Pathfinder General /pfg/
Steampunk Science-Fantasy Edition
Unified /pfg/ link repository: http://pastebin.com/XehJXVjp
Old Thread: >>46065441
Never forget
>>46069766
Oh wait..
>she chooses her spells known from the summoner spell list
That could really go either way, couldn't it? The Unchained Summoner does refer to it as the "summoner spell list", but contains a rider
>(The unchained summoner's spell list is different from standard summoner's spell list.)
While the Magical Child has no such rider. So.. That really could fall on either side of it, couldn't it? I mean, it's possible we're supposed to infer that we use the Unchained list from all the Unchained surrounding it, but on the other hand, the summoner was too powerful because its Eidolon was too strong AND its spell list was too good. The Unchained Summoner nerfed the spell list, maybe this is their shot at nerfing the "Eidolon" instead?
Daily reminder that Magical Child is just a way crappier Unchained summoner desperately trying to be relevant with a weak Mauler familiar.
Daily reminder that "magical girl" is a profession, not a class or an archetype.
There are fighty magical girls, shooty magical girls, punchy magical girls, casty magical girls, bardic magical girls, completely peaceful magical girls, etc. etc.
Pigeonholing them into a single class or archetype would be a disservice.
Make it an akashic VMC that gives you a "costume" of veils. Make familiars optional with traits or feats, because hardly every magical girl has a personal familiar.
>>46069776
>IN A WORLD WHERE SAND DOESN'T GET IN GEARS...
>>46069776
Are those giant mecha knights fighting kaijus?
God.Damn. Why does my DM just roll generic tolkien fantasy games?
>>46069737
Doubtful 2hufag's games started in /pfg/.
>>46069828
Shuuuuuuuuuuuuuuut up.
>>46069837
How do you know they're not 12 inch tall custom robos controlled by children, fighting sand lizards? Does that make it any less cool?
>>46069828
Counter-reminder that even if they're weak, they're still cute as a button and you can enjoy playing them if you want to!
Also a reminder that shitting on every new class for days unbroken after it shows up is lame! And you're lame for doing it! Baka desu!
>>46069828
Also, they may cast as an unchained summoner, but their spell list is that of the normal summoner.
>>46069828
Well, let's be fair: Basically every single Vigilante option us utterly shit.
>>46069870
u wot maet?
>>46069857
Here's a Dragon decked out in armor and equipped with modern weaponry, with a few knights in the foreground for scale.
>>46069870
Is there a different between Unchained Summoner casting and Summoner casting?
>>46069873
>She chooses her spells known from the summoner spell list
Only reference to the unchained one is in your spells/day table.
>>46069894
Chained summoner got a good number of spells earlier than they would be otherwise. I recall haste being a notable one.
Has your party made characters that were actually them but with either buffed or unrelated stats? I like the idea especially if the theme is "transported to a fantasy world" theme, but can seem like lazy role-playing at other times.
>>46069873
Kinda grasping at the straw. But it works by RAW I guess?
Magical Child doesn't have the distinction that Unchained Summoner has on their spell casting class feature.
" A summoner casts arcane spells drawn from the summoner spell list. (The unchained summoner's spell list is different from standard summoner's spell list.)"
>>46069857
>kids train their whole childhood with "toys" fighting pests at a scale where the pests feel like nearly indestructible goliaths
>they eventually find out mechas are being built to fight real giant kaiju, with them as pilots
I wish I were young enough to make campaigns like some kind of anime TV series with kid protags. My grown-up players would rather do other stuff.
>>46069857
No, it makes it even cooler.
>>46069902
I meant the spells known/spell per day. Isn't it exactly the same between chained and unchained?
>>46069894
The spell list is radically different: The unchained one is strictly worse.
>>46069902
Sure, but uh, you know what the unchained summoner says?
>A summoner casts arcane spells drawn from the summoner spell list.
And the first line of the feature is
>A magical child casts [...] as an unchained summoner.
Seems to me like you're reaching harder than the playtest Harbinger.
>>46069921
Isn't that the plot of the original Virtual-On game?why are there so many /m/anly denizen in here
>>46069925
Yeah, they're identical.
So they ONLY reason they'd need to reference the Unchained would be to have the context for the spell list.
Are there any class guides for the Zealot? I notice it uses Aid Another quite a bit. Are there any feats or items i should look at to improve that? I remember one player i knew had his mount use Bodyguard, with the + from Zeal is it worth taking that?
>>46069934
I don't know, I never played it. It's probably also pretty close to the plot of the LBX series from what I've played (wherein kids are recruited by the military for their control of toy robots that actually - surprise - have military application/intention).
There's some of that in the original Custom Robo series itself but you're more like a kid superhero invading a villain hideout and fighting crime with your robos, not anyone's army.
I don't think the idea is original, it's just cool and I love it okay
>>46069828
Daily reminder that you're a faggot for taking actual useful advice and adding it to your memes.
>>46069817
I responded in the last thread to that point here: >>46069965
>>46069967
Super Robot Taisen: Original Generations had a smidgen of this at the start if you choose to follow Ryusei.
He starts the game at a video game tournament, and the game was actually made by the military to help them find pilots with potential. The tournament gets attacked by aliens, and he 'finds' a mech left inactive and open, with cockpit modified to match the game's controls.
https://youtu.be/mV_k3eLIh00
Hey /pfg/ What are some classes, prestige or otherwise that are great for intrigue or social encounters?
>>46069926
Or you're mind caulking something that the typewriter monkeys at Paizo failed to cover when they made two spellcasters with the same name for their different spell lists.
It's like someone forgot PFS rulings didn't subsume all tables or something.
>>46070002
It may be bait, but hey.
At least it's not mean bait.
>>46069997
then you later find out that Burning PT game was created to find a potential !=New Type.
>>46070012
I never got that. Was it just in the remake where they started calling them newtypes? Or is that a holdover from the pre-OG games?
The gba ones just called them psychic.
Is there anyway to optimize the Promethean Alchemist? Campaign is starting at level 1 and I've fallen in love with the idea of this archetype.
>>46070023
In the early game (SNES era). Yeah, they were newtype.IIRC, I thinks Axel is a Newtype in his initial appearance
But then Banpresto realized that lawsuit is a thing and change all their original stuff into Psychic. Functionally, they are still pretty much a newtype though.and Ryoto is just a Kamille clone, to the point of ramming his mech into the enemy
Oh god.
OH GOD.
The Gunmaster archetype for Vigilantes is HORRIBLE.
I thought it was just taking some basic gunslinger stuff.
It doesn't get grit, and its 'deeds' are times/day.
LIGHTNING RELOAD HAS A TIMES/DAY LIMIT. OF HALF YOUR VIGILANTE LEVEL.
OH GOD IT HURTS.
>>46070023
It's a holdover from when they were in the games with Gundam IP. For the OGverse, they switched to Psychodriver/Psychic
Hey can the Vigilante's vengeance strikes ability to up the effective roll for crits allow for vorpol sword to work?
Such as a vigilante spending 3 turns to build up his effective "20" range become 13-20.
>>46069776
>Steampunk Science-Fantasy Edition
I'm hosting one.
>Mega Planar world (You're not on a planet. You're in space, which somehow has an oxygenated atmosphere)
>Floating Continents that house several kingdoms
>Aether-powered Airships
>Psionically operated Golems, that move perfectly synchronized with the pilot
>Physics doesn't work as it should. (Gravity works only within 100 meters of a floating continent, a lot of things are weightless outside that area)
>Backpacks that work on 0 G environments, also comes with a gas-powered grappling anchor
>Magitek weapons - including laser swords (ignores several points of AC), light-weight bows the size of ballista, Quivers that manifest force ammunition, Rocket-Powered Gauntlets (fists treated as large weapons, add 2d6 on a charge, may use bullrush as part of stunning fist, etc.), and Chainsaw Axes (Massive Bleed Damage)
>3 Dimensional combat (It hurts MY head, but I made the setting, so I have to enforce the rules)
>>46070055
>>46070061
Fair enough.I've only ever played the gba ones.
Although this makes me ponder an archetype for my theoretical class-feature-only psychic class, for them to power their powersuit with psychic power.
... Right after I finish writing powersuits.
Oy.
>>46070077
>"For the purpose of determining if the attack hit or threatens a critical hit"
It's a little too specific, I think.
>>46070091
Why bother? That's an Aegis.
>>46070057
The class has no point in existing. It's OK, you don't have to play it. If anyone suggests you play it, punch them in the nose.
I know /tg/ thinks the Bladecaster (the Arcane/Initiator prestige class) is shitty but I'm considering building one and being ridiculously cheesy, even if I'm a little behind compared to real wizards.
Dervish Defenders add their Int mod to AC whilst wielding a double weapon, so i figured I'd take one level in that and wield a quarterstaff, i only need one hand free to cast so i can just swap grip (which is a free action, its how normal staff wielding wizards cast) and get +Int to AC. I can cast spells then take attacks of opportunity and i can use counters to protect myself.
Does anyone have any ideas for this silly build?
Vigilante just should have been something you add onto classes as a template for a particular campaign type.
>>46069828
Is 'Magical Girl' some kind of pfg's new popular character concept, or new class/archetype that came out lately? I missed some threads so far apparently.
>>46070152
New class Vigilante has a Magical girl archetype. It hits on some points, misses on others.
>>46070152
Magical Girl is a SHIT archetype!
ABSOLUTE. SHIT.
Yes, I mad
If a healing effect doesn't specify being positive or negative energy or otherwise specify interaction with the undead, does it work on the undead?
>>46070160
>>46070162
Interesting. Do we have a leak somewhere? Should I try to go back few threads to catch up?
>>46070122
As I've said before, my powersuits are going to be independant of class. And actually technological, unlike Aegii, which only count if you stick your fingers in your ears and hum as loud as you can.
>>46070126
I dunno. I like Vigilantes, myself. It's just Gunmaster is fucking awful. Atrocious. Better served taking five levels of gunslinger for gun training then just going the rest in Base Vigilante, or one of the other archetypes.
>>46070162
If it makes you feel better, I'm working out a spherecasting conversion. I'm considering letting them count as having the Creation sphere even if they don't for the purpose of summoning a weapon along with their transformation.
>>46070175
Its in here:
>>46042423
>>46070166
I think there's a particular wording regarding undead traits wherein they can only heal from negative energy.
I mean, you can't use 'Heal' on an undead, can you?
As far as I'm concerned, all vigilantes and their archetypes are a setting specific class that doesn't have any place in a standard campaign. The other classes do their jobs significantly better outside the genre that they're supposed to be in, Most of the Occult Adventure classes re the same way. Trying to 'balance them' against other classes is an exercise in futility.
Occult Adventures and Ultimate Intrigue aren't for novice GM's trying to integrate everything into a kitchen sink campaign. Anyone claiming "but all classes should be balanced" is only partly correct - the classes should be balanced for the campaigns they're used in.
Totally my opinion.
>>46070162
> shit
It's still tier 3 brah.
>>46070177
>If it makes you feel better
Nothing will make me feel better than to see Paizo burn to the ground.
I'm also fine with DSP making their own D&D iterative or whatever, so I can abandon PF's ship.I also play 5e, but there so fewer players than in PF
>>46070201
Tier 3 IS shit.
Notable exceptions are Soulknives, Aegis, etc which are pretty much Tier 3.5
>>46070201
Fuck your tiers.
>>46070201
Some people consider Kineticists Tier 3 as well due to utility powers like flight and invisibility. It still won't mean people will roll one.
>>46070217
>Tier 3 is shit
Tier 3 is where the game's supposed to be you dangus.
>>46070201
so is the bard
>>46070236
Tier 3 is where PFS and Paizo wallow in their filth and continue to shit in their filth while wondering why people nobody wants to play with their filth and rather play casters instead.
>>46070234
Those people are retards. Kineticists are Tier 5, at max Tier 4.
>>46070244
>Bard is T3
Bullshit, tier 3.5 or 4.
So... Vigilante is essentially a Batman wannabe then?
>Tiers discussion
This thread will hit page 10 in no time!
>>46070274
No. Batman is a good Vigilante since he's smart enough to roll a Stalker Vigilante.
Paizo's Vigilante is Zoro
>>46070274
yes. you can even throw batarang. pretty sweet with startoss style.
>>46070244
What's wrong with bard? they are awesome.
>>46070275
All we need now is Buildposter!
>>46070274
It's pretty much Batman. Except Batman is a gestalt DOUBLE VIGILANTE so he can be both Stalker and Avenger.
>>46070285
Because honestly. Batman with less than full BAB? Surely you jest.
>>460702045e actually has about twice the active players of Pathfinder on r20 and MW, and had the strongest launch of any TTRPG ever, by far, which has continued into incredibly solid ongoing sales. Look harder, anon!
>>46070256
Speak for yourself, I'd rather the game have no full casters at all so the game could actually be balanced around tier 3 characters
>>46070313
yeah. that's the problem with making supaidah man too. He's both stalker and avenger...
>>46070313
No its clear the other class is brawler. After he can preform any geat of martial arts.
>>46070325Sadly, the people I know has weaned on 3.5 and only moved on to PF recently. Moving to 5e would destroy their infantile brains with information overload
>>46070329
Then continue wallowing in filth and deluding yourself that your powerlevel standard is completely fine and normal as long as nobody rolls a caster.
Meanwhile, I'm rolling a War Soul PsyArm Gifted Blade, because fuck "YOUR" T3.
>>46070331
I dunno. Spiderman strikes me as more of just a Stalker. Yeah he fights, but he relies more on his spiderstrength than his fighting skill.
>>46070336
Eh. The way Batman fights never really seems to change much. He's fairly economical with it.
>>46070313
>Batman with less than full BAB? Surely you jest.
I'm not. Batman is a pragmatic combatant. He makes slow, precise, accurate blows that deal the most vital damage to conserve his own stamina.
If you want the Gung-Ho master of martial arts Bat, that would be Cassandra Cain and Damian Wayne
>>46070365
>fuck T3! I'm rolling a T3
>>46070394
Actually, with all those archetypes, its a ceiling T3.
More utility than your plain fighter thanks to psionic powers, more combat options than monk or rogue thanks to blade skills, and still as deadly as a barb thanks to PoW.
I notice nothing in Twin Thunder stance specifies melee.
Time to get this stance on a Gunsmoke Mystic and dual wield shotguns.
Speaking of which how do maneuvers interact with scatter firearms?
>>46070365
...But anon, a warsoul psyarm is a badly balanced T3 class.
>T3 because maneuvers and powers for utility
>Meanwhile, absurdly strong full attacks
>>46070412
>it's a high 3, because it's better than 4 or 5!
Oh my god anon for the sake of all our sanity go back to math class
I feel like a minority here, so I'm just gonna send out feelers to /pfg/, just to see:
Is anyone else actually ecstatic that the Magical Child archetype turned out to be shit?
No one else is actually physically aroused at the despair felt by /pfg/'s touhoufags, ponyfuckers, or harpyposters due to their loli princess characters not being mechanically viable using 1pp?
I feel like no more than a few months ago, it'd be easy to have a 'That Guy' thread centered on some neckbeard who made a Magical Girl in PF, and now I'm supposed to suddenly be angry that Paizo didn't create a particularly mechanically strong one?
Fuck no, I still hate that shit. I wish it was worse than it is. I wish the pages were left blank, or Paizo had to make some press release about pushing it back to another book that will never come out.
If it's only me, I'll never speak of it again.
>>46070382
Hm. So what would you say then, Batman uses Cunning Feint to open people up for his remaining two attacks?
...Expose Weakness in relation to Batman makes me think of the Mr Freeze fight in Arkham City.
No Fist of the Avenger though. Disappointing.
>>46070448
I do my best not to take pleasure in other people's suffering. It's ill-becoming.
>>46070441
Its not my fucking fault that T3 ranges from moderately useful (the soulknife) to glorified NPC class (the fighter).
>>46070462
>fighter
>tier 3
lolwt?
>>46070462
Fighters aren't tier 3 though. They're low-mid Tier 4
>>46070462
When has fighter ever been tier 3?
>>46070468
I thought they were tier 5 just above tier 6.
>>46070461
Batman uses both Feint and Intimidate to get extra attacks. That is legit how batman fights.
>>46070478
Eh. They're more or less competent at 'full attack until dead', and some archetypes could shift them upwards a nice degree.
Weapon Master's pushed them more solidly into tier 4 though.
>>46070448
I don't know if it's only you, but personally, I love the Magical Child exactly as it is. It's an adorable, interesting archetype and I love the shit out of it.
>not mechanically viable
>a gish using summoner spellcasting
???
Just because she's not a tier 1, doesn't mean she's not mechanically viable. People are oversalting because it's Paizo, and /pfg/ has a... less than subtle tendency to magnify Paizo's bad choices and minimize their solid ones, not to mention the LEL DAE LE VIGILANTY ABSOLUTE TRASH meme been circling since the playtest started.
T3 is something to AIM FOR. We praise the hell out of DSP for consistently nailing it. We don't get to change our minds now.
>>46070039
Oh... Okay...
>>46070486
>Tfw Magical Child still uses Intimidate because it keeps Startling Appearance
>Not even a 'you may use your Diplomacy for this skill instead' caveat
Hope everyone playing the archetype is prepared to be the scariest ghetto magical girl if they don't want to waste the base vigilante's only class features besides dual identity and social talents.
>>46070448
I just don't fucking care like on hand I think everybody should be able to have fun and be able to play pc classes or what have you that won't get dragged down in the mud or be "bad" but on the other hand people are going to be fucking annoying one way or the other given that you have a point that yes a magical girl pc type does draw in people like that but if they are being annoying or shitposting then you should just ignore it and carry on.
I just started playing PF last week and I wanted to play a swashbuckler so it sucks to hear that they are not really good. So I wouldn't want to hear that happen to anyone else if they was really hype for something even if the player base -can- be annoying
>>46070486
Hm. so Cunning Feint, Expose Weakness, Lethal Grace, Hide In Plain Sight, Leave an Opening...
Mighty Ambush for sure. Perfect Fall probably.
Pull Into The Shadows, Returning Weapon...
Rooftop Infiltrator, Shadow's Sight...
Fuck, you only get 10 of these fucking things.
We need an archetype that trades out social stuff for more vigilante talents.
>>46070514
Now if only we could have a tier 3 monk
>>46070448
>weh people like a thing i don't like!
>why won't they be cool like me and hate it out of hand?
>>46070514
The problem isn't that it's not mechanically viable, the problem is that its mechanics barely support the magical girl theme.
People wanted a magical girl and they got a weaker (but still viable) unchained summoner with a nametag slapped on.
I mean, I was glad that a 1pp magical girl would exist, and that's why I'm let down, especially because it's potentially barred the way for a better version to ever be made.
>>46070554
Ifthey want to play a magical girl, why aren't they just playing a blaster sorcerer?
Okay /pfg/
Would a choice between an Armorist's Bound Equipment ability and a companion animal be an even one for a magical girl?
The bound equipment would be summoned at the same time as your transformation, no need for spending extra actions.
>>46070382
I don't think anybody in the Bat Family would roll a shitty class like Vigilante.
Bruce, Tim and Dick are Vigilante Stalkers
Jason is a Stalkerwith a dip in Soulknife
Damian is a Vanilla Stalker
Babs is a Tactician
Cass is a Steelfist Commando with INT as her dump stat
Luke is an Aegis
Steph is useless jailbait
I don't really want to stat the rest of the bat family because I haven't read much comics
What's the best way to make money in Pathfinder? I've got +27 Modifier in craft Alchemy, (though I'm not an Alchemist).
>>46070573
I must have missed when they added a million fucking people to Batman's cave.
>>46070590
Outside of the usual members, we got Question, BatWoman, Black Bat, Bat Wing, Ace, Spoiler, Huntress, Catwoman, Bluebird as honorary members of the Bat Family.
And then there's Batman Inc. which Bruce made an international army of Batmen.
>>46070554
I mean, sure, it doesn't do blasting, but we already had that trope covered by sorcerers and witches. This more or less covers exactly what I wanted covered, and I'm perfectly happy with it. I would prefer them with Witch or Bard casting, for stuff like CLW, but I really can't care too muchOr Spheres, which is such a trivial homebrew to sub in that I can't even call it a homebrew; just copy-paste the Casting, Spell Pool, Magic Talents sections from the Spheres Summoner archetype, you're done.
>>46070129
You have level-2 BAB until at least level 15. Use monstrous physique and giant shape.
>>46070559
Because I don't want to befriend people with magic.
I want to do it with my fists
>>46070129
How fucking sad is it that if you're playing anything but TO, you have to reiterate like a dozen times that you know it's "silly" and "cheesy" so you don't get raked over the coals?
>>46070569
Animal companions are basically an additional set of actions (even if they're actions not quite so good as a full character's actions), so its a fairly potent feature to have.
Bound equipment is pretty fun, but especially at low levels I think animal companion would have an edge over it. Bound equipment does improve later on though.
>>46070129
that's a completely normal build
>>46070189
>game designers don't have to be good at their jobs
>GM's can just do their jobs for them!
>this is normal and even desirable
>>46070603
Goddamnit.
The Sonic The Hedgehog comics have less extraneous characters than this.
>>46070415
>Speaking of which how do maneuvers interact with scatter firearms?
IIRC only one target gets hit with strike, other just with regular damage. Stances and boosts should work fine.
>>46070448
>mechanically viable using 1pp
I'd roll arcane bloodline sorc and buy sleeves of many garments.
>>46070639
I seem to recall you not being able to use strikes with scatters at all, since you're not attacking a specific creature, just an area.
>>46070603
>And then there's Batman Inc. which Bruce made an international army of Batmen.
Comics.
>>46070573
>Babs is a Tactician
I see what you fucking did there
>>46070448
The actual Magical Girl class is the Chosen One paladin, and it's actually quite okay.
>>46070685
Chosen One's good for a lot of shit, really.
>>46070448
Butthurt faggots are not a minority here, anon.
>>46070573
>Jason is a Stalker with a dip in Soulknife
That was by far, the shittiest RHatOL chapter ever.
>>46070448
You aren't the only one. Degeneracy is seeping into our already dying hobby and the poison is nearing the heart.
>>46070515
fuckin nobody knows how that shit works so it's pretty hard to say how to optimize it
if you can go hogwild modifying your pet then...do that, I guess? I mean, that's why you took the archetype, yeah?
stick a cannon on that motherfucker's back, hell, get it large and stick a fucking turret back there
also the Animate Object tables are boss so if you can get your mits on choices there you can grab some nice shit
What with all the "magical girl is trash" and "magical girl is unplayable"?
Since when did T3 class become unplayable trash?
>>46070448
>>46070700
>>46070700
.....dude, degeneracy has been at the heart of this hobby since 1976, when the first Arduin Grimores were self published. Your pitiful claims of "magical realm" and "degenerates" are directed against the most inconsequential of situations in comparison to the shit that has been previously published for these games.
Your ignorance is nothing less than astonishing.
>>46070740
People aren't angry over its power, it's just not got a whole lot that's magical girl about it besides the flashy transformation.
Doesn't help that magical girls have more variations than friggin' kobolds do.
>>46070740
Since people don't like magical girls.
>>46070162
You wouldn't know a magical girl made before 1994 if it bit you on the ass.
>>46070741
And look how far we have come? Even paziodrones think that the "this works better if they find you hot" spells are strange and unwarranted.
This hobby is almost on the cusp of being something you don't have to hide from your family. And these fucking degenerates are trying to pull our hobby back into the past.
>>46070740
when every body has to 1 shot everything that moves and out class the rest of the party in everything so they can standout the most.
>>46070740
It's worse than summoner and absolute shit AT BEING MAGICAL GIRL.
>>46069776
I've got something in that vein in the works, basic idea is that it's post-apocalyptic in nature, classes represent different types of Power Armor(ranging from Warframe/Guyver style bioarmor to full on Mini-Mech suits), with most magic utilized in more technological ways(like arcane spells being fired from specially prepared bullets and missiles or divine magic being sent down from orbiting God Satellites to give a couple examples)
would be using Pathfinder Beginner Box for the rules, as well as EdOWar's BB supplements, and possibly other level appropriate content off the D20PFSRD site on a case by case basis, which reminds me, does anyone know of anything in the BB level range I should outright avoid whether it be player option or monster, whether it be from being too weak or too strong?
>>46070760
>that sword axe thing
I don't even
Is it just me or PoW:E pdfs have smaller line height compared to PoW and UPsi?
>>46070764
>>46070760
>>46070758
GOOD.
Your disgusting pedophilia encouraging tropes designate you as a enemy of modern society. Purge yourself freak.
>>46070760
Wow, you're in for a bad time there, pardner.
>>46070760
You can kick Ssalarn so he finally continue working on psitech, which has mecha. Or arcforge, or whatever it's called now.
>>46070770
>Your disgusting pedophilia encouraging tropes
Research material further before attempting to troll.
>>46070760
That looks like something drawn by Ishiwatari Daisuke
>>46070758
See
>>46070753
>>46069610
You monmusu loving mongoloid manchild. The archetype is more original "magical girl" than your fucking pedobait loli shaped mecha anime.
>>46070755
Really? You honestly believe that people won't look down on people playing games involving their imagination any more? This hobby is no more on the cusp of being publicly allowed than it ever has been. There isn't a hobby in the world that isn't rife with forbidden lusts, impure desires, and actual rulesets for your so called degenerate crap the hobbies are all filled with.
Your crusade was doomed before you ever started it because there will never be a point in time when the hobby is 'pure' to your satisfaction.
>>46070817
Which percent of Paizo audience was made before 1994? Which year was the book with archetype published?
Primal Fury Style buffs!
PRIMAL FURY STYLE (COMBAT, STYLE)
Your fury drives you to close with your foes so that you
can tear into them more easily.
Prerequisites: Survival 3 ranks, one Primal Fury
stance known.
Benefit: You can make Survival checks in place of
Acrobatics checks to move through threatened squares.
In addition, you can charge through difficult terrain and
spaces containing opponents. You do not provoke attacks
of opportunity for entering an opponent’s space when
charging, although you provoke attacks of opportunity
as normal for moving through an opponent’s threatened
area.
PRIMAL FURY SLASH (COMBAT)
Your swift movements and skill allow you to strike
enemies as you close with your target.
Prerequisites: Primal Fury Style, Survival 7 ranks.
Benefit: When you charge a creature, you can make
a single melee attack against another creature that is
adjacent to you at any point during your movement.
PRIMAL FURY LEAP (COMBAT)
Not even the sky is safe from your wrath.
Prerequisites: Primal Fury Style, Primal Fury Slash,
Survival 11 ranks.
Benefit: You can make charge attacks against
opponents in the air. If you do, you are treated as having
a fly speed equal to your land speed during the charge,
with good maneuverability. If you do not normally have
a fly speed, you fall after this charge. You reduce the
effective distance of this fall by 10 feet per initiator level.
>>46070764
yeah I'll admit I'm a little confused myself there, Ixa does have a sword, but it looks nothing like that thing;
https://www.youtube.com/watch?v=-hz20AHTIvw
>>46070771
mind expounding upon that a bit further?
>>46070792
>Ssalarn
who?
>>46070795
for comparison here's what it looks like in the original show it's from;
https://www.youtube.com/watch?v=lZSUpfU_Ac4
>>46070859
>Primal Fury Leap
OH FUCK THE HELL YES
>>46070885
>who?
http://www.giantitp.com/forums/showthread.php?452172-Dreamscarred-Press-Presents-quot-Arcforge-Technology-Expanded-quot
>>46070911
It's also worth noting that as-is, Arcforge is a goddamn mess.
>>46070817
Actually: It's not even very good at being at Minky Momo. She transformed into a LOAD of forms with the skills and knowledge of that form.
The magical child has LESS skills and a very, very limited option for forms.
>>46070859
I wish my GMs would give enemies style feats just so I can kick the shit out of them with Unchained Monk's Formless Style Mastery and Furious Defense ki powers.
I do wonder if the PoW stances count as style stances for purposes of those abilities...after a quick reread, the answer is no, because it specifies "an opponent in the stance of a style feat". Too bad, it would have been nice to have an equalizer against PoW martials.
>>46070911
>>46070926
thanks, been a while since I paid much attention to anything Pathfinder related admittedly, most of my D&D attention has been on OSR stuff in recent months
>>46070940
Stances are different from styles, but doesn't PoW also have styles?
I mean, there's that Primal Fury Style just up there. That'd count.
>>46070954
Those aren't feat based though. The Furious Defense and Formless Style Mastery specific "when your opponent is in the stance of a style feat". One could make the argument, but by RAW, styles granted by POW aren't feat based.
>>46070967
...
How do you GET those styles then? The format of >>46070859 looks like feats to me.
Second Veiled Moon Style feat is completely new.
VEILED MOON SHUNT (COMBAT)
You twist an enemy’s location, shunting them into a
dangerous position of weakness.
Prerequisites: Veiled Moon Style, Stealth 11 ranks.
Benefit: Once per round, when you hit with an attack,
you can expend a readied maneuver as a free action to
forcibly teleport your target. That creature must succeed
at a Will save (DC 10 + the expended maneuver’s level +
your highest initiation modifier) or be teleported to any
unoccupied space within 30 feet of them that you can
see. You need not teleport them to a location that can
support them; you can teleport them into the air, into
difficult terrain, or into dangerous situations as you see
fit. This is a supernatural ability, and is considered a
Veiled Moon maneuver for the purposes of save DCs and
abilities such as the Discipline Focus feat.
AWAKENED ANIMUS (COMBAT)
You can modulate the roiling energies within your soul
with mental might.
Prerequisites: Animus pool or equivalent ability
(such as a rubato bard’s tempo class feature or the Tap
Animus feat).
Benefit: When initiating maneuvers with a psionic
augment, you may spend points of animus as if they
were power points. In addition, you gain a reserve of
1 power point and the psionic subtype, allowing you to
take psionic feats, metapsionic feats, and psionic item
creation feats and to gain psionic focus.
Feral Goddess still looks like it works on Metamorphosis with at least one natural weapon chosen from menus.
>>46070078
>mfw Summoner
>GO, JIZURI SUZAKU!
>>46070984
In Path of War you gain styles by choice and gain the abilities in those styles as class abilities, not as feats. The Combat Style feats (like Primal Fury) are from Paizo and they do count for purposes of the unchained monk abilities. Since the stances for the PoW classes are granted abilities of the class, being in them doesn't trigger an UC monk's Furious Defense+Formless Style ability.
Initiator’s Soul costs 2 points now.
Table 2-1: Archetype Maneuver Progression got unfucked to grant stances when you get level 3 and 5 maneuvers, and grants two more maneuvers and one more stance known compared to playtest.
>>46071216
...
I think you are confused.
Primal Fury Style is not from Paizo. It specifically references initiating.
STANCES are the things you get from being an initiator.
STYLES are the three-feat chains like Wolf Style, which are separate from stances.
PoW has styles as well as stances.
>>46071227
I noticed. Had to take a point out of Flight on my Aegis/Soulknife. 50ft (Perfect) is still bretty gud, compared to what I'm used to.
>>46071253
I did not realize Primal fury was a initiator set.
There may be hope for a UC monk after all.
>>46071279
No, not really.
>>46071227
>Initiator’s Soul costs 2 points now.
My carefully calibrated Student of the Astral Suit build crumbles.
Oh well I'm sure I'll sort out something.
>>46071329
>>46071277
I said I tried not to take pleasure in the misery of others.
I am failing.
At least it's not much misery.
>>46071343
It's a complication, but after all the mileage I got from Initiator's Soul I can say it's absolutely worth two points, so no real complaints.
>tfw knight-chandler
Big change with Elemental Flux:
Unlike a mystic’s normal animus augmentations, the number of
animus points spent on elemental flux augmentations
is not limited by a your mystic level. Instead, you can
spend a maximum amount of animus augmenting a
maneuver equal to one point plus one additional point of
animus for every seven initiator levels you possess (up
to a maximum of 3 at 14th level).
No more 9d6 energy hammers once you reach level 7. Settle with your 8d6.
>>46071370
LANCE OF POWER
Animus augmentation: You may spend up to five points of animus
>>46071358
Knight-Chan is best maho shojo.
>>46070634
It is normal and desirable for a competent GM.
SUDDENLY
>>46071394
Welp, someone get Elric.
>>46070740
Do you need a class for that?
What happened to imagination?
>>46071438
I should have read to the end. SOME maneuvers are not subject to that limit and/or progression.
>>46071452
Why do we need all these rules anyway? Why not just use our imaginations? Base attack bonus? Nah, my ability to fight is 'pretty dang sweet'.
>>46071452
It's Pathfinder, imagination was never a part of it
>>46071227
Customization swapping is determined by class levels, not initiator levels. Noooooooo.
>>46071438
It's early, why is this a problem?
As >>46071466 points out its not an editing error?
>>46071430
you can't be that deluded
>>46071529
So, Elric now you can augment EF maneuvers with either Mystic OR EF itself and not both, just like SG works, right?
>>46071582
>If you have the ability to augment your maneuvers in other ways, such as from a class feature or other ability, this cannot be combined with the augments of Elemental Flux maneuvers; you must choose which augmentation type to use when initiating the maneuver.
Page 108
>>46071432
These new stances look kinda weak.
>>46071529
Not a real problem, we didn't read Lance properly.
Typo on page 108 though, there's an 'UUnlike'.
/r/ing that one image that was used as the OP image a few threads back with the red eastern armored guys. Specifically the one in the half eastern half western armor with the large katana.
He's what I based my critical build, katana using Stalker on and want it as my character art for a game.
Also, question with maneuvers - can you pick the same maneuver multiple times to fill your readied maneuvers?
>>46071649
SANDS OF TIME TORNADO still doesn't utilize reach but SANDS OF TIME HURRICANE does. Is it intentional?
>>46071703
This one? Tacticool Colour Coordination?
>>46071712
Yes. There was also just the one standing alone with it as well, a few posts following it.
It looked cool and deserves to be a PoW character.
>>46071718
I didn't save that one, unfortunately.
Have a pug wizard.
>>46071703
Path of War, Systems and Use, Readied Maneuvers:
>You may not ready an individual maneuver more than once when readying your maneuvers (meaning you cannot ready any strike, boost, or counter more than a single time while you're readying your maneuvers, you may only have a single application of each, i.e. you can only ready Scything Strike, Red Zephyr Strike, and Crushing Blow once each).
>>46071706
OK, so here's the thing. I'm at work. That means I have limited to nil access to PDFs at this time. If you have questions for me, please, please, PLEASE provide as much detailed information as you can and be as clear as possible with what you're asking or why you think there's an issue because I do not have the ability to look up most of this information right now.
>>46071740
OK cool, that's what I thought.
>>46071703
>>46071712
>>46071718
Pixiv Fantasia, Fallen Kings.
>>46071680
Chronal Fission is situational, but if you're a class that can recover maneuvers quickly, being able to burn an extra counter each round makes you a lot more survivable and potentially more killy, too.
>>46071740
More editing corrections:
On page 68 on the feat summary list there's a random underline underneath the 'e' in Daisho expertise
>>46071740
The Combat Training trait doesn't seem to give you an initiator level like Martial Training does - does this mean if you use it to pick up Call The Soul's Blade, which lasts for your initiator level in rounds, it will last 0 rounds?
>>46071755
Thanks, found it.
>>46071848
See >>46071740
I don't have the exact text. I can't answer your question unless I have the text.
>>46071870
Whoops.
Also, just pulled this out of systems and use:
>If you lack any martial disciple levels, your initiator level is equal to 1/2 your character level.
Which probably answers my question?
Though I do wonder if it's intentional that Combat Training makes no mention of initiator level.
Combat Training (Combat): You learn one 1st-level
maneuver (strike, boost, or counter) from any one
discipline of your choice. If you are not a member of an
initiating class, you can ready this maneuver by spending
ten minutes practicing it, and can recover it by taking a
standard action to focus. Your initiation modifier for this
maneuver is the key ability of its discipline’s associated
skill (for example, a discipline with Acrobatics as its
associated skill would make Dexterity your initiation
modifier). If you can already initiate other maneuvers
or later gain the ability to, the maneuver granted by
this trait is added to your list of maneuvers known, and
you can recover it as normal for your class. You cannot
exchange this maneuver for another maneuver as you
level up, nor does it add its discipline to your list of
available disciplines.
>>46071870
>>46071893
And the maneuver in question:
>CALL THE SOUL’S BLADE
>Discipline: Sleeping Goddess (Boost)
>Level: 1
>Initiation Action: 1 swift action
>Range: Personal
>Target: You
>Duration: 1 round/level (see text)
>As an adept of the Sleeping Goddess discipline, your greatest weapon is your personal ideology given form. By focusing on all you view as right and just, you can shape psionic might into a soul’s blade. When you initiate this boost, a soul’s blade appears in your hands, taking the form of a masterwork melee weapon you are proficient with. A soul’s blade created with this boost has hardness 10 and 10 hit points, and is treated as a magic weapon for the purposes of overcoming damage reduction. The blade lasts a number of rounds equal to your initiator level before vanishing. If you throw your soul’s blade or otherwise relinquish your grip on it (such as by being disarmed), it dissipates after one round. You can have multiple soul’s blades created at once if you initiate this boost or other boosts that create a soul’s blade multiple times, although only as many as you can wield.
>>46071893
Frankly kind of weird that there's no (min 1) text on that, rendering round/level maneuvers completely dead at 1st.
>>46071893
>>46071905
>>46071917
It's supposed to have an Initiator level of 1 if you don't have an IL from another source.
>>46071928
Oh! That's wonderful! Thank you, Elric, you're a best!
>>46071945
You're welcome. I accept payment in the form of pictures of female pirates.
>>46071991
I don't have many pirates, will you accept 18th-century British naval captains?
>>46072087
Eh, I'll let it slide. That uniform is NOT regulation though.
>>46070574
Adventuring. If it's not then your GM is doing it wrong.
>>46071475
Okay, have fun bitching about a class from Pazio you could easily replicate yourself with practically any caster or gish. Dumbass.
Statting up a new mythic Titan Mauler barbarian, and I was going to take the legendary item power. However, I don't know what to take. Tier 3, so I took Legendary Item for my first and third power which means as a minor artifact it can take some of the cooler stuff.
I was looking at swift action spells, like stone shield, grace, burst of speed and so on but they dont really strike my fancy.
The barbarian is a worshiper of Gorum and I wanted to use the abilities to flavour his massive size and abilities.
Ash storm would be awesome, but it sort of neuters the party, despite the awesome image of a barbarian vomiting up small cyclone of ash and flame.
http://www.d20pfsrd.com/magic/all-spells/a/ash-storm
Stuff that preferably wouldnt eat into his action economy, or stuff that would have a stupendous effect on a wider field of battle. Blast barrier being an example of that.
>>46072087
>Captain will never cook your saber
What are some must-have Warder feats?
I'm level 4. I already spent two feats on racial flavor stuff I wanted.
I'd like to get a for-real feat. How's Take the Blow or Powerful Mark?
I'm also considering the style feats, although they're not really grabbing my interest.
My disciplines are Iron Tortoise, Sleeping Goddess, Golden Lion, Primal Fury and Piercing Thunder
The character is a Zweihander Sentinel that uses a spear.
>>46070574
Downtime farm.
>>46072377
http://www.d20pfsrd.com/mythic/mythic-magic-items/legendary-items
link to the legendary item stuff.
Just looking for a list of your best "Dont leave home with out it!" sort of spells that might fit an enormous ragey barbarian.
>>46071561
I'm just luckier than you apparently.
But I agree with >>46070189.
Pazio or whoever just gives you the ingredients, it's up to the GM to make the meal for his particular group. There's no way they can appeal to the different tastes of all the groups who ever play their game.
There's a reason why their iconic characters can barely function in the adventures they write. It's the competent GM's job to re-calibrate adventures, plot hooks, encounters, rules, classes, etc to ensure it's fun for his group in particular. If you can't do that then you can't GM.
>>46072508
>it's OKAY to make shitty cars, it's the buyers fault for being a shit mechanic if they don't fix our mistakes.
What class can sufficiently emulate The Mask?
You know, Cuban Pete? The king of the rumba beat?
>>46069776
Why does that robo-mech have the heraldry of the Kingdom of England on it's shield? What is that heraldry it's quartered with?
>>46072508
>It's the competent GM's job to re-calibrate adventures, plot hooks, encounters, rules, classes, etc
>it's the GM's job to do Paizo's job
I hope you don't actually give Paizo any money thinking like that...
>>46072622
Sorcerer, I guess?
You need a ton of CHA and a bunch of spells, I think.
>>46072622
Synthesist Summoner, mythic trickster.
Alternatively, a wizard.
Do people in /pfg/ ever become helpful? All I ever see when someone ask something is "go play X instead".
>>46072742that's honestly the best help we can give youdon't end up like us
>>46072742
I help when I canwhich isn't very often because I haven't kept up on much pathfinder stuff
>>46072742
Yeah, sometimes.
>>46072742
Just yesterday pfg gave me useful criticism on my homebrew concept.
It depends on how you ask, and when.
>>46072742
Do you want to play high-magic game with epic heroes with magic swords and mighty mages who fuck reality in the ass every day, slay dragons, liches and demons and take their loot? Good, you are in the right thread.
If you want to play peasants fighting for a cloak not smelling of rat urine, go play X instead.
>>46072865
>epic heroes with magic swords
You mean "peasants fighting for a cloak not smelling of rat urine and mighty mages who fuck reality in the ass every day".
Yay. My DM allowed me to roll a LE antipaladin according to the new archetype from Ultimate Intrigue.It's a good campaign where all other party members are good or neutral.
>>46072622
>Everyone drives the exact same car the exact same way.
>No one will ever customize a car to suit their own needs/tastes. No such thing as aftermarket parts,rims, audio, etc.
>No one but the manufacturer has any ability or desire to fix a car because the one they made should be perfect for every driver in the world.
>Hey you want a manual transmission for your particular ride? Too bad, drive automatic because you're too lazy to do anything for yourself.
>>46072628
Good job missing my point.
And no I don't pay for anything I don't have to.
>>46072877
>You mean "peasants fighting for a cloak not smelling of rat urine and mighty mages who fuck reality in the ass every day".
This is true if you've never played a campaign with friends before.
>>46072973
This god damn laptop...
Sorry meant to reply to >>46072582
>>46072951
Don't forget to disregard the party based on their wealth, background, and race. Oh and of course abuse the law to further your immoral goals.
You don't want to LE wrong and gay by being some anti-hero or sympathetic villain do you?
>>46073024
Obviously I'll have my own goals and will constantly remind others (especially the slip) of how pitiful they are.
The background is more or less that the party is commanded to let my character tag along by the queen of Cheliax, so I'm allowed to be an asshole to them down all I want.
Why is Offensive roll a full-round action while its big sister, devastation roll, is a standard action? Both involve movement, devastation roll only changes what you target and how much damage you inflict.
>>46073069
>so I'm allowed to be an asshole to them all I want.
Selffix.
> Spider-man can't shoot web until level 6
> Can't climb wall until level 12
> Can't sling web until level 18
I still wants to play one though;_;
>>46073119
Akashic Mysteries has the Lashing Spinnerets veil, which let you be spiderman much easier and at a much lower level.
>>46073119
Honestly that's when you just play a spellcaster and refluff your spells.
>>46073119
And yet a wizzerd can do that shit by level 3.
>>46073088
Because devastation roll > offensive roll for a reason.
>>46073119
Be an Aegis.
>2 customisation points for a climb speed at level 1, switch into Initiator's Soul to get wallclimb at level 5
>use 2 points to get Harness Power Stone to get http://www.d20pfsrd.com/psionics-unleashed/psionic-powers/e/entangling-ectoplasm as a power known
Sling web... well, maybe you can refluff flight?
>>46072742
I can probably help. With build advice anyways.
>>46073193
Oh there we are, get the veil customisations, since Aegis can do that too, and then take >>46073138
You even get the skintight suit as a bonus.
>>46072742
Need anything?
Are there any low-level PoW maneuvers that can reliably demoralize/shake things?
I just saw the Guard's Glare feat and I REALLY want to slap it onto my character, but it's not built for demoralize at all.
>>46073069
that's actually awesome man, good luck!
>>46073226
Black Seraph. BS Glare is level 1, Fear-Eating Technique is level 2, Taunting Laugh is level 3. Glare is a stance, the other two are boosts.
>>46073226
>>46073193
>>46073138
Or just go play Mutant and Mastermind instead.
Quick little question for the folks of DSP, assuming they're here.
Which site would be best to purchase a print copy of PoW:E, in terms of getting you all the largest cut?
Er, that and, black and white print just means the guts of the book, right?
>>46073298
http://dreamscarred.com/product/path-of-war-expanded/
>>46073258
Ooof, Black Seraph, huh?
Won't work thematically as-is.
If there isn't another viable option, I'll try to refluff it.
If I gain Silver Crane through Unorthodox Method as opposed to the Tradition, can I still be evil and keep the maneuvers?
>>46073298
Our own site is generally the best for getting us a larger cut, my friend.
Define "the guts of the book".
>>46073315
Yeah, but you better come up with some damn good reason for why that's a thing that's happening, or I'll find where you live and shit in your mailbox.
>>46073315
In the discipline description there's a line
>The Silver Crane is a goodly discipline and may only be learned and used by those who have a good alignment who are inspired by the teachings of good aligned outsiders.
But I don't know if that's supposed to be fluff or mechanics.
>>46073336
>>46073331
>inspired by the teachings of good aligned outsiders.
I studied angels and shit and figured how to do healing bullshit on my own.
>>46073361
>figured out how to do healing bullshit
>still evil
Whydafuquliiiiiiiioooon
>>46073361
Alright, get ready to find human feces in your PO box you fucking whore.
>>46073310
Black Seraph is your best bet for minimal investment, since it also has Ravaging Blow as a level 1 strike to cause shaken.
If you don't need many maneuvers to cause shaken, how about Golden Lion? Demoralizing Roar is a level 1 boost that shakes anyone you hit in melee for 1 round. It's also the only maneuver in the discipline that makes your enemies shaken/demoralized, though.
Hooded Cobra Attitude in Steel Serpent also causes shaken, but... it's level 8 so I don't think it's working for you.
Sleeping Goddess can cause shaken, but only starting at level 5 maneuvers and up.
That's it as far as causing shaken/demoralized goes in disciplines. I'd suggest you refluff Black Seraph if you can.
>>46073400
>>46073401
>evil people can't use healing techniques
Do they just keep fighting till their arms fall off?
>>46073361
Learned from an instructor while you were good, or who themselves were good but had to teach you to keep the discipline line going and so you could *Insert plot hook here*
>>46073416
They leave and comeback to fuck you up later.
Or your family, friends, whatever..
>>46073315
Yes.
>>46073336
>>46073361
>>46073400
It's fluff. The function was always intended; mind you, using Crane maneuvers is still a good act the same way casting [good] spells is.
>>46073416
Pic related
>>46073310
There's a fair amount of defensive Fear based stuff in Eternal Guardian from PoW:E. Terrifying Blow at level 1, Debilitating Fear and Fear the Reaper at 2, Grim Guard's Laughter at 4, Unbearable Gaze (not actually fear, but good and VERY fluff appropriate to what you seem to want) at 5, Charge of Dismay at 6, and Grim Satisfaction at 7
>>46073447
Evil outsiders confirmed for using Silver Crane in the Blood War.
>>46073408
Would Enforcer be enough?
I have Living Legend levels, I could just use Hierophant as my main role.
My Intimidate's +12 at level 4.
Is that a reasonable amount for this?
>>46073416
Generally, perseverance, determination and heroic last stand/holdout type scenarios are reserved for Good alignments.
Evil people generally fuck off if they start losing and just attack again later, rather than staying around, patching themselves up frantically.
>>46073490
Enforcer does the same thing as Black Seraph's Glare, with the proviso of nonlethal damage, so it should be functional. +12 is a good start, and generally enough to shake anything level-appropriate unless it has extremely high Wisdom or you roll poorly.
If you'd like to boost your stuff further, check this out: https://docs.google.com/document/d/1GG-j2Uu9bT3rGEMtS5tx8Fu_7i8heNyKxZDPBFwjN9E/edit#
>>46073515
>mfw evil people treat good-aligned healing items the same radiographers handle Sources.
>>46073320
OH, um, the inside print, I guess? I was looking at your site and saw that there was a color and black and white print.
I was primarily asking, if that meant the cover would be in black in white, or just the pages themselves.
>>46073589
Just the pages. I have PoW1 in B&W. The cover's still in color.
>>46073589
What >>46073632 said.
What do Dandy Ranger get/lost? I wants to go for combat butler. Salt and pepper bara gentleman style. So it is between Dandy,Courtly Hunter and Majordomo
>>46073666
Speak English.
>>46073691
But it's easy
What's gained and lost from the Dandy Ranger Archetype? I have a build I want to play, and have it down to a few possible classes to choose from.
Try not to be such a jerk.
>>46072377
>>46072461
Anyone willing to help me out with this? Just a recommendation is all. I can post an album of the character sheet if you want.
>>46073515
>determination us reserved for Good alignments
>not letting your hatred of the world fuel your body and stitch your wounds while dealing death to the enemy
>what is spite?
>>46073725
Black Seraph does have a few self healing maneuvers. There are some others scattered around in some of the other disciplines, like Riven Hourglass.
>>46073725
DETERMINATION.
>>46071848
If someone is not in a initiator class then their effective initiator level is half their level.
>>46073691
Do I have to? I got a 666 triple after all.
>>46073714
http://www.d20pfsrd.com/magic/all-spells/b/blood-rage
http://www.d20pfsrd.com/magic/all-spells/h/heroism
http://www.archivesofnethys.com/SpellDisplay.aspx?ItemName=Bladed%20Dash
If you need them to all be from the same spell list, bard is decent.
>>46073710
I'm saying your post was literally incomprehensible.
>>46073725
So flip the alignment, call it Lost Seraph or Tarnished Crane or some shit, and get on with your life
>>46073764
>I'm saying your post was literally incomprehensible.
Really? I seem to have understood that post just fine.
>>46073756
Except that, as you'd've seen if you kept reading, it's apparently min. 1 >>46071928
>>46073632
>>46073650
Thank you!
>>46073710
Doesn't seem like it was included in the screenshots the kind Anon shared, but someone offered some information:
Ranger (Dandy)
>Gains a Favored Nation
>"Rumor Empathy,"
>Favored terrain changes a bit
>allies mush be chosen for Hunter's Bond
>Cha-based spellcasting
>ability to crash parties.
Didn't get a look at any of the mechanics of these, but the thread is http://archive.4plebs.org/tg/thread/46042423 if you want to check for yourself. Maybe I just missed it.
>>46069828
Reminder that anime was a mistake, eat shit
>>46073869
Thanks anon.
>>46069857
>Custom Robo
Sure, I'd take it
how would you people rank paizo aps from best to worst?
>>46073743
Feat smalltext error:
Golden Lion Charge:
Expend a counter to move towards and attack a
creature that charges an ally and misses
Fulltext doesn't need the enemy to have charged.
>>46073764
Thank you. Hadn't thought of the bard. That greater blade dash is really sexy.
Is it a bad idea to run the same campaign twice?Simultaneously?Not some AP from a book either, like a custom campaign. For two different groups, because there are too many people that want to play for one game, but I don't want to make two different games..
>>46074645
As long as they aren't cross-chattering, it should be fine.
>>46074676
Yeah, that's not going to be an issue, I think. I trust 'em all well enough but even if they did start trying to metagame with info from the other group, I'll probably be able to tell pretty quick and will use the chance to throw a mean curveball. I've told them as much up front, too.
desu who cares about Ultimate Intrigue when the real news is CotCT rerelease in October
Get ready to renew your allegiance to Best Girl Trinia Sabor, anons.
>>46074841
Hah, you really believe they won't make her lesbian or trans and in a relationship with the local cleric of Milani?
>>46074841
that AP has not aged gracefully
>>46074841
>tfw your players never managed to catch her on the rooftops, and you're hoping they'll save her at the execution because you don't want to have Blackjack swoop in and steal the limelight.
And I just know they won't go a thing, damn them.
>>46074856
The queen is already a lesbian, do they really need to make another one?
>>46074841
That's a funny wsy to spell Laori Vaus
>>46074945
Yes because Illeosa is evil. They need to balance that out.
>>46074841
>>46074895
>tfw your campaign ends right after your own roof-runner PC gives Trinia a place to hide out (his old hideout in the Shingles) with a promise to periodically visit her and bring supplies
Damn it GM, I never even really learned she was super-prime waifu material until much later in /pfg/, but I was already planning on trying make it happen. It's also weird, because it turns out my PC coincidentally looked pretty much like a male version of Trinia. Could even been long-lost siblings, ifmy PC wasn't secretly not-human who was just really good at passing himself as human to avoid discrimination.
>>46074957
>that character art
I did a double take when I saw that in the book. It stands out like a sore thumb.
>>46074957
is she really
in a bodysuit of ... claws?
>>46074991
I recall that Paizo later said it was how she'd draw herself. Her actual portrait is far less anime... also looks like the artist forgot she's cheerful and drew a hag sucking on lemons.
>>46075035
Kuthinites, man. I think there are suppose to be claws on the inside too.
>>46075035
Chainmail with hooked spikes. They're on the inside too. Because Kuthite.
>>46074841
Thanks, but I already found Best Girl last AP. Don't need another one.
>>46075063
>>46075066
chainmail?
Oh I just saw the "chainmail pattern" that looks more like a print mistake
She looks ... too clean
I'll tell you what, Drawboard PDF makes it easy as fuck to annotate rulebooks. I just wish there were a better table of contents function. At least ctrl+f still works.
>>46075081
Awoo indeed.
>>46074856
I'm not really worried. JJ gave himself a whole new dungeon adventure to write, so any new SJW Sues will probably be in there. And Crystal's busy preparing dark rites for the post-Strange-Aeons AP that she's been given full control over; she already pulled out of Strange Aeons to devote more of her time to ruining that, so I can't imagine she'd take on an assignment here.
>>46075100
>Halfling Master Race
How can any race be master race if they're so short that even when they've got women of other races bending over on their hands and knees, they're still too short to get it in? You can't interbreed humans and elves to extinction like that, Anon.
>>46075144
Who needs breeding and women when you're the most fun core race to play?
>next adventure path is Lovecraftian cosmic horror
Is it okay for me to be hopeful? Is there any possibility that this is going to be good?
>>46073764
Everyone else understood it. Perhaps YOU are the incomprehensible one, buildposter?Don't get triggered by your inability to parse out sentences so bad.You're taking the joke way too seriously, relax a bit.
>>46075241
I forget if it was James Jacobs or Jason Bulhman, but one of the two of them is on record saying that Rovagug could defeat Yog-Sothoth because Yog-Sothoth is mindless and Rovagug is sapient.
So you tell me.
>>46075279
Jacobs, and it was Azathoth, not Yoggy.
>>46075241
Shouldn't it be an adventure path that utilizes Vigilante?
>>46075137
>Crystal getting its own adventure path
jesus christ
>>46075241
Well, Crystal backed out on the one section she was going to write, so we're at least into non-negative hope.
>>46075241
They've already said it won't be proper Lovecraftian horror since PF is too high power for that. Expect to punch lots of Mythos expys in the face and make Will saves vs. Wisdom damage.
>>46075293
How the fuck does James Jacobs claim to be a fan of muh mythos if he goes and utters a stupid thing like that
>>46075137
>AP that she's been given full control over
Jesus Christ how horrible
>>46075294
>>46075303
>>46075311
>post yfw it's the Linnorm King AP
>>46075293
My bad. Still, not a great indicator of their ability to write a good Lovecraftian story.
>>46075318
>>46075306
I can accept that, as long as its fun and makes good use of the mythos. Otherwise I'd be playing Call of Cthulhu.
>>46075306
>since PF is too high power for that
Well, to be fair, they are right. If that's true, I'm glad Paizo is choosing to pursue this in the intelligent way rather than trying to turn PF into Call of Cthulhu for an AP.
>>46075345
>makes good use of the mythos
>>46075318
>yfw it's the Taldor AP
>>46075318
No please. Please no. Don't even joke about such a thing.
>>46075345
>Makes good use of the mythos
Does anyone have the post where he said any of golarion's deities is capable of defeating an outer god because of his fedora?
>>46070525
Nah, batman is obviously epic level.
>>46075345
>>46075358
Agreed. I am both shocked and pleased by that level of awareness. Too bad it won't last.
>>46074875
>Implying it was good at the time
>>46075402
Batman is obviously level 20 fighter/20 wizard/20 monk/20 cleric/20 rogue/20 dragon disciple/20 eldritch knight/2 ex barbarian with the half-celestial, half-fiend, half-dragon, half-giant templates
DIVING THUNDERBOLT STANCE
Discipline: Piercing Thunder (Stance)
Level: 6
Prerequisites: Two Piercing Thunder maneuvers
Initiation Action: 1 swift action
Range: Personal
Target: You
Duration: Stance
Your movements are light and nimble, allowing you
to reach incredible heights and strike with the force
of a swooping dragon. While you maintain this stance,
you become immune to falling damage, gain a bonus
on Acrobatics checks made to jump equal to twice your
initiator level, and your vertical jumping distance is not
limited by your maximum movement speed. In addition,
if you attack your opponent from a higher elevation
(including after jumping towards them as a move action),
you are considered to be charging that opponent for the
purposes of feats and abilities you possess that would
provide a beneficial effect.
>>46075310
Makes you wonder how much he's read. I still don't like how he made Dreamlands ghouls paralytic undead when they are capable of having kids (Pickman's Model) and are pretty damn bro (Dream Quest of Unknown Kadath).
>>46075675
He skimmed the wikipedia articles.
>>46075675
He saw the monsters and said YEAH COOL! TENTACLES! OOH SCARY! STUFF FOR BATMAN TO PUNCH! like most mythos "fans"
It's not like the mythos denizens are just stand-ins for the concept of the inherent insignificance of mankind in the universe or anything, no, they're just creepy critters to beat up for exp
>>46070234
>Some people
Those people are idiots, so they don't count.
>>46075747
This is Golarion, mate. The 'insignificance of man' is literally a joke. There's a normal human wizard who decided to live on the surface of the sun because he was tired of hearing about politics.
>>46075747
>That pic
Was Mundeok using some recovered Hwan Empire hyper-tech?
>>46075792
>There's a normal human wizard who decided to live on the surface of the sun because he was tired of hearing about politics.
I can respect this guy.
What's the best creature from the Improved Familiar list to combine with the Mauler archetype for a Magical Child?
>>46075792
Either mankind is completely unimportant and meaningless in the universe, or the setting is inherently incompatible with the Cthulhu mythos
I'll let you guess which one
>>46075796
>>46075792
>The 'insignificance of man
I thought this was going to be some Qardia shit or however that place was spelled.
>>46075856
ZING
>the dm's face when
>"I shouldn't have fucking allowed PoW goddamnit..."
>>46075902
>Part of The Great Depression
always cracks me up
>Be monk
>Want to use cestus
>"Sorry, you can't use your unarmed damage with it, it's a weapon"
>Ok, use the +1 bonus from masterwork
>"Sorry, you can't, it's an unarmed attack, not a weapon"
>Mmm?
>Ok...use power attack
>"Sorry, your offhand attacks get -1/+1, not -1/+2 because they aren't unarmed attacks, they're weapons"
Ok...is my gm shitting me or the rules of this shit is stupid? seems like they're weapon and not weapon at the same time for the purpose of fucking me.
>>46075992
The rules ARE stupid but your DM is retarded
>>46075992
Cestus is a weapon, you'd get the +1 from masterwork and the reduced PA on offhands, no damage boost from class features.
Just go unarmed, the +1 isn't worth losing full Str bonus on your second attack.
>>46075902
Nobody shot themselves? Nobody got pecked to death?
>>46075992
It was the dev's intention
>>46075815
Homunculus with Craft Construct can have upgraded HD if you spend golds on it.
>>46076031
I also wanted to use the 19-20x2 range
>Bury this borderline psychotic magical weapon shard in your hand.
>+2 to perception and knowledge checks vs demons
>A piss-poor feat you have to wait until 3rd to get.
Even if you change it to +4, that's pretty garbage, guys.
Even in campaigns like wrath the old aura detection was balanced by your complete inability to not put cultists and demons to the sword.
Meanwhile Lords of the wheel get Not!Hide in plain sight at 1st level whilst belonging to the most powerful discipline in the game.
and why shove out these new changes with the print edition without playtesting them?
We told you all along that piercing thunder and tempest gale weren't up to snuff in power and all you've done is ignore us and nerf them even harder barring Phalanx stance getting a damage buff (which is appreciated).
I hate to draw parallels between this and the kineticist playtest, but I'm left no other choice.
P.S. Lunge should not be your standard for reach feats, Reach is meant to be a positive weapon quality, thus why it costs damage potential.
>>46075992
Just do like >>46076031 says and get yourself an Amulet of Mighty Fists or Body Wrap of Mighty Strikes, they both serve the purpose of making your unarmed strikes magical. Also the only way to get a magic dick, since the monk can unarmed strike with any body part.
>>46076143
Improved Critical exists, if you REALLY want it. Or take up a fighting style that lets you do slashing or piercing damage (Tiger, Snake, Boar, off the top of my head) and then get Keen from an Amulet of Mighty Fists.
How do i make iron man /pfg/?
>>46076194
Aegis, elemental blast.
>>46076194
Sorcerer 80/Wizard 20/Fighter 100
>>46076194
Mechgineer Tinker
>>46076229
This.
>>46076150
>We told you all along that piercing thunder and tempest gale weren't up to snuff.
>up to snuff
Saying it fucking lightly. They are the worst disciplines in the book, the only thing as bad as them is steel serpent, even the retarded child solar wind is ahead of them, because he has legs.
>Pic related,DSP on playtest responses.
>>46076337
Meh, high level wise you can set up for a double full attack with Tempest Gale Eye of the Storm+Greater Trip+Combat Reflexes.
>Not using both Tempest Gale and Solar Wind at the same time
>>46076150
>>46076337
You realize when this was brought up in /pfg/ when it was released, DSP apologized, and said they'd increase the bonus and upgrade by the time the print edition comes out.
Also this is all you niggers fault for constantly bitching every other thread about "overPoWered" until DSP decided to acquiesce. Y'all faggots brought this on yourself
>>46076440
high level
what level is that?
the level where martials are barely relavent?
After doing some excel magic that took me longer than doing it manually I think I've automatically found all the maneuvers/stances that are completely new. A whole bunch of changes here and there but there are too much of those to summarise.
>Cursed Razor 7
Black Dog's Due
Your melee attack deals +8d6 damage and may knock the target prone. This strike deals an additional +4d6 damage against flanked creatures.
>Nexus of Elemental Retribution
Posted earlier
>Shifting Waters Stance
>You do not need to move in a straight line while charging, can charge through difficult terrain, and once per round, you can sheath your weapon as a free action that does not provoke attacks of opportunity. In addition, you increase any movement you make as part of a maneuver by 5 feet.
>Diving Thunderbolt Stance
As earlier
>Chronal Fission Stance
Mentioned earlier
>Infinite Reflections
(Shattered Mirror 7)
tl;dr Omnislash: The Strike
>Dancing Winds Stance
(Tempest Gale 5)
As long as you move at least 10 feet in a round, you gain improved evasion and a 20% miss chance against all attacks.
I searched by comparing the names of old stuff to the names of new stuff so if there's any maneuver that kept its name but became hugely different I missed it.
How many "new" disciplines are there now? New in air quotes, because we've known about them during play testing, but you know what I mean. How many does PoW:E add?
>>46076150
>Meanwhile Lords of the wheel get Not!Hide in plain sight at 1st level
It's Darkstalker, and it's obtained on level 3 too.
>>46072508
> It's the competent GM's job to re-calibrate adventures, plot hooks, encounters, rules, classes, etc to ensure it's fun for his group in particular. If you can't do that then you can't GM.
Maybe, but it's very much Paizo's job to provide a reasonable baseline, not a ruin that looks like it was just bombarded for two months.
>>46076478
Fulltext on Infinite Reflections:
As your blade connects, you seem to vanish, before
reappearing around your opponent several times in
succession and delivering blow after blow. Make a melee
attack. If it hits, it deals weapon damage as normal, and
you can make another melee attack with a –4 penalty
on your attack roll. If that attack hits, you can make a
further melee attack at a –8 penalty. You continue to
repeat this process, taking a cumulative –4 penalty for
each additional attack, until you miss an attack or you
reduce your target to 0 or fewer hit points. You must
direct all of these attacks at the same creature.Dreaming Nomad Strike now has a rival.
Are there any classes that run on points like psionics or spheres, except where you can recover points during the day?The essence motes mechanic from Exalted could be interesting to use as an inspiration if nobody's done it before
>>46076511
PoW:E adds 9 disciplines. Lords of the Night (vampire book) adds 1 and Lords of the Wild (werewolf book, playtest) adds 1 as well.
So currently there are 11 new disciplines for a total of 22.
>>46076574
The Mystic from Path of War: Expanded does something broadly similar to this with its Animus Pool.
Already begun writing an alternative version of Piercing thunder's tradition, will then move on to a page one rewrite of PT's maneuvers.
"Revenants of the Lance."
Immortals.
Stories told of shieldwalls so strong that the dead were dragged along with the living in their advance, their shield held strong with their comrades'.
When the lancers fell they fed the demonic horde as their sins caught up with them.
So the spear did what was logical, it seized their dying bodies and made puppets of them, protecting their souls in a fleshy prison until they could be raised from the dead.
>>46076574
Arcanists can regain points by eating their spells, Gunslingers can regain points just by fighting stuff, Swashbucklers can too. There are a lot of things. Are you looking specifically for something that casts spells with the accumulated points?
>>46076701
There are too many fucking feats to choose from man, what's a good choice for a first level arcanist
>>46076576
M'kay, thanks. I haven't gotten deep enough into PoW stuff to really know much detail other than the general way the subsystem works and the names/themes of the disciplines. Really do wish I could find a group that would give me the chance to try it out and see how it plays, though.
Anyway, I wanted to figure out how many new disciplines there are so I can see if /pfg/'s reaction to PoW:E (that two of the disciplines are garbage) really ruins the book. Seven good-to-great disciplines and other miscellaneous stuff still sounds pretty good, since I don't think anyone expects an entire book from anyone to be flawless. If we got a book like that from Paizo I think we'd be quite pleasantly surprised- see the Weapon Master's Handbook, which itself had some pretty disappointing elements too. So the fact that some people seem pretty ass-blasted about PoW:E's Piercing Thunder and Tempest Gale (throwing and archery disciplines if I understand right, which seem like they'd be some of the most difficult to balance anyway when the PoW premise is suppose to be giving you things to do when you can't full attack) really kinda just reflects how much /pfg/ has come to genuinely hold you guys to a higher standard than Paizo.
Of course, /pfg/ isn't a monolith, and I don't think or imply that we've got a uniform opinion about PoW:E or have even really reached a consensus of any sort on it... What, two days after official release?
Have a pirate gril for your troubles.
>>46074895
Funny story, our party managed to catch her because we had a rogue who rolled well.
We then stashed her at one of the homes one of our members had in Midland.
The guard kicked his door down, he fumbled bluff checks and she was arrested when he tried to hide her.
We later went to watch Blackjack steal the show.
>>46076771
Piercing Thunder is the Dragoon (FF Style)/Phalanx discipline.
Spearin' fools.
Tempest Gale is trick-shots. I don't think it's bad, it's just that ranged combat is tricky to balance around since 'obliterate enemies with a ranged full attack' is almost always the best option anyway.
>>46076862
What if there was a feat that let you replace two attacks in a ranged weapon full attack with a tempest gale strike?
Would that fix most of the problems or create more?
>>46076771
Thunder isn't bad as far as Ex. disciplines go. It has stances for doing what spear lovers probably wanted to do since the beginning of D&D - reach weapon with shields, TWFing two spears, spring attack with maneuvers. And Battle Jump the stance, along with some strikes that use charges.
Problem with tempest gale is that it's almost all line effects (which are terrible) and maneuvers at ranged that you really should be able to do without maneuvers.
Piercing thunder combines that with the worst aspect of thrashing dragon: Useless throwing weapon maneuvers.
As I've said before, line effects are garbage, but MELEE line effects are less than worthless, as in most mid-high level fights the enemy is too physically large to have your attack reach a second target.
If the line effects hit once per square, it'd be a viable tactic, since the spear blow is traveling through more of the enemy, but nope, one hit per target.
I want to love these EX disciplines, but the only thing they have going for them is PT's stances and TG's level 7 and 8 strikes.
I should not have to resort to size shenanigans to do decent damage with a polearm.
I should not have to resort to playtesting archetypes for friends so that my demon hunter can detect demons reliably.
I had a character in the works who was a loveletter to Piercing thunder's potential and you STILL pulled the rug out from under my feet.
I'm disappointed.
Honest to the gods disappointed.
>>46076947
I wish there was a Battle Jump The Strike, so that I could Battle Jump the Strike while dual-wielding spears.
But what can you do? It's Diarmuid or Kain, not both. (the answer is Prodigious TWF/Stupendous Strength + Battle Jump Stance)
>>46077072
>But what can you do?
Be level 20 warlord.
> However, the transformation is quite a spectacle, involving loud soun ds or music, brilliant colorful energies, and swift motions.
God seriously Paizo?Best Paizo class 10/10
>>46075747
I mean....thats mankind in a nutshell. If it can bleed we can kill it. If it bleeds a LOT we can probably get a lot of exp from it. Every unknowable enemy in the history of mankind has been studied, learned from, and then slain or tamed. Cthulhu in any setting other than its own is very silly because real humans dont really cower in fear of unknowable truths, and they are not really afraid of random monsters that die to copious amounts of gunfire or magic. Since big C doesnt really give a fuck about anything in person, you are left with his minions, and his minions are mortal, and thus are a problem solvable with copious amounts of violence.
So you put that in a place like golarion, where an average human can upend mountains and create new realities, and it doesn't ever really fit properly. The moment Cthulhu had a stat block, there was already a human in existence that was saying "how can I kill it and how much xp is it worth."
>>46077342
Humans will never leave the solar system
>>46077340Then you realize that between that bit of flufftext and the ability to get a familiar, those are the only two things the class actually has in common with magical girls
>>46077387
Thanks Obama
>>46077387
Not with that attitude they won't.
>>46077387
Its possible but unlikely. Assuming we dont kill ourselves through nuclear war or global warming, eventually we will reach a point where we can cultivate a self-sustaining space craft. At that point its just a matter of copious amounts of time and travel, even if faster than light travel is not possible.
The real question is if we will be able to refrain from killing ourselves long enough to leave.
>>46077392
add Template:Lichfor moar magical girl flavor
Tangent topic:
So path of war is great (I guess, never played it myself) but there are still a lot of us who cant use 3rd party stuff. Given that, what is the best martial from the first party material?
Im talking primary job being kicking ass with weapons, 6-9 level casting need not apply, 4 level casting suspect. Who is the go to asskicker and why?
Why DO humanoids look so Daelkyr?
>>46077539
The Uberbarian. Grab the Invulnerable Rager archetype for DR = 1/2 your level, the Superstition tree to shrug off spells, and Beast Totem to get Pounce. Grab the oversized antisonofabitch stick of your choice, and go fucking nuts.
>>46077539
This should get you started
What would be some interesting builds to use Warlock Vigilante for? Its blasts are one-handed light weapons that can be used in melee or ranged to 30 feet and threaten normally. They actually count as weapons mechanically, so I think you could do some interesting things with PoW feats/classes.
>>46077581
Also, Dragon Totem for even more DR plus, eventually, flight.
>>46077539
Barbarians
Because Spell Sunder and lodsadamage and actually being able to do some other things.
Paladin is also great because damage, saves, heals, and you can grab a spell less archetype if you like.
If you have access to Paizo Weapon Master's Handbook, then you could make a Fighter work if you optimize with its options heavily.
>>46077636
>Also, Dragon Totem for even more DR plus, eventually, flight.
Beast totem pounce is way more important that some extra DR and a 3rd level spell.
>>46077636
While Dragon Totem is actually pretty fun, Paizo, in their infinite willingness to make life slightly less enjoyable, declared that barbarians can only take one totem. Thus, many are forced to take Beast, or get yelled at by everyone for not taking the totem that gives them Pounce at 10.
>>46077653
>not taking one and then the other
>>46077539
>>46077630
Here is an example build. Note the bullshit high saves from superstition and the decent range pouncce. It is actually one of the more durable characters you can play.
>>46077690
You can't do that. And you don't have much space. You are already spending most of your feats on rage powers.
>>46077681
>yelled at
What is this, a MMO?
>>46077681
10 is too late for a character to JUST be figuring out how to make full attacks happen anyway. Might as well try and solve the problem some other way first and then take whatever totem you actually want.
>>46077534
Amazing.
>>46077723
No, this is 4chan. /pfg/, specifically.
>>46077534
OH MY GOOOOD
>>46077777
Actually it's right where it starts to really really matter.
Below level 10 the "if this enemy gets one standard action your whole team is fucked" monsters are somewhat rare, but as you get higher and higher things like dominate monster or other save-or-tpk spells start being more common. This is why even though the barbarian sometimes has problems delivering its full attack, its super high saves keep it from being a liability / danger to the team. The whole rest of the team hiding inside a fog cloud for a turn is a legit strategy to break LOS so some of the nastier "fuck you" ability don't work.
It's similar to how a non-archer paladin is still a really good damage dealer at higher levels. They actually have the saves to spend a turn or two in LOS of a enemy caster and not just be completely ass-fucked.
Somewhat related: has anyone else realized how fucking powerful defensive spells like fog cloud are? Breaking LoS is so huge, especially at lower levels. My sorcerer just got improved familiar and that pseudodragon with that wand of obscuring mist has already saved three party members lives.
>>46077777
Paizo really needs to get its act together for either figuring out how to make full-attacks reasonable to pull off without sitting in your tiny shuffle-zone all day while the magic-user is sprinting around throwing fireballs, or making some fricking options BESIDES "get close enough to thing and then full attack it until it dies."
>>46077534
That's bullshit and I love it.
>>46077878
They did. It was called 4e. Everyone threw a fucking fit.They did to a terrible job of mucking it up, but they tried to fix the full attack shuffle a bit.
>>46077636
Mix Warlock with the TWF maneuvers and a flight item to become Starfire.
>>46077916
4e was Wizards of the Coast. Paizo had nothing to do with 4e.4e is also a lot better than people give it credit for. It just had a rocky start but they fix most of the glaring issues with the system.
>>46077878
Remove full attacks, give all weapon attacks the benefits of the Vital Strike feat chain (gated by BAB) and Mythic Vital Strike. Done.
>>46077878
Let's dispel this notion that Paizo doesn't know what it's doing
Paizo knows exactly what it's doing
>>46077534
And there you have it. I was mistaken, when cuthulu rises there wont be some human that sees him arrive and decides to figure out how to kill him. There will already be a tanker on the way with his name on it by the time his alarm clock goes off.
Amazing.
>>46077952
>4e is also a lot better than people give it credit for.
Amen to that. I love it.
>>46077777
Nice repeating digits, but unless you want to be a caster (and a lot of folks have caster allergies on /pfg/), it's that or a fighter archetype. Or you take the Mounted Archery chain, grab a bow and a mount, and have the mount move while you full attack. The Unchained Monk's Cadillac Kick (Flying Kick stance strike) can do it, too by 5th at the earliest.
You can also be a single shot charge build that does so much damage in a single blow that multiple attacks don't matter, but it requires fucking around with a Rogue and nonlethal damage and a bunch of feats and ain't nobody got time for that.
>>46077916
Not familiar with 4e.
5e seemed to do just fine letting martials make two attacks as a standard action without the accuracy penalty, though, and it is kinda nice that the fighter has a unique niche in that it can get four attacks without spending resources or bonus actions like the monk.
>>46077972
Look, it's the same memorized 25-second second speech!UTTERLY STUMPED
>>46077952And then they added more rough spots with Essentials. It was always two steps forward and three steps back with 4e.
>>46077952
I mean its a great wargame. The problem they made is that every class is just a "different way to deal damage per round". It would have made a great co-op board game or video game. The main issue is that it was called "dungeons and dragons" instead of "dungeon crawl simulator".
>>46078002
5e seemed cool until I realized they basically fired everyone, and were just putting out low quality books to try to keep the IP. They have maybe three writers now? Total? They aren't even trying with things like the stealth rules. Its a phone-in-product at this point.
>>46078037
>The main issue is that it was called "dungeons and dragons" instead of "dungeon crawl simulator".
>But Gary Gygax created Dungeons & Dragons because in his Chainmail games, his players kept simply scattering in all directions when a monster fight went poorly, so he put them in a dungeon to make it harder to run
Jesus christ, you're disgusting. Dungeon crawling is the origin of the game. Yes, 4e is gross, but don't act like any edition of D&D is anything but a dungeon crawler with extra things attached, Pathfinder included.
>>46077952
People bitched a fit, but up until essentials made it shit itself and die it was a great system. I wish it had stuck around (or made the char generator free once they stopped supporting it, goddamn).
>>46078002
Basically, 4e removed the idea of a full attack completely, but had martial powers do an increasing multiplier of damage at higher levels.
Pretty much like having a built-in Vital Strike.
>>46078034
Had they gone Essentials into Standard, nobody would have any complaints about the essentials line. I'll agree that I don't like Essentials as much, but in terms of numbers it was on par with what had already been printed.
>>46078037
I respectfully disagree. Controllers, though my least favorite role to play, do have notable and significant soft and hard control options. Defenders actually defend and leaders actually lead. Skill challenges are a useful system for resolving noncombat encounters that had a great deal more depth than 3e's skill checks, and roleplaying your way through remains an option.
Dungeons and Dragons has always been a game about going into a dungeon and killing a monster (often a dragon). That's the core of the game and always has been. In that respect, 4e is just as much D&D as any other edition, except that it has workable math across the majority of play.
Anyone have any bushi warlord builds?