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You are currently reading a thread in /ic/ - Artwork/Critique

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Last thread: >>2340712
Post your current drawing here and give constructive critique to others!

Please make sure your posted image is clear, downsized to around 1000 pixels wide, rotated to the correct orientation, and that any unused space is cropped.
If you want critique on a drawing from the previous thread, you can delete it there and repost in this one.

>dA /ic/ group :
http://4chan-ic.deviantart.com

>/ic/ Resources/Reference/Downloads/Links:

>General resources :
http://sites.google.com/site/4chanic/
http://sites.google.com/site/artandwhatnot/
http://characterdesigns.com/
http://crimsondaggers.com/forum/thread-3.html
http://finaltrinity.tumblr.com/post/13163064364/art-references-tumblr-accounts

>fellowBro's books :
http://mediafire.com/?i44dwzkf9j9n8

>Figure Drawing Tool:
http://pixelovely.com/gesture/figuredrawing.php
http://posemaniacs.com/

>Photoshop Brushes
http://cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/tower_of_evilzz
>>
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was just about to start one, heres some hands
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>>2348208
heres some stuff from a figure yesterday. im getting good at freehanding measurements
>>
OP you painted that?
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The most time consuming drawing I have done yet
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learning
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Practice
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>>2348243
Show us her face, Anon.
>>
>>2348243
Huh. The nipples are facing different directions. One is slightly upward and the other directly to the front. Is this intentional?
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>>2348250
nope. he has no idea what he's doing.
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>>2348245
nothing special, just chicken scratch to guide.

>>2348250
is intentional, is a practice to side and front view
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>>2348273
i know the neck is short, the hair looks like gross. but is just a practice lmao.
>>
who painted that dog OP!?!?
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>When you are better than most people here and everyone asks for blog when u post but you don't want to post your draw becauze it would only feed your ego and destroy your path to illumination

WAKE ME
>>
usually don't shade shit because I'm lazy but tried out some hatching and such on this one
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>>2348226
Nope, some anon in the last thread did
>>
>>2348352
>"when I'm better than most people here"
>"but I don't want to boost my ego"
>in the same post
anon i have some bad news... it's already too big...
>>
>>2348352

Sounds like your ego is already there, anon, I think you're more worried people might shit on you.
>>
>>2348352
You're really not that good. Don't pretend you didn't come here to feed your ego, either. The only part of you that has potential to keep growing is your head, the bud that is your artistic potential has already withered so you might as well plug that (You) IV drip in and let that 'muh style' scab crust over its festering remains.
>>
>>2348352
>better than most people here
not an accomplishment im afraid. your ego's sky high already
>>
>>2348372
that's ricky martinez anon.
did he post that in here?

https://www.artstation.com/artwork/8m0mm
>>
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ricky's on ic?????
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Slowly putting this together.
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>>2348463
Well, went back to take a look. Posted 6 days ago on artstation, but only posted on ic 2 days ago.

>>2345030

So... Yeah, more likely just someone posting this guy's shit pretending to be him.
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AM I PRETTY BOY?!?!
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>>2348476

Lovely! Tumblr?
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>>2348474
the strabismus is strong on this dog
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Goddamn, I've been working on this for a while and beginning to feel I've bit off more than I can chew? What should I work on most to effectively "finish" this? i eventually plan on coloring it but for now I just want to get everything rendered and functional.
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>>2348601
holy shit sorry about that. more manageable size
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neaaarly there??
>>
The distant skelly birds are scaled too small and make your gate seem farther away than it actually is. Maybe have them roosting on the horns instead?
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>>2348206
Colored pencil
>>
>>2348476
Tumblr pls
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>>2348629
inst that something id want? i suppose it makes the scale of the gate more grandiose as well. which is what im trying to do.
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>>2348553
cool, nice light and color, and the simple scene is intriguing.
i don't know anything about composition so i can't justify this, but when i first looked at this, one thing i felt was that it should all be moved to the left a bit, to reveal slightly more of the right. again, i don't know why.
so i tried and made that change myself. now that i have, i'm not sure whether my suggestion feels better at all. so maybe my intuition was off.
>>
>>2348646
In that case the figures at the doorway are too big. Unless your bird brush birds aren't supposed to be skelly birds, which also makes no sense.
>>
>>2348646
What bothers me more is the birds size in relation to the keepers of the gates size changes pretty significantly. Love your choice of colour for the dude's skin.
>>
>>2348635
lmfao that ear is melting off her face.
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>>2348641
>>2348534
Cheers, agentmelon.tumblr.com
>>
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trying to study more subtle form shifts or something. I don't know, pretty girls are fun to draw. crits?
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3hr study
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>>2348709
Very nice, cute face. Are the features slightly exaggerated?

I'd say that maybe contrast your values a bit more. The washed out tones flatten the lighting in the image
>>
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Still trying to figure out lighting/shading and lots of other stuff as well.
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>>2348234
the perspective is wrong, start again.
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Doing some foreshortening sketching.
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>>2348206
going through a phase of hating my style, but i don't know where to go with it
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>>2348766
Looks flat, proportions are off, I think you should focus on the fundamentals before looking for your style.
When you've done that look for artists who have a similar style, or have something you want to achieve and do more studies.
>>
>>2348772
could you please elaborate on the proportions i'm confused
>>
>>2348748
do you have the reference image saved? I like that pose and want to use it for practice
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>>2348783
http://curiouspeaches.deviantart.com/art/Foreshortening-7-279012247
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>>2348206
Worked a bit more. Fixed some small errors here and there may just jump into color because arghh.
>>
>>2348476
torso for days
>>
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I always sort of put off getting into painting and focused on drawing, so im not super happy with this, but it was an excellent learning exercise.
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>>2348703
next time make it less obvious when you samefag to post your blog
>>
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>>2348206
>>
>>2348657
>>2348664
I'll fix it, thanks guys.
Anything else it could improve on?
I feel like its not creepy enough atm
>>
>>2348872
It's suprisingly readable, but it needs more atmospheric perspective even with only linework
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WIP, trying a different style

>>2348787
Careful with the values, do a readable value thumbnail first!
>>
awesome painting OP.
>>
>>2349004
cool
>>
>>2348615
looking better
>>
>>2348709
blog?
>>
>>2348352
Everyone is better than most people here man. that's why we come here, to be the alligator in the pond
>>
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First digital drawing, getting the hang of brushes and palette

It was surprisingly fun
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doodle
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>>2349004
blog?
>>
>>2348370
Best thing ITT
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experimenting.
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Ricky Martinez posted in ic.
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>>2349174
probably shitposts too.
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>>2349174
literally who
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I'm struggling with painting and blending, is there any good tutorials or books for absolute beginners when it comes to the basics of painting?
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>>2349179
Some douchebag that runs a fagbook group called draw or die. He can't really paint.
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Please reply
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>>2349179
I always laugh when I see anons here asking "literally who" No one knows who you are either anon. Less than the retards that people circle jerk around on Facebook.
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>>2349189
fuck off Ricky
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>>2349184
>> can't paint.
Post your work anon or stop hating.
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>>2349191
This is Ricky. Suck my dick anon.
>>
>>2349199
I draw better than you :).
>>
>>2348804
Cheers, Ill shorten it a little then! Didn't realise it was too long
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>>2349201
Show us anon.
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>>2349207
Another dick measuring competition. One anon telling another anon they're better than the other. But neither one of them will post work.
>>
>>2349181
If this was traditional painting I'd advise to disregard lines and focus on value shapes instead

But I have no idea on how to proceed with digital
>>
>>2349188

A-anyone?
>>
>>2349218
you already got your reply faggot
>>
>>2349212
yeah, we can't tell who's better until we put dicks side by side.
>>
>>2349224
My own doesnt count
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>>2349226
>>2349212
gay.
>>
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Something I made yesterday.
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>>2349226
Show us anon!
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>>2349181
Shadows looks too random. You should split shadow and light family, so the darkest light is brighter than brightest shadow.
I think you should experiment on basic forms, try to think more about terminator and how it splits forms in shadow and light family. Your forms are also just a little bit lacklusting.

For more specific example in the second figure, it looks like light is at front of the body, but the light on neck doesn't match it. Look at spot right to the breast, under armpit. It's almost as bright as front of chest. The biggest problem are those random patches of light and shadow, they don't really build forms.
>>
>>2349004
Is the guy on the left meant to look retarded? And the girl has a pretty long neck. I know those clothes exaggerate it but still, you have to be careful.
>>
>>2349188
Poorly done nail polish, please go back to the basics. Try controlling your edges with nail polish remover, use cotton swabs to remove excess. Color looks nice, tho.

cute shoe, btw
>>
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This is something I did a few days ago, I'm still pretty new to art, but I could use the advice
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>>2349274
Thanks

>you have no idea how much I struggle
>>
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I finally got a tablet a week ago, of course like the smart person I am I only practiced for a few days before I jumped straight into a big piece of painting. Needless to say, it doesn't work very well, it's painful and I realise all those youtube videos I watched and /ic/ threads I followed aren't helping that much in the real deal. Can I get a critique on this wip? should I try to finish it? it's like 5 layers or something. Is it better to work on 2 or 3 layers? how do I move on and how do I practice digital painting to get gudder?
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>>2349253
noted, I'll put more practice on form, lights and shadows. Thank you for the input
>>
>>2349340
Good start, why not finish?
>>
>>2349351
Because I don't really know how to paint. Do you think I should finish it to learn from it? or keep practicing first? what are some good exercises to learn digital painting, picking the right brush settings and techniques and what not?
>>
>>2349340

ONE LAYER, 100% OPACITY, FINAL DESTINATION
>>
>>2349354
Definitely try finishing, or at least bring the entire image on the same level as the face; gotta have a starting point, and yours is shaping up to be a lot better than what most people have
>>
>>2349188
I enjoy this. Looks like a nicely painted heel to me
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>>2348787
you values are definitely amiss.
do a few thumbnails of master studies to get a better feel for them.
>>
>>2349358
Thanks man! that's encouraging.
>>2349357
That sounds ballsy and tempting. I'll try it soon, hopefully the results are good and even if they aren't it sounds fun. Anyone can confirm their improvement?
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>>2349363

Other guy few days ago said he did that and even though he was so so content with his drawing, he felt that he learned a lot.
>>
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>>2348776
im not qualified to explain, i can only agree with anon that her body looks kind of wrong.
you can try breaking her down into simpler shapes to see where it sent wrong, or just ask for a redline.

good luck
>>
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Not cool enough for a tablet. Pencil and computer paper
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>>2349377
Pelvis is at an impossible angle. Her left boob looks bigger than her right one even though it's farther away.
>>
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study

how does texture work
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>>2349390
Love the colors, the texture is... doing its job for now but will definitely need some manual tweaking and refining but I feel like that's always the case with any type of textured brush.
>>
>>2349390
thumbnail reads very well
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>>2349390
theres a lot of focus on the highlighted mountains. itd be better to just centre them.
also I cant understand the scale of the foilage and rocks in the middle ground in relation to the background and foreground. they look like deep valleys when compared to the mountains, but look like pebbles when compared to the foreground. just me though
>>
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I want to be like the cool kids in town. I still don't want to paint over photos though.

I'm with /ic on this shit. Fuck kronz, fuck nadar, fuck them straight back to whatever shitty country they come from.

Patreon is just the worst thing to happen to art online. I know I have one but I only do like 3 pieces a month. That platform just makes people crank shit out and those guys do it the laziest way possible. Copying or even just straight up painting over photos. The hardwork is already done for them. Lighting, values, composition, color, posing, makeup, hair, setting, literally everything that requires creativity the photographer did for them. And then they take all the credit and I'm sure the photographer gets fuck all for all of his actual hardwork and artistic skill and vision.

I need to do more fanart too. I'm grumpy.
>>
>>2349469
stream more homo. your streams are really comfy.
>>
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hands
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>>2349477
I've been having a hard time painting anything recently. I usually doodle for a bit and then get bored and delete it. I think it's cus I haven't heard any new music recently.

My painting ability is directly connected to how chill and fresh the music is. If I don't find anything new I just can't paint worth shit.
>>
>>2349359
Thank you, it really matters to get feedback sometimes
>>
>>2348273
Can you name the guide, please?
>>
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>>2349509
re-sized
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>>2349511
I really like how you're painting the sea, the only thing I can think of to really make the piece pop, I think the colors are a bit flat, like, try adding a pure white spots, lines and a bit of white fluff on the already very gray white foam you've got going on.

Regarding the turtle, you paint it with very flat colors, but on the front part, and under the boy the shading suddenly turns to not-flat-green, like somekind of a forrest green. Imo you should change the color value, but if you like those color mixes, at least keep it consistent.

The boy's head is too flat on the left, it needs to be more roundish, just a bit. He also may need a neck but I'm not sure regarding the perspective. Keep grinding it and rendering it.
>>
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wip
have problebs drawing nipples
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Done with this one.
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>>2349660
That is awesome. Where can I inject myself with more of your stuff? any links?
>>
>>2349668
blog?>>2349660
>>
>>2349126
interesting, works good if you squint
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>>2349668
>>2349672

thx, http://4xiszero.tumblr.com/
>>
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I'm chipping away at this, I'm so slow since I'm figuring out light and form as I go along. Very unpracticed. This is on pace to be one of few finished pieces I've done. I always fizzle out
>>
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what do
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>>2349660
getting a berserk feel to your stuff. love your art
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>>2349783
It's looking very good though, be patient and keep going anon. I think you'll do fine.
>>
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>>2349479
Can you post something you've done besides hands? Not hating just kind of curious about what your other stuff looks like.
>>
How do I resize small Sai lineart avoiding the pixelation?
>>
>>2349809
You dont , at least not if youre enlarging small lines
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>>2349833
Fucking great.
can you tell me why when i try to redraw it in fuckhuge resolution lines are horrible, and how can i fix it?
>>
Alright, I'm >>2349340 . I went over dis shit focusing on values first, so I'd like to get a critique on that but mostly I want a critique on the face since that's what I focused my energy on. Just critique, in general, I passionately want you to tell me why this or that might be shit.

By the way, It's in m-muh style so I don't worry that much about realism (even though I'm used to doing "realistic"), I do worry about it making sense in 3d and being appealing and, if possible, looking like professional qt3.14 Daisy Ridley.
>>
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>>2349931
And of course I forgot the pic! how couldn't I? there. Crit pls, don't hold back.
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>>2349660
ugly fat nose.
>>
>>2349469
you're already cool in my book. if you want $$$, then do fanart for sure.
>>
>>2349469
>artistic skill and vision.

worthless. they are just attributes your art can have but they have absolutely no influence on wether you are commercially successful or will become popular amongst the masses.
>>
>>2349801
nice aqua, you have any other kingdom hearts related things to post? I also like what you did with the value
>>
>>2349274
under rated post right here
>>
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trying to get more efficient with strokes
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>>2348234
Hey anon I have an artist who's work you might like! Try looking up Imperial Boy or Teikoku Shounen. He makes a lot of urban fantasy landscapes with the same kind of detail you seem interested in.
>>
>>2348234

It paid off. Good work.
>>
>>2349934
It's definitely lookng very ok for your first (2nd now) digital painting, it's a bit scribbly tho. I don't do digital myself, but I don't think this undermines any of my points.

Values are ok, if your focus is the face, maybe logically the leg that is pushed out should have a bit of light striking it aswell.

The face- well it isn't looking like Daisy Ridley imo, and maybe because her jaw irl is quite square. Her face irl is also pretty flat and her forehead is pretty big. Also, the right eye is looking very flat, gotta rework dat.

Also good job using midtone backround, obviously lurking /ic/ has rubbed off in some ways. I bet it helped quite a bit actually also in stuff that you dont realize, but getting nitty-gritty in the job itself is the best tutor ofcourse.
>>
>>2350016
>>2349934
>>2349801
>>2349786
>>2349620
>>2349511
>>2349461
>>2349390
>>2349377
haha, holy shit im laffin
>>
>>2350040
>Tfw your pic isn't on the list
Awww yisss.
>>
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>>2350040
Nigga we are here to improve, not to get your anonymous approval. Most of us want you to deliberately shit on our stuff, but only if you also pinpoint the things that are wrong and tell us how to improve them. We're exposing them on a tibetan drug dealing board (see: not your local art gallery) so that people can help us be less shit. You get it now? you're welcome.
>>
>>2350056
dont get butthurt because i bashed your ugly artwork.
>>
>>2350040
I was going to make an actual reply, but your bait isn't worthy of it..
>>
>>2350058
sorry, i have full authority to bash on works that are half assed. Clearly half assed.
>>
>>2350060
Seems legit, keep bashing then, we all obviously care.
>>
>>2350057
>we don't care if you think it's bad, just say why it's bad
>LOL U MAD?!
literally not even a response
>>
>>2350057
>implying they would post their artwork on 4chan of all places if they feared getting bashed to begin with
>on a critique thread
You're contributing nothing.
>>
>>2350070
>>2350067
the fact that you responded to my reply means youre genuinely butthurt about something ;), smartasses.
>>
>>2350040
Feel free to contribute anything constructive
>>
>>2350081
>youre genuinely butthurt about something
Nah, not only was I not in your list, I actually haven't posted any art in this thread. I just want to help you look more like an ass.
>>
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>>2350040
>>2350057
>>2350060
>>2350081
Great show guys, the thread has been successfully derailed. Now, it'd be cool if we ignore the bait and get back to the whole productive arting stuff, don't you think?
>>
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Let's study this /ic/.
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>>2350102
You did that on purpose right? It' s supposed to look like an ass right above the baby? It took me a while.
>>
>>2350110
WTF man, your mind's dirty.
>>
>>2350110
To me it looked like a pumpkin, and at first I thought it was a classical painting of a woman setting up one of those Thanksgiving type vegetable spreads.
>>
>>2350110
I was going to post almost the exact same thing including "You did that on purpose, right?" but sans the "took me a while".
>>
Ay
>>
>>2350110
saw the same thing.
>>
Current piece. Gotta work on that contrast and lighting
>>
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Second study to get used to digital drawing, any advice is welcome. I feel like I'm doing too much work with brushes and there must be a simpler way

Will finish tomorrow
>>
>>2350231
Be more conscious of your edges and your brush strokes. Using masks would probably help you. Also, it's smart to do a painting one process at a time, make sure everything you want is blocked in before you start heavily refining it.
>>
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>>2349525
wow, thanks for the thorough feedback, I really appreciate it!

I fixed the boys neck, it was obviously very deformed. And I also tried to add some planes with slight hue/ value shift to give him more dimension like you suggested.

And I think i fixed the temperature consistency aswell, I didn't even think of it until after you pointed it out.

I don't know what more I can add except polish and detail so I'll leave it like this, thanks again anon!
>>
>>2350238
Dude, the kid's head looks 10 times better now. Awesome.
>>
>>2348824
when painting try to focus more on the values and less on the lines you think you see but really aren't there
>>
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posted in the beginner thread already but maybe I'll get more help here
I've just started with digital and I could use some tips about the actual workflow of painting
>>
>>2350456

very good, nice strokes, dramatic lighting- just remember to include the top half of your skull next time.
>>
>>2349959
it's probably not meant to be pretty.
>>
>>2349174
Dreamy. I'd let him paint me like one of his French girls.
>>
>>2350466
>using portrait fundamental of red for nose area, yellow for forehead and blue on the chin
>for a skull

what the fuck, that's how bone works. keep the colour consistent, that idea only works in portraits of faces. Other than that, pretty solid work anon, keep it up!
>>
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(I already posted this earlier in it's own thread by accident and now I can't delete it kek)

Looking for some crit/ tips on this unfinished thing i've been doodling (King shit of turd island hurr).

Points im not happy with:

>Lens flare/shine on sword, I want it to have that hand drawn vibe but i'm not sure it works?

>Sky gradient, should I be going from dark base to a lighter top? Or a more radial gradient?

>Lighting, I've added some yellow on the figure and to the foreground waves, how can I convincingly add rays of light from the upper left corner? (i.e light source)

>Any tips on colouring in general would be appreiciated.

Line art is just pen and ink, scanned into PS with most of the colouring layered beneath it. I'm sort of 'new' to colouring, especially digitally. Again, any tips would be great.
>>
>>2350234
How can I use brushes and masks effectively? I really have no idea, just grabbed the first brush I saw and went at it
>>
>>2350234
catbib doesn't use masks and neither should he.
>>
>>2350102
Wtf is that thing? Is it human?
>>
>>2349461
I really like this, post moar.
>>
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tfw
>>
>>2350496
Blog or website?
>>
>>2349340

>>2349357 do it
you have to make ballsy mistakes to learn
>>
>>2350670
blog?
>>
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An alla prima from today. Will finish it up tommorow.
>>
>>2350679
blog?
>>
>>2350747
Blog?
>>
>>2348635
Blog?
>>
>>2350040
not any of these but ill say it for them, post your work.
>>
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photobash
>>
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no clue what im doing. thought of posting this to the porn thread but i didn't draw two dog people fucking each other so it's probably tame enough for here

just looking at doxy's stuff and messing around trying to get it to look like it
>>
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Stippling
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Was drawing my cat but then she moved.
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Finished with this one for today, still have my doubts though
>>
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I was trying something but I'm not sure it worked out. If there are too many issues with this I'll just redraw it entirely.
>>
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first time artist here using a wacom bamboo tablet and photoshop

how do I make my lines less "sketchy" and more deliberate and defined?

I think I should change my brush settings
>>
>>2351117
I think most people just go for sketching out the idea then doing a second pass to draw clean lineart. I have a couple of different brushes, one that I use to sketch and one that I use for finalized lines. They're both just hard rounds but the sketch one is set up to be light and thin and the line one is fully opaque and a bit thicker, so I would just suggest using a somewhat thicker line at 100% opacity for your clean pass.
>>
destroy this

i'm trying to draw more from imagination instead of being chained to references
>>
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Sketchbook thread is apparently dying. I think I'll stay here for a bit.

>>2351144
Looks a bit flat, mate. The hatching lines don't show form as well as they could.
>>
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i thought ic hated Ricky Martinez.
why is his art on the draw thread OP?
>>
>>2351178
who's ricky martinez?
>>
>>2351178
who?
>>
>>2351178
Because you're being a real tryhard, trying really hard to start shit.
>>2351182
Nobody's buying it.
>>
>>2351178
and this kids is the definition of "muddy values"
>>
>>2348486
Goes to show. ic hates artists for their popularity and not so much for their
lack of skill." someone shit posted Martinez' work as an anon and it was praised.
>>
>>2350670
>>2350679
>>2350770
where does the legit question begin and the 12vie meme end??
>>
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>>2351178
i like that pic, it needs to be Trumped
>>
>>2351250
"when you have no talent, you make fun of those that do." - ic
it's a good thing i only come here for resources. this place is toxic.
>>
>>2351382
i'm not jealous. it's just unfair that some people are better than me at drawing. i mean, even some of my 5th grade little brothers draw better than me. i don't get it. i'm doing everything i can to get better. it's just not fair.
>>
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>>2351387
try drawing your hands everyday. it seems to work

anyways heres my hands for today
>>
rate my polished turd in progress
>>
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>>2351445
meant for
>>2351446
>>
>>2351446
what are your plans for the silhouette man?
>>
>>2351453
red cape :^)
>>
>>2351453
not sure. maybe a guy with a camel. maybe a horde of Mongolians ready to sack the city below. maybe a few kids running in the sand.

can i get a critique on whats already developed please??
>>
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first try at like, actual painting-ish.. I still don't really consider it painting, but I'm trying to get to the point where I will be able to call it that...
>>
>>2351461
forgot to mention, this is the site I use: http://artists.pixelovely.com/practice-tools/figure-drawing/

since there are no figure drawing classes in my country...
>>
>>2351461
either use opacity or use brush with some texture to make it look painterly.
>>
>>2351393
Cool stuff anon. Are those actually your hands? also not him, but could you describe how you feel this is improving your skills? (yes even if it's obvious, I still want to hear some opinions from... first hand experience)
>>
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>>2351446

I love it, even though he looks like a giant dude on the same plane as the city (?).

but it's not finished so I'm assuming youre gonna polish it up with some neat effects to imply depth or something

but yeah overall great stuff
>>
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>>2351466

thanks for the tips man, I'll have to take a look at the brushes, still kind of new to photoshop.

I'd love to get the same effect Zedig does, I'm assuming it's in his brushes
>>
>>2351475
those look way better than your study.
>>
>>2351478
are you retarded? that's not his.
>>
>>2351475
it's not his brush, he could do the same thing with a hard round at 0 opacity. it's a combination of nice values, hues and shapes
>>
>>2351481
by 0 opacity i meant pressure opacity lel
>>
>>2351482
easier to do hue shifts with opacity.
you want to make it harder or easier? most pros take the easy way and hide it really well.
plus the brush got way more teeth than >>2351461
don't underestimate the problem of a brush, it does give it a special look. we've had this discussion before, you must be new.
>>
>>2351467
Yep those are my hands. I freehand them so no measurements except the ones I do in my head. That helps me with capturing likeness in faces. And drawing hands helps me internalize what hands look like which are the hardest part of the body to draw, and they're always available to model!
>>
>>2351480
oh, just noticed the filename.

damn shame
>>
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>>2350674
>>2349357
It's me again. While I haven't touched on the Rey drawing (I've been procrastinating like a fag), I tried practicing the 1 layer no opacity thing (plus no reference and no zoom, although that's mostly out of laziness), so this is my first result ever. I did it real quick and maybe I should've used more than 4 fucking colors, but yeah it was fun.

I'll do more of these probably, but for Rey I think I will try going back to the layers and the fancy brush settings until I get what I want, looking back at it the second face is not much better than the first one, it's shit in my refreshed eyes. Like >>2350026 said there are many things I should do to make it look like her and not like crap, so I look forward to going back to it and finishing something.
>>
>>2349004
The scale seems to be a bit off with their weapons, and their hands don't quite look like they're properly wrapping around them yet. Nonetheless, I love the designs, particularly the design of their clothing. Can you go into your process of designing clothing? Your clothing looks like it's informed by actual clothing design while still being original. I'm still stumped on how to find that balance.
>>
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>>2351478

no shit dude, it's Zedig, that's what I was talking about in the post
>>
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just trying to use opacity from the tips, or at least my understanding of what was meant by it
>>
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What do you guys think
>>
>>2351382
Isn't that quote counter productive.. by saying that you're insulting the person therfor you also have no talent
>>
>>2351571
The statement is inherently flawed anyway since talent is completely unquantifiable.
>>
Working on this. Let me know what you think.
>>
>>2351597
within what it is, i legitimately hate it. She's really ugly.
>>
>>2351554
Make the foreground rock darker than what it is now, it has a streak of lightness and it's creating an unwanted focal point (unless you want that there for whatever reason).

Maybe make the grassy/rocky area wider by extending beyond the canvas. The way you have it, I feel like you were trying to force it into the frame. So by widening it, you can then bring it down vertically so it's not reaching to the very top or at least not at as steep.

The tower should maybe be moved a bit to the right. Also the top layer of clouds you have is almost creating a tangent with the tower. Lower that top cloud and shape it so a bit of it is below the tower and you get a better read of depth with the tower/cloud and the tower/dark sky not to mention contrast with the latter.
>>
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feedback please?
>>
>>2351597

Your proportions are royally fucked. Do more portrait studies, learn what makes an attractive face.
>>
>>2351554
me again >>2351607
One last thing, once you got the composition figured out nicely, if you think too much of the tower is very clearly visible, chances are it's sticking out like a sore thumb. To create some interest with the shape of the tower, you can add a smaller cloud over it to convey depth and to break the shape of the tower, so it'll be easier to digest when looking at as opposed to just a tower sticking out from the clouds like a lonely dick.
>>
>>2351608
Disgusting
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>>2351608
>>
>>2351597
I think your attention to the lighting and color is distracting you from getting down the proportion and construction. Maybe try simplifying the lighting and color shifts so that you can focus on learning how to paint a head correctly.
>>
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>>2348206
this was from my streaming time tonight. tie tie
>>
>>2351658
Waardenburg Syndrome
>>
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how do i make this look better
Thread replies: 255
Thread images: 132

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