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/swg/ - The Droids are back in Town
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Post about X-Wing, Armada, FFG's Star Wars RPGs (Edge of the Empire, Age of Rebellion and Force and Destiny), d6, d20 (Saga), movies, shows, books, comics, vidya, Lego, lore and everything else Star Wars related

Previous Thread: >>44329439


Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
>http://pastebin.com/Wca6HvBB

Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
>http://pastebin.com/v77AhEFV
>https://mega.nz/#!DkNTDTyZ!PUupCOep4RmRcsgI3rNhU_Pk_xcyFbYWnhrq8gwrVv0

Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault and the Star Wars LCG)
>http://pastebin.com/ZkpXpbJ1

Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
>http://www.mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk

Older Star Wars Tabletop (Including d6 and d20/Saga)
>http://pastebin.com/wXP0LdyJ

Reference Materials & Miscellaneous Resources
>http://pastebin.com/AGFFkSin

All Canon Novels and Comics (via /co/)
>https://mega.co.nz/#F!2R5kDTqQ!WfrDla-jvDIn05U57T9hhQ

Just What IS Canon Anyways?
>http://starwars.wikia.com/wiki/Canon#2014_reboot
>http://starwars.wikia.com/wiki/Timeline_of_canon_media

So you want to watch The Clone Wars (But You Don't Want to Watch the Whole Series)
>http://img.4plebs.org/boards/tg/image/1442/36/1442364889994.png

Writefaggotry
>http://pastebin.com/nXspTQRn

Keep the canon arguments in the previous thread, guys, bitching takes up space.
>>
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FIRST FOR BASED KYLE
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Still canon in my heart.
>>
Why is Star Wars setting popular? I've never really seen anything interesting or unique over the generic space opera fantasy setting that it emulates. Just curious, as my friends wanted to try a Force and Destiny game soon and I am wondering if it is worth playing in a Star Wars game.
>>
>>44333965
>can I use the force to scratch my butt?
>fuck yeah I can.
>>
>>44333884
>Keep the canon arguments in the previous thread, guys, bitching takes up space.

Way to bring it up in the fucking OP
>>
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I'm contemplating battle-foam to store my huge ships for x-wing

Any alternative that you guys like?

>>44333965
Was there any "proper" material that described how he taught his students?

>>44333992
It was sort of the first setting that really capitalized on mashing everything together
You have
>samurai
>Buddhism
>WWII
>the old west
>action flicks
>flash gordon
and way more

The fact that star wars is EVERYTHING lends it a lot of popularity.
>>
>>44334062

>Was there any "proper" material that described how he taught his students?

The video game Jedi Academy. There're probably a few books/comics, too, but I haven't read them.
>>
>>44334062
>The fact that star wars is EVERYTHING lends it a lot of popularity.

But that doesn't make it good.

also how does Star Wars contain WW2 themes?
>>
It did fix the Sith though.

Widespread infighting led to improperly trained Sith ganging up en masse on the handful of actually talented Sith.

The Rule of Two guarantees, at least in theory, that a Sith only becomes a Master when he's proven that he's more talented than his own Master in some respect.

You can't curb the ambition of a Sith because Sith are literally powered by their drive and ambition, but you can make it less disastrous when they act on it
>>
>>44334062
It's really less Buddhism and more Taoism, right down to mysterious enlightenment-powered immortality magic, but yeah, it's definitely an Eastern philosophy.

>>44334102
The combat scenes are based really heavily on WW2 naval/air warfare.
>>
>>44333884
>>44331854
>>FFG Force Powers:
>Battle Meditation
>Bind (Choke/Stasis)
>Enhance (Force Speed)
>Foresee
>Foresight
>Heal
>Harm (Force Drain)
>Influence (Mind Trick)
>Misdirect (Mind Trick)
>Move
>Protect
>Unleash (Lightning)
>Seek
>Sense
>Supress

Obviously this covers the basics, but what are we still missing?
>>
>>44334102
early cuts of the death star trench run literally used WW2 dogfighting footage as a placeholder.
>>
>>44334102
Look up "The Dam Busters." The trench run in ANH is pretty much straight out of that film.

And like the others said, they used WWII fighter footage as placeholder footage for the space battles.
>>
>>44334162
Better plan, teach not to kill your master. Treat your students decent. Dont torture your students. Stop giving promotions to people just because they killed the previous guy in charge of that position.
>>
>>44334102
>also how does Star Wars contain WW2 themes
The OT dogfights were based on World War II dogfight footage and cribbed straight from stuff like Dambusters. The original TIE Fighters were inspired by the Mitsubishi Zero while Xs and Ys were based on US Navy craft. Then there was all the carrier warfare shit. Imperial uniforms have some Nazi influences while overall doctrine and policy (at least in Legends) took influences from Nazi Germany and Imperial Japan.

Palpatine's rise to power and his title of Chancellor contain some parallels to Hitler's own rise to power, also.
>>
>>44334225
Again.
If you curb the ambition of a Sith or his ability to express his power, you cripple the Sith, because the Dark Side is powered by their ambition and drive and willingness to tell the universe to go fuck itself.

Also, keep in mind that the Sith literally exist to overthrow the Jedi, and that only happens if they can beat them in a fight. Even Sheev had to throw down with Mace Windu to make it to the top.
>>
>>44334231
George basically mixed Hitler with the conversion from the Roman Republic to the Roman Empire as the backdrop for the prequels.
>>
>>44333992
>generic space opera fantasy
Im not sure one can quantify any space opera fantasy as "Generic"
Each of them is their own unique blend, which is wonderful as you can choose which universe you want to enjoy.
As for why Star Wars is so popular? I honestly have no idea. I saw the original un-edited version back when I was a child and it struck a cord deep inside me, much like it has struck so many other people but, that isn't really quantifiable or explainable is it.
>>
>>44334162
It really didnt. It just made sure there where less of them.
>>
>>44334162
> improperly trained Sith ganging up en masse on the handful of actually talented Sith.

You'd think the trainee sith would wait until they've been taught everything they can by their masters before killing them instead of offing the only guys who can teach you to do cool shit before you get taught it. Being ambitious and evil doesn't have to mean you're a fucking retard.
>>
>>44334424
>Being ambitious and evil doesn't have to mean you're a fucking retard.
Dark side: not even once
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>>44334294
>I saw the original un-edited version back when I was a child and it struck a cord deep inside me
And I like star wars for completely different reasons.

When I was a child growing up the only one of the OT I liked was RotJ. Of the PT, I liked the podracing and fight scenes, but the plot didn't interest me all that much.

As I got older I came to like the movies even less, but discovered other star wars media. I liked some of the comic books, and then I loved the shit out of KotoR 1&2, and that was when I started to like it more. Dark Forces II/Jedi Academy1/2 was a fun multiplayer game, but that's all it was to me, and TCW was the first time I really started to get into the franchise (yes it had ups and downs, but I'd say far more ups than downs).

As you can imagine, while the new movie was fun, it wasn't/isn't something I am particularly excited about. But that doesn't mean I'm not keeping an eye out for starwars material I'm more excited about.
>>
Guys, guys, guys!

Lets have a fight!

T-70 vs. XJ3!

Who wins?!
>>
>>44334193

No idea. We'll probably get one new FP tree per splat, if things are to be believed, possibly per adventure. So that's probably at least like, five more, assuming stuff like Foresight doesn't get reprinted without the plot requirements.

That's also downplaying some of them a little, like Shatterpoint is inside seek, and Enhance is Leaping, Speed and basically all times the Force is applied to your physical actions. Base power for Influence deals Strain so that could be seen as Stun. Then there's a pile of Force Talents.

Alter Environment is probably one you could build a whole tree out of. Might be a power or talent out of the old Stun Droids tree. I suppose the question is what major powers are left? I'm not familiar with WEG, but I assume it had powers or some other force stuff in it, right? What did it have?

Next down the line would be popular vidya Force Powers.
>>
Sith sorcery has all kinds of stuff in the myths like how they can warp and create new animals and eat force fhosts to take their power, any of you guys know of any more weird stuff like this in universe? Do the jedi have anything similar?
>>
>>44334626

I want some better spec trees for Mystic and Sentinel, and Seeker
>>
Would someone be so kind as to give me some pros and cons for the RPGs?
>>
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I have Darth Vader's glove!

That means I'm in charge!
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>>44334846
It also made him go blind
>>
>>44334783

Sentinel and Seeker are pretty strong really, but I'm sure it'll hit them when they release those books.

I mean, there's like a bajillion Jedi ranks to name them from off the wook, and they haven't even used some of 'em for stuff like in Keeping The Peace. What kind of stuff would you want out of those Careers? I think a Jedi Investigator under Sentinel with maybe some of the stuff like the Marshall (Good Cop/Bad Cop) has might be cool.

Hey, speaking of, can we talk about Keeping The Peace yet? I have a player who's really interested in that cyclic crystal chamber - and as a GM I'd love to know more about those armor rules.
>>
>>44334867
Only because he wore it [spoilers] while touching the dark side [/spoilers]
>>
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>post yfw Captain Phasma's homeplanet is revealed to be Ord Mantell
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>>44334766
Jedi tend to nurture natural growth. They don't create forms by twisting and distorting existing ones.
>>
>>44334941
Goddamn autocorrect fucking up the tags.
>>
>>44334922

http://starwars.wikia.com/wiki/Category:Jedi_ranks

>Good names/ideas for F&D specs:
>Jedi Watchman
>Jedi Sniper
>Librarian/Historian
>Investigator
>Instructor
>Jedi Brute
>Battlemaster
>Executor
>>
>>44334943
>mfw I don't get what the joke here is
Is the joke that she's Anja Gallandro?
>>
>>44334922
>hat kind of stuff would you want out of those Careers?


For Mystic, something thats a bit less stately, and a bit more scoundrel'ish. Mystic is basically the Jedi face career, right? It seems too...stuffy.

Seeker is almost nothing but outdoors shit

Sentinel needs less blatant outlaw, and more Investigator, like you suggested
>>
>>44334626
>WEG
>Next down the line would be popular vidya Force Powers.
I imagine SWSE likely had a bunch that haven't been done in FFG yet, but I'm not super familiar with it.

[Looks at Force Traditions]
We don't have rules for Sorcery yet (Nightsisters/ Sith Sorcerers).

The Sorcerers of Tund did Shapeshifting and Illusions.
>>44334766
>warp and create new animals
The Je'daii do this as well in the Dawn of the Jedi comics.


What other concepts might we be missing...
Zeison Sha are pretty cool; but they just use basic jedi powers and a Xena Style Chakram. Do we have a force power for thrown/returning weapons using TK?

Kilian Rangers use their energy shields to deflect up to full auto fire at different targets.

Followers of Potentium are interesting, but no special abilities needed there.

Order of Revan is interesting; but the game doesn't have any inherent mechanic for straddling that line and staying in balance with the light and dark, Je'daii style, only a nebulous mechanic for Paladins falling.

Matukai, again cool, but no fancy techniques we're missing.

I guess there's the start of a wishlist.
>Shapeshifting
>Illusions
>Making/Modifying/Augmenting living creatures (animals being the literary examples).
>Throwing/Returning Weapons.
>Can Protect deflect autofire at new targets? (Posting from my phone)
>Sorcery/Magic
>Sith Alchemy

Plus whatever people can drum up from the existing games.
>>
I have a question for x-wing.

My friends are getting into it, and one of my friends got the starter set so we could all learn and shit. Well that's fine and dandy, but I want to be a hipster and use the villains and scum set of ships.

While I can buy the ships there is a lack of movement tiles, tokens, and all that various other little shit. Is there anyway to obtain the extra shit without spending 40$ for like three sheets of colored cardboard and three ships I'll never use?
>>
>>44335119
>>44335117
I wouldn't mind some Career Spec Trees for a wider variety of force wielding orders, as well.
>>
Guy who's playing Jedi Academy here, why to the Noghri look like blue mummies?
>>
>>44335221
Also, why do the Force Specialist enemies always get fucked up by Lightning?
>>
>>44334102
Axis, Allies and The H-Bomb
Empire, Rebels, the Death Star
>>
>>44335119
>Matukai, again cool, but no fancy techniques we're missing.
>Forgetting the ultimate technique of the SCHOOL OF THE UNDEFEATED OF THE EAST
>>
>>44335221
Because reasons. They're supposed to be grey, but whatever.
>>44335259
You talking about the gunninja twins? Fucked if I know. You'd think they'd know absorb.
>>
>>44335302
Those guys and the ones who get paired up with another saber guy.
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>>44335117

Well, dollars to donuts, Investigator and/or Watchman shows up in the Sentinel book, or something like that idea but with a different name.

I'd also bet money Juyo and/or Vapaad will probably get a talent tree.

>For Mystic, something thats a bit less stately, and a bit more scoundrel'ish. Mystic is basically the Jedi face career, right? It seems too...stuffy.

Eh, Face is kind of split between Consular and Mystic. Consular hits a lot of your talk-y with Niman and Sage, but Mystic gets Advisor also. Really it depends on your flavor, the Consular is the dedicated diplomat, the Mystic is more of a spiritual figure or leader. Could probably use a spooky spec to work with that career skill in Coercion though.

>Seeker is almost nothing but outdoors shit

Well, it is basically a Scout class, but Jedi. I suppose they could go like the Explorer and get their knowledge on in a library.
>>
>>44335137
There's a bunch 3rd party companies that sell tokens and templates laser cut from acrylic. Probably won't end up cheaper but they'll be plastic at least.
You'll also need dice though ffg sell packs jst dice so thats easy. You'll want to grab 2 packs for 6 of each die.

The hardest thing will be the damage deck. Those only come in the core boxes, you might be able too find some secondhand on ebay or something.
>>
>>44335137
Both FFG and 3rd party sellers provide movement templates and dice for sale outside of the core set.

I think FFG sells the damage decks separately as well, but don't quote me on that.
>>
>>44335137
Get the starter set, as it includes some useful upgrades, as well as the movement tokens, asteroid tokens and the rulebook, as well as a set of dice. Then trade the three ships you don't want to your friends. Problem solved.

If you'd still rather not get a starter set, there's acrylic movement tiles and standalone dice sets you can buy. The Starter set is really good value though.
>>
Using Lightning while wallrunning is awesome.
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>>44335389
I forgot that wallrunning was even a thing. It's so inconsistent to pull off, same with that version of jump where you sort of lung forward with your arms out.
SOMETIMES it triggers, but mostly it doesn't.
>>
>>44335113
junkyard planet
>>
>>44335380
Yeah I don't believe $40 is worth all of that. Including when the ships normally run about $12 (and that's going low), so the value of all three ships run at like $36 meaning the true value of those supplements run about $5 possibly $10 if you want to be really jewish.

So all the "value" I'm getting are in ships I don't even want to own but I'm being forced to get because FF refused to make standalone core supplements to play the game. So not only do I have to shell 40, I gotta shell another 30 just to get two ships so I can play the faction I wanted to.
>>
>>44335119

>I imagine SWSE likely had a bunch that haven't been done in FFG yet, but I'm not super familiar with it.

Well, I mean, SAGA has a load of force powers and talent trees, but a lot of them are smaller than the Power trees in FFG.

>The Sorcerers of Tund did Shapeshifting and Illusions.
>Illusions

Misdirect is actually explicitly illusions - lets you hide objects from sight, or with control upgrades alter appearance or make illusory objects appear.

>Making/Modifying/Augmenting living creatures (animals being the literary examples).

Probably works better as talents, but that could be a spec "Beast Master", since there's some of those abilities under one of the Seeker spec already.

>Do we have a force power for thrown/returning weapons using TK?
>Throwing/Returning Weapons.

You can use Move to do that, both ways, with enough FP.

>Sorcery/Magic
>Sith Alchemy

Talents do a lot of this, but I suppose there could actually be a broad alchemical power or at least rules to just make shit using the Force.

I mean, there's some crazy shit out there which might be beyond FFG's scope. Like how the Dark Woman could move through objects or the Aang-Tii can bend space and time. Psychometry could be a power though, looking into the past.
>>
>>44335475

I buy most of my X-Wing ships in lots on ebay or miniaturemarket.com
>>
>>44335475
Both X-Wing Starter sets are 25 dollars on Amazon right now so I don't really know what to tell you. Just wait until you need to buy a ship you don't even want to get an upgrade you do want.
>>
>>44335475
Most people want too play xwing for the ties and xwinga anyway. So its not exactly a bad decision. Besides that I've mever seen anypne actually stick too an idea too only play one faction. You end up want to try out different things and you'll want too get other factions ships for certian upgrade cards (and scum shares a few ships with other factions so you'll be getting stuff for them anyway)
>>
>>44335475
If you're in the US, Target has the new X-Wing cores for $30, there was a sale online for around $18 for it a few weeks ago, I think they've gone up since then to the normal online price of $27. MiniatureMarket, CoolStuffInc, Amazon are all places I've bought from. I want to say there's a place called bookdepository that might have them as well?
>>
Did anyone else like the fact that Kylo hit his own injuries in order to aggravate himself?
>>
>>44335767
I thought that was cool as hell.

And Kylo was an interesting idea that I don't think Star Wars has done before - sympathetic but still decidedly dark side. Every other Star Wars villain off the top of my head is "lolevil" or "lolevil disguised as good guy".
>>
>>44335819
Tharawn isn't lolevil, he's competent evil.
>>
>>44335830
Thrawn isn't exactly sympathetic, though. Motherfucker caused at least one genocide and perpetuated a second slow genocide (the Noghri).
>>
>>44335841
And he wanted to give two babies to Alan Moore.
>>
>>44335767

It was a damn lot of fun to see.

It's nice to see the Rebellion and First Order on much more even ground. The First Order has few enough troops that it can genuinely be forced back by Rebellion Air Support and their Force users are talented but flawed.

It's going to be fun to see him progress as much as the heroic characters.
>>
>>44335867
I like the part when he's all like, "That not Jorus C'Baoth. I killed Jorus C'Baoth fifty years ago."
>>
>>44334255
>Even Sheev had to throw down with Mace Windu to make it to the top.

Is there some credence to the idea that he wasn't actually losing before Anakin intervened, or are we just saying that swaying Anakin to help him is a part of Palpatine's mastery of the Sith?
>>
>>44335514
Are there any decent 28mm scale SW minis on the market? I'd like to have some for FFGSWRPG
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>>44335968
The commentary track for RotS has George saying that the scene always began with Mace overpowering Palpatine.

In essence - Mace won the lightsaber duel legitimately, but Palpatine did feign the weakness he showed with the lightning.
>>
>>44335119
>Kilian Rangers
I'd totally be down for running a FaD game set on Kilian with the players just straight up going full Dogs in the Vineyard on it.
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>>44335968

Was that even in dispute? It was all an act to get Anakin to swing in on his side
>>
>>44335502
>>44335119

>SWSE

Well let's just mosey back through Force Powers/Talents here. Listing ideas maybe not covered in FFG yet

>Rage
>Flight (Right, holy shit Witches are supposed to be able to do that)
>Ionize
>Language Absorbtion
>Mind Links/Force Bonds/Telepathy
>Jal-Shey can "Force Delay" and "exchange actions"
>Keetael "Concal Force Use"
>Miraluka and Luka Sene Force Sight and related abilities, like seeing electromagnetic fields
>Corruption
>Malacia/Moricho
>Phase
>Psychometry/Technometry
>Guardian Spirit (Force Ghost looks out for you!)
>Sith Alchemy
>Blind
>Convection
>Crucitorn
>Cryokinesis/Pyrokinesis
>Drain Energy
>Fold Space
>Force Light
>Mind Shard
>Plant Surge
>Aang-Tii can "un-grapple" allies and reduce damage to vehicles you're on
>Baran Do Sage "Planetary Attunement" (Also sweet bioelectric moves!)
>Fallanassi "Force Immersion" to sneak from electronic media
>Iron Knights "Heal Droid"/"Force Repair"
>Shapers of Kro Var are just Avatar characters
>Detonate
>Embers of Vahl worship a Fire Goddess
>>
Question on assault protons, can you set it off for each black crit or just one?
>>
>>44336053

Well, Shield Gauntlets are in Keeping The Peace...
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>>44336071
Radical. I've wanted to play a Killian Ranger since they showed up in that Saga Edition sourcebook

It's a damn shame they're so hard to work into stories since Kilian is such an isolationist planet.
>>
>>44335278
So, according to your analogy, the Axis had and used the H-bomb?
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>>44336055
Well there we go. Here's a pretty compelling reason to use SWSE.

I'd love to have this stuff in FFGSW, official or homebrew wouldn't matter to me so long as it was good.
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>there are people who still believe in the Light and Dark sides of the force

When did you realize they were just reflections of the intent of the user, /swg/?
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>>44336172

Well, one thing to keep in mind is that I cut stuff which is basically covered by one or more applications of an FFG power. There's like, a whole shitload of telekinetic tagged powers in SWSE, FFG's Move does like 80% of them just with the upgrades - none of which take a finite resource like Saga's do.
>>
>>44336143
I didn't make an analogy. I pointed out several parallels.
>>
>>44336234
They're pretty clearly much more than that, given that we've seen artifacts of the dark side instantly corrupt people.
>>
Does anyone have advice for repainting X-Wing ships?

Do you need to strip or reprime them, or does vallejo paint work well enough? Any colour schemes that you've seen that look great?
>>
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>>44336234
Ten years ago? It's been so long since then.
It's why, in the end even if you turn away from the dark path..... forever will it dominate your destiny.
You're gonna carry that weight
See you, Space Cowboy
>>
>>44336238
That doesn't change the fact that there's a pretty hefty list of powers missing in FFGSW that are present in SWSE, whih could be powers needed for a wide variety of force wielding character concepts.
>>
>>44336055
You could presumably have a force ghost Mentor
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>>44336071
And are used by more then just rangers, I distinctly remember Death watch Mandos using them in Clone Wars. Wonder if any jedi have gone buckler and lightsaber with one?
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>>44336298
Depends. If you're just doing a few extra details only partially changing it you don't need to strip. If you're doing a complete do over its probably qorth the effort to strip it. Any miniature paint will work in either case.
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>>44336253
>artifacts of the dark side instantly corrupt people.

You mean people who were already corrupt
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>>44336489
totally force neutral, nothing to see here folks just a regular conduit of the living force
>>
>>44336489
>You mean people who were already corrupt
The KotoR Comic has a whole arc dealing with Sith Artifacts.

They corrupt you pretty quick, regardless of who you are. But yes, Zayne Carrick manages to use Exar Kun's lightsaber without succumbing to the dark side.
>>
>>44336362

Probably, but the talent tree in SWSE has other mechanical benefits besides just "they teach you and guide you".
>>
>>44336489
That's like saying people who try heroin were already heroin addicts.

If you get face blasted by the darkside so hard that you become overwhelmed by it, you are basically helpless to do anything else but accept it is part of what you are at that moment.

Literally light vs dark is like acholism. It's easy to stay away if you never had a taste or experienced it. If you have you become an alcoholic and at that point try to fight the temptation to taste something great you already had and secretly wouldn't mind having again even if it destroyed your life.

So you either are a straight edge person for life and become a jedi master, or become an alcoholic who always struggles with fending off alcoholism from consuming your life. Then you can just choose to say fuck it and dive down the deep end.
>>
>>44336563
Zayne Carrick probably is the progenitor of the Skywalker line, and it fucked up his seed something awful if that's the case.
>>
>>44336438
Not that guy, but I've never painted minis and I want to redo some of my ordinary interceptors, bombers, defenders etc in black/white/red First Order colors because having them be different colors inflames my autism.

Should I do this? Will I regret it? Right now I want to fly a First Order force but I don't see a lot of opportunities for FFG to fill out their roster.
>>
>>44336623
Or you follow one of the less crazy people force paths, and do neither of those things.

Walk the Je'daii path and keep the light and the dark in balance, and self correcting when you find yourself going out of balance.
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>>44335471
Raxus Prime would work better.
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>>44336676
You mean the shit path that is basically heretical to both sides who use the force?

Jedi don't want you because you fuck around with the dark side some, and dark side don't want you because you don't tap into your hatred.
>>
>>44336676
>>44336623
>>44336563
>>44336559
>>44336489
>>44336326
>>44336234
Oh god, it's starting.
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>>44336718
Wasn't an issue for Katarn, seeing as he made peace with his darkness.
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>>44336623
>because people who are struggling with Force-alcoholism can't be Jedi Masters
Kyle Katarn, yo. Though.... yeah, most of his story is 'we're going to justify game mechanics". But Jedi Knight ACTUALLY punished you for using dark powers, so....

I think that actually, for a good example we'd look at Jolee Bindo, who isn't ACTUALLY straddling the middle of the Morality Meter, he's just amazingly unhappy with the Jedi Order. He's been tempted, he's seen the dark side, he's lived in guilt for a long time.
Is he a Jedi Master? You're goddamn right he is, in every way that matters.
>>44336664
Where'dya get that conclusion from?
>>44336721
Oh no. I have sinned.
>>
>>44336623
But that's wrong, though. The dark side of the force isn't a drug, it's the darkness and unpleasantness inside everyone. The only true path to enlightenment is coming to terms with your own darkness and learning how to deal with it. Bottling that shit up and pretending it doesn't exist leaves you an emotionally lobotomized mess who can't handle simple shit like getting upset about something.
>>
>>44336667
Nothing wrong with painting them, as long as it makes you happy. And I'm sure FFG will end up putting out all the starfighters that come out in the sequel films; they've just got to wait for the starfighters to be made for the films, and for TFA, they intentionally went for a smaller introduction to the world to go for more of A New Hope's approach as opposed to The Phantom Menace.
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>>44336489
No, literally completely changing people's entire personalities.

Read the Lando comic miniseries Marvel put out. We see Sith artifacts fuck up three otherwise good people and turn them into amoral assholes totally willing to do whatever to gain more power.
>>
>>44336770
Because being the right man in the wrong place to make all the difference seems to be the Skywalker's force ability-they are all about destiny and its subversion. That is Zayne's ability to a t-mistaken in a vision of the future, interacting with everyone important in that vision, and generally fucking up the finer working of things like Anakin and Luke later do.
>>
>>44336718
I mean the two-sided path followed by the order that the Jedi and Dark Jedi both splintered off from on Tython, keeping the two sides in balance; not the code of the Order of Revan invented during the Mandalorian Wars in the time of the Old Republic.
>>
whelp, got back from seeing VII more or less completely unspoiled
overall, I say it's a 6.5/10 film, 7.5/10 as a star wars movie and 3.5/10 in terms of where it takes the universe
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>>44336846
I'll allow it. Because a) that is a great idea, and b) because it reminds me of someone theorizing that a true Jedi Master would be able to just fuck with probability.
>Oh, you had the perfect shot on [x]? No you didn't, because suddenly [y] happened. How incredibly unlikely!
>I need to escape, and this door is PROBABLY locked, but it's not certain... [click, open]
>Through a series of small coincidences, none of these lasers are hitting me
>>44336926
>3.5/10 in terms of where it takes the universe
I know we're gonna start a shitstorm, but care to elaborate?
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>>44336794
Which is why the Je'daii were just fine for ten thousand years before they used a bunch of replicated dark-side artifacts to defend themselves against a fuckhuge invasion they had no other means of protecting themselves from.

After they beat back the invasion, they had all gone too far into the dark side for far too long, and not all of them found their way back to balance. Some were fine, some of them went with repression to keep it at bay, and some decided they needed to go full dark side for power, in case someone ever tried to attack them like that again.

Cue faction splintering, civil war, and the rendering uninhabitable of their home world.

You can balance light and dark, but you need to keep that shit under control, which is hard if you go too far one way or the other.
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>>44336926
I'll agree to this. Prepare to get your asshole shredded for daring to give TFA anything less than a 10/10 here though.

Personally I think the director directly saying the Sith are permanently extinct was a big mistake.
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>>44336926

>one of the /swg/ alumni didn't like it

:(
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>>44336926
it keeps the franchise alive, its done its job

and we got some neat scraps from it to
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>>44336794
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>>44336993
>that snub nose in the lower right corner

FUCK. I want that.
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>>44336991
he said it was not shit what else do you want?
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>>44336664
Nah, the author confirmed Zayne isn't connected to the Skywalkers in any way, since the whole point was that he wasn't special or talented or anything. He was a third-rate Jedi who still managed to be awesome by just being a good guy who genuinely took the spirit of the Code to heart more than the letter.
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>>44337011
yeah, well, forgive me if I pay more attention to the guy who actually created the setting than the guy who made a mediocre reboot
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>>44337032

The less people like it, the more I feel that the future of star wars is in doubt.

As is my personal opinion. It makes me wonder if I'm fooling myself, and maybe the movie was terrible and I just didn't notice.
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>>44337075
if you enjoyed it that should be enough for you anon,

It's fucking Star Wars it ain't gunna die
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>>44337100
>Emperor Palpatine, I'm Vader
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>>44337075
the future of the series is more secure than it's ever been, at least from a financial standpoint. The question is, really, is Disney milking the shit out of the franchise in yearly installments really what you want?
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>>44337117
......you banthafucker I just noticed that
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>>44337075
As someone who has gotten a lot of "clever" snarky replies when I criticize TFA here, I think the vast majority of people liked it. I liked it, but I doubt my friends and I will be rewatching it five years from now like we do with the OT. It's the latest Avengers/Jurassic World/Assassin's Creed/Call of Duty normie bait that will be eaten up year after year. Star Wars isn't going anywhere.
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>>44337053
Oh, cool.

Still wouldn't have minded seeing a nod to their descendants in Legends or a reference to them in nuCanon as survivors. Because you know Darth Dentist Malak was not going to take getting friendzoned lying down.
>>
>>44337145
Thought your post was ok until you said normie. The moment you realize that you probably aren't that different than most people is a good step towards happiness and acceptance.
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>>44337075
It made a ton of money. It just wasn't what some of us were looking for. Lots of other people clearly enjoyed it though. Star Wars isn't going away, it's just a matter of whether the content they're coming out with now is the content you enjoy. Most of the stuff I like hasn't ever been on TV or in a Movie, and they're not putting out that kind of stuff anymore.
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>>44337124

As opposed to what? George refusing to do any more movies because anakins dead?

My point is this. something can be shit, but loved by the masses - and if you love it, you just have terrible taste. I don't want TFA to be a fucking skub topic - I don't want to feel ostracized for liking it.

>>44337145
>normie bait

Ya see? this is what I mean. I don't want to feel like a shitheel because I like something thats apparently "bad"
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>>44336991
I didn't like some of the choices they made for the events of the intervening years which is my main beef
I'm a hardcore old EU lorefag, so you ought to take that with a pile of salt
my main beefs are thus:

>luke skywalker only having ONE jedi class, ever, in 15-20 fucking years and bitching out
when one of them goes bad
>and for that matter, of all the fucking EU elements to choose from, they choose the FUCKING DARK SIDE JACEN plot?
>the whole NR vs Resistance thing is pretty silly, but not THAT bad

mostly I find it disagreeable because it severely cuts the number of possible plots, ESPECIALLY for stuff between VI and VII

han loosing the falcon is also kinda silly, but I can see why it was important to the plot

>>44336991
>>44336993
>>44337075
don't get me wrong at all, I still enjoyed the movie. I just don't like what it's making out of the setting is all
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>>44337145
dis
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>>44337187
>>44337196
I don't mean it in a bad way necessarily. But all those franchises are designed for people who just want a quick and clean dose of what they've come to love. The masses of normal everyday people. I'm not especially better than them in any way, I don't think, but I can certainly recognize that my interests are much more niche.
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>>44337226
Kylo's kind of an inverse Jacen, though.

Jacen was trying really hard not to be Vader and was really strong in the force.

Kylo is trying really hard to be Vader and isn't very strong in the force.
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>>44337233

This still comes out to "normies like it, which makes it eh, i wish it was more refined, like my niche taste"

I dont want to be a normie...
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>>44337226
Well look at it this way; they may be using terrible Jacen 'Anakin 2.0' Solo plot but they're having him explicitly be a Darth Vader fanboy and the film actually acknowledges that he's kinda pathetic.

But yeah, it super duper limits any storytelling in the in-betweens, especially for any politicians who are alive and living on the vaped planets because we know they're just gonna die pointlessly. Also, I personally think that demilitarizing was a TERRIBLE idea, because part of the fun of the old NR was seeing the grown up Rebellion putting their hands at what the Empire used to do and finding out that running a galactic government is FUCKING HARD
But then, having a militarized NR would mean that the First Order doesn't get nearly so far in their plot because at the first sign of encroachment, some NRI plant phones home and a fleet knocks on the front door to express their displeasure.
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>>44337196
man, if you like something, own it. There are people who unironically love the prequel trilogy, regardless of how many people shit on them for it.

I didn't care for TFA, personally. I felt like it had too many plot holes/hand waves, I feel like it completely missed the point of A New Hope despite doing everything in its power to copy it. I hate how J.J. Abrams did exactly what he did with Into Darkness and just remade a movie he liked with minor changes. I felt the whole movie felt like it was pulled in way too many directions and didn't spend enough time focusing on any of them. I could go on, but that's beside the point.

One of my best friends, whose taste I respect quite a bit, absolutely loved it. I don't think any less of him for it. Hell, I agree with him on some points. It was an enjoyable movie, and it felt good to see some of those characters again.

Honestly, I don't care if any more movies come out or not. Love him or hate him, the series is George Lucas' magnum opus, and now that he's done with it and moved on, it's a completed work. Everything else is fanfiction. Not that that's a bad thing, some of it is quite good fanfiction, but I don't see Disney Star Wars as being any different from EU Star Wars.
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>>44337253
The Databank specifically says that Kylo is strong in the Force. He's not some weakling, except maybe in discipline.
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>>44337299
Then you're incredibly insecure and vulnerable to groupthink. It's okay to like things others don't like. Not my fault you're projecting your own insecurity onto my words. Hell, I liked the movie. Most people here do. I'm sure I like some movies that aren't as popular here, or games or whatever. I don't give a shit. Man up.
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>>44336993
Exactly. It was fine, just a bit of an underachiever. Everything I was expecting it to be, nothing I was hoping it would be. Too safe. But at the same time, that was the right move. It's a proof of concept. They needed to show they could reboot the movies again after the prequels. The next two are going to be more ambitious, I think.

That or it's pandering bullshit from here on out. I really hope it's not that.
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>>44337253
I suppose. he IS a complete bitch, it is true, but han and leia's son turns evil and ends up murdering a beloved member of the skywalker-solo family was a bad fucking plot in the EU and still is on film

also, kylo basically struck me as jacen watered down with a dose of kyp and about a gallon of columbine
>>44337308
agreed. demilitarized NR was one of the dumbest fucking things, but that's not really the movie's fault, that was more Aftermath (which was kinda trash)

also, phasma jobs hardcore and it's hilarious and a little depressing. she seemed so cool in the lead-up
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>>44337308
For the reasons listed in your post, it bothers me a lot that they went with the New Order over the Imperial Remnant. Replace the two, keep the Republic's army in, and the plot can be exactly the same but with more space ships.
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>>44337365
Not the movie's fault you went in with EU goggles on
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>>44337365
you gotta keep those mon calamari and bothans in check somehow

besides its not like they can repurpose passenger cruisers into warships that'd be ridiculous
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>>44337365
Phasma didn't die. Hypothetically she could inherit that one stormtrooper's beating stick and whup some ass in the next film.

They probably won't do something that cool, though.
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>>44337365
She'll be back, count on it. Fridging can't repell hotness of that magnitude
Current theory is she's Rey's mom and one person even speculated that she's also a cougar on the hunt for Finn.
I SO wanted Finn to be the Jedi of this trilogy, but instead we've got Rey (probably) Skywalker. I mean, I'd have been fine with both. And I'm really hoping that Finn gets some saber training for a rematch with Kylo

>>44337333
That's a good way to think about it.
>>44337385
I GAVE that plot several threads back!
The New Republic is complacent after thirty-ish years of peace and refuses to listen to Leia about the First Order. Leia starts her own military group and keeps watch on the FO.
FO use Starkiller Base to blow up the nearest fleet base, the resistance blows up Starkiller Base, and now the New Republic is VERY DEFINITELY paying attention to one little corner of the galaxy and they brought a hell of a lot of gun.

Though, again, a militarized NR would curb the First Order REAL QUICK.
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>>44337418
>Phasma didn't die

has this been confirmed or is this just wishes
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>>44337299
>normies like it, which makes it eh
Other way around. It's designed to be inoffensive, so it can appeal to the widest possible audience.

Which is why they basically just took ANH, cut out all the character-building bits and added a shit load of action.

>I dont want to be a normie...
So think for yourself, faggot. There's nothing wrong with liking a movie that other people happen to enjoy.
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So Force and Destiny/Morality question

An event that (could) happen in an upcoming game. The players are infiltrating a facility that is committing atrocious acts, mostly vivisecting and attempting to clone force users. The head of the facility is present and could theoretically be encountered, but is explicitly a noncombatant. Furthermore the party will have the option of blowing up the facility.

If the players (jedi padawans) encounter the facility manager and decide to kill him would it give off conflict points (he's harmless but also evil as fuck) for the purpose of morality. Bringing him to a court will not be much of an option as he's sanctioned

What about blowing up the facility, would that provide conflict? The only living people in the facility at the time are guards (not necessarily evil, but they are sort of working in space Auschwitz) and clones.
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>>44337455
Apparently in the novelization it describes how she lives, and the head of Lucasfilm specifically mentioned that Phasma is one of those coming back for the sequel.
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>>44337455
>tfw flat justice
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>>44337471
>they basically just took ANH, cut out all the character-building bits and added a shit load of action.
There really was way less character development, wasn't there.
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>>44337514
awesome
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>>44337481
>encounter the facility manager and decide to kill him would it give off conflict points (he's harmless but also evil as fuck) for the purpose of morality. Bringing him to a court will not be much of an option as he's sanctioned
I'd say no, and object if you said yes and I was a player.

>What about blowing up the facility, would that provide conflict? The only living people in the facility at the time are guards (not necessarily evil, but they are sort of working in space Auschwitz) and clones.
I'd say yes. They should try to rescue the clones.

(Legends) Canonically, cloning force users doesn't work, you just get regular people who are no more likely to be force sensitive.
>>
Little bored with the usual rebels lists and i hardly use my bwings and never eaden.
Thought I'd try something a little different that hopefully will still work.
Unamed squadron (100)

Eaden Vrill — YT-2400 32
Intelligence Agent 1
Countermeasures 3
Ship Total: 36

Dagger Squadron Pilot — B-Wing 24
Fire-Control System 2
Ion Cannon 3
Tactician 2
B-Wing/E2 1
Ship Total: 32

Dagger Squadron Pilot — B-Wing 24
Fire-Control System 2
Ion Cannon 3
Tactician 2
B-Wing/E2 1
Ship Total: 32
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>>44337531
Hey Finn goes from loyal soldier to guy who wants out at any cost to guy who gives a shit and will take on Shadow the Edgehog to save his friends. That's a pretty good arc especially for a guy who's the comic relief character.
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>>44337481
So it's the prisoner dilemma.

Well, in times like this we should turn to the ancient and most honorable house of Vimes. There is a saying in that family; "Some monsters should not walk under the living sky."

Do what must be done. To kill is wrong, but to stay thy hand and in that inaction allow the pain and suffering of thousands is a greater evil.
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>>44337590
He's like, the only one who got much character development Everyone else barely got anything.
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>>44337573
Those both make sense. Maybe the justification for killing the guy may change it a bit (He's a monster and will just keep doing this v.s. we will punish him for what he's done) but otherwise I see your point

(Btw, I'm not trying to be That Paladin Dm and put my players into a no win ethical scenario, I just realized the players have the tools to cause either thing to happen)

(Also Jedi morality is weird. Killing is bad. Except when its not, but when its not can vary from time to time)
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>>44337531
It wasn't just character development, it was setting development as well. ANH really doesn't get anywhere near enough credit for how well it fleshes out the setting. As an example, compare how much information you can infer from Tatooine to how much you can get from Jakku.
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>>44337481
Killing somebody in cold blood, especially if the person is showing that he's not going to attack or resist, does indeed merit Conflict points. That's not to say killing the guy is a bad thing to do, but sometimes it IS worth taking the Conflict points to do what's best in the long run.

Blowing up the facility... Egh. Hard to say. I'd say if they don't try to throw off an evacuation alarm, then yes, at least a few (like 3) Conflict points each.
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>>44337606
kylo the hedgehog got scraps of development

But yeah, that's what really kept me out of the movie.
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>>44337481

It says Morality penalties should be mitigated if your targets are evil or harmful (stealing from a rich crime lord so you can live - or to give to the needy, or attacking Stormtroopers out looking for trouble), but on the other hand the "Murder" penalty in F&D says to kill a helpless or defenseless person - so if the target is a non-combatant and they straight up merc him, without like, trying to do anything else, that's probably still a penalty, just not as large a one. Give the big hit to the trigger puller, and +1 to everybody else who just lets it happen, +/- some numbers depending on their individual strengths/weaknesses or motivations.

As for the facility, that's a cloudier area. Most people would probably agree that Luke doesn't get conflict points for DS-1. It was effectively a military target, or at the very least, a planetary-scale case of self defense. Assuming that they have no other reasonable options to stop the facility, blowing it up is probably fair game. Assign Conflict as appropriate to PC's individual moralities and how they go about it. Like, if they just ignore trying to get innocents out that should probably count for something.

The way I tend to treat Conflict is just that, an emotional conflict. The roll at the end of the session is either your character going "man, I done some bad shit today, let's not do that again" (or "some shit may have happened to me but I stuck to my moral guns") or "well, I guess it's okay to murderstab people sometimes, let's move on". So if the PCs are taking typically immoral actions against people with no real mitigating factors and not batting an eye - that's Conflict territory.
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>>44337587
I've actually been toying around with this. Or a similar list with the ion cannons swapped out for manglers and either Jan or Et'ahn as the squad leader, Jan for 4 dice crit cannons and Et for all the the crits. Haven't had a chance to run thanks to holidays.
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>>44337612
>>44337630

Innocent civilians are being tortured here (the clones).

That's where I see the conflict - not killing the bad guys who have diplomatic immunity so they can't keep torturing people.
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>>44337688
Remove one conflict point if the main scientist screams "DIPLOMATIC IMMUNITY" and a player responds with "Revoked"
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>>44337481
executing somebody for really heinous crimes isn't gonna cut the morality. blowing up the facility without getting the clones and any surviving victims (or at least making your best effort to) would
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>>44334102
>also how does Star Wars contain WW2 themes?

Lot of people cite Dambusters, but imo the Battle of Britain (1969) has a lot more in common- particularly the comms and sheer amount of death!
http://www.imdb.com/title/tt0064072/

Its actually not a completely shit movie, well worth watching.
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>>44337361
>Man up.
>>44337333
>man, if you like something, own it

Owning an unpopular opinion is a hard road on this general. I hide it well, thanks to being Anon, but I actually really like Traviss Mandos, and I hate the fact that Traviss will never finish RepComm.

Mention that in this general, and normally very cool folks get really affronted by it.

So what happens when TFA goes down the same route? Am I gonna have to hide that? It seems pretty fuckin' skub right now
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>>44337688
So then the players get some conflict if they don't reasonably try to get the clones out as well. They still deserve getting conflict for killing a man in cold blood, over-the-top evil or not; same for blowing up the facility without trying to force the guards out.
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>>44337730
...You're on an anonymous imageboard. Who gives a fuck if you have an unpopular opinion? Unless you're bringing up that opinion in literally every post you make, it isn't going to have any relevance to like 90% of your discussion
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>>44337688

Right, but at the same time, you can't walk up to everyone you meet who is a bad person and stab them in the chest. That's also how villains are made, and callous aggressive action is as much a path to the Dark Side as callous indifference.

It's all in how you do it and for what reasons. If he's not acting directly against you, or doesn't have his hand hovering over the "vivisect clones" button, or he drops to his knees and begs for his life, it's not a clean shoot. It's probably not as big a hit as if say, you just go "Hey you, are you [Guy who runs this place name]? Yes? Okay" and then shank him, but it's still not a clean shoot.

Now, if he says mockingly "Oh yes Jedi, throw me on the mercy of the courts, I have immunity", that's... probably even less but remember that violence isn't supposed to be your first solution in F&D.

The best way to not make this a double-blind loss situation is to have all your Mad Science villains be Rahm Moc.
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>>44337730
>liking Traviss mandos
*shrug* Okay? That's cool. Like what you like, dog.
Then again, I appear to be a hippie liberal commie in the politics of the thread.
>>
>>44337730
Just don't bother with lore/media opinions on this general. Discussing lore/setting/whatever is a nightmare here. People invariably get way too into it and aren't really interested in discussion so much as calling you an idiot or telling you to go to /tv/. I mostly use the place for X-Wing/FFGSW advice and ideas.
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>>44337730
traviss mandos are a neat idea, but she went a little over the top with them in later works.
I like the whole classical greek citizen-soldier thing, I even like the super-great handmade special armor thing; it kind of reminds me of the whole "this sword is the best sword ever, forged by hatomoto yaddayadda 300 years ago" stuff from samurai stuff, which I've always thought star wars needs a bit more of
(more lightsabers being passed down through the generations of jedi would also be neat IMO)

basically, they've got a bunch of neat concepts taken too far by someone who fell into the trap of fangirling their own creations
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>>44337822

90% of Star Wars material would be improved if it's various creative teams could remember the phrase "Kill your darlings".
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>>44337792
I disagree, I think we can handle lore pretty well, but there's some hotbutton topics e.g. KOTOR, Mandos that just ruffle a bunch of feathers. /swg/ definitely has some very stern opinions on certain topics though where it can be hard a word in edgewise. Also all this canon talk recently has just been retarded.
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>>44337730
>It seems pretty fuckin' skub right now

Yeah.
I'm just kinda weary of reading dozens of bullshit 'blog' posts and reviews, its either here or in the newspapers and random other internet sites to the point I'm just about done.
Like/don't like what you want.
I really don't give a damn!

Think like anything, there's nuggets of gold in the EU, prequels and TFA we're all liable to steal and use in our games. Sure you might have to wade through a lot of shit to find said nugget, but hey its your spare time.
If anything, Star Wars isn't dead, which is good, it would have been sad to go out with no more movies.
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>>44337792
>I mostly use the place for X-Wing/FFGSW advice and ideas.

Its too bad really. I actually am running an FFG game (rebel fleet game, player party in a CR90), but its on hold for two weeks because of fucking wookie life day bullshit.

I REALLY want to play Xwing, but I'm impoverished and have no friends who play it. The local game store doesn't even demo it anymore, and I don't think anyone down there still plays it.

>>44337822
I dunno, it's cool when you read the books - things make sense when your taking all the context in.

Honestly, even when i read the LotF series, nothing seemed out of place. Everything made sense to me as a whole. the worst part of those books for me was having to read about characters I didn't care about. for Allston, I would have preferred nothing but Wraiths - for Traviss, nothing but mandos - and for Denning, I could have easily skipped. No other character I cared about. But thats because the only post RotJ books I had ever read were written by Stackpole and Allston.
>>
>>44337455
They say something about a garbage chute, and never explicitly show her dying on screen. Safe bet she's coming back for some revengeance.
>>
>>44337836
>I think we can handle lore pretty well
I disagree. Most of the discussion is poor and revolves around various fallacious arguments, insults and deflections.

>>44337885
I GM'd Edge of the Empire for the first time Sunday and one of my players was talking about his unused X-Wing ships. I said I'd really been debating buying in and ordered the TFA set last night.
>>
>>44337885
Kylo butthurt and shitposting on wookie holonet forums after taking that gutshot has got me laughing really hard right now.

>Fucking bowcasters, they suck shit so hard
>Oh, look at me, I'm a mary sue race of elves with giant claws raghderaghderagh
>Kashyyyk a shit, who would want to live in a tree?
>>
I was putzing about Wookiepedia earlier and came across the entry on Quinlan Vos.

Should I read his comics?
>>
>>44337912
That's basically the first rule of this shit: No body, no death.

Hell, I still argue that Mace Windu is alive.
>>
>>44337970
So, are Obi-Wan and Yoda alive then? How about Palpatine?
>>
Agreed. Mace was a powerful master who could have survived that type of fall.
>>
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>>44337930
Lore discussions may be so much shit, but they such fun to watch.
Case in point, right now.
>>
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>>44337970

Im surprised his Lightsaber didn't play some huge part - the camera focused on it too much after it went out the window
>>
>>44337997

Yoda and Obi are shown to have their body disappear. Palpatine just falls down a chute.

Palpie could still be kicking and screaming.
>>
>>44337964
Hold on, Quinlan Vos is canon!? And was in Episode 1?!
>>
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>>44338018

Its canon that he existed - his comics are not canon
>>
>>44338002
I think it's also established that Coruscant's buildings project some kind of field that slows people who are falling down. He hits the deck (eventually) and it hurts, but he can live without his hand. By the time he makes it back up to the surface level, Order 66 is in full swing, and lacking any means of fighting back, he fades into obscurity to heal up, then comes back with a robo hand and starts fucking up the Empire's shit - at least until Darth Vader hunts him down and kills him off for real.
>>
>>44337997
There is no death. There is the Force :^)
>>
>>44337930
I would disagree with your disagreement. Discussing lore is generally fine, discussing INTERPRETATIONS of ambiguious points of lore is where the shitshow occurs
>>
>>44337964
Do you like Aayla Secura being mind controlled and/or disguised as a slut? This will be a common theme in them.
>>
So I was hoping you guys could point me in the right direction. In the EU, there are some "good" bad guys, good people who are stuck on the wrong side of the conflict, like Soontir Fel.
What I'm looking for are some "bad" good guys; people working for the Rebellion that were willing to go to any length and use any unscrupulous edge to unseat the Empire.
Does anyone fit that bill?
>>
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>>44338056

Attacking other peoples opinions, or the people with the opinions, is where the shitshow occurs
>>
>>44337997
Obi-Wan and Yoda are clearly dead, because they come back as force ghosts. Unless you argue that being a force ghost is a type of immortality, which I suppose I could get behind, in which case they're alive, but have transcended to a higher state of being. Palpatine could theoretically be alive, but I always interpreted the hate waves that come flying up the shaft as his death throes/him exploding due to crazy energies.

Mace is totally fucking alive, though. He got thrown from a window of one of the tallest buildings on Coruscant, far enough to fall right through heavy traffic. Earlier in the series Anikin and Obi-Wan do the same shit jumping out a window from car to car. Coruscant traffic being what it is, I'd argue it's far more unlikely for him to fall a lethal distance without landing on a passing skycar. From there it's just a matter of getting the fuck out of dodge and going into hiding, and Yoda does the same thing shortly after.
>>
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Realize I'm jumping in the middle of this thread, but does anyone have a pdf of Strongholds of Resistance?
>>
>>44338065
Borsk Fey'la?
>>
>>44338092
No
>>
>>44338062
This seems like a trick question.
>>
>>44338065

Thracken Sal-Solo?
>>
>>44338076
Also a matter of surviving an insane amount of Force Lightning and losing his hands.

Anakin and Obi-Wan were using the Force to guide and reinforce themselves. Mace was completely out of it.
>>
>>44338065

Borsk Fey'lya. He's a right prick.

Generally all Bothans in leadership positions. Garm Bel Iblis is a cool guy but kind of drags his feet...There was cluster of corrupt guys in the GA way down in the "early" Legacy period for Mercy Kill you could pull inspiration from.

>>44338092

Not yet. Hopefully before the month is over.
>>
>>44338065
That guy from Starfighters of Adumar.
And there's the guy who tries to job Gara in Wraith Squadron.....
I can't think of anything else, I'm going to bed.
>>
>>44338103
Just figured I'd give you the warning, as they can get pretty magical realm. Luckily it's my realm so it's all good.
>>
>>44338106
Did nothing wrong.
>>
>>44338112
Several characters lose limbs over the course of the series, and they come out fine. And he deflected most of the lightning back at Palpatine. Luke survived a much more focused and sustained burst from an older, presumably stronger emperor.
>>
>>44338117

Atton Repness, who was basically blackmailing at-risk rookies to get them to steal ships for him, so he could sell them on the black market for money
>>
I've put together two Squadrons to teach some friends how to play X-Wing. Is this fairly lore appropriate while still being fun and teaching players the basics of Movement, Attacking, Abilities, etc? For the tutorial, I would likely be playing the Imperials.

Rebels:
X Wing W/ Biggs Darklighter
R5-D8
Integrated Astromech

X-Wing w/ Wedge Antilles
Squad Leader
R2-F2
Integrated Astromech

X-Wing w/ Luke Skywalker
Deadeye
Munitions Failsafe
Proton Torpedos
R2-D2

Imperials (Black Squadron)

Tie Advanced w/ Darth Vader
Tie X1
Advanced Targeting Computer
Predator
Twin Ion Engine MK. II

Tie Fighter w/ Black Squadron Pilot (x4)
Draw Their Fire
>>
>>44337057
No fuck that guy you responded to. That isn't what I meant at all, I didn't mean the longer you are evil, the more evil you become.

I just meant that the dark side is literally overwhelming and not many can resist it when you taste the power that the dark side can give. It gets you hooked and then you are in a constant internal warfare with yourself to resist the temptation to have another taste of the dark side while trying to prevail to do the moralistic thing.

Fuck what jewjew abrhams said, has literally no context to what I meant. It was more so, no one is ever inherently good to the point where the dark side will never be able to taint them.
>>
>>44338154
>>44338106
>>44338116
Thanks, but I'm looking for less "assholes who use the good guys for their own agenda" and more "He's a monster, but he's OUR monster."
>>
>>44338201
What Abrams said was directed at the audience you double nigger. He was saying that modern audiences need more evil to be shocked. That's literally it
>>
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>>44338238

Kyp Durron
>>
Is there a form of "jedi magic"? Like sith have this expanded history of their workings with the force and all their projects to manipulate the force to their will. I'm looking for the jedi workings with the force. I'm trying to make a homebrew during the old republic where it focuses on force users becoming jedi/sith whatever and I'm just curious about what the jedi accomplished by using the force's "magic".
>>
>>44338201
I see what you're saying, but I don't completely agree. Take Mace Windu, for example. He created his own lightsabers form based around channeling his own darkness. He was able to do so without falling to the dark side because he was in control of his own darker nature.

Less focused, less in control folks who encounter the dark side are overwhelmed because they see that it's a part of themselves, and they don't know how to handle it. It isn't about being inherently good enough to not be corrupted, it's about understanding that the darker impulses are part of you, and are a necessary aspect of who you are, but that you are still ultimately in control.
>>
>>44338238

The Duros Spy/Slicer in my AoR campaign.
>>
>>44338160
Looks fluffy, and I'd fly either list.

Biggest concern if you're using it to teach is that Johnny Reb doesn't have any boosts or barrel rolls, both pretty important moves to learn.
>>
chewbacca should be the one to kill ren IMO; we've seen a wookie life debt in action.
now just imagine what a wookiee death oath looks like
>>
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>>44338353

In my opinion, Chewie needed to be more broken up about it. Its not just that Han died, but you gotta figure that Chewie was as much a part of that kids life growing up as either Han or Leia was. You would think he would almost see Kylo as his own son, and love him just as much as his parents did.

There needed to be more of that, really. Chewie seemed perfectly ok when its him and Rey in the falcon, at the end of the movie.
>>
>>44336234
I believed that when I was an edgy teenager, then I grew up and realized I liked a fiction with less moral ambiguity then the real world and that the view that the dark side is fundamentally evil is supported by cannon.
>>
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>>44336234

The ends don't justify the means
>>
>>44338343
That's a good point. I was already planning on having a 50-point falcon come in around round 4-5 to mop up(Because no one likes to lose their first game). I can slap an Engine upgrade on him and call it good. For the Barrel Roll, I'll just do it once or twice with the TIEs and call his attention to it. Either that or flip the sides after the first game.
>>
>>44334200
Dambusters was the big inspiration.
https://www.youtube.com/watch?v=lNdb03Hw18M
>>
Do we ever get any pyrokinesis in Star Wars?
>>
>>44337226
I kinda agree. The movie was fun, but it just wasn't better than the old EU.
>>
>>44338513
In Star Wars Saga there's a force power that lets you burn people with your touch, kinda super heating your skin or some. The Force did it etc etc

Probably the closest I've heard of
>>
>>44338400
chewbacca only knew han for a fraction of his life, and now the life debt is over. Chewie is probably contemplating nice vacation locations and considering actually seeing his wife and child again
>>
Being a major EUfag, I just couldn't force myself to like the movie. It was fun yes, the dialogue, the exchange between characters, all of that. But it lacked an important aspect which is worldbuilding. We don't know anything about the First Order, we don't know how the Resistance came to be formed through the New Republic. We don't know why the New Republic was so fucking weak apart from a demilitarization act.

Also give me Pellaeon's Remnant over the First Order any day. The First Order were cardboard cutout Nazis. It wasn't even subtle in any way like the OT or even the EU where the Imperials were fascists, yes, but they weren't overly obvious about it. There were some guys like Pellaeon (or in rl Speer) who just appreciated the order the Empire brought and didn't want to go to the point of genocide.

I wonder how the First Order even came to be. It's named and resembles a warlord state from the old EU, but it's treated as a direct successor to the Empire. I'm not sure why the Empire would change their name and aesthetics like that. I guess they wanted to be 'new' but they're still using same old TIEs just slightly recolored.
>>
>>44337145
I think the movie was fine, just didn't do anything as creative as the OT or even Prequel Trilogy.

It was a lot of self congratulatory winking at the audience.
>Remember the practical effects?
>Remember the bit where the cool old dude dies?
>Remember the familial revalation?
>Remember the trench run and blowing up the big thing?

Also now that they went with "interstellar super death star 3" how the hell do they raise the stakes now?
>>
>>44338605
chewie was 200-ish when he met han and they spent 40 years together, which is about a sixth of his life.
you're saying that a person wouldn't be torn up about somebody who've they've been best buddies with for ~12 years?
>>
>>44338469
Sounds good. And fun for a first game.
>>
>>44338615

The Visual Dictionary book that was released for the film has a page or two that goes into the creation of the "New Republic" and the "First Order". Honestly though, they're just a paragraph or two each and could have been added to the film in a quick exposition like the legend stuff Han was talking about on the Falcon.
>>
>>44338548
it wasn't as good as the best parts of the old EU but it's a fair bit better than the worse parts
>>
>>44338639

I was pretty much joking. Probably it was that they needed to wrap the movie up pretty quick after the forest scene and stuff.
I thought chewy rage mode was pretty servicable, and I was totally taken aback when he pretty much instantly shot ren in the fuckin stomach
>>
>>44337611
Tatooine
>Moisture farming.
>Imperial outpost.
>Shooting Womprats is Fun.
>Sand People
>Jawas

Jakku
>Whole lot of garbage from the war.
>People find said garbage.
>Lots of holes in the desert where you can die.
>Garbage earns you food.
>Did I mention garbage?
>>
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>>44338664
True, but I'd rather take the bad with the good than have it all gone.
>>
>>44334102

>but that doesn't make it good

No, but it makes it easy to find elements in it that you really enjoy. It's even better if you like a combination of those elements. I personally think the individual elements are done pretty well too.
>>
>>44337253
Kylo did that weird vaguely bullshitty "Hold a blaster shot in mid air for a good 2 minutes without waving his hand at it" thing. So he must be strong, he might just brute force most things. He doesn't mind trick people, or throw around lighting, he just pushes things around and strangles.
>>
>>44338615
This. I don't think it has anything to do with being an EUfag, though. From the very beginning, the setting was every bit as important to Star Wars as the plot or characters, if not more so. TFA pays almost no attention to the world beyond what happens on screen, and I feel like that completely misses the point.
>>
>>44337365
>Phasma
don't remind me. I was kind of jazzed for her to be a badass. But she just growls some exposition for Finn's sake and then gets tossed in the metaphorical and literal garbage.
>>
>>44338638
I would argue that they almost had to do it. Because there's not already movie that take place "after" this, they weren't hamstrung by being required to have the universe in a particular state on a deadline. They had to do a bunch of nods to the "good" movies to clear the taste of the PT out of the collective mouths. Because honestly, get rid of the, like, 6 characters from previous movies, and obscure the trademarked stuff, and this is Space Movie #2873942
>>
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>>44338638

What is wrong with practical effects?
>>
>>44334846
I still have those
>>
>>44338698
I will agree.
but I don't consider the old EU really gone; I'm perfectly willing to consider the two to be different universes that diverge at a certain point but are equally valid places beyond that
>>
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>>44338760
>>
>>44338680
you forgot

>scum and villainy
>>
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>>44338790

What, you got a problem with BB-8?
>>
>>44338760
There's nothing wrong with them. Hell they were pretty much my favorite part of the movie.

But its something that was done more to remind people of the OT.

My first reaction to finding out BB8 was a badass little robot that existed in real life was "Oh man its just like the old movies" which pretty much betrays the intent of the film to just be A New Hope again but with a variation on Empire Strikes Back's twist.
>>
>>44338824
>But its something that was done more to remind people of the OT.

Practical effects are much more common in movie making today, regardless of nostalgia, because directors have realized that making something all greenscreen doesn't make a movie good, and will often make it worse.

There is only one movie I can think of that was pure greenscreen, and is still regarded as a good movie
>>
>>44338844
It's Sky Captain and the World of Tomorrow, isn't it?
>>
>>44338885

As much as I love Sky Captain, I don;t think that movie was regarded well.

I was implying Sin City, the first one

Also, what is the P40 Warhawk of Star Wars?
>>
>>44338680
Tatooine:
-agriculture(moisture farming, which presumably allows for cultivation of other crops)
-economy(jawas scavenge parts and droids to sell to farmers, presumably buy food and supplies provided by farmers
-geography (sand dunes, rocky crags, flat wastes, etc.)
-indigenous tribes and cultures (sand people, jawas)
-Mos Eisley shows the empire doesn't care about the lawlessness of the outer rim, as murderers and smugglers operate under the noses of the stormtroopers

Jakku:
-there was apparently a massive Battle (both land and air/space), but there's no apparent strategic or material value or explanation of said Battle
-economy seems based around scavengers trading scrap for food, but no explanation of where the food comes from or why the scrap is in demand
-no indication of why anyone would willingly go there to pick up garbage and live in a wrecked ship/walker

Tatooine feels like a functioning world. Jakku doesn't
>>
>>44338654
Pretty much, but those few paragraphs don't really explain much. Why are they called the First Order? How did the current leaders come to be in charge of it? Etc etc. It lacks all the necessary details.
>>
>>44338911
>>44338911
Would it be the headhunter? An old, reliable sexy craft that's a workhorse but can't compete with the younger colts?

>>44338914
That last one bothers me about Jakku-I saw no reason for anyone not a slave to work there.
>>
>>44338927
Yeah what is up with High Chancellor Scoob or whatever his name was? And why is he melty face and giant?
>>
>>44338937
Bothers me the most I should add.
>>
>>44338961
he's like space skull face with a side of Oz and a bunch of wannabe-palps thrown in
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