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>be dutch >get sink'd
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Thread replies: 39
Thread images: 12
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>be dutch
>get sink'd
>>
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>>57259614
>be toothpaste
>get INDONESIA'D
>>
>>57259640
>be Colombia
>get ROACH'D
>>
>>57259640
>be ecuador
>????
>>
>>
Daily reminder we'll never EVER drown
>>
>>57259901
Kek
>>
Not flat enough 2bh
>>
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>>57259664
>>
Bump, please hate us more!
>>
>>57259614
Australia has had more floods in the past 50 years than the Netherlands, darling.
>>
>>57261235

are you masochist dad
>>
>>57259614
>>57259870
KHAN'D
>>
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>be one of these three contries
>get
>>
>>57259614
>skyscrapers just disappear
gay
>>
>>57263624
You got me there indonesia well done.
>>
Open TTD is amazing
>>
buy parkitect
>>
I fucking love Transport Tycoon.
>>
>>57265152
KHAN'D
>>
>>57265152
t. genghis
>>
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>>57265018
You forgot one
>>
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>>57259614
http://www.news.com.au/technology/online/nbn/as-australias-global-internet-ranking-slips-critics-of-fttn-grow-louder/news-story/179031f43ad8053b959ca92177996ee8
>>
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>Be Aussie get KO'd by a Kangaroo
>>
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>>57272187
>be toothpaste
>get brush'd
>>
>>57272324
KHAN'D
>>
>>57272324
>Be Strayan
>No Aquafresh memes, only stale banter
>>
>>57259614
>Be Australia
>Get DUTCH'D
>>
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>>57273946
DELET THIS!

DELET THIS NOW!
>>
>>57273997
t. genghis
>>
>>57259614
The biggest fault of Transport Tycoon was using only 32 bit signed integer for money. Every time you gain more then about 2 147 000 000 pounds your money turned to - 2 147 000 000.
I had to raise mountains and destroy them just to throw away extra moneys.
Does modern open source version has that issue?
>>
>>57274191
The biggest fault was that nobody was going anywhere with a destination in mind and you could just move people from one stop to another one you built right next to it and drown in money.
They still haven't fixed this in OpenTTD, but I think there's an experimental plugin that fixes it more or less.
>>
>>57274191
It's fixed in openttd since 2014 I think
>>
>>57274428
Nvm they actually put it into OpenTTD by now:
https://wiki.openttd.org/Passenger_and_cargo_distribution
>>
>>57274524
Ok then
>>57274428
I usually made most of money by driving coal as far as possible and as fast as possible (cos you get money per square of distance but price is lowering with a time). So most profitable was coal monorails between opposite corners of map.
>>
>>57259614
>Transport Tycoon
Oh, how I loved that game.
>>
>>57274806
Do you play only with the trains or you also use the other transport systems?
>>
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>>57259614
>Last flooding
>2003
>0 wounded
>>
>>57274191
Once I tried to create the longest train tunnel, connecting both sides of the largest map the map creator allowed. It costed so much that I was PAID 2 dollars after building it.
Thread replies: 39
Thread images: 12

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