[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Overwatch Tips and Tricks
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 255
Thread images: 51
File: mccree.gif (2 MB, 335x275) Image search: [Google]
mccree.gif
2 MB, 335x275
Lets share some higher level mechanics and tips so you don't suck when the game comes out
Mccree can stun reinhardt through shield if he aims right above it
>>
Bastion can rocket jump during his ult
https://www.youtube.com/watch?v=7qDSnYEbrIA
>>
If Genji is close enough, he can reflect Hanzo ult and zaryas ult
https://www.youtube.com/watch?v=2IVquMhCta8
>>
When ulting as junkrat, always put a mine down, because youll be able to double jump after
https://www.youtube.com/watch?v=-jIoxI9aRts
>>
>>337762370

I dont think this is intentional. I mean its a ghost dragon thing not a projectile and it just looks supper silly to deflect that. I bet this will get removed at launch.
>>
>>337763334
Hanzo's ult is an arrow that turns into the dragon.
Genji reflected the arrow before it turned into the dragon
>>
>>337763509

Oh damn didnt know it was an arrow. Is there anything he cannot deflect?
>>
always have your team play the exact same class
>>
File: 1462757436590-1.png (1 MB, 851x1056) Image search: [Google]
1462757436590-1.png
1 MB, 851x1056
https://youtu.be/FCygSHeoe7Q I know the kid is a Sperg but the special options for each character are amazing, controllable dpi for widowmakers zoom is handy af
>>
Anything cool with Symmetra?
>>
>>337763672
He can't deflect lasers, if that makes sense. Symmetra's laser beam, Zarya's normal laser, Symmetra's turrets, and Mei's freezing spray I don't think are affected by the reflect
>>
>>337763095
Holy fuck I've been playing Junkrat all wrong. Assumed the mine cooldown didnt start till after its detonation.
>>
>>337763095

Dude this is crazy.
>>
>>337763095
>Those wall jumps
I'm going to experiment the hell out of this come the 24th.
>>
>>337763857
I cant find a clip of it but symmetra can use all her orb ammo at once and can one shot almost anyone. She charges a max sized orb, runs towards the direction of her shot while firing smaller and smaller orbs and they all hit at around the same time
>>
Another 9 days left.

Sure is taking forever.
>>
>>337763857
Don't really have anything good.

The charged ball will pretty much ignore any defensive mechanic. Tank Shields. Genji reflect. Doesn't ignore mei wall, though.

Blowing up a tele before it's used all the charges refunds a proportional ult charge.
>>
>>337763869
Also worth mentioning, deflect will block all melee attacks, but doesn't reflect the damage back. Also blocks roadhog's hook
>>
>>337763857

advanced symmetra play is not selecting her
>>
>>337764250
Symmetra's can be reflected, the beam can't.
>>
Pretty well known, but learning how far D.Va's boost will carry her mech will allow you to use the ult as a long range mortar. With the right angle and distance, you can send it halfway across the map and have it explode almost the second it hits the ground. It's insanely useful in outdoor areas.
>>
be that one mercy when there is none
>>
>>337761590
McREEEE tip

standing behind a corner and waiting for enemies will result in free kills, simply press E and M3. Enjoy the killstreaks :)
>>
>>337764372

;-;

Her E is pretty shit to be honest. Torb Jorn drops better armor. She needs a new E.
>>
>>337764583
>have a team with lucio and mercy
>faceroll almost every game
>>
>>337764671

Its working! I am pro now!
>>
File: 1463347737488.png (286 KB, 730x671) Image search: [Google]
1463347737488.png
286 KB, 730x671
>>337762370
PICKED THE FUCK UP
>>
>>337764713
if the shields she gave regenerated, it'd justify having her around more often.
>>
McREE's ult shots targets in order from right to left. If you're playing genji you can position yourself on his right and reflect it, saving all other teammates in his sights.

You can shoot out most railings in the environment. This makes it easier to get on ledges as tracer, widowmaker, etc.

headshots deal exactly double damage, so going for headshots is almost always worth it, even if it means your bullet spread with tracer, soldier, dva, makes you miss a bit.

You can melee attack. Try not to forget about it. You'd be surprised how many times I've been up in a hanzo's face and he just keeps trying to shoot arrows at me like a retard

if you're playing mei and icewall at a bad place, you can just press the hotkey again and the icewall gets destroyed instantly
>>
>>337761590
Widowmaker tip XD

If you are epicly b@d @ @iming then just full charge body shot any 200 hp character, then pop them again with 13% charge (basically almost instantly after).

Will result in epic kills. Enjoy the kylestreaks my friends.

BONUS TIP
BONUS TIP
BONUS TIP
BONUS TIP

Junkrat trap + c4 will kill any 200 hp range character. Use it in areas with tons of "lightweight" traffic. Like upper levels on Numbai. Use it to keep possession of good buildings like the building next to the tunnel at the end of Numbai should you get pushed far enough

Enjoy the killstreaks my friends
>>
>>337765085
itsstillshitpostingevenifyourebeingironic.jpg
>>
File: 1463318771865.jpg (183 KB, 599x562) Image search: [Google]
1463318771865.jpg
183 KB, 599x562
>how to play D.Va
>>
Reinhardt shield will soak dmg from Symmetras turrets. Fully charged it will also block a D.Va ult in front of it, so your team just has to get behind you.
D.Va: If you happen to call in a mech on an enemy, it will smash on them with about 30-50 dmg, not sure how much exactly.
>>
>>337764952
But they do regenerate.
>>
>>337761590
Here's a hot tip for using Genji's ult in real life situations
https://www.youtube.com/watch?v=ruLlFlWzoMY
>>
>>337765085
>complaining about Widowmaker
I'll concede that her gun fires much too quickly, but in no way is that playing her wrong. People run around like spazes, and it's oftentimes hard to get a read on them.
>>
Symmetra tip.

Your left click scales up to crazy damage after a few seconds (125dps) and has very high ammo count meaning you can melt pretty much any other char 1v1.
>>
OP here. Many characters can jump under kings row and flank the enemy team or escape
>>
File: 1457485779747.gif (424 KB, 480x347) Image search: [Google]
1457485779747.gif
424 KB, 480x347
>>337764671
if you want to camp used a sniper friendo

mccree is for conter-franking or kill important targets (bastion, the supp, ets)
>>
>>337765393
Forgot clip
https://www.youtube.com/watch?v=Dxa-GKWBi24
>>
how do I use McRee's ult without immediately dying?
>>
As Mei focus on the higher threat heroes, Bastions, Reinhart and the like, also try to use your abilities to separate players from each other, as in using a wall to stop a retreating tracer or Genji. also use your bilzzard not only as a way to freeze people, but as another way to trap people. fact is you are there for support and not much else, she does hit like a dumptruck if you use her right though.
>>
>>337765541
get shielded or flank well
>>
Roadhog can hook Junkrat's riptire ultimate.
>>
>>337761590
Zaryas barriers control her damage on her beam gun, her barriers also make you incredibly durable for a short time. You can survive a Junkrat ultra if you time it right (his ultra is pretty much instakill 600 damage or so) Throw barriers on allies taking large damage and absorb it as charge instead.

50% of charge comes from your personal shield while the other 50% comes from the ally shield. A full power Zarya gun does massive damage and can kill a Roadhog in 2.7 seconds. Zarya's M3 also gets larger blast radius and more damage.

Also Mercy's heal gun charges faster on damaged allies. Simply work with your tank and tell them to take some damage. Pocketing a Hog can get you full charge incredibly fast.
>>
>>337765541
use it far away or around a corner and peek out
>>
>>337765397
>killing a bastion as mcree when your ultimate requires being in his line of sight
>>
>>337765541
Use cover and time well/don't be retarded.
>>
>>337763857
see
>>337765363
Shes my most played in beta. Top tier defender for sure.

Just make sure you have your turrets spread out covering different choke points and kinda sit behind them. If you start a fight with a tank by the time your left click kills them it will be fully charged letting you kill any normal health hero in around 2 seconds.

Really powerful in fights with your team as nobody EVER focuses Symmetra.
>>
>>337765193
Good tip with her ult but cant find the clip. If you are surrounded by the enemy team fly your suit straight up and THEN ult when your pretty high up. Most of the time, they wont see it and it explodes above their heads
>>
>>337764952
They do. Its literally 25 max health for the full team. Not amazing but 150 up to 175 will keep you from being one hit by a full charge body shot from widow.
>>
>>337765713
No you sneak up, flash bang and unload 6 shots. If he isn't dead at that point just tumble and fire another 6.
>>
>>337763857
She is horrible, please dont be waste of slot to your team by playing her, it's rude.
>>
You can hook a mercy or a lucio to drag them away from any teammate's they might have healed/rezed.

You can also pull dvas mech away from your team, or if your team is already in cover and you've got a corner nearby you can pull he back onto her own mech to kill her (or you can pull her mech back into HER if she retreats toward you)

Same goes for riptire,
>>
>>337763857
Pro tip. Pick this character when your team is already wiping the floor with the enemy.
>>
>>337764952
They do, just not if entirely removed.
>>
File: 1431854820303.gif (865 KB, 370x281) Image search: [Google]
1431854820303.gif
865 KB, 370x281
>>337763741
>Junkrat's tire can climb walls
>>
>>337765953
The problem is 90% of people dont play her right. I got plenty POTG's and gold medals as her on defence. Def not great as a main support but her with a mercy or lucio is great.

Shes really good at holding choke points and flanking and does surprising damage.
>>
>>337763857
She's great on any defense map, don't listen to these shitters.
>>
>>337761590
OP here. lucio can basically wall climb and do shit like this
>>
>>337765915
this, but i will prefer roll fist and them flash

mcree footsteps are loud as fuck
>>
>>337763959
On volskaya industries attack I like to put down a mine on the far left spam out the choke until the cd is done and flank. People expect a tracer from there, but unless you've been playing since the closed beta, not too many people know other heros can get there as well.
>>
Lucio can basically wall climb and do shit like this
https://www.youtube.com/watch?v=SYDpvoFKXdY
>>
>>337763857
Symmetra had something like a 65% win rate during open beta on defense. Clearly a shit tier character.
>>
Pretty sure most people know this but just in case, you can shoot and blow up Junkrat's ult wheel.
>>
>>337766330
KEK that niggas mobility is crazy
https://www.youtube.com/watch?v=rY9qxOi8Lxc
>>
>>337766201
Pick Lucio and Symmetra and you're gonna win any defense map.
>>
File: 1440246627839.gif (2 MB, 266x219) Image search: [Google]
1440246627839.gif
2 MB, 266x219
is any cool map trick?
>>
>>337761590
Genji can reflect almost any projectile on the game. Even McCree's flashbang can be sent back at him (if he actually throws it close enough to you.) You can also reflect his ultra.

Dwarf armor kits give 75 armor a piece, throw them in high traffic areas your allies will be passing through. His ultra buffs you exponentially it's almost impossible to lose a 1v1. Turns turrets into level 3 for a short time.

Plus soldier can rocket jump with M3.
>>
It's possible to fly horizontally with Tracer by spamming her shoop 2-3 times. There are a number of important gaps in the game you can cross this way.

When taking fire as Pharah, shoot your concussion grenade at a a wall to move yourself. This messes up the enemy's aim and lets you reload/wait for jump jets/let fuel refill, etc.

You can also shoot a concussion grenade at an enemy to knock them in the air, which gives them a predictable landing spot for a direct hit with a rocket.

Finally, many buildings in the game have rounded tops that it's impossible to stand on -- they force you to slide off, most notably on Ilios. It's possible to "skate" these with Pharah's hovering and cover a great distance.
>>
>>337761590
Botless D'va generates ultra incredibly fast. Just a couple hits with her pistol will restore your bot. Your bot can take damage during its animation, do it in the wrong spot while taking fire and you pretty much will pop right out of that bot the moment you hopped in
>>
>>337761947
broken
>>
>>337763857
Only pick her on defense.
Get creative with your turret locations, don't just put them all in one place or in open spaces.
Her weapon is surprisingly strong and able to melt squishy heroes in seconds so get in there and pick off already engaged enemies.
>>
>>337761590
D.VA can crush enemies with her Suit Drop
https://www.youtube.com/watch?v=s0JZ9YGw47E
>>
>>337766648

If anything i feel like symmetra needs nerfs. She does so much damage with her left click you can basically w + m1 and get multikills
>>
>>337767029
She's completely useless on any map that isn't defense so no, she doesn't need nerfs, if anything she needs buffs.
>>
lucios speed boost affects payloads
>>
>>337767128
You're fucking with me, right?
>>
>>337767121
I'd love them to buff the orbs even if that meant nerfing the stream. the defensive playstyle she should be good at medium range, not very very short with her health
>>
File: one fact.png (166 KB, 420x420) Image search: [Google]
one fact.png
166 KB, 420x420
>>337767128
>>
>>337767209
that shit dont work lmao
>>
>>337767237
Her orbs are great, the fuck you on about.
>>
>>337761590
Save Zenyatta ultras for reacting to enemy ultras, it pretty much makes the team within the large circle invulnerable to damage (Zen himself cannot be killed, stunned, etc.)

Try playing Winston as an aggressive tank. Use him to hunt down harder to reach characters like Widowmaker or Hanzo. Also his bubble shield only holds back about 600 damage. His Ultra grants him 1000 HP, don't try and kill people with it, his damage during this time is pretty low. Use it to disrupt and make people move from you (and hopefully the point)
>>
>>337767391
designated
>>
>>337767128
False m8.

But Lucio's heal aura stacks with other Lucio's, his speed aura does not unfortunately.
>>
>>337767121
No she's not I won like crazy on attack with her because of that teleporter, if you sneak in behind the enemy and throw turrets to distract them it works wonders
>>
Reaper can reload twice as fast if you reload then immediately press your melee button
>>
>>337765573
This, singling out an enemy or two with an ice wall is great way to get your team to focus on two people (and kill them), and then give them an easier time killing the rest.

Her Ice wall is also really useful for plopping down in front of a Torbjorn turret as well to allow your team to advance to eliminate it. Not so useful against a bastion since they quickly break the part of the wall right in front of them.
>>
>>337766661
in volskaya industries attack is a little gap in the left that let you right to the point
>>
File: 1462903328679.jpg (311 KB, 1134x1001) Image search: [Google]
1462903328679.jpg
311 KB, 1134x1001
>>337766330
https://www.youtube.com/watch?v=AB-IDAkb6og

we will never have custom map just to rollerwalljump
>>
genji cant climb meis wall

bastion can go into turret mode in the air

double symmetra ults stacked will crash the game if you take it

roadhogs chain as curve if you hold crouch

junkrat can double mine jump

symmetra can place more than 3 turrets

pharahs ult can clip through the floor if you get under it correctly

meis wall can 1 shot if you can squish them

holding mouse1 while in ghost form will make the first shot do no damage

turn off sticky keys when playing tracer

roadhog can hook divas mech when its ulting

you can cancel meis iceblock early
>>
>>337767685
Every hero is good against shitters.
>>
>>337766661
did he died?
>>
if you want to climb elo, practice winston, widowmaker, and mccree
>>
File: 08kMLt5.jpg (9 KB, 480x360) Image search: [Google]
08kMLt5.jpg
9 KB, 480x360
>>337767882
>>
>>337766987
>only pick her for defense
she is fine on offense

her role as offense doesn't change. Faster teleport returning team and creative use of powers
>>
If you're playing Lucio and the opponent has a Junkrat, it is your DUTY to deflect it. Rightclick can knock it into a wall, doing significant but not necessarily mortal damage to you, and there's NOTHING the Junkrat can do to stop it.
>>
>>337767958
his boss probably killed him
>>
File: badartsorrymydude.png (32 KB, 849x560) Image search: [Google]
badartsorrymydude.png
32 KB, 849x560
Couldn't find a video, so I made a diagram

When playing D.Va, try to fit your ulting mech into this area, It's much harder to dodge away from, and people are more likely to think they're safe when they aren't.

This applies especially well on that one greece map, and some of the china ones.
>>
>>337768571
wtf am i looking at
>>
>>337762370
Genji can also deflect Road Hogs chain
>>
File: gotfixed.png (20 KB, 328x254) Image search: [Google]
gotfixed.png
20 KB, 328x254
>>337768750
sorry my man lemme zoom it in for you here you go bud
>>
>>337767903
>double mine jump

but how
>>
>>337769201
Put down mine

Wait 6 seconds (ideally this is done before ulting or on the ramp to the round start thing so you're not just standing there like a booger eater)

fly

put down new mine

fly again
>>
Bastion has a hidden passive where upon going turret mode you are labeled as a piece of shit person who should uninstall game and jump off a bridge
>>
File: uparrows.png (592 KB, 942x944) Image search: [Google]
uparrows.png
592 KB, 942x944
>>337767903
>turn off sticky keys when playing tracer
>>
>>337763672
Edwards mom
>>
>>337769331
shitter detected
>>
>>337767703
Does this work for all characters
>>
>>337767903

Symmetra is 6 turrets before they start replacing each other right?
>>
File: Bastion.jpg (291 KB, 900x900) Image search: [Google]
Bastion.jpg
291 KB, 900x900
>>337769331
>>
>>337764250
How do you blow your own TP?

Also her Ult needs to be fixed. There's no excuse for it expiring.
>>
>>337762370
Genji can also deflect Pharah's rockets, even from the air
>>
>>337767903
Doesn't alt-fire trigger her warp too? why would sticky keys need to be disabled, why do you have it on in the first place.
>>
>>337761590
It only takes 4 to 5 midrange blasts with the scrap gun to break Rein's shield

pop pop pop, reload, pop, hook, pop pop DEAD
>>
>>337765208
>D.Va: If you happen to call in a mech on an enemy, it will smash on them with about 30-50 dmg
Meanwhile, Mei can't crush enemies with her Ice Block
UNEXCUSABLE.
>>
Do not let Widowmaker's succulent ass fool you, she is secretly a Frenchwoman.
>>
>>337769002
Disappointed that it doesn't pull roadhog towards you.
>>
You can destroy Mei's walls earlier by activating the ability again.
Useful for when you know you dun goofed. I generally destroy them as soon as I am done using them.
>>
>>337767903
>roadhog chain can curve if you hold crouch
what does this mean? any videos of it for example? I unbound my crouch button because I thought crouching was useless in this game
>>
File: hanzo-screenshot-002.jpg (326 KB, 1920x1100) Image search: [Google]
hanzo-screenshot-002.jpg
326 KB, 1920x1100
When playing Hanzo you can kill fast squishies that are running near you (like Tracer) by selecting Scatter Shot and aiming at the floor in front of their feet. Multiple shots will bounce off the floor directly into them and almost always kill them immediately. Obviously the closer to their feet you manage to hit the more damage it will do, but the higher the risk that you miss. So it's a balancing act between how accurate you think you can be given their distance and how fast/erratically they're moving.
>>
>>337765573
It requires some proper aiming though.
More often than not I propel enemies upwards with the wall if they're advancing on me.
>>
>>337763857
She's a walking Void Ray from Starcraft 2. I rip Roadhogs apart with her primary weapon.
Also, her turrets have literally 1 hp. Everything kills them.
>>
If you fap to Winston you can become a furry.
>>
>>337763095
also if you are fast enough midair, you can turn around and throw a mine behind you turn back around and detonate it
>>
>>337766156
It's written in its description, m8
>>
>>337770320
works great on tanks too, because of their large hitboxes you can be even more inaccurate
>>
I hate how some roofs you can stand on while from others you just slide.
Are there any maps for high ground or something?
>>
>>337770257
I'd also like to know. Never heard of it before and I played roadhog for hours during the beta
>>
torbjörn can repair his turret a lot faster if you cancel the swing animation by switching to your gun and then back again instantly. It's useless during his ultimate though
>>
>>337762370
>>337763334
It probably is intentional, because he can reflect virtually everything including a ton of things you wouldn't expect. From relatively obvious stuff like >>337769796 Pharah's rockets (including her ult) to stuff like Mei's ult (her little robot that she tosses is considered a projectile that Genji can reflect before it lands).
>>
>>337770129
You can also rotate the wall before you put it down, great for getting to higher places with a quick movement.
>>
>>337769331
How the fuck else are you supposed to play him? You become a weak soldier 76 outside minigun stance
>>
>>337770762
People are mad, its the way around here. Tho i do agree, he does not deserve the play of the game so fucking often.
>>
File: 1358528830673.jpg (8 KB, 234x216) Image search: [Google]
1358528830673.jpg
8 KB, 234x216
>>337763509
>>337763672
>mfw I accidentally headshot and kill a shitty Reaper with the Hanzo ult arrow
>>
File: I cant be reading that reyght.png (1 MB, 961x504) Image search: [Google]
I cant be reading that reyght.png
1 MB, 961x504
>>337767903
But I've climbed Mei's wall as Genji 3 different times on 3 different maps?
>>
>>337767903
>double symmetra ults stacked will crash the game if you take it
What do you mean by that?
Symmetra doesn't gain Ult until her Teleporter is broken.
Two Symmetras work just fine
>>
>>337770113
For what purpose?
Hog would enjoy that just as much.
>>
>>337770985

yeah disregard that one i also climbed the wall multiple times, unless it was too close to the ceiling its 100% climbable.
>>
File: 1463228900133.jpg (35 KB, 540x304) Image search: [Google]
1463228900133.jpg
35 KB, 540x304
>>337770837
>you work your ass off all game, get 2 gold medals, essentially responsible for the team's victory
>POTG is a Bastion getting a double kill
>>
>>337770762
Only retards complain about Bastion, hes easy to deal with.
>>
>>337770748
How exactly?
>>
>>337771275
Hit the ability button again.
>>
>>337771247
what a shitter, only getting 2 gold medals
>>
File: 1336129691881.gif (428 KB, 486x273) Image search: [Google]
1336129691881.gif
428 KB, 486x273
>overwatch PROTIP#1!!: activate your ult to kill the enemy team
>>
>>337763095
It's like Christmas mornin'...
>>
>>337771345
Seriously? I thought it cancels it.
Fucking hell, I was certain it could be rotated the whole time, but couldn't figure out how
>>
>>337765208
>Reinhardt shield will soak dmg from Symmetras turrets. Fully charged it will also block a D.Va ult in front of it, so your team just has to get behind you.
Probably doesn't even have to be fully charged, his shield eats a lot of instant-kill ults for very reduced damage. Of the top of my head I know it barely takes damage from McRee's, Tracer's, Reaper's, and Junkrat's ults as long as they're coming from the front. Roadhog's ults wreck his shield pretty hard though.
>>
>>337771493
Yeah I don't remember the game telling you in F1.
>>
>>337771471
Oh shit son, what's your stream so I can learn from the master?
>>
>>337766330
>>337766569
>>337767882
On the map which is some asian business district (I forget what It's called) there's a point inside a hexagonal room with a high ceiling which you can run around the top ad infinitum. Can really mess up the opposing team's capture efforts, hardly anyone thinks to look up there and your aura can still reach the ground.
>>
>>337771471
Only retards die to enemy ults
>>
TIP

McREEE players are trash, and while playing Tracer, Reaper, Genji, Mei, or McRee himself, you should always instantly react with a dodge/invulnerability. McRee shitters rely on their stun grenade to get any kills, so by dodging their grenade you can have a fair shooting match. All McRee shitters will INSTANTLY throw their grenade as soon as you cross paths. It is their crutch that they rely on. He still puts out very high damage if he can aim, which McRee players can't unless you're standing still so use caution.
>>
>>337771610
So overwatch players are retards is that what you're saying?
>>
>>337771493
Note that it's not free rotation; it switches it from going across your line of fire to lining up with it.
>>
>>337771805
What about McCrees who actually know how to aim?
>>
>>337771805
Only bad McCrees rely on their grenade alone. Good ones will fake you out with it and better ones will use their pistol from long range and switch between long range zoning people out and short range stuns. Your ideas about instantly reacting with a dodge/invulnerability will start failing once you get matched up against better and better people.
>>
>>337771820
Yeah a lot of them so far.

Makes it that much more fun to kill them.
>>
Remember that people who play <class> are stinky idiots!
>>
>>337767121
What's wrong with having a character only strong in Defense? Knowing when and where to pick certain characters is an important part of this game. This is also why you're an idiot if you exclusively main anybody.
>>
>>337771805
>game ends
>McREEEEE has 22 kills, seems respectable
20 are fan the hammer kills

I know its powerful as shit but do McREEEEs even both with LMB? Do they merely just go for easy mode bangfan kills?
>>
>>337772041
That's great :))))
HIGHLY SKILLED McRee players have control over the outcome because the animation for their grenade is faster than normal reaction time, especially in the middle of a fight. So they just have to wait to press their instant-win button, while everybody else has to be reactive and have a <100ms reaction.
>>
>>337772131
McCree's pistol is as good as a sniper rifle, the only drawback being that you can't see from afar like Widowmaker can. But good players with good aim will use it as such and effectively zone people out of entire areas. Couple that with McCree's capability for short range combat as well and he's one of the best characters in the game for people who know how to play.
>>
>>337772131
>do McREEEEs even both with LMB?

Why would you? It's only good at range because it's hitscan. In fact, if you saw McCrees in the beta getting tons of kills with it, it was probably someone aimhacking solely for that reason.
>>
>>337772041
It's good that I'm such an expert at baiting abilities in Dota, I can bait failed lolgrenades out of the best McReetards.
>>
File: 1434990609795.jpg (125 KB, 619x310) Image search: [Google]
1434990609795.jpg
125 KB, 619x310
>>337772240
>>
>>337763857

nice thighs
>>
>>337771805
>>337772348
>>337772442
All me
>>
>>337763857
her turrets can stick to payloads. I'm guessing you can stick them to the moving platforms too. Get enough of them and they should fuck up enemy teams.
>>
>>337772260
>McCree's pistol is as good as a sniper rifle
He only does 50% damage at long range (35 dmg with a bodyshot)
>>
>>337765193
drop down on people to kill them. It's free headshots and you have more horizontal movement in the air.

Also if a mei freezes you turn around so she can't headshot you. Running away with D.va basically halves the damage you take.
>>
Tips for aspiring D.va players

>try to shoot down onto the enemy as your fusion blasters are more likely to inflict headshots
>you can send your imploding mech ahead of you using boost as you bail out
>always have an escape route so you can boost away when on low health
>defence matrix is capable of blocking all projectiles in the game
>you can boost out of Roadhog's hook
>you only need to do damage with the light gun to get your mech back, spam it into crowds of enemies or focus it on weaker heroes while staying back (Doing damage to shields does NOT count here)
>>
>>337771247
no the POTG is always a Hanzo using his meme ult if there is one in the game or a torjborn walking around while his turret gets kills
>>
>>337772782

>tfw you can headshot with Mcree

He's insane. No wonder every Pro team picks him

>Instawins Close engagement with 12 shot barrage
>Long range pros can headshot Squishies for insane damage
>mid range he's only decent, but not bad
>>
>>337772716
I hate that she's limited to how many turrets she can place. I wanted to have at least 10 or 15 turrets guarding a spot but it only allowed , like, 5 or 6.
>>
If you use your Q, you can one shot at least one enemy without them having counterplay. This works on any character.
>>
>>337773024
I just wish I could pick up turrets.
>>
>>337772958
>>Long range pros can headshot Squishies for insane damage

70 hp is insane damage?

He is really good overall, but I don't think he is OP at long range. You need 3 headshots at long range to kill the squishiest character. And if you do 3 headshots at long range with McCree before they run away, you deserve the kill.
>>
What's the best counter pick to deal with the glaringly bright/blurry lighting. My fucking eyes hurt playing this shit
>>
>>337773603
Have you tried adjusting the gamma correction, brightness, and contrast in the options menu?
Because it looks like you haven't.
>>
>>337773531

It is insane, since it forces almost everyone in the cast to retreat.

McCree needs to be made into a strictly long range character to compliment the other attack heros (Reaper-close, S76 -Mid, McCree- Long) Right now he's too proficient at close range which sort of muscles in on Reaper's territory.
>>
>>337773603
But that's a description of Battleborn if anything. Overwatch's environments are subtle and neutral to emphasize the presence of the characters which are bright and colourful in comparison. It does get a little overwhelming at times but I think it's easily fixable by not having so many fucking notifications clutter the screen.
>>
>>337772928
>>you can boost out of Roadhog's hook
After getting grabbed? How does that work/look?
>>
>>337773874
You press E after being hooked, you can still cast abilities when Roadhog hooks anyone.
>>
>>337773964
Left shift** My bad
>>
>>337767903
>holding mouse1 while in ghost form will make the first shot do no damage
is this referring to Reaper?
>you can cancel meis iceblock early
HOW?
>>337761590
there is no point in reloading as bastion in turret mode switching out and switching back into turrert mode is MUCH faster
>>
>>337773737
But long range is hanzo/widowmaker territory and even if they are "defense characters", you can use them while attacking.
And you would have to change his fan the hammer/flashbang completely to make him bad at close range.

How would you do it?
>>
>>337773964
Weird, I always thought I was stunned during the animation. I'll try that then. I take you just boost towards him to push him away? Or can you actually juts fly out of the chain animation?
>>
File: dAg2oKz.jpg (100 KB, 1680x1052) Image search: [Google]
dAg2oKz.jpg
100 KB, 1680x1052
>>337773861
That picture is just a UI clusterfuck. The lighting in overwatch in certain areas is just blurry as fuck. Here's a small example, but some large open areas have the sun hitting the cement and the entire floor just looks like this mess
>>
>>337773024
More than two turrets at one spot are a waste of you skill.
They'll be blown by one explosion or any aoe anyway.
You should spread your turrets and cover side routes, turrets never should be main defense.
Put them in blind corners, behind foilage and on ceiling. Never place them on the same spots twice in a row
>>
>>337774205
Turn quality down? It really didn't bother me much.
>>
>>337774067

>Hanzo

Too unreliable. Hitscan>Projectiles. Widowmaker is useful, but remember McCree is SUCH a dangerous character in close range(Coupled with his long range damage). Meaning, he can roam around the map and deliver instakills with his flashbang combo.

McCree can

>Push with team
>Hold corners
>Deliver good damage
>Obliterate tanks with Roll+Flashbang

I would just make the flashbang more of an escape tool. Flashbang+roll away rather than flashbang+12 gun salute. How? Flashbanged players take 75% less damage. Make the roll twice as long and you have a character.
>>
>>337774372
I had them in blind corners 2 at a time but yeah I should spread them out more.

This game needs to hurry up already. hope they don't change anything.
>>
>>337774205
Yeah I remember lighting in closed areas in particular being rather artificial, so you can look around and find odd things if you pay really close attention and know what you're looking for. On the whole though OW's colour palette and lighting is good. This is where Battleborn falls flat on it's face and that game's aesthetic disgusts me.

I'm a commission painter and have been for ~8 years, although I painted for longer than that as a hobby before that, I know my shit
>>
>>337774485
Adding in a lasso as a stun tool would be a cool replacement.
>>
>>337774485
>Flashbanged players take 75% less damage
Not bad, but it should be only damage from McCree , not all sources
>>
File: And we'll discuss a price.jpg (26 KB, 634x389) Image search: [Google]
And we'll discuss a price.jpg
26 KB, 634x389
If you aim Reaper's teleport close enough to an enemy, his voice clip won't play.

Snuck up on snipers and turrets all day like that.
>>
>>337773964
Not sure about D.Va but you can't recall as Tracer when you're hooked
>>
Protip: Everything can kill Zenyatta in one hit.
Everything.
>>
>>337774764
aww shit. good to know.
>>
File: 1425770855645.jpg (8 KB, 160x160) Image search: [Google]
1425770855645.jpg
8 KB, 160x160
>everything ITT will be nerfed or removed
>>
>>337774851
I think there's going to be a lot of experimenting and myth busting on launch.
>>
With Reinhardt, you can pin D.Va's mech during her ultimate to get it away from your team/objective and possibly kill her with it.

https://www.youtube.com/watch?v=1F2YZ0FN2pY
>>
File: 1458518441365.gif (2 MB, 300x164) Image search: [Google]
1458518441365.gif
2 MB, 300x164
>>337767882
holy fucking zambonies that's really neat actually
>>
>>337765541
Don't peek out at a chokepoint, get up somewhere high behind or on the sides of the defending team where they don't expect you
>>
>>337774987
the only reason I might wait before buying. to see if they changed anything from the beta.

that was the most fun I've had gaming in a while and would love to have a go to game for the rest of the year, this gen.
>>
File: 1452735488951.jpg (104 KB, 690x501) Image search: [Google]
1452735488951.jpg
104 KB, 690x501
>>337774987
>tfw Blizzard nerfs shit that's actually balanced because of salty pub shitters who don't know how to play
>>
Zarya's ult can grab people through walls.
>>
If you press Mei's E a second time, the shield will switch from horizontal to vertical
>>
Pressing Shift as Soldier makes you run ahead of your team and die alone like a retard.
>>
Tip
Playing as Mei will cause even the most reasonable of enemy teams to despise you, and your team will consider you less of a human being.
>>
>>337775701
I still don't undersatnd how she's so feared?

she builds the wall and heals herself. ans? her spike gun is slow and her freeze gun is at point blank range. shes at a huge disadvantage to skilled players.
>>
>>337775831
She's good at shitting on shitters. She's the best in pugs and the worst in competitive play because of this.
>>
>>337775831
The problem is the maps often force teams to fight that close and Mei becomes unavoidable in a lot of circumstances. When those circumstances occur you're just fucked unless you can do lots of damage at close range. Ilios and King's Row are good examples of really close quarter maps.
>>
>>337775251
>salty pub shitters
And what exactly makes you so different from them?
Did Blizzard invite you to play on super secret custom servers? No?
>>
>>337776161
There is a huge difference in player quality between the closed and open beta. You wouldn't know this unless you were part of it.
>>
>>337776161
>And what exactly makes you so different from them?
I'm not the type to immediately call something OP because it killed me.
>>
>>337776091
Not only that but her icethrower's range is bigger than I imagined. She's often compared to Pyro but Pyro wishes he had that range on his main weapon and the ability to freeze an enemy completely.
>>
Overwatch does really well with audio indication, but what I want to see is better visual cues. Maybe three phases of a damaged Reinhardt shield instead of one, and 2-3 phases of cracking on pieces of Mei's wall instead of it just being there or not being there. Those are the two biggest things I think.
>>
File: social-share.jpg (203 KB, 1200x628) Image search: [Google]
social-share.jpg
203 KB, 1200x628
Nice thread OP, but pic related is where the "higher level mechanics" are
>>
>>337765049
>if you're playing mei and icewall at a bad place, you can just press the hotkey again and the icewall gets destroyed instantly

Fuck this, I always destroy my wall after putting it down when I get desperate. Wish I could turn this option off.
>>
>>337776454
This. Any true /v/tard knows this is the superior MOBA shooter.
>>
>>337776454
Shhhhh, you're going to rustle the TF2 bronies jimmies
>>
>>337776525
>superior MOBA shooter.
its the only one. Overwatch isn't a moba.
>>
>>337776417
That's pretty picky, anon. Reinhardt's shield is fine, when it appears cracked it might be time to pull back, no need to throw in extra useless feedback. Mei's wall is fine, but I wouldn't say no to your suggestion. It's difficult to tell how damaged her wall is.
>>
>>337776651
It's MOBA influenced.
>>
>>337776417
There is multiple damage phases in Reinhardts shield. The cracks in a nearly depleted shield are way more noticeable than one that is only lightly damaged.
I played a lot of Reinhardt and shot a lot of Reinhardts so I got to know it very well.
>>
Here's a really simple one with Mei that I never see anyone using - you can create a wall under yourself to reach some areas.
>>
>>337776709
How? Skills and heroes make a MOBA now?
>>
>>337761590
Mcree tip!

Mcree wins a fight between any character while his stun grenade is up!

Don't be within LoS of him under any circumstance when his stun grenade is off cooldown!
>>
>>337776454
If it were playtested better it'd be great. But it wasn't.
>>
>>337774059
Press E again, dummy.

Also, half that post was ironic shitposting
>>
>>337763741
Wait you can have specific control settings for each hero? That was exactly what I had wanted for zenyatta so I can rebind his heal orb to right click, had no idea it was there the whole time during the beta.
>>
File: 1431465563057.jpg (76 KB, 582x335) Image search: [Google]
1431465563057.jpg
76 KB, 582x335
>>337776709
>>
>>337776878
oh I thought you meant an enemy could end her ice block prematurely, nvm the excite is gone :(
>>
>>337776831
But McRee takes skill! That can't be true!
>>
what's the closest to source zoom sensitivity for widowmaker's zoom? i couldn't find something comfortable after like half an hour, and from memory zoom sensitivity is fine in csgo/tf2 for me.

also, what neat shit can i do with hanzo/phara/zenyatta that might not be obvious?
>>
>>337776975
Mcree tip!

Mcree takes the least skill out of any hero in the game Overwatch!

Play him if you are new or want to be able to kill other players of higher skill level!
>>
>>337776454
>developed by incompetent plagiarist liars notorious for abandoning games that aren't overwhelmingly successful
>obnoxious burch-tier ""humour"" appeals only to literal children
>poorly advertised leading to a spread of misinformation and tiny population
>characters and artstyle are an inconsistent mess
>singleplayer content can be finished in <4 hours and is standard boredomlands bullet sponge shit without the appeal of muh zillion guns
>gameplay is a clusterfuck eyesore with so much shit happening on the screen at one time
>laughable balance
>DOA

No thanks
>>
>>337771247
>2 gold metals

>not 5, as lucio, with 20 plus eliminations, and constant payload blocking, didn't even make commendation board while everyone else was fucking fafing about the whole game

>PotG is a bastion or a hanzo ult

Blizzard needs to fix that shit by making ults not qualify for PotG because 10+ characters Ults do not kill or even damage, so its almost guaranteed to be hanzo or bastion
>>
>>337777145
You didn't read this thread at all before making that post did you?
>>
Who takes more skill to kill at close range, McCree or Roadhog? Both get a free kill every few seconds, but which one has to work harder for it?
>>
>>337776709
'no'
>>
>>337773139
I tried this on symmetra it didn't work
>>
File: Laughing.png (93 KB, 320x400) Image search: [Google]
Laughing.png
93 KB, 320x400
>>337776709
>>
>>337777304
You will beat a bad McCree 9 times out of 10. You can still lose to a bad Roadhog if the cards fall wrong.
>>
>>337777278
Sorry, 2 gold medals was a big deal for me when they appeared as I only played the beta for 2 days.
>>
>>337776831
Goddamn pocket sand is retarded
>>
>>337776709
I wish your mother was influenced into getting an abortion.
>>
>>337777467
nigger you get 2 gold metals for just pushing the objective for any amount of time greater than 0 seconds
>>
File: Battleborn.png (2 MB, 1024x770) Image search: [Google]
Battleborn.png
2 MB, 1024x770
>>337776454
Top fucking kek
>>
Only played the beta a bit at a buddy's but I'm picking it up next Tuesday for sure.

What exactly is the bar with the flame icon below your player icon/health bar? When it fills up a flame effect appears behind your icon, but I could never figure out exactly what that does.
>>
>>337777777
o
>>
>>337777963
It means you're hot shit. Not joking.
>>
>>337777963
It's literally just an e-peen meter
>>
>>337778012
Groovy, so there's no buff or anything associated with it?
Thread replies: 255
Thread images: 51

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.