My cousin is thinking of repurposing an old meat chute into a dice tower.
Thoughts?
Size/Type:Large Magical Beast
Hit Dice:5d10+25 (52 hp)
Initiative:+1
Speed:30 ft. (6 squares)
Armor Class:15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 14
Base Attack/Grapple:+5/+14
Attack:Claw +9 melee (1d6+5)
Full Attack:2 claws +9 melee (1d6+5) and bite +4 melee (1d8+2)
Space/Reach:10 ft./5 ft.
Special Attacks:Improved grab
Special Qualities:Scent
Saves: Fort +9, Ref +5, Will +2
Abilities:Str 21, Dex 12, Con 21, Int 2, Wis 12, Cha 10
Skills:Listen +8, Spot +8
Feats:Alertness, Track
Environment:Temperate forests
Organization:Solitary, pair, or pack (3-8)
Challenge Rating:4
Treasure:None
Alignment:Always neutral
Advancement:6-8 HD (Large); 9-15 HD (Huge)
>>43576520
That's gonna be loud as fuck.
>>43576520
dice towers are beyond retarded.
>>43576831
Why do you say that?
>>43576520
its funny because meat chute means pooper
>>43576882
That's a shit chute, dummy.
>>43576520
I repurposed your mom's old meat chute.
>>43576520
> DANGER: KEEP HANDS OUT OF MACHINERY
> entire hand inside
> 50% of forearm inside
INT 0, WIS 0
>>43576520
Dice towers need baffles inside them to make sure the dice spin around. I doubt a meat chute has them, how is he going to add them?
Also it looks fucking huge, is your cousin going to want to stand up every time he wants to roll a die? Dice towers are usually like a foot tall at most.
Being thin sheet metal it'll be pretty clangy and loud. It will probably annoy the fuck out of everyone else at the table.
>>43577623
>anon takes 10 on getting the joke