Why did this game get forgotten so quickly?
Skyrim was still all over the internet months after release, even before the modkit came out.
>Fallout? (Yes)
>Yes (Yes)
>No (But I'll add it to my quest log anyway :^)
>Sarcastic (Yes)
>>338024439
Because it's trash and Bethesda went full jew with the season pass
The construction kit is not released yet.
>>338024830
It was released 2 weeks ago
>>338024439
it's not forgotten you new fag kill.self
you play the same pre defined person
horrendous dialog, even worse story
shit that makes no sense like pipe weapons
another settlement needs our help
power armor literally in a cage on the side of the road
forgettable factions
ck took 6 months, while skyrim only took 3
gameworld still presented as if the bonbs fell a week ago
>>338024439
People re finally noticing how shit Bethesda is.
>>338024439
Is it a porngame like skyrim yet?
>>338024439
This game is a few UI elements away from being like a level editor.
It is barelyImmersive
>>338024439
It was really a bad game. Or that's my reasoning. I enjoyed parts of it but then I just wanted to rush it.
Same thing that happened to Bioshock Infinite, everyone realized it was mediocre deep down inside, but the hype and circlejerk was too strong for them to voice it. So it all just kind of quietly died.
There is not much to talk about. It's okay sandbox FPS like Far Cry. That's it.
The most interesting thing you can talk about is how the game is shallow and not RPG yet again.
>Nothing memorable about it
>Shit performance
>no mods
>>338026091
plenty of mods are already out, why does this meme exist?
>>338024830
beta
Because there's really no reason to stop playing Skyrim, with all the work that's been put into it it's superior to FO4 as a modding platform in every way.
And if you want a post-apocalyptic RPG, FONV is also better in every way.
It's Bethesda going too far with casualization, I think. Honest truth.
It's not complete garbage. Shooting is better than old games, weapon crafting/upgrade system is neat-ish, and inner-city boston is actually pretty gorgeous but
>Voiced Protagonist, forcing the player to care about their virtual family when they probably don't
>Story isn't that interesting, besides
>Cut down skills into perks for no good reason
>Building isn't even really a thing anymore, eventually you become god-king of all you survey either way
>Perks have very little influence on anything outside of combat
>AI still pants-on-head retarded
>Random drop system of unique/legendary weapons means exploration is kind of pointless most of the time because you won't get interesting loot out of it
>Fucking up lore consistencies to the point where it's actually fairly noticeable- one or two can be like "ah, whatever" but when the game does shit like show pre-war power armor that shouldn't have been around or base the game's opening dilemma around cryogenic storage, something shown to have only been accomplished by ~aliens~ in previous games, there's a problem.
And it's just not very replayable. They made some blunders.
>>338026253
>too far with casualization
nah, they're just lazy and know their epic fanbase will buy anything they put out
It was worth one playthrough, two if you're feeling generous. That's to be expected when it's so limited in actual choices, I'm getting more out of Skyrim just cause my character is just "a prisoner" and then "dragonborn", really bare bones titles to work with.
That and Sexlab but you knew that.
>>338024439
Dialogue system is rubbish
>>338026303
That's because Bethesda runs a monopoly on the sorts of games they put out. Other developers have tried to do the sort of thing they do, but they almost always fuck it up.
>>338026303
I think by this point even their casual fans (i.e Skyrimfags) complained how shallow FO4 was. Seems like hating bethesda games is already a meme on mainstream media just like hating cod now is a meme.
And like >>338026217 said, there's no reason to play this other than probably the settlements
>>338026505
The settlements get me because while there's technically nothing wrong with it, I don't play Fallout to play a rust/minecraft-esque survival sim. It never even crossed my mind that I might want this, and after playing it, I still don't, really.
I wonder how much dev time went into it.
>>338026330
Ill get back to fo4 when all the DLC is out and loverslab is done making some mods for it
>>338024439
cause it's shit and skyrim is great
duh
>>338024439
Because regardless of all the /v/'s bitching Skyrim was still a great game with a lot of replayability. Fallout 4 was boring, empty and simply a bad game.
>>338026581
Why do so many people hate being able to do more than one thing?
Nobody is forcing you to build settlements.
>>338026581
>It never even crossed my mind that I might want this, and after playing it, I still don't, really.
That's the problem with FO4: It's so casualized that they stole casual features from other games now. Voiced PC, 4 choices conversation, perk system, settlements, etc.
They're so lazy at coming up something on their own because they knew that what they put out will print money.
>>338024439
[Intelligence 100] It was your own fault Todd.
They're all on /vg/ (where they fucking should be, take note, nv fans) because every time there's a fallout 4 thread here it just turns into a shitposting festival.
The lack of discussion on /v/ isn't because of any game flaws, 3, NV and 4 have all proved that Fallout fans don't actually care about the many glaring flaws in the games.
>>338026716
>I wonder how much dev time went into it.
>Meanwhile things like being able to solve quests with your skills are gone, along with most of the RPG of a famous RPG series
Imagine if they announced Dark Souls 4 or whatever and they announced that there was now going to be an in-depth crop farming aspect to the game, but then stuff like illusory walls and upgrading your weapons with titanite was out.
It'd make you think, "Gee, did the dev time that would've gone to these features I actually want to see in this game go to this random farming simulator nobody really wanted instead?"
Probably a flimsy comparison, but I hope you kind of get it.
>>338026303
I have heard friends who love Skyrim and never heard of Fallout before FO3 complain about how FO4 was too dumbed down. It has the width of an ocean but the depth of a puddle.
>>338026691
I didn't have the will to finish Skyrim once.
There isn't enough gameplay for even one playtrough.
>>338026581
>technically nothing wrong with it
stop right there faggot, the settlement system is useless, there is absolutely no reason to make a settlement with npcs.
the npcs will be just as happy living on a rag on the floor as they would in a epic too of the line mansion.
the settlement monitoring in the pipboy is glitched and will not show the correct information, which makes it untrustworthy and you'll find that some settlements are completely destroyed but on the pipboy they appear alive and well.
why do walls and such have holes in them? i get that you recycle old stuff but really, you wouldn't patch those holes at all?
settlers will stay close to one part of the settlement and never go and see the things you placed for them to use around the settlement.
settlers will constantly repeat the same lines over and over again
the settlement is not destroyable, the food, power and water is but not the structures, what's the point of turrets if you can create an indestructible wall around your entire settlement?
the whole thing about settlements seem to be "oh look what i made" and that's it, there's no function, why can't you get a bunch of your settlers to band up with you and attack other settlements? why can't you be a raider camp or a supermutant camp? or a camp that makes supermutants?
>>338026656
how much be bethasda paiyed to have you say that?
>>338026716
>Nobody is forcing you to build settlements.
Actually there is an unskipperable part in the main story that REQUIRES you to use the system
so YES the game is FORCING you to use the system
>>338026612
I dunno man, like I said I feel it's fundamentally really limited by all the choices they made producing the game. You will always, no matter how many name changes or how you dress yourself, be Nate or Nora.
Say what you will about Skyrim but it at least still feels like I'm doing my own thing and like someone mentioned before, the randomized weapons make exploring dull cause you'll never fond something neat. Like you do that Shen Drowned quest and the sword looks like every other colonial sword and it's 'special' thing is garbage, a randomized colonial sword with the same effect outshines it. Why? Who fucking knows.
I finished it once, and I have zero interest in playing it again. Maybe when the GOTY version is out, and I can get it for 15 bucks.
>>338026761
Settlements is literally a New Vegas mod, even the way it's highlighted green when you place stuff
>>338026925
>people need to act the way i want or they don't care
>>338026091
>not memorable
thats not true anon, i specifically remember being so bored during the game i fell asleep
I believe that they're going to release a new Fallout game once they finish with most of the DLC's, similar to how there was New Vegas after Fallout 3.
Release shitty game, milk some money off the fans, and receive feedback. Release new game fixing -some- of said feedback, rake in more money.
>>338027209
New Vegas was made by a different company, Bethesda only learns how to cut more corners.
>>338024439
Why did this game get forgotten so quickly?
Simple. No G.E.C.K.
>>338024439
Could it be that nobody wants to discuss shit?
Bioshock is more of an RPG at this point
>>338026491
It was true in the past, but not anymore. Both Witcher 3 and New Vegas show that you can do a good looting sandbox without cutting off all the RPG elements if you're not lazy.
And without the monopoly, their next game will be more judged.
>>338027290
Skyrim's Creation kit came out after the game's release too, about the same time Fallout 4's came out.
>>338027369
I want a mod that removes all the unnecessary choices and either just has one left or just autoplays the conversation
>>338027253
Hopefully the different company will pick up the slack then.
>>338027375
New Vegas was made ontop of the Fallout 3 engine.
>>338027506
That only proves that the tools mater less than talent.
Beth are fucking hacks with a cult following.
>>338024439
because skyrim had a story that wasn't retarded and didnt give you insane armor at the beginning of the game
>>338024439
For me, the main problem with it is that everything sort of blends together. There's way too many fucking 'radiant' quests, and you very quickly get bored of going to a location and fetching something or killing some dudes. They might as well not have the quests, you could just walk around the world and walk into random buildings if you wanted to. And the locations aren't really very interesting. There's way too many boring, overly lengthy locations filled with the same assets in the same style with very little of interest to find and explore, because it's all randomly generated or looks exactly the same. You basically just end up going on autopilot. Compare it to Fallout 1 and 2, where the world is made up of a giant desert with nothing in it except for random encounters, and a bunch of locations which actually feel more or less unique. I mean, you go to the Glow for the first time and you don't know what the fuck to expect. It's interesting, you actually feel compelled to search the place and find out information, loot stuff, and the loot is static, so it's not just all randomly generated 'prefix prefix gun suffix' and 'component junk'.
Now don't get me wrong, I've put several hundred hours into Fallout 4. Despite all its shortcomings and disappointments, it's fun for what it is, especially if you actually mod it. It just gets stale. There aren't enough meaningful choices to make, in terms of quests and character development, and basically everything else. There's tonnes of fucking locations but they might as well be randomly generated too. After a while you can identify all the individual assets used to build everything, and nothing requires thought, or is really interesting at all. I think they really fucked up trying to make so much randomly generated shit. Compare how you play Fallout 4 to how you play Fallout 1 and 2. You go through a location in Fallout 4, you're barely thinking about what you're doing, because you don't need to.
The DLC is pretty fun.
>>338027829
didn't find the armor to be a problem
>>338027375
People keep overlooking the fact that Bethesda did most of the legwork with Fallout 3, which gave Obsidian enough breathing room to focus on the writing.
Of course, the writers at Obsidian are objectively better, but the rest of the team didn't really do anything to change the way the game was played. I wish Obsidian could have another shot at a F4 New Vegas now that the combat is fairly enjoyable, but Bethesda fucking butchered the conversation system, and it's pretty clear from New Vegas that Obsidian wouldn't really be able to fix it.
>>338027829
>insane
The starting power armor is garbage.
>>338027934
yeah, the robots that you got with the base game in 3 are now dlc
>>338027942
I find it stupid how you can just 'use' the Power Armour, no training or anything. I know you character has a military background but that don't mean he got PA training, especially if we assume he was the soldier holding that photo and walking along with his team. The wife has even less of an excuse.
>>338028003
I meant Far Harbor. I don't ever remember being able to build a robot in 3 though.
>>338027942
>>338028002
You can find so many fusion cores so easily that you have to consciously choose not to use the power armor you have from the start, which basically makes you a fucking tank with no effort. Realistically, I would never get out of that shit if I was the PC. Why would you?
>>338027895
>all randomly generated
the locations aren't generated
F1 > F2
none of the junk is generated either, only the guns.
>several hundred hours into Fallout 4
oh boy
>>338028115
you couldn't build robots in 3 but robots were in 3. haven't you noticed how there's like only 2-3 robots in the game?
>>338028060
>no training or anything
>PA training
kek, guess who didn't play F1
I'm just waiting for a major gameplay overhaul ala Project Nevada and good weapon/armor packs distributed well throughout the world to make dungeons worth exploring. Never gonna purchase this piece of shit though.
>>338028126
Even with all the savager perks i never got a huge amount of cores. are you playing on very easy?
>>338024439
I come here to make Fallout 4 threads every now and again.
I still play FO4 and mod the shit out of it.
The game was made for survival mode from the start, or so it seems to me. It just works too perfectly with it.
Even the dialogue makes more sense in survival mode. For instance, diamond city guards often tell you how lucky you are to be under Diamond City's protection, because the surrounding area is a shit-fest of things that one-shot you and otherwise BTFO you (until you clear them out :^)
>>338028060
Training is actually lore unfriendly, power armor never required training in 1 or 2 and it was a stopgap measure in 3 to prevent the equivalent pf the Navarro run in 2 to get power armor at the start of the game.
It was always supposed to be simple enough to use that anyone could do so
>>338028373
At mid-high levels you start finding them as random loot in crates, you must have been maximum unlucky or just ignoring loot
>>338025028
Not quite, we're getting there though.
>>338025860
I just think the world lacks most of the interesting details Skyrim had, shit like Karstaag and all of the quests you acquire by going to places and talking to random people.
It almost seems like Fallout's lore is pretty weak.
>>338028153
If you read my fucking post it would be clear that I'm aware the locations aren't randomly generated, you fucking mong. All of the shit lying around in them and the enemies are. And without that, it's just a bunch of walls, floors, debris and containers, with the occasional terminal or holotape or some shit. When I say the junk is randomly generated, I mean all the 'loot' you find in containers, not all the stuff lying around. But having the coffee mugs, folders and clipboards not being randomly generated doesn't make them interesting either. Fallout 1 is better than Fallout 2 though.
>>338028373
I play on hard or very hard depending on how broken my build gets. You find a ridiculous amount of fusion cores all over the place. You regularly find 4-5 sitting in a single container at military outposts, for example.
>>338024439
Because it wasn't made by Obsidian.
wish the power armor core system was not a thing
It is not on /v/ much because I believe the old guard have given up.
They thought their hate could wake up the casuals and take down Bethesda a notch or 2.
They failed and the fight is leaving them.
They can take solace in the low metacritic user score (Totally legit BTW) and just ignore the 3/4 of a billion dollar opening day.
This gives them some slight comfort that the campaign worked and normies are waking up.
>>338028487
I'm level 70 something and I can't ever remember finding a power core as loot.
>>338028506
Or maybe there aren't enough real settlements....
>diamond city
>a farm here and there with a bandit problem
Wow Fallout 4 is fucking gay when you put it like that...
>>338027174
kek
>>338028506
>It almost seems like Fallout's lore is pretty weak.
that's because you've only played F3 and F4, fallout 1, 2, and new vegas have excellent lore
>>338028301
Or 2
>>338028625
>>338028625
>>338028625
>>338028625
Is this the smartest thing I've ever said about Fallout 4?
What communities other than Diamond City exist in Fallout 4?
>>338024720
Not really if you bought the season pass early
It's kind of forgettable, but I had way, way more fun with FO4 than FO3 (which I thought was crap). The gunplay alone makes it better, and the verticality of the world made it feel a lot more alive and working than the shitty wasteland of Maryland. I've also never got any crashes, which is kind of damning with faint praise but this IS a fucking Bethesda game.
I got my money's worth out of it and then promptly forgot about it. That's fine.
>>338027762
>>338028098
>>338028506
>>338028615
The fuck is wrong with those faces
>>338024439
Ignoring all the shitposters in this thread. The real reason Fallout 4 died so quickly is because Todd fucked up with the Creation Kit release delay.
It is still alive compared to any other singleplayer AAA game. But not so much compared to Skyrim, Skyrim gets more active players these days.
It is all because of mods. Fallout 4 mods are currently in development, but I doubt they will bring the players back.
>>338028753
>creates a feeling of ergency to push more people to buy the DLC
yeah, totally not really
>>338028804
There is nothing wrong with my FO4fu's face.
>>338024439
It's a shit game with 0 replayability
>>338028883
Looks like a fucken mannequin
>>338028828
Stop making this shit up that Skyrim got it's creation kit super early, it did not. Their kits came out around the same time.
>Ignoring all the shitposters
i will now.
>>338028828
Yeah but..
human settlements.
>Diamond City
>The Institute
>Brotherhood of Steel
????
There are no small towns, just a house with a single family in it.
It's the gayest fucking thing since Dragon Age: Tumblrisition.
>>338028883
>lifeless
>>338028614
Haha what, are you playing the same game? Fusion cores are all over the fucking place. Unless you've gone 70 levels without actually realizing that 'fusion core' and 'fusion cell' are different items or something.
>>338028587
There's really no point in it. It's like they wanted to limit your use of power armor by having them use a resource, but you can get so many of them and if you just don't sprint they last forever anyway. So they might as well not exist, which ends up meaning you just have limitless use of power armor from the start of the game with no reason not to use it and nothing stopping you.
>>338028978
there's that shitty part of the city with the gay pirate hippie
>>338028379
>survival mode
It's garbage, I had to turn it off. I'd get a disease every time I slept in a bed in my settlement, and you have to fucking sleep to save. I looked it up and apparently other people have had the issue with getting diseases out of fucking nowhere that just stack up every time they sleep.
I was honestly ready to play it that way, but the disease issue made me stop.
>>338028978
INB4
>b..but you b..build your own settlements!!!
Fuck Todd Howard.
>>338029049
>textures
>STILL NOT FULLY LOADED
>looks like a dull or a bad model from an amateur
makeup shouldn't be a thing
is there any hope of a mod to fix the "glazed" look of the game?
We have this thread every single day so I dont think its forgotten
>>338029049
So tell me anon, does she look like your mother or your father?
>>338029074
Oh right, Goodneighbor.
>>338029192
gesundheit
>>338029187
No, neither.
But I think she's hot as fuck.
>>338029106
wish you didn't have to use furniture to wait
>>338029257
>But I think she's ugly as fuck.
>>338028958
Not super early, Skyrim got it's creation kit in early February.
As for Fallout 4 it is April now and we still don't have the complete creation kit.
>>338024439
I went to /vg/'s fallout thread and there where only 3 main topics about fallout 4:
1- Who's the dumbest faction?
2- Where is the Mod that makes the game fun?
3- Waifu wars (they all look ugly as sin btw)
There's no point in playing it.
>>338029257
Well, good news then. You'll find women that look like that in San Francisco
>>338028804
It
Just
Works
>>338024439
Because unlike FO4, Skyrim had at least somewhat interesting exploration.
Walking around a brown map to look at more brown isn't really that engaging.
>>338029380
That's not why people aren't talking or replaying the game, that's like a bump on the road.
The game isn't anywhere nearly as replayable as Skyrim was.
The game is shit, that's why people aren't talking about it, stop portraying it as it's because the Creation Kit is a little late.
>>338029136
I never wanted to build my own settlements. Maybe have one settlement that the player gets to go full Minecraft over, but don't have it dominate the fucking game, fuck. All I wanted were a few settlements that fleshed out the world and factions, with just a basic amount of thought put into them.
Basically, I want New Vegas. I'm a few hours into 4, and I'm just pining for more fucking New Vegas. Even with the better visuals and admittedly fun combat, New Vegas, with its no-budget, hand-me-down assets, bugs out the fucking wazoo, and incomplete state just beat 4 in every regard that matters to an RPG.
I miss having choices. I miss finding alternative ways to approach a quest. I miss being able to negotiate and find where I stand on an issue instead of having it instantly picked for me and being thrust in to the shooting. I miss having different builds. I miss maxing Lockpick ASAP so I can open fucking everything in sight. I miss the absurd myriad of Speech skill options and skill/attribute/faction checks in dialog that give me uncountable ways to resolve a conversation. I miss weapons that don't look like cartoony shit. I miss a map that's sensiscal and relevant to the plot. I miss having a plot. I miss having actual factions. I miss good dialog. I miss Fisto.
Everything in 4 so far is just "this would be cool in a game that's more like New Vegas."
It's just a fucking FPS with RPG elements. Feels like playing Bioshock. And the sad thing is, it's pretty fun in that regard. I'm having fun despite myself. But it's a disgraceful display after New Vegas.
I really hope Obsidian gets another crack at the franchise, even if JE Sawyer is an SJW cuck. I just want my spurs to jingle jangle again.
>>338029558
all the pictures you've posted have been shit and i have filtered you out
>>338026253
>>Random drop system of unique/legendary weapons means exploration is kind of pointless most of the time because you won't get interesting loot out of it
It's almost like you don't WANT to find YET ANOTHER shitty pipe weapon at the end of a location.
>>338029678
All the other Fallouts had you do that, you have to come up with a better argument.
>>338029746
>JE Sawyer is an SJW cuck
The fuck?
>>338029746
>I really hope Obsidian gets another crack at the franchise
that ship sailed when beth opened another studio in canada.
>>338029849
However FO3 didn't get nearly as much hype or stay in the public conscience like Skyrim.
>>338029869
Don't listen to the edgelord, Sawyer is a top class guy.
>>338029775
Find yourself a better one then cumlord
http://fallout4.jpn.org/
http://skyrim.jpn.org/
>>338029869
Yeah there was some shit he said or did semi-recently that kind of revealed his SJW-ness. I honestly lack any sorts of details, as I didn't save the image, or source it. But I just remember it was pretty fucky.
I mean, I pretty much expect it out of these artist types. Arts have always gone hand in hand with the liberal side of the world. He's not Anthony Burch or anything, but it was stupid.
Creation kit has been out for weeks and there are still no decent mods.
Todd's a Hack
emil pagliarulo's an idiot
Bethesda seems to be hiring only idiots to do play testing.
>>338029949
wat, they did stay with people longer. people are still modding those fallout games, people are still playing them.
maybe you're referring to the marketing push 4 had, which the others didn't. ofcourse something will be in a greater spotlight if it has more ads
>>338030032
I suppose you got links and aren't talking out of your arse
>>338029746
I really need to replay New Vegas. I wish Fallout 4 was good.
>>338030147
I really don't. Like I just said. I'm vaguely remembering some kind of twitter screencap. It honestly doesn't matter even if it was legit, that's what I'm saying. He does good enough work so that even if he were a total cuck, I'd still want more shit from him.
>>338029931
Bethesda letting another bethesda take on fallout on the off-season is literally the worst thing that could happen. Fuck everything.
>>338030217
So you're talking out of your arse
>>338030134
>all that money wasted on a red carpet hollywood launch party with bazingirl for a fucking video game
>>338029418
>Who's the dumbest faction?
I think the BoS is pretty good but their logic at the end was fucking stupid, the Institute isn't well explained at all and the other two are completely pointless dead-ends.
>>338030147
Everyone who's ever said that never seems to pony up proof. I wouldn't worry about it bruh. If anything, there's screencaps of him defending shit that SJWs got angry at him for. Like rape in NV
>>338030010
>the hair clips through her mask
>boobs are retardedly huge and fake
>body's disproportionately small
>background is bad
that's shit too, you only like what appeals to a horny teenager
>>338029049
>That awful blur shit
What were they thinking?
>>338026962
(You)
>low amount of quests
>basically none you can really miss
>very low amount of base weapons
>uniques made shit and not unique because of the Legendary system
>Crits are a meter you one time use
>perk system even further shit on from Skyrim and FO3, basic and rather necessary perks include +20% raw damage per level
>>338029418
1. definitely the institute. What's the fucking point of making robots that are sentient in the first place if you're just going to make them do menial labor. All for a bullshit muh slaves parallel.
2. that's a good joke nigga
3.piper obvi
>>338030353
>blur
Bloom
>>338030294
the dude even made mods for NV after it was released, he is top class top class senpai
>>338030410
Either way it looks fucking shit
>>338030010
What wizardry do the japs possess to make stuff like this possible and why won't they share it?
>>338030353
its super 'cinematic', people eat that shit up especially mods like >>338030010 that add all the shitty cinetrash filters, looks almost worse than arkham knight.
>>338030437
JSawyer is so fucking good. I just wish he fixed a little more. Like howafter you turn in the van graffs peacefully, and do it without being spotted, they're still hostile when you go back. And then when you kill them, suddenly cass drags the quest back up and won't shut the fuck about killing the caravan lady[/spoiler
it really bugged me that no one ever fixed that
>>338030294
>>338030294
>>338030294
Good, I'm glad I'm probably wrong and he isn't any kind of cuck. Also kind of pissed now that JE Sawyer's mod never made it to the console versions as a patch.
>ayy todd lemme fix the game real quick
>no it makes me look bad
Sometimes it seems like Bethesda purposefully fucked the game for their reputation.
>>338024439
Skyrim was better.
And considering how shit Skyrim was, that's really fucking saying something.
>Find these things for the teleporter
>Now build it
Almost made me quit the fucking game right there and then
>>338024439
Bethesda cannot into Fallout, they dont understand the appeal and they fucked everything interesting about it.
>>338030465
Of course it does. Liberal use of bloom is a sure sign that your game looks like shit so you smudge it as often as possible
>>338030479
Years of practice and no SJWs telling them to check their privilege
>>338030549
there was a recent update by another user, maybe he fixed it
>>338030479
you can make titty monsters easily with bodyslide and find slutty outfits anywhere. then you just use reshade or enb to pile on the blur, chromatic diarrhea, noise, etc.
>>338030654
I actually downloaded that. You're talking about the jsawyer ultimate mod or something, right? It's not fixed;_;
>>338030570
Todd told me i didn't have to use the settlement system, Todd fucking lied.
>>338024439
Fallout 3 sucks shit.
Fallout 4 does too but now the novelty wore off.
>>338030705
yeah this one:
http://www.nexusmods.com/newvegas/mods/61592/?
tell him then
>>338029192
Goodneighbor and also the place legit right next door that's a merchant settlement with the obelisk. The one that gets fucked in the main quest.
And I guess the pirate ship is LIKE a town, but nowhere near fleshed out enough.
As someone who loved pretty much all sandbox RPG Beth games, including Skyrim and Fallout 3(well back in the day before New Vegas made it irrelevant), Fallout 4 was just not very fun period.
To much focus on the one thing they should focus less on, cinematic set pieces, made most quest tedious as fuck, making Skyrim's absolutely awful main quests look fun in comparison.
The only sort of redeeming factor, the settlement building, was very poorly implemented and made things just feel kinda boring since there is no sense of wonder in finding new interesting towns. Hell, I would have preferred Hearthfire style plots instead. The interior decoration part should have been the focus, not base building, because that actually sort of worked.
Also, it has little content it makes even fucking Daggerfall look like it's teaming with content. Just because you can slap a smaller barrel on a gun doesn't mean you can skimp out and only have like 5 of them.
tfw didn't actively hate and shitpost on the game but didn't buy it either.
I can't rememeber more than 3 quests. That says a lot about the game :^)
>>338030583
Fallout 1 & 2's stories were about Humans living in a post nuclear war society, the core of the game was talking to other characters and learning their view of the world and helping them (if the player wanted to)
Bethesda's fallout 3&4 made it all about Numero Uno, the player is the only one who can do anything in the world, and everyone waits for you to come along and solve all their problems.
>>338030792
I just might. How has no one fixed this shit yet. With all the unofficial patches in the world and it coming up on message boards, you'd think a modder would notice
Everytime i start a new game it's allways the same thing, there is no alternate way to do the main quest, the only thing you can do is
>Discover Fort Hagen
>Go Rescue Nick Valentine before even reaching Diamond City
>Fast travel to Fort Hagen to skip following Dogmeat
Also
>Charisma checks are % based, and since now you can quicksave/load during conversations you can bruteforce your way to bypass the checks
>Everything in this world is so disconnected from other things that it doesn't feel like Fallout at all
>Endings are all the same, except MAYBE the Institute ending
>fight against the Institute is just beating a bunch of synths and two gorillas
>companions system is total retardation
i just can't list everything wrong with this game in 1 post, it is just so bad for 2016 standards
>>338024439
I dont Actually get Why skyrim became so big. The oblivion / fallout 3 formula was pretty niche, not for everyone, then one trailer with "fusrodah" later, everyone and their grandmas were talking about this game. It wasnt even THAT marketed.
It was all that fucking trailer and the arrow to the knee meme.
Anyway, i Guess a lighting doesny hit twice, and a lot of people were bummed by fo4. Maybe It will stop being mainstream again in a few more games
>>338030939
the weapon building was the worst part of the game. it was so fucking linear and boring.
>>338031025
As frustrating as it seemed at the time, I kinda miss being able to make an NPC angry enough to where they just said "y'know what? Fuck you dude. You don't get to do this quest"
>>338031025
This is truly the worst. I love being just some dude interacting with the world, things get weird when the world is revolving around you, especially for no reason. At least in shit like Skyrim who you are factors into that.
>>338031076
I don't even think some skillchecks are % based at all. I think the library skill check wins every time because that's the only way you can get in
>>338024439
Same shit that happened to SFV.
Casual gamers want in on the fun. They think the franchise is cool when they see it being played by greasy nerds that are adept at playing the games. But casual gamers suck at playing the games so the devs water it all down to appeal to the casual. The hardcore fan base stops playing and the game isn't cool anymore. Casuals then seek other games to destroy.
>>338024439
Because Skyrim is still an RPG, Skyrim didn't dictate who your character is suppose to be, that was entirely up to you.
Dialogue in skyrim doesn't boil down to "Yes" "Sarcastic Yes" "Yes" or "I'll come back later"
And like >>338031076 said, skyrim has different ways to do the main quest
>>338028773
>more alive
>more working
There was supposed to have been a nuclear apocalypse.
>>338031280
>They think the franchise is cool when they see it being played by greasy nerds that are adept at playing the games. But casual gamers suck at playing the games so the devs water it all down to appeal to the casual.
true
>want to talk to person
>hammer E 40 times until the dialog system wakes up after it's nap
>forgot to turn off cinematic dialog
>it bugs out and since Bethesda can't animate both characters stand around like they just drunk a barrel of rum
>subtitles fuck up and gets stuck on a line
>dialog keeps disconnection and reconnecting seemingly at random like some shitty wi-fi at a hotel in Mogadishu
>my old Mexican gunslinger character talks in a generic middle aged white dad voice
I never thought a game would have such broken dialog mechanics it would make me miss the "make everything static and zoom into the characters soul" thing Oblivion had going on. I don't even know how they though that was a functional shippable system.
>>338031076
SAVESCUMSAVESCUMSAVESCUM
>>338031280
Wasnt SF V pretty okay game though?
>>338031197
This game has intelligence checks too by the way, a whole 3 of them, and all in the same quest. And thanks to that now Todd can say that they do have skill checks in FO4 like it is a big thing
>>338031280
It just sells better to pander to casuals, i would probably do the same if i was a developer. That's why i mostly stick to the Indie scene as long as they don't go full nostalgia bait with their games
>>338031519
>Current year
>AAA Developers
>What is playtesting
>What is a patch
>What is quality assurance
I can't believe Fallout 4 would actual make me wish I was playing Skyrim instead.
>>338031469
They don't care as it still makes $$$$.
Fallout 4 sold 12 million copies.
Why would they care, literally make the shittiest game possible and people eat it up.
>>338031532
SFV is a solid fighting game, it's definitely way more well received than SF4 was. Can't forget that at every tournament the SFV registration numbers are reaching high amounts to where some even had to stop accepting registrations for it.
>>338031362
>skyrim
>nordic country
>nordic countries are covered in snow, cold and darkness 6-7 months a year
populations in countries like that do not have the time to develop impressive architecture. You don't know much about humanity, life, history and the world, do you?
>>338031469
you forgot
>characters randomly decide to walk around/away from the PC so the camera freaks out and melts through objects
>>338026994
why would bethesda pay him to say that their old game is better than their new one?
>>338031532
SFV was fine gameplay wise, but content-wise is so BARE that it is amazing someone thought it was worth $60
It is the prime example of things you shoudn't support, like releasing unfinished games. People like to laugh about others who wanted singleplayer, but you can't say they are wrong even if it is a fighting game. It's like you gave me a car without the wheels and you promise me i will get the wheels in a month, though i still have to pay full price for the car
>>338031758
Thats why there is no point in buying modern games on day 1.
>>338031532
Yeah, to be fair the games downfall was probably the shit net code and lack of single player.
>>338031280
>>338031432
False.
Changing something does not necessarily mean it's being "watered down"
One of the very few things Fo4 did right would be how it handled skills, because it didn't, skills were an outdated concept created because the original developers thought they should.
All skills do is add a barrier to how you're allowed to play your character, if you want to complete a quest one way and it's locked behind a skill check, then you're not allowed to complete it that certain way.
>>338031406
210 years ago
>>338031908
Golly gee it's almost like creating barriers with skills lets you play different characters and resolve conflicts and conversations different
>capcha no longer lets me refresh to avoid the "click until shit disappears"
fuck everything it took me literally 3 times to post this. let's hope this one is the winner
>>338031908
Skills are very important to characterization in an RPG, but you're probably not a fan of the genre if you don't understand that.
>>338031908
>I want my character to be able to do literally everything
fuck off baitman, one of the reasons Fallout 4's replay value is so shit is because your character ends up being basically the same no matter what unless you very specifically avoid picking certain perks for no reason
>>338031908
You are kidding right?
>One of the very few things Fo4 did right would be how it handled skills
>Skills
What skills, you can break the game by level 6 if you want.
>Skills were an outdated concept created because the original developers thought they should
It is outdated because you say so or because it requires thought?
>All skills do is add a barrier to how you're allowed to play your character, if you want to complete a quest one way and it's locked behind a skill check, then you're not allowed to complete it that certain way
That's the point of roleplaying dumbass, if my character is a smart as a monkey, then i shoudn't be allowed to bypass this quest that needs me to be smart to perform a dangerous experiment
If my character is a good talker and has good persuasion skills i can convince the bad guy to put his weapon down and listen to me so i can save my life instead of having to kill him
>>338032141
>he doesn't enable the legacy captcha in 4chan X
>>338032256
I can enable it outside of 4chan x too, but it never fucking works either. Otherwise I'd be all over that shit
>>338031667
This guy knows what's up.
>first known great literature in history
>2100 BC
>5 Long Epic Poems
>meanwhile in Sweden
>roughly 2700 years later
>Circa 800 AD
>First piece of Swedish literature
It ain't always easy being Nordic.
anyone has that pic where the guy tries to talk it out with all the factions and ends up shooting father in the face
>>338031081
They've been steadily getting more casual appeal, it wasn't anything sudden.
Fallout 3 wasn't as niche as Oblivion. Along with the genre gaining more traction it had the hype factor of bringing back a dead series, along with streamling what made some of the scrolls games complex. It's probably the stepping stone you're looking for in terms of these games breaking into mainstream popularity.
New Vegas is also factor to consider, along with the general popularity of sandbox style games outside of Bethesda.
>>338031025
that's all Bethesda's RPGs tho
>>338032342
That sounds great. I'd like to see this too.
>>338031076
>Charisma checks are % based, and since now you can quicksave/load during conversations you can bruteforce your way to bypass the checks
they were like that in F3 too, they changed it in NV
>Endings are all the same, except MAYBE the Institute ending
No, that one is also the same.
>>338032256
For me it ads such complex looking words it takes like 5 tries to even get one right.
I miss when it was a simple "write the street number".
When will Hiroshima get a better Captcha provider that isn't Jewgle's "let's make this as horrible as we can for the shits and giggle" fuckery?
>>338031076
>2016
what year do you think this is? when do you think the game came out?
>>338032478
I miss having those simple as fuck captchas where you could type nigger for one of the words and call it a day. What has the world come to
>>338031908
>changing something doesn't mean you have watered it down
It does if you have added water
>>338031081
Everybody understands vikings, magic and dragons. it's much easier to sell and skyrim doesn't have a large learning curve
Also, TES is waaaaay bigger than Fallout and they put alot more effort into their baby TES than they would their adopted child Fallout
>>338032292
>>338032478
You guys are some unlucky bastards, it's been street numbers/names for me for months now.
>work as a Barista
>middle aged dude with a "Bethesda Softworks" shirt comes in
>ask him if he plays Fallout
>"ha, I work for Bethesda"
Chatted with him for a few mins, decided he was a pretentious faggot
Spat in his drink while making it
>>338031406
In the very first game you have people building settlements and making governments. In the second game you already have NCR.
>>338032642
You have no idea how much I envy you
>people are too stupid to understand skill
>just combine them with perks and call it a day, we'll ax SPECIAL in the next one
>>338024439
Because its made to be forggoten.
Nothing memrobal.
Sry.
Its just boooooorinng.
Thats what you get for not being fnv
>>338031362
>dark elves
>magic users
>nords
>hate magic
>cyrilodil
>niggers
>>338032675
So you fight the good fight with your saliva?
You are a winner at the game of life.
>>338032762
back when I played I was almost too annoyed to bother leveling up. Those little noises the vault boys make are so fucking irritating
>>338032820
Nords hate magic, but they still use runes and shit as if it's not magic
>>338032762
>they couldn't even make it a nice list or something but instead had to have some gimmicky shit where it takes 20 minutes to find the perk you want
You would have thought they would have learned after making that spinning vomit inducing thing they had in Skyrim.
>>338024720
To be fair, they gave about a 2 week notice to everyone saying they are going to put it up.
I purchased it during that window. Everyone else could of done too.
>>338032330
>swedes
>nordic
pick one
>>338027964
Yeah, thing is writing is kinda important in Fallout. You could argue it's THE most important thing in RPGs. Problem is Bethesda essentially didn't stay true to Fallout and twisted it to their own Elder Scrolls formula where dicking around in the world is more important than story and characters. Looking at it in hindsight Bethesda is a horrible fit for Fallout franchise.
>>338032884
Is it so hard to make a head that doesn't look shit?
>Why did this game get forgotten so quickly?
But that's not Witcher 3
>>338032149
>>338032141
>Golly gee it's almost like creating barriers with skills lets you play different characters and resolve conflicts and conversations different
>Skills are very important to characterization in an RPG, but you're probably not a fan of the genre if you don't understand that.
No they not, at least not the way Fallout 1/2/3/NV handled them, they exist as a wall saying "fuck off until you're level XX"
There is ZERO affect on character
>>338032190
>I have no self control, if I see I can be good at something in a game I do whatever I can to max it out
I bet you think all TES games aren't RPGs either since you have the option to play however you want
>>338032237
>or because it requires thought?
What thought does it require?
>That's the point of roleplaying dumbass
You really shouldn't spout words you don't know.
Roleplaying is not having the game tell you how you're suppose to play, roleplaying is deciding for yourself how you're suppose to play, skills in Fallout have done nothing but prevent you from playing how you want.
Lets say you want to say something to this NPC but you're not allowed to because that line is locked behind a 70 unarmed requirement and you only have 15
You're forced to spec into something you don't want to just so you can choose something else
>>338032675
Damnit, anon.
I guarantee you've been a pretentious faggot before as well. Just be cool, man.
>>338025996
>It's okay sandbox FPS like Far Cry
Except for the fact that Far Cry has better gunplay.
All of them, even the 1st one released in 2004.
>>338031908
>>338032141
>>338032190
>>338032237
>>338032607
>>338032149
Don't be so hard on him, he's doing a low-INT playthrough.
>>338032878
That was the case with pretty much all their menus for me. How can you fuck it up that much?
>hated leveling due to that awful mess
>hated talking to people because it barely functioned on a good day
>hated looting stuff since the inventory is a mongoloid creation
>hated using the map since you had to look through that shitty little screen on the pip-boy
Who the fuck thought adding sun glare to the UI's in a game was a good idea?
I think the real answer here is that it has basically 0 replayability. Even New Vegas still gets weekly if not daily threads. I wonder why.
>>338031908
people bitch about skill not being included but they don't know how F3 and NV handled skills.
basically skills in those games are the same as the perks in F4, you need X amount of skill to unlock something. there is no curve, no gradient, either you have points enough to unlock it or you don't.
In F4 you have the same but without the needless inbetween 0-20 points to spend
the biggest problem with F4 perk system is that it isn't very flexible, there are certain splash perks you'll always pick and most of the perks are % ups and not that different from how skills used to work.
>>338032912
Just because you invent your own definitions of words doesn't mean everyone else adhere to it anon.
>>338029746
You should cover the "more human settlements" part more so Todd doesn't miss it when he's trying to figure out why his game sucks.
>>338032675
Doing god's work son
next time he comes in make sure you have a cold or AIDs
>>338027375
>Both Witcher 3 and New Vegas show that you can do a good looting sandbox without cutting off all the RPG elements if you're not lazy.
I actually don't think Witcher 3 is in the same category because if anything that's a game that suffers more from having big zones more than it benefits from them. You could argue this kind of open world in Witcher 3 is purely there for immersion and not really a sandbox playground like it is in Bethesda games.
>>338032878
i liked all the sounds and animations
>>338033103
And who's fucking idea was it to combine notes and the misc. items into one fucking category
>>338033071
>if I scream my epic fallout memes then he has to go away!
No I'm still here and still no one can prove me wrong
>you're not right just because you say so!
You're correct, that's why I have well constructed posts explaining why I am right.
>>338031908
>Changing something does not necessarily mean it's being "watered down"
In theory because they can do a sidegrade or something. In practice it generally does because it translates to simplification for accessibility.
>>338032708
and in the third game you have ____, where as in the forth game you have ____
>>338030353
It only occurs in dialogue.
Most other games do shit like that too.
>>338032993
Why would your character know something about high level unarmed combat unless that was something of their expertise?
>>338033250
Wow. I look more feminine than this.
>>338032898
i liked the skyrim perk tree
>>338033250
> those feet
>>338033250
Needs a dick
>>338033305
Yes, you have a blank. Where did it all go?
I liked it, especially survival mode. God it's brutal.
>>338030392
^ this
I enjoy my game a good challenge, so I don't take the perks that increase damage.
Though having the option for a single level or two is nice... Maybe if they only modified it like 2% per level?
>>338033305
>forth
Kek
>>338033314
It was never that bad in other games though
>>338026253
>Shooting is better than old games
Marginally to the point where it doesn't matter. It's still shit and worse than FPSes released years ago.
>weapon crafting/upgrade system is neat-ish
Serves as a poor distraction to the absolute lack of weapon variety in the game.
The system is not even that deep. Could be modded into 3/NV with no problems.
>inner-city boston is actually pretty gorgeous
I'm not a fun of greasy wax myself.
It really is bad. Fallout 3 and NV were never played for the FPS factor, it was just a bonus to exploration and roleplaying.
In F4 roleplaying is non-existent and exploration is pretty poor. It's just a very poor shooter with some exploration, leveling up and skills. Honrstly if you are lokoing for that you are better off with FarCry 3/4 because they actually have decent gunplay.
>>338032993
>Roleplaying is not having the game tell you how you're suppose to play, roleplaying is deciding for yourself how you're suppose to play, skills in Fallout have done nothing but prevent you from playing how you want.
Funny that you mention that while defending the most railroaded game i've ever seen in my life.
Every game is the same shit
>Find Nick Valentine
>Find Kellogg
>Find Vergil
>Kill Courser
>Go to the Institute
>Join faction
>Achieve ending
There is no way around things in this game, there is no alternate way to complete the main questline
>Lets say you want to say something to this NPC but you're not allowed to because that line is locked behind a 70 unarmed requirement and you only have 15
You're forced to spec into something you don't want to just so you can choose something else
Exactly dumbass, because if your character is able to do EVERYTHING in the world, and EVERYONE in the world needs the MC's help with their problems, then how the hell did they survive for so long?
If you are playing as a demi-god who is proficient in every skill known to man then something is terribly wrong with the game
>Had 1 intelligence point in my second run of FO4
>Somehow i'm smart enough to build a molecular relay
BRAVO BETHESDA
>>338032884
HER HEAD IS tiny AS FUCK
>inb4
>ugly
>trash
>>338033396
Yeah it's so brutal when my fucking game crashes randomly when the only way to save is with a bed
>>338032993
Jesus fucking christ, it's clear you don't understand game design at all.
>Roleplaying is not having the game tell you how you're suppose to play, roleplaying is deciding for yourself how you're suppose to play, skills in Fallout have done nothing but prevent you from playing how you want.
Roleplaying is playing a role. It is defined by limitations. You are supposed to have different ways to play the game because your character isn't a fucking master of all trades. Amazingly, if your character is a charismatic trader who is good with rifles an repairing things, he is also not a bodybuilding genius scientist who invented jet, runs a bar with nose bone spirits and a minigun, while also being a desert ranger caravan guard punk AI-controlled robot who can control dogs with his mind. You're essentially saying that Fallout 1 and 2 is more fun if you cheat to set your skills to the max so you are able to do everything as the fucking superman. Fuck me, no-one can be this dumb, right?
>>338033361
Polished but broken, much like Skyrim as a whole.
>>338033071
magical voodooman will help heroman
>>338030568
Skyrim has great exploration though, I loved Vanilla Skyrim, played it for a fucking year before modding it.
The settlements with half-way interesting people and merchants made it worthwhile.
The Drumlin Diner in FO4 is a good example of the lack of detail the game really has. As soon as you show up there's a shitty quest, and then nothing really happens with it.
>>338032675
i hope you get fired
>>338032959
Twitcher got forgotten because they couldn't afford GOTY awards and full time shills.
So they compromised and bought a bunch of low rent GOTYs and part time shills.
>>338026716
No one is forcing me to play that shitty Sims FPS either.
>>338030904
Oh yeah, I remember that place.
not much depth there either.
>>338033332
Considering thats literally the epitome of femininity you must be someone of non binary gender
>>338024517
first post best post.
>>338033250
>her hands clip through her body
>TRASH
>FILTER
Cause Fallout 4 is not Fallout anymore.
>>338033425
>I'm not a fun of greasy wax myself.
I am
>>338033332
nah, you look like shit
>>338033332prove it
>>338033326
>about high level unarmed combat
Where did I say that?
No the 70 unarmed option is the equivalent of "fuck off" because the developer thinks that it needs a requirement, your other options are "yes" and "I'll help you"
>Funny that you mention that while defending the most railroaded game i've ever seen in my life.
Moving the goalpost, I am in no way defending Fallout 4 as a whole, I am defending ONE change it makes because said change is for the better.
>Exactly dumbass, because if your character is able to do EVERYTHING in the world
Can is not the same as Will, you have an OPTION, you are not required to do everything.
>If you are playing as a demi-god who is proficient in every skill known to man then something is terribly wrong with the game
No there is not, if you were allowed to decide weather or not to become a demi-god then the game is actually a good RPG, if you don't want to become said jack-of-all-trades then all you need is a little self control
>>338033490
>Roleplaying is playing a role.
Yes
>It is defined by limitations
No. You didn't read my post despite you quoting it, go back and actually read it, and then do not reply, because if you actually read my post you'll understand why I'm right.
>>338033623
>all that muscle definition
>no fat stores besides tits and possibly ass
If that's what you like then cool, but calling it the "epitome of femininity" is way off the mark.
>>338033547
i didn't find skyrim interesting without mods
>>338031081
No dude.
The game was because everyone just hoped to god they could find another good game to play like Morrowind or Oblivion.
I didn't even like Oblivion, but I bought Skyrim day one because it was an Elder Scrolls game.
Turned out great, probably lots of other people bought it too. Now you have loads of people playing it at the same time, and being a good game.
>free marketing
>>338033930
>no fat stores besides
If that's what you like then cool, but i'm not fat or into fat
>>338033793
>>338033865
Part of me wants to but I know better.
>>338031908
>All skills do is add a barrier to how you're allowed to play your character, if you want to complete a quest one way and it's locked behind a skill check, then you're not allowed to complete it that certain way.
Yeah Anon, I fully agree.
Actually the first thing I do in every RPG is cheat myself unlimited gold, carry weight and HP. Fucking unnecessary barriers, I just want to enjoy all the content without being forced to play in the exact way the dev wants me to.
>>338033930
You beta dyel low test cuck
Thats what a aphrodite tier female should look like
>>338024439
They have become so complacent due to their financial success, the actual problems of their games are starting to affect longevity even with casuals.
You can only release dumbed down garbage in predictable settings so long before people get tired of your shit.
>>338033910
>because if you actually read my post you'll understand why I'm right.
Fuck off dude.
>>338034093
The devs should just make a choose-your-own-adventure movie. All that gameplay is unnecessary and keeps me from enjoying content
>>338034038
Women gain fat in different ways than men. They can end up obese and gross but fat is stored in tits, thighs and ass. Trannys will starve themselves before HRT and then eat a lot to gain a feminine figure.
>>338033113
>basically skills in those games are the same as the perks in F4
The vdifference being that 3/NV had both skills *and* perks.
So yeah, if you want to argue that perks in F4 are actually the same as skills in 3/NV, then F4 still doesn't have the actual perks from 3/NV.
Fucking retard. The game is dumbed down and no amount of your delusional garbage can change that.
>>338024439
Because it sucked dick.
>>338034093
Nah senpai you just gotta have that self-control like shit there shouldn't be limits on players like what is this real life I'm the lone dragonborn baka ahahaha
>>338034093
moving the goalpost
>>338034161
>Words hurt my brain, fuck off
no
>>338033361
I liked the leveling system in Skyrim.
Fight me.
>>338024439
Everything you find and fight its based on your level or around it. Making the game flat as shit.
>>338034362
Nah you dumb cunt. You're dead wrong and somehow think people only disagree cause they didn't read your post. How full of shit can you get?
>>338026771
That'd be an intelligence 10 check..
>>338034403
But there's still variation in the creates, one shotting radroaches isn't the same as taking down a super mutant.
>>338034465
creatures*
>>338033910
>roleplaying is not defined by limitations
Just fuck off already.
You are a fucking idiot if you think that roleplaying doesn't need choices and consequences.
>>338034410
>think people only disagree cause they didn't read your post.
Well when all facts are on my side it's hard to see it as anything else
>>338033910
I read your post you fucking rat fuck. Games that require you to gimp yourself in order to play the game differently are poorly designed, period. This is basic game design shit, like first semester game design 101 university course level shit.
>do not reply, because if you actually read my post you'll understand why I'm right
Okay, first of all, no, and you're still fucking wrong. I know what you're saying. You're saying an RPG should allow you to play however you want, INCLUDING getting ALL of the skills. You think that your character should be capable of being good at everything. If a quest offers you five ways to complete it, you should be able to select from every single one of those options. This is wrong. A roleplaying game is a game where you play as a character. Characters who are perfect and have no flaws are boring, and making the game boring with no replay value. Like I said, and you ignored, it's like if you were able to play Fallout 1 and instantly have your character be maxed out in every skill. There becomes absolutely no challenge, because you are able to do ANYTHING you want and be successful. Again, terrible fucking idea. It's not a roleplaying game if your 'role' is that you are a fucking broken piece of shit. And no, having the options available to the player and telling them to just not pick the ones they don't want to use is stupid as fuck. That is incredibly immersion breaking and has been proven time and time again to not work, because players WILL opt for the dominant strategy. But you know nothing about game design, so you clearly don't know that.
Because they fucked it up
>>338034614
>facts
>completely subverting the point of a genre older than video games
Shit you're dumb. Have fun with that.
>>338034598
By your definition, The Witcher and Fallout 4 are roleplaying games, because who the fuck needs freedom to make your own character?
>>338034614
>getting facts confused with opinions
Have you ever in your life been wrong about something? Even once? You've ever been completely sure about something but then it turned out that you were wrong? Amazingly, even if you are pretty fucking sure you're right, refusing to listen to other people's opinions and insisting that there is no discussion to be had is the mark of a fucking retard. Especially when EVERYONE ELSE IN THE THREAD is disagreeing with you. Maybe try actually understanding and listening to what people are saying? Wait, I just remembered where I am.
Skyrim, for all its flaws, was at least fun.
Fallout 4 is dull as fuck and one of the ugliest AAA games I've ever seen. Seriously, it's incredible how much Bethesda games manage to look like total ass.
>>338034726
This is the last reply you will get out of me until you start to acknowledge my post, go back and read it, any further attempts to call me wrong without anything to back it up will not net you another post.
>>338034874
Point out a single opinion in my previous posts
>>338034362
>moving the goalpost
How?
I just fully agreed with your point about choices&consequences like skill selection being just an uneccesary barrier preventing me from fully enjoying the game.
Just like money is limiting me because I can't just get all the items in the game, HP is limiting me because I can't kill everything, carry weight is limiting me because I can't pick up everything, and so on.
Actualyl I think we sholud get rid of all that "roleplaying" shit altogether. I don't want to make choices and be forced to side with one side/get only certain endings/etc.
That's fucking limting. I want to enjoy the content, give me *all* the endings and let join *all* the factions.
Why devs won't let me play their game?
>>338034938
I did read your posts you tool, and I and several others have refuted them. You're so up your own ass it's comical.
>>338034760
>By your definition
I did not define anything you fucking retard, stop making shit up.
>>338034938
>I am defending ONE change it makes because said change is for the better.
>if you were allowed to decide weather or not to become a demi-god then the game is actually a good RPG
>Roleplaying is not having the game tell you how you're suppose to play, roleplaying is deciding for yourself how you're suppose to play, skills in Fallout have done nothing but prevent you from playing how you want.
>One of the very few things Fo4 did right would be how it handled skills, because it didn't, skills were an outdated concept created because the original developers thought they should.
>All skills do is add a barrier to how you're allowed to play your character, if you want to complete a quest one way and it's locked behind a skill check, then you're not allowed to complete it that certain way.
Thinking that your opinions are correct does not make them facts. Even I am not saying that my points are facts. My opinions are just based on like, actual logic and reasoning.
i wish they'd just hire real writers
or sell it back to obsidian
then again it would never be finished then
>>338035130
If obsidian had the rights they'd release it when they were actually done with it because they wouldn't have as strict deadlines.
That being said I'd rather have a good, albiet unfinished game by obsi than whatever beth shits out as a "finished' game
>>338035104
>Roleplaying is not having the game tell you how you're suppose to play, roleplaying is deciding for yourself how you're suppose to play, skills in Fallout have done nothing but prevent you from playing how you want
That point doesn't even make any sense.The game doesn't tell you what skills to choose. It's your decision.
You are literally deciding what skill to pick yourself.
>>338034949
>How?
Because being railroaded into playing a character you don't want to play is not the same as cheating
>>338035059
>I did not define anything you fucking retard, stop making shit up.
Here >>338034598 >>338033490
>>338035104
None of those are opinions, if they were opinions then it wouldn't be impossible for everyone to make a decent case against them, every reply I've received so far has been no more than "you're wrong because said so"
St least TRY to come up with a reason for me being wrong.
>>338035295
I'd rather have a good, well-written, finished and non-buggy game with good atmosphere, combat and area exploration than either of those.
Why can't they just merge together? They'd be unstoppable.
>>338031092
>weapon building was so fucking linear and boring.
How exactly can it be non-linear?
>>338024439
/v/ has spoken:
>no one gives a flying fuck about your missing son, nor for the characters you are forcing us to play
>it needs more human settlements and quest givers
>actual fun exploration, instead of half of the map being underwater
>>338035420
>Because being railroaded into playing a character you don't want to play is not the same as cheating
But I am being railroaded into plating a character I don't want to play if I don't cheat.
I want to be a demi-god with unlimited HP, carry weight and money. Why won't the game let me? That's limiting.
>>338035420
>every reply I've received so far has been no more than "you're wrong because said so"
>>338035420
>Just fuck off already
No definition.
>You are a fucking idiot if you think that roleplaying doesn't need choices and consequences.
No definition.
>>338033490 Is not me.
Again, stop making shit up you fucking retard.
>>338034314
you sure know alot about trannies
>>338035420
>multiple Anons proving you wrong on several occasions
>every reply I've received so far has been no more than "you're wrong because said so"
Goddamn you are fucking stupid.
You are arguing that roleplaying games should have no choices&consequences because you want to be able to play the way you want.
While being responsible and being able to only play in a limited way depending on your chosen role is a core mechanic in roleplaying games, be it tabletop or vidya.
Just fuck off, you are part of them problem and the reason why all AAA RPGs these days are dogshit.
>>338034091
who cares, you look like shit (You)
>>338035420
>None of those are opinions, if they were opinions then it wouldn't be impossible for everyone to make a decent case against them, every reply I've received so far has been no more than "you're wrong because said so"
St least TRY to come up with a reason for me being wrong.
Did you miss all those paragraphs everyone has written quoting you and directly responding to what you're saying and explaining why you're wrong? What am I saying, of course you did, you clearly aren't actually reading anything. Remember when I said to try and understand other people's points of views? I understand your point of view. I know what you believe, and why you believe it. And I HAVE explained why you are wrong. You chose not to listen.
And yes, they're opinions. Whether something is 'good' or not is an opinion. Making up your own definition of what roleplaying is is an opinion. Saying a game did something right or wrong is an opinion. You're responding to my arguments with the same argument, without actually responding to what I am saying. You are not only completely wrong in general on this subject, you are also terrible at debating things. But you're fantastic at repeating yourself and pretending people haven't replied to your points when they very clearly and provably have.
>>338026091
I've got 73 mods on mine...
Still play it today
>>338034410
calm down edgefag
>>338035295
THEY HAD 8 YEARS TO MAKE THIS GAME HAVING PEOPLE WORK ON IT FOR THAT LONG(yes people were working on it from the end of Fallout 3, not the whole team obviously)
>>338036238
What an odd post to single out with your buzzword.
>>338036086
Nice arguments you got there Anon.
It's shit and you know it, deal with it. If you are arguing that perks in F4 fill the same role that skills in 3/NV, then there is nothing that fills the role of perks in 3/NV.
I mean,there is a few perks in F4 that are actually something more than passive bonuses and grant some special abilities, but you can probably count them on all fingers of a triple amputee.
>>338032902
>could of
Could have.
When you say "could of" you're really saying "could've".
The little things are how you improve as a person. Don't support season pass jewery.
>>338035104
Retardet.
>Problem:
You about to miss the short buss. You got 5 mins to solve the problem. Your leg is broken.
>solution
-Hurry
-get fucket in the ass.
-call short heli transport
-an hero
>execution
FNV
Depending on chosen skills and traits you can chose one or two ways witch can then also give you aditional choices.
But you have to be quick. Times runing.
F4
Who the fuck cares. No urgency. No boundrys. Nothing to stop you. Quick loud the shit out of it. Nothing maters.
Oh and
-kill
-kill
-kill more
-sarcastic kill
-ask for more.kill
>>338035936
Well, I've considered it. It would be an easy life. It is a decision best made by people that actually feel that they are a girl though.
>>338026253
>describing anything, ANYTHING about this game as "gorgeous"
Anon, I... don't know what to say...
>Why I hate "Fallout: New Vegas"
http://blog.wilshipley.com/2011/01/why-i-hate-new-vegas.html
>>338036561
>he's a fag
>>338035571
>NO! I am going to move this goalpost and you are NOT allowed to say otherwise!
You're still moving the goalpost. Fuck off.
>>338035664
>>You are a fucking idiot if you think that roleplaying doesn't need choices and consequences.
>No definition.
You can't directly quote yourself and then claim you never said that, it just doesn't work that way
>I'm not myself anymore
Because I'm suppose to believe that the anon I was replying to suddenly dropped off the face of the earth and you swooped in just in time to continue his argument the way he was doing it.
>>338035984
>>multiple Anons proving you wrong on several occasions
Point out one single post that proves me wrong.
>You are arguing that roleplaying games should have no choices&consequences
No
>being able to only play in a limited way depending on your chosen role is a core mechanic in roleplaying games
No that is core in non-roleplaying games, like saints row and bioshock
>PLEASE go away
No
>>338036070
>Did you miss all those paragraphs everyone has written quoting you and directly responding to what you're saying and explaining why you're wrong?
Point out a single post.
>inb4 I'm not allowed to prove those posts wrong
>>338036624
please no
>>338036561
>It would be an easy life
whut?
>>338035420
The anon who wanted unlimited HP, gold and so on is using the same arguments as you are, in case you didn't get that. It's got nothing to do with moving goalposts.
It only makes your own arguments fucking retarded. If the choices in a game are limited by skills or something else and you don't like it, you are free to go play angry birds and fuck off.
>>338036732
>he's not the real sugar baby
sugar sugar sugar sugar sugar sugar baby
>>338036624
A lot of his points are just bullshit.
>n fact none of the towns really connect with each other
Stopped reading.
>>338036698
Nah, just vain. An attractive tranny could make so much money streaming vidya or whatever else.
>>338036772
>The anon who wanted unlimited HP, gold and so on is using the same arguments as you are
He's using an entirely different argument about something entirely different, gold/health/whatever is not the same as dialogue.
>>338036901
well at least you're honest
Oblivion with Guns.
Why didn't they send a group of people to get the waterchip in F1?(instead of sending one person at a time)
>>338036701
>You're still moving the goalpost
I'm not and you failed to prove that I did.
>>338036701
He's still going.
>>338036539
You know I was just quoting that retarded fuck's opinions like he politely asked me to, right? I think you're replying to the wrong post.
>>338036701
>Point out a single post
>>338034672
Feel free to actually respond to what I'm saying. Or what anyone else is saying. Repeating yourself doesn't make you right. Let me break this down for you:
You: I believe X because Y.
Me: But Y is flawed because Z, so therefore X is untrue.
You: But didn't you hear me? Y!
Me: Like, I said, Z.
You: Are you even listening to Y!?
That is you right now.
>>338036901
>wants to be a girl
>not a fag
i'm a magically unicorn with a 5feet dick
>>338037007
>LALALA I CAN'T HEAR YOU LALALA
8/10
>>338036901
> I'm a supposed attractive tranny, but I'm too shy and self-loathing to do such things
Life just fucked me in the ass
For the love of christ WHY are you guys still responding to him
>>338037082
liking dick makes you fag
if you wanted to be a girl you could continue fuggin bitches
>>338037121
>Life just fucked me in the ass
that's an unusual name
>>338036624
>You quickly learn to ignore characters when they talk. There's no quests for you, the designers just like to yak and yak and yak and yak. Just click through the text and then check your quest log for where to go. There's no thinking for you to do.
>>338036701
>You can't directly quote yourself and then claim you never said that, it just doesn't work that way
The fuck are you even talking about
There was no definition whatsoever in >>338034760 you fucking retard.
>Because I'm suppose to believe that the anon I was replying to suddenly dropped off the face of the earth and you swooped in just in time to continue his argument the way he was doing it.
No you are supposed to not act like a fucking retard and jump to conclusions. Only the >>338034760 was me.
I swear you get more fucking retarded with each post, I'm trying to estimate in how many you will start posting smug anime girls.
>>338032675
I hope you enjoy drinking the saliva of assholes like you kek
>>338036624
>there's a note in your quest log that says, "Go kill the guy who shot you in the head." Frankly, I didn't much want to. I mean, he's already shot me in the head once. This just isn't a great hook.
revenge is not a good hook, sorry desu senpai neeeeee
>>338037079
>Me: But Y is flawed because Z, so therefore X is untrue.
I'm still waiting for someone to try this tactic.
>that post
reading through his post it's very clear that he has no idea what this argument is about because he just wants to jump in and feel like he's apart of an argument without reading anything.
>>338037238
>The fuck are you even talking about
You quoted yourself
>There was no definition whatsoever in >>338034760 (You) you fucking retard.
10/10 excellent troll
>>338037121
>I'm a supposed attractive tranny
Prove it
>>338036701
>Point out one single post that proves me wrong
The one youwere replying to actually.
>No
Yes, you are. You are arguing that skill selection (a choice) shouldn't make you unable to do certain quests (consequence).
You are arguing that choices should have no consequence. Literally.
>No that is core in non-roleplaying games, like saints row and bioshock
The fuck
>>338037190
i can't hear you over the sound of my 5feet dick and my rainbow behin me
>>338037097
Why are you quoting and rating yourself?
>>338037231
It's like he's describing Fallout 3 and 4 without realizing it.
>>338036974
I hope adam kovic kills himselk
>>338037565
Given the original date of that post he couldn't be describing 4 intentionally or otherwise.
>>338037407
Again, you haven't actually replied to the argument. You fucking retard. You AGAIN, have ignored the points, not replied to them at all, and simply said "I'm not going to reply to that because they're wrong." You are the one who is sticking their fingers in their ears and saying everyone else is wrong because they are wrong. The fact that you cannot see this is... astounding, to be frank. Also, that was me. My own arguments. Which were direct responses to what you had said. At this point, I think you've realized how wrong you are and can't actually think of any sort of argument against what people are saying, so you're just trying to pathetic tactic of dismissing everyone's arguments as beneath you. That doesn't work.
>>338037407
Yeah I meant >>338034598 obviously, my mistake.
You are still a fucking retard if you think there is any kind of definition in there.
>>338037670
yeah yeah that wasn't my jizz mate, i hope you get the jizz
>>338037670
Anon was joking you sperg.
>>338037474
>The one you were replying to actually.
copied from my reply to that post
>You are arguing that roleplaying games should have no choices&consequences
No
>being able to only play in a limited way depending on your chosen role is a core mechanic in roleplaying games
No that is core in non-roleplaying games, like saints row and bioshock
>You are arguing that skill selection (a choice) shouldn't make you unable to do certain quests (consequence).
No I'm not
>The fuck
Those games have all the limitation you want shoved into fallout, go play those
>>338037559
3/10 for trying to push it
>>338037717
>you haven't actually replied to the argument
saying things you don't want to hear =/= not replying to the argument
>You AGAIN, have ignored the points, not replied to them at all, and simply said "I'm not going to reply to that because they're wrong."
Okay 10/10 good job
>>338037737
5/10 for trying to push it
Yeah you blew your cover a little early, but you can't fix that now
>>338036624
That was a horrible read, and I hope you have a terrible day for posting it.
>>338038123
>Those games have all the limitation you want shoved into fallout, go play those
I would like everyone to pay attention to this post.
That guy is literally arguing that Bioshock and Saints Row are in any way similiar to RPGs with skill checks like Fallout 1/2.
>>338038123
>saying things you don't want to hear =/= not replying to the argument
Okay, but not replying to the argument IS not replying to the argument. I mean, you responded to a 233 word paragraph with, "it's very clear that he has no idea what this argument is about". Just explain to me how you justify that as in any way a reasonable response. You are also literally just replying with "No" in the post I am replying to right now. Do you actually think this is what qualifies as responding to an argument?
>>338038202
Tell that to my face. P.S. i work at Apple.
>>338038123
>now everybody that disagrees is a troll, surely this is a better dismissal tactic
>>338038123
>5/10 for trying to push it
>Yeah you blew your cover a little early, but you can't fix that now
>>338038123
>You are arguing that skill selection (a choice) shouldn't make you unable to do certain quests (consequence).
>No
Christ do you understand how arguments are meant to work?
Not even the idea of mods make me feel like touching this game again.
I dont think ive ever had so much buyers remorse.
>>338038641
don't post shitty versions of pasta
>>338038123
At first I thought you were actually just a shit bait, but it is now clear that you are literally a combination or at least one of the following: mentally retarded, under the age of 15, autistic, IQ of below 70, extremely dedicated to wasting people's time.
>>338038123
>Yes, you are. You are arguing that skill selection (a choice) shouldn't make you unable to do certain quests (consequence)
You forgot to talk about that bit Anon.
>>338024439
Less gameplay less to talk about.
>>338038123
>at least 5 unique people telling you you are arguing like a fucking dipshit and are wrong in virtually every regard
>still won't concede
fucking give up already, there is no way you actually believe that you are still right
>>338039006
True actually. Skyrim at least had different builds you could make, but with FO4 you end up as the same basic character no matter what.
>>338038470
>That guy is literally arguing that Bioshock and Saints Row are in any way similiar to RPGs with skill checks like Fallout 1/2.
I never did any such thing, you want the game to railroad you into doing things out of your control, you do not want to play an RPG.
>>338038471
>Okay, but not replying to the argument IS not replying to the argument
Again, saying things you don't want to hear =/= not replying to the argument
>Just explain to me how you justify that as in any way a reasonable response.
Because I actually read his post and he refused to read any of mine.
>You are also literally just replying with "No" in the post I am replying to right now. Do you actually think this is what qualifies as responding to an argument?
I didn't realize I was required to give a paragraph explaining I'm not saying something every time someone says I'm saying something I'm not.
>>338038528
Only people who make it obvious they're not serious, as you can see I'm still replying to some people seriously because they too are serious.
>>338038553
0/10 You ruined it
You will receive no further replies
>>338038623
What did you want me to say? Did you want me to agree with something that isn't true and act like I said it?
>>338038742
Bad attempt, you can't troll anyone like that.
>>338038776
What more is there to say? I haven't said anything like that and don't agree with it
>>338039087
>PLEASE LEAVE!!!!!!!!!!!
I'm going to stay here until either everyone runs out of bullshit to spew or until someone actually proves me wrong.
>>338039314
>What did you want me to say?
I want you to address the claimed inconsistencies between your post and that anon's understanding of your post, and in doing so further the collective understanding of the current argument, rather than contradict them with no explanation.
>>338039184
the writing doesn't allow you to do anything
>>338039314
>I never did any such thing
You did.
You are arguing that skill checks that prevent you from enjoying all of the content are limiting.
Later, you call such a mechanic core to non-roleplaying games like Bioshock or Saints Row.
While Fallout 1/2 does exactly that.
>>338039314
>0/10 You ruined it
>You will receive no further replies
I'm glad you recognize that you are a fucking retard.
Warms my heart.
>>338039314
>What more is there to say? I haven't said anything like that and don't agree with it
This is what you are saying though. Not up to opinion.
>>338039314
>I'm going to stay here until either everyone runs out of bullshit to spew or until someone actually proves me wrong.
You should be long gone then.
Fuck off, no one even likes you here. Play some of those great RPGs with no skills.
>>338039697
>>338039006 was talking about the gameplay though. Even though the story is pretty much the same no matter the playthrough, the way you play the game changes depending on your character (e.g. heavy armor/light armor, 1 handed/2 handed/magic/shield/bow, alteration/destruction/illusion/restoration/whatever the other type of magic is, in pretty much any mix you want). You could express yourself in your character if you wanted, but in FO4 there's only basic FPS protaganist with the kind of variation you get from a different loadout in COD
>>338027375
The problem is that Bethesda hasn't innovate since morrowind. morrowind and oblivion were ahead of the other open world games at the time of realease. Skyrim was slightly behind but with mods it comes out ahead of other shallow open world games. They didn't improve anything with FO4, its just a cash grab.
SMASHING
>>338032993
>Roleplaying is not having the game tell you how you're suppose to play, roleplaying is deciding for yourself how you're suppose to play
go play with action figures buddy you can play anyway you want!
What's her ethnicity?
>months
I saw Skyrim post years after in fact sometimes still some faggot memester talks about ebin arrow in the dick.
>>338040251
She's wax.
>>338040251
She looks Hispanic to me, either Mexican or Puerto Rican
>>338024439
Because Skyrim is okay. It's not great, it's not really bad, it's okay. With mods, it becomes alright. You can make a character, mod in an alternate start and just fuck off from the main quest and a live a quiet boring life of a hunter or farmer in a fantasy world and not give a fuck. You can create your own character in your mind.
Fallout 4 is on rails game where you're always a mom/dad of some small retard that gets stolen from a fridge, and no matter how hard you try to forget that the game will remind you every few minutes that nigga stole your baby.
You're also forced to be a good guy saving what's left of the planet.
It's also a completely bad fucking game.
>HATE KELOGG
>>338024439
Because is a terrible Fallout game. A decent fps, but it sucks ass as a fallout.
>>338040251Semen demon
>>338040593
>A decent fps
It's really not.
>>338040593
>A decent fps
No it's not. It's a pretty bad fps.
>>338029558
>>338040694
So you're subtly telling me that they have asses for faces?
>>338040913
they way how customizing face is fucking horrible im waiting mods to fix that
>>338039314
>>Just explain to me how you justify that as in any way a reasonable response.
>Because I actually read his post and he refused to read any of mine.
How could I have not read your post when I directly responded to the things that had been written in it? The difference between you and I is that I am actually responding to what you are arguing, which by definition, means I must have read your posts. You simply cannot argue otherwise. And if you DO want to argue otherwise, you need to provide something to back that up. I have quoted you directly, and then quoted myself quoting you directly and responding to your arguments. I have told you what your arguments are, and then explained why you are wrong. Again, DIRECT QUOTES. DIRECT RESPONSES. If this was debate class, you would have failed with a 0% mark. You're not even trying anymore. There are too many people disagreeing with you for you to bother with anything but your same old, "Well no-one has actually made any arguments so I'm not going to reply to them." But I've proven beyond any sort of reasonable doubt that I have, and yet you continue to deny this. And you provide no reason for why you are denying this. I mean, you're literally just repeating yourself now. You're just going to pick one thing out of this reply and then say the same thing again, because you are wrong, and you are desperately trying to save face by insisting no-one is arguing with you properly, despite overwhelming evidence to the contrary.
>>338040251
Italian maybe? Possibly Arab.
>>338040251
Whicever one is always on good behaviour.
>>338040606
this
>>338039691
>I want you to address the claimed inconsistencies between your post and that anon's understanding of your post
I'm saying that skill requirements only serve to railroad the player into doing something weather they want to or not, this is bad because it stops you from playing the way you want to.
The anon is flat out claiming that I want there to be no choices or consequences, which is not true at all, you can have choices and consequences without being locked out of the way you want to play.
>>338039753
>You are arguing that skill checks that prevent you from enjoying all of the content are limiting.
No I am not
>>338040090
No I think I'll stay right here, there's a while to go yet.
>>338040645
>>338040796
I have to give this shit game some credit, the fps mechanics at least are an improvement...the rest is shit as I said.
>>338041342
Improvoment over other Fallout games in Shitshesda's Gamebryo Engine? Yes.
Actual good FPS with interesting mechanics or anything new or fun in any way? No.
>>338041327
>No I am not
Oh you fucking are you fucking retard.
>>338031908
>All skills do is add a barrier to how you're allowed to play your character, if you want to complete a quest one way and it's locked behind a skill check, then you're not allowed to complete it that certain way.
Make up your retarded mind.
>Find muh dad
>Find muh son
>Find muh daughter for me
Emil is such a fucking hack goddamn
>>338041342
>the fps mechanics at least are an improvement
A *very* slight improvement over a pretty bad fps mechanics from F3/NV.
Do the math. 1+1 might be more than 1, but it's still less than 3.
>>338041327
>I'm saying that skill requirements only serve to railroad the player into doing something weather they want to or not
>But I'm not saying that skill checks that prevent you from enjoying all of the content are limiting
Maybe I'm tired and misreading the post.
>>338041327
>No I think I'll stay right here, there's a while to go yet.
You just don't have anything like that to play because such RPGs don't exist and wouldn't even be RPGs.
And because you are trying to save face on an anonymous Zimbabwean basket weaving webiste.
>That guy ITT who refuses to understand basic RPG mechanics
Keep going pal, this is fun as fuck.
>>338028726
Goodneighbor, but besides that not much.
>have a settlement protected by walls and all kinds of turrets up the ass, Covenant can't even measure with it.
>go there to dump my inventory shit
>some dumb settler runs over to me and "pls help my friend got kidnapped by super mutants, they want 500 caps"
>apparently mutants just walked inside and carried him off
>apparently my turrets just fucked off to wander around the wasteland and dance around campfires that day
>super mutants caring about or wanting bottlecaps and not just eating the poor fucker
10/10 would uninstall again.
>>338041534
In this post >>338031908
I have said
>All skills do is add a barrier to how you're allowed to play your character, if you want to complete a quest one way and it's locked behind a skill check, then you're not allowed to complete it that certain way
In this post >>338039753
You have said
>You are arguing that skill checks that prevent you from enjoying all of the content are limiting.
These are two entirely different things
>>338041727
You are, get some rest and think about this later
>>338041894
>You just don't have anything like that to play because such RPGs don't exist and wouldn't even be RPGs.
The entire elder scrolls series.
>>338041926
Actually it's more along the lines of oldschool RPG fanboys are hyper pissed that someone has made a point that their RPGs of yesteryear aren't perfect.
The amount of people able to think of more shit to say is dwindling and has a chance of dying out before the thread hits post limit.
>>338024439
>terrible story
>same old exhausted Bethesda gameplay formula with zero switch ups
>even more casualized ( no skills, just raw level, skill perks turned into just perks, can dump points into SPECIAL and max everything, no restriction to perks at all, barely any major charisma checks, just minor shit like haggling and threatening, charisma checks back to being RNG instead of a static skill requirement)
>companions are clumsy, annoying, and sometimes serve better as obstructions, getting you killed at times when jamming you between doorframes and other objects to become a free target for enemies
>game over all vastly more shallow than Skyrim, which is impressive in itself
>settlements not fleshed out enough, just feel tacked on
>no other real towns aside from Covenant, just tons of dinky settlements dotting the Commonwealth
>poor weapon variety, game relies on customization to give the illusion of diversity in weapons
>game throws the strongest pistol and power armor right at you straight from the start
why is boston full of orcs
>>338042434
Vault-Tec
Fallout 4 is literally reskinned Skyrim.
Same perk system (stealth perks are carbon copies of Skyrim's perks), same nullification of skills, same random loot shit, same "legendary" loot system.
And whats fucked up even more is it somehow turned out more shallow and lacking of any substance than Skyshit was.
Painfully difficult to connect who I wqnt my character to be to the character I am forced to play.
Special meaning nothing outside of straight up gameplay. Was real fun being treated like a retard (and acting like a retard) at the institite.
>>338042434
Because of gameplay reasons.
>>338042468
vault-tec has nothing to do with FEV
>>338042257
>The entire elder scrolls series.
That explains it.
You must be one of those fags who think being a leader Of Thieves Guild, Companions, Black Brotherhood and an Archmage all at the same time is pinnacle of roleplaying.
Even if you have literally no idea how to steal, fight, sneak or cast high level spells.
>>338042550
Well since Vault-Tec can apparently travel thourgh time, they can probably also toss FEV around like candy.
>>338042257
>These are two entirely different things
"barrier" and "limiting" are not that different.
>>338042497
>Fallout 4 is literally reskinned Skyrim.
Skyrim is actually an RPG
>Same perk system
False, skyrim's perk system requires you to be a certain level with that skill to get certain perks.
>same nullification of skills
Skyrim still has skills and they work the same way they always have.
>same "legendary" loot system.
skyrim didn't have that
>/v/ likes Bethesda's previous game when new one came out
Like poetryI always liked Skyrim,and you will praise it when TES VI comes out,even if it will be worse
>>338042257
>The entire elder scrolls series.
What, the ones where you have to choose which skills to progress in? Where if you want to be a successful thief, you have to level up your sneaking and stealing abilities? Or if you want to cast higher level magic, you have to increase your magic skills? Or where you need to be good enough at persuasion to be able to persuade people? Or where you need to level up blacksmithing to smith higher level gear? Or where the game is designed so that if you have low proficiency in certain weapon skills, you are entirely ineffective in combat with them, and you have to choose which skills to become good at?
>>338042571
This guy is right. You probably want this. You want your character to be able to do absolutely everything.
>>338042639
fair enough. i guess thats how that fire ant scientist in FO3 got FEV for his fire ant experiments. either time travel or summoning.
>>338042571
>Fucking everything about the Thieves Guild bullshit in Skyrim
Holy fucking hell Emil is garbage at writing
FO4 made me actually appreciate Obsidian's NV even more than I thought I did.
FO3 was meh, but NV I dumped 500 hours into through several modded playthroughs. Got bored of it, and then 4 eventually came out. Story was so painfully bad, and the game was so shallow you couldn't even compare it to a puddle, that it made me go back to NV and find a newfound respect for Obsidian.
Here's to hoping Bethesda licenses out another subtitled Fallout to them again.
>>338027174
this
>>338042257
>The entire elder scrolls series.
You...I know you.
>>338042434
They migrated east after the Master died andreproduced
>>338042761
Well time travel is pretty much confirmed.
Since there's a terminal in Vault-Tec HQ in Fallout 4 which describes shipping Jet into Vault 95 in year 2077.
Jet. A drug that's invented almost two hunderd years AFTER the bombs dropped.
>>338042854
New Vegas total conversion mod for FO4 when?
>>338024439
Because it sucks. It's the most shallow Bethesda game to date.
>>338024965
pretty much my gripes with the bathesda fallouts. Still waiting for Gold/GOTY/all DLC version, and then at 50%+ sale to buy Fallout 4.
>>338043028
And Vault 87 being built for FEV testing years before FEV even existed. On the opposite coast.
We know that teleportation is a thing, and now that time travel is also a thing then we now understand how the fuck Vault 87 had FEV
And I guess the Institute used their teleportation shit to steal some FEV from an undisclosed location
FO4 is only decent if you play on Survival and just walk around exploring and spelunking while ignoring anything story-related.
They fucked up the most by having a voiced protag and doing the horribly unnecessary dialogue system "overhaul."
>>338042854
>first battle in FO4
>you have to help some clown with the most lousy energy weapon ever fight raiders
>you just have to, there's no other options, it just works
>drop a Deathclaw
>FO:NV
>in the first battle you can side with Goodsprings, or choose to side with Powder Gangers and fuck Goodsprings up, or just decide to fuck off and go north to get mauled by Deathclaws
>>338042550
vault-tec got their hands on some before the war for a vault to run tests with, which lead to a mass number of supermutants, which lead to the east being covered in them
>>338042571
>You must be one of those fags who think being a leader Of Thieves Guild, Companions, Black Brotherhood and an Archmage all at the same time is pinnacle of roleplaying.
Well you're wrong
>Even if you have literally no idea how to steal, fight, sneak or cast high level spells.
This was and still is completely retarded
>>338042706
Not that, the parts that are entirely different is wanting the option to play how you want and wanting everything with no drawbacks
I do in fact not want everything with no drawbacks
>>338042729
> the ones where you have to choose which skills to progress in? Where if you want to be a successful thief, you have to level up your sneaking and stealing abilities? Or if you want to cast higher level magic, you have to increase your magic skills? Or where you need to be good enough at persuasion to be able to persuade people? Or where you need to level up blacksmithing to smith higher level gear? Or where the game is designed so that if you have low proficiency in certain weapon skills, you are entirely ineffective in combat with them, and you have to choose which skills to become good at?
Yes, those games, the games where you have a choice and aren't fucked out of something until you choose to be fucked out of it.
>This guy is right. You probably want this. You want your character to be able to do absolutely everything.
This is the last time I will say this or anything of the like.
No I do not want anything like that, that sounds terrible and is terrible in Fallout 4
>>338043418
And there you have it.
Vault-Tec is basically Jesus.
>>338042257
>The entire elder scrolls series.
yeah, I forgot how Morrowind had no "skill barriers"
Because it's totally possible to become the archmage of the vvardenfell branch of the mages guild with an intelligence of 30 and not meeting the check of having one of the required skills at 90 and 2 more at 35.
>>338032959
blood and wine is coming out soon, faggot
>>338024965
>modders had to fix how a post post apoc is supposed to look like
l o l
>>338043773
forgot video of course
https://www.youtube.com/watch?v=5swLBoWTvPQ
>>338042305
>tfw fallout 4 was your first fallout game you played
>>338043616
Vaults had 1000 people at most. And we know for a fact that everyone in Vault 87 did not become a supermutant. Therefore it is impossible for there to be more than 1000 super mutants on the east coast, and most likely maybe about 200 or so based on the failure rates on the FEV gas chambers.
It is also impossible for east coast super mutants to make more of themselves.
Therefore we can conclude that the things on the east coast are not super mutants. They are a race of orcs that everyone mistakenly calls super mutants.
>>338024965
>ck took 6 months
Oy vey, they had to set up Bethesda.net/mods up first
>>338031406
And Chernobyl had a goddamn nuclear power plant destroyed, yet it's full of wild-life and trees and plants.
If what happened in Fallout happened irl, the entire world would be a giant forest by 2200.
>>338037079
>>338034362
>>338033910
>>338032993
you are the hardest trying retard ive seen in a while,and i know youre type, too stupid to actually know about a subject but you still think youre perfectly right about everything, despite all evidence pointing to the contrary. and no matter what you act like a rude self absorbed little shitstain, because anybody that disagrees must not understand what youre saying, right?
eat shit, everybody here is doing a fine job of proving you wrong, if its so hard for you, just turn on godmode and max youre stats, and shut the fuck up you boring faggot.
>>338043773
>>338043847
>200 years after shitton of nukes
>GREEN foliage everywhere
Yeah nah. Besides, Fallout radiation is 50% magic
>>338043418
Vault 87 was repurposed after FEV was created because Vault-Tec wanted to run some experiments with it.
>And I guess the Institute used their teleportation shit to steal some FEV from an undisclosed location
I'm sure with all their digging through old world technology that they found something relating to FEV and started creating their own.
You do know that people can still create new things, right?
>>338043616
>Yes, those games, the games where you have a choice and aren't fucked out of something until you choose to be fucked out of it.
So you think players should be able to voluntarily choose the abilities that they don't want to have, rather than choosing the abilities that they do have? How does that make any sense?
>>You want your character to be able to do absolutely everything.
>No
>aren't fucked out of something until you choose to be fucked out of it
Those mean the same thing you dumb fuck. If you have to choose to be unable to do things, that means that by default, you are able to do everything. You are literally contradicting yourself.
>>338043957
>full of wild-life
Is it?
>>338032993
>Lets say you want to say something to this NPC but you're not allowed to because that line is locked behind a 70 unarmed requirement and you only have 15
You're forced to spec into something you don't want to just so you can choose something else
>>Skills are very important to characterization in an RPG, but you're probably not a fan of the genre if you don't understand that.
No they not, at least not the way Fallout 1/2/3/NV handled them, they exist as a wall saying "fuck off until you're level XX"
There is ZERO affect on character
>>338042854
What was great about NV and Obsidian was that the developers themselves were so passionate about the game, that they actually voluntarily went out of their way during their free time to go into the CK and implement tweaks, tunings, and fixes for shit that didn't make it in time, as well as add cut content in the form of mods.
>>338043924
Haven't touched FO4's CK.
Is it still has unstable, buggy, and all-around unfriendly as Skyrim's was? I remember there being so much shit in SKyrim's CK that had little to no explanation for what it did, what it was for, or how to even use it. Bethesda's CK tutorial page was like, 5 pages large and explained jack shit.
I had to watch youtube vids just to learn how to make a proper fucking dungeon, the whole time wondering why so much of the mechanics of connecting shit to the overworld felt so ridiculously redundant and convoluted.
>>338044070
http://www.telegraph.co.uk/news/2016/04/23/wildlife-returns-to-radioactive-wasteland-of-chernobyl/
>>338044070
Yes, deers, dogs, sheep and even bears have been spotted walking through pripyat as if it was nothing.
x - Shaun (yes)
f - Pay respects (yes)
y - Yes (yes)
triangle - Sarcastic (No, but yes)
>>338043957
It also had to have ridiculous measures taken to contain it and will need to for the foreseeable future. This is by a modern government with resources and everything. Who the fuck was around to try and clean up the wasteland and ground zero of all the nukes after the fact in Fallout?
>>338043982
boston wasn't hit directly by the nukes. Also you seem to have the same difficulties as bethesdas world designers of realising that 200 years is a damn long time
>>338044101
shit, looks like I'm the one who typed all that retarded shit. The >'s disappeared.
>>338044143
>Is it still has unstable, buggy, and all-around unfriendly as Skyrim's was?
Yes, yes it is. Well, it's more stable than Skyrim's, but it still shits it's pants when you try to load a larger area than Sanctuary.
Still unfriendly as fuck.
>>338044296
It has been 220 years.
>>338044465
I was really confused by that post, I thought retarddumbfuck had actually transcended onto a new plane of stupidity
>say the Creation Kit isn't out
>"uh its been out broooo, fuckin broo, no one can actually use it to make anything, but it's been out broooooo"
>say there are no mods
>"bro, there are mods, are you blind bro? they may be texture edits and whatever FNVedit can muster, but there's mods bro"
why do people do this?? you know damn well what the fuck we're talking about when we say there are no mods.
autists feel good when they are able to correct figurative language. here's a pat on the back.
>>338044003
Yes, people can create new things. Which is why the Enclave in FO2 had to go to the actual West-tek facilities to salvage the FEV there to be repurposed and remade into an airborne strain for their plans in FO2.
The FEV at Mariposa/West-tek was not airborne, therefore it is impossible for it to be same strain used at Vault 87.
And I highly doubt Vault 87 was built, then sat unused for five years, then repurposed into FEV testing when human testing with Mariposa FEV didn't begin until the same year as the Great War. There is literally not enough time to refit an entire vault and whip up a new strain of FEV which is airborne and build special gas chambers for this specific purpose. Especially considering that America was in the process of breaking down at this point with the New Plague and riots and the like.
FEV testing in humans started in the west coast in the same month as the Great War. Very close to where FEV was made. And the military personnel at Mariposa mutinied and killed every scientist related to FEV human research and the Great War happened about a week after this mutiny.
Next you will explain to me in detail where Dr. Lesko obtained FEV for his fire ant experiments on the east coast.
>>338044510
That's really unfortunate. I was hoping that the long wait on the CK meant they were actually going out of their way to improve it and make it more smoother and all around better to use.
Not spend a ton of time on Bethesdanet and just plop the busted ass Skyrim CK on everyone.
>>338044416
Didn't mean Boston, but yer right about it. Seeing how radiation works in FO, the places where nukes DID hit should be covered in mutant flora and shit
>>338044569
Unless a legit scientist with a background in nuclear testing comes in and says all radiation will be gone after 200 years of the entire world's payload of nukes going off, along with a society that thrives off nuclear technology in everyday devices, then I'm willing to believe the wilderness would still be fucked in Fallout.
>>338044786
All the radiation doesn't need to be gone. You don't need any sort of background in science to be able to google facts about radiation. I think you're underestimating exactly how long 220 years is. Radiation isn't a magical evil poison that seeps into the earth's soul and kills all life, it's just radiation.
>>338026925
Kys.
>>338044569
yeah, i don't know what happened. The post just got fucked.
>>338045028
Fallout radiation doesn't work how you expect it to work
>>338043847
That's really sexy, downloading
Going to play the original two for the first time starting with 1duh, any tips about build? Should I go safe and just focus on guns/speech for the first time?
>>338024439
I played 40 hours of this game, but to be honest I was bored at around 20.
>>338043847
I want to try this so bad but I know it will tank performance like a bitch and is buggy as shit atm. I want to play it with far harbor once the mod is good to go.
>>338043889
>And we know for a fact that everyone in Vault 87 did not become a supermutant. Therefore it is impossible for there to be more than 1000 super mutants on the east coast
Did you miss the entire part where they kidnap people and turn them into supermutants?
>>338043981
If I'm so wrong then it won't be hard for you to prove such
>everybody here is doing a fine job of proving you wrong
no one has as of yet
>>338044034
>So you think players should be able to voluntarily choose the abilities that they don't want to have, rather than choosing the abilities that they do have? How does that make any sense?
I have no idea, because that is not something that I even came close to implying, that is entirely of your own thought.
>Those mean the same thing you dumb fuck
No they don't, one means your character can do everything and anything without your input, and the other means that it's up to you.
>>338044656
>Which is why the Enclave in FO2 had to go to the actual West-tek facilities to salvage the FEV
This answers itself. The Enclave isn't a society of purebred scientists who can figure out how the old world created FEV just from notes.
>There is literally not enough time to refit an entire vault
Yes there is
>and whip up a new strain of FEV which is airborne
There's nothing to say that the FEV in 87 isn't the same kind from Mariposa/West-tek
>FEV testing in humans started in the west coast in the same month as the Great War. Very close to where FEV was made. And the military personnel at Mariposa mutinied and killed every scientist related to FEV human research and the Great War happened about a week after this mutiny.
You'd be surprised what can be accomplished within so little time.
>Next you will explain to me in detail where Dr. Lesko obtained FEV for his fire ant experiments on the east coast.
There is no explanation for that, he never said anything about where he got it from
>>338043847
>>338043773
>People complaining about the Wasteland being "unrealistic"
Way to miss the point, retards.
Taken from the Fallout Bible:
"It's part of the genre - miles upon miles of scorched earth, inhabited by slathering, bloodthirsty mutants."
That last quote is from Avellone. It's part of the Fallout setting for it to be a pulp science fiction atomic wasteland.
>>338045307
Guns/Energy Weapons/Speech and Gifted trait are easy mode and get a lot of content so I guess it's good for 1st playthrough.
Skyrim was just as boring and soulless and badly written as Fallout 4
They say the reaction to a product is usually a commentary on the last product, and that's in full effect here. People realized Skyrim was garbage and didn't pay as much attention to Fallout 4 as a result
On my first playthrough, I have an obscene amount of supplies, anywhere interesting and/or dangerous to explore?
>>338045208
>Fallout radiation
I hope you're referring to radiation from fallout, not radiation from Fallout. If the former, yes, I have a pretty good idea. Enough to know that after over literally two centuries, even the massive radiation from thousands of nuclear bombs going off in America wouldn't prevent like, grass from growing. And even shrubs, and trees. Plants give very little fucks about radiation in any case.
>>338045524
>>So you think players should be able to voluntarily choose the abilities that they don't want to have, rather than choosing the abilities that they do have? How does that make any sense?
>I have no idea, because that is not something that I even came close to implying, that is entirely of your own thought.
>Yes, those games, the games where you have a choice and aren't fucked out of something until you choose to be fucked out of it.
I literally just reworded what you said.
>no one has as of yet
Yeah, they have, you can continue to disagree all you like, but you can't change reality with denial.
>>338045878
>anywhere interesting and/or dangerous to explore?
Glowing Sea is as good as it gets.
Which is not very good. I dropped the game right after it.
>>338045524
>If I'm so wrong then it won't be hard for you to prove such
>everybody here is doing a fine job of proving you wrong
>no one has as of yet
jesus i pegged you perfectly.
forget it people, this fuckers truly delusional, you could agree with him and he will still act like a moron.
>>338045524
>Did you miss the entire part where they kidnap people and turn them into supermutants?
I know it's fallout 3 so it's stupid by definition but It makes no fucking sense. The idea could work more or less... but they had to place little shitters town right at the door.
How are a bunch of supermutants taking a bunch of people throught a town full of children without said children noticing? They did it years ago and suddenly stopped for no reason befre the kids came in? Why?
>>338045931
Anon, did you play FO1 and 2?
>>338024965
Why don't the pipe weapons make sense?
>>338046049
There are other entrances. This is both told and shown in the game
>>338045931
The radiation in the world of Fallout doesn't work like radiation in real life and it doesn't have to.
The setting doesn't need to be 100% real as long as it's internally consistent.
>>338036624
Jesus fucking Christ it's like this guy wants the game to hold his hand.
>>338045658
>implying bethesda gives a fuck about the fallout bible or fallout lore in general
kek
>>338045931
>I literally just reworded what you said.
You did a terrible job
>>338046002
calling me delusional and a moron does not invalidate everything I've proven
>>338046049
>How are a bunch of supermutants taking a bunch of people throught a town full of children without said children noticing
There are other entrances, mainly the one that Bethesda doesn't want you to go through
I have to take my dog for a walk, just because the thread 404s does not mean you "win", I want you all to think long about what you've been told today.
>>338045931
Jesus christ are you stupid or something.
Fallout is a setting based on tropes of 50's science fiction and pulp comic books. This exact argument was discussed in the original Fallout bible back in 2002 and the devs outright said that it wasn't ever meant to be a realistic depiction of nuclear fallout/nuclear winter, and that it was intended to be an atomic wasteland as the pulp comics b-movies of the 50s had seen it.
It's like complaining that magic in TES isn't realistic. It's not supposed to be. It's a core part of the setting.
>>338046096
It's 200+ years after the war, not 2.
All you need to make (relatively) good quality firearms is a lathe, milling machine, welder, some non-powered tools and maybe a little beyond average intelligence.
There is a fuckhuge factory full of working machinery in the middle of Commonweath.
Metro 2033 did homemade weapons right.
>>338046260
The Fallout Bible was written by a hack who didn't work on the first game and made Memeout New Vegas
>>338046260
Maybe not but they got the theme right.
I, for one, actually like the new Jetsons styled art style.
The Vault Suits have never looked better.
>>338024867
>beta
Most modders don't want to fiddle with it though, causing delay on some of the favorite mods
>>338046065
Yes. As I recall, most of the place is a desert. That being said, there should really be more plantlife in those too, but it's far more obvious in Fallout 4, set 220 years later, in an area which is mostly forest and gets a relatively high amount of rain, and has shitty brown plants everywhere already, instead of cacti and sand.
>>338046146
There's not really anything to suggest that it doesn't.
>>338046303
>I have to take my dog for a walk, just because the thread 404s does not mean you "win", I want you all to think long about what you've been told today.
That's cute. I hope for your dog's sake all your stupidity is contained to being terrible at arguments.
>>338046426
Sure, that's true. It's still unrealistic. I wasn't really trying to argue that they should stick to realistic representations of post-apocalyptic wasteland plantlife. The conversation sort of veered that way, but I was mostly just pointing out that it's not a realistic representation of reality, and you don't need to be a scientist to know that radiation wouldn't cause plants to be unable to grow after two centuries. I'm all in favour of ignoring realism for the sake of the setting or gameplay.
>>338045524
Did you miss the entire part about the 3,600 rads/second at the entrance of Vault 87 that would instantly kill anyone the super mutants kidnap?
Next you will explain to me that they used the super duper secret entrance that is never brought up. Or maybe they teleported their victims into the vault.
The Vault 87 strain of FEV is EXPLICITLY stated to be different. This is not up for debate. It produces completely different super mutants from the Mariposa strain; they are all extremely dumb except for two of them, they are all extremely aggressive, and they never stop growing and reach gigantic size. It also does not require any dipping process for some reason.
Again, I am going to explain to you that there was not enough time to do any of this. Human testing at MARIPOSA started in October of 2077. On the 15th of October all the scientists in FEV testing are dead. The Great War starts on October 23rd. We EXPLICITLY know that the FEV program in Vault 87 was a detachment of Mariposa testing. We know this for a fact and is not up for debate.
So are you saying they refit an entire vault, whipped up a new strain of FEV, transported across the country, and initiated testing in less that half a month?
>>338046961
You have some primo autism, you know that?
>>338040251
Pretty sure she's either Italian or black irish
>>338047196
Only the finest.
>>338047143
None of that is from the game, it's just you making really stupid assumptions
Murder pass
No one says 87 FEV was made yesterday
Stop making shit up
>>338040251
Gamebryo
>>338024439
Whoever came up with the idea of "Radiant Quests" should be shot, after making the radiant system Bethesda realized that making real quests with story was hard and decided to just make eveything radiant because le you can play forever.
If I wanted to go into random dungeons and kill everything inside I would've done it because I found the place and wanted to explore it, not because the random quest generator sent me there.
>>338046961
>but I was mostly just pointing out that it's not a realistic representation of reality,
For what purpose. You could have argued about how stupid it is that Dragons are in TES because they're not realistically proportioned, then when everyone rightfully pointed out that you're stupid you fall back and say "Yeah well I know that duh"
just pointless.
>>338047395
>Decide to finish Skyrim
>Quest log is filled to the brim with FETCH ME X FROM Y
>Fuck around instead and close game
>Find something else to do
>>338047306
Anon I am not making shit up.
Maybe if you read a little bit when you played the Fallout games you would know this shit.
And fucking Murder Pass? Did the mutants kindly ask the kids at Lamplight to let them through with their kidnapped victims? Or did the mutants use the fucking super secret entrance to Murder Pass that we cannot? You do realize Murder Pass is part of Little Lamplight, correct?
Is that also how Col Autumn got inside Vault 87 or did he use an alternate secret entrance never shown in game? I thought you didn't want people making shit up?