This dude is totally correct
https://www.youtube.com/watch?v=SPG_1wbSILI
>a real video game isn't real
Clickbait is getting desperate, also stop shilling your videos.
I've seen this video and it was literally shit. The game is great.
>>339099853
lol
>>339099778
how is it clickbait?
>17 minutes
Not even going to bother
Anyway I don't understand why people (/v/ especially) over exaggerate the Uncharted game's to be some kind of Telltale tier games, the cutscenes are like 5 minutes at the longest (besides maybe the intros and endings), have solid gameplay which is improved a lot in 4 and even has multiplayer.
>>339100279
Because the "gameplay" has almost no mechanical depth
>>339100426
Oh you mean like those Walking Dead shit games /v/ praises so much? Or the JRPG menu simulators? Or CRPG book simulators?
I can't say if Uncharted is a better videogame than anything in those genres but it definitely has more "gameplay".
Buddy there's no depth to clicking menu options.
>>339100426
This. The game is just as shallow as Half-Life, only Half-Life was original back in 1998.
>>339100825
I completely agree, fuck those "games" as well.
>>339100825
There is plenty of depth to clicking menus. Just look at the Grand Strategy genre or games like Shin Megami Tensei and EO
>>339099902
game has multiplayer
>>339101063
I fucking love the double takedowns in this game, and I didn't even know you could do them with Elena
>>339099778
the guy is right though. Instead of calling something clickbate just because it doesnt agree with your views give it a chance.
>>339099853
why?
Opinion discarded
>>339101238
yea thay are cool
>>339101701
>not liking Nichijou and Splatoon
>>339100426
So, simple games are not games?
>>339101701
>not liking Nichijou
What a faggot.
>>339100426
neither does Hotline Miami, but people consider that to be a game
>>339100426
Neither do point and click adventures which are story driven.
Are these games suddenly all bad
>>339101910
>>339102196
What are the chances you're PC cucks who idort with Nintendo consoles? You can smell autistic /a/ faggots miles away, fuck moe shit, your genes are weak and old anime was 100 times better than this shit.
>>339102424
>Being this mad
Shame I can't repost the image I just fucking used.Judging by how you sperged out I bet you don't even lift
>>339102214
>no mechanical depth
Impying. https://www.youtube.com/watch?v=Xs7yYatJD7Q
>>339102424
what are the chances youre a buthurt faggot that likes this game
>>339102632
how does that demonstrate mechanical depth? Literally all you do is move and attack. Oh wait I forgot you can throw your weapon too
>>339102230
good point and click adventures that actually make you think with puzzles and item management are
>>339102632
>Judging by how you sperged out I bet you don't even lift
>he thinks lifting justifies watching moe shit
>game focuses on gameplay
>game is too gamey, so it's shit
>game focuses on story
>game is too moviey, so it's shit
can you guys just fucking make up your mind already?
>>339103132
>i didnt watch the video!
>>339103191
nobody did
>>339099615
>Uncharted 4 Isn't a Real Video Game
Has clear progression, win and failure states.
It is literally a videogame by every definition. People need to stop being so fucking sensitive.
>>339103132
>>game focuses on gameplay
>>game is too gamey, so it's shit
when do you ever hear this shit on /v/
>Mother's Basement
Might as well be posting shit like Digibro and Gaijin Goomba.
Fuck off.
Nobody complained when Last of Us was the greatest thing to happen to video games.
At least Uncharted is an actual game.
>>339103259
This, people should stop using their narrow minded definitions as the rule for everything here.
>>339103389
TLOU is much more of a game than Uncharted
>>339103249
I did
>>339099615
He's not wrong.
Naughty Dog doesn't make games anymore, they make "interactive cinematic movies" where you spend most of your time watching a cut-scene, in a quick time event or "walking and talking" where your character is prevented from interacting with the world while he talks to another character in a transparent attempt to distract you from the fact you're playing a made for cable movie.
>>339103249
>i diddnt so noone did
fuck off faggot
>>339103259
>I don't understand a nuance
You need to stop being so thick.
>>339103389
>Nobody complained
lol
At any rate, The Last of Us is much more heavy on the "game" bit than Uncharted. It's pretty damn boring, but apparently there's some sort of strategy to be found on higher difficulties.
>>339103464
You can believe what you want, but LoU was so stupidly obsessed with its characters and story a hell of a lot more than Uncharted.
Yes Uncharted has a story, but the interactions between Nate and Sam are organic to what they're doing and it always feel like an adventure with you at the helm.
LoU was just a boring trek through stupid humans or zombies with every post-apocalyptic trope in the fucking book thrown in.
>muh family
>muh zombies
>muh immunity
>muh cannibals
>muh humans are the real monsters
>>339103649
>there's some sort of strategy to be found on higher difficulties.
What? Don't get spotted so the fungus baddies one shot you?
Even more annoying when you're the one sneaking around like an asshole and your AI pal can run in someone's face without setting off an alert or run past the part with exploding mushrooms or whatever the fuck was the area where you're not allowed to move faster than a walk but your AI can run everyone like a faggot
>>339103741
>tries to make an argument about how Uncharted is more of a game than TLoU
>just talks about the non-game elements
brilliant
>>339103649
it's objectively not
U4's gameplay is twice as varied, much more open and has much less "walking simulation." TLOU is "deeper" in the sense that you need to collect materials for your rudimentary crafting system and in that you can throw bottles to distract enemies, I guess. But U4 is much less of the movie-game
>>339103741
I literally couldn't give two shits about Nate or any of the characters(expect for Sully maybe).
I at least cared about Joel, thought he at least had a shred more to him than Nathan whos pretty much one note. They fix this a bit in 4 which I think is kinda funny. They take this series which prided itself on supposed lighthearted thought-free Indiana Jones style adventures and start adding dimensions to the characters when nobody asked for it. It doesn't help the experience, its still a shallow mechanic free "action ride"
>>339104010
>U4's gameplay is twice as varied
Explain.
>>339104010
>has much less "walking simulation."
I'm going to go out on a limb and say you're just guessing this based upon how you remember each playthrough rather than actually having any clear idea? Because I distinctly recall TLoU having combat/stealth setups pretty frequently. Too frequently, probably, because I eventually got tired of the garbage shootouts and quit the game entirely.
>>339104370
this
>>339104262
You genuinely feel for Joel when he loses his daughter in the intro. It's one of the finest work Naughty Dog has done, and to show that he became some hollow shell of a person by making him a defeated murderer was fine, but making us play through it all was just a chore. The game isn't any fun on any level. You drudge your way through it waiting for the next story segment, which I've already said is tired as hell and all the million dollar mocap and voice work won't change that.
Uncharted characters were fine being shallow, because the first game was just a glorified PS3 tech demo, but they had to build something for the future. The second game is the best at the formula by far. Didn't even mind the paranormal shit, because the setting and mechanics were sound. The third game was so far up its own ass with backstory that it ruined any enjoyment for me. Makes sense since what they really wanted to do at the time was make LoU which is as far removed from a game as ND has ever done
>>339104370
The neo tokyo era of anime is objectively better than the current era of moe shit, there is zero substance in modern anime
>>339104615
>The game isn't any fun on any level
Completely not true. I've played through TOLU twice and had fun both times
You couldn't pay me to slog through any of the Uncharted's. Nothing about the gameplay in those games is the slightest bit satisfying
At least its extremely satisfying to pull the trigger in TLOU
>it's a wanna-be film critic making a video on games
about what I expected
>>339104682
Yuru Yuri > Akira
>>339103132
>>game focuses on gameplay
>>game is too gamey, so it's shit
Who the fuck actually says this on /v/?
>>339104363
platforming (climbing, sliding, swinging)
vehicle gameplay
actual puzzles
action set-pieces
sword fighting
mummy bombs
more varied environments
Literally next level shilling for indie shits. They want to tell you that low level casual shit isn't games because they're mad that their walking sims aren't games.
>>339104770
>Akira
He doesn't even know where my pic is from.
How did we even go from Akira to moe shit, it's beyond me. Why moe shit becoming the norm is even stranger. How do you go from high art to fanservice 12 year old girl visual simulators I just don't get it.
The only way I can explain it is PC cucks being PC cucks.
>>339104752
>forced stealth segments
>forced walking simulator moments
>dumbed down combat from demo to game
>weapons matter fuckall since the bow exists
>you can die instantly when seen but your AI doesn't
Too many "that moment" when I think about wanting to pick it up again
>>339099615
Guy brings up some good points, especially about the platforming. The platforming in Uncharted feels like a glorified QTE
>>339104968
You're talking about the multiplayer?
>>339100426
It's a third-person cover shooter. How much depth do you expect? They added the grappling hook in 4, and they also put in a bunch of areas with mutiple paths through them, which is a pretty significant improvement over the first 3 games.
>>339104770
Hang yourself my dude.
>>339104968
>""""""""sword fighting""""""""
The rest of your post is bullshit too but come the fuck on.
>>339099778
>mothers basement needing to shill on /v/
>>339104682
>current era of moeshit
That ended back in 2010 with K-On!!, most moe shows are either ironic or clumsily disguised character drama
Current anime is all harem trash and battle school bullshitjust like the 90s, but with zero staying power
>>339100825
>praise
>>339101739
Huh. I'm on chapter 14 and I've never see those happen despite getting into quite a few melee battles. Is this something you have to unlock? I always feel like there's something I'm missing with the melee combat, it's not just Square Triangle Square anymore but the game doesn't explain exactly how it's supposed to work, so I usually just end up mashing square a bunch of times.
>>339105223
It's actually a really cool fight.
>>339105141
>How much depth do you expect?
Some?
>>339104752
>At least its extremely satisfying to pull the trigger in TLOU
I know exactly what you mean by this, and pulling off a stealthy drop kill in Uncharted is at least as satisfying. Just the challenge of defeating an entire platoon of soldier by yourself on the harder difficulties is extremely satisfying. The AI is really deadly with the flanking this time; it is not easy (but not unfair either)
>>339105434
>gameplay consists of square mashing and triangle mashing when the QTE pops up
So this is the power of western games...
>>339103506
>parroting the /v/ party line
You should really play the games before you shitpost about them. It'll prevent you from embarrassing yourself with posts like this in the future.
>>339105564
>ignoring the entire fight that takes place beforehand
gg
>>339103741
So literally most zombie apocalypse, or rather any apocalypse game movie or show right? how would you make it different? And its not like it was a carbon copy of other zombie shows or movies or games they did their own thing.
>>339105405
all you have to do is punch someone that your AI buddy is already fighting
>>339105223
All the shit the guy spouts to you during this are like Xbox comments in a youtube trailer for Uncharted
>>339105564
The thing is those aren't QTEs.
>>339102424
>>339101910
Nichijou is pretty terrible. There's a reason why it bombed, you know. The manga does all right, but the anime crashed and burned.
Ichigo Mashimaro and Yotsubato are infinitely more amusing and successful series.
>>339105564
>has this crazy ass fight where he show some crazy fast reflexes
>he doesnt just jump out of the way and dies
>>339105595
>implying he's wrong
Did you even watch the video in the OP? He actually goes in detail about this shit, I'm shocked nobody made this video earlier.
>>339105627
I didn't. See
>>339105223
>>339105727
Entry level bait.
>>339105794
>good things are popular
>bad things are not
good argument you got there
>>339105651
I was under the impression that the AI character disappeared until they needed to help you up a wall or something. I never see them unless they're needed to help open a door or get a boost up to a ladder or some shit. I will occasionally hear Sam firing his gun at people in fights, but he certainly never engages in hand-to-hand combat.
>>339105794
Hard to talk about Nichijou anime and compare to Yotsubato when the second one doesn't have an anime adaptationand never will
This thread in a nutshell:
"I played _____ and had fun!"
"What? I didn't have fun! So you are WRONG"
"No you are wrong because (opinions)"
and so on.
Seriously this whole board's problem is that you fail to realize there are no "facts" when it comes to if a game is good or not cuz theres always someone who thinks different.
>>339104752
Uncharted has its fun. the biggest problem is the sometimes small areas where you have to take on 50 enemies at once, and the shitty stealth they include but dont bother to polish so that its a viable option. The stories too, they just cant figure out how to make a third act. Otherwise, the setpieces are fun, and while some people hate the platforming, Im a like it alot.
Uncharted 4 does have some significant improvements too (even the story is slightly better, but drops the fucking ball after you get to Libertalia)
I've been playing the first Uncharted recently.
It's okay if you're looking for something kind of chill to play, though I was humored to find that I had completed 50% of the game about two hours in.
That's fine
That doesn't mean it's okay to ignore the shit time skip
They delayed the fucking game and it still feels like something happens in the middle that gets cut off
>>339105650
It's literally The Road with poison mushrooms. Has the evil humans that rape and rob, the cannibals, and the depression.
>>339105882
They're more involved when you bypass stealth and go full firefight. You figure this shit out when you're trying to go for that trophy that makes you not kill anyone for two chapters. Your AI will kill people without you even noticing.
>>339105960
>the setpieces are fun
Why? Throwing you on a moving train doesn't make the shooting any less god awful.
>>339105223
>>339105564
literally the best boss fight in the series, and you are just another retarded parrot saying it is a QTE even though you have movement control. Also those webms are from the game on easy mode, where he winds up his attacks in super slo-mo. Here it is on crushing, where you die if you get hit once:
https://youtu.be/h4dsaUUMbhM?t=84
>>339106026
>Has the evil humans that rape and rob, the cannibals, and the depression.
Because thats literally what humans resort to when there are apocalypse type settings. Ever heard of third world countries? Or natural disasters? or war zones? or pretty much all of ancient history? The Road didn't come up with any of that shit.
>>339105843
But he is wrong. I played through the Uncharted Collection thing the week before 4 came out, despite never really enjoying the games on PS3. I wanted to give them another shot, and I decided $40 was a pretty decent price for 3 games. In those games there is far more gameplay than cutscenes. There are opening cutscenes to set up the stories, cutscenes to establish new locations or major plot points, and ending cutscenes to wrap the stories up, and that's about it. I spent the vast majority of my play time with those games with my hands on the controller actually playing the games. Turns out the same is true for Uncharted 4. I'm at the last chapter now and the ratio of gameplay to cutscene seems pretty similar to the first 3 games, again that being heavily favoring gameplay over cutscenes.
So yes, by claiming that the Uncharted games are simply interactive movies you spend more time watching than playing, yes, he is wrong.
>>339106050
>literally the best boss fight in the series
A title with zero meaning when all of them are complete shit. A QTE is a QTE no matter how you slice it, the fact you are touting that you can move freely during a gameplay segment like its uncommon for the series says a lot. Not to mention the gameplay in that video has more square mashing than God Of War.
>>339099615
>Uncharted 4 Isn't a Real Video Game
>>339100825
You know, as much as I loved Uncharted 4, posts like this make me like shit for associating with it
>menu simulator
>book simulators
Literally kill yourself you degenerate piece of fucking swine.
>>339106026
I didn't even know there was a trophy for not killing anyone. That sounds tedious as fuck.
>>339106512
hows the autism treating you?
>>339106285
The problem is the gameplay has zero depth, not even hyperbole. The video details this perfectly.
>>339105843
>Entry level bait.
It's the truth though. It's literally the combat system. Shit you've been doing the entire game, just with a more cinematic view. The prompts only appear to remind you that you're still in control and supposed to do something. If they bother you you can turn them off.
>>339106393
There's a complete set of mechanics that go along with that final boss fight, no matter how retarded you act.
>>339105650
The Last of Us's biggest original contribution to the genre is the cordyceps virus. its a cool concept they dont use enough. they mostly use it to replace the usual zombie virus.
If you look on the Wiki and see the list of influences, alot of the game's emotional heft is lifted from them. which isnt necessarily bad, I guess, sense the game is well written enough. but, the game is mostly a greatest hits of the genre rather than giving a new spin. any newness it has is based solely on it being a game, and even as a game its Uncharted with better stealth and weapon customization.
>>339106584
At least I'm not autistic enough to believe that a video game isn't a video game, retard.
>>339105048
One of the older creators said it's because the otaku started creating shows themselves and they just want to waifu all night. Someone propably has the montage pic comparing old creators and new.
>>339106393
But it's objectively not a QTE. In a QTE you do not control player movement.
The swordfight is actually more similar to the melee combat in GTA4 or GTA5 (when you are locked on to your opponent), except you have a button for dodge left and a button for dodge right instead of just one button for dodge. That and there are way more animations
>>339104682
>>339102860
>>339105048
>muh moaysheeit
end your life fag
>>339099615
>linking to vlogging e-celeb clickbaiting patreon begging youtube horseshit'
Kill yourself.
>>339106628
Zero depth is not even remotely the same thing as no gameplay, or an interactive movie. And I don't even agree that there's zero depth. The games offer you several ways of dealing with situations, be it going about things stealthily, taking guys out in hand-to-hand melee combat, going for a full-on firefight, or mixing things up by combining those things. This is less true for the first game, but starting with 2 you had a much greater degree of freedom in dealing with combat scenarios.
>>339105048
>>339102424
You do know most people who shitpost about PS4 are weaboos right? And that the reason people on here buy PS4 is because of the weaboo games on it, and they prance around about how muh superior nippon games are better than western shit?
I mean, I wouldn't expect a shitposting retard who would be banned if moderators did their job to know that, but just saying!
>>339106668
>There's a complete set of mechanics that go along with that final boss fight
Ones that on par with a game of Simon Says. Its a video game, it technically has mechanics. It just so happens the ones in this game are a fucking joke.
>>339106735
The game requires you to press the triangle button exactly to counter an attack or lose, that is a QTE even if it doesn't have a visible prompt.
>>339103741
nate is a shallow boy scout character. he's not interesting to watch or listen to. I'd rather play a game as sully.
I also don't like the violence disneyfication in uncharted. if you're shooting and blowing people up there should be blood and screams. LoU did thst better.
>>339101739
Love how bullets don't even affect you, just a red smear on the screen
>>339106851
I agree with this.
A lot of the ambush-style combat encounters in U4 that I used to hate I found out were extremely enjoyable if you took a different approach and tried to play them aggressively (even on hard / crushing)
>>339106985
Dude I'm not even the guy you're talking to, but the way you keep moving your goal posts is embarrassing.
>>339106705
Your kinda proving my point.
>>339103132
Gr8 m8 :^)
>>339106039
Playing the Uncharted Collection fixes some of the shooting a bit. either way its not like I think the shooting is amazing, its decent. I love the platforming the most, the main characters are likable to me, which goes a long way. I like adventure Indiana Jones type stuff too.
Im not saying its perfect, but its got its high points. and the games get better gameplay wise with each iteration. (stories still underdeveloped and have shitty villains though)
>>339107107
Its not moving goal posts to explain further why the games bossfight is complete shit.
The question shouldn't be whether it's a video game.
I mean, who cares if it's a video game if it's not even good?
>>339106985
it requires you to press triangle if it looks like his swing is coming from the left. If you press triangle and his swing is coming from the right, you get hit.
Also, I said it was not a QTE because you have real-time control of Nate's movement you fucking dullard. I never said anything about the button prompts. You also have real-time control of the timing of his attacks.
Being able to control the characters movements automatically disqualifies it from being a QTE by fucking definition
>>339107132
Actually, you're proving my point with your cryptic bullshit.
Fuck off, retard.
>>339102424
>PC cucks
>moe shit
>he says this while owning a PS4
Please for the love of god kill yourself
>>339107219
But you clearly have no clue what you're talking about so how do you expect people to take you seriously?
>>339106050
it's literally a qte movie. are you 12? why can't you just accept that the game is a fucking movie?
>>339107329
You don't need to pretend to be someone else.
>>339106628
If you think these games have zero depth to their gameplay you really need to play Uncharted 4. When you go from sneaking through tall grass to stealth kill a few guys, to running up to someone who spotted you and beating them down, and the toss your grappling hook on a grapple point and swing around the side of a building to land on a dude then pick up his gun and shoot the remaining guys, I think you might change your mind a little.
>>339106285
>pressing up to walk slowly as characters talk is gameplay
okay bud
>>339107386
So why are you?
>>339107197
Yeah, I never liked the way the games controlled on a DS3, aiming always felt too loose and swimmy for me. Playing the games on PS4 with the DS4 fixed almost all my problems with the way the games control. The sticks are physically tighter on the DS4, and for me that translates to quicker and more precise aiming.
>>339100279
>don't understand
sup, newb (or how do these days kids calling each other, um... cuck! that's right)
Like, 70 percent of contrarian shitposting goes w/o any other purpose, than just to annoy the person.
Case in point, any response to very this post with smiling/grumpy anime character. Oh, those buggers think they're so cunny with their choice of words
>>339106668
yeah a completely shit set of mechanics. it's a qte trying to disguise itself as gameplay just like the witcher games. you're locked on and button presses play mini cutscenes instead of actually interacting with the world
>>339105794
You are incorrect about it being terrible but correct about IM and Yotsuba being far superior.
>>339107318
>Being able to control the characters movements automatically disqualifies it from being a QTE by fucking definition
>In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt. It allows for limited control of the game character during cut scenes or cinematic sequences in the game. Performing the prompted action improperly or not at all results in the character's failure at their task and often in an immediate game over.
Remove the part about the prompt and you have the final boss fight to U4. Being able to walk around slightly doesn't change the fact that its a QTE.
>>339107505
That happens a handful of times across all 4 games. Most of the time when characters are talking during gameplay you're perfectly free to wander around, find collectibles, climb around on shit, and just generally progress through the area as you please.
>>339100825
christ, i forgot when i saw the last time any praise being addressed towards telltale after Western Digital season 1.. Maybe, Wolf Among Us, and that's it
>>339107384
because I have played it and I know for a fact it isn't? It's not even one of those games you can seriously make fun of for being too much like a movie (such as Heavy Rain) because it is just plain not like that
>>339099615
he has a point about the dialog, I can't stand dialog that in any medium
it's just a huge waste of time and it comes off as being artificial
>>339107505
I think you're confusing Uncharted with Gears of War. Of course, since you've most likely never played the games, it makes sense that you'd make that mistake.
>>339107821
well then the lack of button prompts every time disqualifies it from being a QTE, by that definition.
Player control is only "limited" in the sense that you are locked on to him
>>339099615
is more a mediocre mediogame with a normal story.
But beccause is "vidya" is a masterpiece.
This and TLOU are ok at best if they were movies.
But because is a "game" is 10/10 GOTAY!
Funny enought , the MP part of the game is great
>>339107318
why do you think having (very) limited player control makes it not a qte? call it a turn based event, or a series of movie clips event, whatever you call it nate isn't actually interacting in the game world. you're locked in an event where quickly timed button presses play video clips instead of any actual melee system of physics
>>339105564
/v/ memers told me the final boss fight was a QTE event but the button prompts literally teach you about the sword fighting controls and then they go away until the context calls for it.
Not watching the video because the title is already incorrect. What the fuck isn't a video game about a cover shooter that offers a good amount of mobility along with combat arenas with verticality, multiple paths, and frequently gives the opportunity for stealth?
It's video game as fuck.
>>339107384
So, if I watch someone play Super Mario Brothers on Youtube is it also a movie?
>>339108020
>Player control is only "limited" in the sense that you are locked on to him
wow. are you sure you're not legally fucking retarded?
and it's mechanically identical to a qte regardless of an on screen prompt.
>>339108020
>we made the prompts invisible so the fact that its a context sensitive button prompt doesn't matter
Also
>Player control is only "limited" in the sense that you are locked on to him
You are locked into a square box with the camera fixated on a single enemy with the fight consisting of smashing square until you have to press triangle at the right moment to not die. Even if you want to argue semantics about whether or not its a QTE by definition, you can't argue that its not a god awful final boss clearly designed for fucking retards.
>>339108360
You typically don't have control over your character during Quick Time Events. Are you sure YOU'RE not legally retarded?
>>339108319
did you think that comparison made sense when you were typing it out?
>>339108501
Yes because if you had actually played the game you would know that the sequence is no more a quick time event than any other video game.
>YOU HAVE TO PRESS BUTTONS AT THE RIGHT TIME
>QTE!!!!
>>339108360
This whole conversation is hilarious
>person who played the game
>"the boss fight works like this, it's not really a QTE"
>person who hasn't played the game
>"no, it's totally a QTE because I said so and no matter what you say you're wrong"
>>339108485
plenty of quick time events give your player a tiny locked arena of control. haven't you played witcher? it's all the rage to play little video clips when you press a button rather than actually having your character interact with the environment
>>339108629
>its not a QTE, you can move the character slightly
This is the state of modern video games.
>>339108159
>instead of any actual melee system
It is literally the melee system + a new mechanic for the sword fight you moron.
>>339108687
>B-BUT THE WITCHER
I know you're a PCuck because this is literally the only game you guys have.
>>339108704
>>339108629
>hur werewolf boss from Order is not a QTE
are we really going to this path anon?
Because is the fucking same
>>339108729
>It is literally the melee system + a new mechanic for the sword fight you moron.
Smashing square counts as a melee system?
this is TLoU all over again
/v/ will do aything to call this 10/10 SONY EXCLUSIVE GAME trash while everyone else is loving it
>>339108629
Ive played all 4 uncharteds. I can admit that it has qtes because I'm not a rabid fanboy. the gunplay and levels are fun.
context sensitive button presses that result in extended and unique animations are qtes. I'm sorry.
>>339108841
WOW YOU PRESS B IN ZELDA AND THATS ALL YOU CAN DO WOW WHAT THE FUCK
>>339108835
holy fuck this. Literally a case of "it's OK when naughty dog does it"
>>339100825
I have literally never seen anyone praise the walking dead here
>>339108704
If having to press a button at a correct time in order to succeed at something is a QTE NO MATTER WHAT, then literally every video game that has ever been made is just a string of QTEs from beginning to end.
>>339108159
>>339108360
>>339108483
so you just change the definition of the word to suit your argument I guess? When they say "limited control of the game character" they are _not_ talking about actual directional player movement (footwork). They mean that if you pass the QTE, character does x in the cutscene; if you fail, character dies (or does y in the cutscene). That is it; that is your degree of control. All other buttons that are not prompted on the screen will do nothing if it is an actual quick time event.
>>339108931
Uncharted does indeed have quick time events, just not the final boss of Uncharted 4.
>>339108887
TLOU is better than all four Uncharted's combined
>>339108887
>everyone else is loving it
people that don't like gaming maybe
I don't get why people hate transformer or Michael Bay but they "love" this.
Is the same crap but with some boring gameplay parts.
Don't get me wrong i think the game is a great mp experience , but SG? just another mediocre story.
I like the Uncharted games a whole hell of a lot, but I entirely agree with that video.
The Uncharted games DO tend to skew their basic mechanics in favor of flashy setpieces and dramatic moments. That's not an opinion, that's something that actually happens. They are really good at making you feel like a badass and disguising it's own invisible hand making that possible.
Even that sword fight that people are touting in this thread is heavily "guided" in that way. It's fun as fuck, no doubt, and it looks awesome as fuck, but a full 85% of what makes it so cool lies in its direction and presentation.
I think the big problem a lot of people have in this thread is the idea that the Uncharted series being less of a "game" in the traditional sense is somehow a bad thing, which it's really not. The games have one goal, and they accomplish it with aplomb, even if they do bend their own rules to get there, and that in and of itself should be celebrated.
Just recognize and acknowledge what the game does to get you there.
>>339108841
Yes, it's essentially BamHam. Square = hit, triangle = counter/get out of hold.
>>339108835
Who the fuck is talking about the Order? Why did you even bring that up? This conversation is about a particular sequence in Uncharted 4.
>>339108952
except swordfighting in zelda isn't a fucking QTE you incredibly dense moron. movement isn't restricted and combat isnt context sensitive.
btw the melee in uncharted is shit too, you mash square to play a random animation. there's nothing dynamic about it.
>>339108887
this
>>339108841
>pressing a button to perform a melee attack is not a melee combat system
Hoo boy, this is some great bait
>>339101063
naughty dog should just make multiplayer games from now on
>>339108931
not by definition. You are free to believe that, but you are objectively wrong.
maybe refer to them as pseudo-QTEs?
>>339109140
because its the same fucking battle.
Again if that battle is QTE so is that one on U4.
>>339109038
>(footwork)
I actually laughed, who are you trying to fool? Do you really think anybody is buying this shit? How does moving the character slightly change the fact that the combat is mashing square and pressing triangle when prompted (or not)?
>>339108887
I have a ps4 and uncharted is shit m8
>>339109265
it depends. does the punch actually interact with the enemy? are physics employed? Is it open ended and dynamic in any way? then yes.
uncharted has you mash square to play an animation kind of like mashing x to open a gate. you have to keep mashing x the whole time to "finish" the melee animation and knock the guy it. it's literally not a melee system, it's closer to a qte
>>339109387
Who are *you* trying to fool? You're the one who's never fucking played it.
Also if you try to win the fight by pressing just triangle to block and square to attack you will lose every single time, even on the easiest difficulty
>>339109373
Not really.
>>339109348
call them whatever you want. it's mechanically identical to a qte and it sucks. in the order or uncharted or any other movie game that strip agency and interaction from the player
>>339109660
yes really. locked on limited movement. context sensitive prompts to attack or dodge/defend. it's literally the same thing. lots of games use these "pseudo-qtes" for final bosses these days.
>>339109785
Nope.
>>339099615
>well explained criticism
>presents reasonable points
>makes a point out of the fact that it's okay to like the game
>sonyfriends still reacting like pic related
>>339109636
So you actually have to move your character to the next QTE to avoid dying? I want to see this proven, I'm willing to bet you can actually beat the boss without moving the stick.
>>339109807
>>339109861
great argument. also nobody is denying that you can jump shoot and swing in uncharted. it's the qtes were talking about which infect much of the game
>>339110090
Not really.
>>339109636
at best it's a realtime/qte hybrid. limiting player control and agency is frustrating in any context. give the player and sword and new mechanics and let us fight the guy freely and dynamically. being locked on with context sensitive combat isn't fun to me
>>339110090
what the one boss fight
>>339109484
I can see that you have never fought any of the unarmored dudes with the gas masks, because they bolt for you to wrestle you down and mashing square against them is extremely ineffective.
But anyway, nate is supposed to be this action hero so its not surprising that he has little trouble dealing with most people once he gets close (unless it's Nadine). The problem is you are usually getting shot when you are trying to melee people
>>339110271
>a scripted event goes as planed
Well I'm convinced. Truly the pinnacle of gaming.
I feel like a lot of the arguments about whether or not a specific fight/moment is a QTE just boil down to semantics
The way I see it games often try to bridge the gap between regular gameplay and QTEs but the final result is still non-standard gameplay and a lot of the time that non-standard gameplay feels like shit, like your hand is being held.
>>339110259
>limiting player control and agency is frustrating in any context.
Why? Is pinball not fun because I only have two paddles? Because I cant control the ball with my fucking mind?
I love /v/'s arguments
>It's not good because I don't like it
lol
>>339110394
Pinball is literally artificial difficulty
>>339110469
Sonycucks have to taste AND they can't read, don't call me surprised.
>>339099615
He's right about it not being a real video game
He's wrong about it being "ok"
>>339103259
>Has clear progression, win and failure states.
I'm so sick of this meme.
>>339110394
Pinball actually has skill and strategy with a nearly infinite number of outcomes based on player input. Uncharted has zero skill or strategy required with one outcome based on player input.
>>339110469
the single player is bad because the story gets in the way of the combat but the multiplayer is genuinely fun
>>339109106
> really good at making you feel like a bad ass and disguising its own invisible hand
No they aren't. Nate's jump in the original is pathetic. Arguably realistic, not that that matters, but pathetic.
His jump range changes to whatever the next edge is during climbing sections.
I never felt like I was in control, because I knew immediately as I jumped that traversal was basically autopilot
>>339110358
this mad fuck off
>>339110271
let me guess. you're going to argue this wasn't scripted because it's possible to not jump onto the cliff? as long as you don't suicide pressing the jump button triggers this animation. there's nothing impressive about it aside from its cinematic quality
>>339110271
that is a spectacle
you don't do that , is basically a ingame cutscene.
The jump is already calculated.
>>339110603
Is this supposed to be ironic? This wasn't impressive back in 2007 when the first game came out, its mechanically barren, boring and insanely easy.
>>339106050
Correct me if I'm wrong but it looks like it auto-moves you to the guy when you hit your attack button, no matter the distance you are from him at the time.
Is it possible to completely whiff an attack by being positioned badly when you strike? If no, that's barely gameplay.
>nate can survive falls from different heights depending on where the game wants you to go
>short falls will kill you if it's the "wrong" way
this shit has pissed me off since the first game
>>339105276
There are at least four moe shows airing right now, senpai.
>>339110519
>Sonycucks have to taste AND they can't read, don't call me surprised.
>have to taste
moron
>>339110638
>>339110749
cry more
>>339110638
you can shoot him while sliding or you can miss jumping on him and fight him normally or you can slide off the cliff and die or you can kill him before you start sliding or you can land on the ledge and pull him off
scripted animations, not scripted gameplay
>>339110358
>>339110638
I can't remember if it's possible to kill that guy before sliding down, you can shoot while sliding though, but Nate the guns popping up and him grabbing that is dynamic. If you are out of ammo or don't have a gun in one of the two slots when you melee kill an enemy he grabs the gun in some way during the melee attacks.
>>339110603
the fuck are you talking about
>>339099615
Uncharted 4 is a chick flick.
>>339105794
>There's a reason why it bombed
Yup
3000 yen for 2 episodes per BD disk on a 2 cour series
Kadokawa went full jew and beyond with Nichijou and some other series they published at the time, they all bombed hard because even the hardcore otaku wasn't paying for that when the standard is 4 episodes per disk with a pricetag ranging from 1600 to 2500 yen
Also, most of them waited for reverse importing and getting the American distribution DVDs for 20 USD that had the whole series
>>339110068
you have to strike him enough times that he gets hurt and loses. You don't auto-hit him after doing a block; blocking and swinging are different actions. If you time it wrong he will block your attack and maybe do a quick counterattack
>>339110913
again , another scripted scene
Nothing interesting there
>>339110603
This is the first pure gameplay webm you posted.
This is why i enjoy the MP.
The SP feels like a fucking long mediocre movie.
>cry more
Oh its bait then
>>339110927
is not scripted , but that jump is already calculated.
That scene was make like that so you have a "woah" moment. But you don't do much.
>>339111231
>the gameplay looks so good he thinks it is a cutscene
>>339110068
The only QTEs during the boss fight are the mashing triangle ones between phases. The rest is just you playing. You have a dodge for each type of swing and your own attack. Then it becomes block for each swing and your own attacks.
/v/ is so obsessed with shitting on games that people on here are actually describing regular game mechanics as QTEs to call them shit.
In Bayonetta I have to press the dodge button at the right time or I get hit and can die!? What a shitty QTE!
>>339111231
>imlying the animation is not automatic
>implying is not there so you can do that and get a "woah" moment.
Mate , if you are trying to bait don't waste my time.
I'm still upset I couldn't beat the nigger. Then they let the bitch get away. I was like ok well at least this cunt will get her just deserts in the last chapter.
One thing I want to say about the criticism for Nate killing guards is that Naughty Dog intelligently responded to this. This was always a criticism of past Uncharted's, so ND crafted a majority of the combat encounters in this game to be a "cause and effect" sort of structure. When you do something plot-wise, the enemies respond, but the sequence that occurs gives you the option to completely bypass them without killing them. This is even emphasized more on crushing where it's better to AVOID the enemies then try to snap their necks. Plus, the a.i. is heightened on crushing so it becomes really difficult and you have to utilize your environmental awareness and the level design by maneuvering around all the structures in a sort of stealth reverse-pac man maze way. Now for the big bombastic encounters where you have to use a gun, then it is okay because these moments are used sparingly and whenever they are, it's for self-defense against GENUINE bad guys and the good-natured motivation of saving Sam along with the character development given to him reassures Nate as a good protagnist you want to follow. Then, Nate is constantly questioning whether he wants to continue this adventure and risk his livelihood and marriage so you have loty themes about life to add to the compelling nature of the narrative. Naughty Dog is one of the smartest triple a devs out there in how they challenged the perception of a sequel. This whole game is like a metacommentary on past Uncharted's but also a fun game to boot that ADDS to the series instead of making things more bombastic to appeal to twelve year olds like Halo.
>patreon
>>339111491
>In Bayonetta I have to press the dodge button at the right time or I get hit and can die!? What a shitty QTE!
The dodge mechanic in Bayonetta isn't context sensitive, a defining characteristic of QTEs and the key reason why people in this thread are calling the final boss fight QTE filled.
>>339111765
Why did the female director have a more masculine game than two male directors.
>>339111491
That's different. He's saying the movement is superfluous because from that video it appears each action automatically triggers or requires a response.
I'll simplify this.
Is it possible to position yourself in that fight in a way where someone misses an attack and you did NOT need to hit a button to block or dodge it. Or does each swing automatically home in on the other person no matter the distance.
>>339099615
Agreed with his video but I can't help but get stuck his abuse of popular memes and noticeable hypocrisy.
>talks about liking real games
>shows Dark Souls
way to pander to your pleb audience in the same way Naughty Dog panders to theirs. He is doing the exact same thing they are just to a different audience.
>lol casuals want to feel like action heroes!
>I play real games like Dark Souls!
>awesome people like you should give me money. ;)
I wish I was making that up, but its a very real part of his video. Which makes his entire critique an ironic hypocrisy created to drive his own financial gain with his own audience by criticizing someone else for doing exactly the same.
>>339111924
Splitting hairs, but niether is the dodge mechanic in U4's final boss then, since you can initiate the dodge motions any time you press either of the buttons. He doesn't have to be swinging at you, he just has to be swinging at you for your swords to actually clash
>>339112205
>Dark Souls
>>339110807
So do we or do we not complain about bottomless pits in Mario?
Oh no, that doesn't count. Mario's a videogame because he's cartoony. I forgot, that's right.
>>339110913
>Literally reusing takedowns from batman arkham asylum
So this.....is the power.....of ps4......
>>339099615
Just watched the video and this thread is already 3 hours old and the conversation has probably gone to shit by now, but holy shit this guy hit every single nail on the head. I wish every critic was as observant as this guy.
>>339109018
you must be pretty new then
>>339112030
What does this even mean? Was this a counter-argument?
>>339112190
>Or does each swing automatically home in on the other person no matter the distance.
You know it's this. Every ND game has had melee like this. He can dash out of the range of your swings, or you can just swing from too far away and miss, but I don't think I've ever seen Rafe ever not connect a swing against you or your block.
I only played through it once though
>>339103389
>Noboyd complained
Were you not on /v/ you fucking retard? Thousands of threads about that shitty overhyped piece of shit
>>339112030
Because she never gave a shit about PC and did her job and crafted a story that is just Indiana Jones with a different cast, which is what Uncharted is and should kept being
>>339112452
thanks, if you donate to my patreon now you can have a shout out in a video!
>>339112452
No, he didn't hit every nail on the head. If he didn't beat the game on Crushing, he can't say it's easy. The controls are accessible, but the game is not casual.
Uncharted 4 is not a by-the-numbers tps. It's the best because it has everything from platforming, destructible cover, stealth, driving, sliding, melee, rope-swinging, all the guns feeling unique and powerful, level design that is natural, complex, and diverse etc. To play the game and say it was "meh" is to just say you don't like third person shooters or something about the aesthetic.
>>339112534
this is mostly true. Rafe just wont initiate an attack if he is out of range, while you are free to do so all you want
>>339099615
They should have cut 5 chapters from it. By the end it was the same shit you have done before but now with Elena.
>Meme thumbnail
Alright, I'll bite
>watch about 5 minutes
This is a bad video. He arbitrarily discards all the positives about the series and spend way too much time harping on things that don't matter all to say... what, its not a real video game? This guy is misguided. A behaved /v/tard with a decent vocabulary. It's a game, sorry you don't like it, good luck with your Youtube channel.
>>339111231
>>339112857
And they say shills don't exist.
>>339101063
and?
>>339113583
Once again, no counter-argument. Just reaction image.
This is not how you convey a point. Especially one as controversial as "Uncharted 4 is not a game".
>>339113404
I don't understand how anyone who likes third person shooters could get bored of this game before they've finished it once. It's not like it's even that long a game
>>339110294
I like how your entire second sentence is just pure rationalization as to why the game has no melee system.
>>339112857
The platforming in Uncharted is braindead easy, it isn't interesting at all. The stealth and melee leave a lot to be desired too.
>>339099778
>clickbait is getting desperate
>clickbait
>not sonyggers
top kek
>>339113670
one of the requirements for a game to have multiplayer is that it is actually a fucking game.
checkmate, atheists
>>339112857
>it has everything from platforming, destructible cover, stealth, driving, sliding, melee, rope-swinging, all the guns feeling unique and powerful, level design that is natural, complex, and diverse etc
you didn't watch the video.
>>339113670
and what
>>339114112
Taking the same shitty mechanics from single player and putting it in a multiplayer setting doesn't refute any of his points
>>339113980
it has a simplistic melee system based around mo-cap animations that looks and feels fucking amazing. The game knows that meleeing is powerful and challenges you with Kevlar dudes and flanking enemies so you cannot over-rely on it
>>339114317
it refutes his """"""point"""""" that Uncharted 4 is not a video game.
>>339113809
Don't listen to them, dude. The people that shit on Uncharted are these categories:
1. Anime fans that get turned off of the real and grounded tonally consistent aesthetic Uncharted has because they think "real games" are supposed to be cartoony or have sophomoric jokes like Metal Gear because that's "utilizing the medium of being a game" instead of "emulating movie quality"
2. "hardcore gaymurs" (Souls fans) that consider the accessibility of control in Uncharted a detriment because it's TOO CASUAL DOOD even though they always play the game on easy or normal and never beaten it on Crushing.
3. Pseudo-intellectuals who downplay the narrative and writing in Uncharted because it's not "artistic" or doesn't have have extraneous amounts of exposition and overfluffed dialogue talking about politics. These types of people don't understand structure and design when it comes to writing, and Uncharted series is a perfect example of top-notch execution in these fields with clear attention to setup, motivation, character interaction, plot progression, diversity, tension, and subtle intermixing of themes and motifs without pretension.
Does he actually give reasons specifically why he thinks it's "not a game" or is it just 15 minutes of criticizing the series. I only skimmed it.
>>339114954
>tfw Souls fan who still enjoys Uncharted
I wish more people could enjoy different things for different reasons. Not every game has to be some sort of mechanically-complex game that challenges your reflexes and mind. Sometimes they can just be fun thrill rides with compelling characters and still be totally worth the time and money.
>Uncharted 4 turns out to be good
>"hurr durr no gameplay cinematic trash qte sonygger shit"
>Doom 4 turns out to be good
>"hurr durr causal halo modern FPS with cutscenes and no enemies"
>Overwatch turns out to be good
>"hurr durr no depth MOBA press x to winn no skill shitty version of tf2"
Sometimes I fucking wonder whats the point of coming to this website
>>339115015
His argument is that the gameplay is largely on-rails with minimal player interaction (especially the climbing/platforming segments) and that it also fails to be like a movie. I mostly agree with his gameplay criticisms but I think he's way off base with the writing.
>>339099615
>obnoxious faggot monologuing
no thank you
>>339115015
>Does he actually give reasons specifically why he thinks it's "not a game"
What do you think? Of course not.
>>339115192
>the gameplay is largely on-rails
This is just completely false so I'll disregard the video.
>>339099615
None of those are actual games. They're piss easy interactive bits between cutscenes and setpieces.
>>339101739
ok this is just getting ridiculous now, Nate is not a good guy
he's in Scotland? what reason does he have to kill this time?
>>339115321
They're trying to kill him.
you people realize this videow as 17 minutes spent to say the games are too simple, featuring a click bait title that isnt even mentioned and a compliment towards Gone Home and David Cage he regards sarcastically as "supposed non games".
Good thread tho OP, you did it.
>>339099615
If you are going to call Uncharted 4 "not a real video game," you must first define a real video game, and then point out the traits found in Uncharted 4, or the traits which are not found, which eliminate Uncharted 4 from this definition's reach.
I'm not watching the video, OP, because I smell self-promotion.
But I assume this has not been done.
Uncharted 4 displays all the traits of a video game.
I will compare to Naughty Dog's previous IP, Jak and Daxter, which nobody argues as "not a game," to illustrate this.
In Jak and Daxter
>control a player character in 3D space, navigating the world to find hidden items and progress through the current area
>there are combat elements intermittent, in which the player has full control
>the game is narrative-driven with cutscenes spread across the game in order to contextualize the action the player takes and to illustrate the next objective
In Uncharted 4, you
>control a player character in 3D space, navigating the world to find hidden items and progress through the current area
>there are combat elements intermittent, in which the player has full control
>the game is narrative-driven with cutscenes spread across the game in order to contextualize the action the player takes and to illustrate the next objective
So, tell me, anyone
Why is Uncharted 4 not a real video game?
>>339115260
He's right about the platforming. Nate's basically magnetic, and it's really obvious a lot of the time in Uncharted 4. You basically just press a direction and hit X, sometimes just press a direction. There are few moments when you really need to care about timing your jumps or judging distance.
That's not to say it isn't fun, though, which is where I break from the video. The inclusion of the rope and the piton in Uncharted 4 helps a lot with making the climbing/jumping feel more dynamic, and the light stealth elements made the combat sequences less frustrating overall (though I kept wishing for a least a couple more stealth mechanics, like being able to whistle or throw a rock or something).
>>339112857
>the game is not casual
what the fuck
it's the epitome of casual
>>339114954
As an anime/souls fag who have played every Uncharted, I can say most of the people who doesn't like Uncharted are actually Pc-memers on /v/ who love to repeat "Uncharted is a movie, it isn't a game lol XD". Every IRL friend I know have played and liked at least one Uncharted.
>>339115015
Nope, I know this guy. He's a confirmed /v/idiot that adores anime, the YMS movie reviewer guy, and the everyframeapainting guy.
He's a product of the "youtube-taught" generation that only knows about things because of what some e-celeb or /v/idiot says.
The reason I bring up him liking Tony Zhou and YMS is because of his criticism of the narrative and writing in Uncharted. He's a pseudo-intellectual that doesn't understand what good writing is and only considers arthouse or things that are overly flowery and poignant good writing. He judges things based on a primarily aesthetic and surface level with no attention to design and structure. And as for the /v/idiot criticism, he's just spouting popular opinion from here claiming Dark Souls as a "real game" and Uncharted as not.
>>339115192
>His argument is that the gameplay is largely on-rails with minimal player interaction
Well now, that's bullshit. Regardless of how you feel about the shooting mechanics, the combat areas are larger and far more open than most third person shooters. Hell, even the exploration areas put modern adventure games (Telltale shit, Life Is Strange, Ellen Page's Lesbian Ghost Adventure, Dear Esther's Everybody's Gone Home to Firewatch, etc) to shame.
>>339115487
Simple, anon
Its not on PC, so that means its shit.This is coming from someone who owns a PC and wishes to get a PS4 when it goes for cheaper
>>339115595
Have you beat it on Crushing with stealth playthrough?
>>339100426
It still has more depth and challenges than the Souls games
>>339100825
This guy is the fucking voice of reason in this thread. Thank God for this post.
>>339115192
>His argument is that the gameplay is largely on-rails with minimal player interaction
Rail-shooters confirmed not real video games
>>339115783
have you beat candy crush?
>>339115015
Uncharted is a video game. I don't think the author of the video really believes it isn't, I just think he wanted a controversial title so people would pay attention to his Uncharted series review.
And he's mostly right. I don't think any fan of the series who's not deluded can actually claim that Uncharted is a deep video game with complex mechanics and challenging puzzles, it isn't. Uncharted is a spectacle-shooter that tries to wow you with amazing visuals and cool set pieces. Uncharted is "The Avengers" of video games, it's the summer blockbuster that doesn't really have any depth or meaning to it. It's simple and easy to digest and meant to simply entertain and not really challenge the viewer in any real way, and guess what, there's absolutely nothing wrong with that.
>>339115404
wow golly what do you expect them to do, sit there while Nate steamrolls through them all and steals the shit they're clearly paid to protect? Are they henchmen for some big bad guy or are they just random guards going about their day?
>>339115812
Please explain your reasoning. This is just getting ridiculous.
Uncharted is not big dumb loud bullshit. It's a true adventure in video game form with top notch A-class medium-pushing presentation and delivery. Everything is meticulously designed and directed in a way that naturally pushes the player along but allows for full freedom and control. It puts you in full control of some of the greatest action moments in gaming set to a brisk pace and clear atteention to detail and thought put into the delivery and execution of the plots from the way exposition is naturally presented, clear meaningful motivations, tonally consistent blend of humor, drama, and action, grounded acting and dialogue, substantial growth of characters. And to tie back to the gameplay, the beauty of the Uncharted series is its accessibility, diversity,and refinement of control from how snappy and responsive the cover is, how beautiful the animations are, all the different forms of attack at your disposal to mix up the gameplay next to the naturally evolving complexity of level design (seriously, later levels in Uncharted are INSANE in how expansive and vertical they are while blending in with the environments and having contextual reasons for layout and being entirely diverse and interesting like the entire boat level).
And the great part about 4 is that Naughty Dog have improved far beyond not only their competition but themselves internally. They've utilized the new hardware and applied what they learned from The Last of Us, to craft truly open-ended levels this time wherein you can miss entire parts of maps, and characters react realistically to whichever direction or action you choose. This part in the E3 demo isn't scripted. https://www.youtube.com/watch?v=sB0xy74Zrj8 You can go wherever you want here. There are no invisible walls.
>>339115636
That's a good way of putting it. I couldn't quite put into words why I disagreed with his take on the writing of Uncharted.
It seemed like he focused entirely on Nate's during-gameplay one-liners and entirely missed the character work done in, like, every other aspect of the game.
>being so desperate for views you post your own youtube vids on /v/
Keep the good work OP, maybe one day you will be the next pewdiepie :)
>>339115874
>retarded pleb trying to have pseudo-intellectual conversation on 4chan
you're a pleb, shut the fuck up
you aim and shoot and kill bad guys, yes there are cutscenes, its not a fucking moving. every single game you kill bad guys to win to cue next cutscene, then repeat until the ending
>>339115874
Read this >>339111765
This should tell you why Uncharted as a GAME is top notch and compelling. It's NOT popcorn bullshit. If you people even fucking actually read reviews, you'd see why it's praised.
>>339116024
Not every game has cutscenes and not every game is as mechanically shallow as Uncharted.
>>339115170
U4, nor any Uncharteds are good
>>339116024
>pseudo-intellectual
is that what we're calling conversations nowadays? wew lad thanks for warning me I almost didn't shitpost for half a second there
eat my dick and fuck off retard
>>339115883
You asked what Nate's reason is for shooting the enemies in the video. It's because they're trying to kill him. They're henchmen actively hunting him.
>>339116114
See, this kind of exaggeration is a problem.
>>339115170
none of those games turned out to be good, anon
>he considers Until Dawn a good game
>doesn't consider Uncharted even a game
Literally clickbait
>>339115321
They're mercenaries sent there to blow up ruins and with the express instructions to kill Nate on sight.
Nate, meanwhile, believes that his brother's life is on the line, which is why he agreed to this treasure hunt in the first place.
>>339115783
So I have to beat the game with your arbitrary rules for it to be considered casual shit?
>>339115498
I haven't played U4, but the platforming was always a weak point for the series. They aren't fun at all. At least with scripted sequences, it can be argued that they're more elegant than putting in a cutscene, and I do feel their obstruction is minimal -- if we can call it that.
However, the platforming segments don't really service anything. It's just Nate grunting while the player is on autopilot. They're the commercial breaks of vidya.
>>339116139
But everyone fucking forgets or just ignores that in 4, you can bypass most enemy counters. And it's recommended on Crushing. And the difficulty comes from utilizing the complex varied level design. It's a beautiful marriage of thematic storytelling and thematic gameplay. >>339111765
>>339115783
That's bullshit dude. I love the uncharted series but I haven't beaten any of them on Crushing. Difficulty chest pounding doesn't mean jackshit.
>>339116339
I'm saying if you can't beat even beat the game on the hardest difficulty, you have no right to say it's casual or "easy."
>>339115170
>Overwatch is good
fucking worst meme, it's a fucking FPS with LOW TICK RATE servers, it literally can NOT be played competitively
>>339115883
>while Nate steamrolls through them all and steals the shit they're clearly paid to protect?
If by protect, you mean "blow shit up with little regard for the treasure they're searching" then yes. Although admittedly the Shoreline goons are probably the henchmen that least deserve death in all the games. Before Uncharted 4, that whole HURR DURR NATE'S A MASS MURDERER argument was easily debunked
>>339116139
I know they're trying to kill him but it's unclear who started the conflict and what reason they have to shoot. I wouldn't fault them for trying to protect themselves from that suave psychopath if they were just random guards in Scotland paid to be there and then clock out and go home to their families at night.
>>339116224
I'm not even exaggerating, I've always thought that, ever since playing UC1 back at launch
>>339116368
what? I agree, I like uncharted 4 a lot.
>>339116420
see >>339116450
WHY IS THIS GAME SO FUCKING EASY????
>he plays on easy
>he has the choice to play on crushing but refuses because he wants to prove to his internet friends Uncharted is a casual, easy, cakewalk movie game with no difficulty whatsoever
It wouldn't be an sjw game without some south African mercenaries.
When the fuck have games ever been this Marxist. I cringed hard during the epilogue. Get the original director back for 5 ffs.
>>339115170
>movieshit is good
>press X to kill everything is good
>microtransactions: the game is good
I don't know anon, you might be retarded.
>>339114954
I'm category 4 for the reasons perfectly explained in the video. They're hardly games at all, mechanically as shallow as you can get
>>339116465
>fucking worst meme
sorry anon, but things like "low tick rate" and "competitive gaming" are the real memes. Overwatch is just casual fun and thats great.
>>339116450
Its not like the higher difficulties do anything other than lowering player HP and increasing enemies damage output/HP. Which was the original meaning of artificial difficulty before memers ruined it.
>>339116673
>casual fun
C A S U A L S
L E A V E
>haven't been on /v/ or really played a video game in a few months
>decide to pop in because I'm having trouble sleeping
>board is collectively butthurt because a Sony game came out
This shit has been going on for at least 8 years now
>>339116628
The game isn't designed around those hardest difficulties. Its logical to judge the game by its default difficulty. In many cases, those other difficulties feel like they just maxed out some sliders.
>>339116657
>I'm category 4 for the reasons perfectly explained in the video.
Stop trying to shill your shit video, OP
>>339100856
So you've never actually played Half-Life?
>>339116719
we are both casuals anon, vidya is just a hobby it's not like you get money from playing videogames.
>>339112857
>guns feel unique and powerful
The guns in Uncharted are fucking notorious for being dogshit. The rifles always take 5+ shots to kill an enemy and before you go "Shoot them in the head idiot" they also have HL2 levels of bullet deviation which makes such a thing basically impossible.
On Rails platforming sucks, the setpieces are boring, you are basically tied to cover the entire game because if you go out to melee someone it's certain death.
I really agree with the ESP-like AI. I fucking hated that about Uncharted.
>>339116495
>>339116295
oh that makes sense, they're probably not even Scottish then, just sent there to destroy it
>>339116792
>This shit has been going on for at least 8 years now
Uncharted 1 managed to coast by without a lot of shitposting on /v/, though. 2 and after, however, were butthurt central.
Killzone 2 was hilarious, though.
>>339099615
>where are living in a day and age where people have to make deconstructions about why certain games aren't real video games
Why is this so fucking funny? What's next, are they going to tell us that TV shows aren't real?
>>339116685
No, the enemies get way smarter. Same with the Last of Us and Grounded which is why I never understood the "dumb a.i." meme. They don't just stand there and strafe. They charge you, flank you, come from all angles, and they turn off all modifiers, AND all cover is destructible with little ammo. So, there is no way you can say Uncharted is easy casual shit.
>>339116792
I've said this before, there wouldn't be any shitposting if everyone stopped glorifying this assassins creed game. The shitposting stopped when everyone agreed that The Order 1886 was a piece of shit, the same happened when we agreed that The Last of Us was overhyped garbage, the same would happen in this scenario but Sonyggers have to cling to some game
>>339116909
First one I was here for was MGS4
>>339116340
i never felt that way about the platforming at all. I always found it fun just based on the imput you do have with it. plus youre climbing on a bunch of different things like tall buildings, artifacts and mountains, and the visuals make it exhilarating for me.
Im not saying you dont go on autopilot for it, but given the series is about the visuals of exotic locations and exploring wilderness, it works as great sight seeing. Im not really trying to win anyone over, but thats why I like the platforming
>>339116823
Call me a shill, i don't give a shit. He PERFECTLY summarizes how i think
>>339116869
I'm not making money but I'm not a fucking casual, I want some sort of challenge otherwise there's no fucking point on playing competitive games if they're easy and casual shit
>>339105223
Wait, so Drake gets an opening big enough to punch the guy 3 times and doesn't decide to use his sword until the guy gets his wind back?
>>339105564
The bad guy has drake at sword point and doesn't immediately kill him when he makes a sudden movement before seeing what the effect was?
>>339116792
it's just the idiotic console fanboys who have to have to fight for sony's honor at every corner.
>>339116950
>So, there is no way you can say Uncharted is easy casual shit.
So the HP regen, cover based shooting and braindead AI don't make it casual?
>>339099615
Shitty shill video. Uncharted is a video game in the same sense that Metal Gear is. Just because it has cutscenes, is linear, and you don't like it =/= not a video game. By that logic then Bayonetta is also not a video game
>>339116075
Uncharted 4 is a top notch game in the sense that it's fun. Mechanics-wise it's barren, constantly wrestles control away from the player and changes rules to suit its mood.
It's absolutely fucking retarded to compare Uncharted 4 to, say, Dark Souls. They're not the same kind of game, they weren't designed with the same mindset, goals or even with the same target audience in mind. One game is very unforgiving and has mechanics that are difficult to master, while the other is very forgiving with shallow mechanics presented in very pretty and complex ways. Uncharted 4 doesn't care about making sure you're really good at shooting and swinging on the rope, it just wants you to have fun while doing it.
>>339116947
Don't forget about that "artificial fun" thing that happened years back.
>>339116969
>The shitposting stopped when everyone agreed that The Order 1886 was a piece of shit
Because that actually was a piece of shit. Uncharted 4 is not perfect but it does have a lot of things going for it, and your comparison to Assassin's Creed only serves to highlight your retardation
>>339117219
Shit just keeps getting better and better.
>>339117049
>judging 5 seconds clips completely devoid of context and also has down syndrome and doesn't understand fighting
>>339117120
>Mechanics-wise it's barren, constantly wrestles control away from the player and changes rules to suit its mood.
This point doesn't even make sense and just spouting the same contrived point from the OP video. Diversity in gameplay is what makes Uncharted fantastic and they're all implemented in a natural contextual way that makes sense.
>>339117326
Was the context the guy he was fighting got a lobotomy between the two WebMs?
>>339117326
You're right, please explain it
>>339116906
They're not Scottish. They're foreign mercenaries sent to find the same treasure Nate's looking for and under the command of a psychopath who wants Nate dead, basically.
>>339110271
not scripted
I actual watched the video, and he was right about a lot of things
The platforming is magnetic and linear as fuck
Melee combat is shitty
Stealth sucks
And shooting has no thought required and is just as linear as the platforming
I mean I can't judge Sonyggers for not being mindless cumguzzlers that can't handle criticism but still
>>339117401
Set pieces where the player has minimal input is shallow gameplay in the purest sense. Same with cover based shooting and HP regen while fighting against the same enemies for the entire game.
>>339116420
I've beaten all of them except UC1 on crushing (fuck that broken shit) and it the ONLY truly hard parts in the entire series that still might take me more than a ~10 tries to beat on crushing are the horseback-car-chase in UC3 and the ship graveyard at the end of UC4
>>339117036
being casual doesn't mean you just play easy games, a casual gamer is someone who plays games only in his free time as a hobby. If you play hard games 1hr a day, you are casual, if you play candy crush 10+ a day you're a harcore. Also competitive play doesn't have merit at all unless you get money.
>>339117120
>Uncharted 4 doesn't care about making sure you're really good at shooting and swinging on the rope, it just wants you to have fun while doing it.
It's not necessarily fun, though. A lot people might be able to have fun despite the shallowness but for some people that really puts a damper on their enjoyment. I thought the platforming sections in Uncharted were really cool at first but when I realized that they were basically impossible to fail it sucked all the fun out of doing them.
>>339117225
Uncharted 4 is perfect. You don't understand what the marriage between thematic gameplay and thematic storytelling is. Thesheer fact that Naughty Dog mastered tat meanwhile refining EVERY facet of the game and utilizing the hardware to make everything more open-ended in approach from how combat encounters are played out to playing the meta-game of finding the collectible treasures which unlock modifiers and add to replayability, to the best implementation of optional dialogues and diaries because of how much of a journey it is to find them, to the way characters interact with everything you do to make them feel like they're really there on your adventure. This game is an utter masterpiece.
>>339117801
Are you getting these posts from Neogaf or are you making this shit up on the spot? 10/10 method acting if the latter.
>>339117685
The ship graveyard was pretty cool. Surprised I still remember it so clearly.
>>339116969
you're right, I actually tought shitposting will stop when we agree Bloodborne was a masterpiece. But looks like /v/ will always be full of PCucks who just like memes more than videogames.
>>339117801
I'm surprised they didn't sneak in a cucking scene in this chapter. Or Elena could have fucked Drake with a strapon in a quick time event.
>>339117443
You're trying to say "I woulda murdered the guy this way!" to the rich pompous asshole antagonist when in fact you've never been in a life or death situation in your life and have no context for how any human would react to anything in the situation. Its meaningless to say things like "why didn't he take that split second to punch him in the face instead of block the sword attack" You're applying calculated logic to an ostensibly human fight to the death.
>>339117661
>Set pieces where the player has minimal input is shallow gameplay in the purest sense
There you go again, what does that even mean?? Every "setpiece" is open-ended in this game. This entire E3 sequence is entirely up to YOU. You can go anywhere. There are no invisible walls. I crashed my car, and I was able to hop in another I found to keep it gong meanwhile dodging the armored truck.
https://www.youtube.com/watch?v=sB0xy74Zrj8
>>339118009
I think Nadine pegged enough.
>Itt; People who have literally never played an Uncharted game in their fucking lives try to dissect the game
The people saying the swordfight isn't a "boss fight" when it's straight up adding to everything the game has introduced in melee combat are fucking retarded
>>339118059
Its like if I stood over you while you were typing, and whenever you made a typo I said "why did you type the wrong letter?"
>>339117401
How does it not make sense? How many times does Drake jump on a ledge just for the wood to break and a short cutscene to play out where he quips about how it keeps happening and then the player is put right back where you were before, just a couple of inches below and still glued to a ledge? Hell, platforming in general in this game is pretty much just directing the analog stick at where you want to go and repeatedly pressing X. How is that not a shallow to you?
>>339117874
I'm getting tired of this anti-intellectul defeatist bullshit. You're not observing the intricacies of design in Uncharted because you have something against the aesthetic for whatever reason. Uncharted 4 is NOT dumb and loud and piss-easy. You didn't even read what I said in my prior post or never even played the game. It's one of the most compelling and medium-pushing games I've ever played. It's thoughtful and poignant but NOT pretentious meanwhile still balancing action and spectacle with clear attention to setup and motivation.
>>339116650
>microtransactions: the game
confirmed for being plain retarded
>>339118059
Translation from Neogaf level fanboy to English:
>There's a few streets to drive down during a scripted chase sequence.
>>339118134
why the fuck don't they allow us to stab rafe during the multiple opportunities that present themselves though
the fight could have been over minutes in
>>339118492
Because he parries?
>>339118562
not when you stun him after a counter
he sits there looking stupid and instead of gutting him you just hit his face with the pommel
>>339099615
He criticizes how Uncharted is a very reviewer-friendly title but praises Nintendo titles and acts smug when reviewers praise those games even though they're literally shorter than Uncharted.
And yet people are supposed to take him seriously.
>>339118039
That wasn't me, but the entire point of holding someone at sword or gunpoint is control them, sudden movements are risky for the person in control, this is why people get shot by the police countless times in reality
Saying "you've never been in a life or death situation" to defend dramatization isn't a great argument as you are arguing against the act of speculating with speculation. Pointing out it's nothing unusual compared to many, many other climactic fights in movies and not worth noting would've been better
>>339118729
>length is a measure of quality
lol
>>339117994
haven't seen many bloodborne shitposting threads in a while but I can't say I've been looking for them, if there's any right now please point me towards it
>>339118331
>How many times does Drake jump on a ledge just for the wood to break and a short cutscene to play out where he quips about how it keeps happening and then the player is put right back where you were before, just a couple of inches below and still glued to a ledge?
Show me how many times because things don't break with a quip after that ofte like you presume. As for skill in regards to the platforming, I don't understand this at all. There is timing. It's just different platforming because this is a man in a real world. It's grounded. It's adult platforming. And that's not even the fun. The fun is observing the environment and trying to figure out where the treasures are. THE main treasure and optional ones with the optional dialogues and optional diaries and optional everything. It's all optional though because MAKING the player pick these things up like in order 1886 in a dull and trite linear way is an interactive movie. Here, you have to try to find these things and it's rewarding due to contextually adding to the story and really adding weight to the themes of the game such as later on with the pirate code and utopia and the talks with Sam about life. I felt like Sam was fucking there because I pulled up to a random chair and asked him those questions. I didn't have to but I DID and it was thoughtful, poignant, and REAL.
>>339118848
God I fucking enjoyed Uncharted 4 and I think you're a stupid shithead
>>339118918
Nice counterargument. Very intelligent retort.
>>339118848
>It's just different platforming because this is a man in a real world. It's grounded. It's adult platforming.
>IT'S BORING BECAUSE IT'S FOR ADULTS
>U4 in a nutshell:
>The game constantly asks you whether you want the game to move forward or not
>If the answer is "yes" then you move the analog stick and press X or similar
And yet the game is so damn fun. What's your excuse?
>>339118702
Because Nate doesn't really want to kill him?
>>339119076
Crushing. Crushing. Crushing. Crushing. Crushing.
>>339119138
I didn't realize crushing replaced setpieces with actual gameplay.
>>339119121
Has Nate ever killed a person not holding a gun?
>can feel the SJW influence slowly creeping in
>game goes to shit half way through
>affirmative action beats up superhuman men
>rest of the game is Apologizing To Your Wife Simulator 2016 for some artificial conflict that absolves Elena of putting Nate on a leash
>affirmative action reaps zero consquences for trying to kill you the entire game and running an evil pmc
>completely awful and pointless epilogue hinting at more garbage
more like Naughty Dead in the water
>>339099778
This is where the thread should have ended.
But instead, it goes on 300+ posts.
This is /v/.
>>339118331
so fucking what? Would you rather he randomly fell to his death half the time when it's not even the player's fault? Climbing is just a way of traversing the map.
And you stick to ledges and shit in classic 2D cinematic platformers like HoD and Oddworld, too
>>339119007
stop using caps like that
the only reason he thinks you're a stupid shithead is because you type like you do
>>339119227
i bet you think mkx is sjw too
>>339119307
They just don't like it because it's a regular man you're controlling. They don't like it because it's grounded and more realistic.
>inb4 oh yeah blah blah Uncharted 4 is REAL realistic
Uncharted isn't supposed to be a simulator, but you know what the fuck I mean, you idiots.
>>339119421
>nah uh you're stupid because you're stupid, stupid!
That's pretty much what you sound like. Once again, at least try to give me an intelligent counterargument to my original post instead of this defeatist anti-intellectual bullshit. If you want to debate the validity of whether a game is a game, well actually try instead of saying "oh it doesn't fit my narrow worldview, therefore it is not a game and is objectively shit."
>>339118848
>Show me how many times because things don't break with a quip after that ofte like you presume
I don't "presume" anything, I've played the game. And just off the top of my head, I can remember quite a few just in scotland alone. Sam even notes you have a talent for breaking shit after it happens a couple of times.
>There is timing
Where?
>It's adult platforming. And that's not even the fun.
What does "adult" platforming even mean? And I wouldn't call searching for meaningless loot for no reason other than 100% completion fun either, by the way.
>>339119307
No, I would rather it furthered gameplay in some way instead of just taking control away for 5 seconds to show me some (very well animated, admittedly) cutscene of Nathan falling down and just barely managing to grab onto a ledge for the 50th fucking time. It doesn't even work to create suspense since it's basically impossible to fail, so what's the point?
>>339118729
>Length is indicative of quality
Note how he doesn't knock Uncharted for it's short length
>>339099615
I disagree with him on the story stuff. The uncharted games outside of 3 have pretty high- tier action blockbuster stories. Uncharted 2 was literally a better Indiana Jones movie than Temple of Doom.
>>339099615
>"X" isn't a real video game
What the fuck does this even mean? What constitutes a "real" video game?
Just because Uncharted is a series with braindead simple gameplay and is largely built around cinematic setpieces doesn't make it any "less" of a video game than any other video game.
>>339101701
>being a tasteless faggot
>>339103132
>>game focuses on gameplay
>>game is too gamey, so it's shit
This isn't tumblr anon. Please go back there.
>>339119121
didn't seem to give a shit about killing hundreds of people on his way there, and they were only doing their jobs
then suddenly he gets in a room with a guy that genuinely wants to kill him, the guy that HIRED all those people, and killing is suddenly not okay?
>>339119805
>And I wouldn't call searching for meaningless loot for no reason other than 100% completion fun either
They unlock modifiers like zero gravity for replayability and they add to the ending of the game contextually.
What is "fun" to you in a game? Because Uncharted 4 was by far the most fun I've had in a game since Castlevania Symphony of the Night and Wild Arms. I haven't felt this big of a leap in terms of marriage between thematic storytelling and thematic gameplay meanwhile pushing the bar of what a game can accomplish artistically and mechanically since.
>>339119307
>>339119805
you also stick to ledges and ladders etc in the original Tomb Raider with no risk of falling. This isn't something Uncharted invented by any means, and until U2 came out and got all those awards nobody ever had a problem with it. It's always just functioned as a more interesting way of moving across the map, as opposed to just walking or driving everywhere like in every other TPS
I don't get why people have a problem with it. It really makes you feel like some kind of master thief, too. No place would be safe from the Drake brothers
>>339115883
>Are they henchmen for some big bad guy or are they just random guards going about their day?
They're henchman for a bad guy.
>>339116516
They're not just guards, they're a black market army for hire. There are plenty of times in the game where they're trying to kill Nate rather than simply guard shit. This is probably the only time in the game they're actually guarding something, the rest of the time they're just trying to kill you.
>>339120191
Nate doesn't consider goons to be human beings.
>>339099615
If uncharted isn't a video game than neither is a huge amount of games.
>>339119221
Not that I can recall.
>>339120191
A guy he personally knows and used to be friends with.
>>339120217
Uncharted 4 is a fun video game, and I had fun playing it. That doesn't mean it's a perfect game.
>>339120471
did Rafe show up in any of the previous games? because their interactions in this game doesn't really make them seem like friends, just former reluctant business partners
>>339120191
Nate empathises with him. They are both in the same racket, have a past with each other, and he sees himself and his own lust for the questing lifestyle in him.
>>339120191
>didn't seem to give a shit about killing hundreds of people on his way there
you mean the ones shooting at him?
>and they were only doing their jobs
Their jobs are to essentially be an army for hire for people doing illegal shit. Were they doing their jobs all those times they were literally trying to murder Nate?
>>339111389
that sums up most of these games
>>339120785
They used to be partners. If you haven't noticed, Nate sees all his partners as comrades, and not just disposable relationships. This has been common through all the games.
>>339120785
>did Rafe show up in any of the previous games?
no.
>>339120853
>Were they doing their jobs all those times they were literally trying to murder Nate?
considering they were always searching for the treasure, which Nate also happened to be searching for, yes
and Rafe is very much trying to murder him too, just in a much more painful, dragged out way
>>339099615
>Game requires no thought
>He can't even do the babby tier stealth
>>339111765
Paragraphs nigga.
>>339120191
Nate never wants to kill anyone. He will kill to defend himself, and people he cares about. But past that, not really his style.
>>339108271
>It's video game as fuck.
>QTE's up the ass
>Scripted sections everywhere
>Illusion of free choice
>>339119216
LOL! xP
EBIN!
Way to go PC master race!
>>339121189
>Game requires no thought
>This guy would lose badly on anything that wasn't normal or easier
>>339121289
That describes a lot of non-open world games.
>>339121314 - whoops, meant to quote this guy:
>>339116516
I can see where you're coming from but I choose to ignore the ethical aspect of it, mostly because the fighting is just so fun. You aren't supposed to think too hard about these kind of action cliches, it's all just meant for fun. There are plenty of action movies like John Wick where the hero of the story kills tons of nameless goons and everyone still roots for him.
There is an achievement in the game for killing 1000 enemies called "Ludonarrative Dissonance"
The only emotion I ended up with was
>tfw no wife
>>339121959
J-just hang in there
We're all gonna m-make it
>>339122098
It'll happen eventually
When did Uncharted become this revered golden deity of a series that is too perfect to be viewed with a critical eye? Before, everyone said it was just eye candy and spectacle
>>339103389
>/v/ didn't shit on TLoU
How fucking new could you possibly be? Fucking kill yourself redditor Uncharted shill.
>>339122735
There were other games to play before.
Also standards are lower now for sonyggers
>>339099615
I disagree, I watched the video and still think it's a "real" video game, its just a fucking shit one. It has actual gameplay which is more than can be said for things like gone home or other similar walking simulators, which IMO arent games. The gameplay may be trash and inconsistent, but at least theres something there.
>>339122735
When spending effort became known as "autism"
>>339099615
If it's not a real vidya, then it should be worth less than a vidya.
But it's a $60 movie. Oh well, at least only the Sonyggers are dumb enough to pay for it. Them getting swindled is the upside.
>>339099615
Why do clickbait titles always follow the same formula
>here is my opinion stated as a fact, and also my opinion on my own opinion I just stated
>>339122735
most of the people ITT are criticizing it
>>339107645
>cunny
>>339104968
>mummy bombs
Holy shit I just got through there, shits gonna give me ptsd
There is desperate need for a new genre in electronic entertainment, one that will gather all QTE, nice graphics, long movie sequences fans and shit them a new product every year, but leave our beloved game franchises and stop this corruption of vidya.
>>339123928
heh
>>339123656
how many hours of entertainment does one get out of a $12 movie ticket? 1.5? 2? How much does this game give? 20? Do the math dipshit.
>>339124070
If you are entertained by QTE, cutscenes and other modern bullshit, kill yourself
also
>paying for movies
yeah sure faggot, gotta feed those poor hollywood joos
>>339122735
the aftereffects of the massive great critical reception of TLOU
>>339112857
If you need to fiddle with difficulty settings to make your game enjoyable, your game is shit.
>hurr durr he didn't play the mode where the enemies have more health and the player has less health
All this ever equates to in these shitty third person shooters is hiding in cover for longer so your health can regenerate. Fuck off you stupid casual faggot.
I can't believe neo-/v/ has gotten so bad it's not only defending artificial difficulty, but now saying it's necessary to play games on the highest levels of tedious artificial difficulty before you can critique them.
>>339124254
you are degenerate shit and aren't worth the oxygen you breathe
>>339124708
>If you need to fiddle with difficulty settings to make your game enjoyable, your game is shit.
So if I play Halo 3 on normal, and complain WAHHH IT'S TOO EASY, the game is shit even though I never touched Legendary.
>>339125009
n-no!
Uncharted sucks
>>339124070
>Math
OH MAN HAHAHAHA
Seriously though, kill yourself. We can't risk you polluting the gene pool with your shit-taste and gullibility genes.
>>339119121
kek, is this seriously your defense for it not being a QTE?
>>339106996
In-universe you're not actually getting hit, you have a "luck meter" and the only bullet that actually hits you is the one that kills you
ITT: People trying to argue against a video they havent watched
and he's absolutely right, Uncharted is a pseudo-game invented solely for people who want their Indiana Jones fix.
>>339125156
That's good headcannon right there.
>>339124981
You are degenerate shit because you pay money for overpriced pieces of paper which "allows" you to sit with ton of other retarded people like you, to watch some kind of shitty movie, while you can just get it for free, and watch it from inside of your comfy home.
Faggots like you would like to pay for oxygen you breathe, you are so tied to money it is beyond pathetic and beyond redemption. Jump from the bridge and spare evolution another mistake.
Uncharted 4 isn't a real video game. Get over it sonyggers.
>>339125314
>>>/mad/
>>339125009
It's not about how easy it is. The point is the depth of the gameplay doesn't change in any meaningful way when you raise the difficulty, you're just taking cover more often. What you're doing doesn't change, and it's that part that makes Uncharted shit. Repetitive, cover based shooting against retarded AI, super epic QTE executions, and boring magnetic platforming.
>>339125617
4 isn't really cover-based, most cover is destructable and the levels are more vertical to incentivize running and jumping and staying on the move.
If this was talking about how contrived TLoU is to force you from set piece to set piece and call it a movie, I could understand but saying Uncharted isn't a game is fucking bullshit
This isn't a standard TPS where you just run down hallways and shoot guys, the open environments you fight in give way to lots of experimentation, like using edges of cliffs as cover or jumping on enemies instead of shooting them
The problem with Uncharted 4 is that it didn't have enough combat to balance out the slow pacing segments
>>339125614
We are all mad here you idiot, this is /v/, rage incarnate.
/v/ is angry at bad games, mad at good games for not being good enough, mad at other platforms for being plebeians, mad at ytubers for being shitty, mad at normies for ruining the fun and mad at each other for shit taste
I'd actually accept that argument for the first three games but definitely not 4. The combat is more experimental and interesting and the platforming is a lot more involved. It's the one that feels most like a game. I just wish there was more gameplay and less walking down pretty corridors.
This part was awesome
>>339125767
The problem wasn't that it didn't have enough combat, the problem with every uncharted game is that the combat and climbing is pure shit. I'd have enjoyed the game more either with better combat or less shitty combat
>>339125832
idk, I come here to chill and laugh. God bless m8.
>>339125617
How the fuck is the combat in Uncharted worse than Halo or Gears to you?
And NO, it's not artificial difficulty. On all of these, Gears, Halo, AND UNCHARTED, the enemies get smarter and bumrush the fuck out of you. They don't just stay behind cover, an they see EVERY single moment you step out, so you have to trick them by blindshotting while moving in order to get around them and kep the pace up. You just hate shooters and suck at them. You wouldn't last a second in Gears Team Deathmatch.
>>339125947
If the game was more of this it would be a 9/10
>and that's OK
>and that's beautiful
>and that's amazing
not clicking on anything with one of those godawful titles
>>339125746
I love this about the game so much
I loved Uncharted 4 desu, best thing I've played this year
>>339125871
you arent walking, you are jogging and climbing and sliding and swinging
>>339126252
Yeah it's a big step up from the other games in the series in that regard. Going back and playing the first one basically feels like whack-a-mole.
>>339125950
The fuck are you talking about, the combat was fine in this game, they even addressed the issue of armored guys being bullet sponges by allowing you to jump on them to remove their armor
>>339125871
>I just wish there was more gameplay and less walking down pretty corridors.
You're not looking for the treasures, diaries, or triggering the dialogue choices. This is an artistic sequel and you have no patience. All of the non-combat parts were important because they made they made the combat parts that more special and inservice of the plot and themes instead of a barrage of irrelevant action to quell 13 year olds like Halo 5. >>339111765
>>339126036
>playing team deathmatch
I was ranked in Gears execution actually, so nope. I've also beaten 1 and 3 on insane, the AI definitely does not improve in any meaningful way. You are just hiding in cover for longer, shooting less frequently, etc. Multiplayer is great but in terms of gameplay, single player is equally shit for all three of those games.
>>339126348
the climbing is much better too, mostly because you can guide your hands realistically to each hold with the sticks now. It's like free-climbing simulator 2016.
...IDK, I do find it way more interesting than just walking or driving everywhere like in all other games
>>339119261
Because God fucking forbid people criticize the "movie-game" that made all sonyggers shit themselves
>>339126348
>bullet sponge
This is such a dumb complaint. IT'S A FUCKING SHOOTER. THEY HAVE ARMOR. IT'S A BATTLE. WHY DON'T YOU FAGGOTS COMPLAIN ABOUT BULLET SPONGE ELITES IN HALO OR THE BOSSES IN GEARS?? FUCK YOU UNCHARTED 2-4 ARE PERFECT
>>339099615
>uncharted isn't a real video game
>adventure games like life is strange is
You're trying way too hard now, /v/.
It's ok if you don't like a game or get upset you can't play a game you think looks appealing, so you try and convince yourself it's shit.
>>339099615
Any time someone uses the phrase 'and thats ok', it means its totally not ok.
>the cancer is killing you, and thats ok!
>>339099615
Fuck this guy and his stupid opinion. It is objectively a game by definition. Even if he doesn't like it.
>>339100279
>Anyway I don't understand why people (/v/ especially) over exaggerate the Uncharted game's to be some kind of Telltale tier games, the cutscenes are like 5 minutes at the longest (besides maybe the intros and endings), have solid gameplay which is improved a lot in 4 and even has multiplayer.
Because they will look for any excuse they can to call a game shit.
They do this because it's a popular Sony Exclusive.
Yes people here are that juvenile.
>>339126579
How is it a "movie-game"?
>>339107858
>christ, i forgot when i saw the last time any praise being addressed towards telltale after Western Digital season 1
Tales from the Borderlands got tons of praise on /v/.
>>339126528
I just wished there was more to climb on besides ruins and rocks with the occasional "WOAH THE ROCK JUST PULLED OUT OF THE WALL AND NATE ALMOST FELL TO HIS DEATH" shit that happens like 8 fucking times
Nepal in 2 was a great climbing section, in fact 2 just overall had better pacing and environments in my opinion
>>339126904
dont give a shit
>>339109063
>people that don't like gaming maybe
I'm sorry that all of us "fake gamers" don't really like games.
Tell us, as a "true gamer", what should we be playing and praising?
>I don't get why people hate transformer or Michael Bay but they "love" this.
Because they're so completely different that even making that comparison is not only insanely stupid, it just makes people assume you're baiting because no one with a sliver of intelligence would say this.
>>339126668
>/v/
>defending Life Is Strange
Are you having fun arguing against the irrational hypocritical boogeyman that you've created in your head? You seriously owned him, bro.
>>339126967
How the fuck does this game actually have worse gameplay than the game that invented the genre?
>>339126967
I cant aim for shit like that. I still like playing with no HUD though. The tracers still make aiming work
>boss battle section
>you can move, attack, break out of grabs, parry left, parry right with no button prompts at all
>you have to react and time the proper parry button based on where the attack is coming from and also time your attacks
>somehow this is a QTE
You're trying too hard /v/.
Even if it was you praise a game with tons of QTE and braindead parrying to the heavens with Metal Gear Rising.
>>339127053
its easy because he cheated to give himself a power weapon. Also enemies have no armor this early in the game
>>339126668
Nobody said it wasn't a game. It's just scripted beyond all hell and very inconsistent in its gameplay
but why try to reason with retards in this dumb thread. Naughty Dog fans are eternally under some hypnosis, rejecting almost all criticism
>>339102424
I have a $1500 gaming computer and a wii u and i hate pretty much any entertainment media produced in asia
>>339127039
>>/v/
>>defending Life Is Strange
Yes they did. I'm sorry if you're so new you weren't around to see it.
Eventually these people moved over to /vg/.
What's next, /v/ didn't like Undertale? Sure is convenient that things that did happen suddenly didn't when it's convenient.
>>339127224
yea its one of the most strongest
Nathan drake is a cold blooded murderer who belongs in prison.
>>339127134
How is that bait? Winback has actual boss fights, as in ones that aren't QTEs.
>>339127236
>but why try to reason with retards in this dumb thread. Naughty Dog fans are eternally under some hypnosis, rejecting almost all criticism
I like how this is always the case. It's always
>those dumb naughty dog fanboys!
while everyone that flings ignorant accusations and shit are always the sensible people in the right.
Hilarious.
>>339127236
I dont really get what you mean by "inconsistent". you gotta elaborate on that
>>339127236
>It's just scripted beyond all hell and very inconsistent in its gameplay
Loving these vague buzzwords that totally convinces people that you played the game.
>>339127296
There may have been a minority of cucks that defended it vehemently, much like the Naughty Dog shills in this thread, but that doesn't mean the majority of /v/ didn't completely shit on it.
So let me get this straight:
The Metal Gear series has 40 minute long cutscenes, but that's fine because it's telling a story, but when Uncharted does it, suddenly it's crossed a line and isn't a game?
How the fuck can shit like Undertale or Journey be considered a game, but Uncharted isn't?
>ps4 exclusive
>massive acclaim
>goty contender
No surprise that this triggers the manchildren of /v/.
>>339127607
>moty contender
Fixed for you.
>>339127575
>How the fuck can shit like Undertale or Journey be considered a game, but Uncharted isn't?
Those are two games of two different genres. They are both games, though Journey is a bit artsy. Uncharted is a game, but [reason that you won't listen to]
>>339127607
>Video clearly explains why its bad
>Still posts this nonsense
>>339127571
>There may have been a minority of cucks that defended it vehemently
Oh so now it "may" have existed people?
No it was extremely discussed and defended here, I'm sorry if you've only been here a short while. But hey, all those people were just shills, right?
I mean this thread is full of ND cuck shills, right? Man /v/ could never ever like Life is Strange or Uncharted 4! That would make you a cuck! Right?
Oh man, this is sad.
>>339127672
>>moty contender
>Fixed for you.
If you don't think that this is on the list of people's GOTY games in the media then you're not very bright.
>>339127754
>>Video clearly explains why its bad
No it doesn't. It's a guy voicing his opinion. One dude. There is nothing objective about it.
Bu hey if it makes you feel better calling popular games you'll never play to be bad then go ahead. You'll fit right in on /v/ with all the likeminded manchildren.
>BUT THAT'S OKAY
Bullet point this video, I'm not watching something with a clickbait title
>>339099615
>faggot that made the video markets his clickbait video on /v/
>>339127932
>objective
>/v/ defends movie games with basically no gameplay now
where did it all go so wrong?
WHERE'S THE FUCKING "KILL EVERYONE IN THIS THREAD" BUTTON
SAAAAAAAAAAGE DOWNBOAT SAAAAAAAAAAGE
>>339128137
>>/v/ defends movie games with basically no gameplay now
We don't do this because this isn't what Uncharted 4 is.
What is more surprising is how /v/ praises Metal Gear Rising. A game filled with buttonmash friendly combat, braindead button mash parrying, tons upon tons of QTE and on-screen button prompts, short, more cutscene time than uncharted, etc.
But because MGR is a multiplat that makes it all ok!
>>339128382
ACTUALLY I LOOKED AT SOME OTHER THREADS AND I THINK I REALLY NEED A "KILL EVERYONE ON THIS BOARD" BUTTON"
>>339128453
>this isn't what Uncharted 4 is
Sonyponies everyone
>>339127953
This.
If he really had balls he wouldn't have put a caveat like that in the headline.
Not gonna watch some faggot who's playing it so safely trying not to offend anyone too much.
>>339128554
Feel free to use arguments, examples and facts to back up your claims.
No one ever stops you from doing this yet you people always fall short. You always stop at "it's just a movie, not a game!", never elaborating. All this does is prove that you're wrong since if you can't back up your idea, that idea is fucking useless and you have an echo chamber mentality.
>>339128681
Sure thing Sonypony.
>uncharted 4 is crash bandicoot
but i actually want a crash bandicoot game
>>339128741
Thanks for proving my point an conceding. Always feels good to be right, so thanks for stroking my ego, idiot!
>>339128453
>What is more surprising is how /v/ praises Metal Gear Rising. A game filled with buttonmash friendly combat, braindead button mash parrying, tons upon tons of QTE and on-screen button prompts, short, more cutscene time than uncharted, etc.
THISSSSSSSSSSSSSSSSSSSSS!!!!!!!!!!!!!!!!!!!!!!
>>339127932
>voicing his opinion.
The game literally adjusts enemy health and your health and jump lengths depending on whats happening in the story to try to make you feel super bad ass at certain moments
That is objectively pretty fucking awful
>>339128817
I sure do love my games that are just a string of minigames with an epic cinematic story too fellow Sonyfriend! *brohoof* let's show those haters how dumb they are!
>>339128936
>I sure do love my games that are just a string of minigames with an epic cinematic story too
So you like MGR and adventure games? Nothing wrong with that!
>>339128453
/v/ isnt one person
i dont play chink shit
Remove bad Uncharted 4 scores from metacritic!
https://www.change.org/p/washington-post-remove-the-washington-post-review-from-uncharted-4-s-metascore
>>339129010
epic, simply epic friend.
You know what I dislike? The fact that nowadays everyone when making an opinion piece or a video, starts with with a 5 minutes preamble by explaining how "everyone is entitled to his own opinion", quoting the definition of subjectivity and explaining how he doesn't want to trigger everyone.The amount of cowardice and hypocrisy at work here is insane.
>>339126489
The AI is certainly better in Uncharted 4. Enemies will constantly flank you and maneuver around behind you on the hard modes. Some enemies are even different. You have to move around to get into all sorts of cover. Hard and Crushing can be quite difficult, especially toward the end of the game.
>>339110068
You wouldn't even be able to beat him on 'explorer' mode.
>>339109484
You punch people in Uncharted 4 by hitting the square button. You press the button and you perform a melee attack like any other video game made in the last forty fucking years.
>>339109063
You must be a child. I love walking around the world and finding treasure, conversations, and journals. It feels like I'm on a proper adventure. You don't need to be shooting a gun constantly. But it is a no win situation for Uncharted. /v/ is able to immediately call it a movie and run off.
>>339109031
This. Just like every game is linear, but people don't understand half the words they use. They heard another person use linear as a synonym of bad and it stuck.
>>339117049
You get a nice look at the type of person Nathan Drake is on that boat. After Nadine leaves them all he immediately asks Rafe to help him save Sam and then he would help Rafe escape. He's not trying to kill Rafe until he is left with no other option.
>>339129540
>You must be a child. I love walking around the world and finding treasure, conversations, and journals.
you mean pressing the triangle button?
While we're shitting on /v/ for having shit fucking taste.
Splinter Cell and Syphon Filter were ALWAYS better than Metal Gear.
Witcher 3 is a leagues better rpg than Persona 3 or Nocturne.
Mega Man 3 is better than 2.
The Last of Us was one of the most groundbreaking watershed moments in gaming.
And Uncharted 4 is one of the best games of all time next to The Last of Us, Summer Games, Wild Arms, Final Fantasy Tactics, Symphony of the Night, Robotron, and Gran Turismo 3.
>>339129783
Why did Uncharted good again?
>>339129020
That's because you aren't /v/, you're a newfag from reddit.
>>339129706
Sure. What kind of asshole doesn't like pressing the triangle button? I bet you hate the circle button too. You button fags make me want to puke my fucking guts out.
>>339129540
I agree with everything said here. I love you, guy. You're too fucking good for the children in this place.
>>339129783
I like U4 but it isn't even close to being one of the best games ever made. It's not even the best game on PS4.
>>339099615
>/v/ still triggered as fuck over UC4
loving
every
laugh