
Cmon man we're nostalgiaing over here. Dont gotta piss on our parade.
>>
>>344043217
>>344043161
>>344042949
>That Godzilla map where you get a 9999 hp 255 dmg "Godzilla" archon
>>
>>344043217
OBLITERATE

>>344043271
IT'S BEAUTIFUL
>>
>>344043405
I remenber that map
I just stasis him like no end, made a wall of DTs to block godzilla out

gg no re
>>
>>344043405
Oh that was so much fun.

I think sometimes there was a mutalisk gamera or something.


One of those maps that didn't get a popular/good warcraft version.
I remember playing one which was basically the same, but it wasn't as fun.
>>
>>344041618
>>344041416
i always thought the point of protoss armor looking flimsy was that they relied on their natural energy barriers to absorb most of the damage
>>
>>344043217
I HATE ALL THIS SINGING
>>
>>344043548
>I just stasis him like no end, made a wall of DTs to block godzilla out
The versions I played only had terran defenders.
An EMP had an insane research time.
>>
FLOSS I SERVE
>>
>>344040532
god damn high templars and dark archons were so cool

I still play heavens last stand once in a while but SC is dead to me
>>
>>344043059
>waah, why is there story in muh campaign!?

Piss off.
As for the rest of your drivel, anything can sound shitty if you simplify and strawman the fuck out of all those subjects.

Mind you, I am not saying that LotV had a great story, or even a good one, merely that it was way better than that of WoL not to mention that god awful abomination that is the HotS story.
>>
>>344043818
you made your own argument to refute and then somehow act butthurt and offended.
SC2 story is trash, LotV is fucking awful storywise, but at least they have decent mission design. And if devs are willing to put effort into SP, why not, but Bliz obviously aren't.

I really hope you're trolling and not one of those "the most beautiful love story on earth" people.
>>
>>344042339

HEY BILLY-BOB, BETCHA AH CAN ROUND UP MORE ZERGLINGS THAN YOU CAN
>>
IT IS A GOOD DAY TO DIE
>>
>>344044169
Holy fuck lost so hard
>>
>>344044169
YEEEEEEEHAW
>>
I AM NOT AN ORC
THIS ISNT WARCRAFT IN SPACE
ITS MUCH MORE SOPHISTICATED
I KNOW ITS NOT 3D
>>
I just want Master Archives for Wings of Liberty.
>>
>>344043661
I think the lore explanation for the visual change is that the loss of Aiur and the subsequent battling against the zerg prompted the protoss to beef up their personal armor
>>
>>344044165
Nigger, where did I say SC2 story was good?
I merely said that LotV had a better story than the other parts of SC2's story.

WoL and HotS are irredeemable shite, whereas LotV is sorta okish in comparison. It doesn't retcon and rape the lore of the protoss like HotS did with the Zerg, it has decent characters, and it also revisits many of the places of SC1 and Brood War during the campaign.
Artanis is also pretty good protagonist, in comparison to that "muh Kerrigan" Hollywood one liner spouting asshat Raynor is in WoL, or the "Still totally irredeemably evil bitch who dindu nuffin" Kerrigan which we had to endure in HotS.

Really, the best way to gauge the shittiness of SC2's story is by checking how heavily Kerrigan is involved in any given part of it.
LotV has the least of Kerrigan, (outside of that retarded epilogue at least), and coincidentally, is easily better and more bearable than the other parts of SC2's story.
Also, this smug edgy bastard was easily the best character in whole of SC2.
>>
Shit I remember that'll have no use whatsoever but is still in mind my clear as day for reasons unknown

Drone - N/A
Zergling - Devouring One
Hydralisk - Hunter Killer
Lurker - N/A
Overlord - Yggdrasil
Mutalisk - Kukulza
Scourge - Tassadar
Guardian - Kukulza
Devourer - Kukulza
Defiler - Unclean one
Queen - Matriarch
Ultralisk - Torrasque
Infested Terran - infested Kerrigan/Infested Duran
>>
>>344037338
So /v/, what were your favorite custom maps?

I was a big fan of 'good' RPG maps
I had shitloads of Undead maps

I remenber when I used to play in a clan, clan TS, played in a scenario called 'Temple Siege', heavily inspired in Dota

I wonder if any of the people I meet on SC is brownsing /v/ right now
It's me, Ghost
You're favorite terran nuker from Phantom BGH
>>
>>344042889
I remember getting real pissy on the mission of the Human campaign even after i got frostmourn.
>>
>>344044875
Kerrigan is the Thrall of SC2.
Why did I not see this before.
>>
>>344037338
god damnit, let's restart the mission for the 6th time
>>
>>344045070
Wait, I didnt know there was a super Mutalisk. I knew about the Guardian/Devourer, but not the Mutalisk.
>>
>>344045070
SCV: N/A
Marine - Jim Raynor
Firebat - Guy Montag
Medic - N/A
Ghost - Kerrigan, Stukov, Duran
Vulture - Jim Raynor
Siege Tank - Edmund Duke
Goliath - Alan Sheree
Wraith - Tom Kazanski
Dropship - N/A
Valkyrie - N/A
Science Vessel - Magellan
Battlecruiser - Norad II, Hyperion, arcturuses one
>>
>>344045129
>I was a big fan of 'good' RPG maps
Same.

Defense maps were good, too. Poker Defense was the GOAT at this.

Is the SC2 custom map scene still completely dead? Haven't played in years.
>>
>>344044875
>Least of Kerrigan
Except you play as her in several missions. And she joins you. Unlike in WoL. In WoL they mostly mention her, but she kinda does her own thing until you trap her. In LotV you defend her bases, use her as a hero, play as her, defend her, she directly addresses your characters in dialogue, she's a centrepiece of the story and the biggest plot device, etc.
By your own standards LotV is worse than WoL.

If I have to listen to the dribble from the same writers of LotV, I will take as least as possible. Make 5 extra missions with minimal dialogue instead.

Also Artanis is stupid as fuck and writers missed all their marks when they tried to bring up themes. Did you notice the game had a strong theme of classes in society?
>>
>>344045129
Element RPG was my favorite. Lot of the super fun creative ones like Can you do 25 tricks were great too.
>>
>>344045606
Terran marine survival and Elements TD.
>>
>>344045070
Damn, tried doing it for Protoss, but couldn't.

Like the non-Artanis Scout evaded me.
>>
>>344045514
Poker defense could have done better.... if it didn't last 2 fucking hours to finish a game.

>>344045606
Ah, I remenber being friends of one of those kind of map makers
That trick taught me to make my Hunter Killers permanently invisible with an arbiter
Then I got called a hacker, kek.
>>
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>>344037338
How do they fug up the music as well?
StarCraft: https://www.youtube.com/watch?v=mD4GbGmvNRc
StarCraft 2: https://www.youtube.com/watch?v=zAS8KivZX5s&index=1&list=PLD071051F60240C2B

SC1 perfectly captures that space frontier feel and the progress of humanity in the universe while SC2 sounds like generic sci-fi fanfare with some country spliced into it.
>>
>>344044875
>Also, this smug edgy bastard was easily the best character in whole of SC2.

Loved his back and forth with Artanis, such a dominating presence that even the games protagonist is often reduced to a cringing manservant in his presence.
>>
>>344045881
Gotta spruce it up for the generic people they want to cash on.
>>
>>344045606
What was Element rpg?

You were like 4 people and you picked one of four types of wizards?

Dark Templar - Illusionist
High Templar - Sorcerer
Kerrigan - ?
? - ?
Something like that?

It used custom spells in the corner, moving a civilian onto beacons.
I think the high templar had a mass psionic storm that covered the screen and the dark templar hade an invincibility spell.

back in the day I was the only one left alive and died as the high templar.
Then post-wc3:tft I returned to it and beat it with Dark Templar.


Same map maker had a sequel of sorts which came out in 2009 so I went ahead and played that one as well.
>>
>>344045514
>Is the SC2 custom map scene still completely dead?
Zerg Hunter was looking fucking good until the creator got a real job making games and quit making maps.
>>
>>344045606
>element RPG
>get a reborn warrior and best equips in less than a day

Master crafters from the same creator was better.
>>
>no mention of Crash RPG
>>
Favorite custom map?
Racoon City was pretty fun
>>
>>344037338
Imagine
Just imagine

Imagine how it would be, you being a puny terran marine, and infront of you, you have a full energy, a very mad very insane Dark Archon, and it wants you dead

Now imagine how painful it would be when he's sucking and draining your soul through your eyes with it's stare
How it feel to have your mind burn

I imagined this scenario when I was a young kid
It was one of my worst nightmares I ever had
>>
>Defend the Temple, Break the Condom, Strip Kerrigan, Hostage Negotiator, 007 Arena, The Thing, DBZ All Sagas, D&D, Strip Kerrigan, High School RPG, Helms Deep, all those various RPG's with more detail and content than your average AAA title

What a time to be alive.
>>
>>344045881
Starcraft 1 music is great, zerg, terran and protoss songs.


In sc2 I do like this track though:
https://www.youtube.com/watch?v=dssNa11htIM&ab_channel=v0
starting at 1:24

Makes me think of the only fun custom game experience I had in sc2.

Star Carnage, basically AoS+Asteroids.
AoS closer to the BattleTanks/BattleShips variety, but no auto attack.

controlled the ship with WASD, on death you lost everything except your cash, you bought new ships, guns and such.

You could capture a flag in the enemy base, bring it back to your base to damage the enemy base.

Just flying around with WASD felt so good. Especially when I managed to outmaneuver an enemy battlecruiser and got shoot down his tail.
among some asteroids.
>>
>>344045968
Blizzard makes best edgy characters
Pretty much the only thing I liked from LotV
>>
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SC1: https://www.youtube.com/watch?v=kOBtzjS_mvk
SC2: https://www.youtube.com/watch?v=2yfxcVRj0AI
starcraft 2 infested terran sounds horrible
>>
>Playing New Gettysburg
>Line up a huge column of siege tanks and missile turrets
>Absolutely destroy the zerg when they arrive
>Kerrigan somehow still gets captured

Fuck off
>>
>>344046423
no worry, kid. Just stim, stutterstep and hope for the best
>>
>>344045129
Diplomacy maps were nice.
Diplomacy Africa and Diplomacy Europe.


Buildings in unit covered the map, belonging to a semi active neutral faction.
In the corner you walked into maybe a mineral named "Mali" with a civilian, now you got all the units belonging to the nation and you hade the unique Mali unit.
I think Malis tanks were replaced with strong reavers by trigger, and you could get new unique units if you conquered the correct control points.


War for the Ring map was great in starcraft.
It wasn't bad in wc3, but I don't think it had the audience to really take off in the same way.

The thing was cool. Starship trooper.

Various rpg maps. Open rpg maps were a lot of fun. Just starting with one unit, and eventually building your own base.
I prefer Sols ORPG in wc3 though.

and rp maps
>>
>>344046716
>At the end of an infested terrans duration it manages to regain enough willpower to gruesomely take it's own life with a rifle shot to the head

Damn that's pretty brut-

>Now watch it happen a comedic 500 times because that's how many of them you spawned and they all do the same animation
So close Blizzard, so close to not fucking it up.
>>
I'll never have as much fun in a video game ever again as I did playing Use Map Settings games in Starcraft.
>>
>>344046483
>Break the Condom, Strip Kerrigan
I remenber those, specially Strip Kerrigan
One of my first shameful faps on my life

>The Thing
aka: Shot eachother at first sight
or dance in a corner with the other 7 marines
>>
>>344047276
Metastasis in wc3 was the height of The Thing genre imo.
>>
>>344046483
There is no era in video games i will miss more than my years playing UMS maps on SC/BW

If you get a choice of afterlife when you die i want to sit on my childhood computer with my old music playlist i could control with a plugin in-game, and just fucking binge on those maps until the end of time
>>
>>344047104
>Diplomacy Africa
Never played those

>rp maps
RP feyvern was a very good map
I always built a 'warrior' school
I 'made' my marines, zealots, firebats, ghosts attack 'eachother' by attacking an burrowed infested terran infront of them both

I remenber doing entire formations of 'training' 'fighting' zealots, preparing for battle
>>
>>344046483
> all those various RPG's with more detail and content than your average AAA title

Alone in the Dark, Resident Evil, etc all used special hex-edited StarEdit program to over-write specific map tiles so you could get a "low ground" and a "high ground" tile immediately next to one another without the transitional tiles between that normal StarEdit would force.
This community-hacked StarEdit version also had various mission triggers that the original didn't (but existed in the single player campaign) as well as the ability to corrupt the map in a specific way so that it could only be read by the game and not the editor -- effectively "protecting" the map from edits.

Which was certainly useful, given how often you'd play some tactical-based game like Bunker Wars, and the 'player 1' position would have cheated in 10k minerals for themselves.
>>
https://www.youtube.com/watch?v=va1bAn1z9Tk
>>
>>344046579
do WASD controls work well now? for years the input lag was so immense they stopped even promoting their 3rd person shooter map due to the complaints

i heard it was getting fixed but i haven't touched that stupid game for so long now
>>
>>344047979
Amazing the effort people would put into something when it was the only game of perhaps a dozen available to play at the time.
>>
>>344047276
>hentai defense
>play a 30 minute tower defense map just to reveal a 128x128 image of anime titties

those were the days
>>
>>344045070
>Scourge - Tassadar
Isnt Tassadar a protoss unit?
>>
>>344048153
I also remenber those
I have just one question:

Why?
>>
>>
>>344048015
This was the months after launch and it worked great on that map.

Top down wasd controlled.
A+D for rotating.

It was like playing Asteroids but as an AoS.

I haven't played since then because the shitty lobby system made the game impossible to play after a while because our game with 5 people in it was listed after dussins of pages of empty games since it hadn't been played during the last hour.
>>
>>344045070
>Scourge - Tassadar
You fucked up, he has a High Templar model

>Devourer - Kukulza
False, the devourer did not had a hero version of itself
>>
>>344045805
I'm back, trying now

Probe- N/a
Zealot - Fenix
Dragoon - Fenix, hero goon
High templar- Tassadar
Dark Templar - Zeratul
Shuttle - N/A
Observer - N/A
Reaver - warbringer
Scout - Mojo
Corsair - N/A
Arbiter - I forgot
Carrier - Ganthrithor
>>
>>344046716
NEED A SLORA DA SLOOORA
>>
>>344048409
>Scout - Mojo
Ah right.

I was trying something with "mo", but couldn't figure it out.
>>
>>344048409
>High templar- Tassadar
Also Aldaris

>Scout - Mojo
Also Aldaris
Fun fact: Mojo is faster than Artanis

>Arbiter - I forgot
Danimoth
>>
>>344048396
>>344048209
It was supposed to be a kamikaze joke

Guess I thought Kukulza applied for both. Now help me figure out what the arbiter was
>>344048409
>>
>>344037467
>intentionally not playing the game
>>
>>344048651
I just did.
>>
>>344048231
>Alternative is spending 20 minutes navigating primordial search engines to find a hentai gallery of 21 images, 18 of which you've already seen before

Times were different, anon.
>>
>>344048587
Oh yeah forgot about aldaris

Also DT has razahgal

And fuck Danimoth that's what I forgot. Man its been so long and like I said up there. I still somehow remember these.

Also
>>344047903
I am right there with you brother.
>>
>>344048587
>Also Aldaris
Not really.
The hero high templar on that map only appeared with aldaris photo as a trigger.

In the editor there's no Aldaris among the protoss hero units.
>>
>>344046125
Element RPG was the the one where you could choose to be avatars of water, fire, wind, spirit, or dark usually and they were all different units that progressed and "evolved" differently based on the XP you get. At final stages you need to do trials where you fight 3 of your higher forms to evolve again.

Speaking of that evolves and MTG were great mass attack games.
>>
>>344045571
Except the story in LotV no way centers around Kerrigan, unlike that of WoL.

You encounter her in one map, where you use both her and artanis as heroes, and she is also present on the next mission.
The only thing she serves in LotV is to be the "purity of essence" on Ulnar. After those two missions, she fucks off, and is not seen again until the epilogue, which isn't a part of LotV campaign anymore.

In LotV, Kerrigan is to Artanis basically what Zeratul was to Raynor in WoL. A side character that serves a single function, and then fucks off.

And while you never control Kerrigan in WoL, she is the underlying focus of the whole campaign, and is present in it from the second fucking mission onward. She is far bigger part of WoL than she is of LotV.

>Also Artanis is stupid as fuck and writers missed all their marks when they tried to bring up themes.
How, exactly is Artanis stupid, and what supposed marks did the writers miss with their supposed themes?
>>
>>344048840
>Also DT has razahgal
The portrait and the image on the unit stats was, indeed, a Dark Templar

However, in game, Razsaghal was a hero Corsair
Why?
I don't know, and we will never know.

>>344049002
No, in fact, there was an 'Aldaris' unit in NOT the scenario editor, but in an advanced map creator, SCMdraft

The problem is that it was an unspawnable unit, once it died, you can't never spawn it back
Same applied with Dugalle Battlecruiser hero

Yes, I know about this shit
I was a rookie mapmaker

Ask me anything.
>>
>>344048840
Raszagal was never a playable hero.

>Zealot: Fenix
>Dragoon: Fenix
>High Templar: Tassadar
>Dark Templar: Zeratul, campaign DTs
>Archon: Tassadar/Zeratul (never appeared)
>Scout: Mojo, Artanis
>Carrier: Gantrithor
>Arbiter: Danimoth
>Reaver: Warbringer
>>
>all those hours playing sunken D, Tarpit D, Turret D
>>
>>344049002
Not him, but I thought he was in the Editor.

At least the one I used. Not the Official one that let you do fuck all.
>>
>>344049257
>but in an advanced map creator, SCMdraft
Oh okay
>>
>>344049118
I spent so much time playing evolves. It was so mindless but so fun.
>>
>>344049269
Heroes like Aldaris, Dugalle, Mensk, Raszagal were heroes from SCMdraft, they were very special, and they couldnt be spawned on the original map editor

>>344049302
The one I'm talking about.
>>
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HELMS FUCKIN' DEEP SON
>>
>>344049285
Hours?
More like days and weeks.
>>
>>344049257
I remember the old days of making maps with that star edit.

I made a pretty cool Doom map based on doom 3. Had stuff like hydras being imps and goons mancubi, mutas as cacodemons and such. I remember I put in basic game and location/spawn triggers and even had a weapon swap system where when your unit approached another unit "weapon" you turn to that unit and can swap as you will because your current unit will get moved to another part of the map with a swappable beacon.

The BFG was a Archon and yhe final boss was the Guardian (a Torrasque). I made that map when I was like 14 or something. Good times. Good good good times.
>>
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>>344048209
That portrait always weirded me out. Tassadar looks so completely different to every other protoss, even in the cutscene Tass doesn't look like that. I assumed that he was wearing a skull mask or something.

I was kind of dissapointed that Protoss looked so samey in SC2, each individual of them in SC1 looked wildly different.
>>
>>344049732
In SCMdraft, I tried to make a horror themed rpg
It would start in a snow forest map, walking UNDER the woods, so you effectively couldnt see jackshit where you were going

Once you finally arrive in a facility, poblated with hostile DTs and infested Terrans, in which they will 1 hit you (to made it fair, I gave plenty of 'hints', like you enter in a room full of dead marines, if you keep walking in you would be greteed by an infested marine)

Then you escape from said facility, and you need to make a run with a slow vulture through the snow world, avoiding getting mauled by the wildlife of the planet

Also your character is a civilian, so no way to defend yourself or fight back
Surviving was only based on your wits and instincs
>>
>>344049829
What are you talking about m8?
His portrait is pretty much the same as his cinematic appearance.
https://youtu.be/oTIAIyFwPeY?t=52
>>
>>344048721
>mass mutas and 1 queen
>escort it
>not playing the game
?
>>
Anyone ever play whos the killer?

Pretty simple map, 10 people or so all get a civilian to move around the installation tileset map filled with hallways, doors, stairs, platforms but one player at random gets a DT as well. He's the killer and uses that DT to kill everyone within 15 or 20 mins or something. If after that time he hasn't killed everyone, people then vote with colored beacons who the killer was. All the while there's all chat and mind games and since its a DT you could actually see him coming. Man that was a fun map.
>>
>>344050337
yeah, also was that same game re-named as Scream or something. man UMS was so fun
>>
PROTECT SLIM SHADY
>>
>>344050337
Yes, and I remenber that massive deafning monstrous scream when someone gets killed by the killer

Made me jump from my chair everytime
I was one of the few ones that knew how to hide on the rooftops, so I never die
kek
>>
>>344050534
PROTECT SPONGEBOB
>>
>>344049536
>tfw helms deep in WC3

God did I love that

Mines of Moria too
>>
>>344050337
I loved how naive kids were back then in those games
>Play as killer
>Kill everyone including myself 2+ times
>Leave one guy at 3
>Game end
>Tell everyone " HEY RED NEVER DIED, HES OBVIOUSLY THE KILLER"
>everyone votes red
>kek all the way to the bank
>>
>>344049581
Not only in UMS maps too but in the channels I remember spending hours and nights on end playing clan triv with people in the channels. Part of the reason why I can type fast now.
>>
>>344041007

Agree 100%.

Those classic fucking sounds. I literally could probably produce all hydralisk sounds from MEMORY from my childhood without having touched the game in years.
>>
in terms of obscure lesser popular RPGS this was my favorite

Legend of Magi (i tried playing this with a friend on LAN but the CPU was way too aggressive with overlord dropping ultralisks and stuff as if it was a normal match, may be better playing on older versions) http://sc.nibbits.com/maps/view/125586/legend-of-magi-rpg-
>>
>battlenet will never be as good as it was back in the day

sometimes i wonder where the 50 odd folks on my friends list ended up.
>>
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>A large quest chain in WoL is all about the Xel'Naga artifact
>it's importance is brought up against in HoTS when Mengsh uses it against Kerrigan
>And again in LoTV, where it's used against as a magic stun-rock
>Most of the dialogue with the space dwarf is about how super interesting and important the artifact is
>It's a map leading to a place in the middle of rift where "no life can exist"
>Finally, time to figure out what was so fucking important that only those that put together and decipher the keystone could find it

>Kerrigan just shows up there, no explanation

Wow Blizzard, thanks for wasting my fucking time
>>
Alright /v/

Take out all the nuke silos to face a fleet of Battlecruisers?

OR

Take out all physics labs to face a rain of nukes?
>>
>>344051263
just ask em all at once bro
/f m hey u there
>>
Anyone remember that map golems? You'd put civs on beacons in random orders to try and get good combos for units. Was kind of like evolves in a way.
>>
>>344051372
2 civs on every beacon at once to create a godly archon golem

Aw yeah
>>
>>344051321
Well, desu that ain't exactly the first time Kerrigan just shows up out of the blue, with no explanation given.
She did that all the time in SC1 and especially in BW.
Not that I am defending that bs. I hated Kerrigan even back in BW.
>>
>>344039643
ASSAH DIDI MAHARDEE
>>
>>344051353
Face the fleet
Battlecruisers are easily countered by goliats, massed turrets, and then totally fucked up by Ghost lockdown

Yes, 1 nuking ghost sneaking in your base is easy to deal with if you have a few scans, spider mines, turrets and defensive siege tanks

But 1 mistake
Only 1 fucking mistake

And your whole base is a goner
Ya dig what I'm saying?
>>
>>344048839
>navigating primordial search engines
>not just memorizing aerisdies or finding the mature section of newgrounds/ebaumsworld
>>
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>It is difficult to believe that I am working along side my greatest enemy in order to save this sector... Fortune has been whimsical of late.
>You sound like a tired old man, Fenix!
>Don't let the fact that I am three hundred and sixty eight years older than you dull your impression of me, young Raynor. I can still... how do you terrans say it... "Throw down with the best of them!"
>I stand corrected.
>>
>>344051372
I also remenber it
Firebat and Zergling spawn were the best ones
>>
>>344051353
Take out the nukes, ez.

God damn hated dealing with those fucking ghosts and their bullshit.
Battlecruisers are easier to counter. Just get ghosts yourself, and research lockdown. Or get a bunch of wraiths or goliaths, and fuck em up with shittons of missiles.
>>
Can you stop 1 unit?

>that one fucker who misses the EMP and costs the whole game
>>
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>>344051368
i would, but the account and username got killed off awhile ago for inactivity. even before i stopped most of them already went dark. all those hours with random people online playing customs man
>>
>>344051372
I remember a YuGiOh themed version of this. Played the shit out of it.

And that reminded me of a 2v2 YGO map where you would draw cards and could fuse shit with your partner. Only got to play it once, but it was damn good.
>>
>>344051212
I couldn't find this one so I didnt add it to the first post, but fuck this one is pretty good also.

Llythia: The Forgotten Caves
http://sc.nibbits.com/maps/project/23227/llythia-the-forgotten-caves

anybody wanna try either of these RPG maps through battle.net?
>>
>>344051919

I'd be totally down for that. How does SC/BW work these days? Is it still the same or is there new bnet bs now?
>>
>>344051870
>That one zerg faggot that didnt research Ensare
>That one protoss idiot that didnt get Maelstorm, nor Stasis
>That one terran retard that didnt get Lockdown

>THAT FUCKING STUPID PLAYER THAT SPAMMED CARRIERS ON THIS MAP

YES
I'M TALKING TO YOU
FUCK YOU
>>
>play some random RPG
>Other player is a Siege Tank
>I'm a ling

You can probably guess what eventually happened
>>
>>344052051
it's the same more or less. You can download it from your battle.net account online granted you assigned your CD key to it already.

otherwise, installing SC(and CD key) and then BW and then connecting to battle.net multiplayer like in the old days should be fine.
>>
>>344048721
>using strategy in a strategy game
>not playing the game
>>
>>344051553
Yeah, but they went ahead and said the rift made it impossible for communication to go in or out, so while her popping into missions in SC1 can be justified, showing up to the temple without using the keystone just seems 100% impossible and demands explanation.
>>
>>344052206
You got 1 shoted?
>>
>>344052195

>THAT FUCKING STUPID PLAYER THAT SPAMMED CARRIERS ON THIS MAP

Yo that was me. I still had Maelstrom and stasis though but other than a dark archon and 2 arbs, the rest of my force was all Carriers, u mad?
>>
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>Play 7v1 comp stomp
>Yellow player starts massing carriers near your base

Do you trust him?
>>
>>344052331
I forgot what RPG it was exactly but we were young and it wasn't quite planned out well. He seiges up to take out buildings and I was attacking said buildings so yeah, one shotted. Hell of an oversight back then.
>>
>>344052391

Burn his base to the ground

Just in case
>>
>>344052391
I always was the one who was right next to the comp and basically nuked a path from the back in.

It was like the ultimate backdoor and more times than not worked when all 6 other players were keeping it busy in the front and middle.
>>
>>344052356
Yes I will be fucking mad when the map hits the unit limit and spells doesnt work anymore
Imagine my frustration when I, a terran player, tried to lockdown or EMP an incoming unit, but the spell missile doesnt spawn, since the map is capped

Or when my siege tanks and goliats wont fire at all

Yes, fuck you, you should get banned from that map
>>
>>344051723
best dialogue in the game, delivered perfectly

and yet he lets kerrigan live
>>
>>344041007
Don't forget the original Lurker.

It had this sweet psycho-laugh.

Also I'M BLEEDING
>>
>one million zergling
>retard next to me thinks lurkers is a good idea
>>
Who else Fast Money here?
>>
>>344051353
Take out the labs, slow down the gamespeed in the next mission, and save a ton of your base from being wiped out. Proceed to stack ungodly amounts of siege tanks and missile turrets on the high ground and vaporize any ghost that tries to get in range for a nuke. Easy to work up to battlecruisers and carve a path through the Dominion.
>>
A day at school RPG

Who /Loner/ here?
>>
>>344052769
I always loved Tassadar's dialogue

>Arrest me? Auir burns at the touch of the zerg and you travel all this way...to arrest me?

He is just so utterly done in by his peoples butt-fuck retarded caste-system muh ancient traditions council judgement bullshit.
>>
>>344048251
I'll never be not mad over the scrapping of StarCraft: Ghost.
>>
>>344052738
Oh yeah that shit. I always thought the tanks not firing was a glitch by itself though even without a shitload of carriers
>>
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>saved screenshot as .bmp
let's play! us east
>>
>>344041007
Everything sounds and looks forgetable and lame in SC2. That game is soulless.
>>
>>344053095
i was so excited to get a real feel for the actual canon scale of things

>seeing an enormous command center looming in the distance with giant sieged tanks planted like monoliths on higher ground around it
>killing an utralisk and having it collapse to the ground in a heap with wounds big enough to walk into upright
>watching a tactical nuke drop on an entire legion of protoss warriors
>>
>>344053136
no rush 20 min ok?
>>
>>344052971
>He is just so utterly done in by his peoples butt-fuck retarded caste-system muh ancient traditions council judgement bullshit.

Exactly.
The above makes me think that the fags who complain about LotV having the protoss move on from their traditions, and caste systems etc never played SC1, seeing how that game started the whole fucking theme with the protoss.
SC1 protoss campaign was all about Tassadar, and his followers abandoning the traditions of their empire in order to save Aiur, and BW continued with that theme.
LotV having the same theme present makes total fucking sense.
>>
>>344053403
Don't forget the Dragoons also in a 1:1 scale...

Man that was a big pity.

I also wonder how that guy who is hunting for the data for this game is doing...
>>
>>344041802
thank gawd for cold fusion
>>
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>Confederacy was right
>Terrans never used this defense system again to stop Raiders/Toss.
>>
>quest ORPG
>Raccoon city
>Evolves
>Sim City
>DBZ all sagas
>Crash RPG
>Special forces extreme
>Cat and Mouse STACK
>Zone control
>Random Micro challenge
>Bunker wars
>Snipers
>Madnesses
>pick your D
>Starship troopers
>Diplomacy GOLD
>>
>>344040532
>Yours is the inferior intellect
Jesus christ, watching one right after the other really opens your eyes.
>>
Anyone remember Pokemon Red's quest here?

Toss ground master race
Beedrill
Pikachu
Zapdos
Golem
Onyx
Kyogre

That punching bag didn't know what hit it
>>
>stack too much
>units stop working
>cost everyone the game
>>
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>>344038116
Reply to this thread if you would follow Admiral Dugalle all the way.
>>
>>344045129
A day at school RPG
>>
That StarCraft ghost custom map
>>
2v2v2v2 bgh was the shit, except when some 200apm pro would come in and ruin the game by killing everyone in 5 minutes
>>
>>344053136

Is this actually working?
>>
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The difference between SC1 and SC2

>You speak of knowledge, Judicator?
>>
>>344045129
BATTLECRAFT
>>
>tfw account was inactive for more than 6 months
>Now it's kill

Why I did this to myself...
>>
>>344052953
>>344053994
SC1 custom games get unfairly overshadowed by WC3 so much. So many gems that never made it over, a true relic of the late 90s/early 00s. I was just thinking about Grocery Store Wars and Dynasty Warriors maps yesterday.
>>
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>You've seen nothing!

An officer who has no further to reach in his lifetime wants his subordinates to understand the enemy as well as he does. There is something about that which just stirrs your blood.
>>
The nostalgia feels so good yet hurts so bad
>>
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>>344056885
That's every old Blizzard thread for me. My youth stings.
>>
>>344056885
We will never relive those days

>Opening and closing slots to refresh your game
>Telling people to RJ
>>
>>344042952
>Also Alarak was an immensly enjoyable character
truth, he was great

>Shit, now I just want to replay WoL, it's likely the high point in the series in terms of pure mission gameplay.
shame it went downhill
>>
>>344056885
My nights were this and cs1.6. Why even live anymore? My best days are behind me
>>
I'm playing warcraft 3 right now.

The custom games section is dead.
It's all bots.
>>
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>>344051212
>>344052051
game's up on usEast
>>
>>344057278
We all knew the SC2 was going to go downhill when Raynor took out that pick of Kerrigan.

https://www.youtube.com/watch?v=ntR2g8L6y7Y
>>
>>344052051
FYI, if you dont mind not being able to communicate with people, the korean fish private server is way more active than any of the official servers
>>
>>344057507
>stuck at work so I can't join
Just fuck my shit up
>>
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What could he have possibly meant by this?
>>
>>344057724
>>344055410
>>344052051
korean servers dont require CD key so there's that
>>
>>344057514
Man, that video hit the jackpot with how SC and SCII differed.

And the later video with SCII even more so.
>>
>>344057507
Awww shit. I want to join this so and but I can't.
>>
>>344057235
>>344056885
>>344057189
>Join game
>Immediately kicked because you don't already have it and nobody wants to sit through your download
>Manually download it at a glorious 30kb/s
>Waiting eons for that last player slot to be filled
>Some guy finally joins but has a loading bar so the host kicks him immediately
>He rejoins
>"wait"
>Gets kicked again
>Wait another five minutes, someone finally joins fuck yeah time to do this
>Four minutes into the game it freezes as the disconnect box slowly ticks down to 0 and the guy is immediately kicked by the group
>rm game
>Go through this all again but finally start up a promising match
>Just then your mom picks up the phone and disconnects your internet

Yeah man wish I could go back.
>>
>>344057471
Dota and wintermaul everywhere

How's the SC UMS scene? Is it a complete ghost town?
>>
>>344045458

>Firebat - Guy Montag
>Science Vessel - Magellan

Nice references.
>>
>>344058083
>he didn't have DSL
>>
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>>344058083
>>344057235
>>344057189
>>344056885
Where did it all go so wrong?
>>
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>>344057507
please respond
>>
>>344058215
Man my house hold didn't have DSL until like 2004 or some shit.

Glorious 56K SC, D1+2 and gunbound, and gunz
>>
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>Read this thread.
>Decide to log back into Starcraft 2.
>Time to see what neat custom games have been made.
>Same games from two years ago are on the front.

Bummer.
>>
>>344058510
>gunbound
>gunz
My 56K nigga
>>
>>344058412
>Record
>0-0-1

Fucking soccer fags
>>
>>344057769
damn i miss the old blizz
>>
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>>344047932

I loved RP maps when you got actually cool, competent people. The other 99% of the time it's a fucking nightmare. I'd spend twenty minutes making towns, renaming every building, raising and lowering them with keybinds to make them all mesh, set up civilian patrol routes so the city looked lived in, everything.

Then when I'm done I look at the rest of the map and it's a bunch of other players all with one unit that one-shots everything, has 999 armour and a retarded name with no capitals.

Fuck those niggers.
>>
DON'T
FUCKING
MOVE!!!!
>>
>>344058083

> He had dial-up

Look at this poor man and laugh
>>
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>>344058284
When Blizzard made it their life goal to make the gaming experiences of one specific person absolutely miserable and created a highly intricate plan where they would only nerf said persons class/race and would instruct their forum personal to deliberately slight, ignore and insult said individuals every post no matter how logical, insightful and thought-provoking they may be.

And don't even get me started on the way Blizzard craftily only used pop culture references the player wouldn't understand and therefore not notice when playing their old games before switching solely to pop culture references we now know about and thus find obtuse and immersion shattering.

They have much to answer for.
>>
>i love you sarge!

Fucking Blizzard forcing their gay propaganda REEEEEEEEEE
>>
>>344057769
I think the story of Raynor and Kerrigan isn't bad because of that.

I think it's bad because Raynor does the impossible a million times and burns the fucking stars to make her human again and she just goes back to zerg in a day.

At least have him say "meh" and bang her as a zerg for gods sake...
>>
>>344039181
Remember when the first gameplay teasers for D3 came out and Blizzard had to pull this shit?
>We assure you, our game couldn't be further from cartoony. It is very dark indeed! It's as dark as D2, you just couldn't tell because of the low resolution!
>>
>>344059291
>Seven Vaginas, Jim
>>
>>344045514
Arcade is such a goddamn trainwreck, wholeheartedly believe it killed custom games.
>>
>>344045881
I don't think the SC2 terran music is that terrible, but I'll definitely agree the first game's music is much better
>>
>>344059190
Kek
>>
>>344059515
>all of them rimmed with teeth
>>
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>>344059303
I wonder if they've scrapped the second expansion yet.

>tfw no Amazon Island, battle with Imperious/Lillith or Demonic shapeshifter class
>>
>>344054482
Yes, I am prepared to go all the way, my good Admiral.
>>
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>>344054482
>>344059908
hey guys, can i join your club?
>>
>>344059894
>Gritty beach environments, watery caves, suffocating jungles and a city reminiscence of ancient greece
>Second D3 expansion is literally just PoE

kek
>>
>>344060219

Fuck off Duran
>>
>>344059894
I sure hope so

I never want to hear "You're the nephalem, THE CHOSEN ONE!" ever again
>>
>>344058608
That's what pisses me off the most about SC2, all the wasted potential because of fucking RETARDED lobby system. Why didn't they stick to WC3/SC1 style lobbies?
>>
>>344060257
Oh god how did I not see this. Fucking blizzard.

How the mighty have fallen
>>
What is the best tileset and why is it Platform?
>>
>>344051353
I played through the campaigns in january again, streamed for some friends.

I think I decided on taking out nuke silos because I really like Goliaths.
It was very satisfying to put defense matrix on a goliath that tanked the hits.

>>344051372
Oh yeah golem was fun.
Basically proto footman wars.
Didn't really care for footman wars, but I did enjoy golem.
>>
>>344045458
>Battlecruiser - Norad II, Hyperion, arcturuses one

You can get Admiral Dugalles' as well.
>>
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>>344037338
RRRNNGG

YERRRRRG

BLURGHHH

BLRRRRBBB

They were my favourite unit and I always called them Balloons. Also considered them my "leader" units, was fun floating about in base. I also thought they were cute
>>
>>344059908
Yes. Yes, i knew i could count on you, anon.
>>
>>344061127
>my sister thought Zerglings were dog-like

I guess so. But that's what makes SC1 such a timeless game. I got suckered into the Protoss camp by Fenix.
>>
>>344061127
>I also thought they were cute
Much better than the SCII ones.
>>
>>344060945
ICE
C
E

Let's not forget about the panda bear guys
>>
>>344060657
I'd like if they actually had the balls to follow the 'player has the ability to slaughter angels OR demons' plot-line reaper ended on and let you actually choose whether or not to be the paragon of hell or heaven.
>>
>>344057471
Bot hosting ruined wc3 customs.

You can get games going, but it isn't easy.

>>344058608
A weird thing I noticed even with wc3 customs.
They can regress.

Like the people who played during the golden era aren't there.
The newcomers who populate the custom games don't know good custom games.
So I saw weird unpolished maps that were basically obsolete before TFT was a thing.
And people knew that map.
Game filled up, people had good info on how things worked.
>>
>>344059894
>No Barbarian expansion

He just wanted to atone for his sins. He let Mount Arreat fall just as he was about to catch up to Baal.
>>
Alright /v/ let's throw, without googling, questions at each other

Round 1
How much HP did a zergling have?
How much damage does a DT do?
What is the ghost's weapons name?
What is the energy cost of mind control?
What is the upgrade damage amount for each upgrade for the Battlecruiser?
Warbringer is what unit?
How many slots did a Vulture take in a transport?
How much HP does a Torrasque have?
>>
>>344061419
ice grass is imba
>>
>>344061839
How much HP did a zergling have? 35
How much damage does a DT do? 40
What is the ghost's weapons name? gauss rifle
What is the energy cost of mind control? 150
What is the upgrade damage amount for each upgrade for the Battlecruiser? +3
Warbringer is what unit? Reaver
How many slots did a Vulture take in a transport? 2
How much HP does a Torrasque have? 400 or 450
>>
>>344061839
>How many slots did a Vulture take in a transport?
2
>How much HP did a zergling have?
35?
>How much damage does a DT do?
40 I think
>What is the ghost's weapons name?
C-10 Canister Rifle
>What is the energy cost of mind control?
50?
>>
>>344037338
https://www.youtube.com/watch?v=3TfU5CDmad4
>>
>>344062054
The speed at which you answered is impressive. But
Ghost weapon is wrong
And Torrasque hp is wrong.
>>
>>344061839
>How much HP did a zergling have?
35?
>How much damage does a DT do?
40
>What is the ghost's weapons name?
dunno
>What is the energy cost of mind control?
200?
>What is the upgrade damage amount for each upgrade for the Battlecruiser?
dunno
>Warbringer is what unit?
Scout?
>How many slots did a Vulture take in a transport?
2? Same as Zealot
>How much HP does a Torrasque have?
300?
>>
>>344061839
1>5
2>40
fuck this let the fag google it
C-10 Canister rifle
250
what?
reaver
2
1600
>>
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Used to love these guys. But I don't know how, they nerfed them to crap in SC2. I remember in Broodwar a group of 5-6 could barrel through an onslought of marines and tanks. Sc2 a large nuff marine blob would mow them down like paper.

I gave up on Sc2 when my Ultralisks got each other stuck by running into each others pathing and I watched the Marines just gun them down like Zerglings.
>>
>>344041007
Hydras are my favorite, in both SC1 and 2

fuk ur couch
>>
>>344061839
35.
40.
C-10 canister rifle.
150 and all the Dark Archon's shields.
+3.
Reaver.
Two.
800?
>>
>>344061839
35
40
gauss? or was it canister
200
3
No idea
2

>sc2 questions
Fuck off
>>
>>344062331
It's pretty funny in a way how Ultras will get stuck right on each other but tear through stuff like Archons.
>>
>>344061839
Hold on let me dig out my two manual books from the battle chest.
>>
>>344062331
I loved the fact that in HotS I could just rape everything with swarms of ultralisks and those fast, 3 a piece, respawning zerglings

Truly felt like the swarm
>>
>>344041761
>i am le manly slav ferom rural yurop meme
>>
Somebody call for an exterminator?
>>
>>344062445
Bingo. Nicely done.

>>344062528
There's no sc2 questions in there.
>>
I remember staying up til 4am during school nights to watch SCBW proleague games, good times.
>>
>>344061839
>How much HP did a zergling have?
35
>How much damage does a DT do?
40+3+3+3
hero dark templar 45+1+1+1
>What is the ghost's weapons name?
Fuck. Marine has a Gauss Rifle iirc, but I don't remember the ghost weapon name
>What is the energy cost of mind control?
150?
>What is the upgrade damage amount for each upgrade for the Battlecruiser?
I think the base is 25, two different types for ground and air with the same amount for each.
I'm gonna say 3.

>Warbringer is what unit?
Reaver Hero
>How many slots did a Vulture take in a transport?
2
>How much HP does a Torrasque have?
Three numbers pop up in my head. I think they might all be wrong. 800?
>>
>>344062840
Based Tasteless

Korea time was best time

I actually still have GOM player installed. Takes me back everytime I see the icon.
>>
>>344062704
>he doesn't know how much we slavs, especially from the balkans, grew up with Blizzard games

It's just so sad nowadays...
>>
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>>344061839
(you)
>>
>>344062840
>>344062978
PANDA BEAR GUY, NOOO!

For real those days were great of the 4 AM streams.

Here's an archive going back to like 2008 of those beautiful GOMTV streams with Tasteless, Lil Susie and more
https://www.youtube.com/channel/UCMhycBgd37i4pQQuwwwmLMg
>>
>>344062978
favorite games? mine is
https://www.youtube.com/watch?v=yzDGNBKplVw
>>
>>344062704
are you so fucking brain damaged from the western media hammering on guilt messages in your skull that now your "manhood" feels threatened by slavs and you resort to defending yourself with memes?

pitiful existence
>>
>>344060219
the mismanagement of duran In sc2 is one the of the main reasons I am so bitter and mad at blizzard
all those years ago when I bled for that bonus mission in brood war the only thing I could think about is how cool the continuation of that storyline is going to be
and then we get narud
>>
>>344062805
Thanks friend. Nearly fucked up on the DT damage one, the only thing that made me remember was one-shotting marines while playing with them.
>>
Round 2
What is a Mutas glaive damage mechanic?
Give one example each of Explosive and Concussive damage.
How much psy did a Carrier cost?
How much Vespene Gas could an SCV bring back?
What was the total number of kills a unit could display?
How much damage does an infested Terran do?
What does Medieval Man cheat do?
>>
>>344063523
Half each bounce?
Siege tank siege mode and firebats.
6?
8?
you fucking got me, but I'm gonna guess 255 or 256
500.
Armor and weapon upgrades?
>>
>>344063523
>>344061839
How the fuck do you people remember the shit this game came out over 20 years ago
>>
>>344061839
>How much HP did a zergling have?
35

>How much damage does a DT do?
40 (+3, +3, +3)

>What is the ghost's weapons name?
C-10 Canister Rifle

>What is the energy cost of mind control?
150

>What is the upgrade damage amount for each upgrade for the Battlecruiser?
+3?

>Warbringer is what unit?
Reaver

>How many slots did a Vulture take in a transport?
3?

>How much HP does a Torrasque have?
800?
>>
>>344063821
>not playing Broodwar religiously to this day
casual
>>
>>344063868
How the hell would Blizzard represent a unit that takes up three slots in a transport? Can you do it in SC2?
>>
>>344063269
big talk from a poorcuck slavshit
>>
>>344063750
All but the last one. Very nice too
>>
>>344064068
shit son that was a terrible attempt to recover
just quit now before you make yourself look even more pathetic
>>
>>344063821
Bing

He said no GOOGLE.
>>
>>344064109
Fucking hell, is it instant research? I know I used it religiously back in the day.
>>
>>344064041
I don't fucking know I originally thought it was 4 slots. I remember it wasted lots of space but I tried to be logical with the shape of the unit itself in the end.

I don't like Vultures aside from their Spider Mines and never put them in dropships.
>>
>>344045514
>sc2 custom map scene

what scene? you only get to choose the maps blizzard wants you to play. sc2 custom map community was killed before the game even officially launched.
>>
>>344064218
recover from what? being a dirty serb?
>>
>>344064068
cry me a river beta numale, what are you going to do, call your wife's son?
>>
>>344064068
Fuck off you stupid bitch
>>
>>344064243
on the right track. basically all abilities and shit instantly researched. It was a fun cheat to use.

>>344064240
>not using askjeeves
>>
>>344051674
I just browsed the adult section of J-List going off of cover and preview images.

And before I knew how to delete my history, I would just turn the computer off and it wouldn't save anything.
>>
>>344064514
no, from being a pathetic cuck
>>
>>344064410
It's alright, anon. You still did pretty good with your results.

Seriously though, wonder if it's possible to set a unit's transport size to 3 in the SC2 map editor and see how it's represented.
>>
>>344063821
how do you not?
>>
>>344061091
Dugalles is Hyperion. Raynor is Hyperion II
>>
>>344045458
Alan Schezer
>>
>>344063821
people still play this game

http://play.afreecatv.com/subeom12
>>
>>344064542
>>344064638
>>344064837
memeing won't boost your GDP poorshits
>>
>>344063523

What is a Mutas glaive damage mechanic?
9
Give one example each of Explosive and Concussive damage.
Siege Tank siege mode
Ultralisk
How much psy did a Carrier cost?
8
How much Vespene Gas could an SCV bring back?
Fuck if I know
What was the total number of kills a unit could display?
999
How much damage does an infested Terran do?
150
What does Medieval Man cheat do?
Never used it only power overwhelming, show me the money, black sheep wall
>>
>He plays sc2

Why are people so disgusting?
>>
>>344037467
Scumming in video games?

If you don't recognize this, you don't belong on /v/
>>
>>344042952
>>344057278
alarak was great, i about went through the roof when i heard john de lancie
>>
>>344041761
God, why did Blizzard have to go to shit so badly.
>>
>>344065078
Even computers play against each other to this very day

Remember all those I love ice cream CS bot threads? Well,

twitch tv /certicky

"LIVE Stream: Bots play against each other 24/7 and all the games are streamed here."
>>
>>344055452
Zeratul is singlehandedly the biggest cuck in the whole series. He was the first DT to kill a Cerebrate, which then the Overlord extracts the memory of the killer which leads to the discovery of Aiur and Shakuras.
>>
>>344045458
hero scv when
>>
GOLIATH ONLINE
>>
Did noglues ever do anything?
>>
>>344061839
35
50
C-9(or 10) Canister Rifle
150
2
idk
2
800
>>
>>344065383
>Going straight for the power plants
Where's the challenge here?
>>
>>344039643

>KAH SAAAHH EH TEMPLARIIII

>SERAHA

>NICHTÖ
>>
>>344063272
Agreed. That was one of the things that really pushed what was an alright but forgettable story in SC2 into the territory of "Oh god please stop". Kerrigan, Raynor, and Duran all got so fucked. And that's just Wings of Liberty. From there on it went downhill even harder to the point that I stopped paying attention, and eventually just stopped playing.
>>
shit that ruined sc1 ums maps:
>tower defense bullshit
what else
>>
>>344063523
Chain damage
Scourge and Devourer
...8?
6
255
200
upgrades
>>
>>344065640
>all those pathing and render lines what am I watching?
>>
>>344041416
>look more at home in WoW than in Starcraft.
I never realized this but that's exactly what it is. The model design from WoW bleeds into it.
>>
>>344066305
>tower defense
>ruining anything
>>
>>344065807
>That Battletech reference

>They chose Macross as design inspiration for Terran mechanical designs in SC2.
>>
>>344066614
20k hydralisk/dragoon was great
>>
>>344066305
Aeon of Strife
>>
>>344066614
by like 2008 every single map that was hosted was yet another shitty tower defense map, usually with only one or two changes from some other shitty tower defense map

it choked out all the other unique maps that were being made and played by sheer volume
>>
>>344039181
metzen didn't wrote sc1 tho
>>
>>344066305
>SC:BW popularized tower defense and it became a genre
>WC3 popularized MOBAs and it became a genre

What else? Also I wonder if Blizzard quietly admits internally that their games used to be so fucking good they created entire genres, and now their games are just profit machines.
>>
>>344066815
that happened with all kinds of flavor of the month maps though. there'd be a month of nothing but evolves, then it's bunker wars, then crash rpg maps etc. etc.

it's nothing new
>>
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>>344066687
they chose correctly
>>
>>344067137
except tower defense lasted for years

i know because i did almost nothing but play starcraft during high school (04-08) and the last year or two of that i had trouble finding anything but * defense bullshit
>>
this thread makes me want to commit sudoku
>>
>>344067137
Variations of assfaggots and tower defense were always there.
>>
>have an neutral animal unit in some custom map
>Lose sight of it and it's halfway across the map later
>>
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>Flash is an unstoppable Terran God
>Up 2 games against Effort in Korean Air finals
>Effort comes back and wins 3 - 2

It was fucking amazing
>>
>>344067189
I've nothing against Macross but Terrans looked better in Starship Troopers colors, honestly.
>>
STRIP SAKURA
>>
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>mfw wings of liberty korean threads on /v/ when sc2 came out
fuck those were some good times. now the /sc2g/ is the worst thing in existence.
>>
>>344067518
To this day I've never seen anyone dominate an esports as much as Flash did in SC1 in 2009-10.
>>
>>344067818
medic-chan is cute
>>
>>344040532
>>344041007
Where did everything go so wrong?
>>
Try this one

1. Name any 2 Science Vessel ability
2. How much armor did the Larvae had?
3. Hatchery mutates to ???
4. What's the cost of creating Scourge?
5. What's the name of the Ultralisk's weapon?
6. How much HP does Stimpack drain from the marine?
7. How many supplies can a supply depot provide?
>>
>savior colluded
damn it ;_; my favorite zerg player of all time
>>
>>344068165
Activision is pretty well known for not giving a shit about quality.
>>
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>>344039181
Fuck, early blizz had the best art

love shit like this
>>
>>344037671
BOSS I SERB
YOO KAS
>>
NUKE THE WHALES
>>
>>344055045
YES

The nerd eventually became Bill Gates
>>
>>344066796
Never played that map once and I recognize the name. Fuck.
>>
>>344068270
>>
pictionary or Pylon art was one of my faves. Some people made creative ass shit there.
>>
>>344068185
Irradiate, EMP
10?
Lair
25/75?
Kaiser blades?
10?
8?
>>
1. Name any 2 Science Vessel ability
EMP, defensive matrix, Irradiate
2. How much armor did the Larvae had?
10
3. Hatchery mutates to ???
Lair
4. What's the cost of creating Scourge?
25 minerals
5. What's the name of the Ultralisk's weapon?
Kaiser blades
6. How much HP does Stimpack drain from the marine?
10
7. How many supplies can a supply depot provide?
8
>>
>>344040532
There are some cool units in SC2. I love the Stalker and Void Ray dialogue but yeah, the overall change to the Protoss mythos(?) is a shame.
>>
>>344068185
>1. Name any 2 Science Vessel ability
EMP Shockwave and Irradiate
>2. How much armor did the Larvae had?
-1?
>3. Hatchery mutates to ???
Lair?
>4. What's the cost of creating Scourge?
Wait, do you mean 1 or the pair?
>5. What's the name of the Ultralisk's weapon?
something Blades
>6. How much HP does Stimpack drain from the marine?
Fuck. I want to say 10%
>7. How many supplies can a supply depot provide?
8?

I mainly played Protoss.
>>
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>>344037338
>The terran soundtrack in SC compared to SC2
Not even a fucking competition

https://www.youtube.com/watch?v=-mzfnUIdzq

Same thing with the Diablo 2 music -> D3 music
>>
>>344068767
yeah the void ray was amazing
>>
>>344068845
>Wait, do you mean 1 or the pair?
If you're not sure then you must elaborate.
>x minerals y gas for a pair of z
>>
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>>344068767
The protoss lore didn't really change in SC2. The aesthetics of their technology did.
Physically however, (as in, their body, faces etc) the protoss look a lot like the SC1 concept art in SC2.
>>
>>344068967
God damn jimmy. Outlaw indeed
>>
take us up, alexi
>>
I'm starting to think that seeing your favorite x thing getting gradually worse with each installment is what makes many adults tired and cranky.

This shit probably applies to just about anything.
>>
CARRIER HAS ARRIVED

BIXNOOD?
>>
YOU WANT A PIECE OF MEAT, BOY?
>>
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I MUST GO MY PEOPLE NEED ME
>>
>>344041007
RAWRDY
>>
>>344037671
LOTSA SPERRRRMMMM
>>
>that guy who would make his cannons or place his units in the shape of a swastika
>>
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I'm locked in here tighter than a frog's butt in a watermelon seed fight
>>
>>344040532

>SC1 unit portrait is covered in shadows, only his glowing solid, blood red eyes shows as he speaks like some sort of dark wizard who is almost feed up with your bullshit.

>SC2 Templar is completely visible, wearing glowing gold armor and preaching the way of the good and light like some born again catholic.

God damn the portraits for SC1 are amazing.
>>
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>>344067818
I miss it

I don't even know why I still have these images saved
>>
>>344069461
LotV had a perfectly decent story until the epilogue too.
>>
What's the easiest way to play SC1 and BW without a key asap?
>>
>>344068185
emp, shockwave, defensive matrix
uhh, it was a lot. 20 maybe?
lair
idk
something blades
10 hp
8
>>
>>344062131
>SC2
>Fenix

Is nothing holy?
>>
>>344070159
N64 emulator, obviously.
>>
>>344070159
torrent duh
if you want to play multiplayer you can use private servers e.g. iccup, fish
>>
https://www.youtube.com/watch?v=jwLWEJLxd0s

What the fuck is up with the one at 0:20?
>>
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>>344069920
>SC1 Archon all you see is a black outline of someone in a ball of energy
>SC2 Archon is just a completely visible Protoss with some blue shit swirling around him
>>
>>344069461
>LotV starts out weak
>starts redeeming SC2
>hey maybe this will end up being an ok installment
>the epilogue begins
>literally worst piece of shit ever
>>
>>344070402
Scared the shit of me when I was a cute little loli but easily fascinated from it after a few times.
>>
>>344046716
they sound like shit in both of them. sc1 sounds like a fedoralord, sc2 sounds like he's bored. what they should sound like is some anguished screaming noises or groaning.
>>
>>344070402
that's the parasite sound
>>
>>344068845
NEGATIVE armor
Fuck you
>>
>>344070524
I just ignore the epilogue in it's entirety.
It ain't even a part of the LotV campaign anyways. You can finish that campaign just fine, without ever having to touch that retarded epilogue.
>>
>>344070697
>sc1 sounds like a fedoralord,

What? Did you mean edgelord or something?
>>
>>344037338
>Kill off important character
>Make his death pointless by bringing him back, as a Dragoon (All Dragoons are near dead or had died warriors)
>Kill him off again
>Bring him back in sequel
Fuck you Blizzard
>>
Man, reading over this thread just makes me sad that dota 2 custom games will always be shit because the tools are unfinished and valve doesn't give a shit about them anymore.
>>
>>344070847
I thought something in the game had -1 base armor.
>>
>>344052786

https://www.youtube.com/watch?v=t_AjL9UtJnE

https://www.youtube.com/watch?v=fRJg-_HS7qY

>That laugh.

Shit like that is why SC1 zerg as so much better. IT's clear they recorded them saying actual lines and then mixed the hell out of it. It gave the units a lot of personality that they had almost human laughs, sounds and phrase that you could only slightly mimic.

Also SC2 Lurker model looks like ass. First they got rid of the huge front claws of the lurker. Not only did it make it stand out a lot more but they now no longer do the burrowing animation which really adds a lot to the lurkers personality.

Second and my biggest pev is that SC2 lurker has webbing between it's legs. Why would something that burrows constantly and is spider like in it's anatomy have webbing?
>>
>>344071113
Talandar not Fenix came back
>>
What was your favorite unit type to use in general RPG maps?

Ling for me causing running around and going head into shit was great. Especially once you upgrade and are basically raping armies and bases in the blink of an eye and who cares about air since you can move so fast. So many RPGs had great ling based units.
>>
>>344038116
fuck. this is so much more interesting than anything in sc2
>>
>>344071202
>Why would something that burrows constantly and is spider like in it's anatomy have webbing?
Don't ask me to explain the madness behind modern day Blizzard.

But yeah, SC1 Zerg >>>>> SCII Zerg. Every time, everywhere.
>>
>>344071446
>story is shit
>art direction is shit
>custom maps are fucking dead
They had how long to work on it? And they fucked it up this badly.
>>
>>344071378
I loved massing Guardians for that sweet sweet long range bombardment.
>>
>>344070402

The 20 second sound is my fucking favorite zerg noise.
>>
>>344071378
Zergling and marine were always good because of how fast and simple their attacks were. Then you upgrade to some retarded shit like a reaver that killed allies.
>>
>>344059291
sounds pretty realistic. kerrigan is a woman after all.
>>
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>>344045129
Hard to pick a favorite. I liked diplo, lotr, sunken d and bounds.

My name was disco@useast
>>
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>>344071202
>It gave the units a lot of personality that they had almost human laughs, sounds and phrase that you could only slightly mimic.

>aliens showing human caracteristics
>this is a good thing
>>
>>344071378
I cared more about the spells and shit than the unit.

I guess High Templar. It was usually a spellcaster and always had Psi Storm.
>>
>>344071806
Everyone always got mad at the tanks and reaver hero players because of that splash shit. Could never play together with people. I remmeber when scarabs would following Iike an enemy zealot and then blow up as the zealot engages my Ally whos hero was a long range Hydra and he dies because of that.
>>
>>344071806
>Firebats
>Siege tanks
>Reavers
>Archons

The destroyer of RPG games. I always liked picking Goliath for that all purpose firepower and generally good mobility.
>>
>>344072029
Please, Fenix enjoyed fighting to such a point that he was happy.
>>
>>344071378
Dark Templar

Especially for those medieval like RPG maps it made it seem like you were actually a swordsman.

And for the badly made maps that forgot to give the ai or enemy detectors, you see enemies scrambling away cause they can't do anything to you as you slash them.
>>
>>344072481
DT were the best unit all around. RPG and normal games.

Rushing two DT into a Terran base before they got the scanner up was the best fucking feeling.
>>
>Doom RPG
>Killing animals trigger horrific events that shit on your entire team
>Trying to warn everyone to not kill the animals
>Not realizing it would just be better to shut up about it

Damn I got mad at griefers.
>>
>>344072029

Yeah, how is it not scary that what you thought was a feral killing machine starts making sounds that almost sound human?
>>
>>344068185
irradiate, defense matrix
a shit-ton
lair
50/50?
dunno
30
either 8 or 10
>>
>>344072209
Tanks and reavers made some maps hilarious. Especially when they used sunken colonies or bunkers as defense.
>>
>>344047356
Too bad all tries to port it to sc2 failed. Maybe sb wants to port it with the dota2 engine. It was truly my favorite custom map.
>>
>>344040532
The High Templar's unit portrait in Sc1 has more depth than the entirety of Sc2
>>
>>344072842
Boy the stories I got of griefers

>fags who join team defense games and dick around in their corner letting everything leak and everyone either leaves or the game is over by the 2nd round

Or

>he moves his guys to your meticulously planned maze and then clogs a choke point which makes the mobs walled in and they start attacking
>>
>>344068270
>>344068476
metzen is a pretty good artist honestly
>>
>>344072823
I loved that feel too. Best part is if you're smart about it, just use the DTs to pop their worker line one by one and since its an OHKO it'll never alert the other player that his units or base is under attack and they probably won't realize until its way too late.
>>
>>344073517
Not really.
>>
>>344073365
>he moves his guys to your meticulously planned maze and then clogs a choke point which makes the mobs walled in and they start attacking
It was worse when the mobs somehow walled themselves.

>Sunken Defense
>make a maze
>never leak a single unit
>ultralisks wave
>one up front shits the bed and stops moving
>everything behind it gets caught in the clog
>fuckload of Ultralisks begin tearing though my 5 HP Sunken Colonies

>>344073807
That's the only way to do it.

But if they never hear the sound of the Warp Blade, they probably were ignoring their workers anyways. Meaning they were going to lose.
>>
>>344040457
MY WIFE, FRY HER
>>
>>344071378
>>344071806
>>344072209
I'll tell you though, the worst unit in every RPG game ever though. Fucking Ghosts. Concussive damage did not translate well into RPG form at all unless the map maker already accounted for it.
>>
>>344067518
As a Flash fan, that was pretty heartbreaking.

I'm hoping for another Flash vs Effort final in the ongoing ASL. The group selection ceremony is this sunday and the final will be on sept. 4.
>>
>>344074072
But why? Why did he have a flame on top of his head?
>>
>>344074484
Psychic powaaah!
>>
>>344074293
Most serious RPG maps did account for it. In crash RPG the marine has like 50 damage while the ghost does around 350. I know that feel though.
>>
radio free zerg
>>
>>344074748
SERVE THE HIVE
>>
>>344037338
Fuck me, if I wasn't playing this I was playing RollerCoaster Tycoon.

I had so much fucking fun as a kid. Where did it all go?
>>
>>344074748
>>344074830
how you like my moves, daggoth?
>>
Aldaris was a fucking hack.
>>
>>344075619
TURN IT UP
>>
>>344075682
aldaris was like garithos

right about everything
>>
>>344037338
just scoop his ass up and toss him into another dragoon shell.
>>
>>344040570
That was a good map.
i liked the maps towards the end of the Undead campaign in TFT because it was Arthas and Anub'Arak going through the cryps but Arthas was losing levels every mission.
Also
Prison escort
Kel'thuzad's ritual
Reign of Chaos Northrend missions
Tomb of Sargeras
Lord of Outland

I miss this game so much, we'll never experience something this great ever again
>>
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>>344041007
>mfw they removed the green spit from hydralisks in sc2
>>
>>344066990
It's not the games that were good, it's the engines for custom maps.
>>
>>344037671
VASSA SNERD
>>
>>344077034
>man shows object
[object]
>woman shows object
LOOK AT MY FUNNY FACE
>>
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>>344077912
Pottery.
>>
>>344072209
I used to play RPGs with the same guys in chains and every time we'd tell people to not pick splash units

If they did, we'd teamkill them immediately.
>>
>>344068476
>>344068270
They had that "indie 90's comic book artist" vibe that was pretty rad.
>>
>>344077029
Back when blizzard was God
>>
>>344069884
>Get me out of this chickenshit outfit.

I always loved this line because you can just see the SCV worker dredding going into work every day dressed as a chicken-like thing.
>>
What was objectively the best mission?
>>
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>>344069921
One day SC2 will be alive and blizzard will listen to the players and the comfy korean starcraft nights with /v/ and tastosis as your hosts will return.
Also artosis will start playing again and tasteless will regain his passion.
So says the profecy.
>>
Did anybody else hear "fuck you" when dragoons died?
>>
>>344058083
>Making long as fuck host titles with different colors and info like "DL = KICK"

No cuddling, the rules were made and they were policed.

There was this Alien vs Predator map with custom sounds you had to download externally because it was several MB in size and would take literal hours to download through battle.net.
>>
>>344079749
That was intentional
>>
>>344079509
Kill Fenix and Duke
>>
>>344080726
Rude.
>>
Fuck I miss Cerebrates so much
>>
>>344038608

You can´t be serious, that was supposed to stay in the dark corner of my mind, fuck.
>>
>>344038608
AUUUGH AUUUUUG AUUUUGH
>>
>>344044165
>but at least they have decent mission design.
I loved customizing that Spear of Adun thing, its abilities and whatnot.
>>
>>344066940
He's listed as the writer in the credits
>>
>>344041416
So it's a GOLD space monster
>>
>>344048153

I never played a map on which everyone was so focused on winning.

Just to lose on the last wave.

That map was fucking hard to my surprise.
>>
Somebody please link 1 and brood war's soundtracks
>>
>>344050337

I knew it by the name "Who´s the murderer", and I had a fucking blast, there was no better feeling than surviving all the way to the end just to get the real murderer and rape his ass with our invincible science vessels + marines.
>>
>>344079373
i always thought it was that mixed with 40k art
which is fucking great
>>
>>344041981
How do they eat / breathe?
>>
>>344077034

Well it was supposed to be a volley of spines but given the visuals and sounds it did seem like they were spitting acid.

SC2 hydralisk attacks are awful, they fire a single spine that you can barely see and have a weak ass blowdart sound effect.
>>
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>>344086062
Trough their skin.
They have zero orifices.
>>
>>344086510
Why do zealots die in flames?
>>
>>344086840
That's their suit teleporting them out of the battlefield after being wounded too badly to fight anymore.
Or their inner psychic power being released upon death.

Who knows?
>>
>>344061839
>How much HP did a zergling have?
35
>How much damage does a DT do?
50
>What is the ghost's weapons name?
C-108 carbine, or something like that I believe
>What is the energy cost of mind control?
150 sweet energy points
>What is the upgrade damage amount for each upgrade for the Battlecruiser?
+3 on both ATG and ATA weapons.
>Warbringer is what unit?
the sweetest reaver
>How many slots did a Vulture take in a transport?
2
>How much HP does a Torrasque have?
800

I'm almost certainly sure I got most of this right

No google, I swear.
>>
>>344085368
You can find it all on youtube.
>>
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>>344045070
>Torrasque
FUCK those ugly mofos.
>>
>>344087165
DT damage is wrong for sure. It was 40.
>>
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>>344037338
I'll never be able to enjoy Starcraft 2 without goliaths, they were my favourite unit in the game next to siege tanks (which sounded like wind-up toys in 2). I know they were in the single player compaign, but the unit portraits looked so retarded I wouldn't even count them.

I know a lot of people have already said it and I don't want to just circlejerk around, but there really was a big tonal shift between Starcraft 1 and 2, and I'm really not a fan of it, the Terrans went from gritty and kickass to more futuristic and slightly wackier instead of gritty but also a lot more sterile. I don't know, I feel like a lot of style and personality was lost in translation from the character portraits alone
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