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/mcg/ - Minecraft General
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Previous thread: >>143964450

We discuss minecraft, minecraft packs, mods, modding drama, projects, seeds, building ideas, modding drama...
Share server stories and keep the screenshots coming, we want to see more builds!
If you develop mods or anything Minecraft related, keep us updated so we can give feedback.
Don't spam your server or discord here; use the list from the link below to advertise it.

>==[Links]==<
OP text (use it to contribute news and info for the next thread!): http://piratepad.net/DWWLxyOdll
Maidcraft FAQ and resources: http://pastebin.com/3h0T2ZKx3
Modding FAQ: https://public.etherpad-mozilla.org/p/mcg-modfaq
Server list: http://docs.google.com/spreadsheet/ccc?key=0AiZ4nkhea5nXdERzVXFWVFp1SEN5SjM2WnNwVjZPUEE&usp=sheets_web#gid=0
/mcg/ IRC circlejerk channel: #/mcg/ on Rizon
Skype Apiary: https://join.skype.com/xEyegIrtgwMO

>==[News]==<
First snapshot for Minecraft 1.10, polar bears are here!
Minecraft for Windows 10 beta released, coded in C++.
FyberOptic ported the modloader "Meddle" to 1.10 snapshots.
1.9 has been released, and it's buggy as all hell. Contains The End revamp, beets, YMMV new combat, witch sounds and other features. Check the wiki for more info.
An anon released a "diet" Natura fork: https://github.com/Rukachan/Nature
BetterWithMods 0.6.2 beta released: https://boards.fireden.net/vg/thread/138191219#138373675
Grimoire of Gaia getting revamped, changlog here: http://the-grimoire-of-gaia.wikia.com/wiki/Changelog
Some anon has been working on a Traincraft clone: https://github.com/xenoswift/puretrainport
>>
This is the real thread folks.
>>
holy shit mcg is dead enough without being fragmented
>>
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>>144265657
Minecraft is slowly dying.
>>
>>144266073
not slowly enough
RIP
>>
gregtech server when?
>>
>>144268647
Hopefully never

Though I might try it just to see how bad it is.
>>
>>144268647
Soon
>>
Why is it dieing?
>>
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RTG + CC + Highlands works so well together. I should probably think about tinkering with ore gen so these yuge mountains have some ore in em.
>>
>>143964924
FiniteLiquid desu

such a cool concept, shame it ran like ass
>>
im playing FTB infinity expert skyblock

its p dank but hella grindy

i play for hours on end, for over a week now and im still not that far into the progression

rip me wastin time
>>
>>144272438
Host it on a local server if you can. A lot of the progression is time gated (AE2, especially) so just letting it run and poking at it every so often to make sure it's all running smoothly is your best bet.
>>
>>144232719
>>144235808
I'M SORRY, I DON'T KNOW
Only thing I can think of trying is removing the thing it adds to the F3 screen from normal buttania, which I'm not sure why exists in the first place
>>
>roadblock mod randomly appears
>added single mods only, no modpacks
coincidentally it's just what i was wanting in a mod a while ago, but it sure is nice when modders dont announce when they pair random shit to their mods
>>
>>144265859
What the fuck is this?
>>
ded
>>
>>144272289
isn't there one getting made for 1.7.10?
having that on with a tech mod sounds pretty awesome
>>
Know what would be great on hoboserb? Iguana tweaks.
Make memebows great again
>>
>>144269763
Because you touch yourself at night.
>>
Optifine now includes dynamic lighting on its own and its a lot smoother than the mod

https://www.youtube.com/watch?v=eBALHLgwAFA
>>
What are some spooky ass mob mods so that I'll always have to take my maids out with me so I don't feel alone when I go out?
>>
>>144283415
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1277588-1-5-2-weeping-angels-v1-5-10-22-may-13-forge-sp
>>
>>144283415
amusingly enough, HMaG has some pretty freaky mobs

mostly gazers and crawling horrors.
the monster girl mod even had some kind of obelisks, so it'll probably get added back someday
>>
>>144283415
The Betweenlands has some seriously spoopy mobs
>>
>>144284249
update when reeee

It's a neat mod but it could use some more shit.
>>
>>144283415
advent of ascension
>>
>>144270707
underground biomes with the biome size turned up high enough that you don't get shitty rainbow mountains
>>
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working on relatively minimal 1.7.10 grebtek pack server for this festering cesspit. should glance over this list and criticize. what should i add/remove?
>>
>>144285752
iirc there's a mod that fixes ic2s energynet.
Don't actually know what that means, asie was just telling hobo about it and then later i think he installed it on the serb
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>http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mod-packs/1289173-mc-mods-satchels-turtles-quivers-and-more
Giving a quick shill for MC+, because being able to have actual horse and carts is kinda neat. You can also carry them yourself. Movement as it follows you isn't 100% smooth, but seems to work fine.
The whole thing is a bunch of micro-mods that only add a couple of small things each - so you can install what you want from it.

>inb4 HUD clutter - I turn off the minimap and waila half the time so it feels less cheaty
SAO UI is nice mostly for the health bar, even if it does mess up some other HUD elements from other mods
>>
I am desperately looking for a multiplayer server with biomes o plenty, havent found any so far. I just want to explore with other people dammit :c
>>
>>144286921
hoboserb
it's literally the only not completely ded one.
>>
>>144286921
Shilling for hoboserb
>>
>>144286518
it sounds neat. can you use it only with the vanilla chest or any container?

(also, i'd really love to have a land vehicle mod, either something like horse wagons or something like archimede's ships except that it doesn't get stuck on every half block)
>>
>>144286518
I like some of the things in this. Am I able to use the mods I like individually in my own mod list?
>>
>>144286518
That cart looks cool af but
>horse
>>
>>144288070
>The whole thing is a bunch of micro-mods that only add a couple of small things each - so you can install what you want from it.
>you can install what you want from it.
Hmm I wonder
>>
>>144288070
did you read his post?

>The whole thing is a bunch of micro-mods that only add a couple of small things each - so you can install what you want from it.
>you can install what you want from it.
it seems like yes. follow the link and do a bit more reasearch.
>>
>>144287714
According to thread and testing: chest, ender chest, furnace and jukebox. Also some mobs if you leash them in. No trapped chest though.
R-click to couple/decouple it to yourself, or if you're on a horse, it will connect to that. Shift+click to open/access. Can be pulled up 1 block slopes fine - but won't do so well on mountains.
Looks like it crashes if it's still coupled to you and trying to teleport? to you from ~8 blocks away though a wall or something.

>>144288307
You can carry them yourself bruh. Looks nice with horse though
>>
>>144288543
>You can carry them yourself bruh. Looks nice with horse though
he was talking about how that mob is the donkeu variant of horse so its mislabeled (though not technically)
>>
>>144288424
>>144288487
I was skimming over it lol thanks guys
>>
>>144288543
I was just poking fun at your health bar mod's label, those are clearly donkeys.
>>
>>144288543
>jukebox
oh god strollin through the forest listening to jukebox tunes sounds too comfy.
>>
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>>144288543
>Looks like it crashes if it's still coupled to you and trying to teleport? to you from ~8 blocks away though a wall or something.
Update: cart is vanished after restart. If you want something more reliable that does the same thing, the Utility Mobs chest golem might better. Carts might be nice for established routes/paths though.

>10
So far, there doesn't seem to be a limit on how many carts can be attached to yourself.

>>144288752
Blame vanilla for that quirk
>>
>>144286518
oh yeah, as it is from the same author, how do the skull candles look? do they work as TC stabilizers?
>>
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>>144289440
They're alright.
>do they work as TC stabilizers?
Nope
>>
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>Only opped players are able to pick up the eggs
>They don't despawn
>Juego hates portal noises
Hobo, we may need your assistance :^)
>>
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If you can leash it, you can put it in the cart.
Y'know, because reasons.
>>
What resource packs are good and have decent mod support?
I really like John Smith but there are some cunty missing textures that make it unusable (AE2 assembler being one).
Outside of Faithful, is the only option sfagx?
>>
>>144291401
there are more textures on the github
no idea how to use them.
no one's told me
>>
>>144291401
And if not, there must be more than one way to skin a cat, If you'll... pardon the expression.
>>
https://www.youtube.com/watch?v=qDWnNOd3-Gk

guy's annoying, but looks interesting
>>
>>144291401
>has good mod support
>doesn't look like shit
>doesn't clash with unsupported mods
Pick one
>>
Did I add too many mods or something? Every time I start the game, after the mods get done loading my display driver crashes and mc is not responding. It used to work before I added a fuck tone more mods.
>>
I am having fun with sky factory and you can't stop me :3
>>
>>144292595
Dandelion
>>
>>144286518
How exactly do I remove the mods I don't like?
>>
>>144293856
So you chose mod support then.
>>
>>144294175
lol
>>
It's high noon
>>
>>144285884
Uncomplication

>>144239903
>explaining what exactly is necessary to make a new modding API
>discouraging people from making a new modding API
>>
>>144292585
resume for those that don't want to suffer trough 17 mins of annoying autism:
>if you make a boat ride a boat in the passenger seat and rotate the lowest one, the other ones rotates slightly, letting you create cool effects (bridges, tornadoes, hydras, rollercoasters, solar system representation, GIANT FUCKING SPIDERS, spirographs ...)
watch this video from the guy who found this to learn how it actually works and see the thing in action with less cancer
https://www.youtube.com/watch?v=o1QheXQdJYg
or try the map by yourself : http://www.mediafire.com/download/zvvsx68vn1l4r56/Guppy's+Weird+Boat+Stuff+[1.9+].zip
>>
>>144295969
>You will never be this good at autism

Feels bad man
>>
>>144296654
yeah, that guy has tons of views on all his videos. Probably making all the big youtube dollars.

I wish I had autism that intense.
>>
So what the hell happened to modding community
I still remember when there were whole guides about coding in Java and half of the mods didn't require anything
>>
>>144295969
that's amazing
also autistic
>>
>>144296803
just fucking google what you want, most stuff is still there and alot of tutorials and documentation is being updated to the newer versions
>>
>new mod comes out
>SURPRISE SURPRISE!!!:
>A coal generator
>A lava generator
>A steam/solar generator
>A furnace clone
>A pulveriser/grinder
>A double ore/ingot mechanism
>Pipes
>Energy cells

FUCKING REALLY?!
We don't need 9 of these fuck you
>>
>>144298585
What mod does this best though? I've been favoring Ender IO over all the others for a while now. I'd like to hear what other people prefer.
>>
>>144298843
Eio is bullshit of the worst kind. It's the "best" because it's pipes are bullshit, input and output both ends, go inside blocks with other pipes, and are instant. It takes zero thought to use them.
The actual best implementation are item ducts. They strike a balance between brain dead and difficult.
>>
>>144298843
mekanism with the digi miner disabled.
>>
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>youtube fag and his butt buddy join 2b2t
>wreck their shit
Lmfao
>>
>Mystcraft no longer has the "following" modifier for linking books
>can't have my emergency Relto book anymore

>my own autism about Myst lore means I can't justify giving books other modifiers now
>can't build my Nexus in my overworld base now
Fug. Now I have to build a Cavern too.
>>
>go to the Nether for the first time in custom mod pack
>dark as fuck with spooky sounds everywhere
>heatscar spiders and creepers pop out of the pitch black darkness occasionally
>have to flee from ghasts because they are hard to spot until it's too late
>have to avoid clouds of death as you explore
Goddamn, Hardcore Darkness and Glen's Gases makes the Nether absolutely insane and fun. Would shill again.
>>
I'll never be happy enough
>>
>>144286921
Try this one
149.202.70.146:41285
>>
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building my mob farm
>>
>want to make a neat looking door suing drawbridges for my archimede's ships transport truck
>can't find a block to activate it
i'd either need a single block latch or NOR block that outputs a strong signal at the bottom (and accepts input from any other side)
any bright ideas? i'm ready to install some mods to complete that.
>>
>>144304631
If it's the TiC drawbridges, I usually go for red alloy wire hooked up to either a vanilla lever, an ender overseer or whatever it's called from Botanica, or wireless Redstone hooked up to a wireless Redstone transmitter or with a remote. Depending on the use I need them for.
>>
>>144305083
do immibis's redlogic wires/stuff gets transported correctly by AS+? i know projctred's doesnt
>>
>>144304631
you mean a flipflop?
>>
>>144285752
th-thaumcraft
>>
>>144300258
>>my own autism about Myst lore
>okay with the retconny Uru shit that is Relto

sgooby pleas
>>
>>144264474
>tfw no good cracked factions survival server
>>
>>144311430
That's because cracked factions servers are never good.
>>
>>144312121
True, but I just wanna have some fun and at the same time maybe not have all my shit destroyed when I'm offline
>>
>>144308309
But it's not retconny, it's just asspully. The entire explanation is that Yeesha surpassed even the greatest or writers. Changing Ages like she does with the Cleft and Relto, making the Relto book follow you, being able to intra-link within Relto, are all explained. It's just an asspull.
>>
>>144311430
>factions
>good

pick one and only one
>>
>>144314212
Or, optionally, zero, since there are non-factions serbers which are shit too
>>
what's the best mod for TUUUUUUUBES travel/transport?
>>
My plans for a Minecraft clone are coming along nicely. Thank you based PistonDevelopers!

Modfags, would you rather mod in Python or Lua?
>>
>>144314503
I wanna mod teh tube between ur legs bby, it's the best 1

;3
>>
>>144314520
>My plans for a Minecraft clone are coming along nicely.
how many ticking entities can you have around you without everything breaking? how many subparts are your base blocks made of?
>>
>>144314520
I love python, but Lua is a lot easier to sandbox.
>>
>>144314775
>I love python, but Lua is a lot easier to sandbox.
In Minecraft there haven't been many instances of malware in mods, I don't know how much sandboxing is necessary.

I know in Garry's Mod it was a big problem... and those mods were in Lua. I think the thing that causes that to be an issue is having clients auto-download shit from servers.
>>
>>144314503
dynamics was gonna have tuuuuuuuuuuubes but they never got released i think
>>
>>144314503
There was this mod called Tube Transport System, but last time I checked it was shit.
TCon slime pads tho, they can make mighty good tubes if you enclose them in 1x1 vertical or 2x1 horizontal passageways.
>>
>>144314707
>how many ticking entities can you have around you without everything breaking?
I have not even begun to design entityshit, except I know I'm going to do something minimalist for physics (entities AABB collide against the world and ignore eachother) so outlook is good.

Did you mean Tile Entities?

Metatiles will be efficient as fuck compared to Minecraft's Tile Entities because you won't have to iterate through every fucking Metatile loaded currently to look-up the MT associated with a point (yes, that's how Minecraft does it, fuck).

>how many subparts are your base blocks made of?

Still thinking about that, since I have yet to concretely decide on an artstyle.

Engine-wise a chisels-and-bits-esque detail layer will certainly be supported - even easy. The engine is designed explicitly to make adding extra layers of associated voxel information to the world require very little extra coding. I fully intend to do SOME variation of that but, as I said, that depends on what I want the artstyle to be.

I'll probably experiment with various sizes of detail layer stuff to see what looks good.

With regards to a sparse voxel octree type of dealie I probably won't use one, since other people report lots of problems getting sparse voxel octree engines to run efficiently.
>>
>>144284770
Update to test 49 and disable the shitty stones (looking at you, red granite and your putrid texture)
>>
>>144285752
PLEASE add in the modtweaker/minetweaker recipes for the AE2 plates. Block of Iron + Respective material in a Rolling Machine. Scouring the world for the plates is absolute cancer.
>>
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Any ideas on what the floor could be made of?
>>
gonna be a loooooong night for muh resonant machine frame
>>
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>>144318421
tfw you fuck it up
>>
>>144318603
are lasers expensive?
>>
>>144317793
Lava
>>
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Underground ecosystems with thermo/radiophilic coral-like lichen, giant primitive arthropods and ADVENTURE, y/n?
>>
>>144319320
not really, but i cant use more because i have a shit power system - five beef wellington powered culinary generators and eight survivalist generators

i make like 310rf/t and store 3m
>>
>>144282509
Too bad it isn't for 1.7.10 cause I AINT BUDGING
>>
>>144290905
I HAVE A PERFECTLY GOOD REASON, NOW I CAN MAKE AN AQUARIUM WITHOUT SPAWN EGGS
>>
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>>144320012
>beef wellington powered culinary generators
>>
>minecraft mobs will never actually be dangerous
>they will never have something above basic pathfinding
>you will never have to actually fortify your house instead of being invincible from all mobs while in a shitty mudhut
>>
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>>144320701
>He's never used Infernal mobs
>He's never had to deal with a Yeti/Giant that just fucks the side of his house
>>
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>>144320913
>infernal mobs
>mfw sticky webber dashing creepers
>>
>modder tries to organize modders to rally around 1.9.4
>several agree
>JEI dev says he's going where Forge goes
>nobody will use a version without a good recipe mod

Daily reminder that JEI was created by a Lex circlejerker who cloned NEI and worked with Lex to remove the need for a coremod, because he wants to eventually block them.
>>
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>>144321226
>Complains about being invincible in his dirt shack
>Doesn't want an actual challenge
>>
>>144321425
I'm not the guy who complained. It's just some of the possible infernal mob combos are cheap as fuck, especially if you have modded mobs in the mix too.

Still have fond memories of getting gangraped by Twilight Minotaurs when one of them spawned infernal with the webber buff.
>>
>>144321694
...Now imagine GoG mobs with that, without them being nerfed.

How do you like your assholes, blown out or fisted?
>>
>>144321881
>speed-boosted Selkies with AoE slowness, auto-cobweb and thorns
NO DAD NO
>>
>>144318603
welcome to expert, comrade.

are you having fun yet?
>>
>>144322841
I tried expert.

I noped out of there when I realized it costs a full log to make two sticks.
>>
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>>144322964
artificial difficulty
>>
>>144322964
It's also 8 compressed cobble for a furnace.

muh korean grindfest gameplay
>>
>>144320501
they make 150k RF@ 60.5RF/t and only need four inputs (plus water)

https://0x0.st/co1.webm
>>
>>144321881
I still remember mocreatures ogres just levelling the landscape..
>>
>>144323192
It's more a reaction to the fact that this is even a thing.
>>
>>144322841
y-yes

its p bad desu
im wasting more of my time than usual because it takes longer to get bored

i dont even care much for minecraft, but i got my Eve account stolen and csgo went to shit so its all i have
>>
>>144322964
I had fun.

>>144323102
the trick is to find them in villages. really the trick is to steal literally everything from villages.

>>144323192
I run stuffed eggplants for power
>>
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>>144319973
ye
>>
>>144323475
>csgo went to shit
VAC wave today.
>>
>>144323429
>>144323553
its truly excellent

i have run bases off of curry before
that was good, had every single ingredient in its own 9x9 mfr/agricraft farm

i remember putting the save on a server and chunkloading it, the next time i logged in I had nearly two full DSUs of deluxe chicken curry
>>
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>>144319973
It should have mushroom trees you use for wood and fungus that grows instead of grass, like all the plants from Dwarf Fortress.
>>
>>144319973
I want this so fucking bad.

Go find "Shrooms mod" (not about drugs, it's the Terraria blue mushroom underground biome mod) and get its source from the forum thread.

Please port it. I'm too lazy to. Then, incorporate it into your new mod, maybe? I dunno.
>>
>>144323703
>1400 bans
>wave
>>
>>144323963
>i have run bases off of curry before
Wow, you actually made a base which is Pajeet enough to fit a game written in Java. I'm impressed.
>>
>>144323963
Your nickname is now Pajeet
>>
Are there any other comfy Japanese mods like Apple&Milk&Tea?
>>
>>144324381
1700 and counting. It's still an improvement over the 300/day that it was getting.
>>
>>144324430
>>144324634
Come on, he said curry, not human waste.
>>
>>144325976
its not a wave if its just 3-5 times more than average
a wave is like the LMAOBox bans in tf2 a while ago
>>
>>144323963
>i have run bases off of curry before

So much fun having these kind of power systems. a couple worlds ago i had a base run on Delighted Meals.
>>
>>144324740
Little maid mob is pretty comfy desu
>>
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>>144324740
Surasshu buredo
>>
>>144324740
bamboomod, which is made by the same guy
>>
are RedLogic Integrated circuits completely broken or something? i can make them but the final block is completely useless
>>
minecraft is a dead game
>>
I want to make a magic based/low tech skyblock mod.

What mods should it have and what version of minecraft should I use?

Is there an updated version of Equivalent Exchange's transmutation tablet malarky? That would be a fun thing to have in a skyblock.
>>
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>>144324304
>>144324186
I've actually looked this up before, I'm trying to figure out how to make three-dimensional biomes, or structures that emulate that effect.
>>
>>144331250
Yeah, Project E
>>
>>144331395
I think the best way to pull off a mod like this is to raise the sea level and adjust the rest accordingly.

The build limit is 256, but the ground is mostly around 64, and even less under oceans, and at their highest the mountains barely reach the 126 clouds.

You could bring the sea level up to like 84 or something and have some extra room to shove things in underground
>>
>>144331798
That's one of the things I like about TFC, sea level is 128 I believe.
>>
Tolkiencraft II is so much fun and I only just started holy shit.
>>
>>144332342
145 is tfc sea level
>>
>>144270707
>RTG + CC + Highlands
I should give that a try as well, I think I've already played enough with RTG by itself and BoP is >BoP.
>>
>>144270707
what's CC?
>>
>>144315209
I think it actually did on the latest update
>>
Couple questions:
>Is RFTools the new Thermal Expansion?

>Are there any mods in the FTB modpacks, Infinity or Direwolf20 packs in particular, that can help me find an End Portal

I've been playing this game since '10 and have NEVER found an End Portal legitimately... To be fair I mostly play Peaceful but even when I don't

I know about the Ender Eye things throwing them and they'll go in the direction but any other way of finding a stronghold?
>>
>>144333543
>Is RFTools the new Thermal Expansion?
no. why would you think that?
TE is responsible for making RF.
it's isn't dying for a long while.

ender compass is the mod you want.
>>
>>144333543
what's wrong with ender eyes?
>>
>>144333698
I don't know, I just got finished watching Direwolf20's Serverplay 1.9 series thing and it's RFTools this RFTools that, when I feel like every episode was GET EXPANSION UP AND RUNNING asap
Also I'm trying to use Blood Magic for the first time, trying to follow him through the series using it but I can't understand it, thaumcraft, mystcraft etc etc I get, but I always forget shit in bm
>>
>>144321306
That's a good thing. Coremods can easily fuck up other mods. And JEI looks better imo.

>>144327326
Stop the desu spam chocoboo, I can only take so much.

>>144328585
Superseded by other mods. Redlogic is pretty old.

>>144333698
TE isn't updating to 1.9 and above. It's dead.
>>
>>144334123
Not my fault t.bh gets filtered desu
>>
Somehow Baubles Minus Botania kills the F3 Profiler
http://pastebin.com/9ATFxUAb
>>
>>144334531
modanon already knows, and doesn't know how to fix it
see >>144273906
>>
>>144334531
Just stop using Vazkii mods
>>
>>144335016
but the baubles are so fucking good though

the sash is dank
>>
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>>144336045
this is an intervention
>>
>>144336309
coral rock is great

metallurgy grinder lets you turn it into impure titanium dust, with limestone being melted down in the crucible furnace to make the magnesium for purifying the titanium
>>
>>144337145
>metallurgy grinder lets you turn it into impure titanium dust
this sounds like a minetweaked recipe

although it sounds pretty good, i might consider doing that to replace Mariculture/RTG not playing nice together
>>
>>144337539
I think that another possible way to get Mariculture to work with RTG would be using CoFH's generation, I believe it has an option for underwater generation so as long as you have a good idea of the default values you should be able to get something decent working.
>>
what the fuck? did they just pre-released 1.10?
Modded minecraft in newer versions is totally finished
>>
>>144337145
>titanium in coral
what is the logic behind this?
>>
>>144339134
supposedly 1.8->1.9 isn't that big of a change and 1.10 is anticipated to be not that big either. 1.7->1.8 was much harder apparently
>>
>>144337145
Nice time digits senpai
>>
>>144335016
What mod adds this worldgen?
>>
>>144339337
Could just be extracting the rutile ore from a block that contained it that just so happened got covered in coral?

I honestly don't fucking know anything about either rutile or corals but I'm also planning on using that as an alternative to RTG/Mariculture generation fuckups so if you have any better and more logical ideas I'm all ears.
>>
>>144339337
Coral is scenic, bob ross painted scenic things, bob ross loved titanium white for his paintings, therefore scenic things are made of titanium.
>>
>>144339939
http://www.britannica.com/technology/titanium-processing

>>144340161
By that logic we need cadmium in everything too

>>144339870
No idea.
>>
>>144340418
>http://www.britannica.com/technology/titanium-processing
>implying anyone's going to read all that shit to make a single minetweaker recipe
>>
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>>144341051
>implying reading it anyways isn't going to be far more enjoyable than slogging through the tedium that is modded minecraft
>>
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>>144340418
>>144342636
I actually read through that shit out of pure boredom and I actually have even less of an idea of where I should minetweak rutile ore into.
>>
>>144343031
Good, now go read more until you do.
>>
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>>144226782
>porn mods
I demand link to one of these for proof of it's existence
until I get one, I will refuse to believe it exists
>>
>>144344620
there's always Vaginacraft

https://www.youtube.com/watch?v=lIk5OHeeeXY
>>
>>144344972
oh dear fucking lord
>>
>using big reactors
>pumping a shitload of water into reactor
>pumping steam to turbs
>water back into reactor from turbs
>still not enough water
What. Do you lose mB when it turns water to steam? I know Turbines convert steam to water on a 1:1 basis, so if I'm putting 2kmB into each one, I SHOULD be getting 2kmB BACK. But I'm not.
>>
>>144345741
>>using big reactors
here's your problem
>>
>>144345741
What's the problem, just set up a constant pump connected to the reactor, and void the water that comes back from the turbine
>>
>>144345963
but muh +106k RF/t

>>144346103
I'm just confused by how much water I actually need to supply the thing with, because it never seems like enough
>>
>>144346231
It's approximately a fuckton of water/tick
Once you get the system kickstarted though, if you output the water from the turbine directly and quickly enough back into the reactor, it should be a perfectly closed system
>>
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So, just installed Real World Generation. I like the terrain but I've been mining for a fucking hour and haven't found so much as a chunk of coal. Is this a bug or does this mod fuck up ore gen?
>>
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>>144343341
nah
>>
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>>144347423
>>
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>>144347423
>easily massed essentia because iron transmutation included in vanilla TC requires spending 2 metallum to produce 3 metallum
>easy as fuck to get, just a requirement for the (tiny) inconvenience factor: the essentia
>two pieces of armor you can make from the shittons of iron you're already producing from the metallum loop anyway
may as well just program a mod that gives you a whole stack of rutile ore whenever you think about metals

at least to mine coral rock for pulverizing you'd need to actually inconvenience yourself by diving that deep into oceans to mine that shit
>>
>i just want a decent 1.9 modpack
>why cant direwolf just release his already
>>
>>144349343
>sucking the dick of an e-celeb who's been sold out for years now
reddit is that way, friendo
>>
>>144351538
>sucking the dick
how so? it's a free modpack because I'm too lazy to make it myself? And I enjoy his modpacks?

I mean, if I was being charged for them then sure but bruh come on
>>
When will we get good mods for new versions? Everything is always 1.7.10
>>
>>144352231
why new versions?
>>
>>144352231
Once people realize that 1.10 is three years out.
>>
>>144352231
>When will we get good mods for new versions?
Never, enjoy playing good mods on 1.7.10
>>
>>144352231
As it should be.
Why the fuck do people want to play on 1.8 or 1.9 anyway? The few things they add are shit, and mods exist that can backport the little things few people would actually call worthwhile back to 1.7.10.
>>
>>144352231
Why do you want the new versions? Features are already backported with ex futurum.
>>
What are some good ways of building downwards in Agrarian Skies 2?

Placing water and swimming down to place blocks is a pain in the ass.
>>
>>144352231
A lot of fags here are anti-reddit desu and love 1.7.10 because reddit loves 1.9. Don't bother asking. I love 1.9 though, never posted on reddit

>>144334473
That word is filtered? Are you fucking serious?

>>144354321
Not everything. Some of the changes improve the game internally. And with Lex pushing recent minecraft versions, 1.7.10 will only last until modders get their mods updated.

>>144355224
Ladders
>>
>>144355224
Openblocks ladder.
>>
>>144355725
>>144355757
I'm pretty sure Openblocks isn't in AS2 unfortunately.
>>
>>144334123
>removing coremods is a good thing

okay lex
>>
>>144356467
Removing coremods is only okay if the appropriate hooks are put into the API, and evidently they haven't been if coremods are still a thing.
>>
>>144356763
any modder will tell you that there will always be things you can't do with the API alone. coremods will never go away.
>>
>>144313613
Yeesha was the worst thing to happen to Myst

I miss Riven.

Actually, I just played through it maybe a year ago, so it isn't that big of a miss...

Maybe I just miss Myst games that don't have Yeesha in them.

Myst 8 when?
>>
>>144355996
I meant the vanilla ladder

>>144356763
>>144357667
Any modders? Usually on the forge forums, the members (Lex asshole lickers) say coremods are not needed because any problem can be done without coremods using the API. They also ban anyone that creates or helps with coremods. I do want to see popular modders defending coremods though, please send me some evidence on that.
>>
>>144357785
July 26. Cyan delayed release a month because of all the industry shit going on.
>>
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>>144358656
shit forgot pic
>>
>>144358519
>I meant the vanilla ladder

How would that work?

Wouldn't I still have to swim down to place the ladders?
>>
>>144357667
>>144358519
Again, if the behavior in a coremod is generalized as an API hook the coremod is no longer needed.
>the members (Lex asshole lickers) say coremods are not needed because any problem can be done without coremods using the API

This would be true if Lex and his buttbuddies were adding functionality to their API, but they aren't, so that just proves their retardation. If Forge wasn't run by that autistic orangutan, it'd go
>modder develops feature for his mod that requires coremodding
>doesn't want to limit his playerbase, so asks Forge to help him implement hooks his mod can use, now along with anyone else who develops a similar feature
>everyone works together, Forge hook is merged with added functionality, everyone is happy
>>
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Update on WIP Yamato
I still need to fix the bow and polish up the mast. Next comes adding the last 155mm gun, adding the 2 3x460mm turrets, adding the rest of the AA guns, the wires running along the top and adding last details like mooring anchors, and drains.
>>
>>144355725
Yes, t.bh and f.am both get filtered into desu and senpai, respectively
>>
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>>144363739
I love it/10
>>
>>144359231
first I've heard of this. What's it about?
>>
>>144346893
maybe its in layers like in the real world
>>
hey guys you should try this. its lots of fun.

>go to https://donjon.bin.sh/d20/dungeon/
>fuck with params
>generate
>save map
>emulate it and see how good of a base it makes.
>>
>>144364546
It's called Obduction, it's Cyan's return to actually making games, and it comes out July 26, unless they delay a second time. Release price of $30

I have no idea what the story will be about. It's not Myst, but it's a spiritual successor. Aliens, or something I think is where they're going with it.
>>
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Why does this happen and how can I get it to stop?

Really annoying have to exit to main menu and get back in to walk 100 blocks away from my home.
>>
>>144366856
have you tried F3+A
>>
>>144366856
Stop using Chicken Chunks.
Also please turn on the alternate textures for Botania dear god.
>>
>>144367907
Not the same guy, but I didn't know that was a thing, how do you turn them on? I hate Botania textures, flowers look dumb as heck
>>
>>144369060
config file Botania.cfg
B:flowerTextures.alt=false
change false to true
>>
>>144369349
cool, ill have to figure out how to edit config files tomorrow, I used to know how but forgot now I'm about to sleep
>>
>>144358519
the proof is all of the mods that still have coremods
>>
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>>144264474
>>
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>>144344972
>>
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>>144344972
>>
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>>144365783
i'd use it as a basement design i guess
>>
>>144320314
But how fast are you? Because you're gonna need to be pretty quick
The carts break if they touch water.
Most water mobs start taking damage if they're not in water, including being on the cart. That shark was ded shortly after pic was taken.
Can you do it?
>>
>>144281345
Iguana tweaks would be great on hoboserb for the part replacement alone.
>>
>>144359498
that was indeed how forge was supposed to work.

alas, for lex believes everything is already there and everyone is wrong because he's the smartest man alive. in that rancid walnut he calls a brain.

and then we get retards trying to keep people from doing anything that might cause him to cease being the gate through which modding has to pass.
>>
>>144362476
that 46cm turret seems too small relative to the rest of the ship. those things were fuckoff huge...

>>144367907
>mfw when I get that sort of thing without chickenchunks
>mfw memes lie
>mfw I have no face
>>
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>build excessively large AE2 server racks
>get nauseated working on it
Fuck
>>
>>144376196
3 wide main corridors is what I do

I saw the server room with the sloped floor the other day and my dick was diamonds, though
>>
>>144369505
>open with
>notepad
>>
>>144376562
Too late now unfortunately. Once I get it built though, I'll only ever have to go back for maintenance which should be never.
>>
>>144376196
>mfw thinking about all the channels involved in something like this
As cool as it looks I'd never want to do that myself
>>
>>144327568
i really hope that special ingot required a process that takes 1000 ingots to make
>>
>>144379881
>Having channels enabled

Why would anyone do that to themselves? Channels are retarded.
>>
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>>144344972
>>
>playing through twilight forest for first time in ages
>cross through some "locked" biomes while exploring
>random kobold appears
>drops a book when killed
>it's some journal/lore thing about why you can't progress there yet
Fuck. I want to reset so I can collect all the books now
>>
>>144379881
>>144380861
Channels off makes it too easy, anybody can agree with that.

Though it forces a little creativity, as shown here.

https://www.youtube.com/watch?v=E5e1LiATnyc#t=12m
>>
>>144344972
https://www.youtube.com/watch?v=Mi8za2kTJDs
>>
>>144380861
I agree with this >>144381409, even with channels on building a simple ME system is easy as fuck, you only have to worry about channels for complex builds, which I think is totally fine. The meteor shit on the other hand is retarded.
>>
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Hoboserb is dead today
>>
>>144381739
FTB Inventions fixes this with a rolling machine recipe of a Block of Iron and its respective material (Diamond, Gold, Quartz, Sillicon)
>>
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>>144379881
>>144380861
P2P is ezpz, anon, you just need a big controller.
>>
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What do you all think of this entrance? It's supposed to be a retracting metal door in a mountain leading to this old elevator. I think I need something more on the walls but I don't know what.
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