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COUNTRY QUEST
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You are currently reading a thread in /qst/ - Quests

Thread replies: 255
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File: MAP.png (4 MB, 2000x1189) Image search: [Google]
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The old OP has died. I am taking over.
Rules:


No autism


You get 6 territories and 25 points for the stats chart.


To claim a country:
-Save in .png
-Edit from the previous anon
-Don't zoom in and crop a certain part


You may only roll once per turn


When a player gets defeated, tech and land are split by this formula :

1v1s :

1/2 of tech and land


Team battles:

Number of players who attacked / Number of players who were attacked
When fighting, roll a 1d4. The higher roll cancels out the smaller on in a 1v1, but in a multi-way conflict with 3 or more players all rolls from the team are added up and compared against the opposing team.

The higher your Technology / Magic / Military bars are, the most likely you are going to be successful in defending / attacking.

1-4 bars : Roll 1d4
5-7 bars : Roll 2d4
8-10 bars : Roll 3d4

You can only roll for one combat stat per turn. All rolls are added up per turn.
When trading, roll a 1d20


Roll 1 : Your trade vessels are destroyed and the goods have been stolen.


Roll 2-4 : Trade went well, but some goods were lost in the process.


Roll 5-6 : Trade went without a hitch. Nothing lost.


When colonizing / expanding, roll a 1d6
Anything below 4 is an automatic failure. You can keep trying to roll for several turns if that's what you want.
This is my first time doing this kind of shit so please be gentle to me
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>>38220
Stats in this post. Remember, you only get 25 points for allocation. If you want to write a backstory, do so in the comment box.
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>>38220
Oops. You may roll once for any action you are taking this turn - so if you are attacking and trading, you may roll once for both
>>
May I suggest a rouge "AI" player that runs its own agenda. Those are always fun in these threads.
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>>38272
Very well then. I will be the rouge AI player. Mupdate in next hour or when we have 10 people
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>>38283

Is this a strictly human game?

And if you're interested, may I suggest what the AI faction is?
>>
>>38244
If low tech/military/magic is caveman level what is the Max level? I was wondering about that last thread.
>>
Why a new thread? Old one isn't close to going away. Are you saying we should start over?
>>
>>38343
Max is somewhere around steampunk levels with futuristic tech thrown in, like proto-shields etc. Look at Castasburg's stats and you'll see

>>38352
Old thread has no OP. People are just blindly rolling and RPing with themselves.
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>>38300
Sure thing, suggest away
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>>38220
Claiming the same place as last game.
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>>38393
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>>38375

Loxo. I'm sick of them not being chosen for Civ quests, and just want to watch people deal with pycho elephant ISIS.
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>>38220
I'll these lands if I can.
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>>38393
Eridian
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>>38365
Whatever. I'm board with this. Someone can take Gusolia's land or take Gusolia for all I care.
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>>38412
My stats
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>>38415
>>38412
next person combine the 2 please?
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>>38410

Even if this is just a human nation game, that just makes this more interesting.
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>>38431
bored*
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>>38568
>>38300

I'm actually thinking of this
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>>38415
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>>38437
still considering joining this, but here ya go
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>>38760
forgive my retard spelling
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>>38762
Forgive the sloppiness, Photoshop on mobile isn't a pretty sight
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>>38936
Forgot the issue
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>>38940
You're over 25 points
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Not sure if I'm doing this right, so if anything's wrong/too much just say the word. OP said high Tech was around steampunk levels, so I'm not sure if I went too far with it.
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>>38960
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>>38960
It's alright. My nation, Castasburg, has proto nukes and proto energy shields.
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>>38220
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>>38955
Fixed
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>>39013
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>>39014
God damnit
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>>39013
>>39020
i have no idea how i posted the blank version
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Here we go boys
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>>39046
there's already a red so I just kinda overlayed yours in black but feel free to change it
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OP? You still there?
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>>39326
rip OP
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Tantzyxuluco v2 reclaiming most of my old land.
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>>39346
>>39326
Still here.
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>>39357
So, where am I, anyway? Or was my bio bad?
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>>39359
I just took it from the map above. I think you claimed 7 territories on your map btw, not 6.
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>>39365
Hm... I'm asking because I'm dark red, and I can't seem to find it.
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>>39377
you're the black border, I think
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>>39386
I thought that was Halatia's?
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>>39377
You put yourself on the map.
If you did you'd know where you are.
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>>39410
Shit, that explains it. Hold on, I'll do it real quick.
>>
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Here, hopefully I did it correctly.
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just reclaiming my spot from last thread
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>>39446
>>39444
Whoops. Do you want me to do yours again?
>>
>>39455
I'm not worried, I'm going to sleep
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>>39455
Reorganise your shit and upload the stats chart, we will begin shortly
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>>39460
Somehow I suspect not all that much will have happened six hours from now

See you in the morning
>>
sleepytime
>>
Let's all get a good night sleep and run in the morning.
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Here's all of the countries present.
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>>39460
Could you please explain what each stats do? Aside from the obvious ones like technology and population, what are the benefits of having more culture, religion, resources, and military?
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>>39474
>>39468
>>39465

I live in Asia so this might be a bit hard... shit.

Anyways the game has officially begun! Good luck to all.
>>
Rolled 4 (1d6)

>>39506
Well I'm gonna roll to expand into the useless sand of the desert.

Then I'm really going to bed.
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>>39031
>>39460
I... Uh... Already did, unless you want me to redo it.
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>>39517
That was a failure.
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>>39506
I'll expand towards the south. Hopefully this'll go well.
>>
Rolled 5 (1d6)

>>39525
For god's sake...
>>
>>39518
Didn't notice, sorry

>>39529
It's a 5, congrats. You get one piece of land. Mupdate when everyone finishes rolling
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>>39533
Can I still Join? Iwant pic related.
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>>39539
Stats
Also: fuck me for saveing it as a jpg
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>>39539
Sure thing. Roll for what you want to.
>>
Rolled 5 (1d6)

>>39506
Expand to the NE
Show me that 1!
>>
expand region northwest
>>
Rolled 1 (1d6)

>>39572
>>
Rolled 1 (1d6)

>>39548
The Chosen one has decided to move north along the coastline, bringing more land into our fold.

>Calradans are a hardy nomad people, they strongly believe that god is in all things and that it's presence manifests in the willpower needed to command magic.
>>
Rolled 4 (1d4)

Build more ships to patrol my sea borders.
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>>39588
All according to plan.
>>
Rolled 1 (1d6)

>>39584
I'll go south-east and meet the Calradans, I hear the weather's nice this time of year!
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>>39604
Well then. Guess my vacation's cancelled then.
>>
>>39604
That wasn't a map update/new turn, I just fixed the format.
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>>39604
MUPDATE ONE

Mauga Sinasina and the Rashilibad (poo in loo) managed to expand their territory by one.

>>39588 managed to expand his armada by a few more ships.


Also, when rolling please reply to the MUPDATE as it'll be easier on me to catalog everyone quickly.
>>
>>39604
I took your first roll since you were confused.
>>
>>39553
>>39620
Did my 5 not get me a new territory?
>>
>>39620
OP, I think that's Tantzyxuluco's land. Mine's the dark red.
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Rolled 3 (1d6)

>>39620
I'm still awake, so I'll roll to expand again
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>>39630
>>39628
You gotta be kidding me. Dark red with black is Halatia's land.

Sorry for the fuck up. Fixing now
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Rolled 6 (1d6)

>>39630
Oh well.

I'll keep heading south, maybe gain more leather on the way.
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Rolled 6 (1d6)

>>39620
The Chosen hopes that enough able men and women can be consolidated this time around.
We still see the North to be our destination.
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Rolled 6 (1d6)

>>39620
I guess I'll try to expand to the next island on the upper right.
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>>39636
Reserving the middle of the map's mountain area
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>>39643
Forgot my name. I'm the sky blue one.
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Rolled 2 (1d6)

>>39620
Increase Army.
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>>39650
>>39640

Sorry for all the fuck ups. Ignore the whited out parts, this is my first time doing anything like this.


>>39650 fails to increase his army!
>>39640 heads northward
>>39638 heads south


>>39644
Draw out a country with the rules in mind in this mupdate. Stats too
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Rolled 6 (1d6)

>>39671
Let's try again.
Expand Army.
>>
>>39671
That mountain range next to me, is that unpassable/not ownable?
>>
Rolled 6 (1d6)

>>39671
I'll keep heading south, it's for my best interest. In other news, Mauga Sinasina's celebrating tausamiga toto! What does that mean? Put it in Google translate, it knows what I'm talking about.
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Rolled 5 (1d6)

>>39671
Let's see if I can make a school for the children.
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>>39683
You cannot pass it. However if you roll for a tunnel to be built it will cost you 2 turns of manpower and >4 on any 1d6 roll
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Rolled 6 (1d6)

>>39671
The chosen is pleased by the progress we've been making and hopes to continue just as successfully.

>Sorry for all the fuck ups. Ignore the whited out parts, this is my first time doing anything like this.

It's fine you got to start somewhere. 2bh though fampai, The rules you came up with are a bit cluttered and not very comprehensive.
You shouldn't use so many diffrent kind of dice for so many different charts (which aren't explained either) for example.
Lurking in a couple of /tg/'s game design threats may be a good Idea.
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>>39675 expands his army! +1 to Military

>>39685 constructs a public school for his people, increasing knowledge!

>>39701 continues on his journey northwards.

>>39701
Alright man thanks for the tips
>>
>>39709
Kms I forgot to include >>39701 's roll. Will do so in next mupdate
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>>39713
That's weird. I have been saving in PNG all the time. I'll doublecheck the next time a mupdate comes
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Rolled 4 (1d6)

>>39709
Expand west, Tausamiga toto needs a bit more space to be truly celebrated. To the nation of Calrada: if you pass through here, don't mind the blood.
Simply part of the festivities.
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Rolled 5 (1d6)

>>39709
Begin tunneling the mountain.
Want a tunnel from my lands to that small piece between tantz and Fylgo
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Rolled 1 (1d6)

>>39709
Build a church for faith.
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>>39728
;_;
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Rolled 2 (1d6)

>>39709

This >>39701 was for captureing pic related.

Now I'd like to either capture the next bit of the peninsula north west or recapture the first bit.
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>>39731
I was burrowing before you were on the map.
>>
I realize I don't have the schedule or time for this
>>
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>>39724 appears to be in >>39723 's way. The tunnel is halfway done.

>>39728 tries to build a church but ends up building a pond instead

>>39722 's festivities are not impeded by the lack of space, as they happily dance into another plot of land.
>>
Rolled 5 (1d6)

>>39747
Do I have to roll for the 2nd half or just pass the turn for it to finish?
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Rolled 5 (1d6)

>>39747
We'll make that pond holy then!
>>
>>39747
Good lord I keep fucking up the map

>>39751
You gotta roll >4 both times, and in this case, hooray, the tunnel is done.
>>
Rolled 4 (1d6)

>>39747
The Chosen seems to have a thing for coasts. He is painting murals of coasts all over town.
We will keep expanding on the northern peninsula. it has two coasts so it will make him twice as happy.
>>
Rolled 1 (1d6)

>>39747
Expand south-- hey, is that Calrada? Kia ora! My people and I have been celebrating Tausamiga toto and I was wondering if you wanted to both join us and has borders together.
Keep expanding south.
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>>39755
>>39743
>>
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>>39770
I know

>>39760 manages to get more and more land, pleasing the Chosen one. Religion +1

>>39751 completes the tunnel.

>>39754 turns his local pond into the Holy Pond. Religion +1

>>39761 's dancing townsfolk somehow did a 360 and continues to dance in home territory.
>>
Rolled 5 (1d6)

>>39776
Take the land at the end of the tunnel
>>
Rolled 6 (1d6)

>>39776
Take a day of rest and dream about our gods for inspiration
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Rolled 6 (1d6)

>>39776
Well. The festivities are over for the spring, and the people are hunting for food. We need to find a good fishing lake.
Expand south.
>>
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>>39776
mupdate

>>39781 took some land

>>39792 devotes a day to God

>>39795 begins to hunt
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Rolled 3 (1d6)

>>39817
Build walls around the land we just took.
>>
Rolled 6 (1d6)

>>39817
Make ships for trading.
>>
Rolled 6 (1d6)

>>39817
Expand the territory I have into the middle; the Kauri trees we need to save. Would anyone be willing to send a trade ship of fish over to our nation? We wouldn't usually do so, but the animals are very sneaky this year. Perhaps the tricks of Maui!
>>
Rolled 1 (1d6)

>>39761
Hail! I bring you a gift to demonstrate our goodwil. The chosen has made this mosaic of our lands most beautiful coastlines from the finest Ambers and polished silver for you to enjoy.
Now, What is this Tausamiga toto you mentioned.

>>39776
We can hardly patrol all our coasts now. there just aren't enough boats. We have to build lumber camps in the hinterlands (Where the flag is) so we can make more boats in the future.
I'll just roll a d6 because I get the feeling that everyone is rolling d6s for everything while you decide what the outcome is on a case to case basis. Which I think is great.
>>
Rolled 4 (1d6)

>>39817
Can I reroll >>39829 since I skipped one mupdate?
>>
Rolled 2 (1d20)

>>39817
>>39827
We Send traders to Mauga Sinasina, to trade fish and moose meat for timber to kickstart our Production of more Boats.
>>
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>>39820 tries to build walls, but the workers are lazy and used substandard material for said walls.

>>39834
Sure.

>>39821 manages to construct a fleet of fine trading ships

>>39827 focuses his grip close to home

>>39829 [rolls 4] Some gifts are knocked overboard and sinks to the bottom of the ocean without any of the ship's crew noticing.
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>>39829
My friend, Tausamiga toto has ended many days ago. However, my iwi and I would be honoured to perform for you. The gifts I am eternally thankful for. In return I shall give you jadestone and as much copper as you wish.

Tausamiga toto is a festival where the people tattoo each other, dance the night away, and forget time and work itself. We use the blood from a horse; as it is sacred.
>>
Rolled 1 (1d6)

>>39842
Reinforce the shitty wall.
>>
>>39841 's boats sink due to an unknown weather anomaly. The few surviving traders washes ashore in both their home country and the foreign country of Mauga Sinasina.
>>
Rolled 2 (1d6)

>>39842
Expand to the bottom. Hunting season is still in effect, but our iwi are preparing something for the Calradans who wish to dance with us!
>>
Rolled 3 (1d6)

>>39842
Create literature
Last roll for tonight. Goodnight.
>>
>>39850 's hunters are driven aback by the ferocity of the wildlife.

>>39846 's workers revolt and turn themselves to Marxism even though he does not yet exist. All they do now is to sit around the wall and lament and spew memes about the class struggle.


[NO CHANGES TO MAP]
>>
Rolled 4 (1d6)

>>39860
Wait, hold up... If I rolled for a negative effect to happen to me, and I got less than 4, would that make it a positive effect?
Keep expanding, hunt more, search for greenstone.
>>
Rolled 2 (1d6)

>>39860
Purge the filth.
>>
>>39864
That... is a good question. I do not know.
>>
Rolled 3 (1d20)

>>39842
The Chosen's policies didn't come to fruition lately. The Clans will send their Magi to hold council and chose a new Chosen after deliberateing what the people of Calrada's future will and should hold in store for them

We will also retry to connect our realm and Mauga Sinasina's in trade as described here >>39841
>>
>>39869
By the way you two are connected at the bottom via your borders so that should be easier. Also roll using the d6 dice
>>
Rolled 3 (1d6)

>>39873
Aye
>>
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>>39869 gathers and holds a meeting, but at the end of the day they were unable to reach a consensus.

>>39865 's purge did not work and the workers now begin to think they are on a governmental watchlist of some kind. Paranoid, they band up into the Salluna Socialists Party. Population : 10

>>39858 's people manage to write some average literature. Nothing too shabby, and nothing too fancy.

>>39864 's iwis manage to secure another piece of land!

How am I doing as a GM for my very first time so far?
>>
Rolled 4 (1d6)

>>39899
You're doing well!
Expand land to the corner, and send scouts up north to hear of any other nations.
>>
Rolled 6 (1d6)

>>39899
Welp, time for Civil War.
>>
>>39905
>>39899
Quick clarification, does 10 pop mean only 10 people, or stat wise 10 blocks and there's a shitton of them?
>>
>>39904
Which corner?


>>39905 's small contingent of troops was all that's needed to disband the Salluna Socialists Party, ending in the arrest of a man named Dusitforfree and his subordinates.


10 pop means 10 people, my bad.
>>
>>39913
Corner to the west, should've clarified.
>>
Rolled 2 (1d6)

>>39899
I'm afraid there's no news to be heared from Calrada, there will be a new Chosen chosen soon I hope.

>you're doing unconventional
Very quick updates but not much is happening each turn. The usuall risk game has you conquer many terretories on a bad roll and few on a bad. But you allways get something.
>>
Rolled 6 (1d6)

>>39913
Well, with that problem taken care of, let's try celebrate of the putting down of the scum.
Try to boost Culture to prevent this shit from happening again.
>>
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>>39916 Alright

>>39919 I believe this is a good run for someone's first time. I'll be hosting this again soon when I have the time

>>39916 's iwis manage to happily claim another piece of land. Scouts say there are several nations up north, but there has been no activity of late.

>>39919 's people are starting to doubt the legitimacy of the Chosen.

>>39920 's cultural boost was a massive success! +1 to Culture
>>
Rolled 4 (1d6)

>>39934
Let's try building a wall again.
>>
Rolled 3 (1d6)

>>39934
Say, Calradans. Do you guys want to come visit our nation?
Expand to the corner in the west.
>>
>>39943 's wall has been reinforced and is stronger than before. Morale is at an all time high.

>>39959 's population is too indulged in hunting to expand outwards.

[NO MAP CHANGE, and i think you faggots need to sleep]
>>
>>39966
Yeah, we kinda do... It's 11 o'clock here...
Do this again tomorrow?
>>
Rolled 1 (1d6)

>>39934
>people are starting to doubt the legitimacy of the Chosen.
Then we need to put on a show. SInce the Clan's high Magi are all in the same place right now, I think Conjuring Ice Golems with eyes of Amber to spread the message of the new chosen's godly power is not unreasonable.
Pick one of the top candidates by lottery and use the roll to do the magic to get the people in line
>>
Rolled 1 (1d6)

>>39966
Take land south of me.
>>
Rolled 153 (1d666)

>>39971
The Clan heads are sucked into a magical vortex of violent tentacle murder rape that spreads across Calrada and ends the aspiring nation's hopes of prosperity. Only the old Chosen remains and he soon begins to raise the dead as shambeling skeletons.
Just as planned
>>
Rolled 4 (1d6)

>>39966
Keep hunting, the iwi up north need their debt paid.
>>
>>39969 I can't, sadly. I have school tomorrow.

>>39971 's High Magi gathers in a courtyard with thousands, if not hundreds of thousands, of spectators watching and shivering from anticipation of the summoning of the famed Ice Golems. However, as soon as they are summoned someone disrupts the tedious spell without anyone noticing and the summoned golems simply fall apart. The spectators are flabbergasted as they look around in the crowd in shock.

>>39972 No land taken :(

>>39977 Ayy lmao
>>
>>39979
Is that an expansion request orr...???

I'll be in a shower. Expect a late mupdate
>>
>>39985
Nah, just keep hunting. The Māori tribe would kill me if they knew I ate all the fish.
>>
>>39981
Really? So do I! I'll be here at 5PM, no earlier, no later!
>>
Rolled 5 (1d6)

>>39981
Try again for the land
>>
>>39999
WITNESSED
>>
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>>39999
WITNESSED THE FIRST QUINTS IN MY THREAD

>>39995
I live in GMT +8. What about you?

>>39999 acquires more land for hunting tasty animals.

>>39995 hunts for some tuna in a far off land 5 kilometers away to not arouse suspicion from the Maori tribe. Resource + 1
>>
Rolled 3 (1d6)

>>40034
Start farms in new land to raise/sustain higher Pop
>>
>>40034
GMT +12! Yo! I'm not alone for once!
>>
>>40037
Dude add me on Steam. "confused jihad bomber"

>>40036 's farms were partially successful. Total food production has not been raised as a small horde of locusts gnawed away at your crops.
>>
Rolled 3 (1d6)

>>40034
Finish off the south west corners. In other news, the Samoans and the Tongans decide to battle each other in an arm wrestling match. The Samoans win.
>>
Rolled 2 (1d6)

>>40040
Develop pesticides that are safe for the crops/humans.
>>
>>40040
Unfortunately I can't, I don't have a steam account... How about this; Every risk game I play, I'm either Cykablyatovia or Mauga Sinasina. Hopefully you know who I am!
>>
>>40046
Man, this feels like its going to be 'The Wall' all over again.
>>
>>40047
What about skype?

>>40046

(BREAKING NEWS : Pesticides developed by top mages did not work and caused the deaths of two toads and a gay goldfish.)


>>40045 was unsuccessful in acquiring more clay.
>>
Rolled 4 (1d6)

>>40034
Take the Lake
Are skelletons cannon?
>>
>>40050
Fucking try the pesticides again.
>inb4 1 and I get fucking vegan hippies bitching about 'muh oragnic food' that I have to purge
>>
Rolled 1 (1d6)

>>40050
I don't have any social media links, unfortunately... I'm a pretty secluded guy. Apologies.

Expand to the southwest corners.
>>
Rolled 3 (1d6)

>>40056
Helps if I remember to roll
>>
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>>40051
I believe this is a human-centric world. You manage to take a part of the lake! [you get another part since you missed out on so many mupdates]

>>40057 Fierce wildlife has not only driven back but killed some of your villagers.

>>40058 The pesticide was not successful. It's almost like applying water to the crops.... wait a second....
>>
Rolled 3 (1d6)

>>40063
One more time
>>
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>>40063
Crap wrong pic
>>
Rolled 3 (1d6)

>>40072
Get the last of the corners.
The Māori people are considering gathering all the tribes for a whole big celebration.
>>
>>40063
Thinking back to better days we decide that we want to continue to move north along the Longdong peninsula so we can eventually colonize the tip.
>>
>>40086
Waiting for your roll
>>
Rolled 4 (1d6)

>>40086
>>40092
sorry
>>
Guys, I'm heading off to bed soon.
I'll be here at 5pm, no later!
GG!
>>
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>>40102 manages to almost colonize LongDong Peninsula!

>>40067 produced yet another type of pesticide that looks suspiciously like food dye.

>>40079 's people were too demoralized to grab more land. Thus they rest, waiting for the time to strike.

>>40111
Alright, cya! Was fun playing with you
>>
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Rolled 6 (1d6)

>>40116
Last roll for me, then I'm off as well.
Surely nothing can go wrong this time.
SURELY!
>>
>>40127
Last roll best roll. You make a pesticide that not only makes the crops grow faster, bigger and tastier it also kills all insects that want to eat what you planted.
>>
roll+1d6

I attempt to expand territory to the east.
>>
>>40129
oh wait I messed up
>>
Rolled 1 (1d6)

>>40129
>>
>>40138
You didn't get anything

Well! In conclusion this was a great game and I am honored to be your GM. Goodnight everybody!
>>
>>40063

Human-centric, except for giant elephant-folk...

Really glad those haven't reared their head yet.
>>
>>40170
Can I still join ? Whats the current tech level on this planet? There arent any autism nuclear yet right? I want to import my country from previous game
Kudos for OP for setting this again. We are still playing for round 2, right?
>>
Rolled 1 (1d6)

>>40180
I will send settlers two territories southward
>>
>>40448
FDUCKl;
there is enough room on the map that I am pretty sure you can join just give yourself room i guess
>>
>>40454
>>40430
Still no set tech level but like last most high tech is steam punk stuff with some other shit like proto nukes or power armor.
>>
>>40430
We aren't, sadly. I can't pull an all nighter for this cause I have classes tomorrow. If you want, you guys can find a new GM to continue this

>>40462
Steampunk level. Protonukes are basically mini nukes. Better than your average bomb but worse than a nuke.
>>
>>40448

I think it's time for the AI loxo to pop out and go full Hitler.
>>
>>40586
I understand, thanks for doing this OP. Maybe it doesnt have to be played now, maybe you can set a gametime when youre able or something, like 2 or 3 days in the future. I think this is a pretty slow board to sustain that. This is like a downtime for everyone, where no action can happen but we can still trashtalk and conspire with each other
>>
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Thiagoland here. the orange one. Thiago is my name, 24 yo, male !!!
let's roll.
>>
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Thiagoland here. the orange one. check it. new updated map.
>>
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THE BLACK DRAGON RULES THIS WORLD

And its main territory is Thiagoland
Thiago is the player ... me !!!

Prepare for Doom.
>>
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THIAGOLAND FLAG
HAHAHAHAHAHA!!!!
>>
>>41148
>>41176
You're kind of overpowered there.
>>
Rolled 1 (1d6)

Thalassa attempts to have a sacrifice to the sea in exchange for more prosperous fishing, whaling etc.
>>
>>43672
Just ignore that /b/tard. He's been like that in the last one as well
>>
I'll stay here for some time until OP comes back.
>>
>>45133
OP here. I'll be back in around 6 hours.


>>41176 Rule 1: No autism. Get the fuck out


>>44372 's sacrifice was awkward, to say the least. Someone replaced the pot of boiling oil with lukewarm water. Needless to say, the sacrificed was not harmed but got a shower instead, making him clean and shiny.
>>
Rolled 5 (1d6)

>>47178
I'm back!

>>40116
Expand towards the south-west.
In the Samoan part of Mauga Sinasina, they have elected a new chief.
>>
Rolled 5 (1d6)

Expand 1 territory east?

if I roll another 1 I swear to god
>>
Rolled 1 (1d6)

>>47678
send expidition to colonize the island to my northwest
>>
>>47998
holy shit this shit hates me
>>
>>47595
I'm on mobile and I'm at school. Next fastest possible mupdate is in 4 hours
>>47678
>>
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>>
>>48018
At least we know you're alive!
Mauga Sinasina, the White Mountain
>>
>>48038
Is this a map update?
Mauga Sinasina, the God of Flavortext
>>
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Rejoice, for I am back!


>>48393 manages to elect a new Chief in this region and his population happily settles there. +2 Population

>>47678 acquires another plot of land.
>>
>>49193
Expand the territory downwards. There has been news in the Samoan region about a third gender that nobody in Mauga Sinasina has heard about; The Fa'afafine.
>>
Rolled 4 (1d6)

>>49198
Damnit this shit always happens
Mauga Sinasina, pissed off since 1987!
>>
>>49198
I think you should roll a couple times and then i'll update map when more people re-participate.
>>
Rolled 6 (1d6)

>>49212
Alright then!
The Fa'afafine are generally accepted around Mauga Sinasina, especially in the Tuavaluan and the Tongan region.
Expand south one last time; there has been news of a new nationality coming soon.
>>
Rolled 3 (1d6)

>>49193
Build Navy
>>
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>>49193

MUPDATE since theres Sas

>>49235 builds some standard ships.

>>49206 manages to secure more land!
>>
Rolled 3 (1d6)

>>49239
Increase Army
>>
Rolled 1 (1d6)

>>49239
Get that last piece at the south end.
The Tuvaluan people have given a gift to the Calradan people: the Fatele dances!
Mauga Sinasina, Friend to Cats
>>
send settlers south for more fertile farmland.
>>
Rolled 2 (1d6)

>>49255
>>
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>>49249 manages to only increase his army by a squad of foot soldiers.

>>49220 's people euphorically acquire a new piece of land.

>>49251
This roll will be used next mupdate

>>49255 sent some settlers south for greener pastures but all they find is a barren wasteland, the nutrients sucked out of the soil by God knows what. The land is still reclaimable as small patches are able to support high quality vegetation, as opposed to entire stretches of fertile land.
>>
>>49263
Aw man...
Mauga Sinasina, eats spaghetti 24/7
>>
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Rolled 5 (1d6)

>>49263
attempt to settle lands to the west
>>
Rolled 4 (1d6)

>>49263
Increase Army again.
>>
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>>49271 is able to increase his army by a brigade!

>>49269 manages to get some more land for his Empire.
>>
Rolled 3 (1d6)

>>49276
Take the land sw of the last piece I took.
>>
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Rolled 3 (1d6)

>>49276
expand navy
>>
Rolled 1 (1d6)

>>49276
Expand north. The diplomatic relations with me and the Calradans are nice and all, but I need to check if there are many more nations.
Send scouts up north too, while you're at it.
Mauga Sinasina, not ruled by anyone.
>>
>>49284
Lmao 1

Your scouts fabricate fake reports. They are still in the city when they did that heretical act.

>>49282 only manages to produce a handful of warships.
>>
>>49294
You know, for Polynesians, they aren't very good at scouting, eh?
Mauga Sinasina, considering sending scouts to the gallows
>>
Rolled 6 (1d6)

>>49301
send expedition into the see for new lands to settle or people to trade with
>>
Rolled 1 (1d6)

>>49301
Anyway, expand north, I heard the weather there is akin to Polynesia!
Mauga Sinasina, prefers chicken burgers over hamburgers
>>
>>49337
sea*
>>
Rolled 5 (1d6)

>>49294
Try taking the land again.
>>
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>>49337
Your scouts see Calrada and Mauga Sinasina.

>>49338
Expansion failed

>>49341
Success! You get another piece of land.
>>
Rolled 6 (1d6)

>>49345
Take the land south
>>
Rolled 4 (1d6)

>>49345
I would like to send my chiefs Maaka Parata and Arapeta Henare on an expedition over the Saudi Arabian sea and take whatever islands they see, unless they are owned by other peoples.
Mauga Sinasina, follows rule 36 AND 63
>>
Rolled 2 (1d6)

send ships to establish colony on island to my northwest
>>
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>>49356
I don't think you have ships lol

>>49349
Land acquired!

>>49359
Your ships face some sort of failure at sea and are forced to return. You did not lose any ship but there is one that is heavily damaged.
>>
Rolled 6 (1d6)

>>49365
Hunt the new land for animals.
Capture and breed them for useful materials/food to sustain higher Pop.
>>
Rolled 3 (1d6)

>>49369
repair ship
>>
Rolled 6 (1d6)

>>49365
Shite. Well then, uh... Wait! We have Timber, right? Get the finest architects in Mauga Sinasina and have them build a Waka enough for six people!
>Build Waka, a Māori canoe
>>
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>>49375 's people are so overjoyed at their success with their first canoe that they made another two! [using your previous roll to get one island]

>>49369 is able to domesticate animals! +1 Population

>>49372 's people repair the damaged ship. It is patched up, but still damaged nonetheless. The next roll regardless of number will fully repair the ship.
>>
Rolled 4 (1d6)

>>49384
repair the ship and add improvements
>>
Rolled 6 (1d6)

>>49384
Weapons development and manufacture.
>>
Rolled 5 (1d6)

>>49384
I shall name the island: "Motu Iti".
Anyway, expand Motu Iti towards any other islands in the... Pacific? Russian? Territories.
>Expand towards the islands around Motu Iti
>>
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The tribespeople of >>49393 sails to the next island and begins to dance there.

>>49392 Magnificent success! +1 Technology

>>49389 Success. The ship is now better, faster and stronger than before.
>>
Rolled 5 (1d6)

>>49396
Motu Iti wishes to expand north, as it would be beneficial for both Mauga Sinasina and Calradan.
>Expand Motu Iti towards the north
>>
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Rolled 5 (1d6)

>>49396
send settlers to new lands
>>
Rolled 4 (1d6)

>>49396
Take the large piece of land to the south
>>
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>>49405
>>49402
>>49403
>>
Rolled 6 (1d6)

>>49409
Build a massive spire to the Goddess Ylfa.
Thread replies: 255
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