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Kantai Collection Quest: Pacific Strike 26
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Welp, more news form our tabletop! We managed to accrue enough research that we could build an Abyssal early warning system, and managed to successfully protect it from Abyssal attacks. HOWEVER, the fucking separatist Northern Japs send over their own fleet to destroyer because NIPPON PRIDE, GAIJIN PREASE REAVE. The Northern fleet consisted of a bunch of Kongou-class destroyers, Kaga, Tatsuta, and... Mikasa, one of the original dreadnoughts.

Suffice to say, the Kongous were completely BTFO (sending ships to a shipgirl fight!), Tastuta was oneshotted (much to Tenryuu's alarm), and Kaga got her ass beat by Victorious, who just couldn't resist styling all over her Japanese counterpart. Mikasa got tasered by Ontario and convinced to surrender when she saw the rest of her fleet burning or at the bottom of the ocean.

And of course, the Japanese civil war goes hot, so now we have to deal with all THAT shit now in addition to the Abyssals...

---

Twitter: https://twitter.com/MercCommand

Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Kantai%20Collection%20Pacific%20Strike

Other Quests: http://pastebin.com/sYpqmWZg

You are the former United States Navy warship USS HOEL, now returned as a shipgirl and ready to kick Abyssal ass!

Currently, you were continuing your attack on Midway island. The Abyssal superbattleship Tanager was crippled, and surprisingly enough, MULBERRY was among the Marine landing forces assaulting the island. And the moment her boots touched the sand, all hell broke loose.

(cont)
>>
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>>46553155

https://www.youtube.com/watch?v=uIkNxEKrAaU

Flanked by a pair of M1A1 Abrams tanks in a defensive formation around her, Mulberry kneeled down as the lines of her Rig, of which you had never seen before, start to sketch themselves into reality. It's large, MASSIVE, even. Bigger than any Rig you've seen so far, which was understandable, since Mulberry wasn't actually a ship, but a full blown port. Docks, piers, and cranes begin to form. Behind her shoulders, a pair of long runways begin crafting themselves. However, those weren't the oddest sights.

https://youtu.be/Vx1igDCbgq8?t=44s

Those were the hundreds, no, thousands of faeries pouring out of Mulberry's Rig. Many were dressed in the familiar green garb of US Army Rangers, charging forward on their tiny little feet. However, even more were dressed up as the Navy CBs, in their work coveralls, bright yellow helmets, and even their own miniature construction equipment as they quickly expand the facilities around Mulberry, erecting fortifications and AA positions that not only they could utilize, but the full size Marines they were supporting, as well. It was like watching ants building a hive in real time.
You could see another group of construction faeries ranging out towards the carcass of one of the fallen Abyssal land combat forms. Immediately, tiny power says and torche were whipped out as the carcass was stripped down, with other faeries taking the harvested materials and assembling them into tiny M4 Sherman tanks. It was almost adorable.

(cont)
>>
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>>46553180
That was until one particular faerie, apparently more senior than the others, ran down the line, a golden mallet in its hand. It comes to the first assembled Sherman and strikes it with the mallet, eliciting not only a massive CLANG, but a small explosion that partially clouds the area in smoke and dust.

...and rolling out of that cloud was a full size M4 Sherman, lumbering forward to support the Marines at the front, joining up with the Abrams already deployed, much to the initial shock and confusion of the Abrams commanders. Soon, the mixed Abrams/Sherman line moved forward as literal rolling thunder, unleashing storms of bullets and cannon fire into the Abyssal lines.

However, the Abyssals weren't taking this lying down, either. At the center of the island, the massive black spire opened up, revealing an impossibly beautiful, pale humanoid Abyssal, the Midway Princess. She shoots Mulberry a disdainful glare as a fresh wave of Abyssal aircraft spew from the ground, all focusing their efforts on Mulberry.

Mulberry responds by launching her own planes. A mix of P-51s, P-47s, P-38s, and more to meet the enemy force.

"Hey, HEY!" Johnston yells as she punches you in the shoulder, finally grabbing your attention.

"What?!" You spin to face her.

"That bitch is getting away!" Johnston points to Tanager's back, as she speeds away for the relative safety of open water.

(cont)
>>
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>>46553202
"Anna, what's the status of our air power? Can we send anything after her?" North Carolina asks calmly through her radio.

"S-sorry, all our air assets are tied up!" Anna cries apologetically. "They're being directed on all the other fronts!"

"Damn." North Carolina seethes. You can tell she's considering chasing down Tanager, but you also see her and Washington stealing glances back at the direction Iowa's force was. They had to leave her to effectively fend for herself, after all, and they were obviously conflicted about heading back to help.

>Send a force to pursue Tanager.
>Tanager will come back eventually. You all have bigger problems now.
>Other
>>
>>46553217
>Send a force to pursue Tanager.

Live, from /tg/, it's FRIDAY NIGHT
This week, it's quiet times. Aside from a confirmation that Iowa will be a reward in the spring event, which starts in May and will run 3 weeks before the inevitable one week extension for server issues, no news to report.
>>
>>46553217
>>Send a force to pursue Tanager.

Hell no, the bitch ain't getting away!
>>
>>46553217
>>Send a force to pursue Tanager.
>>
>>46553217
>>Send a force to pursue Tanager.
>>
>>46553217
>>Send a force to pursue Tanager.

Also, Mulberry is Hax.
>>
>>46553217

>Send a force to pursue Tanager.

Will Mulberry get an outfit change?
https://www.youtube.com/watch?v=-rdt5XNvPkc
>>
>>46553217
>Tanager will come back eventually. You all have bigger problems now.
>>
>>46553217
>>Send a force to pursue Tanager.
>>
>>46553217

>Send a force to pursue Tanager.
>>
>>46553217
>>Send a force to pursue Tanager.
>>
>>46553217
>Send a force to pursue Tanager.
>>
>>46553217
>>Send a force to pursue Tanager.
>>
>>46553217
>>Tanager will come back eventually. You all have bigger problems now.

Going after her now is wasting man power on a wild goose chase.
>>
>>46553291
>Also, Mulberry is Hax.

Mulberry OP! I can't believe how she's basically the personification of RTS games!
>>
>>46553455
>under her polite demeanor, she regularly goes online and plays RTS games with Koreans, and talking shit about their strategies.
>>
>>46553217
>>Send a force to pursue Tanager.
>>
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Hoel is beautiful.
>>
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>>46553217
"We can't let her get away!" You yell at North Carolina. "We gotta send something after her!"

"Agreed." North Carolina nods. "We can't let an Abyssal as powerful as Tanager flee to fight another day. Anna, are you sure you don't have anything?"

"W-well, I can route a helicopter force armed for surface attack after her, but they'd be within her flak range..."

"If it weren't for Iowa taking up our slack, I'd volunteer right away." North Carolina growls. "And no guarantee me and Washington could catch her, either."

"We can handle it!" Johnston boasts. "Not the first battleship we've handled!"

"Be that as it may, you could be more useful on other fronts." North Carolina sighs. "Mulberry could use more air defense and we still haven't found Geofons..."

>Have the helicopters handle Tanager.
>Send North Carolina and Washington after her.
>Have your own task force go after her.
>Other
>>
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>>46553609
We know, anon. But Hoel ain't gonna get Abyssalized anytime soon.
>>
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>>46553687
I just want blue eyes.
>>
>>46553677
>>Have your own task force go after her.

It's ok, we'll handle it!
>>
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>>46553609
>The Abyssals want us to become File Name

This better not be the final boss...
>>46553677

>Have the helicopters handle Tanager.
>>
>>46553677

>Have the helicopters handle Tanager.
>>
>>46553677
>>Have your own task force go after her.
>>
>>46553677
>>Have your own task force go after her.
>>
>>46553677
>Have your own task force go after her.
Gonna add a big notch to the bat.
>>
>>46553677
>Have the helicopters handle Tanager.
gotta support the beach assault
>>
>>46553677
>>Have the helicopters handle Tanager.
Have them fire from water level, her guns can't depress to hit a helicopter - they didn't exist when she was built. Not to mention her gun directors were designed to hit moving targets, helicopters can come to a dead stop or reverse which will throw her aim off considerably.
>>
>>46553677
>Other
Let her get away, our forces are stretched too thin and those choppers are too valuable to let her and Midway's air wing shoot down.
>>
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>>46553677
"It's okay, we'll handle it!" You assure the larger battleships. "We still got one load of torps left, so we should be able to handle her!"

"All right." North Carolina says a bit reluctantly, unsure if a few destroyers could REALLY take down Tanager, even a weakened one. "We're heading back to help Iowa, but if you get into any trouble, don't be afraid to call for help."

"We won't need it." You grin.

The two battleships then turn and speed back to the main fleet battle.

"That's a lot of big talk right there, Hoel." Portland frowns as she looks at you. "My propulsion's damaged, so there's no way I can keep up with you. Luce, Daly, and Wren don't have much experience and San Diego and Ontario don't have that much armor for ships their size. You sure you want them to come along, too?

>You, Johnston, and Heerman can handle it.
>You'll need all the ships you can bring.
>Other
>>
>>46553984
>>You'll need all the ships you can bring.
>>
>>46553984
>You, Johnston, and Heerman can handle it.
>>
>>46553984
>>You, Johnston, and Heerman can handle it.
>>
>>46553984
>>You'll need all the ships you can bring.
>>
>>46553984
>You, Johnston, and Heerman can handle it.
>>
>>46553984
>>You, Johnston, and Heerman can handle it.
>>
>>46553984
>You, Johnston, and Heerman can handle it.
>>
Hopefully this doesn't result in disaster.
>>
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>>46553984
"We can handle her!" You say confidently. "Just me, Johnston and Heerman, right girls?"

"Yeah!" Johnston whoops.

Heerman just gives a slight grin and nods.

"AAAAAWWWWWWW!" Wren groans. "But we wanna come, too!"

"Sorry." You pat your fellow Fletcher on the head. "But Tanager ain't a ship you girls are ready to tackle head on. Just stick back with the others and help out Mulberry, okay? Looks like her AA defenses are gonna need all the help they can get."

"Okaaaay." Wren sighs.

"Don't worry, I'll keep a leash on them." Portland assures you. "Now get going. She's just putting more distance between us and her the longer you stick around.

"Right!" You nod as you spin around and steam off at full speed, your sisters right behind you.

Up in the distance, you could see the faint trail of smoke Tanager's damaged Rig was belching. With that sort of hurt laid on her, there was no way she could be steaming at full speed. Howeer, with how savage the current battle was going, there wasn't anybody available to stop her.

"Hoel, I've got my planes ready to launch." White Plains says over the radio. "What do you need?"

>Torpedo plains. We need to take her down with on shot.
>Dive bombers. We need guaranteed hits on her.
>Fighters. We need air cover just in case.
>Other
>>
>>46554311
>Other
Scout plane
>>
>>46554311
>Dive bombers. We need guaranteed hits on her.
>>
>>46554311
>Dive bombers. We need guaranteed hits on her.
Hopefully we can either take out her propulsion or her steering.
>>
>>46554311
>>Dive bombers. We need guaranteed hits on her.
>>
>>46554311
>Dive bombers. We need guaranteed hits on her.
Gotta farm that fire damage
>>
>>46554311
>>Dive bombers. We need guaranteed hits on her.
>>
>>46554311
>>Dive bombers. We need guaranteed hits on her.
>>
>>46554311
>Dive bombers. We need guaranteed hits on her.
>>
>>46554311
>>Dive bombers. We need guaranteed hits on her.
>>
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>>46554311
"Send out some dive bombers!" You request from her. "Let's get some damage in!"

"Roger!" White Plains says with determination. Behind you, you can hear the brief pops of her M1 Carbine as she launches fresh Helldivers in quick succession.

"I got my bombers coming in too to lend a hand!" Hornet chortles. "Let's take this bitch out, White Plains! Show her why we carriers are the queens of the sea now!"

You bite back a retort as you focus on keeping your speed constant and high. Up above, you can see two squadrons of Helldivers zoom past, gaining altitude as they go in order to get the clearance they need to properly dive bomb. Farther back, your radar pings up a cloud of Hornet's relatively slower bombers as they lumber forward.

>Roll 2d20
>>
Rolled 14, 10 = 24 (2d20)

>>46554600
>>
Rolled 7, 18 = 25 (2d20)

>>46554600
>>
Rolled 14, 11 = 25 (2d20)

>>46554600
>>
Rolled 11, 19 = 30 (2d20)

>>46554600
>>
>>46554311
>Torpedo plains. We need to take her down with on shot.

We can hammer and anvil her with a spread from the torp bombers and our own salvos, with a shitload better chance of knocking her out then a few bomb hits.
>>
Rolled 7, 14 = 21 (2d20)

>46554600
>>
>>46554311
>Dive bombers. We need guaranteed hits on her.
>>
>>46554643
whoops, sorry spaced out a bit there
>>
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>>46554600
It seems that Tanager's radar is still working, as immediately her flak cannons immediately spin into place and go to their highest elevation possible, lobbing flak shells into the sky. Thanks to their high altitude approach, the Helldivers manage to avoid the worst of the flak and begin their attack runs. Tanager attempts to perform evasive maneuvers, but the damage she suffered makes her movements more sluggish. While a few of the bombs miss their mark and land in the water around her, the majority strike her superstructure, ripping into her tattered armor like paper and shearing more and more of her hull apart. Secondary explosion ripple through her Rig, and you can hear an inhuman shriek over the radio.

"Haha yeah, eat it, bitch!" Johnston cackles.

(cont)
>>
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>>46555250

Hornet's B-25H bombers then take their turn. In contrast to Helldivers, these bombers fly low in order to line up their belly mounted 75mm cannons and let loose, showering Tanager with more shells, slamming into and bouncing off her armor.

However, in desperation, Tanager's two remaining functional 16" turrets spin around and fire. The shells don't score a direct hit on the bombers, but they don't need to. The shells had enough massive and explosive to power to create massive geysers of water in the air. At the speeds they were going, the water may as well have been pillars of concrete to the bombers. One shell explodes right underneath one of the lead bombers, lancing a column of water right into its belly and shattering the plane like glass. Another bomber goes down as its wing is sheared off by another column, and the rest of the bombers immediately break off, only scoring some minor damage.

But the aircraft did their job. Tanager was was now on fire, even thicker black smoke belching from her ruined Rig, her speed slowing to a crawl. Her turrets begin to traverse in your direction. She knows you're here, and she knows you're coming for her.

"Woohoo! Let's get her!" Johnston whoops, preparing her shield.

And then you feel a familiar buzzing in your head. Before, you had no idea what it mean, but now you have an idea...

>See if Tanager is willing to talk.
>Cut comms.
>Other
>>
>>46555275
>>See if Tanager is willing to talk.

Well? out with it.
>>
>>46555275
>Cut comms.
>>
>>46555275
>>See if Tanager is willing to talk.
>If things go south on our end, light her up
>>
>>46555275
>See if Tanager is willing to talk.
>>
>>46555275
>>Cut comms.
"negotiation time is over!"
>>
>>46555275
>See if Tanager is willing to talk.
maybe we can distract her with banter while everyone else gets into a better position?
>>
>>46555275
>>See if Tanager is willing to talk.
Surrender!
>>
>>46555275
>See if Tanager is willing to talk.
While getting ready to end her.
>>
>>46555275
>Cut comms.
we learned nothing useful last time.

>>46555324
Last time we talked to her we nearly got brain hacked.
>>
>>46555275
>>Cut comms.
>>
>>46555275
>Abyssal uplink activate! Full-synchronization at 200%
>>
>>46555275
>See if Tanager is willing to talk.
Only so we can call her a dick-butt.
>>
>>46555275
>Cut comms.
>>
>>46555310
>>46555317
>>46555320
>>46555324
>>46555328
>>46555345
>>46555358
You guys realize the second we let her in she can bullseye us while we can't control our body yeah? She tried to mindhack us last time and was clearly able to move while doing so.
>>
>>46555275
>Cut comms.
>>
>>46555275
>>See if Tanager is willing to talk.
>>
>>46555275
>Cut comms.

>>46555412
Some anons just don't have the ability to recognize patterns.
>>
>>46555275
>>Other
Distract/Troll
>>
>>46555275
>>See if Tanager is willing to talk.
I do want to know what she wants to say after all.
>>
>>46555275
>>Cut comms.

What's she going to do, surrender? Frankly we'd be kinder to kill her, and if she isn't giving up there's no point to chatting.
>>
>>46555493
>implying she won't just freeze via mindhack so she can pick of our sisters while we're frozen.
>>
>>46553180
>>46553202
I call your command and conquer, and raise a us general.
https://www.youtube.com/watch?v=fikdYNqdgxI
>>
>>46555275
>See if Tanager is willing to talk.
>>
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>>
>all these faggots wanting to let her Kill Johnston and Heerman
>>
>>46555572
SUDDENLY RED ALERT
https://www.youtube.com/watch?v=Scjy-jQWTQU&nohtml5=False
>>
>>46555612
>implying that's what will happen

How many times do we need to have the "there is no instant lose button in Merc quests" argument?
>>
>>46555566
can she with the damage shes taken? it is a gamble i'll admit but i wanna see what happens.
>>
>>46555629
>implying have our sisters die and it ours fault is a loss (for us). Quest would continue, we'd just lose our sisters and everyone's respect.

>>46555637
Given it cost her nothing last time and she used it to nearly sneak up on ALL of us I doubt it matters how hurt she is.
>>
>>46555456
Better hope Tanager only want to taunt us for last time now, since 'talking' is winning.

>>46555612
>>46555629
Maybe not killing Johnston and Heerman, but worst case scenario still we will send them to repair bay with our own hand.
>>
>>46555605
>thinks war is fun and games
Get out.

>>46555629
We can get Johnston and Heerman killed and still win. That doesn't mean we should let that happen.
>>
>>46555676
>thinks quests are serious business

No you get out. Some of us want to have a good time.
>>
>>46555275
>>Cut comms.

Not this shit again.
>>
>>46555275
>See if Tanager is willing to talk.
>>
>>46555657
>>46555676
And so far no named protagonist in Merc's quest has been killed. Well, i don't know about that magical girl thingie, but no death in VMQ, SWPJ and ACQ.

But i concede this seems fishy and i have vote to cut the comms anyway.
>>
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>>46555624
watch dat ass, one shake could set off a whole broadside.
>>
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>>46555275
It seems so simple, now that you have an idea of what to do. You start to concentrate. Concentrate. Concentrate.

And the world around you seems to slow to a crawl, and your vision gets cloudy, like your optics are getting frosted over.

"It's not too late to join us, you know. To become beautiful." Tanager says, her voice now completely free of her self assured superiority. She sounded tired.. .hurt. Which made sense because she actually was.

"Nah, I'm not here to talk about all that beauty shit." You respond simply, trying to fight off the cold.

"Then... what are you here to tell me?" Tanager growls.

>I'm asking you to surrender. You've lost here.
>You're gonna die here today.
>Other
>>
>>46555852
>>I'm asking you to surrender. You've lost here.
>>
>>46555852
>I'm asking you to surrender. You've lost here.
>>
>>46555852
>I'm asking you to surrender. You've lost here.
>>
>>46555852
>I'm asking you to surrender. You've lost here.
>>
>>46555852
>I'm asking you to surrender. You've lost here.
>>
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>>46555852
>I'm asking you to surrender. You've lost here.
And another Abyssal for Vahlen.
>>
>>46555852
>>I'm asking you to surrender. You've lost here.
....i wonder why i am bother, since Tanager will refuse it anyway (i think). But maybe...
>>
>>46555852
>>You're gonna die here today.
>>
Remember, always hope for the best.

And the beautiful
>>
>>46555852
>Other
>How about an armistice? I'm tired of this shit, you're likely tired too. my higher ups pushing me to kill ship-girls of another name. Your higher-ups... i dunno. At least we'll try to follow geneva conventions
>>
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>>46555925
inb4 somebody's buttblasted over Geneva Conventions and whether Abyssals are human
>>
>>46555852
>I'm asking you to surrender. You've lost here.
>>
>>46555925
>offering Abyssals a treaty they don't follow

ABYSSALS ARE NON-SENTIENT PUPPETS
THEY DON'T HAVE RIGHTS

YOU PEOPLE ARE IDIOTS, THEY'RE ABOUT TO KILL OUR SISTERS
>>
>>46555852
>>I'm asking you to surrender. You've lost here.
>>
>>46555979
>>46555954
and here's the anon who's buttblasted over the conventions.
>>
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>>46555852
I'm asking to you surrender." You state simply. "You've lost here."

"Is that what you think?" Tanager chuckles and then coughs. "You chase me all the way out here, but the Princess will destroy you all. I'm but a fly compared to her beauty."

"I'll take that as a no."

"If you want to me to surrender, then you will have to make me." Tanager laughs, as if she was looking forward to see you try. Guess that was that.

"Fine." You say as you cut the connection. The color and warmth of the world suddenly comes flooding back into your senses and time begins to run like normal.

Johnston and Heerman pass by you, bobbing and weaving to avoid Tanager's defensive fire. Tanager's turrets try to track them, but they're jammed up with debris and warped by the heat of the fires wracking her Rig. It was almost pathetic, really.

Johnston and Heerman let off their torpedoes and they streak out. The crippled Tanager does her best to avoid them, but regardless she is wracked with explosions. Another inhuman scream echoes across the radio. Seeing Johnston and Heerman visibly wince, you can tell that Tanager was broadcasting over the radio rather than directly at you. Your sisters quickly break off before Tanager can retaliate again.

"Get her, Hoel!" Heerman calls out. "She's on her last legs!"

Tanager locks eyes with you, her crimson eyes narrowing as if daring you to come in and finish her off.

>Don't risk getting too close. Finish her off with torps.
>See if your bat can "convince" her to surrender.
>Other
>>
>>46556482
>Don't risk getting too close. Finish her off with torps.
>>
>>46556482
>>See if your bat can "convince" her to surrender.

Aw yiss! Batter up!!!!
>>
>>46556482
>Don't risk getting too close. Finish her off with torps.
AND get our bat out in case it's necessary.
>>
>>46556482
>>Don't risk getting too close. Finish her off with torps.
>>
>>46556482
>>See if your bat can "convince" her to surrender.
>>
>>46556482
>>Don't risk getting too close. Finish her off with torps.
Melee finish is nice... but caution is alright.
>>
>>46556482
>>See if your bat can "convince" her to surrender.
It's 'befriending' time!!!
>>
>>46555852
>You're gonna die here today
As predicted, anons voted to keep comms open even with Tanager's past actions.
>>
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>>46556482
>>See if your bat can "convince" her to surrender.
Let's feed her to the Vahlen
>>
>>46556482
>>Don't risk getting too close. Finish her off with torps.
>>
>>46556482
>Don't risk getting too close. Finish her off with torps
>>
>>46556482
>>See if your bat can "convince" her to surrender.
Well, if she dares us, then why not try it?
>>
>>46556482
>See if your bat can "convince" her to surrender.
hey batter batter batter!
>>
>>46556482
>Don't risk getting too close. Finish her off with torps.

Remember what happened to Haida when she got in melee range?
>>
>>46556482
>>Don't risk getting too close. Finish her off with torps.
gave her the option and she refused, time to finish it for good.
>>
>>46556482
>>Don't risk getting too close. Finish her off with torps.
>>
>>46556482
>See if your bat can "convince" her to surrender.
"Engage the enemy more closely." The spirit of Nelson lives on.
>>
>>46556570
IIRC that was because of a bad roll

inb4 somebody complains about too many dice calls
>>
>>46556482
>>Don't risk getting too close. Finish her off with torps.
>>
>>46556482
>See if your bat can "convince" her to surrender.
what we need to do is give tanager some "warmth"
>>
>>46556482
>>Don't risk getting too close. Finish her off with torps.
>>
>>46556482
>>See if your bat can "convince" her to surrender.
>>
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>>46556482
Nope. You remember what happened when Haida tried the same thing. You let loose your torpedoes, watching them drop into the water and speed away to the now crippled and listing Tanager.

However, she doesn't scream in rage or howl at the heavens at her fate. She just smiles serenely right and right before the torpedoes strike, she says something to. Not through the radio, but through her "connection."

"They will know, Hoel. And what will you do once they find out?"

"Wha-" You're about to ask before your torpedoes make contact, and Tanager is gone, disappeared into a cloud of fire and mist. You throttle back your engines and come to a stop at what was left of Tanager. A shredded corpse floating in a growing oil slick, her once pristine marble skin now charred and torn from damage. Her slim black gown was completely burned off, leaving her grotesquely nude among the broken pieces of her Rig.

However, before you can move in to confirm if she was really dead or not, a squadron of helicopters swoops in, hovering over Tanager's fallen form. Men clad in biohazard suits quickly rappel down from them and into the water. They quickly begin recovering the Rig parts, while another team carefully places Tanager's corpse into a bodybag while a pair of heavily armed Cobra attack helicopters keep their weapons trained on it.

"We have things handled here, girls." One of the biohazard suited men says. You can clearly tell they're not STRIKE-1.

>Ask if they're Vahlen's goons.
>Ask what they're going to do to Tanager.
>You don't have time to waste talking to these guys.
>Others
>>
>>46556837
>>Ask if they're Vahlen's goons.
>>
>>46556837
>Hit the Comms we have unidentified personnel with no clearance or IFF on site. Command please advise.
>>
>>46556837
>>You don't have time to waste talking to these guys.

Meh, we didn't even care enough to try to convince her. This is no longer our problem.
>>
>>46556837
>>Ask if they're Vahlen's goons.
>>
>>46556837
>>You don't have time to waste talking to these guys.
Time to go help Mulberry
>>
>>46556837
>Hit the Comms we have unidentified personnel with no clearance or IFF on site. Command please advise
then
>Ask if they're Vahlen's goons.
>>
>>46556837
>You don't have time to waste talking to these guys.
There's still people who need our help.
>>
>>46556837
>Others
Woah, hey, I'm in complete agreement with Vahlen's methods, but that doesn't mean I'll tolerate a breach of security protocols.
"Hey, now, let's see some ID first."
Call up the Admiral and tell him that there's unidentified people recovering the Tanager wreck and request orders on how to proceed.
>>
>>46556837
>Ask if they're Vahlen's goons.
>>
>>46556837
>>You don't have time to waste talking to these guys.
>>
>>46556837
>You don't have time to waste talking to these guys.
>>
>>46556837
>>You don't have time to waste talking to these guys.
There's a battle that's still going on, and if we don't have specific orders to bring Abyssal stuff back to ONLY Vahlen, then who cares who gets them?

I would've wanted more Vahlen interaction, but noooo, too many people wanted to 'defend' the Abyssals, frigging....
>>
>>46556837
>Hit the Comms we have unidentified personnel with no clearance or IFF on site. Command please advise.
We need command to confirm for us.
>>
>>46556891
>>46556909
>>46556919
>>46556966
>>46556982
>>46556992
You really want to let someone without clearance take this? You're letting a Cereberus scenario happen.
>>
>>46556837
>Ask if they're Vahlen's goons.
>>
>>46556837
>Ask if they're Vahlen's goons.
>>
>>46557052
I was assuming they did, given that the alternative seemed absurd. People without clearance to be in a warzone are generally mistaken for the enemy and shot down.
>>
>>46557052
And getting mixed up in a mess when allies need us for an important OP is any better?
>>
>>46557098
Assuming makes an....

>>46557125
It might. If someone is trying to abscond with a valuable and dangerous cadaver it could well start a legitimate war, or cause severe trouble later. Literally takes 30 seconds to clear this up.
>>
>>46557154
at best, at worst it'll take much longer.
>>
>>46557154
They're in an active combat zone and are being delivered and escorted by military helicopters. I'm pretty sure they're allowed to be here.
>>
>>46557257
Only need one ship girl to watch the choppers anon
>>
>>46557052
I could care less about what happens as a result of this. If they can find a more 'useful' way of using the abyssal remains to fight the abyssals, then more power to them.
>>
>>46557285
>inb4 Artificial Shipgirls or perhaps even....Abyssal-Human Hybrids
>>
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>>46556837
"Anna, who are these chumps?" You ask. "Are they legit?"

"They're... oh no!" Anna gasps. "They're definitely Science Division. Their clearance is super high!"

"Ugh." You grimace. They definitely were Vahlen's goons. But it's not like you could really do anything about them, especially with the battle raging on still. You spin on your heel and start steaming back towards the island.

"Man, those guys really give me the CREEPS." Johnston shivers. "They don't feel nice at all!"

"Definitely not the very trustworthy type." Heerman agrees.

You scan the battle area with your radar again, and almost overwhelmed with the sheer chaos of what was going on now. The air was filled with clouds of aircraft, conventional, faerie, and Abyssal as they swarmed like locusts. On the surface, the Abyssal and shipgirl fleets continued to slug it out. Iowa, now with North Carolina and Washington back at her side, were starting to push the Abyssal battleship line back, but it was going slower than intended. On the beach, the Midway Princess was continuing to send down hails of aircraft at Mulberry, who was only barely able to hold it off with her own aircraft as well as AA assistance from the other half of your task force. Farther west, Midway's blocking force was still holding off Geofons' aircraft waves, but with no idea where the carrier itself was, they couldn't retaliate.

(cont)
>>
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>>46557407
And all the while, Anna was busy drinking in all this information, gathered from dozens of sources, and directing ships, aircraft, and troops where they were needed at exactly the right time. Over the overall fleet channel, her nonstop orders and course corrections were proving invaluable at hitting the Abyssals where it hurt and stemming their advances. It was here that you could now truly see why Anna had such an important place in the fleet.

"Anna!" You call out to your friend. "We just knocked out Tanager, where do we need to go?"

"Ummm, ummm." Anna hesitates for a brief second. "Iowa's battlegroup is at a standstill right now. If she can knock out those battleships, she can start contributing her firepower to the landing forces! But, but Mulberry and Midway are both under serious air attack. They could use some help, too..."

>Assist Iowa
>Assist Mulberry
>Assist Midway
>Split up
>Other
>>
>>46557420
>>Assist Mulberry
>>
>>46557420
>>Assist Mulberry
>>
>>46557420
>Assist Mulberry
>>
>>46557420
>Assist Mulberry
>>
>>46557420
>>Assist Mulberry
Air Defense seem right up our alley, especially given that we used our torpedoes already.
>>
>>46557420
>Assist Iowa
>>
>>46557420
>>Assist Mulberry
>>
>>46557420
>>Assist Mulberry
>>
>>46557420
>>Assist Mulberry

Oh hell no, NO ONE is taking down the RTS-tier ground support.
>>
>>46557420
>Assist Mulberry
>>
>>46557420
>>Assist Mulberry
>>
>>46557420
>Assist Mulberry
We're out of torpedoes, so I don't think we could help battleships (that don't have the data links needed to get our AEGIS targeting feeds) enough.
>>
>>46557420
>>Assist Iowa
>>
>>46557420
>>Assist Mulberry
>>
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>>46557420
"We're heading to help Mulberry!" You exclaim.

"Roger that!" Anna responds. "Now that the Midway Princess has exposed herself, the Navy's going to prepare to fire a wave of cruise missiles at her, so watch out for that!"

"Gotcha!" You nod as you speed back towards the shore. There, you see the Fletchers had already "beached" themselves, taking up position alongside Mulberry as their 5 inchers fire as fast as they can cycle. San Diego likewise is unleashing a curtain of flak every time she fires a volley. Ontario and Portland provide what firepower that they can, even if they aren't specialized for air defense. Between them and Mulberry's own defensive fighters, Abyssal fighters fall from the sky like rain, but there are always more to replace them. You and your sisters quickly add your firepower to the battle, knocking out any Abyssal planes that get too close.

"So how are things going?" You ask Portland as you sail up alongside her, both her five inch and eight inch cannons ripple firing.

"Not good." Portland grunts. "Mulberry may not be showing it, but she can't keep this up. That Midway Princess has got the home field advantage, and can throw more fighters at Mulberry than she can put up. All our other carriers besides Hornet are occupied with their own objectives."

"So it's up to us, huh?" You grin.

"Or the Navy." Portland nods to the wave of Tomahawk missiles sailing in from the main fleet.

"Woohoo! Go Navy!" Johnston whoops as the Tomahawks fly overhead.

The Midway Princess, however, looks up at the missiles with almost a bored expression. With a wave of her hand, numerous flak cannons on both her Rig and built into the island itself fire in unison. Dozens of Tomahawks explode or knocked off course, while the remainder are intercepted by Abyssal fighters diving down and sacrificing themselves. Explosions ripple all around the Midway Princess, but not a single one even comes close to marring her perfect marble skin and dress.

(cont)
>>
>>46557420
>>Assist Mulberry
>>
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>>46557759
"Shore party, damage assessment?" Anna asks.

"Negative on damage! Zero effect!" Portland responds. "Midway Princess as anti-missile capability! I repeat, Midway Princess has anti-missile capability!"

"S-stand by, shore party!" Anna quickly cuts the line, no doubt to relay the bad news to the Admiral.

"We can't just stay on the defense here forever!" Heerman grunts and points to the Midway Princess'. "We need to take the battle to her! Find some way to suppress her!"

"But we can't get there by sea!" Johnston points out.

"We got something we never had in our old lives." Heerman smiles as she points to her legs.

"Oh, right." Johnston concedes.

"You can't be serious." Portland gaped.

>Hit the beach!
>Stay in position and wait for the Admiral to come up with a plan.
>Other
>>
>>46557776
>>Hit the beach!
>>
>>46557776
>>Hit the beach!

Ahahahahahaha!!! Fuck yeah! Let's do this like the marines!
>>
>>46557776
>>Stay in position and wait for the Admiral to come up with a plan.

Let's not be hasty, though I wished we helped out Midway with the air troubles, a BB would be helpful.
>>
>>46557776
>>Hit the beach!
>>
>>46557776
>>Stay in position and wait for the Admiral to come up with a plan.
>>
>>46557776
>Stay in position and wait for the Admiral to come up with a plan.
We're soldiers. Follow orders, people.
>>
>>46557776
>Hit the beach!
>>
>>46557776
>>Hit the beach!
>>
>>46557776
>Hit the beach!
>>
>>46557776
>Stay in position and wait for the Admiral to come up with a plan.
>>
>>46557776
>>Stay in position and wait for the Admiral to come up with a plan.
We can't stay idly by, but Mulberry needs our AA and the Admiral may know of other assets he can employ that we don't know about.
>>
>>46557776
>Hit the beach!
>>
>>46557776
>Stay in position and wait for the Admiral to come up with a plan.
>>
>>46557776
>>Stay in position and wait for the Admiral to come up with a plan.
>>
Hoel is beautiful
>>
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>>46557776
"Let's hit the beach, girls!" You say as you speed onto the beach, letting your natural feet take over as you hit the sand. Your sisters follow closely.

"Goddamnit, Hoel." Portland groans. "I hope you know what you're doing."

"C'mon, it's me!" You grin.

"That's why I'm worried."

"Oh dear." The Doll gives a tired smile as she launches a fresh squadron of P-51s. At her feet, her faeries were looking at her worriedly, squeaking to tell her to not keep pushing herself so hard. "Oh shush, you all, I'm perfectly fine."

"Don't tell me the just the three of you will be going..." Ontario says with worry.

Hmm, well, having more ships with you would be nice. The Fletchers and Ontario were immediately available, but pulling them from the line would also weaken Mulberry's defensive AA power...

>Bring Ontario
>Bring the Fletchers
>Just go with your sisters.
>Other
>>
>>46558047
>>Bring Ontario

She has six inch guns and not quite as much AA power as the others.
>>
>>46558047
>>Just go with your sisters.
>>
>>46558047
>>Bring Ontario
>>
>>46558047
>>Bring Ontario
>>
>>46558047
>>Just go with your sisters.
>>Other
"Take good care of Mulberry until we get back, Ok?"
>>
>>46558047
>>Just go with your sisters.
>>
>>46558047
>Bring Ontario
>>
>>46558047
>>Bring Ontario
>>
>>46558047
>>Bring Ontario
If we're doing this, and we shouldn't, we'll want those six inch guns for putting her down.
>>
>>46558047
>Bring Ontario
>>
>>46558047
>>Bring Ontario
>>
>>46558047
>Bring a spare bat- you might need two for this beatdown
>>
>>46558047
>>Just go with your sisters.

No, no more weakening of the AA for Mulberry dammit.
>>
>>46558047
>Bring Ontario
also maybe fangirl over mulberry's RTS abilitys in an attempt to perk her up a bit.
>>
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>>46558047
"Ontario!" You call out to the Canadian cruiser. "We're moving up the beach to lay some smackdown on that Midway Princess! Wanna come with!"

"Gladly!" Ontario says, a fire burning in her sapphire eyes. It looks like she still wasn't quite over Haida getting hurt like that. "Come along, girls, we'll show her some proper discipline!"

And like an angel of battle, Ontario strides on to the field and naturally takes the lead. You and your sisters just instinctively follow her as she heads up to the main battle line, where a row of Abrams and Shermans were parked atop a small ridge, trading fire with Abyssal units and positions while Marines lay behind the tanks and ridge in defensive positions.

"Ah, Captain, why has your attack stalled?" Ontario asks one of the Marines politely.

"Well, uh." The Marine Captain pauses, not sure how to properly address a woman from a foreign navy, much less a shipgirl in the flesh. "Their air cover's too much. We're at the edge of Mulberry's AA coverage, and they'll just dive down and attack us if we move any further.

"Well, that just won't do." Ontario huffs. "How can we help?"

(cont)
>>
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>>46558260
"Well, we've managed to spot where those planes are coming out from." The Captain points to a distant airfield spewing out Abyssal fighters like a geyser. "We figure if we manage to plug that bastard, their air power will dry up. Problem is it's in their AA defense zone, so we can't get missiles at it and its too far for our tanks to get a clean shot at it. Our tanks can't get near, but since you're smaller targets and have AA protection, maybe you can get closer than we can."

"Hmmmm." Ontario stops to think. "Can't your navy do something? They're always bragging about how good their anti-air missiles are."

"We've put in the request, but they're afraid of using up all their missiles." The Marine Captain explains. "Once they're gone, they're gone."

>Offer to provide AA protection for the advance.
>Try to plug the Abyssal airfield.
>Convince the Admiral to send in the missiles.
>Try and distract the Midway Princess with the "connection".
>Other
>>
>>46558273
>>Offer to provide AA protection for the advance.
>>
>>46558273
>>Offer to provide AA protection for the advance.
>>
>>46558273
>Try to plug the Abyssal airfield.
>>
>>46558273
>>Offer to provide AA protection for the advance.

Denying the enemy.
>>
>>46558273
>>Try and distract the Midway Princess with the "connection".

This is a unique way of dealing with the problem that no one else can. Why not try it to see if it can work?
>>
>>46558273
>Try to plug the Abyssal airfield.
>>
>>46558273
>>Other
How far away is Midway Princess? If we can get within the range of a 6" gun, Ontario should be able to provide artillery bombardment.
>>
>>46558273
>Offer to provide AA protection for the advance.
>>
>>46558273
>>Try and distract the Midway Princess with the "connection".
Aw yea, time to 'connect'! bow-chicka-bow-wow!
>>
>>46558341
As a note, Ontario's range is 25,480 yards (23,300 m) from here: http://www.navweaps.com/Weapons/WNBR_6-50_mk23.htm
>>
>>46558273
>Offer to provide AA protection for the advance.
>>
>>46558273
>Try and distract the Midway Princess with the "connection".
Hey! Listen!
>>
>>46558273
>>Offer to provide AA protection for the advance.
>>Try to plug the Abyssal airfield.
>>
>>46558273
>Offer to provide AA protection for the advance
>Other: AEGIS SPY-1 radar, WAR EMERGENCY POWER!
Joel's new radar let's her track and accurately hit any target within a sphere around her.
Maybe we should upgrade our gun next to best take advantage of our AEGIS suite.
>>
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>>46558273
"We got AA systems right here!" You pat your 5 inch gun. "We'll keep you guys covered!"

The Marine Captain looks at you a bit skeptically, but then sighs.

"All right. You girls watch our skies and we'll push that Abyssal's shit in." The Marine Captain assures you. "ALL RIGHT, ALL UNITS, THIS IS IT! GUNS LOADED AND LET'S MOVE OUT! ROLL THIS ISLAND FLAT!"

A loud "HOORAH!" ripples across the battle line and the radio net as the line of Abrams and Shermans kicks into gear and drives off their position on the ridge, their machine guns and cannons firing as they went. Lining up behind the armor were the LAVs, AAVs, and Humvees, providing their own firepower to the fight, and behind those were the Marines themselves, using the vehicles as cover until they could get into range to use their own weapons. You and your sisters and Ontario each ride on the back of one of the Abram. While Ontario uses her six inch cannons to provide fire support for the ground advance, blowing apart Abyssal ground formations and gun batteries, you and your sisters watch the skies.

"BATS INBOUND!" One of the Marine screams.

In the rear line, dozens of mounted .50 caliber MGs and hundreds of Beowulf rifles roar, sending tracers into the sky and into the cloud of diving, chittering Abyssal fighters. You and your sisters open fire as well, sending flak directly into the mass of fighters, sending them down in flames by the dozens. The few that manage to get past you and your sisters' flak curtain are mopped up by Stinger armed Marines and Avengers taking up the rear, belching missiles as fast as they can be fired and reloaded.

(cont)
>>
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>>46558582
However, the advance was not without cost. While the mighty Abrams were proof against pretty much anything the Abyssals could throw at them from the front, the Shermans, with their thinner armor, were not so lucky. You see several explode from hits by heavy cannons, sending fire and shrapnel everywhere. But their sacrifices are not in vain, as Ontario is quick to track the source of the shells and demolish them with her heavy guns.

With their air cover neutered and enemy forces advancing upon them, the Abyssal ground forces are stirred into a frenzy, crawling out of various holes and hiding spots and charging the advancing tide of armor and guns and death. As they die, other Abyssals, some kind of multi-armed construction type, quickly begin erecting obstacles like dragon's teeth in the advance's path.

"Damn!" The commander of the Abrams you're riding curses as he pops out of his hatch and turns to you. "We can't advance the tanks with those obstacles in the way! You think you can lead the infantry in? We're so damn close!"

He was right. Just had to cross one more ridge until you were in range of the Midway Princess...

>Advance with the infantry.
>Wait for the engineers to clear the obstacles.
>Other
>>
>>46558606
>>Advance with the infantry.

FORWARD!!!
>>
>>46558606
>>Advance with the infantry.

Let's rock.
>>
>>46558606
>>Advance with the infantry.
>>
>>46558606
>>Advance with the infantry.
I've had it with these fucking obstacles!
>>
>>46558606
>Advance with the infantry.

Sounds interesting
>>
>>46558606
>>Advance with the infantry.
ATTACK!
>>
>>46558606
>Wait for the engineers to clear the obstacles.
I can be the one assHoel who pisses in the wind!
>>
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>>46558606
"Now you're talking!" You laugh as you hop off the Abrams and charge up the ridge, screaming, "COME ON LADIES, YOU WANNA LIVE FOREVER?!"

"Really, Hoel, really?" Heerman groans.

"And I thought Portland was the nerd." Johnston sighs.

"What, I always wanted to say that!"

"Well, it certainly got the troops riled up!" Ontario smiles as another loud "HOORAH!" echoes down the line as the Marines charge forward up the ridge after you.

Johnston is the first to crest the hill, her shield raised, and for good reason. Almost immediately, shells from cannon toting Abyssals hiding on the reverse slope open up, but they bounce uselessly off of Johnston's composite shield.

And Ontario is already on the move, sliding down the slope of the ridge directly into the Abyssal mass, her six inch cannons spitting fire and death in all directions. The rest of the Marines take up positions on the top the ridge and begin unloading their weaponry the packed Abyssals, wreaking a terrible toll on them.

And there, you have a straight line of sight on the Midway Princess, you gives you all a hateful glare as bullets and mortar shells start striking and bouncing off her body.

>Bombardment. Hit her from range!
>Close combat. Hit her where it hurts!
>Other

https://www.youtube.com/watch?v=CIGHCoVzqtk&nohtml5=False
>>
>>46558606
>Advance with the infantry.
We're sitting ducks out here in the open, we have to advance.
>>
>>46558748
>>Close combat. Hit her where it hurts!

Let's rock bitch
>>
>>46558748
>>Bombardment. Hit her from range!
Time to soften her up a bit.
>>
>>46558748
>Other
Find the opening to the Abyssal underground hangar, and blow it closed so Mulberry will be safe.
>>
>>46558748
>Bombardment. Hit her from range!
>>
>>46558748
>>Close combat. Hit her where it hurts!

DIE DIE DIE!!! OORAH!!!
>>
>>46558748
>>46558787
2nded
>>
>>46558748
>Close combat. Hit her where it hurts!
>>
>>46558748
>>Close combat. Hit her where it hurts!
YEEEEAAAAHH!!!!
>>
>>46558748
>Bombardment. Hit her from range!
>>
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Rolled 13, 7, 5 = 25 (3d20)

>>46558748
"Cover us, guys!" You yell to the Marines. "We're going in!"

"You heard the nice lady!" One of the Marines barks. "COVERING FIRE!"

A storm of .50 caliber rounds and a few rockets fly at the Midway Princess, further marring her once pristine form. The Abyssal winces and waves her hand, and a large plate of black steel rises from the ground beneath her to act as a shield.

Meanwhile, there's a distant BOOM as sappers plug Midway Princess' runway, finally arresting the endless flow of aircraft, and hopefully putting some pressure off of Mulberry.

You and your sisters, each screaming your own war cry, charge the Midway Princess, your cannons blazing as you go. On your flank, Ontario rams through wall of Abyssals, sending them flying in all directions as she has no wish to be left behind. Her heavier six inch cannons firing as well.

>Roll 1d20
>>
Rolled 15 (1d20)

>>46558928
>>
Rolled 16 (1d20)

>>46558928
Here comes the SNOW!
>>
Rolled 14 (1d20)

>>46558928
>>
Rolled 12 (1d20)

>>46558928
>>
>>46558936
>>46558941
>>46558955

Look at that consistency! Get rekt!
>>
Rolled 5, 18, 15 = 38 (3d20)

>>46558928
...
>>
>>46558981

Hopefully this isn't the princess's roll...
Thread replies: 255
Thread images: 47

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