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/sg/ - S.T.A.L.K.E.R. General
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You are currently reading a thread in /vg/ - Video Game Generals

Thread replies: 255
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>BugTrap, crash to desktop, freeze/lockup?? Find your crash log.
Check your Documents or game install directories for the xray_[your name].log file. If you can't find it, look in the location specified at the top of fsgame.ltx. Copy the last few lines from the log and paste them here if you want any help.

>Start guide, beginner tips, and much much more
http://pastebin.com/FUPEbLiv (embed)
>HUD guide, modding basics, mod reviews, and AMK mod guide
https://docs.google.com/document/d/10yi79NUFhJrFO4hmGeKqaWSw35BJQv0Ve0OK94ioMEw
>Why Complete is bad and you shouldn't play it
http://pastebin.com/6AtetpMM (embed)
>Performance Guides, Steam settings
http://pastebin.com/nzXEevG7 (embed)

>The Zone Manual: Every Mod You'll Ever Need for the True Ukrainian Experience
http://steamcommunity.com/sharedfiles/filedetails/?id=121125400
>Pasta summaries, streamer listing and more
http://cheeki.violates.me/
>STALKER General Steam Group - Join chat and ask for an invite!
http://steamcommunity.com/groups/BroZone

Reminder that MS Update KB2670838 breaks your DX10/11 games including Clear Sky and Call of Pripyat. Here's a fix:
https://mega.nz/#!LAAXlaIZ!uVbJ-gsIPm8Sn2ydh7btI_3VK7Mfr41qoO2L6M7FZfQ
>>
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Mods and Repositories | Often out of date; use only as a last resort!

>Shadow of Chernobyl
https://mega.co.nz/#F!R5tnxQab!u1LS76bEVBuIrAZw6Py_3A
>Clear Sky
https://mega.co.nz/#F!NoVzUJLZ!g4Qdy88rL3BG7WTlNXsGOw
>Call of Pripyat
https://mega.co.nz/#F!58lwDISQ!P-UNABvTEA7km2fLUIAU7A
>Game Repacks + Modding Tools
https://mega.co.nz/#F!Ql5CSLxb!gNkfqg-xAUfYezLuMaFtYQ
>Downgrading Patches (drag-and-drop)
https://mega.co.nz/#F!M4BmDRCL!vfze70GSJDyv-HzWn7Dwww
>Unpacked Gamedata + GSC Backup HDD assets
https://mega.co.nz/#F!V5hBzKab!wF7fgX6m5Tq29B_m5EX69g
>Old Builds (dated from June 1st, 2002)
https://mega.co.nz/#F!kFtnBTSb!K-RlA1TVxlJGl86yE1c6fw

>Lost Alpha
https://mega.co.nz/#F!nJEUgaKS!UdZXAwzMWmtjwfn_dFM3dg
>Oblivion Lost Remake
http://pastebin.com/ZUHS77ZS

>Call of Chernobyl
https://mega.nz/#F!Z01CVQgZ!kzFOBdGnnehBSk1OUQm6PQ
>Call of Chernobyl/Warfare Bitbucket repository
https://bitbucket.org/revo_lucas/
>Harpoon Knife/Alternate Flashlights for Arsenal Overhaul 3.x+
https://mega.nz/#!at5AACJT!_GFaRwe-D4XPY8bdD8DHrBY9njvc9T107hE-lc0J0vs
>Don't have Call of Pripyat but want to play Call of Chernobyl?
https://mega.nz/#!uoYinJ7I!Lqj2DNIAkaVkcFUa1PLZzj80cVhAFK5D-9zbU2Iy5KI

>Codebro's 1.0008 Patch for SoC - enter "menu_fps_cap 0" in the console to prevent crashes.
http://www.mediafire.com/download/6644yv6xekn73rr/Codebro's+1.0008b+Fix+1.zip
http://pastebin.com/CtQ7zfkA
>Xetrill's Modified LuaJIT for CS/CoP - improves performance, especially in script-heavy mods.
https://mega.co.nz/#F!BIISmQgK!KHZR01ljznUqJlcHUax-aQ
http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr2&thm_id=23321&sec_id=22

Previous Thread: >>144450348
>>
MERC4LYF
>>
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mutant mod for CoC when?
>>
>>144667141
I fucked up those embeds
>>
3RD FOR FREEDOM
>>
I'm thinking about playing AMK:AE, do I want 1.4 or 1.4.1
>>
>>144667473
When you make it
>>
Is there any gameplay reason for upgrading your AK to take Nato bullets? Or ist it just simply there if people side with Freedom and just want to use an AK?
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>>144664636
>still shoves your ass in because clowns are ridiculously strong
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>>144667403
HATCHET ONLY GOOD MERC
>>
>>144667826
It's just a shitty controller that got a bit too creative.
>>
>>144667642
1.4.1
>>
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>>144667787
2lazy

someone else do it
>>
>>144667992
y
>>
>>144666869
No, you goddamn idiot. 9x39 is designed SPECIFICALLY to be fired from silenced weapons i.e. its bullet travels at sub-sonic speed, unlike the .50/.44/whatever. Silencing Big Ben is a right choice.

In any case, you are still left with moving parts and casings hitting the ground.
>>
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>>144668010
just like make mod
>>
>>144668072
Okay okay, calm down, I don't live in the US, my I have very little weapon knowledge
>>
>>144668336
9x39 isn't available in Clapistan.
Not an excuse.
>>
>>144668459
>Not an excuse
I live in Portugal, do you know how hard it is to get a gun here?
And after you're trough with the bureocratic process, the only handgun ammo you can buy is .22 and .32 magnum at best.
>>
>>144669006
The point was more that you can have knowledge of the general function of firearms without owning guns/certain types of guns.
That being said, stay strong guesebro, maybe one day you'll be liberated.
>>
Does anyone know where I can find some better artefact, suit, weapon, ect. icons for the inventory?
>>
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Oh shit, they killed the satlkers that were supposed to guide me through pripyat in a blink of an eye

Wat do?
>>
>>144670782
Well it's a little too late to go back now innit, lad? You know what to do.
>>
>>144670878
I got it
>>
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Either this was coded as a Russian propaganda against the Ukrainian army or just by drunk as fuck russians either way the ai is just top notch
>>
>>144672958
Every time

>oh no 300 spetznas im gonna get raped
>pick them off 1 by 1 while they do nothing
>>
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>>144673296

At least they dropped some good haul but still dissapointed about no Abakan
>>
>>144665940

just copy an already existing mesh and rename it and put it in the right directory.

also i swear there was a hotfix for that shit...
>>
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This mod is the gift that keeps on giving
>>
>>144668049
0.1 bigger
>>
>>144675457
What is problem?
>>
Dammit! Why the fuck do I have to walk everywhere..
>>
>>144676910
>fallout baby
>>
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>tfw shot the 3 soldiers that patrol behind the Trader
>now the entire squad is patrolling
Oops
>>
>>144677243
>Modern Fallout baby
FTFY
>>
>>144675457
Not sure what you mean
>>
>>144677747
>fallout 3
>modern
>>
>>144677992
Ok
>Gamebryo Fallout babby
>>
>>144677992
Okay, so "Bethesda Fallout baby".
>>
>>144667141
BEST mod for enhanced vanilla SoC?
>>
>>144678097
>>144678116
Fallout 3 is the first Fallout retard... like how Star Wars started with movie 4. Bethesda will make 2 prequels eventually
>>
>>144676049
>>144677756

Obviously its ripped from Wikipedia but they could have take the effort to remove the citation you know
>>
@144678267
>Baby's first shitpost
>>
OK WHAT THE FUCK IS WITH THAT AMK PSY ATTACK BULLSHIT I DESTROYED 2 PTSD ENDUCING ELECTRO CHIMERAS IN THE TUNNEL NEAR THE CHOPPER AND I STARTED HAVING THAT BRAIN IMAGE AND A RED SCREEN AND I JUST DIED EVEN THOUGH I WENT AWAY FROM THE PLACE I GOT THE ATTACKS WTF
>>
>>144678714
welcome to AMK
>>
How the fuck do I deal with these aimbot-tier monolith shitter?
I'm out of medkits, food and bandages, now I'm just savescumming through this shit and I even had to turn on the fucking crosshair to make it a little more tolerable
>>
>>144679121
getuuuuuu gooduuuuuu
>>
>>144678714
probably a controller near you. wild territory is fun in amk
>>
>>144678714
Man when will CoC get electro chimeras
I want something that makes me uncomfortable in CoC
>>
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How do I make F1 nades even more of defensive grenades or the RGD-5 even more of an attack nade?
>inb4 make the F1 have even more shrapnels or a longer range
>inb4 make the RGD-5 a bit deadlier with shrapnel
>>
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>>144679121
webm related
>>
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>>144679762
And I still have to kill all these shitters
>>
>>144679762
>has gauss rifle
>not leaning around corners

bruh it's like you were just asking to get sniped
>>
>>144679762
>he doesn't lean
>he doesn't use cover
Git gud, shitter.
>>
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>>144679970
>>
>>144680038
Just 2 ammo left
And that corner had some shit covering the view
>>
>>144679757
>How do I make F1 nades even more of defensive grenades
Add even more shrapnel and increase the shrapnel damage. Degrease the blast radius/power

>RGD-5 even more of an attack nade?
It already feels pretty good as it is.
>>
>>144679970
no big deal, none of them seem to be cloaked in invisibility.
>>
>>144680139
I noticed that
>>
>>144680038
>>144680064
>>144680320
I solved the problem, I just had to wait a bit and then sneeki breeki with my silenced weapons.
I don't know how the monoshitters don't hear me coming with an exoskeleton, but whatever
>>
>>144680821
WD40 obviously
>>
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was anything supposed to happen here?
>>
>>144681506
I figured it out
Join them or kill them? I don't know wich is best
>>
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>>144682017
Join! ~
KILL!
Join! ~
KILL!
>>
>>144682265
I want a mutant like the master in STALKER
>>
>>144682017
Killing them is canon.
>>
>>144682017
Canon answer is you reject them.
>>
>>144682346
>>144682265
>>144682451
OK, I selected the kill option

Now the level loaded in another zone. I thought I would get to kill them in-game? Is it because of AMK AE?
>>
>>144682559
The keyword here is 'they', anon. It's a plural pronoun.
>>
>>144679304
>probably a controller near you. wild territory is fun in amk

There was a controller but he was very far away. Fucking bs
>>
>>144682721
I don't get it
Some monolith guys teleported in front of me and I killed them.
There's no objectives now
>>
>>144683224
See any portals around? Those are fun.
>>
>>144683558
Ahhh
>>
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I wish Stalker was more like RSP
>>
>>144667141
Any mods for pripyat that add more anomaly anomalies and artifacts/better A.I?
>>
>>144682343
How do you even want to implent that? It would be kinda like the big boss of all scientists in some deep sekrit lab with stalins dokuments regarding how to make Blyadcykas, Pussygiants and other mutants. What if...
What if the monomen take the weak people they capture and give them to that big boss scientist, which transforms them into mutants? Shit bro...
>>
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>>144683558
Nice
>>
>>144683141
it's not a very big map
>>
>>144683761
>Any mods for pripyat that add more anomaly anomalies and artifacts/better A.I?

SGM, you'll start to hate anomalies, the artifacts are great and can be upgraded, plus there are a lot more quests and shit. Didn't notice anything about the A.I. Anomalies change after every emission.
>>
>>144679757
What's with those inb4's? Are you fucking retarded? How else are you supposed to tweak grenades other than by editing fuse time/blast radius/blast damage/shrapnel amount/shrapnel velocity/shrapnel damage?
>>
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>>144684220
>SGM
Another Anon here, but question...
...how do you git gud in that fucking mod? Killer Squads armed with weaponry better than your shitty double barrel try to wipe you out, while bloodsuckers eat you for every mealtime in the swamps, and if that aint the problem, *CLICK*
>>
>>144684220
Thank you.
>>
>>144684349
Because I dont know how to tweak the grenades WITHOUT making them too OP, even if they kill almost everyone but exos (?) when they catch them in their blast radius.
>>
>>144684509
>...how do you git gud in that fucking mod? Killer Squads armed with weaponry better than your shitty double barrel try to wipe you out, while bloodsuckers eat you for every mealtime in the swamps, and if that aint the problem, *CLICK*

Honestly i have no clue, it starts being easy once you get used to it, i remember hating SGM for the first few hours, i felt like i was made of paper, but once you get some decent gear its starts being ez. Save some money and buy a good weapon and armor and its going to be smooth sailing. I spent 100k ru on that ak-103 that the dude in Yanov sells and that shit is OP. Takes down a bloodcyka in 3 shots. And thats not even the most powerfull weapon, it does like 70 damage and some do 90.

>>144684627

You're welcome anon
>>
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*teleports behind u*
*shoots u with a Groza HK G36*
pshh...nothin' personell...rookie...
>>
Is there an HD texture pack for SoC, and if so where?
>>
>>144684970
Is SGM the mod that has that retarded AK from Frontlines Fuel of War?
>>
>>144685034
you're not even playing vanilla why are you complaining? I played vanilla without an exo
>>
>>144685296
I'm not complaining, I'm just making fun of these guys
They're harmless, as soon as they teleport they stand still for a few seconds and I can one-shot them
>>
>>144683628
Pretty sure everyone does. Less Hollywood-tier mutants, more environmental hazards, less weapons (in a sense that not everyone and their mother should have access to military-grade hardware), expanded human behaviour, so that bullet isn't the only argument, and more thought out factions, if any.
>>
is OGSE only standalone or can you get it in mod form for the original
>>
>>144685283
>Is SGM the mod that has that retarded AK from Frontlines Fuel of War?

I just checked it out and yeah, i guess it does, it looks different in CoP, i guess because of the engine, but honestly it really looked like the vanilla ak + brown furniture to me, didn't notice a huge difference, i thought it was the original ak from the alpha version.
>>
>>144685683
wew, i'm so glad worthless idea guys like you have nothing to do with the game.
>>
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COME TO THE CHERNOBYL NPP
TO SEE
THE AMAAAAAZING
FLYING MONOMAN
>>
>>144686517
>balancing on the rope with only barrel of his gun
impressive
>>
Started my first play-through of SoC. When do I get a good long range rifle?...
>>
>>144687984
The moment you start killing military fags.
>>
>>144688030
1v6 is tough... you mean the military base South of the Trader?
>>
>>144688194
You -could- do that. Or you could take out the ones at the bridge.
Alternatively just proceed with the main quest and you'll be forced to fight several at Agroprom. So, one way or another, you'll kill some milfags and be able to take their guns.
>>
>>144688357
Already killed the fucks at the bridge and all they had were AK74 u or whatever.
>>
>>144688194
NO, thats going to be a shitfest and you don't want that, just play the game, you will get your hands on them soon enough.
>>
>>144688532
Okay
>>
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Strelok a cute
>>
>>144688501
Eventually you run into some carrying AN-94.

Later when you get to the Bar you'll have access to Wild Territory and Army Warehouses where you can pick up some NATO shit.
>>
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I fifnished the game
Then this happens

Isn't there supposed to be a freeplay option with AMK AE?
>>
>>144688913
I can't move at all in that weabm
>>
>>144688865
Cool. I got to the garbage and about to head off to the other place
>>
>>144689050
Thats where you'll get an ak.
>>
>>144685683
>less weapons (in a sense that not everyone and their mother should have access to military-grade hardware)
it's the fucking Ukraine after Chernobyle and the fall of the soviet union. that's how it is in real life. everyone has an AK.
>>
>>144688913
Please help me with this
>>
Can anyone tell me what objectively is the best version of AMK?

I want enhanced graphics and gunz.
>>
When i download big rar files why the hell are they always corrupt?
>>
>>144689691
AMK 1.4.1 AE
>>
Ok so for some reason AO SRP Merge started to just freeze again, yesterday it worked fine after some time and when i came back ClearSky told me that fsgame is corrupted and i had to replace it. So i did that with the one provided in the merge folder and edited it to work with mods and now game freezs randomly about 10-15 minutes in the game i get no crash log or anything. Anyone know whats up?
>>
im going to play through stalker shadow of chernobyl for my first playthrough ever, with the autumn aurora mod

and you cant stop me

>one of my captchas was an orange tree

its destiny
>>
>>144690619
2.1 is a lot more brown, 2.05 was orange
>>
>>144690619
I think AMK 1.4.1 Autumn Edition would be better as long as you nerf the electro chimeras but do whatever you want.
>>
>>144688913
PLEASE HELP ME WITH THIS

To those who have finished SoC with AMK AE, what happens after you finish the game with the canon choice? Please help me
>>
>>144690890
I wouldn't go for AMK, honestly, i adds a lot of things, i think just AA would be more vanilla with better graphics wouldn't it? Then again i haven't played AA
>>
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What music do you listen to while stalking?
I listen to pic related
>>
Hey, is there a FOV command in AMK:AE? Also is everything supposed to be so dark?
>>
>>144692065
I too listen to images
>>
>>144692065
>listening to anything other than in-game ambient
colossal pleb, might as well watch some pewd letsplay on a second monitor at this point
>>
>>144679970
>tfw CoP doesn't have something like this
>>
>not playing stalker drunk
Its like you dont even want to be fully immersed in the game
>>
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Holy fuck i wanted to see if amk AE has different gun models than regular amk and i kept skipping this video till he gets something good like an ak AND HE STILL HASN'T GOT ONE TILL HE GETS TO STRELOKS STASH AND HE DROPS THE CUSTOM ONE AT FIRST HOLY SHIT WHY DO PEOPLE LIKE THIS EXIST?

https://www.youtube.com/watch?v=1O97cCesL1s

skip to 1:21:14
>>
>>144694338
>Tec9
>unscoped Mosin
What. I never saw either of these in AMK AE 1.4.1.
>>
>>144694601
HE USES A FUCKING AUTO SIDEARM WITH A BOLT/SEMI AUTO PRIMARY WHAT THE FUCK. The mosin is in amk but im not sure about the Tec9, he literally uses a peashooter with horrible recoil and shotguns. Pure autism. The exact opposite of what you should do
>>
>>144694963
>HE USES A FUCKING AUTO SIDEARM WITH A BOLT/SEMI AUTO PRIMARY WHAT THE FUCK.
There is literally nothing wrong with that.
>>
>>144694963
yeah, you snipe with mosin, you spray with secondary when they get close, how is this bad
>>
>>144695074
Save scummer detected
>>
>>144695264
Lolno.
>>
>>144695074
>>144695187

How about you get an assault rifle that doesn't fire fucking 9mm that goes full auto when you want it to, and can snipe in close/mid ranges, and keep the mosin if you want to snipe long distances. There is literally no reason to have the mosin other than not being able to afford decent shooters early game, its heavy, slow and has 5 rounds, i tried sniping with the mosin near cordon with amk and it was horrible, even with the sight, i killed them faster with a fucking ak74u. Honestly its fucking retarded just single fire with the ak its the same thing
>>
>>144695604
How about you get good. In COC/AO3 the Mosin wrecks ass almost as good as the SVD.
>>
>>144695769
Thats neither COC or AO3, its AMK you fucking retard.

>mfw people who justify using retarded setups exist

80% time playing stalker i have never need anything other than a pistol + assault rifle, and maybe a shotgun for mutants.
>>
A fucking bandit just shot me THROUGH the train.

Cool
>>
>>144695940
My point stands still, Strelok's Mosin is stupidly good even in AMK AE and AA2.

>implying sniper rifle/SMG is a retarded setup
Kill yourself. No seriously just do it.
>>
>>144696126

>implying sniper rifle/SMG is a retarded setup
Kill yourself. No seriously just do it.

Mate, he is literally using a pistol, the TEC-9 is a pistol, a sidearm, and a sniper rifle to take out people 20 feet away, and he is switching between a mosin and the shotgun constantly like some retard, if he used an ak he wouldn't have to switch to anything, even the TEC-9 because the AK blows it out of the water.
>>
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anyone know what the fuck this xml file is referring to?

I'm going through text files to fix engrish but I have no idea what the fuck this is

it's from ai merge mod
>>
>>144695604
AMK AE has 2 big weapon slots?
because you just suggested he have 2 primaries
>>
>>144696865
>AMK AE has 2 big weapon slots?
>because you just suggested he have 2 primaries

What? When did i suggest that? All i said is that he could have used the ak and nothing else, he could have used any pistol as a sidearm in case he spent his ammo, thats what i did, i passed those catacombs in vanilla with the ak and a fort 12. What he is doing is he has a auto pistol as a side arm, a mosin as his primary, and he keeps switching between the mosin and his shotgun and his pistol, which is retarded because his ak will fuck them sideways at that distance.
>>
>>144696865
Most of the shotties can be wielded in the pistol slot for that mod.

On my current run I have the combat chaser there.
>>
>>144697501
What? Honestly i had no clue and im the guy he was responding too. I knew about the sawed off tho
>>
>>144696865
Kinda. You can use the shotty in the secondary slot. But it's a moot point as that guy seems to be using a really old build of AMK AE or possibly a merge of AA2's graphics with AMK Arsenal (AMK merge with really awful gunplay).
>>
>>144696685

I would guess its about blowouts

Cant sleep cause of blowout
Cant sleept cause of blowout also bleeding
cant sleep cause of blowout also radiation is high
cant sleep cuase of blowout also bleeding and raditon aka dying

and the last one is like i guess in CoP when the army dude gives you ammo sometime?
>>
>>144697619
Oh and >>144697361 clearly has no idea of what the fuck he's talking about.
>>
>>144696685
>you can't sleep during blowout
>you can't sleep during blowout, while also bleeding
>you can't sleep during blowout, while also being irradiated
>you can't sleep during blowout, while bleeding and being irradiated
These sound so redundant, why do they even have them
>Before the operation, you can resupply from Lieutenant Kirilov
the word "operation" means both cutting people open (surgery) and operation (performing a planned action) in Russian, they just chose the wrong word for english translation. This particular warning happens before final cop mission, Evacuation.
>>
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So I just got past the agropom institute with the briefcase and stuff, and made it to the bar. It seems like I'm just sprinting past most enemies, is that the way the game is meant to be played? bc when I try and fight them they have ungodly aim and range and stuff, while I can't figure where to hold the ironsight. It feels like if I hold it where I think it should be the bullets always miss, if I aim lower it just hits them and if I aim higher I can't fucking see what I'm aiming at. So since combat is frustrating I just try and kill as few people as I need to and just juke and dive past everyone else

is this really the stalker experience? what am I doing wrong pls help
>>
>>144698021
just hits them in the chest*
>>
>>144698021
wat mod are you playing, or is it not master vanilla, because it seems you have shit gunplay going on
>>
>>144698371
vanilla with zrp, I'm a noob to stalking
>>
>>144697767
>Oh and >>144697361 (You) clearly has no idea of what the fuck he's talking about.

How? Please explain i am genuinely curios to know what part of what i wrote doesn't make sense or is wrong.

>>144698021

if its vanilla then its pretty much the game, there is a retarded hit chance factor something something that determines how many bullets actually go where they are supposed to.
>>
>>144698460
Switch to master difficulty so every bullet lands where it supposed to, try some gun that's not ak for long range, use shotguns for close range
>>
>>144698808
>Switch to master difficulty so every bullet lands where it supposed to

WRONG

Difficulty has nothing to do with your accuracy.

It DOES determine how often NPC shots hit YOU but not how often your shots hit.
>>
who is the best to defend the scientists in CoP
>>
>>144699203
You mean /sg/ has been lying to us all these years?
>>
>>144699397
http://www.metacognix.com/stlkrsoc/WhatYouKnowThatAintSo.html
>>
>>144699221
Who gives a shit? They wont be attacked, get whoever you want to be friends with, duty or freedom, in order to get the achievements, dont go for the mercs ot stalkers as it has no benefit
>>
>>144699674
the factions don't matter either, you can easily max them out without assigning them

they really don't get attacked? then I'll do duty because they look cool
>>
>>144699674
>They wont be attacked
No scripted attacks sure, but chimera spawns nearby from time to time and attack the bunker, also some zombies, may be bandits passing by, as far as i remember from vanilla cop.
>>
>>144699641
So what DOES hit probability do?

>>144699767

You have to assign them from freedom/duty if you want the "friend of freedom/duty" achievement, and with a free suit as a reward you want it.
>>
>>144700040
Honestly i have replayed cop a dozen times and i have neveer seen anyone die
>>
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everyone always posts shit like this about CS+ao merge... but i've never had an issues even on my old pc with dx10

mfw
>>
>>144700341
>You have to assign them from freedom/duty if you want the "friend of freedom/duty" achievement

pretty sure you can get that achieve purely from from the pdas, flint, and strider
>>
>>144700572
Oh yeah, youre right, just checked
>>
>>144689706
check to make sure you arent having packet loss. or use a different browser or browser plugin
>>
>>144700743
Actually, looking at the page, I notice something

>However, Freedom squads won't be hostile if no Freedom members are killed by the player.

Does the warehouse fight count towards this?
>>
>>144700507
Me neither, but they do get attacked by random a-life shit.
>>
>master dificulty kills enemies with one headshot
>fighting against military
>shoot point black in the head with an AK
>doesn't die
>>
>>144701242
it's just ricocheted bro
>>
>>144698808
I've been playing on the highest difficulty and using the silenced ak 74/u and the viper. neither really seem to do it for me.
>>
>>144692729
I'm more sad about the lack of ranking.
It felt like some kind of stalker facebook
>>
>>144702181
>Vano liked this.
>>
>>144702326
>Vlad Constructor(1)
>wassap negr
>>
>>144700341
>So what DOES hit probability do?
The probability of a npc hitting the target.

This probability goes waay down depending on the distance between the npc and the target, and the hit_probability_max_dist value in weapons.ltx
>>
>>144692428
get the fov switcher mod, works with most others including amk ae
>>
How often do you quicksave :)
>>
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>>144704495
>>
>>144704495
maybe like once or twice per level, depending on how much my Bugtrap sense is tingling
>>
>>144704576
But the quicksave button is f6 desu
>>
>>144704773
I never quick save t-that's the joke...
>>
>>144704864
Why? You dont quicksave before going into an area with a lot of enemies so you dont have to start all over? I quicksave after i kill something.
>>
>>144705150
okay you got me, it's actually bound to F5 for me, this is getting awkward
>>
S.T.A.L.K.E.R. 2 when?
>>
>>144706730
never
>>
>>144706010
f5 is for save and f9 is for load don't worry everybody knows this
>>
Classic or Thanatos?
>>
>>144701242

I mean I had to crank ZoA down to Veteran, people still go down with head shots.
>>
>>144714364
Not in SoC apparently. Military fuckers have way more HP or something.
>>
>>144704495
i hardsave via console after every fucking action i do
>save 2345234
but don't tell /sg/ okay?
>>
>>144713525
Classic
>>
>>144693668

Nah m8, STALKER stoned is where it's at. Can't play video games drunk, kills immersion for me.
>>
>>144679970

What mod?
>>
>>144715189
It's right there in the corner you doublefreedom
>>
>>144678267

Here's your (You) ;<}
>>
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Working on modding CoC. What do you guys think of special/unique equipment in general? I've heard people complain about Nimble's inventory a lot.
What if he was harder to get to? I'm thinking of moving him to Red Forest and turning the Forester's tower into a small little loner encampment with Nimble taking the "barman" roll with the ability to order something from him and have it arrive a few days later.

I also want to add some unique suits and weapons into the world in some hard to reach locations similar to SoC, what do people think of that? Figure it'd make it more rewarding to go through those underground labs since the story is pretty gutted anyway. I'm even brave enough to attempt rigging together some quests and lore behind most of them.
>>
>>144700548

Well when I use standalone SRP 1.10, DX10 works. Can't do it in the merge, kills frame rate too much.
>>
>>144716113
Thanks for the late reply
>>
>>144714454

Vanilla SoC?
>>
>>144716983
Yeah completely vanilla
>>
WEAPON
SOUP
GODDAMN
WHEN
>>
>>144714454
Can confirm. Killed all the mother fuckers at the checkpoint when i started a new game earlier today, they all took at LEAST 4 12 guage shells to the face EACH, and like a mag and a half of 5.45
>>
>>144717276
Never.
>>
Holy fuck
>>
>>144717768
:v
>>
>>144718405
Jesus
>>
>>144717395
Fuck them, if i want to explore the Zone i should be able to
>>
>>144718873
I'm finishing up aligning weapons right now. My goal is to finish them all in the next 40 minutes or 1 hour and 40 minutes (whatever comes first I guess), and spend tomorrow exporting all new world models while at work and then finish their icons after I get home.
>>
>>144719537

His bone sticks out somewhat far
>>
>>144719761
That's quite a raspberry
>>
>>144719643
i love you man
>>
>>144719761
>tfw no stalker bf to stick out his bone in me
>>
>>144720818
I can stick out my bone for you, on one condition
>>
>>144721232
ok
what condition tho, I have many cheeki and breeki for sale
>>
>>144721343
You are a pretty grill
>>
>>144721575
what about a trap?

there are no women in the zone
>>
>>144721705
the only traps in the zone are those where cheekies breeki your head with rifle butt and take all your stuff
>>
>>144722040
what about the kind where I breeki your head with my rifle butt while you slap my cheekies and I take all your stuff in me

>4am shitposting modo
>>
Looks like I can pretend to be FBI since I can get a black cap that has a decent psi protection
>>144722040
...~
>>
>>144722270
tip top translation
i'd impregnate it's anti-glare with my long time frame of operation, if you follow my meaning
>>
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>>144722464
>>
ooga booga where the rookies at
>>
why did wolfhound want kruglov dead?
>>
>>144725720
how do the arms look / is it worth porting to coc
>>
>>144725980
Wolfhound was most likely on a contract to assassinate/capture him
>>
>>144702181
Yeah that was great. There was always some loner jacket wearing guy who ended up top in AMK. I'd kill them whenever I found them but I never found him.
>>
>>144726104

Don't know, looks standard. also I do not seem to remember how to make the hands show up in screenshots when doing "demo_record 1" I apologize for the shitty screenshot.
>>
>>144725980
kruglov scientifically proven his waifu is not real
>>
Fucking finally finished aligning all the weapons and getting their config files set up. Now just world models and icons. Went through most of the weapons, even ones that weren't new, and lined up the aim offset more since it was pretty quick for each model.

So tomorrow I'm planning on doing the world models and icons, hopefully that means WS can have a little beta release for the weekend. That'd also be nice so people have more time to test it.

For the first optic update, I'll likely be doing a 3d susat scope (I'm not sure if stcop for coc has it but stcop 2.8 does), pks-07, and pk-a.

>>144727739
>>144727631
>>144727220
>>144727098
I was referring to the ghillie suit specifically, or does that not have unique arm meshes? I kinda want to find more suits to add over time.
>>
>>144727827
God bless
>>
>>144727827

The ghillie uses the Dolg arms for some reason
>>
Sneeki Breeki
>>
>>144728001
damn, thats kinda lame. oh well.
>>
I love stalker community (no homo)
>>
>>144727827
stcop for CoC has the 3d SUSAT, it's just only for the L86, and it's permanently attached
>>
How to stop the gun from moving around on its own? I asked before and someone said to lower cam_dispersion but that did nothing.
>>
>>144729402
Weapon sway?
http://sdk.stalker-game.com/en/index.php?title=Controlling_Weapon_Sway
>>
>>144728308
I love stalker community (homo)
>>
>>144729925

>weapon sway

Sometimes you don't even know what you're supposed to type into google. Thanks.
>>
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>>144727107
Kruglov is my waifu
>>
>>144727827
Incorporate this thing to weaponsoup
http://www.moddb.com/mods/call-of-chernobyl/addons/outfit-addon-coc
>>
Playing AMK and suddenly all my saves are fucked and keeps crashing, go to >documents>shoc>logs and its empty only one "xray_anon" and when i open it its empty
>>
how do I adjust respawn times in AMK AE?
>>
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>>144727827
>I kinda want to find more suits to add over time.

Werejew if you add more suits EVENTUALLY* ill suck your dick. Things i would like are;

1. An alternative to the exo
2. An intermediate merc suit
3. An intermediate army suit
4. An intermediate monolith suit
5. A lot of faction neutral suits
6. An economist suit that isn't a garbage bag

I always hated when mercs/monolith only have a stalker suit and exo** and the army with the shitty beril and the super awesome bulat. I also feel like most suits are too similar, like merc suit with sunrise suit, in CoP they have the same upgrade path yet one of them is worse, so there is no real incentive to getting the other, if you know what i mean. Hopefully you can import the CS armor model as some kind of armored suit that would be baller.


*After you release weaponsoup and iron out the bugs
**I know about the scientific Monolith suit
>>
>>144732951
You enjoying the Rostok mercs?
>>
>>144733074
not specifically no, but I want to increase mutant spawns for reasons
>>
>>144732991
Half-agreeing and adding to this guy's post, it'd also be nice to add that suit that Privates and shit wear. The army uniform or whatever.
>>
>>144733115
>not specifically no, but I want to increase mutant spawns for reasons
>for reasons

You're going to watch blind dog migrations aren't you?
>>
>>144733115
I guess this still works: http://sdk.stalker-game.com/en/index.php?title=Editing_all.spawn
>>
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>>144732991
>1
Radiation suit. Same protection as exo but with the ability to sprint and without extra carry weight.
>3
The Berill fits that if you add the cut soldier uniform.
>5
More loner suit variants?
>>
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>>144730891
>horse porn
>Futa
>>
>>144733801
Hell, even anal vore.
Stalker, did you sit too long near the garbage dump again?!
Thread replies: 255
Thread images: 163

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