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/mbg/ - Mount & Blade General
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Swadian pride edition.

(Looted) thread: >>147779803

READ THE PASTEBIN BEFORE ASKING QUESTIONS.

LATEST BANNERLORD INFO/VIDEOS:
E3 Bannerlord siege videos:
https://www.youtube.com/watch?v=705at0Pr4fM
https://www.youtube.com/watch?v=iObwq1WaxQ8

E3 interview by Techraptor :
https://www.youtube.com/watch?v=txjEMt7utvE

Last blog:
https://www.taleworlds.com/en/Games/Bannerlord/Blog/16

OLDER BANNERLORD INFO/VIDEOS: See Pastebin

PASTEBIN: http://pastebin.com/2ZjZZZpc

M&B Wiki: http://mountandblade.wikia.com/wiki/Mount_and_Blade_Wiki

NOOB GUIDE: http://imgur.com/a/FMAqV

M&B VERSION ARCHIVES
>ftp://ftp.taleworlds.com/

Anon's mods and upstab guide:
http://pastebin.com/agwZu9Df

>/mbg/ Steamgroup
http://steamcommunity.com/groups/mountandbladevg

Module Recommendations:

>Anon's ACOCK minimod
https://mega.nz/#F!JRQ1DRqA!Evh-3Q3uQRbaLzR4LiQ85A
>Gekonewer
https://mega.nz/#F!itxViDAT!PhBfJWsjATkdqN28V2kZ5g
>Swedish Mayonnaise
https://forums.taleworlds.com/index.php?topic=211788.0
>>
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1st for we need a conquest of the americas mod
>>
Does anybody know if arrow damage is taken into account for Power Draw's damage boost?
>>
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>>147945516
it is
>>
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>>>>147943838
>That's really hurts to fight at her side now

Leave her side, disband all your troops and wear something to cover your head. Raise an army of bandits and eventually become your own faction. Name that faction Uesugi Clan.
Declare war to her, convert her lords to your side and slaughter her troops, loot her towns, capture her burning cities and destroy her castles. Then, when she has nowhere to run, defeat her on a one-on-one battle and reveal your face again.
When it's over, keep her in your dungeons forever so she remembers every day how much she fucked up.

Then, before you become Emperor of all Japan release her and let her live as a peasant in the world YOU conquered.
>>
How many fiefs I need to make kenshin mine?
>>
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>>147945885
Maybe I am cuck, but only I want to protect that smile
>>
>>147945885
When is Gekokujo going to have demon nobunaga
>>
I'm posting Cao Cao in honour of the poster who was posting in honour of the original Cao Cao poster until we get a good Romance of the three kingdoms mod.
>>
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>>147946723
I'm posting Conan until we get a decent Hyborian age mod.
>>
Alright so my games of warband always look like such:

>go around and get all my companions
>run around doing bandit hideout quests until level 20
>grind tournaments for gold until I have dyeworks in most towns
>train up huscarls and xbowmen

This always takes me until 150-200 days and im just burned out on that character and want to start a new one, everrrytime. so then I go and read a forum post about someone saying they can pretty reliably take over the map by day 200 holeee sheet wtf am I doing wrong? how the fug do I speed past the early game?
>>
>tfw you fix a bunch of bugs in diplomacy but you add a whole bunch of other shit so you can't release the patch for diplomacy
>>
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>trying to play as a merchant
>end up killink everyone on your way
>>
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Do you have any friends, /mbg/?
>>
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>>147945885
>>
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>>147946447
That's the best part. After you leave her to rot she will accept a marriage with you since you will have 9999999999999 renown.
>>147946480
Not soon enough.
>>
>>147947072
only hire cav troops
caravan guards, mercenary cavalry and horsemen from taverns to get started, the rest you liberate as prisoners
destroy everything in your path
>>
>>147947204
Kenshin is my pal.
>>
>>147947407
There's a Sengoku Rance manga
>prepare for tears
>>
>>147949175
rance as companion in geko when
>>
>>147945516
yes, dunno if damage type makes a difference on the ammo though
>>
How much renown do you need as a lowborn male to become a vassal in Gekokujo?
>>
>>147950612
150 to start getting invites.
>>
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>page 9
started a new character, what should I call her?
>>
>>147953419
Super Cunt
>>
>>147953419
shovelface
>>
>>147953419
WHORE
>>
>>147953419
dave

Also what single player mods do you recommend, I would love to play some good total overhaul?
>>
>>147953419
Titpikes
>>
>>147953918
gekokujonewer

link in the OP
>>
>>147953978
>>>147953918
Please help anon, I don't know which to pick, am I a male or a female? I am very confused. Also, what's the difference between the normal genders and the (male) options? As far as I can tell the (male) options result in female characters still.
>>
so I enabled the upstab and crouching stuff but one thing I noticed is that apparently crossbowmen will randomly decide to crouch, and their reload animation clips through the ground

is there a way to enable crouched pikes but disable crouched crossbows?
>>
>>147954614
it's a side effect of the crossbow slot being used for firearms in other mods like WFAS
>is there a way to enable crouched pikes but disable crouched crossbows?
not as far as i'm aware, unless you're playing a mod with formations and tell the ranged units to form ranks, then they'll just form a line and all be stood up
or if you just change the crossbow reload animation, though there aren't many out there
>>
>>147954529
They count as men so you can have forbidden love.
>>
>>147953419
why do people play grills in m&b? feels so wrong
>>
>>147955020
waifufags
>>
Give me some mods where I can play as a Mongol nomad plz

Floris might just do fine
>>
>>147955020
What if I told you I were a girl and like to self-insert into videogames?
>>
>>147955201
LONDON
O
N
D
O
N
>>
>>147955112
16th Century, its got it's problems but you can literally play as the Mongols.
>>
>>147954529
You can ignore all the other options. Male and female should play regularly
>>
>>147955020
homofags who want to marry their husbandos
>>147955112
1257AD, join the golden horde
>>
>>147954808
there's an osp cranequin reloading animation where you wind up the crossbow, but it looks pretty silly without an actual cranequin model
>>
>>147954808
I just wrote a short mission trigger that will disable crouching for crossbow-wielding AI

ai_crouch = (
0, 0, 0,
[(try_for_agents, ":agent_no"),
(agent_get_wielded_item, ":item", ":agent_no"),
(item_get_type, ":item_type", ":item"),
(try_begin),
(eq, ":item_type", itp_type_crossbow),
(agent_ai_set_can_crouch,":agent_no",0),
(else_try),
(agent_ai_set_can_crouch,":agent_no",1),
(try_end),
(try_end),
],
[])

seems to work in game though I'm worried about the overhead of looping through every agent every second to see if they're using a crossbow
>>
I don't know if this is related to the newest version of Gekonewer or not, but if I've finally tried out William in my party and I've noticed that if I get within a certain distance of him on the battlefield, his coat disappears. His whole torso and the rest of it too.

If I'm very far away it comes back, if I get right next to him it comes back, if I'm far away and zoom in on him it disappears. It'll be just his head, hands and legs fighting in battle.

Also this captcha just made me solve six fucking puzzles before letting me post. What the hell
>>
>>147957254
fixed some errors by adding some additional checks

ai_crouch = (
0, 0, 0,
[(try_for_agents, ":agent_no"),
(agent_is_human, ":agent_no"),
(agent_is_alive),
(agent_get_horse, ":agent_horse_id", ":agent_no"),
(lt, ":agent_horse_id", 0),
(agent_get_wielded_item, ":item", ":agent_no"),
(ge, ":item", 0),
(item_get_type, ":item_type", ":item"),
(try_begin),
(eq, ":item_type", itp_type_crossbow),
(agent_ai_set_can_crouch,":agent_no",0),
(else_try),
(agent_ai_set_can_crouch,":agent_no",1),
(try_end),
(try_end),
],
[])
>>
Just how long does it take for the wedding feast to happen? I'm the king, my kingdom is not at war right now, yet it's been 20 days already and her father keeps saying that he'll notify me when everyone can arrive or something like that/ Maybe I should start a campaign then end it, isn't that what usually triggers feasts?
>>
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>>147957254
.py only right
>>147956784
is it OSP? i just stole it from knights the last battle and fixed an animation issue it had
i think it looks fine with the xenoargh arbalest model
>>
>>147958559
Within a month usually.
>>
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>the sturgians are not slavs
>they're generic "le ebin vikings xD"
>>
>>147958867
Does it depend on the current state of realm, or is it just a random event when the lord just decides to start the feast?
>>
>>147958740
yeah it's osp. would you mind uploading the fixed animation?

and yeah, the script is .py only. just found a bug in it though when the player has a crossbow
though
>>
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>>147959131
it's in my current 1257, should be in the 1257_ani brf
for reference this is the original, you can see the weird animation bug in the middle i think
>>
Is there any way to fix sieges and overworld map performance in AD1257? I'll even accept replacing the "bugged" siege scenes in AD1257 with regular Warband siege scenes, as long as they function properly.
>>
How the fuck do you use the flail in 1257AD? It just spazzes out and dishes out attacks seemingly at random.
>>
>>147957864
>>147958740
final version of the trigger, all the bugs are fixed now


ai_crouch = (
0, 0, 0,
[(get_player_agent_no,":player_agent"),
(try_for_agents, ":agent_no"),
(agent_is_human, ":agent_no"),
(agent_is_alive, ":agent_no"),
(neq, ":agent_no", ":player_agent"),
(agent_get_horse, ":agent_horse_id", ":agent_no"),
(lt, ":agent_horse_id", 0),
(agent_get_wielded_item, ":item", ":agent_no"),
(ge, ":item", 0),
(item_get_type, ":item_type", ":item"),
(try_begin),
(eq, ":item_type", itp_type_crossbow),
(agent_ai_set_can_crouch,":agent_no",0),
(else_try),
(agent_ai_set_can_crouch,":agent_no",1),
(try_end),
(try_end),
],
[])
>>
>>147959067
It will happen any time the lady's father/brother (whoever you had to get the blessing from) holds or attends a feast so it will be affected by war etc.
If it does take too long you can talk to the lady and get married without the feast but I'm not sure how long it has to have been.
>>
>>147959502
either edit scenes yourself or replace them with other ones, but you'd have to find out which ones work and which ones don't
for overworld performance it's because there's so many factions and lords
>>147959621
it works better on horseback
>>
>>147959880
>either edit scenes yourself or replace them with other ones, but you'd have to find out which ones work and which ones don't
>for overworld performance it's because there's so many factions and lords
Would it be possible to simply edit out some factions?
>>
>>147959954
probably through source
>>
I thought Gekonewer anon was going to make a ranged youkai unit?
>>
>>147959858
Well I'd prefer that there was a feast. Is there a way to increase the possibility of it happening, though? I have many lords and there hasn't been a single feast in my kingdom so far.
>>
>>147959752
it might be a good idea to change 0, 0, 0, to 4, 0, 0, just to reduce the computation cost or some other number
>>
>>147959954
If you do, get rid of the super irrelevent ones like out in the baltics.
>>
>>147960686
I was thinking more like the north african factions and some mongol shit. Who the fuck cares about non-whites, I just want a Europe 1257
>>
>>147960842
go play europe 1200 then
>>
>>147960842
Every single mongol city is rightful slavic aryan clay though
>>
>>147960446
Hold one yourself if you have a city or castle?
I've never tried to do much since I wasn't bothered about waiting.
>>
>>147961059
checking it out now, thanks senpai
>>
>>147961189
>sarai
>not mongol
sure thing buddy i'll come burn down your village after finishing sieging constantinople
>>
>>147960842

The north african factions act as a islamic threat to the southern euro factions, like Tunis invading into Sicily/Sardinia
>>
>>147961471
But you need a wife for that, and that's exactly what I'm trying to get.
>>
>>147962742
Right, sorry I don't know what else to tell you.
>>
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>>147959036
*teleports behind you*
My, you keep posting this meme as if it was funny. Don't push your luck, kid.
>>
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>>147963208
>800x600
>>
>>147963208
>that resolution

What are you doing anon?
>>
>>147963208
I've seen your posts, how do you even function my man
>>
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>swadian pride edition
LONG MAY HE REIGN
>>
Decided to check the changelog between geko 3.0 and 3.1 and noticed they added some super duper secret quest chain that I've never seen, has anyone?
>>
how do i successfully become a nameless rank and file pikeman in M&B?

i dont want to receive any recognition, just stab people along with everybody else just like me
>>
>>147966218
Freelancer, or mods with Freelancer
>>
>>147966218
freelancer
>>
>>147966218
Freelancer
>>
>>147966425
>>147966430
>>147966454
wow, neato
>>
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Rushing to the infantary on my war horse just to dismount behind them and start bashing their stupid faces with my two hander is so damn satisfaying. Also stoping cavalry charges.
>>
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>>
>Villagers got attacked around Mori city, plz help kill the bandits
>kay
>spend a week scouring around said city
>fuck this, ctrl+t
>they're in fucking Oda territory
>>
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>tfw massacring prisoners
>>
>>147968112
Those quests are fuckin shit
I had the same kind of thing but it was "around Rivacheg" and the bandits were actuall in fuckin' Yalen. I only found them because I had abandoned the quest and went down there for a tournament.
>>
>>147968112
Troublesome bandit quests are bullshit on every mod ever, it completely justifies using ctrl+T. At least yours spawned on routable terrain.
>>
if only you guys had 10 tracking skill so you can finally identify looter tracks to hunt down the bandits
>>
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>>147963303
>>147963643
>>147963701
I told you this would happen if you kept bullying me.
gofundme (doot) com/2dt475kk
>>
>>147968556
There is no way your PC is so shit you have to play M&B at 800x600
Do you like live in the poorest parts of Africa and then stole parts from some old PCs even they threw out?

That's a great description, by the way.
>>
>>147968556
insulting not slavs poster?

no shekels for you
>>
>>147968556

>euro

As if I'll help a europoor
>>
>>147968890
If I play at 1024xwhatever it gets a bit laggy, especially during large battles. Oh, and DirectX7.

I play games like Oblivion at 800x600, but I never really cared about the graphics as long as it's fun so that's ok, I'm just having a giggle.
>>
Alright, so i stuck my hand in the cookie jar and got fucked.

I wanted to cheat a couple of fucking veteran swordsmen to reiksguard knights relatively quickly, and even the old ctrl-x wasnt moving fast enough so i decided to try shift L inside of the "talk" option with said troop. I guess what this did is make every veteran swords man level fucking 40 and impossible to upgrade. Awesome.

Anyway to edit the level/xp requirements of a troop without morghs editor (playing on mac)? Really not looking to do a clean install unless its truly fubar
>>
so what's the changelog for gekonewer since 1.25?
>>
>>147969507
Yokai castles.
Can bone Uesugi-chan.
Monk Headwraps don't show properly.
And not sure what else.
>>
>>147969415
I don't think that should've broken anything, but I've never tried it

If you open up troops.txt, you'll see tons of units listed

Here's an example of of an Uesugi Spearman in Gekonewer:

trp_gekokujo_uesugi_spearman Uesugi_Spearman Uesugi_Spearmen 0 3145728 0 0 30 38 0
169 0 385 0 286 0 511 0 580 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
7 5 4 4 9
126 94 94 30 30 30 30
274 131072 0 17 0 0
17180934146 2350150802641323738 1970403 0 33270301903 5332252992743669759 2095487 0


You see that "9" at the end of the "7 5 4 4 9"?
From what I can tell, that's the level of the troop, so you should be able to just change that.
>>
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>>147969265
>>147968556
this is my bread heater & it can run M&B at full resolution. where are you that you can't earn money to upgrade?
>>
>>147970480
laptop, 2.13 ghz processor and 6 ram.
The graphic card is old-ish and integrated.
Back then I could run the witcher 2 at bare minimum. It's not that bad and holds well, but 800x600 works better for me.
Even now, when I play the CoMM online I get 15 fps when there are too many units.
>>
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T E N
>>
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>>147973635
>>
>>147944918
How do you people deal with having to manually fill up towns in native warband,any mods to make this shit less annoying,getting campaigned after every war starts by an army of 700+ in every war because my town only has 130 garrisoned is annoying as shit.
>>
Is it possible to disown a fief that's yours? Because I wanted to keep the fief open to attract lords but for some reason it's mine now.
>>
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Neat arena
>>
>>147974132
>native
>>
>>147974705
Where did you get that arena, fag?
>>
How do I put slaves into my workshop in warwolf? I have some looter prisoners but I don't know how to put them in my mansion or workshop
>>
>>147975251
>filename
>>
>>147943838
fuck off dominik
>>
>>147975476
Thanks, senpai.
>>
>>147959752
Pretty good mate, I might add that myself. Though instead of a try for agents, might be better to just call it as ti_on_agent_spawn trigger.
>>
>>147953918
Anno 1269 is pretty based
>>
>>147955020
Grills in M&B are hard mode
>>
>>147975562
my reasoning for using try_for_agents is for the rare occasion in which a troop has both a crossbow and a pike
if that troop got crouch-disabled because they had a crossbow, they ofc wouldn't be able to brace their pike

(actually that's a pretty bogus reason come to think of it really)
>>
>>147975872
Ah yeah, that's fair enough actually. There's a better way than that to still accommodate for that though: ti_on_item_wielded. Should be better for performance.
>>
>>147976080
ah, didn't know there was such a trigger option, that should improve performance loads
>>
>>147975872
>is for the rare occasion in which a troop has both a crossbow and a pike
you should never do this though
>>
>>147976254
got to think of all the corner cases, regardless of how ridiculous
>>
>>147975467
Anyone?
>>
>>147976560
honestly i don't think there are many people that know how everything in that crazy russian mod works
>>
>>147976691
On steam it says that you capture ladies, break them in your mansion, and them send them to the workshop/brothel/fight pit. However, the game says that you can enslave 33% of your prisoners or something yet I don't know how to give prisoners to my workshop.
>>
>>147976080
ai_crouch = (
ti_on_item_wielded, 0, 0,
[(store_trigger_param_1, ":agent_no"),
(store_trigger_param_2, ":item"),
(item_get_type, ":item_type", ":item"),
(try_begin),
(eq, ":item_type", itp_type_crossbow),
(agent_ai_set_can_crouch,":agent_no",0),
(else_try),
(agent_ai_set_can_crouch,":agent_no",1),
(try_end),
(try_end),
],
[])

thanks, this code is a lot more elegant now
>>
>>147976486
only time i can think of this happening is in native if you make the long voulge a pike, due to native's stupid itemization the swadian crossbowmen get crossbows and that big ass polearm
>>
>>147977165
Beautiful.
>>
>>147977293
you could give bunduk a pike
>>
>>147977165
whoops accidentally left in an extra try_end
>>
>>147977618
1h+shield is optimal for companions
>>
>check geko wiki
>agents can apparently force gates open

Huh, wonder if this is true
>>
>>147969891
alright, ill give that a go
>>
>>147969891
Follow up, this is where im at. This is the troops.txt from inside warsword module for the troop that just wont fucking level up. With a screen shot of the "talk" option with said troop, with lol worthy stats

trp_empire_veteran_sword Empire_Veteran_Swordsman Empire_Veteran_Swordsmen 0 49283072 0 0 27 146 148
2491 0 2489 0 544 0 545 0 546 0 547 0 1256 0 1286 0 1170 0 1171 0 699 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
15 12 8 7 19
190 170 180 0 0 0 0
258 131072 0 560 139264 0
34359738369 1315051091194281984 1835136 0 67645760199 7916447985573822463 2031036 0
>>
>>147977293
the ranged units, female troops, and caravan guards getting long voulges is a bug in native

there are two items with an identical item id name ("voulge"), one of them is short, the second one is long. the troops are supposed to get the short voulge (that's what they have in the original M&B)
>>
>>147978568
is it because they have the same itm_ name
they're both named itm_voulge
well done taleworlds
>>
>>147978568
maybe they changed their mind and they're supposed to get long voulges
>>
>>147978508
>Playing warsword

Should they be level 19? It looks like you leveled em up to 41 in-game and then supercharged their strength.

To make the game read any .txt file changes, you'll have to restart the mod or click the "Restore Module Data" (or "Reload Module Data", or whichever) from one of the buttons at the...I guess it'll be the top of your monitor on an OS X? Under File or Edit or whatever they end up being on OS X.

Also how do they have Power Strike 12? Does Warsword use higher-than-10 or something?
>>
>>147978908
Yeah warsword is all kinds of fucked.

Okay, im betting thats the problem. I'll try and find said restore module data, hoping that'll fix it haha

Cheers m8
>>
>play warwolf
>get inspired to try out other total conversions
>they are all shit
>warwolf really is the best mod

huh
>>
>>147979256
Yep. Warwolf is the ultimate mod.
>>
>>147978751
yes
the way the compiler works is if they have the same id name the troops will equip the last id number
>>
>>147978783
doubt it because they literally didn't change the equipment of the troops in question from the original over into warband
the only change they made was adding a second itm_voulge
having two different items with the same item id is definitely a bug/mistake
>>
>>147979292
Wish some of the comfy warwolf missions were pasted into Gekonewer.
Not even for the lewd, Warwolf has some neat stuff.

ALSO
Gekoanon if you're there, make Kappa ranged so you can have diverse Yokai.

That or make a Yuki-Onna Yokai (just a girl dressed in white) who throws frozen shurikens.
>>
>>147979256
"total conversions" always have far fewer features than native expansion type mods
the latter focuses on adding new gameplay mechanics and is heavily coding based
the former, (warwolf excluded), just adds shit ton of assets and copy-pastes troops and factions

warwolf probably managed to get both assets and tons of features cause the two modders making it used OSP or stolen assets for almost everything
>>
>>147979760
>"total conversions" always have far fewer features than native expansion type mods
no they don't, most native expansion mods are "diplomacy+freelancer+some ugly items I added :)"
>>
>>147979760
oftentimes you'll get people making "total conversions" who have literally 0 idea how to do anything in the module system other than copy and paste new troops and items
>>
>>147979760
>"total conversions" always have far fewer features than native expansion type mods
that entirely depends on the mod
brytenwalda and 1257 are both total conversion mods and have loads of new mechanics
>>
>>147980014
i don't consider "diplomacy + shit i added" to be mods
i consider diplomacy itself to be the mod
>>
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>tfw you realise you're trapped, you're hopelessly outnumbered and your men are going to die and it's all your fault
>>
Installed Prettier Females for native, but how do I flag helmets in morgh's editor so that the head isn't invisible?
>>
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>>147980802
Haha, you can't imagine what happens next
>>
>>147980014
TLD.
>best sieges
>cutscenes
>cities gone for good
>Unique wargs, trolls, spiders, ents and nazguls
>unique immersive items and creatures
>respect system
>reward system
>lore and lore companions
>fucking 10/10 faction troop strategies. Best orc slaying experience.
>>
Anybody know the formula for how many proficiency points are needed to raise a proficiency by 1?
>>
>>147981207
>broken campaign AI
>>
>gekonewer stays on 99% percent downloaded

oooo misery lads kill me
>>
I just thought of a really scummy cozur-esque thing a modder could do while browsing header_operations.py

auto_save = 985 # (auto_save),

prevent save-scumming by executing (auto_save) everytime you are defeated


on another note, anyone happen to know what the hell "ironman" is? is it some viking conquest thing
allow_ironman = 988 # (allow_ironman, <value>), # 1 = allow, 0 = disallow
>>
>>147981816
I see no such operation in native header_operations so probably a VC thing, yeah.
>>
>>147981989
yeah I'm using updated the VC headers since it runs on the same engine so the features should work in warband as well
>>
>>147981816
Any tips to swap animations from one mod to another?
>>
>>147981816
VC has "permadeath"
really it just boots you to the main menu if you die in the main story
>>
>>147982301
yeah that seems really pointless
if it was really permadeath it'd delete your save or boot you back to the main menu everytime you load your save
>>
>>147982385
it is, it's more annoying than punishing since you'll just reload anyway
TLD has permadeath but i don't remember how it works
>>
>>147982478
you could probably do this to punish:
remove the player party from the map
execute auto-save
now you can no longer play as you have no party

i don't understand the appeal of permadeath though, seems like a cozur-esque thing
>>
>>147982732
>i don't understand the appeal of permadeath though
well in M&B you can't really "die"
even if you lose everything and have literally nothing, no gear no money whatever, you can still work your way back up
>>
>>147980802
Kill them all by yourself, faggot.
>>
>>147982872
i mean supposing that you lose all your land, stats, renown, honor, gold, gear, relations, as well as companion's gear/stats, etc
sure you can still work your way back up, but it's no different from starting a new game
>>
>>147981207
It's okay if everything goes in your favor, but I will never forget the time where I went with Rohan and all of their lords just dicked around and did nothing while gondor burned and Isengard pushed their shit in. It takes way too long to farm enough influence to get them to defend themselves properly. If it had faction meetings like warwolf or something, it would be a top 3 mod easily.

Speaking of warwolf can someone please tell me if I can put prisoners into workshops or not. Do I need to own the town that I build the workshop next to?
>>
What's the point in Gekokujo to join a samurai as a retainer?
>>
>>147983563
vassalage
>>
>>147983058
>but it's no different from starting a new game
but it is
the world is different depending on what factions got ahead and what ones were destroyed
your character is different since you'll have your stats, the only things you can lose in that regard are attributes anyway
if you vassalized any companions while you ruled, then you've got more lords into the mix
>>
>>147983632
No but do you get something out of it
I don't know, better relations?
>>
Is Gekonewer based of 3.0 or 3.1?
>>
warband mission templates defy all logic
>>
>>147986194
The whole module system does. Bannerlord can't come soon enough.
>>
nice i think i finally managed to get what i was working on working after like a billion different tries
>>
>>147986697
ye, it's working
fuck the module system tho
>>
Why is Brytenwalda so fucking boring jesus christ
>>
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>>147903026
>georges pistol
>177p
Wait what? That isn't right. It shouldn't be that high.

>>147903106
>can you add a godbow
I guess I could give Francisco some sort of sanctified crossbow for killing nip heathens. Would that work?

>>147942514
>did the last patch fuck everything up?
Do you mean 1.3 or 1.31? because 1.31 I only changed troop inventories so it should be fine.
1.3 though...

>>147979563
The red Yokai have shuriken. I thought it seemed fitting for something that is ANGRY to throw things.
You know I do have those Eboshi with the hair attached. PIC RELATED Momo uses one. Maybe I should make some kind of Skeletonna-Bushi.

>>147984770
3.1b
>>
>>147982301
It also does it for certain "unique locations", like the mystic circle in Ireland. The Ireland storyline also has "permadeath".
>>
>>147987394
celts and britons have always been really boring
There is nothing good about that part of the world between rome and the norman invasion. Its just a big dead space of magical trees and retarded words for everything.
>>
>>147987557
>tfw gekonewer anon is deadset on nerfing George into being some other faggy companion when he's the only one with actual flavor in any major mod and also the only one that logically should be overpowered

I mean he was a fighter pilot man come on

4 more years
4 more years
;_;
>>
>tfw you spend literal hours fixing a trivial thing
>no one is going to play this mod anyways
feels bad
>>
>>147987908
117 is still ridiculously high. I don't know how that happened. Unless I forgot to change it when I copy&pasted it from GABBY'S MOD.
>>
>>147987557
Yeah the pistol has 177p. Its nuts, also shoots really slow. Any chance of a bow youkai? Or maybe a mounted one using the undead horse assets. Would be nice to have a pure skelly army
>>
>>147987997
What mod?

>>147988057
To be fair, he does miss 5 out of 6 shots anyway, but I see why the stats are crazy
>>
>>147987997
I'll play your mod anon-kun...
>>
>>147987908
>sucking bush's cock this hard
>>
>>147988204
diplomacy/pbod + bugfixes + custom banners + camping + expanded prisoner options + some other stuff
>>147988337
n-no... it's too embarrassing
>>
>>147988427
I have to man, I'm a Texan. It's in my blood. Whether I like it or not, he's Our Guy.

Also non-President W. is based as fuck
>>
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>>147988069
The fuck was I doing? Why is the speed 1/3 of George's rifle?

>Any chance of a bow youkai? Or maybe a mounted one using the undead horse assets. Would be nice to have a pure skelly army
I made them in half a day because I wanted to release my Thursday dealine I mistakenly set for myself. The yokai are supposed to seem rushed and unfinished.

>>147988204
>his pistol has the same accuracy as his rifle
The fuck was I doing?
>it also has "merchandise" "Bonus against shields" "next item as melee" "crush through" & "can knock down" flags
The fuck was I doing?
>>
>>147988635
I'd actually play that. I've been wanting to go back to the Native setting but have yet to find a Native+ that I like enough
>>
>>147988635
Are you the adding in the Warwolf sex? Can You also add in raping female caltives and Ladies that you capture when you take a castle/town they are in?
>>
>>147988646
Clearly you were too busy posing with it

>press x with it
>icon becomes ninja hood and the holster suddenly has the gun in it, but still out
>>
>>147988972
WE RED DEAD NOW
>>
>>147955020
1. no 10k gold dowry to marry
2. can "borrow" your husbands castle garrison
3. playing as a blonde qt loyal to the nords just feels right
>>
Does the "can knock down" flag work for ranged weapons?
>>
gekonew[er] trade routes? finding dye is cheap in the south and sells well in the middle and north. buy about 60-80, sell for 200
>>
does anyone (unique troops anon?) know how troop DNA works? I have a bit of code where I copy the talk agent's DNA and then spawn a visitor of the same troop in a different scene using the same DNA

however, despite copying over the DNA, the troop's face is different in the new scene than in the first
>>
>>147986928
What you making?
>>
how did people of great skill present themselves in medieval europe?
did they just enter the court and show themselves and the king would accept them?
or did they have to start as cannon fodder in the army and raise up the ranks?
>>
>>147989236
Just find places selling silk for less than 400 and sell where its 800+
>>
>>147989236
Using the free resources you get from a neutral fort as an input for and enterprise males it give WAY more money. You just have to find a neutral fort that gives the right kind of resource.
>>
>>147989256
had a scenario where i had to kill the player agent but mask the sound of the player dying and hitting the floor without covering up the sounds that are played after that
>>
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>>147989460
>Enterprise males
>>
>>147989238
I tried to figure out DNA at one point, thinking I could use it to keep faces persistent, but it never really worked out for me and I currently make 0 use of it. What you said you've done sounds like it should work, I don't know why it wouldn't. Sorry mate.
>>
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Is there an option for tweaking the reputation from destroying bandit lairs in tweakmb? It looks like the closest thing is the 'deal with bandits' quest, but it doesn't seem to affect it.
>>
>>147989460
well i can only have 3 forts at the start. and of course i have the nanban and SPOOKY fort.
>>
>>147989696
Nanban gives silk i think? Putting that in your dyeworks at least doubles how much it pays a week.
>>
>>147989856
Nanban gives spice, which sells for about 1k each
>>
>>147989856
Yeah but I need the 15 dudes out of it more to make my western army to shit on the nips

Can't do that if I'm being a jew

Gekonewer anon, did this version have the optional different European countries instead of just nanban? Or did that get delayed?
>>
>>147989218
don't think so
>>
>>147989603
it seems to me that it's impossible to keep a persistent troop face for regular troops across different scenes

using identical DNA within the same mission and scene will give you the same face, but using the same DNA across missions and scenes will not
>>
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>>147989951
Ah okay. Well I know one of them gives silk because I made sure to put it in my nearest dye-works every weeks. I don't remember which one. Sorry.

>Nanban gives spice
Maybe I should increase the price of spice by 2 or 5 times as much? It would make being a believer of the True Faith more OP. It would also help people to follow the Golden Path.

>>147990085
>did that get delayed?
Yes. I'm putting that off until Kapaa and Oni are done.
>>
>>147990148
Impossible with DNA perhaps, but I have gotten persistent faces across scenes in a rather convoluted way that involves swapping regular troops for identical copies and editing the face keys of the copies.
>>
>need to bring this bitch 3 pieces of Jewelry
>she's apparently in a town but I can't actually meet her
>this goes on for 30 days
>fail the quest

Thanks game
>>
We need more yokai!
And demon Nobunaga!
Get to work, Geko anon!
>>
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>there are people on /mbg/ right now who have never conquered the entire map

Done it 3 times now. Twice in Floris and once in Perisno.
>>
>>147990618
I already gave him a big double barrel pistol what else do you want?
>>
>>147990720
faction management is boring and i dont want to give up my companions as lords leaving me with fewer companions.

I usualy just fight as someones vassal but the AI is too stupid to not piss me off horribly long before we manage to capture the map
>>
>>147990331
yeah i suppose you can edit each of the different aspects of the face-key string for a troop
unfortunately there's no way as far as I know to capture the face-key of a particular agent though
>>
>>147990720
i did it in original M&B, maybe i'll do it again in a native setting before bannerlord
i got 3/4ths of 1257 too
>>
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>le buggy armor lmao
Also, how do I change sounds? I want to get rid of the Wilhelm meme scream and change the gun noises to the ones from Geko.
>>
>>147990618
Is there even assets for Demon Oda?
>>
>>147990735
demonic powers and multihit and combo system
>>
>>147990720
Maybe some time soon, Anon!

Honestly, I started playing MB:W about two weeks ago. I fucked around with Sarranid before getting murdered by desert bandits and enemy troops, and I generally haven't ever conquered the map, let alone a kingdom.

To top it off I can't handle Vanilla after trying a few mods, so I need to stick with something instead of trying everything
>>
>>147990982
That's right, unfortunately. You can only get DNA and that's completely useless.
>>
>>147990720
I've done it once or twice in Diplomacy/Native, once in Silverstag and once in PoP. Always amazes me that this general is full of people who just get part way in and then restart. I fully understand that the late game is shit, but I expected a little more autism from a M&B general.
>>
>>147947072
Fuck man you've even worse than me. I have 222 days on my glorious Rhodok vassal and I already own 2 castles and 4 villages. :^)
>>
So tell me /mbg/, which kind of character is the strongest?

Str/cha with a bow and big swrod and doesnt afraid of anything?

Int/cha based support with a sword and board and an xbow?

Strict balance with fast firing bow horse archery and medium support skills across the board?

stone throwing peasant build?

Who makes for the truest king/queen? Which build is the eternal canonical hero? What do you know you will make when going into bannerlord to represent the sum of your knowledge and experience on what the 'correct' true main character is?
>>
>>147953419
Khergit scum.
>>
>>147990720
I'm getting there by helping spread the word of allah troughout all of calradia. Already converted the khergit horsefucker infidels. The swadian horsefucker infidels made a comeback after loosing dhirim and suno and are making the late game easier by wiping out the rhodoks.
>>
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Someone through some names at me for new Yokai. I'd like it to try and stick to being emotions like they are now.

One is going to be a Onna-bushi skelly. Naginata and bow.

The other is going to be a mounted yokai riding a PIC RELATED. Yari only. No other weapon. Final Destination.
>>
Been playing Gekonewer recently, want to try something different.
Do firearms actually become more accurate with a higher score?
And what about Naganitas? I've been katana'ing it up, but never really stopped to appreciate them.
>>
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>>147991086
>I want to get rid of the Wilhelm meme scream
>>
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>>147992256
This is what i have to work with for skelly armor. I haven't been able to find any other armor that works after being separated.
>>
>>147992365
It feels like having George Lucas's dick shoved down my throat whenever I hear it.
>>
>>147992365
why the fuck do people like the wilhelm scream jesus christ

it's become the worst meme that media has ever produced
>>
>>147992439
>He doesn't like to take george's sausage in his mouth
what a fag
>>
>>147992754
>He doesn't like to take george's sausage in his mouth
I never knew how much I enjoyed until I was The Force Awakens. Now I miss it.
>>
>>147992439
How else are you to thank him for 7 wonderful movies, a tv show, and a Christmas special?
>>
>>147992836
>tfw you side with the claimant and realize too late the old ruler was better

I'm sorry Hakim, I was misled by tits
>>
>there will never be a good GCW-era star wars singleplayer mod for Warband
>there will probably be one or two shit ones for Bannerlord

Who else /learning c# for butterlord/ here?
>>
>>147991086
find what the sound file for the scream is called and change it to something else in sounds.txt
>>147992365
it's awful
>>
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what's with the pedo servers
>>
>>147991617
>Str/cha with a bow and big swrod and doesnt afraid of anything?

This, obviously
>>
>>147992290
Naginatas > All other melee weapons


Due to warband being shit, a naginatas swing hits even if someone is right next to you, plus they do crazy high damage
>>
>>147991204
Just join a kingdom in diplo+freelancer i almost did it but then i lost the save when formatting my computer. its not really to hard, jst gets boring when theres only 2 real kingdoms left and one little punching bag.
>>
>>147991617
stone throwing build was honestly one of my most fun builds.
>>
>>147993425
Highest potential number of heirs before she wears out of course.
>>
So can we marry Kenshin in Gekonewer or not? I'm not going to help my waifu take over the Usegi clan only for her to ignore me once she becomes the head
>>
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BONERLORD FUCKING WHEN REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
Well I like Gekonewer if I'm really into Europe stuff? I wish there was an European version of it, I'm not really into Japanese history since a lot of it was just pure boring. They weren't as hardcore and brutal as European history
>>
>>147992256
Mounted Yokai- Prideful Yokai
Onna-bushi Yokai- Envious Yokai
>>
>>147993769
weapons hit a lot harder if you hit with the tip
>>
>>147993979
yes
>>
>>147994084
*Will I meant
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