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/sub/ Subnautica General
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You are currently reading a thread in /vg/ - Video Game Generals

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Testicle Spiders edition

Website: http://unknownworlds.com/subnautica/
Trello: https://trello.com/b/yxoJrFgP/subnautica-development
Steam: http://store.steampowered.com/app/264710/
Wiki: http://subnautica.wikia.com/wiki/Subnautica_Wiki
>>
When can we date our base
>>
First for not buying an EA game
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>>147583515
Just realized the claws are the actual creatures that are attached to the balloons.
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nth for Octo when.
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>>147583780
Whoopee for you.
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Fuck Stalkers, fuck them for not dropping teeth. Is there a better way than waiting forever for them to chip one tooth on the Seamoth? I'm 4 Enameled Glass from making the Cyclops, and I want to make it today.
>>
>>147583740
When can we color our base? When will there be more cosmetics added to the base? When will there be stairs or elevators added to the base? When can we resize picture frames? When can we make one really tall room instead of multiple small rooms stacked on top of one another?
>>
>>147584069
It's risky, but if you drop salvage metal near them they'll sometimes drop teeth.
Best prepare some health packs first though.
Am I the only one annoyed at having an entire locker fucking stuffed with health packs I never use? I wish I could deconstruct them into bleach or something
>>
>>147584162
Or domesticate them and drop them at an open clear spot with some salvage. They won't attack you and it'll be easy to see the teeth since it won't be obscured by kelp grass
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>>147584069
As far as I've seen teeth dropping on Seamoth bite is a meme. Just throw out some metal wreckage on front of a few and let them play with it for a few minutes.
>>147584162
>Risky
Thats what stasis gun is for.
>>
>>147584139
I don't know about you but I don't want to play snake eater every time I climb my deep sea shaft.
These rooms are cramped enough as it is I don't know about wanting a staircase shoved in.
And a tall room? I gotta know what you'd use that for, seems like it'd be a lot of wasted space since you can only reach so high, it might be neat if it was a huge aquarium though.
>>
Anyone wants to see what the updated Lost River looks like in Experimental Mode, either head there or watch this.

https://www.youtube.com/watch?v=al-2c6CeNeQ

Looks like it's gonna be hella spooky.
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>>147584646
>and a tall room?
Variety mostly. Everything feels so samey. Plus I think it would look cool if a tall room with a spiral staircase led to your observatory.
>>
>>147584069
>Steal a couple Stalker Eggs
>Put 'em in a Containment
>Wait until they breed a couple more
>Take out one or two and release them in a nice open field nearby
>They won't attack you ever because you raised them
>Drop a couple salvage
>Come back to collect teeth
>>
>>147584139
I mostly just want new room types. One enormous room to build rather than multiple little multipurpose rooms.
Rooms now feel a little too cramped with something in the middle. I wanted to save space and put my water filters in the same room as my fish tanks but they clip into each other because of how small the rooms are.

Multipurpose rooms should be an exception, something you make when you just want storage space or some shit, not the majority of your base.
>>
>>147584831
The bases do feel a little cramped sometimes so a room that's the size of two multi purpose ones wouldn't be so bad.

Also customizing the cyclops would be a lot easier if you could do it from the outside.
>>
I'd like to be able to have a glass ceiling and/or floor for MP rooms
>>
I'm missing Degasi voice log 3, where be it? I've scoured the islands and that sunken base from top to bottom but I can't for the life of me find it.
>>
>>147584775
Does 34328 have the lost river, or just 329?

Being a piratefag sucks sometimes
>>
I got a question for you all. So I was out in my seamoth in the grassy plateau about 200m down when I heard something spooky. It sounded kinda like a dragon from Skyrim, but more echoey. It was getting dark and I didn't have any mods on my seamoth so I ran away. Did I hear a reaper?
>>
>>147585795
Not sure, looks like you'll need the latest build you can get.
>>
>>147586138
>inb4 updating nukes my save
>>
>>147584069
I started in an area that has like seven stalkers nearby. I had three teeth by the second day.
>>
>>147584935
>They won't attack you ever because you raised them
that's not true though. never release carnivores outside your base
>>
>>147586378
well shit, I guess mine bugged out cause I've released five safely and have been farming teeth since

this is gonna come back to bite me, isn't it?
>>
Piss defensive system when?
>>
>>147586361
Speaking of which, I was grabbing some materials when suddenly I grabbed a Nutrient Block, a Bottle of water and a couple other starting supplies.

The fuck did I find?
>>
>>147586378
>>147586672
No they're friendly, the only creatures that are not friendly after you raised them in your tank are Gasopods and Mesmers.
Gasopods still drop their ass bubbles if you go near, and Mesmers will still trance you.
If you stand in the way of a Stalker when it's trying to go somewhere it'll hurt you, same with a Crabsnake, but they don't chase or attack you unless you harm them.
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>>147586672
their AI confines them to the area you released them in but they will still attack if you get close. I released a stalker outside my kelp forest base so it could look more lively. Sometimes he was near my hatch when I left and I got an unpleasant surprise.
>>
>>147586981
http://subnautica.wikia.com/wiki/Eggs
>An aggressive creature will not attack the player if it is hatched in the aquarium, allowing the player to scan it. However, if it is released outside, it will revert to its aggressive behavior.
>>
Just made my Repulsion Cannon. What are some fun things to repulse? Besides Reapers and Crabsquids, of course.
>>
>>147587446
Women
I do it all the time
>>
>>147585448
It's on the island. IIRC it's on the floor on the path leading up to the abandoned base
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>>147587136
Try it out for yourself then, they're not hostile.
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>>147586917
Bigger question, when are we getting domes you can build over your base so you can build without being out in the water?
Or maybe a shield generator that'll keep dangerous shit away so you can build in more dangerous places
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>>147587136
They usually eat whatever is around the base but they don't go after me
>>
>>147587636
>>147587780
I did, the stalker kept attacking me If I got close.
he has a very small aggro range compared to regular ones but he does attack me.
are you guys using the stable build? I'm on experimental, maybe that's it
>>
>>147587647
>x10 enameled glass
>x5 plastered ingots
>place a large reinforced glass dome around your base

That would be boss af.
>>
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>>147587136
The Crabsnake fucking dissapears though, he comes over at night sometimes, but only when I'm inside the base. Then he just kinda fucks off for a while.
I've got no idea why, probably something to do with his AI.

>>147587864
I'm on stable yeah, it might be a bug but I've never had trouble with any of the eggs I've released
>>
>>147587926
Crabsnakes need a Mushroom, he's likely clipping into the ground doing his waiting in a shroom thing.
>>
I'd reallt be into some basic walls you can build so yoy can make custom rooms the size you want them to be.
Glass roof would be cool too.
What i'd really be into is different room themes so I can have a cozy cigar lounge like on the nautilus.

Pipe organs when
>>
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>>147588057
I let him go and he ran away, came back that night and freaked me the fuck out. I wonder if you could plant a mushroom for him to live in, that'd be cool.

Also i don't know if I mentioned it in one of my other posts, but just because they aren't hostile doesn't mean they don't hurt you. I ran into the crab snake and he did damage to me.
Also when I dropped some copper a Stalker darted towards it and damaged me because I was directly between him and the shiny.
Honestly i really love this idea of fish you raise not being hostile to you, I hope it isn't a bug.
>>
Are Crabsnake eggs available on Stable? I've gone through all the jellyshrooms, and I've not found an egg. The two Crabsnakes that were here are also gone, and haven't respawned.
>>
Once I started building a base I suddenly thought "wow, this reminds me of the Big Shell from MGS2"

And now I feel an intense need to recreate the Big Shell
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>>147588403
I tried my damnedest but I couldn't find any Crabsnake or Mesmer eggs so I spawned them in.
>>
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I wonder how good this stuff tastes.All that sci-fi shit would likely make it pure h2o, but what does pure water taste like?
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>>147588639
Doesn't taste like anything.

Its tasteless.

I unironically do not like the taste of water.
>>
>>147588639
Like nothing. Pure water has no minerals or salts or anything to give it taste. Actually, I think 100% pure water is bad for you.
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>>147588639
It probably tastes like soft water.
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Why
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Shit you know what, I'm curious now, I wonder if you can just raise sandsharks, bonesharks, and stalkers, then just stick them in a bio reactor.
Seems like the ultimate dick move to my loving babies but if they're just going to turn hostile when I release them I wonder if they make good fuel sources.
>>
>>147588903
>it all returns to nothing
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>>147587647
Would love building a Gungan style city. Star Wars prequel hate be damned.
>>
>lights in my cyclops don't turn off
>window is covered in awful glare
>watch a Subnautica video
>there cyclops has none of this

WHAT
THE
FUCK
SENPAI
>>
>>147589030

>I wonder if you can just raise sandsharks, bonesharks, and stalkers, then just stick them in a bio reactor.

You sure can
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>unity
>>
July update when?

I wanna not get anything done in experimental mode again
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>>147589324
Check your graphics settings freindpai, also the lights are to your right in the ship, and if you click on the icon to your left when driving you can look through the cameras, which is an easier way to drive.

>>147589453
Well looks like I've got egg hunting to do.
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>>147589030
Marblemelons and/or lantern fruit work better
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>>147588903
I'm imagining Swan Lake playing while the Sea Dragons do an aquatic ballet.
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>>147589653
Yeah having tons of fruits to power it is pretty easy.
But using creatures like that should net you tons of power.
Could you imagine stuffing a baby reaper into a bio reactor?
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>>147590476

Reefbacks give 1000 units of power (at least according to the wikia), though their eggs are pretty rare (if they even spawn currently).
>>
>>147589494
Back to /agdg/ with you!
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>>147591092
I spawned in a reefback egg the other day, when it hatches I'll stick it in the bio reactor. Honestly I never thought to do this.
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>yfw it turns out the in-game days are actually that fast because it's an alien planet and you actually built a seabase and a submarine within less than earth day
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>>147589578
graphics are set to highest apparently

I've found the light switch, but turning it on or off just turns placed items black. Light level doesn't actually change.
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>Complete solar eclipse that lasts longer than usual
>pitch black outside
>swimming around your relatively shallow base
>Suddenly DOOKDOOKDOOK
Post your face when
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>>147591584
What about using the cameras, is that any better than just looking out the window normally?
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>>147591676
>>
Do we know what to expect in or WHEN the next update is? I want my exo suit and research lab
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>Blueprint farming in mushroom forest
>Hear an ominous roar really far in the distance
>Ignore it
>Get out of my seamoth to finish scanner room blueprint
>Roar suddenly goes from faint to really fucking loud
>Turn around
>This

I never screamed so hard in my fucking life.
>>
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>>147591730
Cameras are flawless, its just that the interior is borked for some reason.

pic related is what the windshield looks like, ignore the water. I spawned in another one just to see if that'd fix it.
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>>147592070
Absolutely terrifying, if you get the electric burst upgrade for your seamoth you can get reapers to leave you alone for a bit
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>>147592070
I think the reaper looks really silly, and not scary at all. The Crabsquid tho. That's a different story...
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>>147592070
Why did you think ignoring the loud, ominous roar was a good idea anon.
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So my first eggs hatched into Gasopods, and they're fucking adorable.

What now? Do I have to throw them outside to get big? What happens if I do that, will they hang around my base and be my buds, or fart on me every time I try to leave my base?
Can I keep them in my tank as pets without any negative effects?
>>
>>147592210
>legit or pirated copy
>version number
>PC specs

One or a combination of these is your problem.
>>
>>147592210
Ahaha wow anon, hit f8 and report that to the devs, honestly I've never seen anything like it.
Unless you're a naughty pirate boy, in which case try closing the game out and opening it again and see if that fixes it.
>>
>>147592495
It's pirated
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>>147592434
If you release them, they'll grow to full size, hang around the base, and fart every time you go near. Releasing any animal born in the alien containment makes it revert to its normal AI. Keeping them doesn't do anything but take up space in the tank, you can use them for bioreactor fuel.
>>
>>147592434
Gasopods will still act hostile and drop gass bubbles, the fucking poison WILL destroy shit in your base if it blows up near you, so don't do that.
You can keep them in there as long as you want with no issue, as far as I know. If you get a bioreactor you can stick them in there for power.
>>
>>147592434
They will fart on you. Leave em in your base as pets or fuel or throw em outside if you want more base decoration
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>>147592434
Stick them into bioreactors.
>>
84th for sticking a mesmer in a drone and having it be a pal that follows you around keeping you company
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Post your base
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>>147593216
>you will never have a Mesmer hypnotize you, use its weird quad-lips to pull off your wetsuit bottom, wrap those lips around your waist and thighs, and swallow your cock with its fleshy tube-mouth
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>>147593712
What do you even use all those rooms for? I have like five rooms and that's plenty, and three are dedicated solely to fish tanks.
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>>147593828
dude what the fuck
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>>147593946
Honestly anon....aesthetics, im going to try to separate my plants in a section, have my storages towards the back, making duplicate appliances and beds and such. Most of its empty but I finished it yesterday
>>
>>147594001
The product of sexual liberation and women's suffrages.

Hes an Uber virgin who can't get laid or a gf because women are free to shit up things, so he retreats into fapping and becomes more degenerate and filthy over time until he literally cannot stop himself from publicly posting about sexual fantasies with fictional fish in a video game on an image board dedicated to video games.

Fight feminism, anon.
>>
>>147594264
Nah, have a girlfriend and a regular life, I just like to fantasize about blowjobs from alien fish.

If you think that's weird, you should look at the Reaper Leviathan lewd on paheal.
>>
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>>147593712
The tall tower is 3 Bio Reactors, 1 Nuclear Reactor, and a room full of Lantern Fruit.
The one behind the Observation deck has a tank full of Stalkers (I want to use Ampeels, but I can't find any damn eggs)
The one in the back is my storage. Each wall has 3 wall lockers. Also has a tank full of Reginalds.
Observatory has a fish tank and two Lantern Fruit trees. Fish tank has Holefish, Peeper, Boomerang, Eyeye, Airsack, Hoverfish, Spadefish, Hoopfish.

Before, I had a tower with 10 floors and a shitload of Reginalds in a 10 floor tank. Got a bit laggy, so I cut down on it.
>>
>>147594520
I wonder how long your gf would stay with you when she figures out you like fish blow jobs you creepy, degenerate shithead.

>inb4 she already does and makes fish lips to get you off
>>
>>147595351
>trying this hard

Calm down, son, life's too short to have raging fits on the internet over other people's fetishes.
>>
Can I place ladders in stacked multipurpose rooms that have reactors/containment's in the center?
>>
>>147595549
No it's not. It's entirely too long to have to go through life seeing retards and their degenerate fetishes.

>getting triggered over your shitty fetish being called shitty
It's time you reevaluate your life, son. Maybe don't post obvious b8?
>>
>>147596540
Yes
Though you have to build a ladder for each individual room

It's also strange that the ladders you can build just teleport you up/down them even though the ladder in the lifepod has its own animation
>>
>>147596680
>everything makes me upset, why must the world hurt me so, rofl no u so triggered le ebin bate maymay
>>
>>147585904
Probably not yet
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DNA research bench WHEN?!!!!

i wanna make hybrid boneshark gasopods that howl and shit out poison. and syringes with buffs n shit. Quiet honestly after you get the 900m seamoth the game gets boring fast unless you wanna seabse build forever. I want to sit around my cozy base and dick around with animals like a mad scientist
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>>147597179
Dont you mean bizzarrrooo DNA bench!!!???
>>
Still pretty new to this game. I just finished the Seamoth, and my base in the starting area is more or less self sufficient between my fishtank full of boomerangs and airsacks, my water purification device, a power core recharger, and some trees I grew from fruits on that fucking terrifying island with no bottom that's floating over the endless void. Annoyingly, that water purification device drains all my power at night, so I've been thinking about building a separate facility just to house the damn thing so I don't have to worry about it as much.

My only real problem right now is resource management. Is there a reliable way to get large amounts of titanium/copper/silver other than looking for those tiny sandstone/limestone rocks to break? My starting area is fresh out of those, and it's starting to become hard to find quartz too. Do they ever respawn?

>>147588743
Man, I'm 100% with you. Everyone I've ever talked to asks me how the hell I can hate the taste of something that ""has no taste"". Fuck that, it's got a taste, and it's not a good one.
>>
>>147597494
5 solar panels will run a water purifier forever
>>
Giant mushroom tree is comfiest base spot
>>
>>147597494
>boomerangs
Just catch some peepers mang, they give like ten more food.

And build a bioreactor, it'll offset your power loss at night. Having a fuckton of solar panels to raise your maximum energy will help too.
I'm honestly having the same problem with metals though, but at this point I need them less and less now that I've got a lot of the major shit built.
>>
>>147597494
>boomerangs
>actually eating these nigger tasting fish

do yourself a favor and get some fucking peepers and reginalds, they give a fuckton more food
>>
>>147597081
You are not in a high position to argue from here. You want to fuck fish. You beastiality loving degenerate.

What was your thinking process whilst typing that shit out? "Oh yeah mmmm fish holy shit fuck mmmm mesmer so sexy I wish it was real so I could buy one and stick my cock in its fish face"?

Were you jacking it while typing? Did you seriously not go, "hmm maybe if I type out a creepy scenario where this fictitious fish gobbles my dick, people might respond, and rightly, in a negative way"? What the fuck did you expect? That we'd be just as fucked up and degenerate as you? That the replies would be of people making up similar scenarios with other fictitious fish to fuck and keep it going?

No.
>>
>>147597494
No, there is not a reliable way of farming resources like that. You gotta go find them in the biomes. Yes, things respawn.
>>
>>147597924
I want to shove a reaper leviathan 's tusk thing up my as. Leave the kid alone.
>>
I remember in the last general there was some dude bitching about how the ladders simply teleported you from Point A to Point B. I think I just thought of a compromise. If it's a short enough ladder it plays the ascend/descend climb animation but if the ladder passes a height threshhold then it fades to black and then out again. That way you won't Snake Eater every time you descend your 200m ladder
>>
>>147597924
You're extremely new to life, the internet, 4chan, and not losing your mind over nothing.
>>
>>147597924
Daily reminder "degenerate" is just the far rights version of "problematic" and if you aren't a degenerate, you should fuck off to reddit
>>
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>>147597924
>>
>>147597924
Jesus man, I thought I got some autistic responses when I go around hunting for boypuss
But you've brought it to another level
>>
>>147598845
I've been here for 10 years, bub. I've seen it all and it still doesn't do a thing to stop me from responding to it as it should be. I'm not losing my mind, I'm just poking fun at the fish fucker who thought it'd be a good idea to greentext his shitty fetish in a Subnautica thread.

>>147599230
Cool mental gymnastics there. Do some more flips. Maybe one for the flaming hoop, you faggot

Now someone needs to post concept art.
>>
>>147599505
You seriously need to be gassed.

>boypuss

Thanks for ruining civilization.
>>
>>147598838
Bro I don't wanna see a fucking animation every time I'm trying to scale my shit. It's bad enough my character has to visually inspect every new piece of equipment I craft before I can use it.
>>
>>147599704
If anything I've done the opposite of ruining civilization. I'm preventing the spread of my inferior genetics by banging men. You're welcome.
>>
>>147600058
>implying you need to exist to prevent genes from spreading
>>
>it's a "4channers argue what's really important in life while jerking off over video games" episode
>>
>>147599547
Degenerates usage on 4chan originates from /pol/

Why are you on 4chan if this shit offends you?
>>
subnautica
>>
Spooky crabsquids
>>
After I weld the breaches inside the Aurora, is there any reason to bother exploring any of the rest of it? This feels like it would take several hours to comb through thoroughly.
>>
>>147603545
DOOKDOOKDOOK
BWWWMMMM
>>
>>147603843
There are a couple of sub upgrades you can find inside, on the little consoles. One in the reactor room, another in the hallway just before you go out onto the broken deck with the crabs.

There's some coordinates found in the crates that are scattered in and around it, but they just lead to various points of interest on the map. Otherwise the crates only contain water/medkit/battery/power cell.
>>
>>147604028
Well I already jumped off, got those two things and have just been swimming around and checking out the scenery, doesn't seem like AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
>>
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>>147592210
Shit man I want Ozma to be in my game too.
>>
They need to straight up increase the size of multipurpose rooms. It is something they want to turn into another blueprint, is it not? Then it should at least have some decent walking space around an alien containment. The tubes could probably be shortened to compensate for the bigger rooms.

Alternatively the stairs that go into each tube could be moved further into the tube section itself instead of jutting out into the multipurpose room. It would need a bit of extra geometry work so that the space for the staircase appears on the end of a tube when it is connected to a room.
>>
Is there a point in keeping the Radiation Suit equipped after fixing the Aurora?
>>
>>147605081
Not that I'm aware of, might as well make the Stillsuit at that point since it's two free water items every in game day.
>>
>>147605081
No. I assume there will be other purposes for it eventually.
>>
When will floodlights be changed so as not to be completely useless?

I like having the extra lights around my base's entrances and windows, makes it looks nice and helps me navigate a big better, but they use up a battery fast as fuck and I can't be bothered to switch them out all the time
Just tie them into base power like the spotlights rather than battery power
>>
>>147605081
1) The stillsuit water packets are annoying to deal with.
2) Roleplay when handling spent reactor rods
3) Peace of mind, placebo effect of not being a bright orange target in the sea
>>
>>147604430
Seriously though, is this normal that shit spawns in within range to rape you? Would kind of like to avoid this in the future
>>
>>147605480
Pop-in can be fucked up. Early access I guess. Try not to hang out in big open spaces.
>>
>>147605480
It's just pop-in, hopefully it will get fixed when they do an optimization/polish pass.
>>
>>147605445
>free water is annoying to deal with
Huh?
>>
So crabsquids are apparently passive. Why are people so bothered by them?
>>
>>147606613
They're not passive.
>>
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Does clearing out Creepvine nearby help increase the amount of sunlight my solar panels have access to or is it all based purely on depth level? I built a small base that basically straddles a Kelp Forest and Grassy Plateaus. I get about 57% sunlight on each panel right now.
>>
>>147604430
The Aurora is just fucked, it seems to without fail spawn a reaper in front of you after exiting.
>>
>>147606679
I floated around one and they didn't do diddly. Are they aggressive or defensive? We aren't talking about the strider esque walkers right? We're talking about the see through mooks with googly eyes?
>>
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I really hope the devs do manage to work in multiplayer at some point
I'd love to have submarines that require multiple people to pilot
Or maybe one person steers and someone else can man the guns
And then like, the guy in the guns can spin around and see in every direction to point the pilot the right way
>>
>>147606845
No. The strider looking things are Sea Treaders.

Crabsquids look like big translucent octopus/squid things. They're aggressive and attracted to light.
>>
>>147605921
Those packets tend to fill up space in my inventory and I have to get rid of them every now and then. They are also inferior to airsack water because they have a penalty to hunger. The water filtration machine provides big +50 bottles and free salt, so that was about the time when I put the stillsuit back into the cabinet for good.

-----

Idea for weapon that will totally not ever be included in game because muh non-apex-predator-politics:

Titanium flechette pack (50 shots):
1 titanium
1 battery
1 lubricant

Takes 2 slots in inventory. When repulsion cannon is equipped, replace battery with a flechette pack to change its function and 3D model. With this modification, the repulsion cannon will fire little titanium darts at high velocity (faster than pushing a fish for sure) which will do substantial damage on impact. Each hit will have minimal knockback effects unlike the normal repulsion cannon, so pairing it with a stasis rifle is necessary for tougher and more stubborn carnivores. Deals maximum damage up to 10 meters, then degrades to zero at 60 meters. A modest cone of fire means its not perfectly accurate.

Once expended, it becomes useless and must be dumped / disappears automatically. Cannot be refilled with swim charge fins for obvious raisins.
>>
>>147607694
Well it's pretty useful for me since I'm still in the early-ish game.
>>
If I grow stalkers, will they go out and get metal for me like they seem to do in the wild?
>>
>>147598845
this desu senpai.
>>
>>147598838
I have a better idea, how about, they make a ladder animation, and when you click on the ladder, it plays, but if you click again, you are instantly at the top. Then you can just double click if youre in a hurry, but if you want the animation, you can just let it play.
>>
>>147598838
I'm the dude who was "bitching" about ladders and I think they should keep it because, according to the responses, many people like this fast travel BUT they should also add a tall building with stairs or other non-retarded ways to build vertically
>>
>>147605007
I agree.
>>
Why not just make it a toggle in the options or some shit? I mean the escape pod has a ladder animation when you use the main one so it's not like they can't do more of them.
>>
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>>147607694
I agree the stillsuit is annoying, having to stop and click on reclaimed water all the time is almost more trouble than it's worth.
It should just automatically refill your water meter, or simply reduce the rate of water consumption.

I hope we'll eventually get some other suit options so the stillsuit doesn't win by default.
>armored suit with +HP/-Dmg%
>insulated suit for extreme hot/cold
>pocketed suit with extra inventory space
>liquid breathing suit for increased depth

That is assuming they make pressure/temperature actually lethal.

The radiation suit could also have electrical and/or toxin resistance to give it some extra purpose. Maybe rename it to hazard suit or something.
>>
>>147606732
I am curious about this too.
>>
>>147605007
Why not keep the current multipurpose room as it is now and make a bigger one that requires blueprint?
Makes more sense to me
Some basic room should be provided to give you a small start
>>
>>147607009
They said it is very unlikely that they would add multiplayer becuase it is too hard to do since the game is kind of balanced for singleplayer. But I think a co-op mode with 2-4 people would greatly, greatly enhance the game. I don't understand why it would be so hard to implement.
>>
why does my guy sound like bane whenever he gets hurt
>>
>>147608574
The biggest hurdle would be the voxel terrain, but since they're getting rid of that anyway there isn't any major reason it can't be done.
It's just a matter of priorities. They're a small team and they want to finish what they started before worrying about multiplayer.
>>
>>147606732
Please respond.
>>
>>147608751
because he's wearing a diving mask

>>147606732
I believe it's just based on depth and time of day/eclipse, rather than raycasting.
>>
>>147592249
>Diving in the seamoth deep under the floating islands
>See a big airsack way below me
>As I get closer it slowly rotates
>I stop dead
>Huge eyes, in front of a giant brain, staring deep into my soul

Closest I've come to a heart attack. Fuck those things.
>>
>>147608934
That's a shame, at least I can compensate with the bioreactor.
>>
>>147608815
>voxel terrain
Is that like terraforming and such? I'd be happy to see that go in favor of MP.
>>
>>147609114
Yes, the minecrafty terrain editing. Devs have already said they're removing it. It's the reason your save file is like 2GB and the cause for most of the pop-in issues.
>>
>>147609098
Build a tower and a room all the way to the surface and put all your solar panels there. I wish there was an attachable base section that is specifically meant for providing a flat surface for panels and not a foundation that has to anchor to the ground. It'd be nice if that section is guaranteed not to screw up the power line connections too, I hate seeing the power go from 700 to 625 then to 650 and back again all the damned time.
>>
>>147609267
That's not a bad idea, only issue is it would look gaudy as fuck. I might just suck it up, I mean I have four panels and the reactor. I should be fine.
>>
>>147608418
Another interesting addition might be different gas mixtures for your breathing tanks. Though perhaps that gets too far into realism territory.
>>
>>147597924
I think you took a wrong turn, this isn't reddit.
>>
>>147609403
If you put a hatch and several windows there, it will look just like a perfectly normal surface entrance.

I've got like 10 solar panels on my shallows base though. Almost overkill amounts of power.
>>
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On the floating island, found the PDAs in both mountain huts but neither of them triggered anything... How do I read them?
>>
>>147612137
In the encyclopedia tab, Data Downloads or somesuch.
>>
I wonder what the land creatures would look like, since there's probably some large landmasses somewhere on the planet

[Spoiler]Reaper with legs[/spoiler]
>>
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>>147612636
Probably this
>>
In terms of easter eggs what do you guys think would be cool?
I think finding the wreckage of the king of red lions would be pretty funny.
>>
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>>147613467
Flatbed's wreck would nice.
>>
Tell me about the player character; why does he wear the mask?
>>
>>147612636
There appears to be a green landmass in the northern(?) hemisphere as seen from space in the opening splash screen.
>>
>>147615040
Wow so that wasn't just me?
Honestly I thought it was just a group of clouds that only looked like land.
I'd love to just board the cyclops and head north but I doubt there is anything there yet.
>>
An update, small and sad like my heart.
Just controller support and better optimization
Still no removal of terraforming.
>>
http://unknownworlds.com/subnautica/update-67-micro-update-released/

oh_wow_its_fucking_nothing.jpg

Guess my save is safe at least?
I hope?
>>
>>147615650
Yeah looks like it was just a small update for controllers and some optimization.
If starting over really bothers you, just spawn in titanium and other stuff to rebuild your base
>>
>>147583893
really dissapointed there's no octopuses in the game

also

BUFF THE QUARTZ RESPAWN FOR THE LOVE OF GOD
>>
>>147616114
Nah, it'd be nice to get a chance to start over and do things more efficiently this time. My last base looked like shit and it took me forever to build a seamoth.
>>
>>147616389
I know hot you feel, I wanna do my base over again too, put more effort into it after getting some ideas from other anons.

Also does anybody else have an issue with the large aquariums? Like going through the corridor you build and stepping down the ladder gets you kind of stuck? It seems really cramped and it's honestly annoying.
>>
>>147616601
Yeah, I'm hoping they make corridors and multipurpose rooms a little bigger. Or maybe even just have a bigger version of multipurpose rooms you can build. Alien containment rooms are cramped as fuck.
>>
>>147616676
Yeah, maybe have an extra large multipurpose room for aquariums, the bioreactor is a reasonable size so I wonder what happened with the containment
>>
>>147616249
The crabsquid is pretty close to an octopus.
I would like to see creatures that can camouflage and mimic like an octopus though.

Quartz is plentiful, you just have to rotate your harvesting locations so it has time to respawn. In addition to all the shallows, the sparse reef in the southwest has tons of it and no large predators around. There's also lots of it in the blood kelp biomes.
>>
>>147608237
ahh, sorry if I sounded unreasonably negative, my dude. I do agree it would be cool to have some more room variety.
>>
>Micro Update 67

ARE THEY SERIOUS

I'VE BEEN WAITING FOR A DECENT UPDATE FOR A MONTH NOW
>>
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>"a tiny little update"
>1GB download
>>
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>>147618127
M-Maybe it means we'll get a double-sized update next month because all the stuff they're working on is only half done
>>
>>147618246
I was just about to say this anon. I wonder how much a large update would be?
>>
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You know what we need once warpers are added into the game? We need a resource gained from killing them (and killing them should be difficult) that will let you build teleporters in a base

Maybe with a limited range, we don't want these to shatter the need to ever go out into the water, but teleporters I could use to get between my bases instantly when I need to check up on things or move supplies around would be fucking amazing

The entire mission of the Aurora was to build a gigantic phasegate out in space too, so maybe you would have to salvage some parts from the Aurora to put it together too, which is a pretty dangerous journey until you're well-equipped for it
>>
>>147594264
>>147595351
>>147596680
>>147597924
>>147599547
>>147599704
if youre still here this is a friendly reminder that there is indeed a containment board for people the likes of you
>>>/pol/
it would be best if you could head there, this board is full of likeminded people you will definitely enjoy striking a conversation with.
>>
This added shadow of "Depth: xxx" and "Power: xxx" is killing me
>>
>>147619412
I take it back, got some slight fps boost so I can deal with that in exchange
>>
>>147604430
This shit right here is why I ALWAYS exit the Aurora the same way I come in. The idea of a Reaper being right on top of me in one of the most empty stretches of ocean in the game is fucking terrifying.
>>
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Seamoth is cute
CUTE
>>
>>147620320
I wish I could mod it to make Jetsons car noises.
>>
Steam's auto-update thing doesn't want to work for me, is there any other way to get the update?
>>
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Geez you guys sure complain a lot, just appreciate that you even got an update, I mean it's better than nothing
>>
Why is this game having such a surge in popularity? Has much changed in the past year?
>>
>>147621827
Steam Sale brought in a lot of interest
>>
>>147621827
recent steam sale plus shilling

has to be it.
>>
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>>147588903
So long, so long, so long, and thanks for all the fish.
>>
>>147621827
Steam sale, and there's been a lot of additions and changes. Plus it's an awesome game so far.
>>
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I'm just now realizing how shit the main character's swimming form is

Above water he practically fucking doggie paddles and his breaststroke looks goddamn wimpy
>>
>>147622424
He's a miner, not an Olympic swimmer. This is probably the first time he's ever swam in his life.
>>
>>147622640
>is clad in amphibious gear
>have a mask and a small O2 reserve in his suit
>ship was orbiting around a WATER PLANET
No
>>
>>147622640
Look man, I'm pretty out of shape but even I had to take a swimming class in high school.
Freestyle and breaststroke aren't even hard.
>>
>>147622749
Doesn't mean he's swam before.
>>
>>147621423
What do you mean it doesn't work? Do you mean it doesn't start? Go into your Downloads page and manually start the update instead of waiting for the scheduled time.
>>
>>147622873
I do think that people boarding a ship that set out on a mission to a water planet, in a ship full of blueprints for water vehicles and amphibious bases, to be able to swim or at least to have passed a swimming test
t. ask any sailor ever
>>
>>147622848
The game is set in the far-flung future. They don't even eat actual food anymore, just nutrient blocks.
>>
>>147622921
It doesn't even show there's an update available, the last thing it says is a small 1.3Mb download finished last night.
>>
>>147622424
Considering that he can outswim certain predators when wearing a pair of flippers and carrying about a metric ton of metal in his pocket, I'd say he's doing something right.
>>
Is there a point in even having a base after I've built a cyclops? I feel like I can just put everything I'll need in there.
>>
>>147623452
Reason? No but its nice to have a base, you can decorate it with useless shit, grow plants, etc
>>
>>147623452
I'll be honest anon I thought the same thing, but the Cyclops doesn't have as much room as you think. Besides the command deck and the room right between you and the engine there isn't space for much else. You get tons of lockers on both sides of the hatch but that's it.
>>
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>>147613310
Space Pirates wouldnt be that far off considering some of them are just walking lobsters.
>>
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How much worse will the Sea Emperor be than the Reapers when they add it?
>>
Where exactly are the Sea Treader?
How deep do I have to go?
>>
>>147625370
I keep imagining that instead of just pushing the Cyclops like reapers they'll just punch it and tear open big hull breaches.
>>
It's so refreshing to see an EA dev pushing out high value updates so close to release. This game will surely be in a fantastic state come august, no doubt. Subnautica confirmed for EA savior. I can't wait to try out all the new content they added! Hopefully those deep sea areas are even more engaging!
>>
>>147625423
>>147625593
new pasta or is a shill just too new for 4chan?
>>
>>147625593
Subaru tics?
>>
>>147625370
However it goes, it'll be enough to make me stay out of any deep areas at all.
>>
>>147625470
Go to the big island and then go straight down
>>
>>147605445
Is a radiation suit actually required for changing fuel in the nuclear reactor, or is that just in the game's description?
>>
They've definitely updated some things about the Sea Dragon. Spawned one and a Reaper Leviathan together, and the Sea Dragon's arm swipe when something gets too close to its side sent the Reaper flying about 100 meters away.
>>
So what was in the newest update?
>>
>>147627785
>FPS improvement
>Scanner and Habitant Builder now require Batteries
>player model and Seamoth turn adjusted
>something about Xbox controller support and VR
>added some shadows to HUD

That's all I've noticed so far
>>
>>147627785
According to them not a whole lot other than bugfixes and stabilization.

Then again it was a 1 GB update so that could all be a lie
>>
>>147626134
Oh hey it worked.
Thanks senpai, this is really spooking me right now.
>>
>>147625470
>>147628812
There's a large area of them West-Northwest of the floating island.
>>
>>147628081
Seamoth turning made me fucking sick, I will try it out later I hope it's better.
The scanner and Habitat builder needing batteries is a nice change too.
>>
Just got the new update. I'm trying to build some solar panels on top of my base, I can place them, but I can not build it or deconstruct them. Is anyone else having this kind of problem?

I tried restarting, and using an xbox controller with the new controller support, but neither worked.
>>
>Always threw away Lead when I got it because I thought it was useless
>Then I got the Nuclear Reactor
>Now I can barely find Lead at all
Won't make that mistake again when the next big update hits.

What are some of your dumbest mistakes when playing, /sub/?
>>
>>147630639
because you need batteries now
there should be a prompt below as "Press R to change powersource" or something
>>
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>>147630881
thank you
>>
>move all my stuff into my new Cyclops
>give my base a mostly-goodbye
>travel to the Aurora, get shit done, generally get real comfy in my sub
>sudden thunder storm
>power goes out and all comf is gone

Aw man
I was just moving stuff around too
Gettin it real aesthetic, setting up an interior bed to keep a renewable food source going

I even saw the same reefback on my way to and from the Aurora for maximum comf
>>
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Can anyone remap the controller buttons? Every time I try the mouse sticks to the center of the screen. That's a problem since you can't navigate the menus with the controller yet.

Kind of a bummer. I really like how the Seamoth handles with a controller.
>>
They better release a big update within the next week
>>
We need an endgame tool that lets us "harvest" the Aurora, like we can knife Jellyshrooms and other unbreakables.

>Upgrade Laser Cutter
>Cutting now works on the Aurora's Hull
>Every 5% battery when using the new cutter adds a random metal to your inventory (Copper, Silver, Gold, Titanium, or Lead. Mostly Titanium and Lead.)
>Aurora is never depleted, and can be harvested indefinitely

I don't know about the rest of you, but I run out of materials fast and I can't find any without heading out super far.
>>
>>147631346
I just tried this again with a Dual Shock 4 and DS4Windows. Everything worked normally. I think DS4Windows emulates a 360 controller.

So, controller support works for 360 controllers but not Xbox One?
>>
>>147628115
I downloaded a 1Gb batch a couple of days ago when I enabled the experimental beta, was that the July update? Or is this a separate update? Steam says my latest update was a 1.3Mb update last night, the notes say this update was released at 9am this morning, but I have no prompts or links or anything saying I can download it.
>>
They should definitely add a Boat or something similar
Not for the sake of it being useful but because sometimes I just don't want to dive into the spoopiness and just want to have a comfy ride on the surface
>>
>>147633334
...come to think of it, why isn't that in the game already? Why don't the lifepods have dinghies or anything of the sort? Wouldn't it be more important to find dry land than go underwater?
>>
>>147631595
I'm pretty salty, especially because the trello says that this update was supposed to be WAY bigger
>>
>>147628081
>scanner requires a battery now
This is where it all ends
>>
>>147634857
I scanned 4 blueprints and still at 99% charge so its not that big of a deal

>>147634653
It would be more important from gameplay standpoint but the crew was set out to explore a water planet, they don't need ships/boats/whatever to go underwater
>>
Why do they insist on making survival games tedious as fuck. Once I'm passed the early game I really don't want to have to be brought back to earlier areas just the make freaking batteries.

Survival games need automation at end game, not more fucking fetch shit
>>
>>147635674
>I don't want to do anything, make the game play for me!

Well, let's see, it's a SURVIVAL game where you need to keep making finite things to SURVIVE, because if everything you make worked forever and ever then you'd have nothing to do and be even more bored and angry.

Build a battery charger, you whiny baby
>>
>>147635674
If you can't build a battery charger and you don't want to have to go back to Safe Shallows for acid mushrooms just grow some outside your new base.
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