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/twg/ - Total War General
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Diederick a good boy edition

>FAQs & General Info
http://pastebin.com/gZ1T9VCN

>Steam Groups
http://steamcommunity.com/groups/totalwargeneral
http://steamcommunity.com/groups/twgmp

>Total War Warhammer
Mods -- http://www.twcenter.net/forums/forumdisplay.php?2191-Total-War-WARHAMMER-Modifications

>OVERCASTING SPELLS
Double click a spell (it needs to be a boostable spell and you need to have enough magic in the magic pool) to overcast the spell
There's a 50% chance that the caster damages itself though!

>QUEST BATTLE TELEPORT
Select your lord (make sure he isn't garrisoned or in a stance)
Select the quest battle (on the map or through quest log)
There's a button in the bottom right of the quest battle window that you can use to teleport for 5k gold (when the battle's finished you're automatically teleported back to your original position)

>GROUP ATTACK
Group units with ctrl + g
Select your group and right click the enemy
All your units move and automatically direct themselves to and engage enemies they get close to while maintaining formation

Last chance to read >>145282459
>>
first for sigvald
>>
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>>145341316
Rollan!
>>
Are there any advantages to fighting with a 1-handed weapon + empty off hand or is carryuing a shield always better?
>>
>>145341408
Depends how much armor you are wearing.
>>
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IF OUR DAIMYO IS TO BECOME SHOGUN

MILITARY RULER OF ALL JAPAN
>>
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Is there a mod to make the camera in this game usable
>>
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It's finally done. Fuck.

The hardest imo was the dwarfs
>>
>>145341536
>people actually finish campaigns

laffing at ur life
>>
>>145341536
Nice, I'd like to be that autistic too but I can't do it anymore after Chaos and Empire, it's just not fun
>>
>>145341408
In pretty much literally any situation having an empty hand that you're not using for anything is worse than using that hand to have a big shield you can block stuff with, I mean shields really are fucking great, there's a reason literally everyone everywhere used shields historically and we still use them today for various reasons
>>
Are we getting any total war info this E3? If so, when?
>>
>>145341701
>no
>never
desu I have no idea
>>
>>145341403
rollin
>>
>>145341536
Easiest?
>>
>>145341686
I've only ever finished a Shogun 2 campaign before this one. It just seemed more fun this time around. That said, I'm looking forward to going back and playing the more complete total war games now.

>>145341693
i don't even blame you.

>>145341536
Shoutouts to the MVPs

Chaos: Sigvald for showing me the power of legendary-mode rushing.
Greenskins: Top Knotz for showing me that orcs truly can get along.
VC: Estalia for paying me roughly 10000 dollars for peace treaties when I was broke and unaware we were even at war.
Dwarfs: Border Princes for just sort of winning the campaign for me by taking the badlands, and being unable to settle.
Empire: Sigmar because nobody else actually helped.
>>
>Trying to get full-size color versions of event art
>Find file with event art in it
>Extract a few
>It's how the art looks like at the end of the animation
>Look around some more
>Finally find a file in movies.pack with event art
>It's in some bullshit .ca_vp8 file format that nothing I have can open
>>
>>145342025
Hoesntly I'd say chaos, because it's what taught me how to git gud, and they really don't take too much time to finish an entire campaign.
VC is impossible to actually lose, and their heros are fucking crazy strong, so they're probably the "easiest".
>>
>>145341473
Its those kind of maps that fuck up the camera
>>
>>145342301
It's a fun game but Minas Tirith is basically unplayable
>>
>>145342301
Although to be fair it would be a nightmare to defend irl
>>
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Has there been a TW game where you could replenish your troops with captured enemies after a battle?
I can't remember any
>>
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>>145342532
...almost all of them?
>>
>>145342532
>tfw cant bribe armies and generals like in the old days

That was always a fun campaign strat. I suppose we can bribe into a confederation now but thats a bit too powerful atm.
>>
>>145342532
have you played video games
>>
>>145342807
>the old days
You could do that in S2 and i think R2(or only agents)
>>
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>>145342627
>>145342807
>>145342943
TROLL'D xD
>>
>>145342028
What's the point of using Sigvald over Archaon and Kholek? Starting with artillery? Also, did you auto-resolve everything?
>>
>>145343219
Artillery, and the early horde growth allows you to balance out sacking/razing to get chosen super fast while still having big money.
Not as much auto-resolves as I would have liked, but it's not hard when you have a hellcannon to turtle around.
>>
>>145342807

>play R1 at release, unpatched
>diplomats can bribe entire armies and generals
>they always said their price no matter what

It was later fixed but I never actually bothered to build any armies while playing, I just got a few diplomats up and running and assimilated enemy armies.
>>
>>145343541
It was pretty fun, loyalty really mattered beyond just rebellions.

I cared more about high ranking generals in the older games.
>>
Post a rolling sheet. Anyone.
>>
>>145343763
Is there an Empire or Napoleon roll sheet? I don't think I've seen one

what about a franchise roll sheet?
>>
>>145343763
like this? >>145341403
>>
>>145343821
2 lazy to make it
t.made S2,Med2+kingdoms,TA roll charts
>>
>>145343841
Not for warhammer I mean.
>>
>>145341408
1. Balance

2. Grab/Grappling

3. Disarms and Shield Stripping
>>
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>>145343939
please anon
>>
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>>145343960
S2
>>
Has anyone made a mod that fixes monsters getting absolutely fucked over by AutoResolve? It's so retarded that I have to play some retarded garrison battles because apparently my monsters try and solo the enemy army.
>>
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>>145344030
Gonna make Napoopan and Empire when I'm home (Attila/AoC/Warhams chart anon)
>>
>>145344030
Maybe later,14 hours min until im back home
>>
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>>145343960
AoC
>>
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I feel like I've spent a lot of time not accomplishing much the past couples days, but I think I've learned a lot too
>>
>>145344261
THank you mane, I appreciate it.

I'm just glad people in this general like the gunpowder total war games
>>
>>145344163

You can change auto-resolve difficulty in a script file, but you cannot change how the algorithm works. The devs have said they're looking into a way to make heroes and monsters not take theblunt of the damage.
Also, heroes who die in autoresolve are not wounded but treated as any other unit and there is gone permanently.

So yeah, unless you're fighting manually it's a good idea to keep your wizards and heroes out of your army.
>>
>>145344367

I fucking loved Empire and Napoleon, warts and all, but holy shit the tiny font makes the game a pain, even with mods that make it bigger.
>>
>>145344540
>tiny font

what? what do you mean?
>>
>>145344052
thank you kindly. rolling.
>>
>>145344565

Text size.
>>
Chaos spawn or armored trolls? And giants seem kinda shitty. Each swing despite colliding with at least a dozen enemies ends up only knocking down 4 and at best 1 dies. Monsters aside from demigryphs feel too weak. Why not just increase the number of non monster units by double and then ramp up the aoe and damage they do so it at least doesn't look like shit. And then stop making all the maps so god damn tiny.
>>
>>145344724
Well yeah but where?
>>
>>145344750

Chaos Spawn are great.
Trolls are fucking terrible because of low leadership.
Giants are awesome.
>>
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>>145344874
What about knights/dragon ogres or their shaggoth variants? And what the hell is this shit? Will CA ever not be lazy and half ass and half finish everything?
>>
>>145345076
>clipping on his fucking portrait

christ, really?
>>
Anyone else feel like the Chaos campaign is much less the DAWN OF THE END TIMES and much more Mount & Blade with a cult skin?
>>
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I'm quickly beginning to lose interest in Total Warhammer due to the cheating AI. I've been playing strategy games for a long time, and I realize that the AI needs cheats to make up for its weaknesses and for constantly losing to the player, but it cheats so much in this game that intelligence-gathering (gauging what the enemy is capable of based on its buildings, etc.) is near-impossible.

And of course, AI agents are super strong because CA lied and they in fact do break the rules and receive huge hidden bonuses.

In this image, you'll see there's one Greenskins settlement left on the map. Just a few turns ago, I completely destroyed one of their armies via underway interception and devastated their second.

[to be cont'd.]
>>
>>145345076
>>145345162

Yeah, the clipping is annoying. I'm guessing he doesn't have a unique animation.

Dragons Ogres are alright, Shaggots are like giants only a bajillion times faster. Monsters are generally top-tier units, even trolls if you can boost their leadership.

>>145345852

Kind of, I always disliked the Chaos campaign because it showcased the worst of the game, like the AI who sends deathsquads after you, annoying marching stance and so on.
>>
>>145345852
imagine playing as Archaeon, smacking niggers up with kingslayer for real, rather than just commanding him to and hoping he does so rather than spin around on his dogger horse for a few minutes at a time.
>>
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>>145345885

Here we are a handful of turns later, and they've got one full stack at full strength, a second full stack at 2/3 strength, and a WAAAAGH!!!.

How did they get the WAAAAGH!!!? I don't know. They haven't beaten any of my armies or razed any of my stuff, and they're allied with the Top Knotz to the west. There's no one else around.

How did they replenish their troops so quickly? How are they affording the upkeep for almost two doomstacks, with one settlement without any economic buildings? I don't know.

I never know, because the AI awards itself free shit whenever it wants and breaks rules as it pleases. That's an entire strategic layer of the campaign map, broken. The only intelligence you can gather is to assume it'll get a lot of free shit.
>>
>>145341536
noice
>>
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alright so new day new updates, sorta. I fixed the overcolourfullness of the zombies and am currently making that tweak in all of my mods. it turns out the rgb table for faction uniforms when imported gets inverted, so it was then a B.G.R table. horror. what that means is the blue code 200 was posted in red tables for example

that means possibly all my colours are fucked, I'll have a look through them after the horses are done.
as for bret horses I posted a few wips last thread but I think I found something I like, 3 horse variants, 100% armour on those variants. to hide whats underneath, otherwhise you get naked horses which don't seem very bretlike at all
nightmare, unarmoured black knight horse and bretonnian charger with armour. here

side by side are the bret variant and armoured nightmare. I'm after feedback to see if its worth it to include some of the bret horses at the cost of the blue eye glow dissapearing when you look at them closely from the side, I'll post a pic after this post showing the effect
>>
when do they typically announce their next title in the works? like a month or two after release or a year or what?
>>
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>>145346086

this has happened in each TW since shogun
>rebel army bullshit meme
>ikko-ikki peasant spawning gates
>"I do not have a dojo but ima make samurai anyway"

this is how the game compensates for player skill to know what to do and how to do it hell, age of empire had ai that could tech and build workers AT THE SAME TIME
>>
>>145346086
>+25-60% more income
>-25-60% less upkeep
>no build time for units
>additional agent success chance
>no agent upkeep or action cost
>I guess no animosity but rising fightiness instead (free WAAAGH!!!'s after a few turns)
It's absolutely sad and feels just stupid
>>
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>>145346492
could you give the horses frilly hats?

sorry for low quality, my computer is 10 years old and doesn't have a cooling system. i'm not actually sure why it still works
>>
>>145346570
>their next title in the works
If you mean the next Warhammer title, hopefully soon, otherwise who cares?
>>
>>145346690
plz do this
>>
>>145344750
I would say VC monsters are quite good. Made a meme army from vargheists and terrorgheists only and it worked pretty well.
>>
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>>145346492
example
the bret charger at different angles

>>145346690
the horrifying part is I sorta can to an extent, I'll upload a silly pic
>>
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I need help from a true understander of strategy

I've never made it this far in a campaign and I have no idea what my end game is or what I should be currently doing.

All I've got right now is a full stack in Innsbruck defending it from the austrians, and two half stacks just north of it.

Also have a quarter stack headed to portugal

I have no fleet, and the entire game has been perpetual clashes with Austria, and some of Prussias satellite states

can someone tell me where I should go from here?
>>
>>145346851
>in a campaign
*in Napoopan I should say
>>
>>145346851
It is crucial that you keep the mediterranean yours and then grab all the trade points there to fund your war effort, then defeat portugal/southern italy so you can clean up the southern front. Protectorate Portugal instead of conquer.
>>
>>145346690
I can't even imagine how bad your room smells.
>>
>>145346832

>the horrifying part is I sorta can

MAKE IT SO, ANON.
>>
>>145346851
make some armies to defend from war with the red nations on your fronts. then have another army flank and march as hard across their land causing as much damage to property and civilians as possible. do it in such a way they will never forget it for decades to come and still suffer for the rest of your campaign
>>
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remember to praise the desert kingdoms
>>
>>145347112
like roses. my windows right next to a rose garden
>>
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>>145347084
>keep the Mediterranean mine
Heh, I guess I'll start taking parts?

>>145347172
kek, I like making protectorate states though, so they can betray me later just like irl

pic related, my strongest concentration of forces atm

one turn away from 3 prussian doomstacks
>>
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>Everything going as planned as Empire.
>Confederate all southern Empire factions.
>Good bit of territory south of Brettonia.
>Suddenly get dragged into war with VC I let get out of hand by Dwarf allies.
>Right as Archeon and his stacks spawn.
>Bjornling coming in from the south.

I am not prepared for the dicking I am about to receive.
>>
>>145341403
Role for my next game
>>
>>145341403
roll
>>
>>145341403
Roll
>>
>>145341403
Finished all important factions on very hard, what next for fun?
>>
>>145347912

Pontus
>>
>>145347912
WRE legendary
>>
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>>145347118
>>145346723
>>145346690
its done, but do you lads think
>>145346832
is an acceptable compromise for horses I desire feedback

>>145347912
learn to mod, it seems everyone wants viking dwarves.
>>
>>145341403
rooooooooooooooooolllllllllliiiiiiiiiiinnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn
>>
>>145348045
it looks like the yees are glowing from most angles, so i think it'd be fair to run with it for awhile, as a fair compromise.
>>
>>145348045

Looks fucking great.

>>145347912

>all important

And what are not important factions?
>>
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An Empire Hero got caught in my post-battle undead rave. Some wiseguy slipped him a killer molly and he collapsed a few minutes later, the zombies and skeletons still stomping up and down like it was 1999 IC.

He did not survive.
>>
>>145348045
Top tier anon
>>
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>>145348045
>>
Can someone please explain to me the practicality of 'Miner's Instinct', the skill for Grudgebearer

The description isn't very helpful
>>
I need some advice on my chaos campaign -

I just got done awakening then subjegating all the norse but fucking empire took out a bunch of my vassels so now I only have 2 left and franz is being a fuck running around my lands and I can't seem to catch him even with the archeon +10% movement, 10% movement skill, and 10% movement research. Is there any way to bring back the vassels if the whole place is covered in ruins?

I'm about to say fuck it and just go start fucking their lands up.
>>
>CA: I'm sorry guys guess AI is too optimal with agents :)
Yeah no shit you faggot it also does it for free
>>
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> Tomb Kings still not announced
>>
>>145349329
One tribe is more than enough. They will start fighting eachother later in game anyway.
If you wan't to catch Karl or anybody else who is runing use agents to Block Army.
>>
>>145349570
I thought they wouldn't fight if I subjugate them all and make them vessels - also hes fagging around in the north waters but you make a good point on the agents I need to get some over here.
>>
>>145349570
>>145349329

>awaken two tribes
>"fuck yes, arise my minions!"
>6 turns in they declare war on eachother
>find out they're not vassals but just regular military allies

What the fuck.
>>
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>>145344052
>tfw there will never be a sengoku rance mod ;-;
>>
>>145349691

Correct. Just shit on them as soon as you raise them and vassalize them. Having several subservient norsca tribes is amazing.
>>
Oh my fucking god. Is there a mod to limit the AI to one of every fucking hero or something.

I'm playing as Chaos and getting spammed by unkillable heroes every turn is not fun. It's borderline retarded and makes me consider going overboard and getting a mod that simply denies the AI agents to use.
>>
>>145350068
Well that's my fucking problem when I was off conquering all the north the fucking humies would come around and slap the new vessels shit so now I've got 2 left, was wondering if there is any way to awaken them again from ruins or what.
>>
>>145350145
There are quite a few mods to do exactly that. Check the workshop.

I didn't use any mods for my legendary blitz, and what I did to stem the number of heros was, for one, move fast so they never got critical mass, and I kept my heros incredibly active, I had multiple level 30 heros running around assassinating. I lost a lot as well.
>>
I want to bite vampire chan's thighs!
>>
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Why hasn't anyone mentioned that the Tomb Kings border Lizardmen, so it would make sense for both of them to be released at the same time?
>>
>>145351125
they have
>>
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>>145351125
If I don't remember wrong that's like a very minor Lizardmen part of the world, and their main is below the Dark Elves in Lustria (South America).

Worth noting is that there is tons of Skaven around the Lizardmen as well
>>
>>145351125

It has been mentioned several times.

>expand map to east
Chaos dorfs (NEVER EVER) and ogres
>to west
Faggots
>to south
Tomb Kings and Lizardmen

And then we have Skaven which are literally next to Tilea.
>>
>>145351125
Where is this section of the world in relation to TWW map?
>>
>>145351261
see the "savage tribes" part? that's around where the top knotz are in the normal campaign, I believe
>>
>>145351261
South, you can see Tilea/Eastalia etc. on the top left
>>
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>>145351204
>>145351256
Oh, I hadn't heard, sorry about that.

>>145351261
You see the Inner Sea there? It's right off the border of the map to the south-east, the whole jungle part shown there in the first image should be added.
>>
>>145351417

If they do a expansion I hope they give more settlments to empire provinces. Talabecland is fuckhuge and only has two cities? What the hell. Wish it was more crowded.
>>
>>145351125


"Valley of the Kings"

wow...they really had to hire some creative geniuses for that one
>>
>>145351694
i think it's based on the valley of noble tombs/crypts they found in the deserts of egypt.
>>
>>145351901

....really?
>>
>>145351694
>>145351901
Also known as "Valley of the Kings"

https://en.wikipedia.org/wiki/Valley_of_the_Kings
>>
>>145351971
yes, often times fictional places are actually inspired by real life locations and ideas.
>>
>>145352029

I'm 95% sure you're baiting, but I already knew that. I was being sarcastic.

Sometimes I wonder why I even bother replying
>>
>>145351901
I once heard a theory that the Empire is based on actual civilizations from this country called Europe in Western Germany, where these animals called humans live
>>
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>>145352109

>country called Europe
>>
>>145352109
that's a little hard to believe. could you cite your sources?

>>145352092
i know you were being sarcastic. that's why i gave you a condescending response.
>>
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>>145352109
Haha, Eltharion my friend, such gossip. Let's just live quietly on this toilet seat shaped island of ours and not care too much
>>
>>145352109
>country called Europe in Western Germany
Uhhhh.
>>
>>145352319
>Isle of Endless Chill

Neat
>>
What's so great about Chosen? They're barely an upgrade from Chaos Warriors and they cost over twice as much and have 15 less guys in the squad. Are they supposed to just be a slight upgrade for a huge upkeep increase because of the way Chaos works? I could just make another army of Chaos Warriors.
>>
>>145351694
Let's hear your super special way of calling a valley belonging to some kings
>>
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In zis moment, I'm euphoric. Not 'cause of any fony Mork's blessing, but 'cause I am enlightened by mad cap shroomz
>>
>>145352438
The valley of KANGZ
>>
>>145352459
How do those even work? Is it an ability night goblins have, or will one just spawn and start spinning towards the enemy when you attack movie with them?
>>
>>145352319
I don't know hit about WH lore. What lives in this place?
>>
>>145352546
they pop up when you're attacking and close enough, i think.

>>145352556
the high elves crib. there's suppose to be 10 kingdoms there, so it could be its own stand-alone campaign in the future.
>>
>>145352546
Night goblin (fanatics) and night goblin archer (fanatics) spawn them when enemy gets into the range
They rarely hit tho
>>
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>>145351694
Well, the Tomb Kings did change the name of it after they turned into mummies.
>>
>>145352556
aylmao elves
>>
>>145352605
>so it could be its own stand-alone campaign in the future
Shogun 3: High Elven boogaloo
>>
>>145352817
So that's where the eldars come from design wise right .
>>
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>use to laugh at Chaos Dwarf fags that their niche meme faction would never get into any game
>play Dorfs, learn to like their lore, but they are so bogged down and inefficient
>Read up on Chaos Dwarf lore
>seem to be doing alright, are not resistant to new ideas, combine some magic and technology
>tfw now a chaos Dwarf fag
>tfw they will never ever be in game besides as crewmen for chaos arty
Chaos Dwarf mod when? New models for Chaos Dwarf Lords when?
>>
can someone help me with the greenskins?

I read here a while ago that goblin wolf riders were great but I'm not sure how to use them, they die and route so easily. Should I be using the archer version instead?

Also what exactly are chariots for? Do they replace my shock cavalry?
>>
>>145352854
>every faction gets one or two unique units and then the roster is the same
>you have to conquer every province before being able to recruit every unit

>WHY.jpg
>>
>>145352980
Chariots are no good. All your cavalry are pretty bad, but wolf riders are at least really fast. You can just put them in skirmish mode and kite slower units.
>>
>revived undead just magically teleport back
Thats a bit disappointing
>>
>>145352861
Yes there are a lot of similarities in not just appearance but also in lore.

They are both kind of armored but fragile, fast and the HE kind of have aspect warriors in form of Phoenix Guard, White Lions, Shadow Warriors, etc.
>>
>>145352556

Faggots.

Which is fitting because the island is formed after a toilet.

>>145352931

CA are only going to feature factions with GW armybooks.

So basically never.

And yes, chaos dorfs are awesome. I don't like chaos in general because they're too edgy, but dem dorfs, man. Dem fucking dorfs.
>>
>>145353002

Should have done it for the Empire, like RotDG did. Stirland had archers, Averland got heavy halberdiers, Talabecland got swordmasters. Was fucking awesome.
>>
>>145353172
Dont some ayylves worship eviol gods ? I remember in Dawn of War II having to fight an Eldar boss called the Avatar of Khaine
I remember seeing that it was a god in fantasy, but a bad one (chaos?)
>>
>>145348379
Dwarfs, Greenskins, Vampire Counts
>>
>>145353090
so I should be using the wolf rider archers then? thanks anon

any use for the normal wolf riders? I still have a few and mostly just use them to bait the AI away from the main fight, they generally die even against ranged units but it might be because im fighting the dwarfs
>>
>>145353242
>>145352931
CA have said all 16 major tabletop races.

CD's are in.
>>
>>145353451
>CD
>major

Fucking Tilea had a more recent army book than CD dude
>>
>>145353408
They are just pretty bad I guess they can go for artillery. The archers are bad too, but at least they don't die when they do damage.
>>
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>>145353242
But didn't they say 16 races? I've seen it posted here a lot

Beastmen
Bretonnia - Confirmed/Playable
Dark Elves
Daemons of Chaos
Dwarfs - In/Playable
Empire - In/Playable
High Elves
Lizardmen
Ogre Kingdoms
Orcs & Goblins - In/Playable
Skaven
Tomb Kings
Vampire Counts - In/Playable
Warriors of Chaos - In/Playable
Wood Elves

That's 15. Then it's either Kislev or Chaos Dwarfs, and since Chaos Dwarfs opens up a good portion on the map and connects with Ogre Kingdoms my bets are at Chaos Dwarfs.

Ogres lives in the mountains to the right at the map
>>
>>145353494
Tilea has never had an Army Book, whereas Chaos Dwarfs have seen a ton of love over the years.
>>
>>145353564

GW hates chaos dorfs, and haven't given them much support at all, and they're the ones making all the lore decisions for TWWH.

So if we're lucky we'll get chaos dorfs, if not we'll get Dogs of War or something.
>>
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>not playing on Ultra unit-size
>>
>>145353710
They don't make lore decisions for the game, they just regulate that nothing breaks too far away from the lore. GW licensed games aren't GW dictating to a development team on what to make.
>>
>>145353564
It won't be Kislev.

Beyond all the other countless reasons for not expanding them that's been over this thread. Darren himself (Who knows the full DLC schedule for the game) went on a pretty lengthy talk on one of his streams about how pointless a Kislev DLC would be, since there are "so many other interesting places and races to see".

Kislev ain't happening, take your fanfic bear cavalry elsewhere.
>>
>>145353710
But Chaos Dwarfs got a book from Forge World, and tons on models from there. It'd not be that much of a stretch to include those, and they've got almost all animations in Dwarfs anyway.

Weren't Dogs of War just random mercenaries with pirate Dwarfs and Orcs or something? It was like if you were missing a monster in your army you could get it from there, or the same with anti large or spears or something
>>
>>145353824

Considering how limiting they were on modding I'm pretty certain they get a say in what is featured or not.
>>
>>145353929

>forge world
>canon

Oh anon.
>>
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>>145353915
It's pretty much only Chaos Dwarfs left then? If not, what else?
>>
>>145353564
>giant enemy crab
FOR I WISH TO SLAY THIS BEAST
>>
>>145354004
Tyranids
>>
>>145353991
name the 16th canon race then
>>
>>145353932
They're big concern with the modding limitations is people modding in shit like age of sigmar stuff, and that's a separate license that Sega doesn't own. Chaos Dwarves are already in the game, so GW considers them part of the lore even if they don't care about them anymore.
>>
Anyone have one of those neat things where you roll for what faction to play as, but for Shogun 2?

I wanted to play Fall of the Samurai but it's like 32 dollars so fuck that, so I'm going to go play some Shogun 2 but have no clue who to play as.
>>
>>145354004
Only Chaos Dwarfs.
>>
>>145347651
Does Bjornling actually arrive at the Empire? Even during my very hard game when the Varg and Skaeling just pukes out stack after stack after stack the Bjornlings never left the badlands.

I find it pretty funny that the actual chaos invasion is pretty meh compared to the two Norscan tribes which are the real threat. I just camped the entrance to the chaos wastes with a couple of armies so that I could kill the hordes as quickly as possible and finally make peace with the Norscans.
>>
>>145354060
as cool as it would be i think gw would sooner have a hundred aneurysms
>>
>it's Archaon goes to Badlands leaving Karl behind shitting himself in Nuln (currently imperial capital) episode
Guess da git 'eard dat I'm Da Best
>>
>>145354141
They sure are in my campaign. Playing as Vamps and just drove a stack out of Reikland
>>
>>145354141

If there are armies in the badlands then the björnlings will move up to border princes, which he owned.
>>
>>145354060
>eyyyy das it meng

>>145354004
vampire pirate kings are my vote
>>
>>145353564
I think in the end we are going to have all the major factions and alot of little ones like Estalia, Kislev.

I just want chaos dwarves.
>>
>>145354095
>32 dollars


it's like 4€ on Instant Gaming

Otherwise wait for the steam sales, they sould come soon
>>
>>145353915
>Darren himself (Who knows the full DLC schedule for the game) went on a pretty lengthy talk on one of his streams about how pointless a Kislev DLC would be, since there are "so many other interesting places and races to see".

Slavshits BTFO
>>
>>145354250
This. They said 16 races but did they say that would be the absolute maximum? I can see Sega approving a Kislev dlc with some empire reskins and an ice lore tree for a few bucks because it WILL pull in a profit.
>>
>>145354280
slavs should be happy for commie dorfs
>>
>>145354264
Yeah it's 32 Canadian on Steam. If I can get it for like 7.50 I will.
>>
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>>145353564
I just want this guy desu lads
>>
>>145354554
What, what IS that?
>>
>>145353494

Dogs of War was more of a supplement than an army book, it also wasn't specifically about Tilea.

Meanwhile Chaos Dorfs not only got a full Forgeworld Army list for 8th edition, which makes their most recent update almost a decade more recent than Bretonnia's, they're also actually substantive in what can be done with them.

Seriously, you come up with a better idea for what CA's plan for the 16th race would be, there's only 15 currently legal army books, what would they fill the last slot with?
>>
>>145352931
There is a mod to add Chaos Dwarf units to Warriors of Chaos.
>>
>>145354602
I'm not sure, I found it on id4chan's chaos dwarf page.
>>
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>>145354648
Sigmarines
>>
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>try to watch 13 Assassins
>takes place in 1845
>they spend the entire intro refering to the Tokugawa as the Matsudaira clan
>a name nobody has used since the very early parts of the Sengoku period
>1845, a Tokugawa would still be emperor
>these fucking idiots don't even know the clan name of their emperor
>one of the biggest sponsors for this movie was Yahoo! JAPAN
>a fucking search engine
>where they could have looked this shit up for 5 seconds before making a movie

Ok, "faithful to japanese history"-movie.
>>
>>145353991

I thought your point was that GW hated the CDs

Well if they hate them so much, why did they have Forge World write an army list and make a model line for them?
>>
>>145354932
That would be cool.
>>
>>145355015

No it wouldn't.
>>
>>145354951
Film's pretty great though. Not supposed to be historically accurate.
>>
How's the music for Total Warhammer? Is it as good as Attila?
>>
>>145353715
>Wants magic to be even worse
>>
>>145355131
Better imo. It reminds me a bit of Game of Thrones Stannis theme
>>
>>145355131

I like it.

Here's some good pieces

https://www.youtube.com/watch?v=4PnkOhx9nIY

https://www.youtube.com/watch?v=P53d1c8SX_8
>>
>>145355069

Are there any more enormous flaws like that? If not, I might just watch it because I've heard so many good things about it. It was just something that kept nagging at me annoyingly.
>>
>>145355239
Nope, that's not even an enormous flaw.
>>
>Want to play as the Otomo because guns are fucking awesome in Shogun 2
>Christianity is a meme.
>>
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I am so fucking tired of these awful battlemaps with huge fucking hill in the middle
>>
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200th for reality
>>
>>145355415

>get access to cannons
>"FUCK YES"
>terrain almost always fuck you over
>"FUCK NO"
>>
>>145355384
>not liking priests
Priests are excellent for inciting rebellions and harassing enemy economies, assuming their fullstacks aren't lying around waiting for rebellions to happen.

Just send 3 rank4 priests and maybe 2 or 3 ninjas to support into Eastern Japan, and you'll pretty much turn the east into a sea of Christian rebellions. They also work well to deny territory that you don't want to occupy (see Shikoku and Chosokabe).
>>
>>145355131
https://www.youtube.com/watch?v=VF4KpfA-Ebo

Pretty good.
>>
Wait, am I a dummy or is there no borderless windowed for Shogun 2?
>>
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>>145355131
not really, feels pretty forgettable, on the other hand i'll never forget this one:
https://www.youtube.com/watch?v=wwqMosbuOqw
>>
>>145354554
Is that... is that a scrunt???
>>
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>>145356596
FUCK IT, WHO CARES IF ITS 330 AM
>>
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>>145355131

Its pretty good tbhq

But Attila's OST will always have a warm spot in my heart
>>
Why are dwarves so bad?
>>
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>feel like I've done enough fucking around in Norselands for now, let's go kill some southerners
>check my objectives
>dwarfs and bretonnia are already dead
>marienburg appears to have conquered the world
>the chaos gods apparently have no beef with marienburg
looks like I just gotta wipe out whatever is left of the Empire then raze a few things and I'm done, this feels really anti-climactic
>>
>>145356848
>Marienburg world domination
This amuses the Chaos Gods
>>
>>145356848
>letting the jews conquer the world

You're job is nowhere near done m8
>>
>>145357150
>marienburg
>jews
they're dutch there's a slight difference
>>
>>145356848
yeah the chaos campaign gets pretty dull around turn 100. Dwarves only ever own maybe 2 provinces and the Empire only 3 so its literally 15 turns to wipe both out.
>>
Where's the Dawn of War 3 footage for E3?
>>
>>145356596
Do any of these factions have unique units to use?
>>
Im trying to start a Greenskins campaign, why can't I choose Azhag as my faction leader?
>>
>>145357830
Nope, just using a faction unlocker

Mousillons units are at least aesthetically unique if you sue Mousillanons mod
>>
So going to start a Greenskins playthrough, any tips?
>>
>>145356663
But your post says 12:29 pm anon
>>
would you let Sigvald ravage your mortal asshole, in exchange for earning slaaneshs favor?
>>
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>>145358071
Just WAAAGH!!!!
>>
>>145358146
I might consider it...
>>
>>145358114
Hallo mein mitteleuropäischer Freund
>>
>>145358146
I'd let him in return for nothing, so yes, most likely.

Sadly I'm ugly so he'd probably beat me up and murder me.
>>
>>145358220
Hej Fritz, nordeuropa är bättre fyi
>>
>>145358071

Don't make war with any factions, as you have a semi-weak starting positions

turtle up and focus on economy, and return captives whenever possible to get maximum dosh.

Also, be sure to make armies consisting mostly of gobbo archers and spearmen, as they're cheaper and faster than their orc counterparts, orcs are shit anyways
>>
>>145357402
wtf Dwarves own half my map and I'm being chased by 6 dwarf stacks in my game
>>
>>145357348
>marienburg dutch
aren't they obviously teutonic knights? they have similar colors and their holding is named exactly the same as teutonic order's capital

they are also the same backstabbing cunts
>>
I'm considering downloading the regional occupation removal mod.

How does it affect campaigns, does it make them more enjoyable?
>>
>>145353915
>>no kislev
Dude that's fucking terrible. They are typically one of the first factions to "bear" the brunt of any chaos invasion in warhammer. They have a pretty unique roster too, IIRC.

Hopefully mods will eventually fix this issue.
>>
>>145357860
You can't choose your faction leader, only your starting lord
>>
>>145349713
>not having them fight so the strong thrive.

Its like you dont even RULES OF NATUUUURE
>>
So will CA ever patch in some way of wiping clean impossible grudges or is it going to stay fucked?
>>
>>145358349
Ignore what this cuck said.

First you push back the Orcs youre at war with that are you rivals.
Then you ally with bad moon and immediately genocide the dwarves in the north.
Dont go further north than Silver pass and once youre this far take care of the south and confederate/genocide everything around you.
Then you invade the Entire Noth.
>>
>>145358565
The only way to wipe a grudge is to repay it tenfold and earn 3 more grudges in the process you honorless beardless race traitor!
>>
>>145358565

Doesn't a grudge just get abandoned if it becomes impossible right now?
>>
>>145341536
Did you even stop to eat holy shit dude.
You must be NEET surely.
>>
>>145358646
The public order hit from confederating is pretty rough, I personally had a better time just fighting every faction. Kept a waagh going the full time too.
>>
>>145358790
Just build a boss-tent and stop exorting income for a while in critical provinces.
>>
>>145358782
nah it just hangs around and you have to try stuff like getting rebels to rebuild a grudged tribe. Pretty frustrating really.
>>
help me out /twg/

I'm playing Chaos and I have all 3 legendary lords at this point, I'm up against the dwarfs and I feel like my army isn't adequate.

Does anyone have some army lineups that are good for Chaos?
>>
>>145358893

Every time a faction I've had a grudge against get wiped out it says grudge abandoned and it disappears .
>>
>>145358893
Not every time, I had lots of grudges being abandoned because the faction was destroyed or a character killed
>>
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>>145358071
Arright ye grot, listen up, ere's wot ya gotta do. In da badlands, first ya gets da teef. Den when ya gots da teef, ya get da power. And when ya gets da power, den you gots yerself a WAAAGH!
>>
>>145358910

Lots of chosen and hellcannons
>>
>>145358910
Chosen with GW, as many as you can afford. Maybe some Knights I guess too.
>>
>>145358989
I like this.
>>
>>145358393
> they have similar colors
blue yellow and red ?
>capital
granted
loads of references to the dutch though
the city is like Amsterdam with loads of canals
and you have places like
>Vloedmuur
>Oudgeldwijk
>Guilderveld
>Doodkanaal
>Tempelwijk
>Goudberg
which are all dutch words
and names like
Jaan van de Kuypers
Leo van Haagen
>>
why the fuck are chaos quests so absolutely overwhelming?
seriously, stacks of chosen and spawn sent at your face
>>
>>145358950
>>145358958
weird, mine seem to hang around. Maybe campaign is bugged.
>>
>>145358453
so then how do i choose my starting lord? It doesn't let me select him.
>>
>>145359135
sounds like you need to git gud
>>
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>>145359271
sounds like you need to chocke on a dick and actually talk about it instead of going turbosmug, do you think that this is a fair battle?
i only won because the time ran out
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