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Why is nobody talking about these things?
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You are currently reading a thread in /g/ - Technology

Thread replies: 203
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Why is nobody talking about these things?
>>
>>53964196
>>>/v/
>>
>>53964196
Most people cant do $800 for a VR headset. Its a really new product without many games for them.

No one really cares till its a below $400 product
>>
fuck off, sucker-berg
>>
Because both won't ship until later that year.
>>
>>53964217
>No one really cares till its a below $400 product
PS VR winds
>>
we have more than enough devices and activities to pass the time. maybe if their creators were able to find practical applications they would get more discussion. right now they are mostly worthless.
>>
>>53964196

No killer apps. Current status is on Wii levels.
>>
Because they're expensice and games are shit.
>>
>>53964196
literally 3d with shit resolution and head tracking. both existed for year. this time it doesn't even have games.
>>
>>53964196
I was excited as until I found out its all hype. Seriously who wants to play any game that you make burgers. Once the resolution is 4k in both eyes then I might try one for an unlimited desktop space.
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>>53964196
NO GAMES.
>>
because !(games)
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>>53964196

Vive>>>>>>Oculus
>>
>>53964300
>PS VR
good luck geting any good porn on that
>>
No porn
>>
>>53964217
This there is no games and current VR is limited to 2.5k resolution at 90hz requires a $500+ gpu a 390 8gb or 980
>>
Will Sony Balls be updated?
>>
1st because VR is a gimmick
2nd because early adopters are retarded
>>
Here is a selection of VR shovelware.

https://youtu.be/fQ0JTkBZdyw
>>
>>53964209

And then there is this faggot.

>mfw when this same faggot is a regular linux thread poster. Thinks a language is 'tech', does not think the 1st commercial version of HMD display technology is 'tech'.

Amazes me how some of you fat poor faggots keep breathing everyday. Hopefully everyone that passes is your potential last.
>>
>>53964674
http://www.pornhub.com/vr
>>
>>53964875
One camera VR is a shit
>>
VR will go the same route as 3D printers.
DOA
>>
>>53964648
It has a 360 video player
>>
>>53965119
360 video seem like shit also 3dpd no thanks
>>
>>53965175
So you're one of them cartoon fappers. I know you guys like to make fun of furries, but you're all really in the same boat.
>>
>>53964217
Ask a guy who bought one anything, I'm in the early may wave.
>>
>>53965110
>VR will go the same route as 3D printers.
>DOA

Just because you're too poor to afford a new technology doesn't mean it's DOA.

3D printing is already huge in fast prototyping and hobbyist groups, not to mention every hardware manufacturer.
>>
>>53964872
Be careful, son, you're tripping over your own autism
>>
>>53964196
Because only like a couple of thousand people received their pre-order.

Everyone else, no matter how early they ordered is waiting for shipping.

I was actually considering starting a VR general in /vg/ but theres no point until enough of us have them in hand.
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>>53965602
>couple thousand
>>
>>53965576
Autism? Kid, do you just spout meme replies or can you actually state how the post was inaccurate?
Seems the only showing their autism is you junior.
>>
>>53965802
Im trying to be optimistic for their sakes.
If we go by reddit and 4chan, it does feel like no more than a couple of hundred.
>>
>>53964196
i tried the oculus, it's shit
>>
>>53964869
the 95% of games are truly desperate money grabs from indie devs

the complains about comfort are simply because they didn't feel the need to adjust the headset individually. you can see it on the back of their head that the triangle holder is way higher than it should be so no wonder they feel uncomfortable wearing it
>>
>>53965841
I don't know you're not really saying anything. I don't see where your point is. You're just yelling at anonymous people. It's funny.
>>
u focking w0t? There have been threads non stop for weeks. Now that it's finally out we know what it does
>>
>>53966128
You are a special little flower aren't you. So, you have no clue what I was referring to that you commented on. Yet you replied. But now when asked how about a real comment instead of your meme, you reply with, you have no clue what was being commented on..that you replied too.

You truly are a shithead are you? Do you feel any reply made to you is 'yelling'? Do you really sit at home in your shithole and read replies and in your head the people are yelling? You must have grown up in a nice environment.

So how do you do with the ladies? Lemme guess.
>>
>>53965197
several steps above, remember old furries had really shit porn, because there were no good artists, now they have some very good artists because they will pay out the ass for their shit.

its those old furries who are really fucked up, not the people just there for the porn.
>>
>>53965197
Yeah, that shit is all gay as fuck. Face it you're gay, your fapping to the imagination of another fat neck beard.
>>
>>53964196
I can't justify the price just so I could lay on my floor with some sort of meditation game.

However tempting that may be.
>>
>>53965802
>>53965602
a lot of those games are tech demos at best, and even then, not everyone plays games at once. you have to imagine that most of these people who can drop 2000+ on a computer and nearly 1000$ on a niche (for now) display have a real job, and likely a life, they may not get to it day one or even stick with it for more then an hour a demo, many of the current games lineup are like wii sports, they show you how shit is done, and there you go.

fun to play but not for the long haul now...

also remember, this is 3d, with head tracking, take a look at racing games, or cockpit games, those will likely have a bit of a jump in use.
>>
>>53966526
i can justify the price, but i have a sizeable chunk of change set aside for a new computer, i don't want to get a vive or rift now just because i don't want to eat into my computer funds, i finally have enough saved up to get a dream rig, and im holding off for zen to make the final decision on gpu.
>>
Nobody likes teleporting and Jeff from Giantbomb did billions in damage to the VR industry with his 12 hour stream
>>
>>53966542
Exactly. I couldn't give a crap what games are out for it, or included with it, most look like shit. I ordered for flight and race sims, they didn't look at any existing titles that support vr, just the crap that was released for it.
>>
>>53966605
cry moar shill

VR is a gimmick and the world is better for knowing this now
>>
>>53966025
not really money grabs... these are VERY niche need vr to play games, to the audience, especially at launch and probably the first 2 years is just not there... i would be shocked if any of these games make money.

>>53964869
shovel ware, sure, but did they look at ANY game that wasn't a launch tech demo?

also that sword game, he was fucking gaming the system, he ruined his own experience with the game.
>>
>>53966605
One greasy fat fuck who has one of those personalities that makes you want to beat his ass really should not have that much influence in this. Him and his crew seem like uninformed idiots throughout most of it. I watched both streams..wanted to call in and let them know what clueless idiots they all looked like. Shit the viewers were trying to get them info through comments but they seem to not read many comments though out it.
>>
>>53964966
nah, even one camera is interesting, it may not be the best fap material, but damnit it's interesting.

>>53965110
>>53965550
3d printers in their current form are not normal consumer items, and they never will be. something may come along a few years from now to blow it all away, but not the current fmd.

vr, that isnt doa... room scale is, that will never be a thing till we have 100% wireless shit, and even then, the space requirements, but vr itself is a game change in most scenerios.
>>
>>53965267
so, how is text?
have you done a theater mode with video, where you have the perfect screen the perfect distance? one reason i want these is for movies, i don't have space for a 60-70 inch tv, but i do have room for vr and a virtual big screen, only heard good things about this on the gear vr, wodnering if there is a desktop version.

are you able to mirror games so the same screen is on both eyes? as in no 3d, just using the head tracking as a right joystick input?

i think thats all i have for now.
>>
vr won't ever be a big thing
chill the fuck out
>>
>>53964573
>>53964332

>games

these things are for porn m8

I'll get a vive when they're released
>>
>>53965267
hahaaa I already have mine. Played the lab till 2am last night
>>
>>53966334
Not that anon but you actually sound like someone that I triggered on /vg/ a while back.
>>>/v/
>>
>>53964196
Because they're overpriced meme trash

>>53966666
nice quads fampai
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>>53965602
>mfw received kickstarter rift last Monday
>mfw I immediately resold it for about $1100
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>>53964196
It's price and hardware prohibitive, and frankly the experience is not worth the money.
Plus it's not widely available yet?
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>>53966666
>>
>>53967017
>>It's price and hardware prohibitive, and frankly the experience is not worth the money.
>Plus it's not widely available yet?

Are you poor? I paid thousand euros for mine and didn't think twice. All the nice things cost money.

It's pretty fun experience. I wish I was a better at drawing, tilt brush feels amazing.

I'm probably try and draw a dickbutt for you guys tonight.
>>
>>53967513
I can smell the remorse from here. I'm sure you're having a blast paying 20 bucks for an iPhone tower defense game and 15 for an iPad puzzle game.
>>
I just want to eventually leave the prison in Oblivion in a VR and listen to the music. Pure comfort.
>>
>>53967545
Have you tried vive or cockulus touch? Motion controls are awesome.
>>
>>53967602
>Motion controls are awesome.
Said everybody circa 2008
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>>53967659
1:1 tracking control IS awesome, it's poor implementation and waggle that suck
>>
VR IS A GIMMICK.
>>
>>53966895
And you sound like a teen that buys into the word triggered. You are a credit to your generation. What is your blog address?
>>
>>53967545
Only the poor feel remorse for purchases.
>>
Got my Vive a few days ago but only started playing with it today since I was so busy. I owned the DK2 but used it for about 8 hours total -- most of which was some weird 2hu bullet hell .

Quick thoughts:

1. The resolution is way worse than I expected but better than the DK2. You see the screen door immediately but you forget about fairly quickly too.

2. The games are mostly awful but VR and roomscale is kinda like a step-up from adding sprinkles on shit. They're better than they deserve to because of VR but still not worth the money. Some games are worth their price if you pretend you didn't have to pay $800 to have the ability to play those games.

3. The cable seriously isn't a problem. You really do develop a sense of its location and naturally avoid being entangled by it. This seems like an obvious complaint but it turns out this wasn't terrible.

4. Whenever you're looking below a neutral head position even with the headset on as tight as possible the headset will shift and make the screen blurry. This sucks.

5. There are no waifu games for the Vive yet and I'm not interested in 3D porn so I haven't tried that.
>>
>>53968321
I don't have one. Should I start one?
>>
>>53968360
As a richfag who recently dropped $200 on impulse on a F2P browser tower defense game I can categorically say that's not true.
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>>53966334
>being this butthurt on a Korean drawing board
>>
>>53968531
>dropped $200 on tower defense game
It's hard to believe people like this exist.
>>
>>53968569
Those fucking gachas make me so stupid.
>>
>>53964196
I might get one when they make lenses that can match my prescription. There's no fucking way I'm wearing contact lenses to use those.
>>
>>53968569
Of cource they exist, why do you think those games are so profitable?
>>
>>53968531

direct me to the website. i want to see what a 200 dollar browser based tower defense game looks like.
>>
>>53968630
I didn't spend $200 on the game. I spent it on the gacha currency.

http://www.nutaku.net/games/millennium-war-aigis/play/
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>>53968667
If you need to pay for your waifu, is she actually a 2D prostitute?
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>>53964196
no gaems.
but from a quick glance and having tested both myself.
the vive wins hands down in regards to controls.
its just so fucking accurate.

the oculus wins in two other aspects though, its lighter and it has built in headphones that snap into place.

i do see developers making more use of the vive though.
>>
Since it's pretty expensive right now, what about a new era of video arcades with vr?
>>
>>53968762
They aren't my waifus. They're just fun on the side. I chose my one waifu in 2003 and I'm not one of those faggots that collect waifus like pokemon.
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>>53968531
I said rich, not stupid. You let the stupid in you override the rich it appears. It happens a lot. No worries.
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>>53964618
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>>53968542
So I was right. Surprise haha.

>doing the mental gymnastics in your head to ensure you never face reality.

You keep it up bruh. You do you like you do you. It just works.
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>>53964217
>500$
Got my 780Ti for 250, 290Xs are around 200 €

Also I had the DK2 and was not impressed, consumers want out of the box experience, and I won't pay 800 € for a shitty screen that is not 4K.

These things need 4K or better 8K.
>>53966965
Good job, paid something around 300 and got 600 for my DK2 in late 2014. Totally worth it, I could test it for free.
>>
Because VR is a dumb gimmick. Even the dumb casualfuck pseudo-gaming kids on /v/ now realize this.
>>
I own a house and have a ~10ft by 18ft room that's basically unused, I'm kind of the target market for the Vive but even I find it hard to justify even if I can easily afford it with just under 2 months of my entertainment budget.
>>
>>53968950
Replying to the wrong faggot, anon. I just jumped in to point out how asshurt you are.
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>>53968820
>I'm not a faggot
>unironically has a 2D girlfriend
Okay anon
>>
>>53968531
If you are really rich, could you get me Elite Dangerous? Horizons would be nice but the normal edition would be enough.
>>
>>53969002
I bet you do a lot of jumping in huh?
>>
I've been too busy playing it to post. Space Pirate Trainer is pretty great.
>>
>Oculus Rift and Vive comes out
>"I can't afford that shit"
>PS4 VR and Samsung entry on budget
>Customers get a poor VR experience
>"VR is shit"
>VR goes back into dev hell for the next 10 years just like 3D/stereoscopic viewing is going (again).
Am I on target?
>>
>>53964331
even the wii has a ton of good games
>>
>>53970922
No. PSVR and GearVR aren't shit, most people enjoy trying them. And even if someone thinks they are shit, the tech will improve so much earlier than 10 year from now so it will be impossible to ignore based on an experience with deprecated hardware.
>>
>>53971004
>the tech will improve so much earlier than 10 year from now so it will be impossible to ignore
It wont. VR has been around since the 90s, and its still tjhe same ol shit 15 years later. Just give up already.
>>
>>53971036
0/10 try better next time
>>
>>53971064
>someone who hasnt used 90s vr and todays giving nothing shitpost replies
>>
>>53969397
i jumped in youre mum last night
>>
>>53968569
I'm playing a game that can be played F2P but there are a lot of morons who pay hundreds of dollars for it. There's a thread on [spoiler]reddit[/spoiler] about it right now where a powertripping mod is going apeshit and is banning people left and right because people who don't spend any money sometimes are asking how people can put so much into a single mobile game.

It's pretty hilarious.
>>
>>53970922
Honestly, I think 3D is gone for good outside of cinemas and even there it's getting less.
>>
>>53971078
I haven't tried horse and carriage either, but I know modern cars are better to the point of not being comparable. In fact I think you are the one who haven't tried a modern VR set.

I had this same retarded discussion a few weeks ago where I dug up a prime example of VR in the 90ies and the specs were absolutely absymal, not even comparable to modern systems, and the price was in the tens of thousands of dollars, obviously prohibiting. So I won't waste time arguing this again because I know I am right.
>>
>>53971160
Why do you think that? Wouldn't you rather watch a nature show in 3d, HFR rather than 2D low frame rate? Same for pro sports like NFL ?
>>
Does VR work ok with SLI?
>>
>>53964648
>implying it won't be possible to hack it to use it with a pc
If it has good hardware and is cheaper than the vive, because it's ps4 exclusive, I'll get it, pretty sure someone will get it working with windows soon enough.
>>
>>53971186
There's no correlation between vr and sli, it depends on the game/program.
>>
>>53971180
>I haven't tried horse and carriage either, but I know modern cars are better to the point of not being comparable. In fact I think you are the one who haven't tried a modern VR set.
I have tried a horse and carriage in NYC and let me tell you, a car is "the same shit". It didnt evolve into some different thing entirely. Thats where you're argument of "just wait for the tech" fails.
>>
>>53964217
only vr i would consider getting at this moment is the samsung gear. $100. Of course it probably doesnt work nearly as well as oculus but seems like a goo starting point.
>>
>>53971185
A lot of TV producers stopped making 3D TVs. A few are completely scrapping the Smart TV shit as well and are going for a better viewing quality again.

Also I'm pretty sure I haven't a single person who still has any actual interest in 3D anymore. Even the ones with 3D capable TVs barely ever use that function.
>>
>>53971205
But it doesn't have any VR killing latency issues or anything, right?
>>
>>53970979
Wii also had about 5 years to get said games. These are just getting to consumer's hands now.
>>
>>53971227
As long as the game/program wasn't made by retards it should work without any problems.
>>
>>53971247
Can each GPU do a separate eye or does the cabling not allow for that?
>>
>>53971218
>Also I'm pretty sure I haven't a single person who still has any actual interest in 3D anymore.
Thats not my problem. 2D is clearly inferior for what I mentioned : nature shows , sports. If manufacturers dont currently make 3DTVs they'll probably start doing it again once VR fizzles a dies
>>
>>53971255
Cables only transmit electrons, if the software is made to work like that, it'll work like that.
>>
>>53971238
actually they had wii sports from day 1
>>
>>53971255
That is exactly how it's done. Don't know about SLI, but that VR benchmark from Valve already does this if you have 2 AMD GPUs in your system.

In VR having 2 GPUs will actually decrease latency since AFR won't be used.
>>
I have still not read about anyone's experience of using VR headsets with spectacles. There are so many geeks who were spex and don't want to risk laser eyes treatment (or simply cannot afford it).
>>
>>53971395
>I have still not read about anyone's experience of using VR headsets with spectacles
I've seen a few reviews on YT which mention wearing glasses. It was basically "glasses kinda fit, but they're uncomfortable and I'm worried about lenses rubbing against each other" and "smaller glasses are better"
>>
>>53971431
they said that if you have thick framed glasses or glasses that are large on the face you're fucked and you need to get new glasses
>>
>>53971463
contact lens master race
>>
>>53971500
Well they're fine until you find out 30 years later that contact lens thin your cornea making you ineligible for laser surgery and increasing your risk for certain corneal disease and dysfunction.
>>
>>53971500
They dry out right next to the warm goggles. Its awful
>>
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>>53971533
That bionic lens in development can't come soon enough. We are still a few years away from it being commercially available and it will be costly. But it promises perfect vision. Miles better than 20/20.
>>
>>53971598
I'm sure they'll be subsidized by benevolent companies such as google and facebook for the small cost of allowing them access to all our gaze data.
>>
>>53971694
Don't even care as long as it makes them cheaper. Shit, I'd even take ads straight to the retina
>>
>>53971598
>But it promises perfect vision. Miles better than 20/20.

20/20 is perfect vision
>>
>>53971807
http://www.covd.org/?page=Myth
>>
>>53971807
They let you see better than 20/20.
I wonder what happens when he hit the bandwidth limit of our optic nerves. Probably massive headaches, but possibly seizures
>>
>>53971807
Bullshit.

>If you have 20/20 vision, you can see clearly at 20 feet what should normally be seen at that distance
It can always be sharper.
>>
>>53971863
you'll get extreme headaches
>>
20/10 vision is usually classed as the 'upper' limit of human vision. Only around 1% have it though.

http://laserfitlens.com/laserfit-scleral-lenses-
2010-vision-who-can-benefit/
>>
>>53971887
Meh, I've had better vision than 20/20 for a while due to my contact lenses.

My eyes are slowly getting worse over time, though, but since they're not getting to the point where I need to get lenses with more correction (I'm currently using -5.75 on both eyes) it's not really anything I notice on a daily basis.

I could probably get a pair of -6.00 and see things far away at the same sharpness I used to have in normal daylight, but in darkness my eyes strain themselves and light sources get a "ring of light" around them.

I don't really know how to describe it in English better than that.
That's how I see it, at least, and how I remember it from the guy who checks my eyes every 6 months or so.
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>>53969114
>On 4chan
>not a faggot
>>
>>53972011
>getting an eye exam every 6 months
>>
>>53972124
Truu
>>
>>53972011
Why don't you get proper glasses then do laser eye surgery?
>>
>>53964196
I've preordered the VIve but then HTC/DigitalRiver fucked up and didn't manage to withdraw the money from my credit card so they canceled my order and calling the support would be annoying
.
>>
>>53965802
>this picture
i ordered my vive the second the preorder option became available and only got it on the 8th

check the stats in a few weeks
>>
Because vr is a pointless gimmick.
>>
I was just on this ride at six flags a couple hours ago:

https://www.sixflags.com/overtexas/attractions/vr/experience

The ride was seriously awesome, VR is welcome to become a thing if we get more stuff like this in my opinion.
>>
>>53973860
nobody will be able to do that in their living room
>>
>>53973910
I didn't have to buy an $800 headset to go on the ride either.
>>
>>53964217
>without many games for them.
b..but porn!
>>
>>53972603
Same, except I emailed them, which they ignored, then tried their online live support, who told me to call their phone support, who told me it would be automatically fixed within 48 hours. That was last weekend.

After seeing the abysmal launch titles I think I'll wait til winter before trying to buy one again, and if there still isn't anything compelling I'll just wait for 2nd gen.
>>
>>53974127
>2nd gen
this is *it*, it's like the Wii and then the WiiU - basically no changes
>>
>>53974224
surely they will upgrade the resolution, and the weight, and the size
>>
>>53974224
Wireless, eye tracking for foveated rendering, integrated IR hand tracking or even full body. All this is already practically working ready to be slated for 2nd gen.
>>
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>>53974534
the difference will be minimal. Its like someone trying to swing a tennis racket on a wii / vive vs swinging an actual racket, Nothing you add in will bridge that gap. Also, that lame teleportation won't go away.
>>
>>53974619
Controllers with full force haptics is being worked on. Check out Tactical Haptics. Your thinking is far to limited. We're at 1st gen here. Of course shit is going to suck now.
>>
im looking forward to the porn where i can realistically jack off two cocks at the same time
>>
>>53974619
They can make it so you can move the ground by pointing the motion controller at some location. Hover Junkers does this basically.
>>
>>53970796
>Space Pirate Trainer is pretty great.
yeah, it's my favourite. Didn't figure out that the shield can blast the enemies too with a trigger until a few games ago.

What's the best weapon? I stay alive longest with the single shot pistol.. I feel that those beam guns are too slow
>>
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>>53964694
a 390 8gb is not 500+dollars you dipshit, its >350
>>
>>53974679
>Controllers with full force haptics is being worked on.

no one will buy this crap. We have tons of guitarhero accessories just littering landfills. You need to get a life and do the actual activity instead of putting on some plastic goggles
>>
>>53975594
>>>/out/
>>
>>53975116
Single shot for sure. Laser's great starting off because it can help you lead your shots, but once you have aiming down there's no point. The charge up laser is probably broken if you're a pro, but I'm not.
>>
>>53968428
are you the freak with deformed hands that posted few days ago?
>>
I've pre ordered the Vive and getting it in May but haven't built my computer yet.

I'm very new to this and don't know if I did alright.

http://pcpartpicker.com/p/LsZ3f7
>>
>>53977442
Looks acceptable, if you can wait for pascal or polaris in a few months time you could get a more powerful GPU for the same amount of money.
>>
>>53978305
I actually am planning on waiting. My birthday is in August and I'll shoot for around then or Sept. Depending on price/performance I'll buy what ever is best, or stick with the 980 ti after its inevitable price drop. Then down the line I'll just pop another in for SLI and use 1 GPU/eye
>>
>>53978538
multi GPU support has always been shitty for many titles especially on AMD though crossfire scales better than SLI.

Hopefully VR would be a game changer for multi GPU setups. I hear it is easier to implement multi GPU support for VR since you can have each GPU render for each eye on a separate display asynchronously.

But I won't have my hopes up, I still prefer single GPU setup over multi GPU unless it receives widespread support.
>>
>>53964217
>Im poor
>>
>>53971193
>If it has good hardware
unfortunately no. Much lower resolution than the current headsets, and the current headsets aren't nearly good enough as it stands
>>
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>>53978538
>pre order vive to save money
>wait 3 months to build pc
>find out u got 2 dead pixels on the vive and it's too late to return it
yfw
>>
>>53964648
For VR pron all you need is a smartphone (preferably >440ppi) and a VR headset which you can buy from China for $20.
>>
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>tfw finally saw that my Vive is about to ship by checking on FedEx

00:11 here, we're all going to make it lads
>>
Is anyone here so bad at technology that they bought an oculus instead of a vice?
>>
>>53964196
They take time to ship. I haven't even ordered mine yet.
>>
>>53966663
>shovel ware, sure, but did they look at ANY game that wasn't a launch tech demo?
Yes. The full 10 hour stream is actually a great watch. It convinced me to buy a Vive.

The cut-together video anon linked is an egregious misrepresentation.
>>
>>53983840
Get off /g/ and never come back.
>>
>>53983840
The Rift is not irredeemably terrible. Right now the most solid argument against it is having to sell your soul to Facebook.

There arent enough good roomscale games so you wont be missing much till touch arrives.
>>
>>53983053
Man I hope I don't receive a melon, I'd be infuriated after waiting all the way through May, especially if their support is shit. Even a single dead pixel would be extremely noticeable unlike monitors.

I wonder how both oculus and HTC treat their warranty.
>>
>>53983901

Sorry about your purchase
>>
>>53964196
>expensive
>1st gen
>no games
>still fighting about framework
>scuba mask FOV

I was excited, but it sounds like most games aren't really supported without weird 3rd party software. Hoping stores have a spot I can check them out, if anything I will do the cheaper OSVR...
>>
>>53964196
nobody works on /g/, it's just a bunch of neets so you can't rely on expensive equipment suggestions
>>
>>53983970
I haven't tried either HMD, still waiting on my vive to ship in May (hopefully).

If the rift's tracking system was on par with vive for roomscale and had motion controller bundled, I would've considered it even if it lacked the front facing camera so long as it was cheaper.

It has lower FoV but the display would look a fair bit sharper which can be handy for reading text.

The main advantage rift has going is ergonomics, it seems noticeably lighter and easier to take on and off with its integrated headphones. people keep claiming in reviews that they often forget they are wearing them.

My fidelio X2s would kick Oculus IEM's shit, but It will be a nuisance taking them off and putting them on as well as dealing with extra weight on my noggin. That and moving my head quickly could cause my headphones to slide on my head.

I've heard complaints in some reviews claiming that the strap is not as good as the rift. The rift has a hard back strap meanwhile Vive's is softer allowing for more compliance so the HMD could slip away from the sweet spot.

Not sure whether that is due to user negligence in setting the straps properly. It seems easier to setup the rift's straps and no users so far have complained about it loosening. I find the spring mechanism quite nice.

I'll see for myself how the Vive fares once I get my hands on it and use it for a good while.

PSVR seems to have the best ergonomics, I wish vive did a better job with their support mechanism, would've been perfect otherwise.
>>
>>53965110
thinking more like 3d TV...

>>53970922
Sounds like VR I've seen for years, neat at a show, but expensive and not as immersive as people want... Maybe next year (And I remember doing this at a show in 1998...)
>>
>>53984097
>Sorry about your purchase
I haven't purchased anything yet. Still going to get a Vive by the looks of it.
>>
>>53983970
Here's how I see it:

>Rift
- Have to sell your soul to Facebook
- Only works on Windows
- Most VR games use your viewing direction as an input, which is unnatural and causes neck strain quickly
- Only works for seated VR
- Game licensing goes through Facebook/Oculus, limited selection
- Has crappy headphones built into the HMD (but note that you can unount these and use your own)

>Vive
- Works on Windows and Linux
- Most VR games let you input by using your hand as a pointer, which is much more natural and less of a strain long-term
- Works for seated, standing and room-scale VR
- Games are made available through Steam, which basically means anybody gets to publish for free and with a low bar for entry. Large availability

tl;dr I don't know why anybody would ever prefer a Rift over a Vive under any circumstance. There's literally no advantage.
>>
>>53964217
>cant buy a 800 device.
gentoomen are very special.

>>53964618
/thread

>>53972124
>HE doesnt have my mental disorders :C
>fug u faggot :C
>>
>>53984658
>There's literally no advantage.
price and marketing.
the rift will most likely outsell the vive, sadly.
>>
>>53964196
They use better tracking aystems and they work for the most part.

People aren't going to spend $800 for a headset they cant see themselves using for much, and Oculus isn't releasing their controllers any time soon, nor are they going to work without the original CV1 sensors purchase. Valve too isn't going to sell the controllers to the vive separate, so the controllers are dead in the water until someone that owns a VR headset makes a proof of concept to show the value of selling the motion controllers separately.
>>
>>53985582
>the rift will most likely outsell the vive, sadly.
Nah man.

PSVR will outsell them both, and Vive will outsell the Rift. Mark my words.
>>
>>53964217
Can you buy vive with steam cash?
>>
How would I run VR shit?

My specs are
i5 3470
Zotac GTX 970
16GB of RAM
>>
>>53985627
>Vive will outsell the Rift

I doubt it. Most people haven't even heard of the Vive. Only chance it has is if VR fails since people that already know about VR will know about the Vive


Rift is easier to set up and appeals more to people that don't know about VR and still think a controller is better for VR games.
>>
>>53985872
Steam VR test negro.

store steampowered com/app/323910/
>>
>>53975747
Well, yeah.
>>
>>53964196
The motion controllers aren't sold separately and don't work without a HMD and sensors to properly orient them.

No one is going to buy VR on top of a $300 GPU.
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>>53986090
>easier to set up
Oculus dev support and consumer support is shit. Setting it up will take hours because their shitty paperwork hasn't been updated since DK1.

Vive is literally plug and play and gives you a setup tool before you use it. Oculus has publicity, but Vive is a better product.
>>
>>53966896

>5 in a row
>quads
>>
>>53965267
U a wavy dude
>>
>>53984174
>on /g/ daily
>wfh so I can browse while working
>make pretty good money and can buy most of what I want without concern.

We do exist. I think you were referencing yourself most likely.
>>
>>53987489
>No one is going to buy VR on top of a $300 GPU.
I will t. no one
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>>53964196
is true that rift lenses have some horrible flare issues?
>>
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>>53974619
>Also, that lame teleportation won't go away.
can someone fill me in on the teleportation meme?
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>>53989216
both do
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>>53990898
>>53989216
>>
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Why are you not getting tetherless Sulon Q anon?

http://www.amd.com/en-us/innovations/software-technologies/technologies-gaming/vr/sulon
>>
>>53994294
People are already complaining the Vive is too heavy. I imagine that one far worse.
Thread replies: 203
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