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Adventure Game Cultural Civ

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Welcome to Cultural Civ, a civ game heavily inspired by the brillant >>29797 !

Up to three players at a time will control a tribe through the years and decide its movements, cultural and technological advancements, and diplomacy.

Three tribes just landed on this island, escaping a dire place on shoddy rafts. They will first have to explore, and eventually find somewhere to settle. I will post the culture pics of the tribes and explain the rules in more detail (though it's pretty similiar to cultural evo quest).
>>
>>40371
Sun guys
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Claiming polytheistic
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>>40371
oh yeah, also claim your tribe! Three slots free in each!

The blue tribe's social life revolves around the sun. They are good with basic hut architecture, but they're a lot better at parties. They know how to make fire, pointy sticks, and spearfishing.
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>>40390
Can we also rename the tribe?
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>>40382
>>40384
might be a good idea to put it in the namefield for easier readability, like "sun tribe earmaster"

>>40394
yes

>>40390
the green tribe is heavy built. They come from a faraway land. The woods are the realm of the spirits, and nothing should be taken from it without giving back in rites or sacrifices. The women are generally disregarded in everyday life and live amongst themselves.
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>>40409
I claim the Sun Tribe of France
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>>40409
the red tribe knows agriculture, and feeds mostly on parsnip. They also grow linen for their clothes.They don't know how to hunt or the proper berries to eat.
They give part of their harvest to the priests, who burn them to the gods for luck in the next one.
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>>40416
Human sacrifices?
>>
>>40416

Claiming Bowtie Tribe
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>>40421
Oh you claimed it 45 seconds earlier than I did. Changing name
>>
>>40409
Claimed the green tribe! (Galia)
>>
>>40416
Is it party throwing time now, because it's toally party throwing time now
>>
yo, one ppl one tribe?
>>
each turn, you can do one action, one cultural evolution, or one technology advance.

Action means attacking, moving, diplomacy, copulating, etc.
A cultural evolution changes a trait of the tribe and adds on it. ex: Bowties are a symbol of wealth into Bowties are a symbol of wisdom
Technology is pretty self-explanatory.

>>40415
not like that though

>>40421
only in case of intense drought would they go that far
>>
>>40427
Nice name
We're the Bowtie Tribe now
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>>40438
I choose to party
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>>40437
Three per tribe
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>>40444
Witnessed

Also let's make the bowtie a symbol of strength since we dont have any shekels yet. Only the leader is allowed to wear a proper bowtie. The others get some lousy red string to tie around their dick or something.
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alright! first, the tribes should decide wether to stay, or move somewhere else for their settlement, or choose to be nomads and scout around.

There might be locals on this island. Who knows?
>>
>>40453
Stay
>>
>>40453
>north
a heavily forested area.
>east
grassy hills.
>south
sparse pine forests.
>southwest
ashlands.
>middle
volcano.
>>
>>40452
Sure.

>>40453
Let's stay where we are for now
>>
>>40453
We move a tiny bit west. A great 700 year old tree stands tall there.
>>
>>40456
may i join u?
>>
>>40474
Yes, let us form the Asshole tribe of Sun whorshipping assholes
>>
Joining Sun. When do we start?
>>
>>40453
Bowtie tribe shall dominate all others
>>40464
>>
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>>40466
any more west and you're in water

>>40456
the sun tribe decides to settle where they landed, on the large sand beach of the island. They build their huts with driftwood and live on fish and shells.
>>
Have to leave, probably be back in 2 hours. Scribe is in command now.
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>>40490
Just a little southwest? This tree is really really important.
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>>40490
Let's gather some fish
>>
Back sooner than expected.
I say we gather plants to make bowties
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>>40490
the Tie village found a nice, flat place between the hills and the sea where they could start farming. They built shoddy earthen houses and a shrine.


(You can start preparing what you will do next turn while I'm making the villages by the way, culture, action or tech, + tribe bonus)
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>>40490
While the tribe's moving, I guess we'll worship a few trees along the way.
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>>40517
We'll research making the best clothes from plants we can for trading
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>>40505
fishing yes, and we learn how to make dried fish for long term storage
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>>40537
Thanks to the sun, of course. Because the sun is the best thing ever.
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>>40530
What about ties of friendship? I say differently coloured ties will represent different things
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>>40517
the Tree tribe saw a huge cedar tribe poking from the forest from where they landed, and they decided fate wanted them to settle there. They leaned their bark and twig shacks against its mighty trunk, putting the women's shack on a lowlier tree.

They eat nuts and berries they gather, but underfeed themselves in fear of angering the spirits.

Alright! I think we're finally ready for turn one. Did all tribe decide their actions?
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>>40560
We learn to make dried fish from the sun and it's awesome drying powers
>>
>>40560
Culture:
>Trees are sacred, those who cut them down without a good reason must die.
Action:
>Make a few houses in the trees for the tribesmen to sleep.
>>
>>40566
Yeah this. Also do we get Mexican tan skin from our Sun exposure?
>>
>>40560
Culture : Bowties represent physical strength, and only the leader is allowed to wear a proper bowtie. Everyone else gets a string to tie around their necks


Action : Farm for textiles and food, make bowties and clothing of different colours from textiles
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>>40566
i think it should go like this
Action1: fishing (with net if possible)

Action 2: drying fish storage learned

no culture
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>>40599
Let's make different color ties for different rankings
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>>40613
Yeah, like a ranking system. Reds for chiefs, orange for something else, yellow, etc etc. A rainbow of colours.
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>>40566
the Sun tribe learns to dry the fishes with the SunL. Yet another blessing of the great shining one!

They also fished a lot, and made many parties where they ate and had a lot of fun. Their population increased by two this year!

Though they managed fine with food, their lack of clothing caused a lot of trouble during winter. Thankfully, they had enough food and good enough huts to have no need to leave their homes into the cold, but some didn't survive through it.
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>>40682
The tree tribe attempts to build the shacks into trees. The tree tribe elders absolutely forbid the shack makers to cut trees, which would be a sin worthy of death.

Unfortunately, their ignorance of architecture, lack of tools, and poor materials failed them! they couldn't manage to build in the trees, but the idea to do so still remains.

Since they ate very little, their population didn't grow this year.
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>>40682
Praise the sun
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>>40702
culture is hard to think and for the sake for balance, we should do 2 traits next turn? right OP?
>>
>>40707
Because who needs culture when you have the sun
>>
Is it too late to get in on this? I can join tree tribe since there doesn't seem to be many people there
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>>40695
The tie tribe has a new chieftess, who introduced new rules: since their wealth was lost, their ties would represent their social status, and only her would wear the red.

Thus, the tribe members scouted for items to do tinctures with, and found precious purple shells, colored flowers, and oily grasses to color their clothes.

They had no particular trouble this year and had 1 birth.

turn 2 start! there will be a global event at the beginning of turn 3!
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>>40714
Sure, the tree tribe welcomes you.
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>>40714
yes, anyone can hop in and out anytime as long as there's a free spot!
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>>40716
Let's get some clothing to cover our naked bodies, to not offend the sun too much. But it has to be full of images of the sun
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>>40712
culture is what define us
>and leave permanent on those tribe chart
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>>40724
>>40723
Awesome!
I think for a cultural trait we should expand on the male/female caste system, maybe women are female possesion idea, like more daughters /wives are a sign of power? Kinda like currency yknow?
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>>40732
Of course, the sun wouldn't want vaguely defined tribesment worshipping it
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>>40716
Attribute : The gods' favors can be brought with sacrifices of the village assholes when needed

Action : Expand towards the bulky goyim
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>>40736
Those with the most wives are rich but remember these people are pretty strong, the strongest are probably the most powerful.
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>>40743
Or those who have proven themselves worthy in battle.
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here are the magic schools and their levels. Next to each level is a colored dot for each tribe that learned said magic.

It's still empty, but you'll be able to discover new ways of magic in the future. also, the sun tribe has shamans that can use level one spirit magic.
>>
>>40741
Should we? I think we should keep to ourselves for now
>>
>>40741
you can't do both a culture trait and an action: the tie tribe has one action of any type, and one tech action.
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>>40760
Sun Shamans are required to sunbathe 5 hours everyday to show their devotion to the sun.

In the nude.
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>>40743
How about the wives only role is to serve the husbands? Its like how in Sparta the men are only tasked with warfare while the women and slaves took care of everything to maintain the men's lives.
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>>40762
We're not going to be going to them directly. We're only after resources
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>>40765
Sure, so that's a culture thing, probably want an action now. We might need to train our tribesmen up for fights in the future. Or get some resources.
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>>40770
Well if we can't cut down trees, we need to focus on another material for weapons. Bones maybe? Try hunting?
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>>40776
Need to get our hands on some of that sweet, sweet earth magic too at some point.
>>
>>40760
Can we discover fire to make our bowties more magical?
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>>40778
True, we'll see how OP develops it I guess.
>>
>>40780
you can't quite "discover" fire. But you can scout the island, who knows what you'll find? Don't ask me, I'll use a dice
>>
tribe recap for turn 2, reply to this post!
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>>40716
Right, we'll do this:

Culture:
>Women are form of currency and their role is serve their tribesmen.
Action:
>We'll get 3 of our fastest men to scout in the vicinity and their wives will help gather resources behind them.

>>40785
You can change if you don't agree.
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>>40798
We make clothes and have Shamans sunbathe in the nude everyday to show their sun devotion
>>
>>40787

Attribute : The gods' favors can be brought with sacrifices of the village assholes when needed

Action : Scout out the bulky goyim for resources
>>
>>40799
SOunds good for action, next turn maybe get the men to try and hunt for animals to domesticate?
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>>40798
Oops wrong quote
>>40807
>>
>>40801
can the Shaman be nudist and blinded due to induced cataract from prolonged UV exposure from sunlight but this heighten their spiritual sense?
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>>40798
>>40799
Oops

>>40811
I was thinking that :3
>>
>>40817
Yes, that too. Shamans are all blind due to being enlightened by the sun and are all nude to maximize their sun exposure and devotion to the great shining one
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Rolled 97 (1d100)

>>40799
SCOUTING:
1-30: nothing
31-60: resources
61-80: animal tracks
80-99: ???
100: ???
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>>40832
Oooohhhh, creepy question marks. Whatever could they mean?
>>
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turn 2 end
in these trying times, starving old men and fathers of large families separate themselves from their women for a month worth of nuts. It has started to get more common and accepted in the village.

A scout party was sent deeper into the forest to forage, and they found many berries. However, a tree spirit stopped them, teaching them they were poisonous!

The tree spirit, moved by the poor state of the scouts, decided to teach them how to make bows, and what game they were allowed to hunt.

they now eat squirrels and hares raw. Their situation got a little better, and their population increased by one.
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>>40856
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>>40871
Sweet, we got clothes
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>>40871
not this hate shit again, can we at least try to be neutral at this thread as the other is warring as ultimatum?
>>40874
thx the bowtie
>>
>>40874
>>40876

I'm off to sleep now. Expect more meme warfare tomorrow, you degenerates.
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>>40878
Chill out brah and bask in the shining one's bountiful rays
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>>40856
the blue tribe decided to focus on clothes for the winter. They found that the Sun could dry kelp too, and if dried for long enough, it could be woven into hard, unwieldy clothes, but clothes nonetheless. they also use kelp to strenghten their shacks.

The shamans have begun harsher practices to communiate with the Sun, making their spirits harder, and more prone to magical learning! They could probably improve their magic if they tried.
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>>40885
Sweet, thanks Sun.
>>
>>40878
And I'm back.
>>
Howdey Ho
>>
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Rolled 38 (1d100)

>>40807
oh I forgot there was a scouting here too

SCOUTING:
1-10: ???
11-70: resources
69-90: high quality resources
91-99: ???
100: ???
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>>40913
I don't understand, what are their bowties made of? How do they know how to tie them? My mind is full of fuck
>>
>>40917
Probably some sort of textile magic, best not ask.
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>>40902
Hey you can probably join any of us, I doubt we're full and someone left bowtie tribe
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>>40902
>>40934
Yes, join us. We need people

>>40917
>>40919
We can make fabric from plants
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>>40948
I'm in, cheif.
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>>40913
A male tribesman was criticizing the way the chief was handling things, but was too cowardly to risk being put to shame in a fight by a woman. He didn't stop nagging her, though, so after council with the priests, they agreed that assholes and cowards were a free sacrifice to the gods.

they went scouting north, but never crossed anyone. They found a clay-rich area, though, and started digging a pit.

time for the global event!
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>>40955
wuh oh
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>>40955
wait a second, why Sun ppl no scout roll?
>>
>>40955
PREPARE YOUR ASS
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>>40955
Clinging to the great cedar tree for dear life.
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>>40962
Probably because it wasn't one of our actions. We should do that later
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>>40955
The males are being problematic. I say we sacrifice them to the gods and leave only a few locked up for procreation.
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Gonna be away for about 10 minutes, gotta eat
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>>41025
I have many issues
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>>40955
Event: First Contact

Many strange creatures have been sighted all around the island!

The tree tribe already had the chance to meet the tree spirits and abide to their rules. So when they came, they were pleased to find the tribe people where revering them. As a reward they promised to teach them the basics of Earth magic; but no one in the tribe had enough strength of mind.

At sunset, fish people attacked late kelp gatherers of the sun tribe with tridents! two men were killed.

The tie tribe people woke up to find their granaries halved of their contents! They could catch a glimpse of small rodent-like people scurrying away with little bags. a village idiot was sacrified in hope of a bountiful harvest to make up for it.
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>>41027
Our action should be learning archery with our bows to be tree archers
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>>41035
Darn, what can Spirit magic do? Maybe it can help us to deal with these fishmen
>>
turn 3 start!

note: a magical action can't be paid with cultural or tech actions.

are you guys liking it so far? cause I sure am.
>>
>>41033
?
>>
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>>41043
Yes I rike it.

And again, what can level one spirit magic do?
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>>41051
>>40760
>>
>>41043
Yeah I like it
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>>41040
Make it a spiritual art, being one with the bow. That'll get us some spirit points.

>>41043
This is going well, is good.
>>
>>41035
I like it

>>41060
So it's obvious the evil spirits did it, right?
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>>41054
Oh right, I am illiterate, use spirit scouts to..scout. While having a party to lift spirits because that totally counts as culture.
>>
>>41064
I still don't get it
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>>41079
I guess he's referring to his problematic-ness, or the rat creatures
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>>41079
Was joking about the tribe becoming a femnazi utopia in this: >>41033


Was talking about the event in this: >>41064

We got a village to run.
>>
>>41062
>>41040
We need to start domesticating animals though, what can we find in a forest? Deer? Boars? Bears? Bears would be cool af.
>>
>>41092
Ok then. On second thought, let's not kill the men, just enslave them. They will become sacrifices if necessary, assholes first.
>>
okay I'm gonna stop for a little while. Take your time to think about what to do!
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>>41107
I can work with this.
Do we have anything we really need to discover right now?

>>41100
Pigs are forest creatures.
>>
>>41116
Staring at the sun sounds good
>>
>>41100
Well we have no idea whats in the forest. I think boars or deer would be nice, something thats easy to maintain and won't kill us.

Also I think for archery and magic maybe we should separate the two? Like, men are warriors, but theres magic warriors and archer warriors.
>>
>>41134
OK, we'll go for deer, they're fast. We currently have no magic so probably best to start with getting it before categorising it.
>>
>>41107
>mfw sacrificing men
>mfw want to enslave them
>mfw rats stole their food
Is there any man more of a cuck than a Bowtie man?
>>
>>41165
Nope!
And don't you forget it.
>>
>>41120
I think not. Let's just put slaves to explore for resources or build bowtie temples or whatever.
Also let's change bowtie policy: only women can wear bowties. Men will have that red string on the dick the Scribe suggested.
>>
Man you guys are weird, why can't you be well-adjusted normal people like us and stare at the sun all day
>>
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>>41172
>mfw she-property addresses me without permission
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>>41179
Too busy fighting the evil patriarchy.
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>>41183
They're on some other part of the island that doesn't concern us right now, we can crush them into oblivion and put them in their place at a later date.
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>>41172
>Slaves
>Exploring

You can't make slaves do non-labor.
They'll just run away if you LITERALLY TELL THEM to walk far off from the home.

If we want this weird amazon fetishist society to work we have to put a lot of focus on aggression and beating the shit out of people.

I vote we put a culture focus on something that will increase population
-Breeding Rights
-Reproductive Classes
-etc.

And we put our action to something useful.
-Build a Fight Pit
-Build a Wall
-Establish a guard class
-etc.
>>
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>>41179
>mfw blind sun-nigger willingly wearing seaweed lectures me on being normal
>>
>>41197
woah, one thing at a time, you can't make all these cultural changes happen at once. Better start with the essentials
>>
>>41202
>he doesn't know normalcy doesn't actually exist and nothing actually matters anyway because we're all gonna die
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>>41202
You wanna state what we're doing?
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>>41205
They're just suggestions and goals. Not like we can do them all at once.
>>
>>41197
Oh, you're right. But as >>41205 says, one step at a time.
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>>41215
Well if we wanna start I say we get the guards going because organized guard-ship is something that will be massively important for any sort of civilization.

I say in retaliation to the rodents stealing our food we just make a routine of someone always needing to watch the food storage by order of the chief.
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>>41043
>Action
Try and find deer or similar animals to domesticate. Only men are sent.
>Culture
Boys are brought up learning archery and finding a spiritual connection with the forest spirits. The goal is for the generation to grow up as spirit minded warriors
>>41211
This sound good?
>>
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>>41197
>Women
>Aggressive
>>
>>41231
Sounds great.
I ain't in your tribe though
>>
I wake up to find that our Chieftess is some feminist and all the myn has been enslaved. Jesus christ. Back to sleep
>>
>>41165 my bad>>41243

>>41231
>>
>>41238
Don't worry.
It's fantasy.
>>
>>41249
Dammit
>>41210
>>
>>41249
We'll crush them when the time comes, dw. Also, sounds great.
>>
>>41257
Next round, we need to make the women more useful. Probably should start thinking about that.
>>
>>41215
Ey Chief

>Action
Put someone on guard of the food stocks

>Culture
Only women can challenge the chief for the chief position.

That sound good?
>>
>>41265
Women farmers and ranchers?
>>
The Action is good, but Culture is already a given. I mean, they're slaves. Let's waste that on something else.
>>
>>41297
>>41278
>>
>>41297
But we haven't even culturally established that they're slaves yet.

We can't just suddenly enslave a whole gender, you have to build a glass ceiling first.
>>
>>41279
Sure, male warriors, female workers.
Kind of need to sort out our technology though. Should we do the workers first and then advance our technological knowledge or get some cool stuff then give the females jobs?
>>
>>41311
Ah, we didn't. Forgot that. But aren't we a small tribe? The chieftess is the best fighter in the tribe, she can handle any men who challenges her.
>>
>>41321
What kind of technology do we want? We have bows, and we can't cut down trees because heresy, should we focus of agriculture or clothing more?
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>>41339
Could invest some nice armour. Keeps the blood off our skin while keeping our own blood inside as much as possible.
>>
>>41329
Well if we didn't want to become a man enslaving race then we should still focus on being militaristic since we were lucky to not get anyone killed by the event beasts this time around. I say we just make all the best fighters in the clan into guards.
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>>41357
We need to invest in magics or ranged weaponry from my pov. That or get some mode of transportation
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>>41370
Sorry, posted on 3G
>>
>>41370
>>41374

Why would we ever need a better mode of transportation at this point?

Also we don't need range yet so long as we have good warriors.
>>
>>41357
What would be the feasibility of enslaving the men while retaining their affection, so they would fight for us?
Breaking their minds through sex or something
>>
>>41391
Stuff like that can only come after a few generations of slavery. Making yourself more of a sex object will likely only reinforce patriarchy unless we make it to where only the strongest warrior can be the chief's mate, which will either incite more women into power, or make some men real gay.
>>
>>41385
We can get ships full of archers ready to rain steel on someone or just to trade with the other tribes
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>>41410
I too think we don't need that.
>>
>>41410
We barely know how to smelt metal let alone steel, and the only enemy we face in the water could possibly be Blues. Not to mention trading with The Tree People will be hard because our gender values are switched. if we were blue I'd be for it, but we're like, an inland farming society.
>>
>>41416
What are we really focusing on rn? Enslavement or military expansionism?
>>
When will OP be back?
>>
>>41421
Wait, no, we're all coastal nevermind.

>>41423
I vote:

>Action
Make Guards to look over the food stores

>Culture
All the strongest warriors must be guards.

We'll make these guys into knights eventually.
>>
>>41408
Ok, scratch that. Let's do it like we were before: we enslave the men as fast as possible (let's ask OP about how big the tribe is when he's back). We start training female warriors. We put someone to watch the food.
>>
>>41430
When he's finished deep throating a baguette
>>
>>41438
Our pop is 37
>>
>>41447
I think that's a 1, plus you kind of killed him since he was the village idiot.
>>
>>41447
Do we know the male:female ratio?
>>
>>41456
36 them

>>41459
I don't think it's mechanically important.
>>
>>41463
I also think it's a 31
>>
>>40716
>They had no particular trouble this year and had 1 birth.
>>41463
>>
Richard here

I give this quest my stamp of tentative approval
>>
>>41551
It would be great if OP would come back.
>>
>>41551
Are you really Richard?
>>
>>41551
OR MORE PLAYERS REEEEE
>>
>>41557
OP has abandoned us, the island will now fall to chaos
>>
I think the bowties are full up, we have one space. I think the suns have one too. Pick a side.
>>
>>41593
Maybe if we stare at the sun real hard he'll come back.
I mean real hard.
>>
>>41611
Might just have to worship a few trees, maybe birch might be the answer.
>>
>>41611
Indeed, good plan! I've been straing at it since the last 30 posts
>>
>>41619
No, no, we need to sacrifice some assholes. The gods will bring him back
>>
Well its only been over an hour, and OP said he was gonna step away for a while, though dont know how long thatd be
>>
>>41619
>>41623
>>41630

What if we tried tying a guy to a tree and made him stare at the sun until he dies?
>>
>>41642
In an ideal world, that might work.
>>
>>41651
Maybe if we all work together, we really can do weird religious shit in harmony.
>>
>>41663
I don't mind trying but I'm not sure my tribe likes the idea of possibly being backstabbed in the back.
>>
Like a festival where we all come together :D
>>
>>41676
If its any consolation, we will not stab anyone in the back.
>>
I hope OP's long absence is due to creating some quality tribe pics
>>
>>41676
Well yeah, I too would be concerned if my backstabs were anywhere but the back.

>>41695
We can only hope.
Nope
>>
>>41685
Want to make the grey ash area peaceful grounds?
>>
>>41712
Sure.
We'll call it The Hot Lands and hand summits there.
>>
alright, I'm back! post your recaps!
>>
>>41712
>>41727
Great idea. BUt let's not go near the orange spot in the dark grey area as I'm sure that it is a volcano. The sun told me so
>>
>>41712
seconding, seriously.
>>
>>41730
>Action
Make Guards to look over the food stores

>Culture
Make the best fighters in the clan become dedicated guards.


Also we just said something about making the volcano a peaceful land.
>>
>>41730
>>41231
>>
>>41739
Weird. I bet it's like a little weak sun in there. It's probably jealous of the sky sun.
Fucking pansy.
>>
>>41730
Does agreeing with making the grey ash area neutral grounds to hold summits between tribes a cultural or normal action.

Also use Spirit Scout to scout things out and have the tribe warriors paint their face with Sun like imagery. Because that'd be fun.
>>
Hey this is me on phone btw
>>
>>41768
>>41768
Confirmed
>>
>>41763
Grind dandelions on your face to make them yellow.
That shit would be cash.
>>
>>41763
it's not quite an action, as long as you're all fine with it then it's fine with me

Also you don't have warriors
>>
>>41782
Ah then is making warriors by telling them to gather fish in an overly agressive manner an option. If not then we'd just paint things in general in sun like imagery
>>
Rolled 21 (1d100)

>>41752
animal Scouting:
0-5: ???
6-50: failure
50-80: captured small animal
80-99: captured large animal
100: ???
>>
>>41892
Oh darn, I guess we'll try again next turn?
>>
>>41904
Ah crap, OK. We still need that technology, our culture can wait.
>>
Rolled 9 (1d100)

>>41763
area scouting
0-20: nothing
21-70: resources
70-95: encounter
95-99: ???
100: ???
>>
Have to go to sleep
If anyone wants to join the Bowtie Tribe there is now a free seat
>>
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>>41944
Good god man these rolls
>>
>>41944
Well look at all that whole lota nothing
>>
>>41964
NOW I'M GOD
>>
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Turn 2 end!
the sun tribe found some rocks that make a nice, sun-like color when crushed, and use it in celebrations to paint suns on their faces. The shamans decided to keep it on most of the time.

The strategos ordered a scouting of the area, but the shamans found nothing but sand and rocks in the designed area. At least they felt commanding the spirits was easier than usual!
>>
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>>42018
wait no! that was turn 3 end!

the tree tribe considers archery an important art not to take lightly. They teach it to their young, along with the respect of the forest and its laws.

The concentration and effort that goes into archery hones the mind of the practitioners, and a few are attuned enough to learn first-level earth magic! now to wait for the next spirit encounter...

The Tree tribe now has access to a military unit: Archer. any number of males may be drafted as an archer at any time, but a standing military is times more efficient.

also they tried to capture an animal, but weren't fast enough to catch any. They might need to invent tools to do so.
>>
>>42018
Looks like he had a golden shower.
>>
>>41973
To get those big animals, think we could invent a pitfall trap?
>>
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>>42073
The tie tribe had a rough winter, and feels bitterly against the little thiefs. They set up a Guard, made of the strongest fighters (next to the chief). Some people got disfigured during the institutional melee.

Those fighters wear purple ties and have a high standing in society, the same as priest. They can also be dueled for their position by anyone else.

The guards have spotted the little rat people from afar, but they haven't dared coming closer.

also, all tribes agreed that the Volcano should be a neutral ground, but since it has been scouted by no one, no celebration can take place there yet.
>>
>>42099
I think we should run them down. I mean we're super stronk and tools take time. Anyways, outrunning prey helps our fitness too.
>>
>>42126
forgot to add:

while they don't have access to a military unit yet, the Tie Tribe is taking its first steps towards Discipline, which unlocks advanced military units!

turn 4 start!
>>
>>42130
Let's keep fit and chase them, but we need a way to catch them alive for domesticating.
>>
>>42144
Since we're all half naked and full naked dudes who can barely fight against fishmen, let's have the shamans commune with the sun to see if they can unlock any new wisdom.

Or just gather food and have more parties like we always do

While staring at the sun
>>
>>42156
Alright, we can do that for an action. What about for culture/tech?
>>
>>42144
Is there a global event every 3 turns or is it just whenever?

>>42190
We've got some ranged weapons, that's good but in close combat, we are screwed. Maybe have sharpened bow edges or your idea of bone weapons.
>>
>>42204
you'll be warned a turn before it happens, but it's 3 turns give or take a turn yeah
>>
>>42224
Lovely :3
>>
we're missing:
>2 sun tribe members
>1 tree tribe member
>all 3 tie tribe members

we'll wait for them a bit, but at least one Sun Tribe spot is free, if a lurker wants to join in
>>
>>42257
I'm still here.
>>
>>42257
Yes, come and bask in the glorious golden rays of the sun. Like some sort of shower. That's golden.
>>
>>42257

Let's further this Guard Class.
We had a pretty bad winter, and it'll be better if we try and keep that from happening again.

>Culture
I say Bow Tribe will set some guards to protect the fields as well, and the farmers there shall be managed by the guards while The Chief is busy training hard with their other guards for the safety of the clan.

>Action
Let's send some guards out to follow these rat people groups. They shall bother our lands no more.
>>
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>>42280
you can't have culture and action at the same time. you have a bonus technology action.

I also keep forgetting that you can't.

but you can't!
>>
>>42306
'Kay, then let's have the same culture action, but let's dump some technology studies in trying to get a better system of written communication. We'll have the chief dictate what certain symbols mean in our cave drawings and tell everyone that they can't mean anything else. It'll be finite.
>>
>>42257
I'll join the sun tribe, sure.
We need more of that magic yo.
>>
>>42365
Ah great, here is you complementary non-clothing
>>
anyone need another member
>>
>>42396
Sun Tribe needs 1 more I think.
>>
>>42396
>>42410
Indeed, join us. We have dried fish and sunbathing
>>
>>42439
I live to prasie
>>
>>42460
Nice
>>
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turn 4 end!
The shamans scried the rays of the sun for answers, and it bestowed a new power upon them!

The shamans now know tier 2 spirit magic: Warding Totems! Spirits are trapped into totems, set to attack anyone unallowed within their warding range.

They set up powerful totems along the coastline to dissuade any frontal assault from the fishes. Though the power was a lot more magically challenging, the shamans don't strain themselves too much making totems. They have a high potential!

After they were shown the totems doing their job, the tribe had a great feast to celebrate! there were 6 new births this year!
>>
>>42499
Praise the sun
>>
>>42499
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