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Is this one worthy watching twice? https://www.youtube.com/watch?v=d4rcSkgwtwcte


Thread replies: 9
Thread images: 2

File: test23456_0863.jpg (41KB, 321x177px) Image search: [Google] [Yandex] [Bing]
test23456_0863.jpg
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Is this one worthy watching twice?

https://www.youtube.com/watch?v=d4rcSkgwtwc

tell me how much I suck, I know you want it !
>>
bump?
>>
Needs more frames per second. Textures/lighting could be a lot better.
>>
It's 25 fps, textures mostly are phong or lambert materials with different colors, so it's kind of flat, there is no bump. You said it, could be a lot better.

Besides these things, how's camera, scenes?
>>
>>514960

Composition/camera is great, but it's almost too "clean". Perhaps add a few post-prod work such as contrasting and subtle filtering.
>>
the lips look kind of weird. real lips are pulled up or down by the surrounding muscles, they don't move on their own.
>>
File: 17.jpg (939KB, 1920x1080px) Image search: [Google] [Yandex] [Bing]
17.jpg
939KB, 1920x1080px
>>514962
Thank you. It's raw render, post-prod might actually change a lot, I will try that in my free time :)

>>514969
There is no surrounding muscles so it looks fake, this is my first time with blendshapes. oh and first time with fluids as well :D

Plan is to finish car model which I've already started, then make a new character model with all the head hands clothes. This video is kind of testing out blendshapes, it all begun with "computer" I'm glad i finished it cause there was much more in my head and no time for that .
>>
>>514912
2 minutes is too long. Somewhere after the eye ball is assembled I wanted it to end, and again on the conveyor I wanted it to wrap up. This whole thing might be better chopped down to 30 seconds with quicker essential parts of the segments.
>>
Wow cool animation, I'm looking forward making something like that in the future, keep it up!
Thread replies: 9
Thread images: 2
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