Is Ruby a good replacement for C++?
Like, lets say I wan't to make a gaymen engine from scratch. Nice, relatively powerful, lightweight, dynamic engine rendering 2D/3D graphics on multiple OS platforms.
Would Ruby be able to get the job done properly, or will I have to go through hoops in order to do it?
>>55095975
>Is Ruby a good replacement for C++?
Is a hammer a good replacement for a saw?
>>55095975
Ruby is slow as fuck in comparison to C++. Also the OpenGL bindings for it were kind of abandoned years ago.
Theoretically nothing is stopping you, but I really wouldn't recommend it.
>>55095975
Ruby is slow. It's not multiplatform. Fuck, it barely supports windows. You can check Crystal Lang, which is ruby-like language, but for 3d games there is nothing better than c/c++.
Ruby is dead. Ignore it and move on.