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How's Your Webcomic? /hyw/ #294
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Share your comic with others!
Link your website and portfolio!
Critique and comment on others' work!
Previous thread: >>84398690
Thread activity because why the heck not:
>In the hypothetical fighting game, what would be the alternate costumes for your character
>remember, they all need to look distinct enough from each other and the default costume that players won't get confused if they pick the same character and do a lot of crossing up
>but at the same time, it has to be obvious that it's the same character so that people who haven't unlocked the costume yet will still know which moves to expect
>and don't add anything that will obscure the character's moves too much in profile so the other player can't react as well
>And there's no budget for changing animations so you can't add anything that would make the character clip through themselves with their usual moveset, or that requires more rigging than a soft body modifier.
gogogo
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Scrub Authors GOODIE Bag

Here’s a short list of sites that any new webcomic artist or writer will find handy:

>*-Struggling to find that perfect FONT? Create your own using this link;
http://www.myscriptfont.com/

>*-Don’t forget to brush up on that ANATOMY:
http://artists.pixelovely.com/practice-tools/figure-drawing/
http://www.quickposes.com/pages/timed

>*-What’s a list without some reference STOCK IMAGES?
People: http://senshistock.deviantart.com/gallery/
Scenery: http://www.shutterstock.com/

>*-Here's a big fat compilation of CHARACTER DESIGN REFERENCE:
http://www.pinterest.com/characterdesigh/

>Links to get a rough WEBSITE started up:
Easy to use tumblr webcomic theme: https://www.tumblr.com/theme/39018
Do’s and Don’ts for starting a site: http://pastebin.com/kNR2W5mV

>Contact sheet if anyone wants to put information down, like their site and webcomic:
https://docs.google.com/document/d/1uwfOSHXfrgvcf--PkPz9jXL6p5RqIsrYvXYwgQpgT3k/edit#

>SKYPE CHAT room going on,
To join the chat, seek out 'starlinemike' or 'scribblehatch' and they'll add you in.

>DISCORD CHAT going on,
Ask for an invite in the thread.

>Wise words from John Cleese:
https://www.youtube.com/watch?v=PQ0lck7oo4A

>Invisible Ink:
http://courses.cs.washington.edu/courses/cse456/07su/administrative/invisible_ink_part_1.pdf
http://courses.cs.washington.edu/courses/cse456/07su/administrative/invisible_ink_part_2.pdf
http://courses.cs.washington.edu/courses/cse456/07su/administrative/invisible_ink_part_3.pdf

>Paper Wings
http://chrisoatley.com/category/podcasts/
https://web.archive.org/web/20140625035030/http://paperwingspodcast.com/

>Fonts for your webcomic on Blambot:
http://www.blambot.com/

>Writing Resources:
http://www.cienciasecognicao.org/rotas/wp-content/uploads/2013/12/Robert-McKee-Story.pdf

>Guide to promoting your comic:
http://miss-melee.tumblr.com/post/143483233951/

Comics for makin' comics!
https://www.mediafire.com/folder/9pf1nwwa92lbp/Comics_for_making_Comics
>>
Post your brown girls. You know you have them.
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>>84453430
I don't because I'm afraid of black people.
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>tried to download photoshop to work on my webcomic digitally
>it was a virus
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>>84453430
fpbp
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>>84453488
brown is only like 20% on the way towards black, anon
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>>84453018
This sounds like a fun activity. and it would be easy, since palette-swapping is easy, if only I hadn't been so messy with my character reference art
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Tried to fix panel 4 according to the crit I got in the last thread.
I really hoped this page wouldn't be a "frantically finished on the same day it goes up" thing, but oh well.
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>>84453636
it looked better on the last WIP... but it's fine, if this is it and it's done, then that'll be fine. at the very least it's obvious what it's supposed to be.
just, next time you have a bleeding zit or something, wipe your face with a tissue and see how it looks. use that as a reference.
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Do you think something similar to the Ace Attorney series would suit the webcomic format? Episodic murder mystery cases, grounded in reality but featuring colourful and creative character designs. Like a cartoon Sherlock Holmes.

Actually, are there any existing webcomics similar to what I'm describing?
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>>84453852
i know i'd get bored, but then i get bored with the games, so
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Gonna be spending the rest of this evening penciling this page. Here's a WIP. How's everyone's day so far?
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>>84453430
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reposting from last thread.
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>>84453564
>2016
>too retarded to pirate correctly
You need to be 18+ to post here
>>
>>84454111
>taking the frogposter seriously
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>>84454130
Frogposting can be very serious sometimes
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>>84454111
Have some sympathy, it can't be easy with webbed hands.
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>>84453871
Do you mean after a couple of cases, or right away?

The games do involve a bit of trial and error during the investigation phases, but a comic wouldn't have that problem
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>Started coming up with concept drawings of machine abominations
>Realized I can't draw for shit
>mfw
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>>84454237
pretty much right away. the characterization and art and all that is fun, but the rest.. well it's just not a genre known for its.. highly engaging.. y'know, action. It's kind of just a lot of words.
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>>84454279
maybe you just can't draw those.
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>>84454279
Your face is an image macro?
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>>84453430
I've had one but she was literally there just to be brown in the background, so I'll probably write her out when I get back to revising the draft.
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>>84454282
>well it's just not a genre known for its.. highly engaging.. y'know, action.

>I can only enjoy games where I am 360 no-scoping scrubs and pwning noobs in CoD while eating chicken tendies mommy made me.
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What say you, /hyw/?
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>>84454307
>>84454353
maybe, although not being able to draw is probably the big thing
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>>84454537
I was trying not to go that far! You know what I mean though. It's fine in a video game, I enjoy the occasional mostly-text-adventure myself.
but a COMIC? I mean it might as well be a book.
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>>84454713
Yeah, you've got some work ahead of you...
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>>84454713
oh. so it would seem.
Well, you're in the right place if you wanna learn! We've got hella resources in the stickies up there as I'm sure you've seen.
>>84454602
I think triple waifu. also the title should be something hilarious and made up.. like "Extra Love Peony" or "Frisky Money" or like.. "Love Love Sins" or "Pocket Bread Decade"
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>>84454887
>>84454921
well, fortunately I'm not the artist and just coming up with some looks.
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>tfw no one will waifu your characters
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>>84454932
oh well that's a ...
wait, why did you post >>84454279 if you aren't the artist? I mean it probably wasn't super fun realizing you can't draw (you only just now figured that out?) but it shouldn't be puke-inducing if it's not something you're involved with
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>>84455097
Because, at least for me, just doing the writing feels like I'm not even doing anything and it's depressing
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>>84454875
HOLD IT!

You said earlier that the characterisation and art were what appealed to you. Surely those are both significant factors in a comic?

And what of slice-of-life comics, where action is nonexistent? There must be something that makes them appealing.
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>>84455119
well as an artist I appreciate you doing some of the designwork, even if you're not very good, adapting fun and creative designs is a lot of fun!
I'm sure whoever you're working with is cool with it
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>>84455119

Its ok. Writers feel like they're entitled to about, 80% of the credit in a writer/artist relationship.

A good portion of the people who post decent looking comics in this thread are the writers of their comics, not the artists, although they'll generally never post that, and want all the credit for themselves.
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>>84454713
What's that black stuff in his mouth?
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>>84455144
sorry, I wasn't very clear
what I meant was "the characterization and art is fun and all, but..." like, they're nice, but that's it. The parts of those games I like best is the in-between bits and the ancillary materials, where they're just talking to each other outside of court. I'd rather read that comic (slice of life i guess?), yknow?
>read the rest of your post
yeah, you said slice of life yourself. There you go. we're on some of the same wavelength now
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>>84455176
It helps that my best friend is the artist
>>84455195
Tubes
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>>84453430
Yeah alright. Ain't updated in a while but it's nice to draw her again.
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>>84455232
hey how have you been? most people i follow from here seem to stop updating suddenly, but I know you must be in it for the long haul, given your history
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>>84455317
I've actually been busy with a couple of collaborations and commissions. I plan to get back to the comic some day but right now, I got other obligations. But yeah, I'm absolutely in it for the long haul!
>>
>>84455232
>>84455355

Its just impossible to get over the fact that she looks absolutely identical to the tranny from QC.
>>
Let me know which of these would roll off the tongue better for a mythical species.
No context, just pick whatever sounds more interesting to you.
http://www.strawpoll.me/10734303
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>>84455395
Identical? Guess it's the poofy hair but I don't really see it as much.
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>>84455483
dont listen to that guy. she does look like a familiar character but i can't think of who
and yeah she's kinda mannish looking but oh well
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Two pages and a dumb ass stat sheet. Id say it was a productive day. I'm trying to get a lot done before going out on a week long work trip.
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>>84455546
strawberry's one of those words where the plural becomes -ies
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>>84453430
Here's some art I commissioned of my own brown girl MC a while back, with friends.
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>>84453873
Lovely. It seems almost redundant to mention it.

My day was 12 hours at the call center. Tomorrow ends my work week, though, and I'll be drawing when I'm awake- until sunday night.
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So I'm just cleaning up some speech bubbles right now, and while I'm ok with how they turn out, the process is kinda tedious and it made wonder how other people like to do them.

I'm not a big fan of the pre-fab / vector shape bubbles with artificial looking uniformity, but on the other hand I like them more than other short-cuts like the technique of just drawing a wiggly line and applying a stroke filter to it.

What do you prefer in speech balloons and the like, and what, if any, visual treatments do you really like/dislike in regards to dialogue?
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>>84456704
I actually like to make a vector of my own hand drawn shapes and play around with them. Then I add a little drop shadow for some hand-drawn feel. I really like those.

I really don't like when speech balloons just have run on sentences and terrible shapes that block the art. I also don't like when the tails cross.
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>>84456704
yeah hand-drawing bubbles is hard. but if it makes you feel better, yours look just right. clean enough to be profesh but not so uniform as to be boring. I think you're doing it just right. Mine get better with practice but they're still pretty bad.
>what do you dislike
I hate when bubbles are too round for lines and lines of text, since text basically forms a square. It should at least be pill-shaped. circular bubbles should be reserved for yelling out single letters or punctuation marks.

also haha i slightly remember you. this shit looks hilarious
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>>84456241
That's real great friend. Just remember to also get enough sleep and rest in between. Drawing can take a lot out of you if you push yourself too hard.
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>>84456806
>building own vector shapes for a base
That's a pretty good idea, desu. I'll admit though, I have crossed the tails once...I didn't want to, but it was the only way to get the dialogue order correct while keeping the composition logical.

>>84456814
Haha, thanks! I eagerly await the day I'm ready to go public.

I'm with you on the bubble shape; I'm ok with a rounder bubble if it only has 1~3 words in it, but for anything more I like to economize and square the bubble's edges to the text as much as possible without making it too blocky. Even with the panel composition planned with the balloons in mind, I still hate having to cover up nice background details.
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>>84454982
>tfw someone draws your characters better than you

>>84453430
I guess pic related counts, tho I didn't make this one
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>>84456929
Yeah. I have to set a time limit; unintentional all nighters are a real problem.
I love that image, btw.
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>>84453430
I can't anon. All of girls that have shown up so far burn under the sun. The skin tones I've had are white, pale, paler and green.

>>84456704
I always just draw and ink the speech balloons myself; I think using a vector makes them stand out too much. Your art looks great BTW.
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>>84457198
>unintentional all nighters
I'm so bad at actually sticking to the time limits I set...I end up getting up for work with like 5 hours of sleep. Then I do it again because I feel like if I get on a roll that I should ride it out as long as I can because I'm more productive at that moment.
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>>84457272
The worst thing of all is going "well, I'm tired. I'm done for the night, clearly this is all I can do.. better go to bed", closing the art program, then staying up 2 more hours
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>>84457198
I understand it's tough to have to stop when you're on fire, or when your in the zone.
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>>84457359
Yeah this is critical to staying productive yet also getting some sleep. Being disciplined about cutting yourself off once you're too tired to keep making headway is good.
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>>84458540
the problem is, just like some alcoholics i talk to, once you're a bit intoxicated on lack of sleep, you make bad judgments about your sleep
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>>84457954
>>84456929
Images like these just make me feel depressed and retarded.

>there are people out there with this great amount of discipline, motivation, and ambition
>meanwhile I waste hours on 4chan and daydream about my comic
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>>84458803
there are people out there with a bunch of horrible crippling mental problems too
and there's some without arms
and there's some who have billions of dollars
donmai
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>>84458803
You just have to find that drive and motivation. Get off 4chan while you work on your comic. Take a break every hour, to surf the internet for 10 minutes, then get back into the swing of things.

Just found out artist Shiro Kotobuki passed away this year. Motherfucker drew some very sexy women with his mouth. Seeing shit like that really inspires me.

https://youtu.be/gRN3zsr1oAs
>>
I'm glad Bones stopped posting in these threads.
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>>84459339
that kind of shit blows me away.. it makes me feel like i've totally squandered having hands
but then i imagine i'd be the same in his boots, because what the shit ELSE would you do all day? If a task doesn't take hours and hours to do, it's not going to take your mind off of being a step away from a brain in a jar.
nah realistically in his boots i'd just will myself into a coma and die. and the world would be deprived some cute girl drawings. he's stronger than i am.
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>>84459394
What makes you think he's gone?
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>>84459537
you realize you just responded to him
or one of those guys that throws fits
or maybe you are one of those or maybe they're the same or maybe you're the same oh fucking god whose idea was this
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>>84459537
He hasn't posted in the last two threads.
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>>84453430
(didn't finished coloring this)
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who is the most likely to get date raped /hyw/ character?
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>>84459789
mine
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>>84453430
I have many. But this one is my favourite.
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>He doesn't put alot of time into designing background characters

I don't know why but I just love making extra characters for my stuff (even though I haven't actually started my webcomic)
Rate my skeleton
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>>84460417
nice comic nerd
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>>84460441
That's not a comic, that's a skeleton!
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>this talent influx since I last came here
fuck, I need to step up
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>>84460417
>>
Get this:

A webcomic...

About a man...

In LOVE with his own PENIS!!!
>>
I had this idea for a drunken, perverted tranny with superpowers who only did heroic things when she was blackout drunk. She also lives with two brothers and constantly assumes they're a gay couple. One brother was a weeaboo while the other was just a manwhore.
this was originally a west tree parody but I couldn't find any plot when I read it. Making up my own, I created something wildly different
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>>84460826
Get this:

A webcomic...

About a boy falls in love with a girl.

Unable to confess, he is gifted with by a deus ex machina with the girl's phone number. Never minding the strange area code, he immediately calls her, and is overjoyed to find out that she has a crush on him as well.

But, the next day, when he recounts the previous day's confessions to the girl, she only looks at him with a perplexed expression. After some investigation, he finds out that the girl he called is not the same girl he fell in love with. In fact, she doesn't exist in this universe at all. She is the girl's alternate universe counterpart, who has fallen in love with the MC's own AU self, who too is blissfully unaware of her crush.

Hijinks ensue as the two strike up a deal to give each other their darkest, most private secrets in order to equip the other with the weapons they need to conquer the heart of their other selves. While the two chase their respective loved ones, DRAMA ensues as they begin to fall in love with each other instead and question the NATURE of LOVE.
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Think I got a final design for this guy!
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And some hair experiments.
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>>84460756
Something things really off about how I drew this
It's probably the perspective
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>>84453018
>How's Your Webcomic?

I just figured how to end a story that had been stumping me for almost a year. All I had to do was switch two characters around and everything works.

Now I've got a complete, solid, 100+ page graphic novel script that I have to draw. See you in a few years, /co/.
I'll be distributing it as a webcomic because fuck trying to make money off this caper, it's supposed to be fun.
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>>84460417

Coming up with background characters is the best.
I have way too hard a time not spending half an hour designing those little guys in the 5th panel that you can't even see in the resized version.
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>>84461131
My comic is gonna have a relatively low amount of people existing, so almost all the background characters have to be kindof distinct and noticeable.
Whenever I make a background character and I draw it enough, it slowly just becomes a minor character because of how much I love them, which is what happened with >>84461049
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Big swords
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okay second try
anything wrong?
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>>84453430
Here's the only good picture I have of her, I need to redraw her because the design's changed a bit.
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>>84453018
It's /hyw/ #295 you dumb fuck.
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>>84453018
This is /hyw/ #295.

The next thread will be /hyw/ #296.
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>>84460908
>who only did heroic things when she was blackout drunk
There was a Dark Horse miniseries about that. I forget what it was called.
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>>84461089
>implying making money isn't fun
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>>84453430 Hmm...
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>>84453430
She's Japanese, Indian. delicious curry.
>>
So I'm not saying who I am but I got some questions to most comic artist is here in terms of improving.

Are you experimenting with your comic, do you draw something you normally dont?
Do you make sure to visualize the story as it goes on story board, environmental concepts, scripts and etc?
Are you testing yourself as to how long you produce results and their quality?
Are you generally Okay with what you are presenting to your audience and how will your comic represent itself among others?

What I tend to see is that, artist want to show the progress as its happening. To be frank showing every page you work on doesn't give the same affect as finishing a set then presenting after polish.

Take a break from posting on HYW a day or two and try to reeeeally concentrate on that comic...

And have fun while doing it, don't force it out.
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>>84464943
>experimenting
Visually? Not as much as I'd like. I'm finally at the point where I get to draw more characters and complex interactions, if that counts for anything. So far there have been lots of pictures of one to three people talking.

>visualizing
Not sure what you mean. You talking about designing elements before they go on the page? Not as much as I could. I have a lot of experience designing unique elements from scratch, and am more focused on learning staging, sequence, and pacing with this one.

>testing
>how long
>quality
What? I mean, I've run my stuff by test audiences. But as this is my freshman effort I've sort of deliberately thrown aside my perfectionism and nit picking. My focus is on learning shit specific to this new medium for now. I've done my art grinding, and will again. I just see it as a separate thing.

>audience
The reception has been surprisingly good. There's always stuff you'd go back and change. But those are lessons I apply to the next page.

Anyway, I post rarely, usually take my time on my work. If I've ever rushed or been lazy, it usually happens on those un-challenging un-interesting panels.
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>>84464943
>Are you experimenting with your comic, do you draw something you normally dont?
I don't like to experiment on a deadline. Sunk costs makes it hard to admit to myself if an experiment is a failure. On the other hand, it's my first real comic and every single page is an experiment, so I guess it can't be entirely avoided. I do try to experiment when I'm not under tight constraints.

>Do you make sure to visualize the story as it goes on story board, environmental concepts, scripts and etc?
You mean ahead of time? I try to plan for known unknowns so I don't have to come up with the designs of important characters or locations overnight.

>Are you testing yourself as to how long you produce results and their quality?
I don't know about "testing" myself, but I keep track of how many hours I work on each page to help me plan.

>Are you generally Okay with what you are presenting to your audience and how will your comic represent itself among others?
Well, I hate a lot about every single page I upload, but once I get some distance I usually warm up to it. It seems to be pretty well received.

>To be frank showing every page you work on doesn't give the same affect as finishing a set then presenting after polish.
I don't post here to advertise - having you guys point out problem areas I've missed just generally results in a better finished page.
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>>84464943
>are you experimenting with your comic

No. I draw other stuff, so if I experiment with something new I'll do it there. Sometimes I'll incorporate it into my comic if it's good enough. My comic continually approves, but it's slow and steady.

>Do you visualize the story as it goes on storyboard, environmental concepts, scripts

I visualize the comic first. I don't waste time with storyboards and scripts.

>are you testing yourself to see how long you produce results

I'm aware of how long it takes to produce results, I don't do any kind of testing. Not even sure what that would mean.

>are you OK with your comic

I'm never OK, but I'm doing the best I can. I look back a year ago and cringe at the poor art, and wonder if it's driven away new readers, compared to the much improved art that it has now. Though I'm sure a year from now my art will be much better still and I'll be thinking the same.
>>
chat link anyone?
>>
>>84465872
If you think storyboards and scripts are a waste of time the I'm literally laughing out loud.
>>
>Present script and thumbs to peers and mentor.
>A few obvious errors pointed out, but otherwise they really like it.

This is such an uplifting feeling.
>>
Do you think Scribblehatch will find gainful employment in the comics industry?
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>>84466465
I think he'll find a way to make money eventually. I don't really know what you'd count as industry. Being pleasant or abrasive has a big impact on who you get to work with in practice.
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>>84466465
He doesn't have a job or a decent network he's known to procrastinate. He also has a tenuous grip on anatomy and a narrow range in style.

So no. But that's not relevant to this thread.
>>
>>84466465
probably, it depends if he manages to create a personality cult
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>>84465979
I think they're fine if you're working on a film.

Or you're a professional comic writer and the guy doing the drawing is some other person.
>>
>>84466465
There are people with personalities worse than his in the industry so it's entirely possible.

But, given how he's put his comic on multiple hiatuses and then done fuck all for them once on hiatus, I suspect he has attention-related problems that would make him unreliable as an artist for hire.

>>84466545
>Being pleasant or abrasive has a big impact on who you get to work with in practice
In practice, you're actually wrong. Look at all the mega-cunts who work in the industry. Hell, Dan Slott is one of Marvel's top writers and that dude is WAY worse of a person than our buddy Scribs.

>>84466569
>He also has a tenuous grip on anatomy and a narrow range in style
As if that's stopped anybody else.
>>
>>84466695
Storyboards are absolutely vital if you're a comic artist. Even Bones does storyboards. You don't want to be literally worse than Bones, do you? Do your damn storyboards.
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>>84466695
Have you tried writing out a script?
I've found it to be a huge help in my own work.
>>
>>84466809
For most comics, thumbnails are a better option than storyboards. Comic panels have variable aspect ratios, and getting a glance at panel/bubble flow at a distance and in advance will do more for you than just staging a bunch of images with no thought to their arrangement on the finished page.
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>>84466908
nice backpedaling
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>>84466712
>As if that's stopped anybody else.
Those people tend to either have a style that matches what the employers want, have good connections, or versatility.

I'm saying all of those traits combined make his prospects for an industry job poor. If he's gonna make money on of his work, either some of those things will change or he'll be making it outside of print publishing.

But, again, this isn't on topic.
So maybe instead of asking a question and then deflecting every answer you don't like, we can talk about Webcomics.
>>
>>84466922
I just joined the conversation, actually.
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>>84453018
I had this one for too long, I am moving on.

... I will still fix grammar and spelling tho...
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>>84466930
Before it happens, I phrased that last part wrong. I didn't mean to imply you were the one asking the question in the first place.
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>>84466956
current wip, switching to digital and separate out the line work with shading stuff. Wondering if I should go full color, update, and I am setting my updates once every Wednesday for now.
>>
>>84466908
>>84466922
Care to address the point? Unless you're doing a column of identical panels, storyboards are pretty much a useless way to write a comic. And if you're doing that sort of column, why use a separate image rather than just make it your bottom layer? They're functionally the same.
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>>84466956
Spelling fix, panel 4: "When did it turn red?"

You can also adjust the text for "Something's gone terribly wrong!" so it's a little more centered in the balloon.
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>>84466956
>when did it turned red?
Should be "turn". Verbs modified by "do" are in the infinitive tense.
Yeah I know, English is the worst.
>>
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>>84467098
>>84467110
Thanks! I am no good with this writing thing. hahah
>>
>>84466930
>>84466976
I'm not "deflecting answers" you retarded faggot. I'm continuing a conversation that is absolutely webcomic related. What the fuck do you think Scribblehatch makes?!? Mongolian cave paintings? No, he makes WEBCOMICS.
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>>84467294
I mean... do we know that he's currently doing that? It's been a while since CiTT updated. For all we know he's moved on to something else, which might or might not be a webcomic.

Moreover, it's How's YOUR webcomic. If he's not posting here anymore, his shit's no more relevant than Nedroid.

If you're Scribs, you could just put your trip on.
>>
>>84464943
>Are you experimenting with your comic, do you draw something you normally dont?

I will draw whatever the chapter calls for. I'd like to experiment with more interesting panel layouts or some alterations in character design, (sometimes different colors) but that's very difficult to do when you've also got to pump out one page per week.
I will by practicing Clip Studio after finishing the current chapter, though.

>Do you make sure to visualize the story as it goes on story board, environmental concepts, scripts and etc?

Chapter Layouts are the first thing I draw; helps me make sure the pacing doesn't drag on for too long and the age flows well. The actual script comes when the chapter is "layout'd", though I have a rough idea of it in y head

>Are you testing yourself as to how long you produce results and their quality?
I try not to take TOO long to make pages, but I wouldn't call it "testing" myself

>Are you generally Okay with what you are presenting to your audience and how will your comic represent itself among others?

Not satisfied yet. I feel it's something I'd generously rate a 7/10 (6/10 when you consider the quality of some popular webcomics), and I wish to raise it up to an 8/10. And for that I was to take a break from making new ages to improve the art in general
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>>84467284
Lmfao bottom panel ,her fuckin right leg made me laugh out loud wtf bro fix that shit
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>>84467502
I'm not gonna post it on your comments section because readers will get suspicious, but man, knowing what's coming, this latest page is laying on the foreshadowing hard. People are gonna do a double take when they re-read it after the reveal.
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>>84455232
>you will never boop her nose
love the poofy hair by the way
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>>84467870
>you will never boop the nose of perfection.
Why live.
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>>84467294
>I'm continuing a conversation that is absolutely webcomic related.
"Will this guy who made webcomics make pro comics in the industry" is as webcomic related as "will Hideo Kojima make movies" is video games related.

>What the fuck do you think Scribblehatch makes?!?
Apparently a few pinups, according to the last six months. If you're implying he makes "webcomics", you'd be wrong. He hasn't finished a single webcomic.

When he's actually made a complete chapter of a story, I guess you can say he's made a webcomic.
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Did some sketches of some mass produced retail/industrial workers for that sci fi comic I've eben posting about.

They were made using unstable alien technologies capable of self healing but the issue is it "heals" but was used for cyborg repairs and troubleshooting so it can't distinguish the line between organic and mechanical which results in a chain of accidents where the genetically engineered worker would meld with the technology they were injured by resulting in the "degloved". If it becomes more machine than organic then it's mind is replaced with mechanical processes and it loses any personality or soul resulting in droning zombies with no clear motives to their actions. They were discontinued long ago but can still be found in derelict ships abandoned by their crew.
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>>84468170
Nothing against your sketches, but your designs are...really boring. They feel like the first, gut instinct someone would go for and don't really have personality because of that.

It's not a bad start, but you need to stew on it more.
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>>84468104
>you have to finish a webcomic to be a webcomic creator
>moving the goalposts this fuckin' hard
ahahahahahahahahhaaha
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>>84467593
Oh, its you. Since last time you commented on this, I change the alignment of the torso, so we are looking at her more from an angle now. To the point where I thought it would be reasonable that we can see her side butts.
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>>84468296
Not that guy, but the side butt looks weird as it is. Maybe if you erased the line coming from the leg it would blend in better ? I'm not sure that makes sense outside of my head.
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>>84468268
>you have to finish a webcomic to be a webcomic creator
When the hell did I say that? I said he doesn't really "make webcomics" because he's yet to even put out a single piece with a climax and conclusion. That could be as little as a single page, but he hasn't done it yet.

You don't say someone who has yet to fix a TV a TV repairman. They've trained for it, and that's what they're gonna do, but they haven't done it yet.

Scribble's working at being a webcomic creator. I wouldn't exactly say that he makes webcomics yet because he's yet to actually draw something with closure in any form. Doesn't mean he has to finish his comic, just that he has to actually make a chunk you can actually call a comic.

Think Cucumber Quest or Gunshow. Each page of Gunshow is usually a complete comic, while CQ's prologue took like 50 pages or something.

Not trying to be condescending or pretentious, just saying he should go ahead and finish something.
>>
>>84466809
>even Bones does storyboards

Yeah, he talks about them all the time. Speaks pretty poorly of storyboards given what a god awful mess he shits out.

>>84466848
Sure. Back when I collaborated with an artist and I did the writing. Now that I'm writer and the artist, it'd just be a waste of time.
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>>84468454
Doesn't that Zelda thing he made qualify under your definition?
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>>84468381
Hm, the line thing is what I wanted to show for a character with certain leg definition would have when they stand up right in a certain way. Like the muscle on the front having definition as it connects to the crest of the pelvis, it'll give this line with gluteus maximus poking out from behind it. I am not sure I am making sense.
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>>84468247
Fair point but how could I make something engineered to be generic and corporate, interesting?

As stated these are just early sketches,I just wanted to get the basic concept out but i do like suggestions. I had plans to do a finalized outfit that was like a spacesuit made to look like an old sailor outfit to solidify the theme that they're a facade.

I also forgot to use my name for these threads, whoops.
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>>84468503
The reason for that is because Gluteus is contracting in that instance, making it bulging out when a character is standing all heroic like.
>>
So I have an idea for a comic, but the main issue is that I'm not very familiar with webcomics in general so I'm not sure if something like it has been done before.

The main plot is that a devil kid is a real troublemaker in the afterlife, so he gets sent to a nice human to "help him show that there's good in him", said human now has to deal with this devil kid stuck to him who has to follow his every order in order to learn to be good.
The human is the only one who can see or hear the devil ( but can still physically interact with him ) and has to deal with said devil following him around trying to learn to be good ( and often failing ).
It wouldn't necessarily have a big continuity, I'd be aiming to have short separate stories.
>>
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>>84468656
Forgot image.
This is what said devil would most likely look like.
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>>84468744
That's a he?
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>>84468503
It does make sense.
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>>84468488
So you haven't tried writing scripts while working solo? I really recommend giving it a shot if you haven't. It seems unintuitive, but in my experience, it works a lot better than just going straight from idea to thumbnails.

For context, what kind of comics do you write?
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>>84468762
yes
I tend to draw very effeminate-looking boys
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>>84468656
>>84468744
That kind of story probably has been done before, but that shouldn't stop you from doing it.
And that's a very cute semen demon.
>>
So Hey everyone.

I'm loving the conversations happening right now, advice is being thrown around and people are discovering new perspectives.
Now I'm gonna do another evaluation to dissect your brain.

Goal here is simple try your very best to create a small comic. 3 pages minimum, do what ever you like be lazy, be crazy and etc.

The purpose is to see what you can do with the basics, you don't have to participate... this is practice don't go overboard and have fun.
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>>84468881
You can use your own comic just to help with the creative flow.
Remember you don't have to do this.
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>>84468836
The dialogue is already in my head. Writing it out would be superfluous. So are the character appearances, angles, framing, layout, etc.
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>>84460417
Super Paper Mario / 10
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>>84468856
>hips wider than shoulders
>thigh gap
>buttcheeks visible under crotch
>no hint of a bulge
I feel like "very effeminate" is somewhat of an understatement, although my grasp of English fails me when it comes to coming up with a stronger wording.

It's a devil, so it's fine that it's not realistic, but you'll have to take into account that nobody will look at that and think "oh, that's a boy".
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>>84468497
Zelda thing?
If he made a comic with a beginning, middle and end then sure.
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>>84460959
alright who left the fan on
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>>84468744
>Succubus (male)
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>>84468881
I'll do this tonight, provided the thread is up.
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>>84469048
> So are the character appearances, angles, framing, layout, etc.
Do you mean to say that you also don't do thumbnails or character designs?
What kind of comics do you write, anon?
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>>84461449
there are not nearly enough aging warrior ladies that still look healthy and hot
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>>84469272
I do character designs.

>thumbnails

I sketch my comic out before I ink it, if that's what you mean.
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>>84468856
>>84468744

This thing you do where you draw girls and call them boys is disgusting
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>>84469298
How much revision do you do in the sketch phase? Do you always go with the first iteration of a page?

Why don't you want to tell me what kind of comics you write?
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>>84469424
>how much revision do you do in the sketch phase

I fix various problems of anatomy and proportion. I'm by no means a great artist

>what kind of comic

On going action serial with frequent comic relief. What difference does it make?
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>>84469492
Just curious if maybe your comic's genre might be an influence on how you approach scripts.
But I guess not.
I'll reiterate that I really think you should try working with a written script, but I doubt there's much I can do to convince you.
Thank you for indulging my curiosity and good luck.
>>
>>84464943
You're forgetting there's a writing component too. That's the part I'm MOST interested in sharing.
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>>84468104
Isn't he on, like, chapter 4?
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>>84468656
a reversed version of that cartoon with the trap ghost? I don't get why a devil would be showing someone there's good in them
>>84468744
as for this design.. i mean it's a nice pokémon but it doesn't really scream 'devil' to me. or even humanoid, at first glance. if your head's bigger than your torso, your arms need to be flippers. that is the law of chibi
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>>84468857
Thank you, anon.

>>84469072
Fair enough, I'll rework it later on.

>>84469329
'kay

>>84469929
It's the opposite actually, the human would be showing the devil he can be a good person.
>>
Daily reminder that if you don't spend at least 1 hour per day working on your comic you should kill yourself.
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THERE FUCK IT IT'S DONE
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>>84470078
oh okay, i got pronoun overload confusion
though it still begs the question of why anyone in hell would want to teach a devil to be good. is this just kind of your own cosmos here with its own rules?
>>84470148
i thought it was done days ago. In any case, good job! those are some messy gory ladies.. and that last panel is so hilarious
>>
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>>84468881
Went as lazy as I possibly could. Didn't even hit the 3 page minimum (more because of time constraints).
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>>84468881
>>84470264
>>
>>84470148
You're making good progress.
>>
>>84470285
that hits a little close to home.
nobody wants to hire an ogre yknow? even one with a soothing voice
>>
Is that Magic Forest guy around? I'm still enjoying your comic, but today's makes no sense
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>>84470228
Oh, the explanation is that if you're a shitty person and died you become a devil-like person in the afterlife and go to rather unpleasant places, your soul need to be purified in order for you to be reborn, and that's the main motivation of the devil, he's kinda sick of his shitty afterlife and wants to give life another shot, but needs to let go of his cheeky habits.
So at the end of the day, the devil is just a human soul that's corrupted.
>>
>>84470620
ohh okay. so it's almost more of a hindu kinda thing. that works for me.
it might actually be more fun if the mythos here is explicitly a mixture of a lot of different religions but with its own unique semi-familiar labeling
>>
>>84470121
Some of us have schedules where we have no times some days and a lot of time other days.

I, for example, spend several hours every other day.
>>
>>84469881
He's 17 "beats" (prolonged pages the size of entire comic issues) into Chapter 1.
>>
>>84470768
Out of curiosity, did he ever reach any point that felt like a climax or a reversal or anything? Or was it still all setup and no payoff in all that?
>>
>>84470768
oh okay
>>84470807
I thought the mermaid getting injured was kinda the end of chapter 1, so to speak, and after that it was shit getting serious and kiki learning to fight for reals. I dunno, it's all popcorn to me, i love that shit. I just wanna see more cool fights
>>
>>84470228
>i thought it was done days ago
Nah, like I said, this became a last-minute upload thing. Couldn't very well put it up before I'd put some leaves on the tree, at least.
>hilarious
Really? That's interesting. Just because of the expression?

>>84470362
Thanks. Doesn't really feel like it - these past few pages have completely eaten through my buffer and I'm struggling to even keep my schedule because I got a bunch of really complicated pages in a row.
>>
>>84470902
The effort seems to have payed off, at least.
>>
>>84470148
Oh, so you're working on them even a little after uploading? Regardless, the panel with the Einherjar is just outstanding, worth taking the extra time

That preview you gave of Valhalla looks like it'll be one of best ones.


>>84469492
>What difference does it make?

It makes a HUGE difference, anon. Doing thumbails helps you make sure the action will flow well in the page and saves a lot of time since you won't be almost done with a panel before deciding it doesn't work and start over

>>84460417
I spend so much time drawing BG characters I always think it's a shame most of them appear for two pages... but alas...
>>
>>84470902
the expression, the over the top tone, the fact that it followed something intentionally grisly..
>>
>>84470929
Well, that's good to hear.

>>84470931
Yeah, it says on the site I update wednesdays, so as long as a page works, I'll upload it before the Americans get home from work so people aren't disappointed. Then I can judge what still needs fixing without stressing so much.

The valhalla page is high-potential, yeah, but also high risk. I really hope I can manage to convey the scale of things properly, but it is just one panel and I've got a week to do it so I'll probably be fine. Fortunately I'm gonna have a bunch of rather simple pages soon so I can hopefully build up a buffer. I was hoping I'd have the next page done as well so people don't have to wait a week for a splash page, but if not, well...

>>84470942
Oh, so an irony kind of thing.
Not entirely intended but hey, I'll take it. I can't really judge what's funny or not on a page after spending weeks working on it.
>>
>>84470148
Is this acceptable music to listen to while reading Carrion Girls? The first part, that is.

https://www.youtube.com/watch?v=v32mGNlvj3c
>>
AEON, the Arcane, Esoteric, and Occult Neutralization force. In 1945, when it became clear that German Furor's research into the Occult was a legitimate threat after the sudden and suspicious death of FDR, the OSS reach out to the Allied forces to assemble a team and put a stop to it. With the assistance of the French DST, Brittan's MI5, and the Russian MGB, the Wehrmacht never got the boost from the Nazi magic.

Fast forward to the end of the war, the UN is established and the OSS, along with members from the aforementioned Intelligence Agencies got together and formed AEON, and with the alliance of various cults and covens of the world, we keep Magic out of the hands of dangerous people and out of any countries scientists and armed forces.
>>
>>84469048
Lmao I bet your comic is shit
>>
>>84471157
just the whole "i'm shiny and gorgeous and excited" thing, soaring beautifully above the clouds, it works.
>>
>>84471223
Maybe, but it's better than yours.
>>
>>84470807
The first six Beats are all setup, mood and mountains of exposition.

The seventh introduces the mermaid, which at first glance appears to be a source of conflict...but really, she's just the main character of her own story and leads the protagonist to watch her own conflict...which is just a long fight scene and a lot of exposition. Eventually Kiki butts in and the mermaid gets hurt and...I guess the guilt over that is the conflict?

But she gets over it really fast, and there's SUPER INTENSE FORESHADOWING, and more characters are still being thrown in your face. And then the sharks are attacking people for some reason. And some Master Toshiba looking motherfucker shows up and taunts one. And some mysterious girl in a hoodie appears. And there's a TANK headed their way because we need more plot points.

And then one of the sharks has a big sad backstory dump and becomes the protagonist's friend, because big bro is mean and FORCING THEM to hurt people because... he's a cunt? So Kiki starts a fight with him and they go to a zoo where the shark man busts up a robot, and Kiki has a flashback about how that robot was her first friend, so the audience knows that NOW it's personal. And then Mr. Shark exposits about his superpowers.

So no.
It never goes anywhere.
It should have wrapped itself up like a hundred pages ago.
>>
>>84470931
Haven't got that problem.
>>
>>84471179
How many threads have you posted this exact copypasta in?

Is this the new love finds a way?
>>
>>84471401
this makes 3
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>>84470807
There's a bunch of fight scenes that have climaxes and reversals.

But if you mean the story, it just fluctuates between moments of calm where exposition takes place and continual escalation.
>>
>>84471474
I feel like the backstory is kind of all the story it needs at first, everything else is established by how people from different universes are surprised by different things of each other. But I imagine at some point in the near future, once this particular fight calmed down, they would start explaining things a bit more and set up a proper story.
>>
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>tfw all signs point to this road being a disaster but you still press on
>>
>>84471173
>huge-long reply used to go here
Aaaaaand now I realize that by "first part" you meant the first part of the song, not the first part of Carrion Girls. D'oh. I guess it fits, but only in a few places, when Skeggöld gets to play the hero.

Mostly I think something like https://www.youtube.com/watch?v=8ETlIoX7h4w or https://www.youtube.com/watch?v=foXiayQdsXU (I forget how to link to a specific part of a video, it takes 40 seconds before the music starts) is what I'd think of.

Honestly I think Wardruna would be about perfect if they'd just stop using so much drone and big fat drums.
>>
>>84471974
I've also greatly enjoyed listening to German folk metal band Equilibrium while reading your comic.
>>
>>84471300
Actually, my webcomic is superior to yours in every way because I actually thumbnail and write scripts. U lose. ;^)
>>
>>84472067
You believe that there's only one right way to make a webcomic. What is good for you is good for everyone. And if they don't use your method, then therefore it must suck.

Only a retard thinks this way.

Therefore, you are a retard

Retards can't write.

Therefore, your comic is shit.

Also, one wonders how good your dialogue could possibly be if you need to write it down without forgetting it.
>>
>>84472206
If retards can't write, how did he write that post?
>>
>>84472239
You're comparing writing a post to writing a story?

That's like the difference between being able to read street signs and being actually functionally literate.
>>
>>84472206
>He's a retard.
>I'll give him a (You)
>>
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>tfw rejected from Hiveworks
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>>84472446
What's your comic?
>>
>>84472500
don't reply to it
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>>84472446
are rejections out yet?
>>
>>84472620
I don't think they're even going to send rejections. I applied and I haven't heard anything, but they said they'd send out acceptance emails on Friday.
>>
>>84472206
I'm actually not retarded unlike you. Your webcomic would be better if you thumbnailed and scripted, I gauranfuckingtee it. But you won't, because you're retarded.
>>
>>84472206
Editing is important, anon.
>>
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>it's the end of last thread all over again
>>
>>84472851
But which one of us is coldfusion?
>>
>>84472851
Every thread is like every other thread.

My whole life has been one long /hyw/.
>>
>>84472806
Stop being a retard, anon. It will make your comic better. Trust me.

>>84472841
Never said anything otherwise.

Here's that literacy problem cropping up again. Hmm.
>>
>>84472892
we are ALL coldfusion
>>
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>>84472699
>I don't think they're even going to send rejections
What the fuck after all that we're not even worth an automated email
>>
>>84472966
I think they're pussies who can't bear to tell someone no directly.

they probably will send automated generic rejection emails though
>>
>>84472055
Yeah, I think I remember you linking them before. Good stuff.
I love me some metal, but with regards to the comic, I don't think it's a very good fit. Metal's a really hyped-up and larger than life sort of music, where Carrion Girls is kind of myth doing the opposite.
>>
>>84473051
I see where you're coming from. Carrion Girls does take a fantastical setting and, through dialogue and characterization choices, makes it seem like all of this stuff is run of the mill, which for the girls it totally is. I wouldn't listen to something like Megadeth while reading your comic, it has to have some major melodic tones to it to sort of better fit in with your setting.

This conversation makes me wonder what people find good music to listen to while reading my comic, because I write the damn thing and I have no clue what good reading music would be for it.

Miss Melee
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>>84473051
Not him, but something like this?
https://youtu.be/SrsGpPA5TBA?list=PLEA859F09DCD29B42
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>>84469134
There you go again with the 'end' thing
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>>84472926
If you aren't doing quick roughs, you're less likely to edit effectively.

It's kind of like when you just write a paper then "fix" it. Sure, you can make it work, but it's more effective to have the rough outline before you do it so you can more freely move things around and experiment.
>>
>>84473314
Shut the fuck up Scribble, you whiny little coward.
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>>84473412
Why do you think I don't have a rough outline? Shit, I've got everything done, in detail, before I even open a drawing program.
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>>84473412
How is a separate image of quick roughs all that distinct from a lower layer of quick roughs?

If you're working with complex panel arrangements or working in trad media, you need a thumbnail for sure. Like how you need a script if you intend to lean heavily on prose (for instance by differentiating character voices).

But if you're working digitally, with few or grid-system panels, a separate thumb stage is superfluous.
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>tfw you want to join in on the discussion but you remember your comic is terrible so you hit the X instead
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>>84473529
I think it depends a bit more than that, and with digital thumbing a page is like, what, an extra two minutes? At least, it is for me.

I think it just comes down to how strongly you feel about your composition.
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>>84473558
>>84473558
Being terrible hasn't stopped anybody else, anon.
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This page so far is almost entirely cameos, references and call-backs; none of the characters depicted here are generic made-up-on-the-spot background fillers. I'll include urls and name checks when the page goes live.
Fun Fact: only two have seen use as actual D&D characters.


>>84464943
> Are you experimenting with your comic, do you draw something you normally dont?
With this current serial, I'm trying a different method to colouring. Previous strips have been all white with 5 shades of spot grey. This time the base is off-white, so whites stand out more, and there's more shades of grey. I'm also using a clipping layer over the inks to grey out some of the more distant background lines.

> Do you make sure to visualize the story as it goes on story board, environmental concepts, scripts and etc?
For the most part, visualizing/writing happens in my head, often in the shower or when walking to the supermarket. Easier to keep it in my head when it's just a page or two, though for the current multi-page serial, I roughed out each page on paper so I could see the whole shape of it. Each page is pretty stand alone as it is, though.

> Are you testing yourself as to how long you produce results and their quality?
I should probably keep tighter track of how much time I'm spending per page, but I tend to pick at it over the course of a week or so. Too slow for my liking currently.

> Are you generally Okay with what you are presenting to your audience and how will your comic represent itself among others?
Yes. Once it's done, it's done, especially when the deadline's up. Put it out there and let it go, and start the next page.
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>>84474369
heehee, so many cameos!
>>
>>84474369
man, what ever happened to ducke? i don't even remember the name of his comic, I just randomly remembered his name. Actually was that the artist's name or one of his characters? I know he was brazilian or someplace. he's hella gone.
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>>84474763
Ducke's one of the characters from Anterra Chronicles, which seems to be on hiatus. They're more active posting sketches as exeivier on tumblr.
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>>84474918
that was it, exeivier.
tumblr eh? well okay as long as he aint dead
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>>84473438
Wrong.
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>>84473156
Well, not just in the sense of how characters see things, but how they're just ordinary people at their core - Skeggöld is introduced as a stone cold badass warrior, but despite that, her first fight is against a bunch of nobodies who she only barely escapes from by using dirty tricks. Compare with a universe like Miss Melee's, where an unarmed martial arts master taking out a trio of mooks with knives is so pedestrian it barely bears mentioning.

Can't help you there - I don't listen to music while reading stuff.

>>84473159
It's still a little too rock-ish with the guitar and whatnot, and the original song feels really medieval, but I can see it working. Like I think I've said in a previous thread, Carrion Girls The Animated Series would be a very quiet affair, with mostly ambience and simple music - like, I could see something like the last minute of this being the ghost's leitmotif, but the rest of the first chapter wouldn't have much music. https://www.youtube.com/watch?v=nLjGH_Ml3O0.
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>>84475122
Skeggöld would make a terrible superhero.
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Alive. Somewhat.

Updated my comic because someone asked me to

Can be found here still:
http://mostlylizard.com/

Time to get more active in these threads again.
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>>84475569
I remember you!

Welcome back!
>>
>>84475470
>>
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WIP of the next page!
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>>84476445
Call an ambulance
I can't stop laughing at this panel.
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>>84475569
Finally! I was wondering where you went
so glad not everyone disappears
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>>84476271
10/10 would have her co-star in a crossover event with MM.
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How do I get /hyw/-sempai to notice me?
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>>84477169
Post your comic.
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>>84477169
post your work in the threads? participate in discussion?
>>
>>84477298
>>84477308
Last time I did that I was largely ignored.
>>
>>84477346
Never give up.
>>
>>84477346
Do it again until we start calling you out for being obnoxious.
Thread replies: 255
Thread images: 128

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