Dark Souls Lore Thread: Traditional Gaming Edition.
Please feel free to discuss any theories, speculations or ask any questions you may have about any of the souls games in the trilogy.
Previous thread here: >>47250151
TOTALLY CONFIRMED LORE:
The giant worm is Solaire
Solaire is Gwyn's firstborn
The queen is Rosaria
The queen is the shrine handmaiden
The queen is Gertrude
The queen is Gwynevere
The queen is Shanalotte
The queen is Fira from the comic which is totally canon guys
The King of the Storm is Ornstein
The Nameless King is Ornstein dressed in firstborn's clothes
The Nameless King killed Ornstein
The Nameless King is Faraam
Aldrich is Smough
Aldrich is the Chosen Undead
Vordt is Smough
Yorshka is Gwyndolin
Yorshka is Ocelotte
Yorshka is Priscilla
Yorshka is Gwyndolin's daughter
Wolnir is the Bearer of the Curse
Yhorm is Vendrick
Yhorm is the Bearer of the Curse
Yhorm is Vendrick and Nashandra's son
Oceiros is Bearer of the Curse and Shanalotte's son
The First Scholar is Aldia
The First Scholar is the Bearer of the Curse
Gotthard is Kamui
The Sunless Realms is Mirrah
Londor is New Londo
Smouldering Lake is Old Iron King's Keep
Smouldering Lake is Drangleic
Smouldering Lake is Lost Izalith
Profaned City is Drangleic
Profaned City is Lost Izalith
Profaned City is Eleum Loyce
Irithyll is Drangleic
Irithyll is Eleum Loyce
Sirris isn't a Darkmoon
Aldrich isn't a Lord of Cinder
Anri isn't from Astora
Aldrich ate Nito
Aldrich ate the Witch of Izalith
Aldrich ate Priscilla
Aldrich ate the Chosen Undead
Aldrich dreamed of Yorshka
Aldrich dreamed of Priscilla
Aldrich dreamed of Fira from the comic which is totally canon guys
Priscilla was Gwyndolin's niece
Priscilla was Gwyndolin's sister
Priscilla was Gwyndolin's wife
Priscilla was Gwyndolin
Carthus is Izalith
Carthus is Drangleic
Farron is Oolacile
The Untended Graves are in the future
The Untended Graves are in the past
The Untended Graves are in a parallel world
>>47259737
Where's the
>Ashen One is Gwyn because con is timevoluted
>>47259750
reposting this shit because Im pissed about it
>>47259750
She did everything she wanted and has nothing left to do, and passed on.
The 00tn2 guy explained it on /vg/ or /v/ or somewhere back when he was doing DkS2 stuff, supposedly it's a reference to the Japanese concept of "joubutsu". IIRC it's something like, in Japanaese Buddhism ghosts are bound to the material plane by regrets, and you exorcise them by helping them fulfil their wishes so they can enter Nirvana. Something like that, anyway.
>>47259737
sirris is lucatiel
"Ah... but you are... I'm afraid we require more time. As long as it takes a Dark droplet to fall, that is all."
What the fuck does it mean?
OP is missing
>Irithyll is Yharnam
>Aldrich is from Yharnam
>Ocelotte is Mergo
>>47259914
WHAT DOES IT MEAN
>>47260641
It's the line the Pilgrim in Church of Yorshka says when you're on the Lord of Hollows quest and interact but don't damage her. Equip a shield or fists and then kick the statue.
They're waiting for Anri to die one more time for an extra Dark Sigil to appear.
Remembered one more. "The giant archer is Gough's buddy"
>>47262828
>Remembered one more. "The giant archer is Gough's buddy"
You know it isn't too much of a stretch to just suggest that the Giant Archer is from Oolacile.
There's no reason to think it bizarre or outlandish that Gough settled in Oolacile for some peace and quiet and in time he either had children or found other giants in the area that he could tutor and pass down his archery skills to.
I SEVERELY fucking doubt he's Gough- that would just be fucking ridiculous, but it isn't THAT crazy to think he may be a pupil or a grandson that was captured, enslaved, brought to anor londo and then became a free man.
So he spends his time sniping anyone who comes close to the few white-trees that grow in this fucked up land since they remind him of home.
With all that said: I'd love if one of the DLC's just focused on the fucking Giants.
MORE GIANTS MIYAZAKI.
Why did my waifu have to go and get eaten ;___;
>>47262909
Maybe you shouldn't have picked such a flavorful waifu, faggot.
>>47262947
WHEN I SAID 'GOOD ENOUGH TO EAT' I DIDN'T MEAN THATSUCKING HIS DICK WAS GOING TO HAVE HALF THE FUN, NO HOMO
Lore pastebin
pastebin.com/P3MVGSCV
>>47263216
Thansk smelly cat
>>47262894
That raises a good question. How DO giants have children or reproduce? Budding? Seeds?
I've been wondering about this for a while, but what kind of fuckery did Seath get up to to make his soul stick around for aeons and show up time and time again?
While other Lord Soul holders like Gwyn or the Witch of Izalith are reincarnated as a reiteration of sorts, Seath just comes back as fucking Seath. Just look at Oceiros, the guy uses crystal magic and looks exactly like him.
And then there's the business with Tseldora. Are the Writhing Ruins related to Seath? Are the crystals they found related to his Crystal Caves?
>>47263693
>Are the Writhing Ruins related to Seath?
There's some strong implication that Seath's obsession with immortality has led to him mastering various arcane and scientific methods of prolonging his life, including reincarnation. We don't know what specifically he did; he was a mad wizard-scientist, and did mad wizard-science.
Tark in DS2 mentions his master cannot die and takes many forms, and it's pretty obvious he's referring to Seathe. Hell, he might even be Freyja, the giant spider. He dies, his soul takes a new form, and he returns.
>>47263693
>Are the Writhing Ruins related to Seath?
According to the translation blog, "writhing ruins" is actually "crawling reptile" and refers to Seath.
>>47262894
The giant is stating right st anor londo from his position on the tower. There are a shitload of half dead or dead gismts there. Its not hard to figure out what his beef is
>>47263739
>>47263874
So Seath, in his madness, actually achieved his goal of immortality, but became too insane to realize it himself?
>>47263874
>"crawling reptile"
How the fuck do you get "ruin" from "reptile."
>>47259737
>The Untended Graves are in the future
>The Untended Graves are in the past
>The Untended Graves are in a parallel world
I don't think it's any of these. When I die in the Untended Graves my souls show up in the Cemetery of Ash, and also vice versa.
>>47264361
Gameplay wise, that's just down to them reusing the same level geometry to save space. Lore wise, space is complicated.
>>47264391
>Gameplay wise, that's just down to them reusing the same level geometry to save space.
They could prevent that by attaching the blood stain to a boolean, I think it's intentional.
>>47264361
>How the fuck do you get "ruin" from "reptile."
The DkS2 translation was just that bad.
>>47264474
Just like everything else in DS2 lmao
>>47259737
Final 48 hours anons. You backing? Get any add ons?
Didn't see the point for making an entirely new thread since threads about the board game never fill up or last long
I've already settled on Core, Darkroot, Kalameet, and Vordt. Seeing the total just shy of 200 bucks with my budget being 250ish I may actually get another add-on. Possibly Old Iron King or Gaping Dragon
>>47264607
so are the stretch goals just figurines? shouldn't they spend that money on expanding and tightening the mechanics?
and is this game coming with a monster manual? how are we supposed to make homebrew games?
>>47264607
I was a little bit disappointed that Vordt was the big £3m reveal. That said, I'd absolutely be backing it if I hadn't bought a new graphics card just a week before the kickstarter went live and I heard about it. Looks like decent value for what you get with all that the stretch goals have unlocked. Have they said whether the final retail box is going to include all the free stretch goal figures, or is it just going to be the base game as it was at the kickstarter launch? Cause they've easily tripled the number of figures in there, would feel kinda shitty to be left having to pay full price for the third of the content.
What the fuck is Darklurker?
>>47264607
Wish I could pick it up, but I don't get paid until the end of the kickstarted and haven't had that kind of spare change since it launched. Really want those figures, and the game actually looks fairly playable.
>>47264759
a reference
>>47264693
Final retail is base game, grab this while it's hot.
>>47262222
Nah, I had killed Yuria and hit with my main weapon when I got that,
>>47264872
Fuck. I'm probably gonna pass on it in that case, I only really care about it for the miniatures, would be cheaper to 3D print my own.
>>47264895
Kickstarter is base plus a shit-ton of expansions, totally worth it.
>>47264910
Yeah I know it's more than worth it, but like I said >>47264693 I can't afford it because I just put down for over $200 of hardware. Another couple of weeks and I might've been able to afford it. I'm glad it's had such a great success though.
I just realised something, the Deep is part of the Disparity created by the First Flame.
>Light and Dark (Gywn and the Furtive Pygmy)
>Life and Death (The Witch of Izalith and Gravelord Nito
>Heat and Cold
>Fire and Water
>Above and Below
>>47264966
Naw, the Deep is just a place the Dark ate and turned out to be to spicy for it.
>>47264925
>only work part time
>my total costs would be 250 before shipping
>really can't afford it with school and life
>backing anyways
I'll hate myself soon, but in the long run, I'll thank myself for getting it while it was cheap
>>47265025
... the deep is the result of the Dark going to taco bell?
>>47265046
God speed anon, I hope you can budget around it ok.
>>47264823
I always thought Darklurker and 4 Kings looked like Kingdom Hearts bosses
>>47265071
>I always thought Darklurker and 4 Kings looked like Kingdom Hearts bosses
Well I thought the 4 Kingcould do a great impression of Bohemian Rhapsody
https://www.youtube.com/watch?v=Y3HPkXHxS_s
>>47264663
anyone?
DS3 is my first Souls game and holy shit how does anyone figure out the NPC quests?
I'm doing my first run blind (I'm atAldrich) and out of curiosity I looked up the NPCs I've met so far and it looks like I have already fucked up or missed all of their quests.
Second completionist playthrough should be fun tho
>>47264607
>jester thomas is in neither the invaders expansion nor the summons expansion
>>47265315
>how does anyone figure out the NPC quests
They look it up. Literally.
Back in the days of Demon's Souls everything was trial and error (the strategy guide didn't even have anything on primeval demons) and people were still discovering things by the time Dark Souls came out, now every fucking thing is on the fextralife day one.
>>47265315
Yep, they're pretty fuckin obtuse. The games were always built around collective knowledge, ideally guiding people using just the in-game messages, but those aren't especially reliable for anything more than basic shit, so reading up online for a full experience is essentially expected.
I only made my first playthrough semi-blind, so I had a friend throw me a very small checklist of stuff to do so that I didn't miss out on anything really big, like (actual minor spoiler, if you're wanting to stay blind)using the Dragon gesture at that area in Irithyll Dungeon.
>>47265324
Which tells you everything you need to know about Jester Thomas.
>>47264663
Don't know about the monster manual but some of the expansions expand the rules, like gravestones revealing a bit of a boss monster's AI or chests and barrels containing treasure. The invaders expansion shuffles in an invader card into the encounter deck for a chance to encounter an invader alongside the normal encounter. Don't know about summons but there are things in the expansions you can't naturally do with just core.
>>47265324
>Manus is retail only
>tfw no mini-Sif to summon
Just kill me
Is this what hollowing feels like?
Because I'm stuck in these threads undying but every iteration feels more like beef jerky.
>>47265345
Thanks for that (not sarcastically). I know exactly where you are talking about and I definitely would not have thought to try that.
I need to get my shit together. I just went back and figured out that there is more to Profaned Capital than just the bridge leading to Yhorm
>>47265402
Yeah, and they stick it somewhere it's very easy to miss. There's nothing to make you think there's anything back DOWN the ladder you just climbed up to the bonfire, especially with the big shiny cathedral right in front of you.
Is there a reason people seem to typically assume that Bear Curse winds up banging the Emerald Herald, or at least takes her as wife?
Every ruler needs a spouse, but I never got the impression that Shanalotte was specifically designed to be wife material (then again, she *does* have the best body out of all the fire keepers.)
>>47265355
is the board game d20 based?
because then i can just use the 5e d&d monster manual
>>47265490
https://www.youtube.com/watch?v=bOM3OCAQMP8
Here's the demo vid they made.
>>47265446
>Is there a reason people seem to typically assume that Bear Curse winds up banging the Emerald Herald, or at least takes her as wife?
Emerald Herald says a few things that are interesting looking back:
"Are you...the next monarch? Or... Merely a pawn of fate? Bearer of the curse... I will remain by your side. Till this frail hope shatters... Take this with you. May it ease your journey. Go on, and see the King. He who made Drangleic what it once was; he who peered at the essence of the soul. King Vendrick."
She asks if you're to be the "Next Monarch."
"Bearer of the curse. I will always be at your side. Until hope has fully withered."
She seems genuinely persistent in being at your side as well until they very foreseeable end: it's not "completely" crazy to think that if the cursed undead did decide to fuck off from Drangleic and forgo the linking of the flame entirely that they'd take the Emerald Herald with them... Or she would otherwise refuse to leave their side.
"My name is Shanalotte. The dragon gave me this name, for I was born with none. I was born of dragons, contrived by men. By ones who would cozen fate herself… They are the ones who created me. But they failed. I did not come out as intended. Fate would not be bested, and men were cursed once again."
She admits she was a woman born of dragons and designed by men to end the curse: The idea goes that the chosen undead took emerald herald, fucked her good and put a few buns in her oven.
This hot crossed bun in question grew up to be the Lothric line- Ocerius turning into a seath mutant due to his ancient dragon blood from his mother's side- perhaps even naming his half-dragon son "ocelotte" after his mom/grandmother "Shanalotte."
It's a little "grasping", but it sure as fuck makes for interesting speculation.
For the "learn all sorceries/pyromancies/miracles" achievements does anyone know if you can accomplish those across multiple characters or does it have to be on the same guy?
>>47265315
>>47265337
>>47265345
Do you guys think Dark Souls 3 has anything left to discover?
This is the first Souls game I got at launch and have been involved with since day 1, and I was really looking forward to discovering everything alongside the community, but pretty much literally within 24 hours its like all the games secrets have been spilled.
I remember people were still discovering new stuff in Bloodborne for quite a while after it came out (like rare chalice dungeon enemies), but I guess that was because it was on PS4 and people couldn't so easily file dive.
>>47266292
>but I guess that was because it was on PS4 and people couldn't so easily file dive.
Pretty much. With it on PC, people can easily decrypt and reverse every file of the game, it's how we were able to see what all the cut content that they forgot to remove was pretty much day one. I still remember, for months, people were convinced there was some secret mechanic to unlocking beast mode. And then the DLC happened.
>>47266161
All of each has to be on the same character, so eg. you have to get every miracle on one character.
>>47266464
Shit
>>47259737
What the fuck is going on with the Giants?
I spent about half an hour looking at all the different giant corpses in das3, trying to see whether they had faces or holes. I'm about 60% sure they have human faces.
Yhorm's skull is in his ashes, and is clearly human. This suggests giants are related to humans. But then there's the das2 giant tree in firelink! Everything aside from that suggests the das2 giants weren't canon, and as far as I'm aware the das2 giants were explicitly not human.
It's driving me nuts, especially since it seems like from went out of their way to make it difficult to look under the masks all the giants wear.
Can someone please give me an explanation? The souls games are known for their vague lore, but this is absurd, the evidence is conflicting.
>>47266475
Humanity proliferation.
By which I mean humanity fucked the giants.
>>47264607
Is it going to receive a professor sad expansion?
>>47266475
DaS2 giant slaves do seem to have face holes behind their masks, and we have the giant tree outside Firelink. However, Yhorm does have a human face and a human skull.
We could fanwank this as every giant having some sort of weird 'two layered head,' with a face deep inside their facial orifice.
Alternatively, we could say that Yhorm isn't actually a giant but one of the old godse. But of course, this seems needlessly convoluted seeing as DaS3 goes out of its way again and again to say that Yhorm is a giant.
One theory before DaS3 was that there were two types of giant - DaS1 giants who were a third branch of the human/god humanoid race, and DaS2 giants who were of unknown origin and turned into trees (and were possibly linked to the archtrees). It's now harder to go by this distinction because DaS3 gives the DaS1 giants face holes, while giving Yhorm - who by all means appears to be a DaS2 giant - a face.
It seems this all results from B-Team trying to do their own thing - perhaps we would have found out more about their giants were DaS2 not rushed - and the DaS3 team then trying to tie that back into the DaS3 lore, and the result we get is kind of confusing.
Still though, I think the idea of Yhorm is really cool - a non-human, non-undead, non-god character linking the fire wasn't anything anyone expected. Makes me wonder what other sorts of crazy shit could link the first flame. Demons are a major race in Dark Souls - could one of them have ever linked the fire? A Black Knight mindlessly trying to carry out Gwyn's last mission? How about a man-serpent? A golem designed to gather as many souls as possible?
>>47266475
I think upon closer examination, the ones in 3 have hole faces, but smaller holes than in 2. From what I've heard, the whole hole-face thing is a result of some shitty design decisions though, rather than anything lore related. They were originally given actual faces in 2, looked like basilisks without the big fake orb-eyes, but the guy who took over decided (quite rightfully) that they looked fucking stupid, but it was too much time/effort/money to give them new faces, and I guess slapping the slave-like metal facemask on all of them wouldn't have worked, so they just carved the faces out and left them with holes. A few of the giants in 2 still have the faces, kind of evidence for how hasty a move it was that they missed some.
As a result, it makes the lore kinda murky, because it becomes hard to separate "lore decision" from "development fuckup". I've seen the theory that the face-hole is the giants' equivalent of the darksign, where souls seep from their bodies, which would explain it, but I don't think quite fits in with the organised army that the Giant Lord has in the memory you visit, too organised as well thought out for a hollow.
(I'd spoiler from here for the guy doing a blind playthrough, but I assume at this point he's all but given up on that if he's reading DS3 threads on 4chan) There's also the Stormruler, which is said to be effective against giants, but as we know is ONLY effective against Yhorm, which further divides him from the other giants around Lothric.
Personally, I'm inclined to believe that the giantd around Lothric and Lordran are descendants of the holeface giants from DS2, which are said to be extinct (save for the Last Giant hidden in a hole in the ground, also theorized to be the Giant Lord barely clinging to life, until the Bearer of the Curse comes to kill him all over again), that have gradually become more human-like, developing stronger mental prowess and communication, as well as becoming more human in appearance. cont
>>47266752
>>47266475
Yhorm, I think, is a human/god/lord like all the rest of the Lords of Cinder, rather than yet another subset of giant. Dark Souls all kinds of implies that souls can cause physical growth, demonstrated with Ornstein/Smough absorbing the other when they're slain by the Chosen Undead. Could just be that Yhorm was so mighty, and had accumulated so many souls through the conquest of his ancestor, that he just grew to immense size, and modelled himself after the ancient giants I guess as a display of his raw power. I don't have a whole lot to support this line of thought, it's mainly my own speculative rambling, but I think it fits nicer than "yet another species of giant, of whom Yhorm is the only one we really know to exist". I saw someone either earlier in this thread or in a previous one say that Wolnir could be the conquering ancestor mentioned, which I could also see being the case. Whatever the case, he's clearly meant to call back to the DS2 style giants, and everyone thought he was one until the Siegward cutscene. Ultimately I think the whole thing is too much of a mess for us to ever get a real clear answer, so we're just gonna have to make do with a bunch of different theories all arguably plausible.
And the tree I'd say is a mix of gameplay consideration and simple callback. The giant trees in Forest of Fallen Giants had reason to be there, there's no reason for there to one at this Firelink Shrine.
>>47259737
There's no way that Aldrich ate Nito. There's no lore to suggest and Nito is literally a fucking heap of skeletons.
I need all the information you have on Wolnir.
There's a cosplay PvP even next weekend with /dsg/ and I wanted to go as a pre abyss non skeltal Wolnir, but I'm really not sure what he would have been like before then. Was Pyromancy something everyone did in Carthus or what.
>>47266998
Bleed pyro, switch it up between Carthus Rouge and Flame Arc. Dress up like a vicious conqueror, wearing the crushed crowns of those you have subjugates.
>>47266998
Wolnir was allegedly the best pyromancer EVAR, so it wouldn't hurt to attune some spells. Wolnir's crown is a must for obvious reasons, for the rest I'd say put on "desert-ish" armor for the chestpiece (Nameless King? Xanthous?) and heavy armor pieces on arms and legs so it looks like you're wearing a suit of armor underneath an Arabian Nights style robe. I'm gonna boot up my game and post screenshots.of what I mean.
>>47267044
I was thinking that I wouldn't be able to do that shit because Wolnir's Sword is a boss weapon that can't be buffed, but then I remembered the sword was actually granted to him by the gods (?) after he fell to the abyss, so I'd be able to use something else.
>>47266757
>>47266752
>>47266730
>>47266671
Thank you! I hope one day From releases a book which goes through the lore in excruciating detail, or at least gives us a mostly clear explanation.
Maybe after the dark souls franchise is completely done, and they've moved on to the next game in the genre.
Time and space are complicated in lordranglothric right? Suppose bloodbourne and demon's are specific points in time in the das timeline? The differences in the souls/blood mechanic could just be the same thing as the undead curse with slight changes related to how they're used, or different interpretations of the same thing.
>>47266998
I'm planning on making a Carthus cosplay character at some point (for invasions rather than this event). My advice is:
>Carthus shotel and/or curved sword
>Wolnir's crown and desert looking clothes (something like the sellsword set)
>Carthus Rouge
>Carthus pyromancy (including flame arc)
>Maybe grave warden pyromancy? I think the description of the tome says it was discovered after Wolnir fell though so maybe not
>Carthus blood ring
>Carthus milk ring
>Kukri out the ass
>Very large build. Even if Wolnir wasn't such a big guyfourbefore falling to the Abyss the big skeletons in the catacombs suggest Carthus was one of those countries with really big humanskings
>>47267072
No, it was a simple greatsword, that got eaten away by the abyss. At least I don't think it was "granted".
>>47267095
>Suppose bloodbourne and demon's are specific points in time in the das timeline?
Nice thought, but they've made it pretty specifically clear that they're all in separate universes. And we have the meta knowledge that Sony owns the Demon's and Bloodborne IPs, so there's no chance of them occupying the same existence. Going off on wild headcanons though, I could totally buy into Demon's Souls being the Age of Man/Dark, with Allant being the Chosen Undead/whatever of the previous age. Then, when that world starts dying, with no first flame to rekindle, in desperation he turns to the power of the souls of Demons. But this is all fanfic tier stuff.
The entire reason for the lore being so vague and outright plot-hole-y all over is because Miyazaki was influenced by books written in English that he read as a kid with a poor understanding of the language. He'd get the general gist for some parts, then fill in the blanks he didn't understand with his own ideas. He wanted to create that feeling for people playing his game. So I doubt we'll ever see a comprehensive, official lore guide. Hell, I'm still surprised we actually found out who Gwyn's first born was. The best we can hope for is something like the Paleblood Hunt, a well thought out, solidly researched, comprehensive cover, written by someone who cares and can put in the time.
>>47267067
>Wolnir's Crown
>Black Iron Gauntlets
>Nameless King chest
>Drakeblood Leggings
>whatever greatsword you like best
>offhand Falchion/Scimitar
>both Carthus rings
And you'll need an appropriate face too, I didn't want to run to Rosaria just for this tho.
>>47267133
>A holy sword eroded by the Abyss. When Wolnir fell to the Abyss, he was gripped by a fear of true darkness, and pleaded to the gods for the first time.
>This holy sword, together with three armlets stripped from the corpses of clerics, gave him some semblance of comfort.
So it's up to personal interpretation as to whether that's Wolnir pleading to the gods and then his sword and armlets being unrelated, or if he was given them as a result of pleading. Given that destroying his armlets causes him to be dragged back into the Abyss and the sword is explicitly holy despite Wolnir having nothing to do with the gods before his fall, I'm inclined to say they were granted by the gods.
>>47267133
Well anyway, the fact that he has a Greatsword that was either eaten by the abyss, or empowered by divine intervention, he most likely used a Greatsword before shedding his flesh prison, and it looks strikingly similar to the Bastard Sword underneath the weird gold glass stuff, I'm gonna go with a Bastard Sword I think.
>>47265572
That theory relies on Curse Bearer being a man though.
>>47267223
Sex changing coffin is canon.
>>47267095
I'm always entertained by and willing to help with fanwanks regarding connections between Demon and Dark Souls, but I think Bloodborne's cosmology is just too different for it to work.
>>47266292
People just managed to figure out what the hell Poise does.It makes you lose less dodge iFrames when you get hit. Yes, I didn't know that was a mechanic either. Also, less iFrames means a shorter distance covered by the dodge. It's weird as hell and pretty much completely unrelated to how Poise worked in the other games (although it's still super armor of a sort).
Also, there's still DLC left! There's tons of details lying about that could be touched upon - Ocelotte, Gertrude and the Angels in general, The Deep in general, Aldia's possible involvement with Lothric, shit like that. We know that Kaathe is involved since Yuria mentions him in her death quote, but what the hell is up with those winged man-serpent statues?
Not to mention the weird little unsolved mysteries still in the game like that fucking crab in the goddamn skeleton ball. What's the deal with that, anyway? Is it a pig or a Pendant?
>>47267182
I was thinking of this.
>HURR FALLEN KNIGHT LITERALLY PISS
Aside from that (and the fact that I'm not using the poopy pants anyway), it seems like it'd fit Wolnir quite well. Reading up on Carthus, they were a bunch of dudes who didn't give a fuck about anything but winning, generic warrior tribe stuff. So durable armor with a tattered cloak to protect from the elements since they're from a desert country seems like it'd work.
Face/build not included, this is just my current character.
>>47268006
It's hilarious how poise just turned out to be a worse in every way 10 times more complicated AGI, which people also had no idea how that worked at DaS2 launch.
>>47268006
>everyone and their dog hated on ADP because you had to invest 15-20 points into it for normal i-frames, in a game that threw levels at you like no tomorrow and didn't have level based matchmaking anyway
>somehow Poise affecting i-frames is okay
OKAY WHEN MIYAZAKI DOES IT
>>47268030
Nah man, its only the pants that got piss on them. Fallen Knight looks great and fits Wolnir-san well.
>>47266752
Blindfriend here: I'm too deep in these threads to stop reading. Everything is pretty much over my head until I see it in-game though and I mostly didn't want to see particulars of where to go and what does what so all good.Just killed Aldrich. The room up the elevator made me really sad once I realized who had lived thereeven though I never played DaS and only knew her from these threads
>>47268058
But literally everyone is saying poise isn't okay, retard.
Could a player actually have written this?
>>47268244
No, it doesn't follow any of the templates.
>>47268082
>her
Also, goddamn the floor in that room. Aldrich is fucking huge.
>>47268058
It's weirder than that - Agility actually gave you more iFrames, while Poise just stops you from losing frames.
Basically:
>Each weapon has a certain hidden iFrame reduction value
>On a successful hit, that many iFrames are removed from a hidden iFrame pool
>Higher Poise makes you lose less iFrames
>Higher Poise also makes you recover iFrames faster
I think there's also something about how getting your iFrames reduced to zero during a roll staggers you?
Some other fun bits about this: the Carthus Milk Ring makes you invisible during your iFrames, making it easier to track them for mathing this shit out, and the Carthus Blood Ring converts four of the beginning vulnerability frames into iFrames.
The weirdest thing is how this all means that having heavy armor (but being at 70% or lower) means that you're better at dodging in combat than when wearing lighter armor (but at 30%+).
>>47268444
The fuck?
>>47268444
Goddamn, not only is that counter-intuitive, but not even that useful considering even the dinkiest things still stagger you.
>>47268560
The point is that it's useful for dodging.
Also, blood ring makes it so that there's like a 4f window to hit you when you dodge spam, it's fucking ridiculous.
>>47268696
Yeah, it's just that you wear heavier armor so you can... dodge better?
Plus the removal entirely of the idea of tanking hits kinda pulling the carpet out from a lot of people. A big fuck you to slow/strength builds, too.
>>47268397
So it's hackers?
Message has almost 6k ratings now.
>>47268739
Hyper Armour is still a thing though? Like, you can't stagger someone doing the Gundyr Halberd charge IME. Of course, those attacks are a lot easier to parry...
>>47267268
i am now imagining Curse Bearer making dirty talk
>hey bb let's go slay the ogres
>>47268545
If you wonder where I found out about this shit, I was skimming through the subreddit 'cause I'm a faggot and someone made a huge effortpost about it.
>https://www.reddit.com/r/darksouls3/comments/4jdwy6/dark_souls_3_poise_mechanics_im_pretty_damn_sure/
Since tl;dr, here's a tl;dr from someone else.
>Practical summary/tldr:
>You start with 13 iframes per roll
Attack type: 2-handed katana R1
>At 15 poise: lose 3 iframes per hit
>At 32 poise: lose 1 iframe per hit
After 2 hits (typical stunlock)
>At 15 poise: 7 iframes left, 75% roll distance (18/24 total frames)
>At 32 poise: 11 iframes left, 92% roll distance (22/24 total frames)
Regeneration
>Faster with more poise. Around 1 iframe per second at 32 poise? Probably need more testing to figure that out.
>>47268906
Some of the UGS hits are unparryable, IIRC, although I don't remember if they also have hyper armor.
Also, there's that one weapon art that gives a couple seconds of old-poise although I don't know if there's any good weapons with it.
>>47269080
>Also, there's that one weapon art that gives a couple seconds of old-poise although I don't know if there's any good weapons with it.
https://youtu.be/xfqRlJ1uN9w
What is an heir of fire?
>>47269413
Seems to be anything with enough power to potentially become a Lord.
Is the boundary around the Frigid Valley related to the Painted World, or is 'doll as a key' just being reused?
>>47269413
A miserable pile of secrets!
>>47265373
Hollowing is ragequitting. Whatever it is in you that makes you go "fuck this, I'm out", that's hollowing.
That's why the player character never "finally" hollows no matter how many times they die - so long as you keep playing. Hollowing is a meta concept that boils down to "the player behind this avatar has put down the controller and gone to scream into a pillow".
>>47269523
It's just recycled ideas. Could argue that it's justified, since a key theme is the cyclic nature of the world. In-universe, ideas like that are bound to come again and again without anyone being aware that it was something from the past.
>>47269580
I don't know how viable it'd be, and it'll almost certainly never be a possibility now that the series is apparently over, but I'd have loved if they'd introduced a mechanic where any character who goes untouched for long enough us spawned as a hollow in some random active player's world.
>>47269931
What if one spawns every time you improperly quit? That seems to me the best way to measure the ragequit likelihood (just straight up turn off the console and storm off instead of the slower process of stopping, going to the quit game, then console off). And the game already keeps track of that for saving purposes, so it would be a relatively simple addition.
>>47270052
That'd measure people who's game had crashed more likely.
>>47264607
>told myself I'd just do the base £80
>have since added the Artorias/Sif and the tileset expansions for a grand total of £130
my wallet prolly hates me
What would the Age of Dark be like if it came about?
>>47270963
You're living in it
>>47270963
Who knows. But according to the firekeeper in 3, even if the flame goes out, there will eventually be another one.
>>47270963
A world where everything is completely still. Nothing changes, ever. Until the fire kicks back up, that is.
>>47271178
That sounds more like the Age of Ancients / Dragons
>>47271254
There's no proof for this in the game as far as I know, but I'm of the opinion that the Dark Souls universe goes through a constant cycle.
When the flame goes out, the world eventually reverts to something like the age of ancients, until the flame starts up again and a new age of fire begins.
>>47271290
The endless cycle was confirmed in Dark Souls 2, and is referenced in the Ending the Fire ending of Dark Souls 3.
I'm not convinced that the Age of Dark is the age of grey, though.
>>47271342
The age of Dark is actually when the Dark flame takes over I think, although it can be used somewhat interchangeably with the age of Gray, as both come about because somebody refuses to link the flame (supposedly; we have never seen it actually happen, only being on the brink).
>>47270791
I'm teetering on that brink as well anon, having to stop myself getting the darkroot basin set and at least one mega-boss. It's just so tempting though.
>>47271254
>>47271290
>>47271342
>>47271415
Since the *Dark* is completely different from *Fire* and the place with the most *Dark* we've seen is the Abyss, would it not make sense for the Age of *Dark* to be just like the Abyss?
A pitch black space without limit where only beings rich in *Dark* can survive?
>>47271677
Well, I think it actually means Undead take over. The Abyss is sort of an untamed wilderness, so I'm guessing it would be kinda like that, but with less monsters roaming free, and more undead building (probably quite macabre) civilizations and shit.
>>47271755
>more undead building (probably quite macabre) civilizations and shit.
Wouldn't they be Hollow, though?
While I'm pretty sure that the Age of Dark isn't the Age of Dragons, I also kind of get the feeling that it isn't the Age of Man either. That seems more like Aldia's plan and the Usurpation of the Fire.
>>47271677
Ending the fire in DS3 turns off the lights, so that kind of makes sense.
Do you guys think Alsanna is okay?
She was sweet and I'd be really bummed out if she had a bad end.
>>47271974
>a bad end
Just where do you think you are?
What do you think of the lore significance of any of the cut content?
http://darksouls3.wikidot.com/unused-content
It seems weird to me that Yhorm's set originally called him Lord of Cinder as though it was his name or personal title.
>>47269580
Hollowing is when you delete a character.
Or uninstall the game.
>>47272049
Hollowing is when you forget about Dark Souls's existence.
>>47271974
You didn't read the descripction on Tsorig's ring, did you?
>>47269580
>Hollowing is ragequitting.
Not necessarily, its a loss of purpose or desire to continue. So it could come from giving up, but it could also come from fulfilling your goals and having nothing else to do.
>>47272345
Right, it's when you stop playing the game.
New Game + is another cycle you go through, until eventually you dont start another cycle and you hollow.
>>47272032
I'd bet on Yhorm being much more important originally. He probably got shafted hard in development, being given a short-ass area with little of interest and a gimmicky boss fight.
He was a main focus of the trailer, got me hyped up for him and everything..
>>47259737
Why is this thread here? Dark Souls is not /tg/.
>>47272093
who is to say the ancient city was elluem loyce?
>>47272800
why don't you actually read the thread? dark souls is getting a board game
>>47272032
>http://darksouls3.wikidot.com/unused-content
Ooohhh shit, so much of that cut content is so fucking cool:
-The Grotto Set looks so fucking cool. That weird outback hat and shawl look fantastic.
-Footman's set looks GREAT, why would they remove it? The board is a little much, but still.
-MAN SERPENTS ROBES??? Fuuck- the robes and the mask look so good! The little herb belt and the 6-eyed fucking bronze mask!!
I don't understand why so much of this was cut out of the game?
Will it come in the DLC or is it just gone forever?
I LOVE fashion souls- I NEED more fashion!
Why did the Watchers turn upon themselves?
>>47273540
>Why did the Watchers turn upon themselves?
The Abyss Watchers and the Farron's legion lived and died flushing out any signs of the Abyss they could find as they rampaged across kingdoms.
When the Abyss Watchers awoke from their graves at the ringing of the bell signaling the fading of the flame they found some of their own ranks seemingly tainted by the abyss and so they fought with them.
Maybe they only "thought" they were tainted with the Abyss; maybe this is one of those instances where undeath and life and cindering has just made the exceptionally fucking paranoid, but either way they stayed within their crypt to ceaselessly try and cull whoever they thought was corrupted.
>>47267179
>>47267767
Yeah, i kind of expected as much. It's a nice thought though. I've never actually played demon's or bloodbourne, because I don't have a ps3/ps4.
That's interesting, there is something incredibly satisfying about figuring out the lore on your own.
Was part of the deal to get demon's and BB on the Playstation 3/4 that sony had exclusive rights? Is it the same situation as fox and the xmen movies?
>>47270791
Same. Been thinking about Klam Meat too. If Manus wasn't retailer only I'd probably get him as well because I'm a goddamn drone.
>>47265355
>>Manus is retail only
My buddy is letting me use his shit, I needed dat Manus.
>>47266470
Have fun farming ears.
>>47273865
in very early builds of Bloodborne Father Gascgoine whispered "Umbasa.." to himself when he killed you.
And he is explicitly mentioned to come from some other country.
>>47274307
Interesting, there's a moonlight greatsword in BB right?
>>47264607
I hope this works out. $225 dollars is more than all my other backed projects combined.
>>47274888
Yes, in the DLC.
>>47275197
>$225 dollars
kill me
>>47274888
Moonlight swords are just a thing with From.
See Armored Core etc.
If you bullshit hard enough you could probably find other tenuous connections between From's major IPs, like Patches
>>47275197
>>47275216
And that's without shipping
>>47274888
There are Moonlight Greatswords in the fucking Armoured Core mecha games, that doesn't mean they take place in the cosmos.
>>47275466
Gwyn is Otsdarva
Mergo is the Cradles
Darkmoon firekeeper is Wynne D Fanchon
The Deep Sea is Nineball
Aldrich is Kojima particles
>>47275586
But then who's Merrygate?
i.e. best waifu who doesn't ever wind up fighting you outside of the arena
>>47275724
Merrygate is Gwynevere
Lilium is Gwynevere
Fiona is Gwynevere
Kasumi Sumika is Gwynevere
Maximillian Thermidor is Gwynevere
Wong Xiaolong is Gwynevere
>>47264607
It was my birthday so I backed and got Gaping Dragon, Kalameet, Four Kings, Darkroot Basin, and the tileset. Just over 300.
>>47264663
Figurines ands all mechanics to use them in game
>>4726460
Oh man. I've pledged 227 dollars for core, DR garden + tileset and an extra boss.
I'm torn on if I should say fuck it and get one more boss. But its damn hard to choose. Like Kalameet is a bad ass, but by the time I fought him I was way over leveled and the fight wasn't super hard. On the other hand Asylum demon was my first boss so I'm emotionally attached to him, but his move set might be kinda weak.
>>47264607
I picked up core, Darkroot, tiles expansion, Kalameet, Four Kings, and a third mega boss that I've yet to decide on. Probably Iron King to match my nice new Iron Keep tiles. Came out at about $320 after shipping... urgh my wallet.
>>47272817
Knight Slayer Ring has the same icon as the Ivory Warrior Ring.
So me and my boyfriend seem to agree that Rodaria is Gwynevere is the queen of Lothric and thus Ocelette's mother, and that Ocelette is almost certainly Yorshka.
Right?
>>47278573
No.
>>47278573
Rosaria might be some fucked up degenerate daugther of Gwynevere, but the actual goddess fucked off long ago.
The queen was probably not a shard of Manus.
Ocelotte is either nonexistient, dead, or invisible in the boss room (since Priscilla could do that, and she was a half-dragon)
Yorshka might be Priscilla's relative somehow, since she also appears to be a halfdragon of the same kind.
>>47278713
I always assumed that since Oceiros was simply mad, and that Ocelotte was never there. During his second phase, he drops that cradling gesture and goes all out.
>>47263739
it's more likely that freyja just HAS the lordsoul remains, much like the others do. I mean sure, the sinner's bug resembles the bed of chaos, and the rotten is a bunch of corpses, but I'd bank more on the soul making the body conform to it over time than any form of reincarnation.
Seath is the only one explicitly said to never die through many lives, and that's ONLY because he's a mad wizard scientist.
The lord souls don't reincarnate, but they DO get passed around.
Now, Oceiros has the MLGS because he tried to make himself into a second seath, and this might have involved trying to make the remnants of seath's soul join with his own, especially given how his soul looks (god am I pleased with the unique boss soul icons). Seath-worship is a thing now, after all, and cults dedicated to crazy mad wizard scientists will inevitably also do mad wizard science.
>>47278573
Gwynevere is not the queen of Lothric. This is confirmed.
>>47263739
Didn't Duke Tseldora find Seath's soul, and it made him insane and obsessed with spiders, then he used the soul to create Freya?
Could burning archtrees have evaporated Ash Lake?
The Chaos flame is going out, perhaps they just ran out of archtree kindling, and now it's just smoldering.
>>47279335
Doubt it.
>>47267223
Bearer could be gay. Plus the intro cinematic shows what is clearly implied to be the Bearer's wife holding a child, so either the Bearer is canon a male, or the Bearer is canon gay.
>>47268444
>>her
Gwynevere is a girl, anon
Why are there dead Serpent-men in this hallway?
This is right after Oceiros and right before you get into the Untended Graves.
There are about five dead Serpent-men that can be attacked and will bleed though I assume they are dead since they are laying there as if they are.
There is only one serpent-man walking through the hall.
Before you enter this room you are in your own time. After you leave this hallway you are in the past.
What is the lore behind the serpent-men?
>>47269523
Painted World does seem to have been destroyed, whether or not Priscilla died with it is unknown though. Corvian Storytellers spin tales of the Painted World, and seem to be descendants of the crow people once imprisoned there for their association with Velka.
The Painted World spilling out its contents into the Anor Londo surroundings could also explain the eternal winter of Irithyl, as the Painted World existed in a similar state.
>>47279479
Could be Oceiros was experimenting on them, since he's got an obsession with dragon transformation.
>>47269931
>finally reach Anor Londo
>hundreds of NPC hollows decked out in scrub gear
>DrakeSword 2h r2s being constantly fired at you from every direction
>literally can't get past the greatbow archer section because too many hollow players standing on the walkways
>all this after similar conditions in Sen's
I'd love this.
>>47279537
It'd be great, until you realise how many abandoned and OP twinks you're going to have to face in Undead Burg.
>>47273606
Red eyes REALLY seems to indicate Abyss corruption, just not to the point that Pus of Man manifests.
The "friendly" Abyss Watchers in the fight are marked by their glowing red eyes which explains the infighting to a degree, but I still can't understand the wierd blood ritual thing that happened going into stage 2 of the fight. Was that all the fallen souls of the Watchers coalescing into one body as a vessel so that he could fight with the strength of a true and proper Lord of Cinder? It would explain the sudden fire attacks, and correct me if I'm wrong but I think the boss Watcher gets the kindles effect on his clothes in second half?
Do fire keepers mutate and become all wriggly? The Firekeeper souls and Brass Armor seem to imply that yes, all that humanity IS visible as bugs/leeches/whatever crawling about under your skin.
Therefore people shouldn't waifu fire keepers because they are gross
>>47279585
He does ember up, the Twin Princes appear to as well.
The order is big on wolf blood, their item is the wolf blood swordgrass, how that translates to them being able to coalesce via blood is unclear.
>>47279608
Their souls might but not the actual individual as evidenced by the mounds of dead firekeepers in the bell-tower.
>>47279585
Yes, that's the Blood of The Wolf reuiniting in one vessel. The Watches dilluted the power of being a Lord of Cinder amongst them, when you drop the last one, it comes together again in one flame.
>>47278573
There's definitely a connection between Rosaria and Gwynevere, but I've yet to see anyone perform the mental gymnastics required to justify Gwynevere going to the Cathedral of Deep, becoming some sort of Rebirth monster and running an invasion covenant.
Yorshka=Ocelotte's only proof is that Yorshka is half-dragon. Other than that they have 0 links and plenty suggesting the contrary, as baby cries are heard in Oceiros' fight but Yorshka is much older, and why would Ocelotte be in Anor Londo?
>>47279613
All those are half-mummified, ancient corpses of dead firekeepers who presumably no longer 'squirm with humanity'.
I'm not sure you can call that conclusive.
>>47278997
Confirmed where and how?
>>47279585
>Was that all the fallen souls of the Watchers coalescing into one body as a vessel so that he could fight with the strength of a true and proper Lord of Cinder?
That's my understanding of what happens.
>>47279611
They shared the wolf blood.
Traditionally the sharing of blood symbolized the combining of the individual participants into one being.
The embering empowers you so might have had the simply empowered them which would mean creating one strong individual as opposed to many weaker ones.
>>47279479
Reminder that it's not conclusive that Untended Graves is in the past. I for one think it isn't, but that's neither here nor there. Point is, I don't think the transition to UG has anything to do with the dead serpentmen, they're likely just Oceiros' experiments.The one living manserpent that attacks you is Ocelotte
>>47279630
The translations of the divine blessings from the original Jap text;
English translation:
"Holy water blessed by the Queen of Lothric. The Queen of Lothric, married to the former King Oceiros, was initially revered as a goddess of fertility and bounty. After giving birth to Ocelotte, her youngest, she quietly disappeared."
Original Japanese text:
"Holy water said to have been blessed by the queen of Lothric. She was the wife to the previous king Osroeth, and even compared to a goddess of fertility and bounty, but she is said to have disappeared after giving birth to their youngest child, Ocelotte."
>>47279661
Link to the translations which should be in the op
http://00tn2.blogspot dot com.au/2016/04/dark-souls-3.html
>>47279646
>shared the wolf blood
This sounds like one of those things it'd be useful to know the original Japanese text for, 'sharing' means too many things in english.
>>47279625
The lore seems to indicate that the humanity itself "writhe and squirm".
The brass set belonged to an undead firekeeper which would explain why she was hideous. Going hollow/looking undead isn't attractive.
Other than that, nowhere else does it say they mutate themselves or even imply it.
>>47279661
That's not what confirmed means, anon.
Titsmom = Queen Lothric theorists already suggest the general populace doesn't know she's Gwynevere; "revered as" is functionally similar enough to "compared to" that it doesn't actually make a difference.
I thought there was a dev quote or something that deconfirmed it.
Just got an email from the kickstarter saying that they will "be very bust on the final 24 hours", should I be worried? What happens when they bust?
>>47279774
It's confirmed enough.
We've got proof it's not gwynevere and nothing stating she is.
>>47279791
Covers your face and protects you from the curse effect.
>>47279774
It's completely changes the context though.
'Revered as' in this case means they worshiped her as a goddess again meaning they viewed her as a goddess. Knowing or not knowing it's gwynevere doesn't matter.
'Compared to' in this context means she was similar to a goddess, not worshiped as one.
They drew similarities between her traits and that of a fertility goddess but didn't worship her as one because they knew she wasn't one.
The japanese text says she wasn't a goddess, gwynevere or otherwise.
>>47279867
It doesn't suggest they knew she wasn't a Goddess, it would suggest they thought she wasn't one. I agree that it changes the meaning in the sense that in English they originally went "hey it's totally Gwynevere!" and worshipped her before getting over it or realising their mistake, while in Japanese they just never thought she was Gwynevere.
It would be a like a shitty sitcom sketch where a famous person puts on a moustache and people go "hey you look exactly like [famous person]" but never actually draw the conclusion that they ARE the famous person.
Basically what I'm trying to say is that Gwynevere is Hannah Montana.
>>47279945
No, you idiot, Yorshka is Hannah Montana.
>>47279945
I can't disagree with what you're saying.
We can only hope she makes an appearance or is mentioned in the DLC.
What the fuck is an Heir of Fire and why is every non-LoC boss called that?
>>47280046
To be honest I'm fine with the Gwynevere/Queen Lothric mystery being one of the unsolvable ones that Miyazaki intends players to draw their own conclusions about, rather than one we'll get some clearcut answer about. Far from all mysteries in Souls series have a single, clear, intended answer to them.
In fact I thought the same way about Gwyn's Firstborn back in DS1, how could I have known they'd shove Nameless King down our throats so many years later.
>>47280074
It's commonly accepted that it means they have a Soul strong enough that they could potentially link the First Flame, but I don't think any text in-game suggests this (or anything contrary, for that matter). It does make sense though.
>>47280074
A Heir of Flame is someone who at one point could have been a Lord of Cinder, but didn't become one for whatever reason.
>>47272093
The ancient city isn't Eleum Loyce, there were no knights left there.
Also, Alsanna dies after giving her 100(?) Loyce souls.
>>47273865
>Was part of the deal to get demon's and BB on the Playstation 3/4 that sony had exclusive rights?
Yeah, basically. I think Atlus has rights on Demon's Souls too, basically ensuring it'll never get a rerelease (trying to get three corps to okay something like that is like herding cats).
From (or specifically Miyazaki, I forget exactly which) signed a three-game deal with Sony after Dark Souls' success, so we have two more yet.
>>47279479
>Why are there dead Serpent-men in this hallway?
>What is the lore behind the serpent-men?
The Serpent Men are a kind of animal people within the dark souls setting that seem to worship Dragons. Many of the Serpent rings state that Snakes/Serpents are seen as being "greedy" due to them making up for their short comings of being "imperfect dragons".
I can only imagine that culturally speaking: Serpent Men are covetous people, but are devout followers and worshippers of Dragons.
Seath had an entire staff/brood of Serpent Men as his own guards within his archives and most likely lent an additional brood to whoever's responsible for Sen's fortress.
>What is the lore behind the serpent-men?
My big idea behind Serpent-Men in Ds3 is they're basically the local feral population that continued on continuing on after seath was disposed of. They never abandoned or lost faith in their adoration for Dragons and so when the Dragon Peek came around they sought sanctuary there and acted as it's caretakers and citizens- seeing to the Dragons and their disciples needs.
Ocerius when he became a Dragon mutant must have attracted a small following of Serpent-Men who wished to serve and worship him.
The Serpent men interestingly enough may have NOT BEEN CREATED BY SEATH as it says on their shields,
"The painting is the result of an exquisite but painstaking technique. Lingering, undying traces of the ancient dragons can still be seen in their descendants, the man-serpents, though they have fallen far from grace."
They're like de-evolved dragon people.
>>47280220
>>47279479
>what is the lore behind the serpent men
They're from Sen's Funhouse. Maybe play DS1 before you shitpost.
>>47280220
>Dragon Peek
>>47280220
>My big idea behind Serpent-Men in Ds3 is they're basically the local feral population that continued on continuing on after seath was disposed of.
Now that I think about it, since Lothric is built around the Duke's Archives, that could be what all the dead serpent men in the walk to Oceiros' room are.
>>47279945
>proof that she ISN'T Gwynevere is actually proof she IS
I hope you never try to be taken seriously IRL.
>>47280278
>since Lothric is built around the Duke's Archives
>>47280253
Not only only did the one guy mention their presence in Sen's Fortress, but the fact that they're in Sen's has next to nothing to do with the lore behind the race. You're the only shitposter here.
>>47280288
That isn't what I said at all, stop purposefully misconstruing what people say to get a kneejerk reaction.
In return, I'll stop giving you the kneejerk reactions you crave.
>>47280278
>>47280298
>Now that I think about it, since Lothric is built around the Duke's Archives, that could be what all the dead serpent men in the walk to Oceiros' room are.
Funny you should mention that: Lothric's Archives aren't actually built around/from the Duke's Archives.
The Duke Archives are still in Anor Londo and can be seen in the distance- the physical structure anyway.
You know what I think the deal with Lothric's grand archive is?
The Books were stolen/looted from the Duke's archive: it's why they're cursed, seath fucking cursed the Books.
>>47280298
I think it's the idea that the Grand Archives are literally the Duke's Archives, which personally I don't believe for multiple reasons. It seems more likely that at some point the information from DA was relocated, possibly multiple times, rather than the building surviving in it's entirety (but somehow changing structure) over the course of untold centuries/millenia.
>>47280321
The only piece of textual evidence related to Queen Lothric (the item description of Divene Blessing in its ENG & JPN version) clearly states her non-god status, and yet you cite that as proof that she IS a god (Gwyenevere).
So the Nameless King is Solaire, right?
>>47280345
obviously
>>47280330
>The Duke Archives are still in Anor Londo and can be seen in the distance- the physical structure anyway.
That's the Undead Settlement and stuff.
>>47280345
No, he's Lautrec.
>>47280330
>cursed
I like it.
On the topic though, what even is Curse? It's obviously most associated with Seath and his crystals, you even crystalise when getting killed by curse in DS1 and 3, but curse doesn't only come from sources related to Seath. Basilisks inflict it despite seemingly having no relation to either, and Sulyvahn's spider beasts inflict it. Is it just something meant to be handwaved as videogame mechanics for the most part?
>>47280341
But it doesn't state that. I'm saying that it leaves the identity issue vague and up for personal interpretation.
The reason I think Momtits is the Queen is because she is as far we know the ONLY source of Divine Blessings, which makes sense given their incredible healing properties. And now suddenly in DS3 the Divine Blessings originate from the Queen, who is similar enough to Gwynevere to warrant comparisons/reverations by the citizens of Lothric. And nothing contradicts this theory.
>>47280188
Then why does the ring both look the same and do the same as the loyce knights'?
>>47280345
He's Andre from the original world, while Andre in pocket-dimension-Firelink is just a copy created by Ludleth to serve the Unkindled, like the Shrine Handmaiden.
>>47280404
So why is the Shrine Handmaiden at the Untended Graves before Ludleth arrives?
>>47280384
>And nothing contradicts this theory.
Nothing except the piece of evidence you're using as proof. She isn't Gwynevere. Stop being obtuse.
>>47280428
>this item description doesn't explicitly call her thing, therefore she cannot be thing.
The description says nothing conclusive in either direction.
>>47280421
Probably doing her job as handmaiden of the Shrine. Why else would she be there in the first place at all?
>>47280428
This is clearly only going to continue as a bickering contest of "it says she isn't" and "it doesn't say she is or isn't", so I'm not going to reply to you anymore.
>>47280464
To whom? There's no one to serve and you're there early, why would Ludleth have created her so much earlier than the others?
And if Ludleth is so easily able to create people who pass the turing test, why can't he find a better solution for their remains than leaving them in a heap in the tower?
Ludleth isn't powerful or smart enough to have such potent involvement IMO.
>>47280488
I didn't say that Ludleth created the handmaiden, just her copy in Firelink. Who fucking knows where she came from, or really anything about her including why she's in the real world Untended Graves.
And to be honest I don't even know where the "Ludleth created the hub-Firelink" theory came from, I'm just parroting what I've seen more than a couple people bring up in these threads. Come to think of it they're probably just making conspiracies because Ludleth is so unassuming and we know so little about him.
>>47280552
>Come to think of it they're probably just making conspiracies because Ludleth is so unassuming and we know so little about him.
Bingo.
>>47280565
>>47280552
>>47280488
>>47280464
>>47280421
>>47280404
I'm just a casual observer, but the idea that Ludleth MADE the untended graves is.. Well it's poppy-cock.
Here are the things we know about the little lord Ludleth:
-He's from Courland which may or may not be a country that either no longer exists or nobody knows about. No other item ever mentions such a place.
-Courland possess the ability to transpose SOULS: this is a trade/skill he possessed during his mundane life as evident by the fact that he personally owns the "skull ring", "One of Courland's transposed wonders. Derived from the soul of a Soulfeeder." "one of courlands WONDERS" implies he had done this for a while and was known for such a trade.
-Courland's linking of the fire was horrendously traumatic to him and the process burned him horrible and left him a terrible singed cripple. He has nightmares of it and talks in his sleep about the awful pain he experienced when lighting the first flame.
-Courland is aware of the untended graves and seems to have KNOWN the firekeeper with the eyes, saying "we did everything we could to spare her". Who knows what this entails.
>>47280596
>Who knows what this entails.
She's seeing things she shouldn't see, it's pretty obvious what has to be done.
>>47280596
>He's from Courland which may or may not be a country
It's a region in what is now Latvia. Converted to Christianity by a holy order which amalgamated with the Teutonic Knight, was ruled by the Livonian Order (a collection of, essentially, knight-bishoprics) for a few hundred years, taken over by Russia (the Soulfeeder).
Are Catarinans black or german
>>47280661
both
>>47280596
>He has nightmares
When does this happen? Is it just one of those things that has a small chance of happening when you load the hub zone, like the cute idle animations of Maiden in Black, Emerald Herald, or Plain Doll?
>>47280728
When you kill him, he respawns but you have to wake him up before you can talk to him again.
>>47280745
>Kill Ludleth the Collosus
But he's too moe to hurt...
That's interesting that he respawns though, considering you can just use his Cinders to transpose boss souls after the Kiln ritual, and he doesn't really do anything else. Do Andre and the Handmaiden respawn as well, since they're "native" to Firelink? (as opposed to all the other NPCs which can come and go from the Shrine.
>>47280850
Andre respawns, but refuses to enhance your equipment.
>"Overstep not your bounds, cousin. I may serve, but I'm no slave. I have business I must attend, begone."
The Handmaiden also respawns, but increases her prices by 20%.
You can fix those things at the statue of Velka in the Undead Settlement, though.
The Fire Keeper also respawns, obviously, but I think that's pretty much it? Presumably the others respawn somewhere in their own worlds, given that they're mostly Undead.
>>47281096
So we know Andre, HM, FK, and Luleth respawn. I wonder if this means anything besides
>video games
>>47280850
>>47281096
>>47281139
The Shrinemaiden makes the interesting comment of admitting her undead curse is "linked" to the shrine itself which is most likely part of her being a shrinemaiden.
She could also just as easily mean that her "purpose" is supporting and living within the shrine and as long as it exists she has purpose enough to continue living.
Who hyped for the Board Game here?
I'm wanting to get it, but the Base + Darkroot + Extra Tiles is quite the hefty price.
$260 minus shipping here in Aussieland.
>>47281139
Andre seems to be unkindled, and is probably the same Andre from DS1 given that he knew the giant blacksmith of Anor Londo.
The handmaiden just straight-up tells you that she's undead.
The firekeeper has this line of dialog:
>"I'm truly sorry
>but know'st thou not? I cannot die. So please, ashen one, allow me to serve thee.
>The Lords have left their thrones, and must be delivered to them. To this end, I am ever at thy side."
Much like Ludleth said, she is a prisoner.
Ludleth is Ludleth. He has a clear purpose that he's not given up on yet, and that's to light the fire once more.
It's somewhat useful to remember that besides all the time bullshit going on in Lordranglic most of the NPCs are also Undead and thus will respawn at a bonfire when killed. Possibly while also becoming Hollow. Also, the big NPCs probably respawn in their own worlds? Who even knows, man. What the hell is up with them teleporting to Firelink anyway? And how did Eygon get there if he isn't Undead? (Is he?)
>>47281204
Base + Darkroot + Asylum Demon + tiles + Manus for me.
Everything for friend (lending him the money).
Retail edition + Manus + one each of the three exclusives (Manus for me, Manus + Giant + Chariot for friend, selling copies make up for losses, acting through local comics shop proprietor friend).
Came out to 804 britbucks, after friends repays me and I sell the retail edition copies I should have only spent $126 to -$132 (negative sign intentional) depending on market forces.
So probably $126.
>>47281222
I don't think Andre is unkindled, I think he's just a plain old undead who likes smithing enough to keep himself going indefinitely.
>>47281204
I'm getting that stuff and 3 bosses for 400 True North diddlydollarinos.
I'm hyped yet already feeling anxious about dropping that much money in one sitting.
>>47281222
>>47281293
Yeah what exactly suggests Andre's Unkindled? He was undead in DS1, during a time where Unkindled didn't exist. I doubt his state of undying has changed, he's just been able to smith for all these countless ages, and thus never go hollow.
>>47281298
I'm both hoping and dreading they'll do another expansion if they hit 3.5m or 4m, because I'll eat that up.
Also, I'm pledging now and had a question. Do I just do the regular 80 GBP pledge now, and add more later, or do I need to pledge for the amount of the things I'm adding.
I'm new to Kikestarter.
>>47281275
>Manus + Giant + Chariot
What's up with those? I've only heard of Manus, he'll only be available in-stores, as opposed to via kickstarter, right? Same as the others I'm guessing?
>>47281319
Here, meant to ask you too.
>>47281275
>>47281319
>or do I need to pledge for the amount of the things I'm adding
Yes.
>darkroot expansion
>no ariamis expansion
I'm out.
>>47281319
You can change your pledge later I'm pretty sure, I know I just switched my 104-bongs pledge to a 214-bongs pledge. It would make sense that you can change the amount you pledge up until they start sending out the products.
You can probably dig around the kickstarter site for a FAQ or something to make sure.
I'd just do the addition to know how much pounds they want for all the pieces you want to get, and pledge that amount right away.
So for example with a minimum 80 pledge (obvioiusly), if you want to add the darkroot expansion, just pledge 115 right off the bat.
Also, we get Horace at 3.6m, Beatrice at 3.8, and the nudist Sword Master at 4million. Theoretically they should add an expansion on after we unlock that weeaboo faggot at 4 million, but with only 6 hours left I doubt that's gonna happen.
>>47281366
She's dead, anon, we have to move on.
>>47281321
Manus, Giant, and Chariot will only be available to retailers through the retail pledge level, and from retails for full price when the game releases.
You haven't heard of The Last Giant and Executioner's Chariot because they're fucking garbage bosses from Dark Souls 2 and everyone is perplexed at their inclusion. All the good Dark Souls 2 bosses available for this game (Smelter, Pursuer, Alonne) come with the base+goodies level at no extra charge.
>>47281351
>>47281372
Cheers, I'll be going the 130 bong pledge for the Base + Darkroot + Tiles then?
Looking forward to painting these next year.
>>47281382
>Dark Souls 2 had good bosses
TOP KEK
I would pay ridiculous amounts of money for a Seath or Nito model, god damn.
>>47281372
>but with only 6 hours left I doubt that's gonna happen
They may feel charitable and add Tongue But Hole, Useless Witch, and Dancer Killer for free, along with unlocking a new expansion.
Just unlocking a new expansion is a no-brainer, though, I don't know why they'd wait until $4M to do it.
>>47281382
I've heard of the bosses, don't worry, I played through DS2once, never again.
I just hadn't heard of their minis as part of the board game.
>>47264607
I'm really tempted to make a purchase for the minis but I don't even have a real life group to play with. I suppose I could make do with attempting to paint the minis but i've never paitned before.
But damn i'd love to have those minis it's painful.
I mean should I go for it? Oh this is killing me.
I mean the value on the minis alone is insane it's like a $1 per mini and the Ornstein and Smough look amazing.
>>47259737
i'm not getting the game if it's token and mat dependent
with games like dnd you can just hump in, a lot of people even play over google chat now with theater of the mind
and with seemingly no monster manual how are we supposed to make our own games?
and is there any penalty for death? i watched the video and it seems like worst case scenario you go back to the bonfire and fight all of the enemies again. fine for the video games but this sounds awfully repetitive in a board game
>>47281417
you might regret it for your whole life if you don't pledge right now
>>47281430
I definitely care little for the boardgame itself. The minis though... I think i'll do it.
I guess i have a year to learn how to paint minis
>>47281402
>Nito model
His cloak of darkness would be fucking impossible dude.
>>47281399
Any good bosses were ruined by bad mechanics and godawful hitboxes inherent to DS2, nevermind the levels preceeding the bosses that you had to run through every time.
>>47281412
The DLC's are actually really good, and demonstrate that the narrative behind DS2's development was Shibuya shitting the bed and Tanimura washing the sheets and selling them discount.
>>47281459
Nothing about DS2 was ever going to be good.
>>47281463
Base game was shit, DLCs were more shit. Proof that without Miyazaki, Fromsoft can't make anything but mediocre shit nobody will remember.
>>47281459
>hitboxes
Jumping on this because I like explaining the true extent of DS2's retardation.
The hitboxes aren;t fucked. In fact, they're never worse than some BB and DS1/3 hitboxes (fucking hotdog).
What's going on is the game doesn't update the player's hurtbox before the player completes a roll, and the i-frames end before the roll (far before the roll, if you don't know what ADP does). So the boss will hit where you were before your roll finishes but after the i-frames and hit you for crit damage.
It's far, far harder to troubleshoot than broken hitboxes, and I think the team may not have even realized that this was the matter.
>>47281495
that sounds unbelievably broken, what proof do you have of this?dark souls 2 is my fav so you better back your shit talking up
>>47281521
>dark souls 2 is my fav
My condolences.
Here we go!
>>47281495
>doesn't update the player's hurtbox before the player completes a roll
That's so pants-on-head-retarded and makes so much sense (with what I've played of the game).
Why would they do this? Did they expect players to find sprint away from attacks natural as opposed to rolling?
I'm trying to think of all the horrible experiences where I and others have been slammed into the ground or hit with a grab from a weapon/attack that's easily 5+ feet away from the character, like Smelter's downward swing or the Hippo grabs.
>>47281521
You know that webm of the dude rolling to the side of the Ruin Sentinel's shield toss? I tried rolling and running. Running worked every time.
>>47264607
As someone who backed Kingdom Death I'm a little turned off by this. All I see is miniatures and more miniatures and they aren't even very interesting. I just want a tight game to play with people that has the feel of the Souls game, not some poor miniatures of bosses.
>>47281495
>>47281540
Meanwhile, in DS3: a plunging attack will hit anything in a radius of 6 miles for full damage and stun, regardless of direction. Poise affects i-frames and dodge roll distance. Weapons have 2 times their actual length in hitboxes.
>>47281521
If you've somehow never encountered this, then go into the game and roll away from an attack that's gonna hit where you were just standing. If you get hit from 10-feet away while finishing the roll, that means he's either right, or DS2 hitboxes have massive phantom range to simulate difficulty and kill players unfairly because Dark Souls got popular off the "hardest game ever internet hype" as far as the DS2 devs are concerned.
Both cases are equally bad in DS2's favour.
>>47281556
I rarely see examples of phantom range on weapon hitboxes in DS3, and even still DS2 was far worse in that regard, and more consistent with it as well.
>>47281572
Dark Sword and its Longsword cousins say hello.
>>47281556
>Poise affects i-frames and dodge roll distance.
I would have welcomed this change had they seen fit to inform us of it.
>>47281530
if you're patrician enough to play all the souls games lots of times each, you'll come to realize that DS2 is the best. it easily has the most replayability of all of them. casuals that only play each game once will shit talk it and for them it is bad
>most weapons
>most spells
>most covenants
>entirely different enemy layout in Scholar
>best DLC
>most complicated builds
>biggest variety of pvp styles
>large variety of routes to finish the game (possibly only beaten here by DS1)
>bonfire ascetics to boost enemies and spawns, giving even more variety
>sin and soul memory maintain pvp matchmaking instead of it devolving into low level twink ganks
you're not allowed to reply if you haven't at least platinumed it
>>47281591
Die
>>47281591
Dark Souls 2 has the best PvP thus far, but you forget how terrible it was on release.
I'm sure after a year of patching Dark Souls 3 will be equivalent in the PvP area.
Soul Memory is garbage though. And Artorias of the Abyss was better than any of the Crown DLC.And Bloodborne is the best Soulslike game anyway.
So the 3.5m reward is a Campaign mode.
I was hoping for another boss, but this is pretty neat.
>>47281591
>soul memory maintain pvp matchmaking instead of it devolving into low level twink ganks
No, it just makes you waste a ring slot if you want to twink.
>>47281591
>most weapons
>most spells
>most covenants
>most complicated builds
Completely plebeian evaluation of video games. You might as well praise how much game time you can put into a mmorpg or how many pointless collectibles you can collect in some open world garbage or how many steam achievements you can unlock with menial tasks.
>>47281591
>I am mentally disabled!
>>47259737
>poor college kid with money from sidejob
>already backing for core, darkroot, Kalameet, and Vordt
>can add in one more Add-On before being completely broke
DO I GET GAPING DRAGON OR OLD IRON KING?
OR DROP VORDT AND GET BOTH GAPING AND OLD IRON
PLEASE I CANT DECIDE FOR MYSELFNot spending this money isn't an option because I'll hate myself if I don't get these minis
>>47281591
>That pic
>Implying the Emerald Herald wouldn't hug Bearer of the Curse for free
>>47281722
Drop Vordt imo.
>>47281722
Drop Vordt, get Gaping and Old Iron King.
You don't wan't Vordt because he's larger than Dancer and this will upset your autism.
You want Old Iron King because this will complete the Iron keep and please your autism.
>>47281722
Gaping > Vordt > Old Iron.
Even think of it from a gameplay perspective. Would you rather fight a big guy who waves his arms around and shoots lasers, of a bestial knight that does sick flips around the table?
Now help me, should I drop the Darkroot/Old Iron Keep tiles? I'm getting the Old Iron Keep and Darkroot expansions, so they'll be handy for mixing up the gameplay a bit. But it's 30 dollarydoos for some cardboard.
>>47281731
>>47281739
But he fits with Outrider Knight and Dancer as a mega boss. Gaping doesn't fit in at all but I really want it. Old Iron King is a given
>>47281591
>replayability being the only metric of quality
Who cares if I can replay it 50 times and spend 80 hours on each playthrough if every minute of playtime I spend on the game is unenjoyable garbage?
Quantity>Quality shitters are ruining the vidya industry enough, stop touching my Souls series.
>>47281746
>But he fits with Outrider Knight and Dancer as a mega boss.
He would if he were 5-7 cm like outrider and dancer but he's 12-15 cm.
Or you could call your parents and tell them to consider a birthday/Christmas present top get th third one, but then you'd have to wait for your birthday/Christmas to open it.
>>47281591
You must think Clicker Heroes is literally the best video game OF ALL TIME.
And besides, DS3 has much better mechanics for preventing twinks, without horrendously fucking over all high-level/high-soul memory characters and forcing you to make a new character after playing on for so long.
>>47281745
I didn't think twice of passing over those tiles. Like you said, 30 bucks for cardboard. If you're desperate, make your own tiles
>>47281782
While the size difference really does poke my autism, the fact that I can have a mini, normal, and mega boss with a cohesive theme pleases me more than an admittedly out of place Gaping Dragon stuck on to something like Ornstein and Smough or such.My parents are dead, anon. No birthday money for me
>>47281802
which is why shitters in Artorias gear keep invading me in Farron Keep and paddling my ass with Gotthard Twinswords
>>47281722
You get Gaping and 4Kings, obviously.
>>47281809
Good point, I think I'll drop them.
And now that I've freed up a little dosh, I've gotta decide between Gaping, Four Kings, and Kalameet.
>>47281809
Drop Gaping, then. It really sounds to me like you knew that's what you'd eventually do but decided to strengthen your resolve by asking us.
>>47281849
>vagina dragon that literally eats shit
>dps race copypasta boss
>bane of Oolacile, terror of ten thousand knights, who fits right into the Darkroot Garden expansion
>>47281825
Considering those Twinswords aren't more upgraded than your highest upgraded weapon, their soul level isn't noticeably higher than yours, and that armour is noticeably different in stat quality than yours, I don't see the problem.
>>47281849
Kalameet would fit in with Darkroot effortlessly
>>47281853
See, there's what I should do and what I want to do. I WISH I could get Gaping as well because he's visually an awesomely designed creature, but Old Iron Faglord just works out better. The budget restriction really pains me but maybe I could buy Gaping in the futurealong with Manus, that retail exclusive shitlord
>>47281849
They're all good, they're the 3 I'm getting out of the megabosses.
Gaping for that sick-ass model.
4Kings for FOUR MODELS FOR THE PRICE OF ONE.
Kalameet because coolest boss in-game.
Just gotta decide which quality matters most to you, anon.
>>47281880
>4Kings for FOUR MODELS FOR THE PRICE OF ONE.
Are they megaboss scale, though?
>>47281880
>coolest boss in-game
He's cool but he's not Manus, Alonne, Raime, Arty, Kenan and Kel, Pontiff Sullivan, or Abyss Watchers.
>>47281421
They just announced a campaign mode were adventures are effected by your efficacy in earlier ones.
>>47281903
I didn't see those guys included in the 3 options of "Gaping, 4 Kings, or Kalameet".
>>47281868
>>47281880
>>47281877
I actually,never fought Kalameet. I keep trying to go back to Dark Souls 1, but Dark Souls 3 and Bloodborne have been distracting me from it.
But I fucking love his design.
>>47281930
Oh, didn't see "in-game."
>>47281903
Fuck, now I really want a Pontiff model.
Seeing as we have Dancer, Vordt, and the Outrider Knight, I hope we get him one day.
>>47281931
>But I fucking love his design.
They're probably going to update the design to include the arrow Gough sues to shoot him down.
>>47281941
You're fucking dead to me anon, never talk to me again. You will rue the day you caused this infraction upon my character for the rest of your life.
>>47281931
Have you at least heard the scream Kalameet makes when he tried to grab you? Truly the Calamity Dragon.
>>47281922
US anon here. Have they announced how bad shipping is going to rape us if you buy add-ons along with all of this stretch goal bullshit?
>>47282063
40 pounds for the main set, an additional 15 for each addon.
>>47281896
They seem to be, yes.
>>47282063
Here's the only word we've gotten on shipping so far.
>getting darkroot add on
>want the higher quality boards but its over half the price of a megaboss
>torn between cooler environments or Old Iron King/4kings
wut do
>>47282141
Seriously? Damn, that's so high for me I might have to drop one of my add-ons just to afford that
>>47282183
On second thought, that's not too bad. Hopefully these prices stay where they are and don't get as high as the first anon I linked said
>>47282199
Old Iron King for maximum Iron Keepness
>>47282206
>drop darkroot, get Old Iron King, save a few pounds
>keep tiles for maximum autistic pleasure
I'd actually be okay with this, Abyss can wait for post-release. Thanks!
Does anyone know how the armour sets will work in the board game? Are they just optional replacements for the Player Character models?
>>47282206
>Old Iron King for maximum Iron Keepness
How can it be maximum Iron Keepness without the tilesets?
What I'm concerned about is whether the new tilesets actually have new room layouts to offer, or if it's literally just reskins of tiles we get in the base game. If it's just reskins then I'm gonna lower my pledge ASAP, fuck the tilesets if that's the case.
>>47282228
Confirmed "different node placement", so yes.
>>47282228
Armor sets are found as treasure, can be switched with player character when equipped. Gives bonuses and some may have weaknesses.
>>47282249
>>47282262
Delicious.
Pretend I posted the picture of the Darkwraith stroking his face with pleasure, because I don't have it saved.
>>47279479
>After you leave this hallway you are in the past.
[citation needed]
It seems far more likely that Firelink Shrine is the one place that's out of synch with everywhere else considering that one can only access it / access anywhere else from it through bonfire teleports.
>No other updates other than 3.5 million 4 hours left
Give us a Gwyn mini or something. Or a Gwyndolin.
I want a fucking boss monster oh man Legion would be a cool mini to add. Yhorm would probably be a megaboss because of his size...
I just want another free Boss mini. Oh and we need Ciaran and Gough minis to finish four knights.
I do love Havel set is in though.
I would totally purchase a Seath megaboss.
I need to start a Physical D&D game just to use these god damn minis.
>>47282336
>because of his size...
I dunno, they made Vordt a megaboss despite being barely larger than the Dancer who is a regular boss.
So is the Dark Souls board game literally just a board game like snakes and ladders, or does it have any RPG elements/can stuff from it be reuused for an RPG?
>>47282532
No.
Yes.
>>47282532
It plays like re-skinned Monopoly. The figures are about 1 inch tall and it doesn't look fun at all
You probably shouldnt check the Kickstarter page yourself
>>47282532
There's stats, stamina + health, treasure and dice rolls. It's a dungeon crawler board game
>>47282532
Read the kickstarter page
Really, the accuracy of some of the models is questionable. Not that I expected exact replicas. Just look at that horrible Guardian Dragon.
>>47267119
>the big skeletons in the catacombs suggest Carthus was one of those countries with really big humans
fucking everyone is big in dark souls 3 though even basic hollows
doesn't seem like something special about Carthus
>>47264607
I got core, darkroot, 4 kings, and the tileset expansion. I'd love to to get Iron King or Gaping Dragon but I simply can't afford it for now.
But still, I am hyped as fuck for this. The game looks fun, and with the new campaign expansion it has me excited to run this game.
I am sure someone will put this on Tabletop Simulator too, so I can play this with friends cross country.
>>47282774
>Tabletop Sim
Totally forgot about that, but good thing I bought it years ago. If it weren't for my love of painting minis I'd just stick with that
>>47282874
Yeah. It's great if you just want to play the game. If Steamforged was smart (Or if they could. License and all) they'd put it on Tabletop Sim for cheaper players. Not like it'd cost extra, and people who want the minis would buy them anyway.
Even if they don't, someone will just rip the models from the original games and remake the game on Tabletop Sim.
>>47281870
But he's getting wrecked in fashion souls, anon!
>>47279479
>Before you enter this room you are in your own time. After you leave this hallway you are in the past.
incorrect
untended graves is the real firelink, concurrent with everything else in Lothric. the firelink you start at is actually the one in the "past" - it exists preserved in a state before the shrine was overtaken by the abyss, and doesn't have any physical connection to the rest of Lothric.
(it's similar to how the hunter's dream is a facsimile of the old church workshop in bloodborne)
>>47282961
That throws up two questions for me, firstly why the fuck is it so dark, given that it's nice and sunny at the High Wall?
Secondly, if the untended graves are 'in the future', how do you explain the Shrine Handmaiden recognising you from the Untended Graves if you don't speak to her at Firelink?
>>47282643
Guardian Dragon was horrible in the first place so I'm not to bothered by that one. Especially not if the board game carries over similar fight mechanics as the in-game boss fight.
All of the other models look amazing though.
>>47283036
And how does one explain that you get Gundyr's soul in the "future" (Dark Firelink)
So how big are the minis from the dark souls campaign going to be? Will it be like 2-3 inches?
EX: like the Owlbear from the painted 5e minis or the Frost Giant Mini which is about 3 inches
>>47282961
There's nothing to suggest that hub-Firelink is in the past, but other than that I agree. It just seems to be a pocket dimension for serving the Unkindled.
>>47283036
Because Abyss, son. It was pretty nice outside in the Royal Woods too, but Oolacile wasn't looking too bright once you started getting lower in the city.
The Lords that awoke in when the bell rang seem to have been affected by the Abyss too. Aldrich already had the Abyss makeover so he doesn't count, but he could have been the cause of the Abyss takeover of Firelink.
The Abyss Watchers were at least partly tainted, which is why they're fighting amongst themselves when you meet them; they're trying to kill off the members who are Abyss-corrupted. The ones that are hostile to the boss as well in the fight have the same red eyes as every other Abyss-tainted enemy in DS3.
Same for Yhorm, who has red eyes. The corruption is probably why he's hostile to the player in the first place, and why Seigward is hunting down his old friend, who has lost his sanity.
Plus the only thing the Handmaiden sells in Dark Firelink other than generic shit like Homeward Bones (after getting the coiled sword fragment, really?) and prism stones, is the Artorias Set, once belonging to the knight who fought and succumbed to the Abyss.
It's pretty clear Dark Firelink is that way due to the Abyss, and the Lords of Cinder's abyss afflictions is telling of where they were awoken, which is probably the Untended Graves in the real world.
>>47283147
Read the Kickstarter page, people.
>What scale will the miniatures be?
>32mm
>These [Mega Boss] models are big - the Gaping Dragon is around 12-15cm tall!
I feel like this implies the Mega Bosses won't be 100% uniform in size, but they'll be noticeably bigger than all the other minis at least.
>>47283036
>firstly why the fuck is it so dark, given that it's nice and sunny at the High Wall?
localized area of darkness, similar to the abyss zone or chasm of the abyss in DaS1. it doesn't matter how light it is around that area, because "the dark" itself is a presence in the area, ala "the darkness that emanated from manus"
>how do you explain the Shrine Handmaiden recognising you from the Untended Graves if you don't speak to her at Firelink?
that raises a good point, honestly there's a lot that still needs to be wrung from those dialogues, particularly the new stuff that Ludleth says to you after returning from untended graves, and the implication of his relation to the place
the only really concrete evidence that firelink = past and graves = future is in champion gundyr's item descriptions, where it says he arrived "too late" and the fire had already gone out in untended graves, whereas the fire still remains lit in firelink.
that and, in firelink you find the intact coiled sword, whereas in graves you find a broken piece of the coiled sword which reads that its bonfire had already "served its purpose long ago"
>>47283161
If it's the abyss then why do we not need the wolf ring to survive in the abyss?
It's pretty clear in Wolnir's fight the abyss is right below his rib cage which causes instant death
>>47283192
I don't know what 32mm even means
so what do you guys that the 4 million stretch goal would have been?
>>47283206
It means they're about the height of your erect penis.
>>47283195
weird that we were able to stomp around in the chasm of the abyss without the covenant of artorias as well.
and that after you defeat the four kings you can traverse the abyss no problem if you have to make a run back there to meet with kaathe.
probably a case of "we wanted to lock you out of one ring slot as a boss gimmick, but otherwise didn't put too much thought into consistency with the lore"
>>47283206
Then why are you asking about the sizes of the miniatures?
>>47283195
What about the Abyss below Oolacile? Wolnir's fight is pretty clearly so much in the Abyss that you're silly for drawing a line there.
>>47283275
I'm asking because I don't know what 32mm means. Does it mean all minis will be 1.2 inches tall? Seems kind of small considering the size of Ornstein
>>47283295
32mm is roughly 1:48 scale or so. Slightly larger than the common 28mm scale (Warhammer stuff is 28mm, for example).
>>47283161
>There's nothing to suggest that hub-Firelink is in the past, but other than that I agree. It just seems to be a pocket dimension for serving the Unkindled.
right, let me try and rephrase that, it's its own pocket dimension based on a point in time when the first flame was still in a salvageable state, but isn't 100% identical with Lothric's past either.
it would seem the purpose of this duplicate firelink is to purloin the cinders of the lords from the Lothric-verse, where linking the flame is already a lost cause, and spirit them away to another instance of the shrine where there's still a chance at rekindling it.
we see the "lothric-verse" start to collapse the more cinders you remove from it, light fades from the sky and even the sun turns into a gigantic darksign. the player's actions are literally speeding up the heat-death of that doomed reality.
wish we had a clearer idea of how the 'flameless shrine' relates to all of this though, because it means we have a third iteration of firelink to worry about!
>It's pretty clear Dark Firelink is that way due to the Abyss, and the Lords of Cinder's abyss afflictions is telling of where they were awoken, which is probably the Untended Graves in the real world.
this is a really good point, can't believe I haven't seen this brought up before
>>47283194
You find the Estus Ring in the Firelink hub, though.
And Champion Gundyr clearly hasn't been made the Iudex yet, and doesn't have any of the Pus of Man that Iudex Gundyr does.
Then again, there's also the bit where you have the tip of the coiled sword in dark Firelink and a coiled sword with a broken tip on a lordvessel-lookalike in that very first room on the High Wall.
Also, the dude with the Firelink set in the intro that's dragging a body in the Cemetery of Ash.
There's some shit going on in the background that hasn't been fully figured out yet, I feel.
>>47283195
I think the Abyss is just past him, rather - if you follow him all the way down there's apparently a bottomless pit.
Not to mention how he breathes out the rib-gas as one of his attacks.
I just saw the intro video again, and I noticed that when you see the pilgrim falling, you can see tree branches between him and his turtle shell. Pilgrim butterflies? Hollow trees like in undead settlement? What is growing there?
>>47283364
>Then again, there's also the bit where you have the tip of the coiled sword in dark Firelink and a coiled sword with a broken tip on a lordvessel-lookalike in that very first room on the High Wall.
I completely forgot about THAT shit seriously what was up with that.
so we're looking at:
untended graves reality
>broken coiled sword in multiple locations
>gundyr shows up late to the festivities
>gundyr has glowing red eyes, but is not pus-infected
>the ashen estus ring is placed on a corpse in the same spot the player undead started at, description implies they expect this corpse to rise as an unkindled one day
firelink shrine reality
>coiled sword is still in one piece
>gundyr's firekeeper dies with the estus ring before he shows up?
>gundyr is infected with the pus of man
>unkindled player character rises from cemetary of ash, but the ashen estus ring is not with them
>>47283428
There is a mention that the pilgrims where the shells on their back to prevent something from escaping it's in some item description.
Perhaps the humanity in them is surging out and transforming them into flying trees to reach where they want to be?
>>47283364
>Not to mention how he breathes out the rib-gas as one of his attacks.
the rib-gas definitely appears abyss-related though, in DaS3 there's a recurring "black with blue highlight outline" design theme for dark and deep related stuff, you see it in the art for the deacons of the deep soul, aldrich's soul, human dregs, and associated spells. aldrich is after all a confirmed "abyss-related creature" since the wolf knight greatsword gains a damage boost against him.
though it's kind of used interchangeably with bright purple being associated with dark as well
You know i was going to add Darkroot basin to my pledge for Dark Souls the Boardgame but holy fuck I can't spend $165 usd.
I'll hope to god I can purchase Sif and Artorias seperately on ebay for a somewhat decent price.
If only these dicks just made Artorias a part of the normal pledge or just a 5 euro addon
>>47283498
Are they actually shells?
I initially assumed they were bone fragments from some ancient creature, and they attached them to undead pilgrims as a means of transporting more combustible undead materials towards The Flame.
>>47283498
That's from the cleric set. It's not clear if both clerics and Londor pilgrims try to do the same with their turtle shells. Cleric's look more like fabric, while the one worn by pilgrims look like stone and has chains on it. Whatever it is, if it is the same, seems to be much harder to contain on the pilgrims.
>>47283650
Why would they do that? Pilgrims want the flame to fade to the point the unkindled rise to find their Lord of Hollows. They wouldn't be tending to the flame.
>>47283715
I'd only chatted with Yoel a little while, so all I knew was that they were undead and craved release.
I was working on the assumption that whatever church had sent them to their doom might have had other plans as well, rather like the undead clerics sent to seek the rite of kindling.
>>47283613
If the supply is good, you'll be fine. If not, just the two of them will probably run about the cost of the whole darkroot set.
>>47283763
The pilgrims serve the Sable church of Londor, Land of Hollows. They are presumably all hollows and search for their Lord-to-be.
The cleric (player character) is from the Way of White, I think, and would follow a different church. The girl who teaches you miracles follows the church of Carim, which I understand is an offshoot of the Way of White.
>>47283767
I think you'd be lucky to get the two of them for anything less than £35 really. Who is buying that expansion and not wanting to keep two of the most popular characters of the series?
>>47283354
>this is a really good point, can't believe I haven't seen this brought up before
Thanks, I only thought of it last night.
I'm not really on-board with your theory of hub-Firelink being in the past though, despite it making sense. I guess I'd say there's just not enough solid proof to back it up? It's definitely a pocket dimension, but I don't feel like it's removed in time in relation to the real world. That being said, it's definitely the type of Souls mystery in which the answer can only come down to personal opinion/interpretation due to lack of evidence, so as long as the personal theory fits, and you like it, that works. Not everyone has to be on the exact same wavelengths in regards to headcanons, and that's exactly how Miyazaki intended it.
Either way though, hub-Firelink seems to have been created as a bastion for the Unkindled that's safe from the Abyss corruption plagueing the real-world Untended Graves. However, it's particularly interesting that Iudex Gundyr has Abyss corruption, and I don't have a clue as to the significance of that.
A while back when I was under the impression that Untended Graves was in the past, the Gundyr-timeline made a lot of sense. He was an Unkindled One/Chosen Undead that woke up too late to Link the Fire and prevent the Age of Dark. Before the Dark Age began in full however (I believe the Age of Dark has never fully happened, but the world has gotten dangerously close many times, causing people to think it's begun) the knight wearing the Firelink Armour Set came along and defeated him, this is the "nameless warrior" mentioned on Gundyr's armour. The Knight then went to Firelink Shrine, and as we see at the end of the cinematic intro cutscene, stabs the Firelink Sword into the bonfire, and proceeds to Link the Fire.
>>47283811
I never liked those damned clerics, whose side are they even on?
So whether you light the flame or let the world be consumed by Dark, it doesn't matter right? There will always be some one to link the flame?
>>47283822
Eh well... it's just that a certain someone would be pissed if i spent that much. I suppose I can always purchase it a year down the line where a $40 purchase doesn't seem so bad
>>47283847
I don't think so, because you're not just leaving the flame to go out, you're actually having it smothered (or stealing it).
DaS2 would imply it's all cycles and it's going to start up again regardless, but the strength of the flame you get if you link the fire implies to me that it's not going to stand linking again before it goes out.
>>47283847
This time it does though, because rather than leaving the Fire Flame to die out like in the other games, (which leaves the apparantly inevitability that someone will come along and Link it after you leave) this time around you have the Firekeeper snuff out the last bit of fire in the Fire Flame, bring True Dark to the world.
Conversely, Link the Flame ending REALLY seems like a bad end this time, unlike in DS1 where it came down to personal interpretation which one was better. The fire you create by kindling yourself if pitifully small. It really drives home the point that the Fire is fading away heavily at this point, and you've really only prolonged it for a short while.
Honestly the two endings create a kind of set-in-stone version of what the DS1 endings were supposed to be.
And then of course there's the Lord of Hollows ending in which you completely usurp the cycle system in its entirety.
Praise the Flame and blaze the fire.
>>47283851
My FLGS is doing an "Order now, pay Kickstarter prices at launch" promo, see if you can find something like that?
>>47283979
There is a real chance that putting the Fire out gives it time to recharge for a big resurgence in the future. The Firekeeper can see embers in the deep dark.
>>47283847
I'm a pro-Fire fucker but really the best thing to do at this point is the End of Fire ending. Fire goes out but, according to the Firekeeper, may come back anew and uncorrupted eventually.
Linking the Fire is now pointless at this point and there really isn't much of a world left to save.
Usurping the Fire is for people who got memed on by Kaathe.
>>47284045
Quite possibly, but still, that a huge difference than leaving it alone and hoping it'll die off in DS1 and all the other cycles.
it's pretty clear the fire is very weak when you kindle it you don't get a huge burst of flame like you did in Dark Souls 1 just a slow burn of your body.
>>47280361
Basilisks could be the raw, chemical source for crystallization, as an impure venom, which is why the crystals that appear on you are dirty black/brown. You inhale it, and get crystals growing inside your lungs, which is why it kills. Seath extracted and refined it, purifying it and making it more potent, and also usable in other ways. </baseless speculation>
The spider beasts are called Deep Accursed apparently. I'd be interested to see if the guide has any descriptive information on them. They've got what almost look like Bloodborne messengers on their backs, wouldn't be surprised to learn that they're a beta enemy for Bloodborne recycled. But Sulyvhan's power is shown to reduce people to bestial states, eventually turning them fully into twisted beasts, like with Vordt. The Outrider Knights you encounter throughout Lothric are either halfway through that transformative process, or just not powerful enough to become an enormous creature like that. So the Deep Accursed could be a different kind of person, not a knight, forced to change in a different way. They're both effectively locked away, the first in a room in the Cathedral whose only door is too small for it to escape, and the other inside Anor Londo, so it's not like they're guarding anything necessarily. Might be that they were failures, and Sulyvhan stuck them somewhere out of sight, but still somewhat useful as watchdogs. Idk, I'm just rambling ideas.
>>47284236
>But Sulyvhan's power is shown to reduce people to bestial states, eventually turning them fully into twisted beasts, like with Vordt.
Vordt still isn't fully twisted yet, I don't think - that seems more like what's up with the crocodog on the bridge to Irythill.
>>47284295
Shit yeah I completely forgot about those. They're almost certainly the end-stage. Leads to the thinking that McDonnell was either guarded by, or held prisoner by, two Outrider Knights who, after countless years of keeping watch over him, eventually turned into the beasts. McDonnell dies, but they're too mindless to know that, or anything other than "stay here and protect".
>>47282931
Artorias set is the least fashionable in the game, simply because all the plebs and shitters wear it.
>>47284163
>>47284199
Well the Fire in 1, and probably 2, was still powerful enough so that linking it was a net gain for the world. Civilization could endure and grow in a meaningful way. By the end of 3, the Fire really needs a nap and linking it is like forcing someone who's been awake for 3 days straight to drive a car.
>>47284236
The drop Aldrich's rings, so mayhap they're some kind of spawn or offshoot. The only other forces in the world known to devour gods are the First Flame and the Chaos Flame, after all.
New thread when?