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/beg/ - BEGINNER THREAD
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You are currently reading a thread in /ic/ - Artwork/Critique

Thread replies: 255
Thread images: 123
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le angry magnetic jew edition

Because we should not have to make new threads or post in draw threads with our fundamental exercises.
Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make your mom proud.

AVOID asking unrelated questions, there is a question thread for that.

Do not forget to PLEASE RESIZE and crop your images before uploading them. 1kpx is fine.

→ →
There's a new sticky in town! You can see it at:

https://docs.google.com/document/d/1VfDTpLLVl5bWUGWguswKpPFml533luI8-NBd1EGYHnA/edit


>Thread study: Try to draw/paint the opening or any other following images.
Feel free to post your original works as well if you're trash.

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

Old thread: >>2580387
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>>2584614
Everytime I paint it always ends up muddy.
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Let's see, what to draw today
>woman
>woman
>man
>man
>woman
>jail b-
Wait what.
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>>2581637
Finished the carrots. Feedback appreciated.
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this one will separate the real artists who gonna make it from casul plebs
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anyone got a collection of old masters drawings?
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>>2584728
Looks damn good anon. Sadly i have no feedback for you because i am not familiar with the anatomy of carrots.
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>>2584782
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>>2584784
check the sticky i think i downloaded a big pack from there
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I don't understand why this is so horrible. The face looks ugly and wrong, but I get the same result from tracing in photo shop and free-handing, so the problem is deeper than just accurate lines.

I dont know what I should be tackling to make this look right. The picture of the pencil 1 is smaller than my thumb print and that is why the lines look so thick.
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>>2584828
Why so small? Go read the Drawing on the Right Side of the Brain to understand what you should at least be looking for. Or, since you're stuck on this drawing, try some shading.
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>>2584782
Definitely fucked up the face.
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>>2584822
nice goblin u got there family
>>2584837
better, looks like a human at least
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>>2584828
the traced outline looks nothing like your abomination
also shading
loomis/keys to drawing etc
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i just watched a video telling me i should use a lot of lines to sketch it out and not commit to just 1 line? i thought this is what you call chicken-scratching and is generally looked down upon?
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>>2584847
My 2 cents: try to draw lines confidently and gracefully. If you have to draw multiple lines to find the right one, no big deal. It looks bad when beginners are afraid to attempt a long line, so they just draw a bunch of tentative little lines, which ends up with a fuzzy looking result.
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>>2584782
Send help, i beg you
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>>2584868
fuck i wish i managed to take a photo of this emergency car i saw the other day
it had "loomis" written on its doors for some reason
would be perfect in this situation
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How many people draw with their wrist versus their elbow/shoulder?
I've always drawn with my wrist and I can see how it's limiting.
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Background I'm working on for an animatic, first time trying to actually paint a full background and working outside of my lineart. These are just the roughs, but I'm not sure where to even start now.
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>>2584977
Loomis is an established nationwide (usa) security services. They operate armored cars for transporting large sums of cash.
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fucking hell man i just cant get out of symboldrawing, how did you guys do it?
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>>2585028
Try studying things you aren't used to seeing, or things that you don't already have symbols for in your head. The more familiar with something you are in the real world (such as eyes) the more you will have a mental picture of what it's "supposed to look like" interfere with how it actually looks.

Obviously you still need to study human faces properly, it's really hard and takes a lot of time and practice. Best to just break things down and then build them back up.

But you need to learn how to draw what you see. Which means more time looking at the subject than the paper. And making lines that "feel" wrong, but fit in line with how it looks. That doesn't always mean that what you draw will be correct, but it will probably be closer to correct. And getting better is just making less and less of the same mistakes. Sometimes even making new mistakes.

Eventually you'll be able to stop bumping into walls so much and occassionally pin the tail on that donkey. Keep trying m8.
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>>2585017
>but I'm not sure where to even start now
Looks like you've gotten a decent start already. What do you mean more specifically?
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>>2584977
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R8.
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>>2585028
Great job anon, it is picture perfect and no I am not being sarcastic.
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>>2585038
Apologies, I wasn't clear. What I meant essentially was that I'm not entirely sure as to where to go from this point, is it just a matter of refining the details?
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>>2585053
what are you talking about, it is wrong on so many levels.
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>>2585075
Arya looks like that irl.
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>>2585052
I like the lines/10
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Is there a Justin Sandercoe/Justinguitar.com version of drawing. I need something to help me draw step by step along with established exercises otherwise I end up mucking around until I quit. I already referred to the sticky but I'm confused on which books to read and in what order. Sorry if it seems like I want to be spoon fed in just very confused.

Someone suggested proko but I wanted to hear opinions on this
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Did this in class a few days ago

Tips?
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>>2585028

They look exactly the same, what are you talking about
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>>2585097
Get your construction right before you start rendering/shading
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how do i paint realisticly
tools: clip studio paint
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>>2584844
read the rules
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>>2584977
shouting loomis and sticky at beginner artists isn't how you provide constructive criticism.
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>>2585125
no rules just tools
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>>2585028
solid evidence of The Spark
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>>2585028

You need to try and discard what it if you think you know about the shapes of eyes, of lips and noses. Draw only what you SEE, not what you THINK you see.
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>>2584617
Critique please
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>draw one eye, can't replicate the other
>draw one leg, can't replicate the other
>draw one boob, can't get the other one right
>TFW
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>>2585170
You're supposed to work both at the same time, also use rhythm lines in order to keep symmetry
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>>2585173
What is a rhythm line
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>2585176
It is the rhythm of the night
The night, oh yeah
The rhythm of the night
It is the rhythm of my life
My life, oh yeah
The rhythm of my life
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>>2584782
So I tried this, attempted to do something different than my usual study habits.

I looked at the image and attempted to study it and take in what I saw and mentally note all the things I could about the pose. Then I tried to do the gesture, without looking back at the ref. Then I went back and studied again, trying to note things, then I did a sketch over the gesture. Then did that one more time. This was a lot harder for me than just constantly glancing at the ref every other second, but it was suggested by an artist who is *much* better than I.

So I guess I'd like to know the following
1) is there a chance?
2) should I keep going with this one or try it again?
3) plz rip to shreds / critique
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>>2585157
pretty
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>>2585028
saved
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>>2584828
It does come down to accuracy. Even you're traced copy is inaccurate. Her jaw line doesn't consist of one smooth continuous line. There are definite changes in direction that can be mapped out. In my study I tried to emphasize the edges and shapes you don't seem to be seeing. For instance, in your traced copy, you used two lines to define the depression in her upper lip. I see the left side of the depression catching light and the other side in shadow. Look for specific shapes and try to define their boundary through line as closely as you can.
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I'm done with bridgman for a while, going back to finish hampton
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>>2585280
now draw a torso from imagination
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>>2585028
First of all, I'd suggest that you study subject matter far simpler than portraits for now. You should study something like still lives so you can focus on improving fundamental skills you need to work on such as seeing the relationships between shapes, perspective, finding angles, etc. At the moment, having to worry about anatomy and drapery will only be a distraction that you're unequipped for. On the right of my redline I tried showing the arrangement of shapes and their spacing that I think of while I do a study. I think you did an okay job at drawing the individual features, but it's their incorrect scale and placement that makes your study fall apart.
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Literally day 1 beginner here. Do you guys grip your pencil the same for drawing as you do for writing? I can't tell if it's the grip that's making drawing feel awkward of the fact that im so new to it
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>>2585028

THIS IS WHAT THE OP ACTUALLY PERCEIVES

IMAGINE LIFE THROUGH HIS EYES

ONLY THEN CAN YOU UNDERSTAND
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>Draw something
>It looks like shit
>Look at it a few days later
>It looks good
Brain, what the fuck?
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>>2585338
everytime I open my sketchbook
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>>2585257
someone critique muh autismus
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>>2585257
Looks like an autist
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>>2585257
>>2585352
there's nothing to critique, what did you intend for this to look like? its too stylized.
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what is you practise routine like?
how many hours a day do you practise?
I need to get into a good routine
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>>2585362
yeah
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>>2580388
>>2580389
did some portraits from last thread, but i can't ever seem to get shading to look smooth with charcoal
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>>2585320
nigga did you just redline a drawing that has reference?
>>2585280
neat
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Did an hour portrait study, its oooooooook imo but im seeing more and more things that are wrong with it. bleh
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>>2585203
Guess I'll just do it again
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Can I get some C & C ,please?
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>>2585387
Original pic
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Rate, i was practicing and it's not complete.
I have a problem of starting drawings or paintings and never finishing them up. It's probably because of my mental state. Anyway critique would be apprechiated.
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>>2585383
like lining up features/griding/tracing/superposing and making changes

whatever it is the way you cheated into drawing this, stop it.
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>>2584677
Beginner here.
It's your edges, I think
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is this how you draw fat people
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I am garbage at staying focused on these boring books that everyone recommends. I find myself unable to focus very long on the lessons. What the fuck do I do?
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>>2585376
I think the point of a redline is to show how someone else would approach solving the problem you tried to solve. I was trying to show how one way of getting away from symbol drawing is to treat lines as the boundaries of specific shapes.
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>>2585391
Not enough here to critique, friend.

Keep drawing.
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>>2585193
You are so blatantly new that you cant even respond to other peoples posts
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>>2585387
the left leg is stumpy
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>>2585338

something to do with your eyes getting tired of looking at the same shit for too long, i know that feel

>>2585415

Have you tried video lessons? Draw as you watch them, don't just stare like an autist, it's the same with books
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Well, did a komodo dragon. Now to move on to drawing a cup. Did not notice I was zoomed out.

Looking for some good explanation of sight size method. Might do some drawabox.
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>>2585484
It's literally a google away anon.

A.
single.
google.
search.
away.
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on a scale from one to "break your pencils"
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>>2585490
original
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>>2585491
>>2585490
but did you read the sticky
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>>2585492
Yeah been on here for about a month can't say I've fully grasped all of these concepts, but the loomis books have been a lot of help.

first time asking for help on the /beg/ thread
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>>2585096
https://www.amazon.com/Drawing-Right-Side-Brain-Definitive/dp/1585429201/ref=sr_1_1?s=books&ie=UTF8&qid=1467420968&sr=1-1&keywords=drawing+on+the+right+side+of+the+brain
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>>2585494
What sort of help do you want exactly
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>>2585496
Well my biggest worry is that I might continue symbol drawing without realizing it. So my question would be if I'm still symbol drawing.
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>>2585500
Yes, you are. You are still drawing outlines of things. You also need to work on your line confidence. The right side of the page, where the cheek is? You need to not do that.

You need to construct your drawing before getting into the outlines. Line up the eyes, line up the nose, line up the mouth. I think I might see remnants of attempts to do that but you need to keep practicing that. Next you need to start drawing the head as a 3d shape first.

It's hard to tell if you are using pen or pencil from the picture, but you should really work on drawing as lightly as possible, just light enough that you can tell you put a line there. Then when you are sure of the line, draw it clearly and confidently and darker.

Go watch some proko videos or look up the other people who are constantly recommended. If you look at their techniques carefully you will see that they are describing 3d forms with their sketches, then pulling the outlines from that information. You should do the same.
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>>2585511
Thank you very much. I'll keep trying.
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>>2585456
Video lessons work far better for me but its when books have pages of nothing but words, and I have no idea what it is trying to teach me.
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>>2584677
Use a higher opacity 100% hardness default round brush, or a high opacity textured brush, and get better at picking colors. You're using black and shades of tan/brown at low opacity, so they're killing the other colors, that's why it looks muddy.

Also your face is horribly unsymmetrical, flip the canvas horizontally occasionally to spot the errors quickly. You can make a custom hotkey for it.
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>>2585056
That depends on what you're after. You could call it done now, or you could add details and color everything until it's photorealistic. You said it's for an animatic, I'm assuming that means it's for preproduction and will only be seen in-house, in which case I'd call the piece done. If you plan on creating some kind of refined animatic as your final product for public viewing, you'd probably want to make sure the level of detail matches the backgrounds for the other scenes so there's no jarring transitions for the viewers.
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how do i know what colors to pick for my shadows + highlights? i know already you're not just supposed to pick a darker version of the color..
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I'm a newfag here, and I'd like to know if any of you has either the name of a book I can read to draw hands or a diagram of the basic shapes that make the hand. If this stuff is a sticky of something like that I can't find it, again sorry, I'm a newfag
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>>2585572
Use a reference or imagine in your mind what the light would look like bouncing off the object in question.

Human skin has subsurface scattering, light shines on and THROUGH the skin, picking up color from under the surface on its way back out. That means skin around the light-source is often a more saturated color (not necessarily lighter or darker).

Light picks up colors as it bounces around (or rather, loses colors) that's how we see color. This means differently colored objects near each other often end up bouncing color off each other.

It helps to always remember that you're not drawing the object itself, you're drawing the way light information interacting with the scene reaches your eye.

TL;DR: It depends on the situation.
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>>2585577
Every anatomy book has their way of teaching but Hampton goes into detail about simplifying forms in his book. I think that is what you're lookingb for.
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>>2585572
>>2585590
>skin around the light-source
Skin around a bright highlight/rim-light/back-light*

Also consider the light-source when you're working on highlights. Objects in daylight usually have a blue ambient light from the sky, old light bulbs give off a very yellow almost orange light, etc.
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>>2585596
thanks a lot! this is exactly what I'm looking for!
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>>2585441
now?
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>>2585367
Start with an hour a day.
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>>2585392
literally did none of those things anon - the only thing I did that could be considered "cheating" is by eye dropping colours.
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>>2584616
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>>2585676
placement is great but features are shit. How did that comes to be?


but dont eyedrop ya that too.

>>2585690
you're black right?
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What am I doing wrong
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>>2585712
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>>2585714
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45 Minute wip, I'll finish tomorrow, I can see the majority of the flaws
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>>2585712
you arent rotating and resizing

you didn't read the sticky
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>>2585720
Tragic.
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Does art ever become easy?
I'm at that stage where I'm really trying to see the subject and it's incredibly difficult for me to get accurate lines.
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>>2584728
Without a reference I can't tell if you oversaturated or if those are just /really/ fresh carrots and a vibrant countertop
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>>2585724
Read the rules
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Found a page from a few months ago, back when I only had three colors
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Is there something like Rocksmith, Justinguitar >>2585006 Art Academy for drawing on PC?
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>>2585720
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>>2585740
try the vilppu drawing manual

it has pretty good step by step exercises. but desu it's a bit advanced

i would go

1. drawing on the whatever side of the brain

2. draw a shit ton of still lives

3. draw a fuckton of self portraits

4. enroll in a live-model figure drawing class

5. read vilppu drawing manual
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>>2585490
>>
Can someone please explain cone of vision to me and how to avoid distortions on a grid that is constructed? Please please please. Im so fucking confused on why i cant control my perspectives right
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>>2584617
much better
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Watched the proko video on drawing heads need help on how to improv the heads
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>>2585813
This one looks like I used wojak as a reference
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made this. where do i go from here?
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>>2585813
>>2585815
How many of these have you drawn? Draw it again. And again. Until it looks close to or like what it is supposed to. This is not something you personally are just gonna get easily anon. It will take literally hundreds of these to get it down and be able to do it well. You have posted 3 so far. Do another 10. Go do something else. Then do another 10. You can obviously see your mistakes, use that knowledge to correct it. Don't accept a mistake if you can see it. Do it again and fix it. This is how you will progress.
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>>2585847
you got it boss!
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>>2585828
Do you want to keep working on it?

Either fix it or Polish it.

Fix: them hands, those scraggly lines. Add some legs and a background. Firm up those forms.

Polish: Pick some colors, pick a direction for a light source or multiple light sources. Start coloring and rendering with that info.

Don't want to keep working on it? Go do something else.
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>>2585858
To be honest, I have no idea how to polish it, render it, even colour it. I tried colouring and it literally looked garbage and better the way it is now. So i have no idea where to begin after just the initial sketch and was hoping someone can lead me with a direction.
>>
>>2585865
This where you are either going to have to take the plunge and experiment or start researching how to render and color. No one's gonna be able to tell you exactly what to do with that piece.

Go look up color theory it will get you started on picking appropriate colors. Color it. If you want to keep going start studying chiarroscuro and how to shade things. Use that research to shade it.
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Thoughts on my Robo beans ?
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>>2585897
keep it up, liking them bulging overlaps
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>>2585740
There are no programs that teach you how to draw. Stop fucking asking and read a book.
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>>2585900
Thank you, I've been practicing it a bunch lately. I want to move on to mannequinization though.
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>>2585914
I'd say go for it.
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hey /ic/
It is finally time to re-learn the stuff I attempted to do a few months back due to ...lazyness among other things.

Anyway, is there anything hideously wrong with the propotions of this one? Gonna try to do something I'm even worse with: shading! woopwoop
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Crits?
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>>2585897
how do you get such neat lines? what brush/settings are ya using?
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holy fuck I have no idea what I'm doing, gonna start this one anew
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>>2585942
Well, there are a lot of things I do to get the lines good. For the brush its a mixture of 2 that I had to make. Pic related are the brush settings. I usually sketch at like 12 flow and go up to like 70 or so when doing the dark lines. I also use a soft eraser setting to get rid of the sections I don't want. You can also watch some videos on CtrlPaint to help stuff out.
>>
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>>2585320
thank you for helping. Isn't portraits still life? or do you mean "dead things" like chairs and furniture etc.? man this is so god damn disheartening.
>>
>>2585976
Drawing, especially as a beginner, is going to be really disheartening. If you let it get to you often you aren't gonna make it. Just have realistic goals and expectations (along with discipline) and don't worry on getting good "fast" - just aim for being better than last month.
>>
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>>2585977
Yea, i got really pumped after listening to a podcast explaining its all about "grinding hours" but honestly it feels like i'm getting worse and worse. this is a few months older drawing
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>>2585976
get something cheaper to draw on
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>>2585028
Holy shit

this is the first time ive laughed out loud on /ic/
>>
>>2585994
it's a long shot but i hope that this guy makes it and years down the road he can look back at this and laugh his ass off
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>>2585984
I look forward to seeing your progress

It's always worth drowning in the deep end. Start the grind; see you in two years
>>
>>2585976
No problem man! I tried to do this quickly to give you an idea of the kind of still life I suggest you should be doing. I think they're useful in clearly exposing what you need to work on. For instance, I notice that I generally made the scale too small and got certain alignments off such as the mug and the glass bottle. These problems are a lot more difficult to figure out when dealing with a portrait study, where anatomy becomes a factor. The skills you'll be working on are what you'll need to do a solid portrait study.
You shouldn't be discourage by becoming aware of what you need to work on. The only way to improve is to identify your faults and fix them.
>>
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>>2586008
oops, forgot to attach the image.
>>
>>2585934
If you're going to 'paint' then set your line art as a lower layer and paint on top with another layer so that the lines disappear.

And learn to do single lines instead of scratching at them.
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I'm practicing anatomy
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>>2586017
>>
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>>2586019
>>
>>2586017
Neck looks to wide for the head.
>>
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>>2586026
Better?
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>>2586028
Yep.
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Magnum opus
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>>2585726
I won't post art again for 6 months thank you
>>
i'd like to start designing aliens and other such monsters/creatures what resources can i use to help me improve in that?
>>
>>2585758
Thank you for the critique, I was mostly aware of the dark spot and the cheek/mouth lines, neck wasn't really touched. But enough excuses thanks for the critique
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>>2585984
If you want to git gud continue no matter what, slowly increasing daily hours
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crit please
>>
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>>2584615
Is this kinda studying supposed to not be fun? Fuck.
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>>2586118
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>>2585897
keep in mind im /beg/ too, but aren't they too long/tall? i really like them other than that though
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>>2586113
looks like a ghost
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>>2586152
Probably, I know the first 2 look a bit tall and slim and the last 2 look short and wide. Still I haven't done much in the sense of proportion yet. All I know is that the chest is suppose to be 2 heads long and the body should be 8 heads tall. Since I don't really have any heads to work with I've just been winging it from imagination.
>>
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>>2585571
Thank you, much appreciated. This helped considerably. It's part of a project for college (animation student) Worked a little further on it, it still needs work but I'll take a break for now and work on something else related to the project. Thanks again.
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>>2586017
like your style, blog?
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>>2585734
read the sticky
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please kill this thing and put it out of its misery
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>>2585828
Spend a week grinding hands then go back and redraw his hands
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>>2586214
Gitgud at drawing before rendering familam
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>>2586227
alright, how's everything else tho?
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>>2586118
Come back tomorrow and compare it to the reference and see if you still hate it. Fucking weird but sometimes i hate a drawing today but like it tomorrow. If you're not having any fun at all at any point then drawing probably isn't for you.
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>>2586113
Remove the lower jaw and have the moon connected to the neck directly.
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>>2586186
Looks good anon.
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what the hell is going on here
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I think thats enough strippling practice for now.
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>>2586214
I kinda like it
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do you guys know any artist that streams or makes videos in which you can learn by watching?
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>>2586353
theres this streamer bob ross.
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>>2586312
>>
>>2586353
>learn by watching
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>>2586309
On the right track, I could definitely feel the form here. Just be mindful of where you place the features.
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>>2586214
Stop polishing turds unless you enjoy wasting time
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how do yo utrain your self to think in 3d?
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>>2586475
i've bee nwatching pappa vilppu
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>>2586434
Well damn. I'll get there eventually.
>>
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Here are drawings I need in order to train on drawing women. Posted few of them on others threads but I would like more critiques.
I may be drawing since years I never took the time to really study. I'm just starting to finally draw women.

The image is shit, but I can't do better, everyting is classified by creation order
>>
>>2586518
first thing I noticed was the shoulders look too big and muscular. you have comic book/wonder woman proportions in general, i think you should draw hands and feet smaller, and heads bigger. keep in mind that breasts point away from the spine, not forward

women are really delicate and frail. even when they are muscular they look child like
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>>2586283
I think it's a pretty cool drawing. The only other issue that I have is the arm on the left looks a little confusing.
>>
>>2586527
what could be improved on the faces ? They are my main worries
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>>2586437
if you have never achieved observing something and learning from it then you're retared
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>>2586564
There are things in life where that happens but art is not one of them since it is primarily a hands-on activity.
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>>2586569
I learned a lot from watching
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>>2586573
Sorry, everyone. Didn't know I was replying to bait. I am boo boo the fool.
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>>2586295
This looks kinda strange though doesnt it? The moon is a mask not a head
>>
Is Iterative Drawing useful in learning how to draw or is it a meme?
>>
>>2586809
Depends. It helps people with lower attention spans because it resets the train of thought while still giving them mileage, but for higher attentions span people like me (not saying that likes it's any better or worse, just different) it's better to study in depth because zoning in is easier for us.
>>
>>2586811
Sorry, I was admiring Bob Ross's magnificent afro, so I threw in a random word without noticing.
Seriously though, does anyone else accidentally type a word without thinking?
>>
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Could I get some real quick feedback on this pose before I start actually taking it beyond sketch? Are all the limbs the right length or is my foreshortening broken, etc, etc?
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>>2586809
iterative drawing literally just = drawing something over and over
obviously thats not a meme it's called fucking practicing you fuckwit
>>
>>2586851
That's how I feel looking at this.
Jk, but seriously, it it wasn't so bad, It'd tell you to read the sticky. Instead, go to drawabox.com, do those exercises, look up proko and watch his gesture drawing vids, practice for a few months, and keep us posted. Caio!
>>
>>2586739
Then give it proper shading, it looked like it was coming right out of the lower jaw instead of a mask.
>>
>>2586809
To learn a specific thing yeah. If you're trying to study the human body then do one coloumn of whatever at one angle then do the next coloumn at a different angle.
>>
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>babby's first day on /ic/
i've really no idea what i'm doing
i know nothing about shading or basic anatomy
>>
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>>2586952
and this
i've redrawn the nose on this one about five times already
i really want to finish this but its starting to feel like a chore
>>
Is Fun With a Pencil worth the time?
>>
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I did not do that face justice
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excuse the tumblr nose. this is my first time working with color, how did i do?
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>>2587051
trying that again
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>>2587062
I'd recommend some specific features studies anon. Go draw a page full of studies just of lips and the mouth. You're struggling with it because you don't understand it.

Keep at it, you'll get there.
>>
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>>2587064
drawing them like this?
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>>2587079
Keep going, the one in the top right is not right, the mouth doesn't transition into the chin like that normally, that might be why you're having issues.
>>
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3 weeks and still cant even draw a rib cage or boobs. God damn all it is is an oval
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>>2587051
wha tare you going for? stylizing her or achieving a realistic portrait? you draw very symbolized. that might be it.
>>
>>2587101
good thing boobs come in all shapes and sizes. there's not one "boob form". i think the one in the middle is quiet decent. the shoulders are way too small though.
>>
It helped me, to think of 'drawing' as 'constructing'.
>>
>>2587103
that is... quiet something.
work on line work a LOT. the proportions are all wrong. try to look at an actual head when drawing one to begin with.
>>
>>2587055
what do you want to achieve with that? the eyebrows are placed too far in. the hair look lifeless. like a helmet. is that spike the ear? go over that again. the nosebrige also seems a bit broad. the eyes seem very "symbol drawn". i like the color combination.
>>
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First time posting here.

I think I did well on this one. It bears quite a lot of resemblance to my reference.
>>
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>>2587118
Here's the reference I used.
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>>2586957
the mouth and head form is the bitgger obstacle here. the head is too short and bulges out too far above the ears. the mouth is too big. especially the lower lip. and it's too "curved". i tried to show you what i mean, but i suck balls in drawing lines i mean on paint
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>>2587118
it's ok. it's pretty bland. seems like you are afraid to use your darker and lighter values. remember that you need every shade from deepest black to whit in a bw portrait to make it look lifelike. also, draw the hair in "shades" rather tahn separated hairs. that will always look fuzzy and unfinished. keep on it, anon!
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>>2587033
Yes. Read it.
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>>2587101
you are not obligated to draw the body by thinking in shapes
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>>2587121
I don't really have a lot of confidence in what I'm doing. I usually end up making tiny adjustments without really getting anywhere. Just gotta stop being afraid to fuck up. I can always start over if it doesn't look right.

Thanks for the critique. I'll keep going.
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>>2587145
>I don't really have a lot of confidence in what I'm doing
you should. don't forget, every drawing you do is one step closer to being really good. especially if you are not affraid to take on constructive criticism and keep progressing. everyone starts somewhere. better fuck up a million times than give up.
>>
>>2587143
What?
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>>2587149
His arm is fucking looooong.
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>>2587163
he's a big guy familiam
>>
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>>2585984
Nice frog. Here's mine. Sorry I don't have the ref. May I ask the podcast ?
>>
>>2587166
Dr. Frankenstein? His arm is supposed to be long enough to reach past his knees? What a fresh take. From the pic, his arm is longer than the monsters.....
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>>2587184
k. it IS freakishly long. i still like the pic.
>>
>>2587188
It's definitely higher skill level than this thread I'll give you that. I also agree it looks pretty cool, but don't let that blind you to ways it could be better.
>>
>>2587191
>It's definitely higher skill level than this thread
>beginner thread

well... yeah
>>
>don't use symbol drawing
>but do use things like circles to construct a face
so what the fuck is symbol drawing?
>>
>>2587212
Don't confuse using foundation guidelines with drawing an oval with a circle in it and calling it an eye.
>>
>>2587212
Mistake #1- It's not a circle it's a sphere.

Mistake #2 - "Symbol drawing" is drawing what you think something looks like. Not what it actually looks like. Using forms to construct a proper drawing is using the knowledge of what the thing actually is and the space it takes up in 3 dimensions to your advantage and working off of that. This is instead of working off of what your brain thinks is there. Eventually you understand enough you no longer need it at all and can just construct without using these forms at all, but for most people in this thread (myself included) that's a long ways off.

But yeah, this is a meme, take it or leave it. If it doesn't work for you by all means find your own way to do it.
>>
>>2587212
you are supposed to use shapes (not really cicrles, more spheres), to grasp the concept of drawing 3d and to ease poses, gestures, shading and lightning.
sympol drawing is when you have the idea in your head that an eye looks like this. it does. it has a circular iris, it has lashes and the eye-opening is roughly shaped like this. but an eye on a face, with angles and lightning NEVER looks like that irl. especially since symbol drawing uses outlining. that's unrealistic.
>>
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what can i improve on?
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>>2587242
that droopy box ass
that fucked left upper arm
wtf is with her right leg, where does it come from
?!?!
>>
>>2587242
What's your ref m8?
>>
>>2587181
That's a toad.

I like it.
>>
>>2587181
i really dig that froggy. can you search for your ref? was it a photo?
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>>2587242
posting your ref pic would be a good idea. i agree with that >>2587245
anon. you probably tried to make her ass look like she's sitting on a hard surface. but the buttcrack makes it look all wrong. the leg is in an impossible pose and the arm has a weird shape. do it again with that in mind.
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