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/twg/ - Total War General
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Pagodas are still REALLY cool edition

>FAQs & General Info
http://pastebin.com/gZ1T9VCN

>Steam Groups
http://steamcommunity.com/groups/totalwargeneral
http://steamcommunity.com/groups/twgmp

>Total War Warhammer
Mods -- http://www.twcenter.net/forums/forumdisplay.php?2191-Total-War-WARHAMMER-Modifications
>>
Old thread Oops

http://boards.4chan.org/vg/thread/143888456#bottom
>>
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IF OUR DAIMYO IS TO BECOME SHOGUN

MILITARY RULER OF ALL JAPAN
>>
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1st for this one goes in the book
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>>143916597

Is this supposed to be some kind of a joke?
>>
>>143916679
I fucked up, okay? Move along.
>>
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Is this cheating :^)?
>>
I pray that multiplayer shitters will play the game instead of shitposting for once.
>>
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Sickly, sinful, spectacles stand, shuffle, shamble and saunter shamelessly in mine scandalized sight! I suggest a solution...Surely such sedition should sour and succumb to Sigvald - the salacious, scandalous and sensational servant of Slaanesh! Son of Succubi, scion of sordid acts and slayer of squalid serfs!

See how I stroll, stride, swagger and swirl, spin, and slash and stab at stupid, senseless scum! Soon they shall swoon, shall seek solace and death from sundry and torments wrought on them by my strategic, severing, scintillating shower of shimmering strikes!

Send for the sword - summon Sliverslash!
>>
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Daily reminder that Vampire counts treat their people better than any other "human" nation.
>>
>all these marauder horsemen

I wasn't expecting to feel horsefucker rage in this game
>>
>>143916869
They're autism prevents them from playing the campaign for more than 20 turns. All they understand is how to use and counter cookie-cutter death stacks.
>>
>>143916802
What I did/do is immediately deconstruct my marauder camp thing, build a chaos warrior building instead, fire my marauders, recruit a shit ton of chaos warriors, then rape/raze/sack everything as you build up and level the horde increasing talent. .
>>
>>143916853
Its one of the ways the VC deal with attrition and their large number of expendable units.
>>
>>143916853
How'd you do that?

Not that it matters much tho, you're not going to move from Sylvannia for ages

>>143916927
Not under Mannfred, lol
>>
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this battle has been going on for quite a bit
>>
so, what names do you guys give your units? nice to see that feature is back in
>>
>>143917096
>>143917091
I got a really good victory against the other vamp counts and it's letting me raise all this heavy units

does it go away btw? it doesnt seem like it is


i feel OP
>>
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>playing Call of Warhammer because my PC is shit and I want to play as muh Ratmen
>the attention to detail in the models and combat is amazing, the Skaven even have unique voice lines
>but their campaign game is fucked sideways
>Skavenblight isn't the fucking capital or even a city
>everything is a castle
>fucking everything
>apart from two poor as fuck towns in the arse-end of nowhere Lustria
>turns out Skaven towns don't even have any economic buildings worth a damn
>can't even take the nearby cities because they're defended by niggers in full plate armour with crossbows while you can just barely afford one unit of Clan Rats per turn

Jesus fuck I want to like this but this campaign is goddamn annoying.
>>
MOD TO GIVE LEGENDARY LORDS GENERIC GEAR FOR THEIR MODEL UNTIL THEY DO THEIR QUESTS WHEN

AND THEN A MOD THAT GIVES GRIMGOR HIS PROPER FUCKING ARMOR WHEN YOU DO THE QUEST
>>
after a couple of days of playing here are my thoughts

pos
+ atmosphere and unit flavor is good


cons
- battles are way too fast
- mid/late game management is annoying in larger empires and devolves into entire turns of nothing but moving armies back and forth
- agent spam is retarded and I'm pretty sure the AI is straight up cheating with them
-AI army composition is usually retarded, your allies basically barely aid you
-benny hill army chasing
>>
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>>143917164
just had to kill the last couple hell cannon reinforcements and the big guy
>>
>>143917378
>- mid/late game management is annoying in larger empires and devolves into entire turns of nothing but moving armies back and forth
>- agent spam is retarded and I'm pretty sure the AI is straight up cheating with them
>-AI army composition is usually retarded, your allies basically barely aid you
>-benny hill army chasing

Soooo...literally like every unmodded Total War ever.
>>
How do you make the campaign difficulty VH while the battles normal? I hate the AI getting bullshit buffs in combat
>>
>>143917543
mods, find or make them yourself
>>
>>143917506
>I like this game so there can be nothing wrong with it.

I've never had to chase an army across the entire campaign map and not be able to catch them until I hit the border.
>>
>>143917703
Well that's great for you. Doesn't mean it didn't happen in older titles aswell.
>>
so any time I do a custom siege the enemy has like 8 siege towers and I can't even down a single one.

how the fuck are you meant to destroy siege towers?

can't even down a single one as dwarves
>>
>>143917703
>I like this game so there can be nothing wrong with it.

whom r u quoting
>>
>>143917792

get some grudge throwers
>>
>>143917257
they have amazing unit acquisition but you're going to get raped by the Empire. A 5 stack of Demigryphs for example would destroy your entire infantry and not even break a sweat. Your goal is to outlast them by re-raising units and building up cheap armies while swarming them. A lot of people think Vampire Counts are terrible but the reason why they think that is because they lose in straight 1 vs 1 engagements in a lot of cases.
What you need to do is just spam lords with cheap units and fight everything 2 vs 1 or 3 vs 1 and spread corruption as much as possible so a single empire army has to fight on 3 fronts.
>>
>>143917703
>he didnt play any total war with forced march before warhammer

Worst mechanic ever introduced
>>
>>143917792
Build a lot of siege towers and D-Day that shit. You might lose one or two towers but the rest will make it, plus the siege towers only shoot if there are enemy troops within the capture zone for it.
>>
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>empire intro vid
>multiple dead steam tanks
Immersion broken
>>
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>Beat Archaon/Sarth as VC
>Lose all interest in playing 'em out

Not because I don't think they're fun or whatever but I have absolutely no motivation to see Mannfred win. The more I played as him the more I hated him. Then I read up on his WH fluff to see if there was anything redeemable there and I only hate him more.

Vlad when?
>>
Shaggoths or Chaos Giants? The giant has lower upkeep and recruitment cost by a little bit.
>>
>tfw completely enveloping an entire dwarven army as Chaos
>the few that make it out of the slaughter are swiftly run down by hounds

BLOOD FOR THE BLOOD GOD
>>
>>143917703

...Why should you be able to catch them?
>>
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>>143918284
Lets do this
>>
>>143918284
>>
>>143916927
Truly, they are the destined master race to lord over the hordes, Morr is a communist who hates the natural order okay? Vlad and Nagash not Sigmar and Ulric
>>
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>>143918284
>>
>>143918007
Why not?
>>
>>143918112
>mannfred is a backstabbing turbo edge god with a shitty design
>kemmler is bro tier as fuck and has a great design, voice, lines, everything but is worse than a stock vampire lord

You can't win
>>
>>143918157
Giant is better in the middle of the melee, but I liked Shaggoths more because they're so much faster, so they give you far more tactical options.
>>
>>143917987
>the only downside to March is unable to attack and Very Tired if caught
>but you will never be caught because you out range armies unless they also March in which case they can't attack you anyway

Why the fuck doesn't it cause attrition or something.
Or make it a have a duration of 1-3 turns and then a cooldown.

Fuck just any proper downside to it.
>>
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>>143918398
I didn't know Sigvald was into that shit.
>>
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>>143918157
>Not going with Dragon Ogres and a Chaos Giant
>>
>>143918284
Okay, I've done VC and almost done with Empire so those two are excluded. Re-rolling if I get one of them.
>>
>>143916923
>Sickly, sinful, spectacles stand, shuffle, shamble and saunter shamelessly in mine scandalized sight! I suggest a solution...Surely such sedition should sour and succumb to Sigvald - the salacious, scandalous and sensational servant of Slaanesh! Son of Succubi, scion of sordid acts and slayer of squalid serfs!
>See how I stroll, stride, swagger and swirl, spin, and slash and stab at stupid, senseless scum! Soon they shall swoon, shall seek solace and death from sundry and torments wrought on them by my strategic, severing, scintillating shower of shimmering strikes!
>Send for the sword - summon Sliverslash!

nice alliteration
>>
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>>143918790
I could see him as a THICC fag
>>
>>143918828
Oh shit, I got the one thing I really did want. A Thorgrim dwarf run.
>>
>>143918906
https://www.youtube.com/watch?v=skFKNudZuWM
>>
>>143918284
Rolling for my next campaign after I finish this Greenskin one.
>>
So what are the rules on character assassination chances? Some chaos sorcerers spawned in my province so I'm trying to get rid of them, and I noticed for example my celestial wizard had a 40% chance against their death warlock, while my light wizard of the same stats couldn't even attempt.
>>
>>143917316
Someone should beg CA for that, that'd be something pretty acceptable and I could forsee happening. I'd like to see a return to the MedII armor system for lords, give them a recruit-tier and veteran-tier skin. If this game is all about heroic leaders, why not?
>>
>>143917543
Its in the campaign options.
>>
>>143919208
If you succeeded in an assassination with the light wizard then he has -50% chance for 2 turns.
>>
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Anyone figured out how to fiddle with the awakened clans and deal with Norskin in general as Chaos? Share your methods.
>>
>>143919385
Raze them all.
>>
>>143919217
Isn't it incredibly bizare though? Did nobody at CA mention this during a daily briefing?

"Hey, we have quests that are supposed to give Kholek his weapon, but he's using it from the get-go. Shouldn't we give them models before and after they recieve their gear?"

I mean, it's such huge, but minor detail. How did that get past QA?
>>
>>143919385
What a load of bullshit, get off the internet you fucking retard
>>
>>143919385
Go north into their lands while they fuck about in Kislev.
>>
>>143919343
Oh is that the case for all characters? So there is no rock paper scissors going on?
>>
>>143919054
I lost it at the way he suddenly shouts SLAANESH!
>>
>>143919473

I figure they ran out of time, they did delay the game

Still it's no excuse, there are various little details I would have liked to see, like reload animations for cannons and arquebus
>>
what exactly does the thaumaturge trait do? the description isn't all that informative
>>
>>143919343
What's the logic behind that?
>>
I know it says you get Sigvald for awakening 4 tribes. That means I literally just have to click "awaken" 4 times whilst attacking villages, right?
>>
>>143919587
Yeah if they succeed an assassination they get the debuff to ALL agent actions for 2 turns (i think its 2 turns anyway).

Also if your first agent fails then the target gets +20% defense that turn.
>>
>>143919473
Probably cut for time, the games are huge productions. It takes at least a year after every release before they start getting into stuff that really feels like shit they didn't think about adding in the vanilla.
>>
>>143919639
I imagine AI agents would be even worse if that didn't apply.
>>
>>143919639
Its with any agent I guess to ass-fuck the player some more.
>>
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>>143916616
>>
>>143919587
That's how it is with all characters. After a successful assassination they get -50% success for 2 turns. Exhaustion.

Also if you fail an assassination, the target gets "On Guard" which lowers enemy hero success by -50% for a turn.
>>
>Karl becomes Emperor
>almost the entirety of the Reikland secedes

Why do they hate him so much
>>
>>143919639
I think the debuff is called "Exhausted".

Tracking someone down and murdering them is tiresome work anon.
>>
>>143919054
>Sigvald "Chosen of Slaanesh" the Magnificent
>does not speak in perfect stage diction everyone is at least given a run-down on in high school drama
>>
>>143919881

We know what's the real reason, so that you don't get assraped by agents spamming the same action every turn
>>
>>143917921
are they actually the only unit in the whole of the dwarf roster that can damage them?

>>143918003
I think you misunderstood the question sir.
>>
>>143919958
I know
>>
>>143919054
he sounds way too pissed

also I just now realized that it's SLIVERslash and not SILVERslash, wow.
>>
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>greenskins

lol
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>>143916494

Chaos Daemons mod when?
>>
>>143920161
any mods to make the AI siege attack more? they almost never do when the settlement has walls
>>
KARL and GELT not KHOLEK and ARCHAON ok. braised smegma
>>
>>143920161
Wow, it's almost like they expect you to have twice as many units as the enemy. If only there was some way for the Orcs to instantly double their forces...
>>
>>143920034

They can arc over walls and hit the towers

I assume you selected the level of towers in the settings before you start the map, it goes from 1 (arrows) to 4 (magic cannonballs etc.)
>>
>conquering bretonian land turn their trees all grimdark and ruins their pristine castles

I cant wait for bretonia to become playable so I can beautify the empire
>>
The Empire roster is so good I have a hard time playing anything else. It's just so much stronger and interesting than Dorfs, VC or Chaos.
>>
>>143920361

Karl x Archaon fanfic when
>>
>>143920459

Chaos is the worst faction in the game
>>
>>143920276
I doubt anyone is going to go to all of the effort to make something that will be made completely irrelevant in a year or so when the official army is released.
>>
>>143920459
>decide I'll do empire later, they're probably boring since they're like standard total wars
>realize, shit those guys are awesome

It's true, anon. Empire is best.
>>
>>143920382
yeah, I selected 4 and they didn't destroy a single siege tower.

obviously the AI will never build 8 siege towers in an actual campaign battle but I didn't get a single one down which was odd.
>>
>>143920161
The AI can't siege battle worth a shit.
>>
>>143920161

>have only a 500 man deficit on the defense as dorfs
>think you're hot shit for beating orcs

kek
>>
>>143920161
>guys guys look at me I beat an army of goblins orc boyz and orc archers!!!!!

Good job buddy it must have been difficult.
>>
>there's people in this thread who unironically put points into their Lords fighting abilities before leveling the troop buffs

idk how you can call yourself an understander of strategy like that.
>>
>>143920591
>500 armor rapetrain of doom

Nah
>>
>>143920457
I bet those shiney new pine woods even come with complementary rapegoats.
>>
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>My liege, Todbringer is in the war room.

This is Franz.

>Emperor, I'm afraid we have a heck of a situation down here.

How bad could it be, Todbringer?

>According to our spies, we've got vargheists and undead legions pushing up through Wissenheim. I don't know how they snuck in on us.

You better double-check this with our spies. I'll contact Von Carstein.

*Franz calls Mannfred via a magic orb*

>I am von Carstein.

What's going on over there, Carstein?

>Why, my Emperor. Whatever could you possibly mean?

Carstein I..-- I have.. uhm.. you're throwing everything you've us, Carstein! We're supposed to have a non-aggression pact you maniac. I'm the one who put you on Drakenhof's throne!

>Listen very carefully! I am not your pet, 'Emperor'. We Carsteins have our legacy to consider.

I don't give a wooden coin about your legacy! You pull them back, Mannfred. You pull them back!.. You know we'll retaliate.

>Oh, don't be so sure of that, 'Emperor'.
>>
>doing a gelt campaign
>50 turns in still havn't unlocked franz
>no one wants to confederate

choas horde is coming and i'll have a babby level 1 franz by then. the level 11 on recruit battle wizards are nice though.
>>
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>>143920631
>the AI will never build 8 siege towers

Maybe not 8 but I've seen 'em bring 6. I took all of them out, too. Fuck you, Skaeling.
>>
>>143920698
>there are people who don't make their lords into unstoppable killing machines

idk how you can call yourself an understander of strategy like that.
>>
>>143920631
>>143920635
this
The AI just sit out there and send one guy at a time
They need to stop trying to make them "smart" and just fucking blitz the thing
>>
>>143920635
It's been that way since Rome 1.
>>
>>143920856
is your lord killing more than the rest of the army combined? didn't think so.
>>
Guys is it better to just sack or loot and let the settlement rebel?
>>
>>143916494

In Warhammer, what's a good plain flat map? Like Grassy Flatlands that have been in damn near every other Total War game since the beginning?
>>
>>143920997
>his lord doesn't kill more than the rest of his army combined
>>
>>143920698
Because I like sending my Lords into the fray and watching them smack fools.

Most of the leadership stuff just makes your troops OP which is nice and all but also makes things a whole lot more boring.
>>
>>143920997
is some tiny attack/defense/ammo buff worth more than an unstoppable raptrain? didn't think so.
>>
>>143920814

Made me laugh
>>
It sucks that all the orc factions in the Empire die off almost immediately, I want to be able to fight some orcs every now and then
>>
>>143921119
>tiny
>his grimgor doesn't have 800 weapon strength
>while being practically immortal due to self heal artifact
>>
>>143921226
..thank you for agreeing with me?
>>
>>143921226

Grimgor is literally the only reason Greenskins can beat dwarfs in battle early game

I've had orc boyz die to quarrelers in melee
>>
>>143921119
12 attack is not exactly tiny for units.

unrelated, but Orc Boar Boyz can't melee it out against Dwarf Thunderers. Orc cav is pretty bad desu.
>>
>>143921226
>reading comprehension

anon...
>>
>>143921320
I misread your post therefore I shall now leave the thread
thought you were calling the combat lord boosts tiny, not the leadership aura ones
good day
>>
>>143921341
It is, since attack and defense are worthless.
>>
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>>143920814
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>grudge to take settlement that is controlled by ally

Please, just this once, Thorgrim.
>>
>>143920698
>His Grimgor can't effortlessly stomp 6-7 stacks of stunties by himself.

Get a load of this guy.
>>
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>>143921329
>I've had orc boyz die to quarrelers in melee

It hurts me.
>>
Do passive abilities stack? If I have multiple necromancers with master of the undead, will my army heal like crazy?
>>
>>143918284
I keep making campaigns and then ending them for whatever reason. Gonna stick with what I get on this roll though.

Unless Archaon, I beat the chaos with him.
>>
>play multiplayer battle
>go inquisitor/greatswords/demigryph knights
>play like shit
>win anyways
top kek
>>
>Helstrom barrage fully hits enemy troops.
>2 Casualties. Unit hp unchanged.

Okay, well I guess it's still better that my handgunners taking 3 volleys to damage anything.
>>
>>143918398
literally perfect
>>
>>143922019
No, anon, she's fat.
>>
>Start Orc Campaign
>Azagh the memer
>He loses 1v1 with artillery crew
>Orc Boyz lose to Quarellers even when they rear charge them
>Goblins are supposed to be meatshields
>When they start mass routing 3 seconds after contact they bring the rest of the army with them because of the stacking minus leadership
>Getting Boar Boyz will take forever
>Goblin cav units are worse than zombies
>No armour piercing weapons until Black Orcs xD

:D
>>
>>143918284
Anyone but one of those useless casters.
>>
>>143922247
>>Goblins are supposed to be meatshields
They have a trait called "Expendable" it means your units don't get a minus leadership malus when they rout.
>>
>>143920698
you need a strong lord to counter the bullshit that are lords
>>
>>143922247
https://www.youtube.com/watch?v=vJQhDkpT5aY
>>
>>143922247
Boar Boyz are pretty bad
>>
VC really makes me want either a witch hunter RPG in that setting or an open world RPG as a vampire/necromancer where you play in either first or third person and you move around the world spreading your lands and have to manage fear and hope so you don't cause the mortals to rebel against you or to just give up taking away your constant supply of undead. Hell, make an MMO that isn't cartoony WoW shit and is more like eve in terms of everything is player driven with a mix of star wars galaxies pre-nge. And no fucking cartoony shit and massive damage numbers. Make the combat more like say chivalry or mount and blade or dark messiah.
>>
>>143922736
Dont post that ever again
>>
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>It's a "ai sends a single unit to capture your town center" episode
>>
>>143921069
praag is pretty flat
>>
>>143922736
Dude
>>
>>143922736
sorry but i could only manage 5 seconds of this
>>
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Hobgoblins are basically just bigger & stronger Goblins, right?
Took me around ten crashes before I finally got the blunderbusses to work.
>>
>>143922745
Back to spamming Orc Boyz and Arrer Boyz then
>>
>>143917313
you playing with the BotE sub mod?
>>
>>143922736
I have no idea what this video is about. Maybe it's because I'm tired right now and my sleep schedule is fucked. But when I was finished watching it I couldn't even remember what's going on.
>>
>heavily wooded map
>pistoliers dodging through the woods, constantly harassing a goblin doom diver unit
>get them to almost no health, heavily wavering as the entire orc army shifts to defend them
>eventually just run out of the woods
>goblins shit themselves and shatter just at the sight of them

kek
>>
>>143917378
>- mid/late game management is annoying in larger empires and devolves into entire turns of nothing but moving armies back and forth
every fucking game.
>>
grenadier outrider units are fucking trash

I don't understand why I ever replaced my pistoliers with them.
>>
>Read up on Skaven lore
>It's pretty much how I play total war
Skaven when?
>>
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>>143923382
You need to go to sleep mate, a shit sleep schedule WILL lead to depression, most of us have been there.
>>
>desync detected!
>oh boy here we go
>press this button to fix it
>oh, very nice they finally fixed the issue
>long loading screen
>desync detected now exiting game
nice to know this STILL isn't fixed
>>
>>143921329

>I've had orc boyz die to quarrelers in melee

Oh God, the flashbacks

Thank god for black orcs and spider riders, lkterally the only way to fight stunties on equal terms

That and Grimgor being the strongest melee hero in the game, I've had him cleave half health off heroes in a single hit.
>>
>>143923576
Hopefully never, they are the most cancerous fanbase in the entirety of Warhammer.
>>
Hello /twg/

I don't own the game but my friend complains to me that he is losing on (literally) the 2nd turn of the orc campaign

Is there some glaring mechanic he's overlooking?
>>
>>143923572
can someone explain the point of grenadiers to me? When I watch them attack infantry they never fucking hit shit.
>>
question about modmaking, do you have to upload it to the shitshop to test it? or is there any problem with PFM?

is there any debug tool for cheking the reason it crashes on startup?
>>
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Guys, they added Chaos Dwarves!
>>
>get a mission as vamps to declare war on dwarfs
>war is impossible to win because of vamps shitty siege skills
I could've taken over all the humans if I just fucking ignored the questr
>>
>>143923863
PFM is working fine for me. I don't make any actual mods though, just change the tables to suit my playstyle.
>>
>>143923773
He's bad at the game.

The end.
>>
Just got Warhammer, any mods recommended for a first playthrough?
>>
>>143923773
the mechanic is called unterstanding unit composition and formations.

You need to know when your units are allowed to break formation and when it's better to wait out the enemy charge.
>>
>>143923773

He's probably just being a massive faggot, he can't lose on the second turn because the AI needs more turns to siege his main settlement
>>
>>143923773
It's impossible to (literally) lose on the 2nd turn of any campaign. Tell your friend to stop lying.
>>
>>143924019
Radious ;)
>>
>>143924019
Why not do a unmodded first play through and then mod it?
>>
>>143923143
nice mod.
>>
>>143924019
>playthrough

more like test-through. Try to get familiar with the game first and then install mods. Some people dislike faction agent spam and disable it with mods. You have to decide for yourself if you agree with that.
>>
So are VC meant to just sit there the whole game turtling with two provinces? Cant take dwarf shit so best to just leave them be, go attack any human settlement and everyone starts bearing down on your ass and theres nothing you can do about it due to slow as fuck vampiric corruption.

On a somewhat related note, how hard would it be to mod in a unit with the body of a chaos exalted hero, and the head of a wight king, name it Krell, and only have it available as a hero unit that Kemmlar starts with?
>>
>>143924192
is the base version(the one with out the units cause fuck that) any good?
>>
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WHY THE FUCK IS HE GREEN ALL THE TIME HE'S SUPPOSED TO BE GOLDEN

GUY HAS 1 PORTRAIT WHERE HE'S GOLDEN THE REST OF THE TIME HES FUCKING GREEN JESUS CHRIST WHY
>>
>>143924192
Cheater
>>
>>143916853
What do you mean your MOD?
>>
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>>143917313

Where the hell can you even still download Call of Warhammer?
More importantly, is it still a buggy mess that crashes when you blink at the wrong time?
>>
AS chaos should I be fielding armies that consist.of largely nothing but chosen and their greay weapon versions?
>>
Greenskins
normal post battle loot modifier
+100% from raiding
+100% from sacking

VC and empire
-50% post battle loot amount

Dwarfs
-75% post battle loot amount

Chaos
+100% post battle loot amount
+100% feom raiding
+100% fron sacking
-100% from vassals
>>
>>143924313

Expand faggot or Chaos is gonna shit on you and your two stacks, your 20 stavks of elites can't compete with theirs, you'll literally play battles just to down a giant
>>
>>143924243
That's what I usually do, I was just wondering if there were any mods that were unanimously considered to be an improvement (like some minor cosmetics or something that fixes broken AI or whatever)
>>
>>143924192
Royal Black Orc Doomdivers when?
>>
>>143921191
I personally really want a mod that apes Call of Warhammer a bit

>Unit upkeep reduced to 0 when garrisoned
>Random stack spawns out of deep forests of rebels/chaos/vamps
>Orc Waaaaghs that target your inner cities being declared regularly

Basically just even more random shit flying all over the place that aren't really main Franz stack worthy (aside from maybe Waaghs) but a better capability to deal with it
>>
>>143919681

If it even gives you the option. It appears to be random whether or not that option is going to appear. Kind of annoying.
>>
>>143918284
Man like half the lords are just flat out worse to start with
>>
>>143919951

>perfect stage diction

What's that?
>>
>>143925654
Not all of the provinces has a faction you know.
>>
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Jesus christ I love Gorka-mancy
>Box 4 units of chosen in with the lads
>Overcharged foot of Gork
>instantly wipes out half their health-bars from full

Also
>finishing my orc campaign
>destroy the last empire town
>Chase Karl all the way from Brettonia to the chaos wastes
>Finally catch him, defeated and alone
>His empire in ruins, nothing left to fight for
>>
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I just finished my legendary Empire campaign and it was very fun, lots of diplomacy at the beginning, lots of big wars at the end.

The army was varied and had an answer to everything, especially sieges.

Now playing as the VC and orcs I feel so underpowered. As orcs I can't even take the first dwarfen armies and as VC the lack of ranged and artillery feels so fucking bad.
>>
>>143925846

Early battles have lords duel a lot because usually your lord is the only thing that can reliably damage the enemy lord without losing a shitton of soldiers in the process, so say you get Azhag instead of Grimgor, Someone is gonna a have to fight Thorgrim when he comes around turn 7 with his shitstack of stunties, and Azhag gets demolished.
>>
>>143926146
Azhag's also really hard to level because of how slow he is
>>
>>143920814
Fuck, RA 2 and YR had some of the best cutscenes

RA 3 just couldn't bring that magic back

Though maybe it had to do with me growing up
>>
Do VC have Artillery or ranged?
>>
>>143926510
says right in their description when you pick them, no ranged units
>>
>>143925947
You know how classically trained actors have this very eloquent manner of speaking so that they can read Shakespeare in a very loud, hammy way without sounding like they're mumbling every word?
https://www.youtube.com/watch?v=mKHihAPr2Rc&t=0m55s

I assume that's what he's talking about.
>>
>>143926510
No.

They used to be able to get skeleton archers on the tabletop, depending on some army choices, but they removed all that way before they killed fantasy.
>>
>>143920814
>tfw the guy who played Premier Romanov passed away from heart failure

Fuck
>>
what's the most enjoyable difficulty in your opinion?
>>
>>143926121
How does a diplomacy run go anyway? Tried that on empire and ended up just starved for loot and experience. Couldnt attack anyone with others opinons of me dropping.

Dwarf seems the diplomacy faction. They get some nice research boons to that early on, and they can freely go whip greenskin ass while making everyone else love them.
>>
>>143920814
Easily our greatest president.
>>
>>143926951
Very Hard
>>
>>143926510
They're a 100% melee army, but to make up for that shortcoming they have the best monsters in the game, the best flying units in the game, the best flying monsters in the game, and the best expendable meatshields in the game.
>>
>>143919958

And so that an agent with a bunch of assasination buffs cant gain 18 levels in 18 turns by spamming assassination..
>>
>>143927042
does the AI cheat with resources on higher difficulties? That shit was always off-putting to me in Civ games because it's not the AI playing better, they just generate technology and culture out of nowhere.
>>
>>143925448
I just wish I could have units without lords so I could buff my garrisons

The capability exists I think, since when you kill an armies general, they dont have a lord for a turn
>>
>>143926681
basically;

>mid-atlantic accent
>bite every t
>click on every c and k
>open your mouth on every vowel

Sigvald should know that the world is a stage
>>
>>143927156
they get like a 40% buff, but I have seen where they just build giant armies their is no way they can support unless they like save up their money from sacking and shit, idk, but no random doom stacks it actually takes them same amount of time as you to build up an army
>>
>>143927076
A shame zombies slowness kills any usefullness they might have had.
>>
>>143927237
Or British, more likely. Mid-atlantic is too modern.

https://www.youtube.com/watch?v=A-yZNMWFqvM

Every word in this whole scene is so well spoken!
>>
>>143927346
Yeah, but watching skellies march in lockstep is fly as fuck and more than makes up for that.
>>
>>143926990
The empire is protected from every side and money was easy to come by after I conquered marienburg. Then I just kept giving small gifts to everyone so I could get trade and so on.

It's very fun if you like a slow and controlled game.
>>
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>>143924405
Seriously, is there any explanation for why Gelt is green in many of his portraits?
>>
>Just learned there is an option to just do the quest battles
>Game just got way more fun suddenly

Only way this would be better is if it gave you a set income to compose your army before doing said quest battles. But it is neat doing them with the compositions given. Its actually challenging and fun.
>>
>>143927632
I love doing that in my emp runs, I also try to pick off a brettion guy as my vassal cuz all the others will go to war but u can buy them all off and make a huge civil war across the mountains
>>
>>143918284
rollin
>>
>>143918284
Alright, please don't give me sigvald again.
>>
I thought I was doing well as dwarfs until Grimgor came up with a gigantic death stack and rolled me.

What the fuck was I supposed to do? I was in turn 40-something. How am I supposed to pace myself in this? Take over the entire starting province and just build up before moving out of it, or go to specific places afterwards?
>>
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for w h a t purpose
>>
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>>143918284
Ok lets go
>>
>>143927703
Lighting
>>
The vampire campaign is so spooky. Just everything about it is amazing, I just wish it had 40 unit stacks so I don't have to drag multiple armies around. It really feels like someone or some people on the dev team really like the vampire counts. They feel really well done as far as effort goes compared to chaos especially. Same thing with the empire. They feel really polished as well. I mean there's the lack of balance but that can always be fixed with both mods and patches. I found chaos, dwarfs, and orcs to feel sort of hollow. Like I don't feel like I'm commanding a massive tide of orcs and that really hurts the dwarf campaign as well, and chaos lacks the choices you would expect to make like choosing the favour of a particular god.

I also wish that it had quests and shit like in king arthur. Those texts adventures were a lot of fun. Right now the whole quests seem half-assed and rushed. Like I expected migration to be a quest chain but nope, just like all the others its just a random buff/debuff and that's it.
>>
anyone who played on higher difficulties, was it manageable? Did you auto-resolve a lot or just fight manually? Does the AI just straight up cheat on higher difficulties or do they only get smarter?
>>
>>143927374
>tfw no Branagh Siggy
>>
>>143918284
rolling
>>
>>143928001
Tsundere, just tell Hochland-chan you'd love to take him out for karaoke and the war will be over by the end of the turn.
>>
>>143928001
Hochland secretly wants to join the empire?
>>
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>>143927776
I also focused my conquest entirely on brettonia early on as well.

I'll probably play as them again after brettonia is added to the campaign.

>>143918284

Rolling.
>>
>>143928139
>choosing the favour of a particular god.

>TWW doesn't have this
>Mark of Chaos, a game made by some studio nobody cares about had this during the campaign which affected your units appearance as well as your hero guy.

He became a fat, bloated, disease-ridden mess if you picked Nurgle. And your units were coloured in his style, as well as giving you access to nurglings and other nurgly stuff.
>>
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I just got Thunderers.
What should I get rid of on my Legendary campaign for 'em?
>>
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>>143918284
rolling
>>
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Finished my campaign
tfw no end cutscene, cinematic or just a word from the advisor who I thought had more lore behind him.
>>
>>143926510
Vamps have no range/artillery

However you get really good flying units to make up for that, they work like super cavalry and you can use them to totally split a flank off of the enemy army by hitting and running
>>
Has anybody ever heard of the Mandel effect?

Remember when comedian Howie Mandel died in the late 80's? So do most people.

Despite this, many are surprised to find that he is alive and well today, and hosts the hit TV show "Deal or No Deal"

The leading theory is that some people have shifted realities to one where Mandel never died, or else that some powerful entity is capable of manipulating our collective memories.
>>
>>143919385
Awaken as many as you can, then decide if you want to unite them for a place to fall back to or just leave em to distract the Empire. If you leave the russians alone the norscans will mostly fight them and tie up their armies, or you can raze the russians which leads to norscan infighting. If you go that route just back the biggest one and raze the rest, it'll quickly spread through the north and start south which is a big help with the Empire but takes a long ass time to set up.
>>
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>>143928139
The Vampire Counts are fucking rad, I agree. Definitely my favourite faction, atleast for the campaign thanks to things like the vampiric corruption mechanic and the way they're encouraged to reinforce what they have and only expand in a deliberate manner. For battles I feel like they suffer due to the lack of missile units that are otherwise key in getting turtling AI to move against you.

As for Mannfred? His Soul Leech is insane, though I've yet to figure out how I want to build him. Reckon a decent split between Lore of Death and melee (not just for damage, but survivability awell).

Pic related
>>
>>143928869
Yeah that’s really disappointed, I was hopping at least a small cinematic or something
>>
>>143929076
>>143928139
Best thing about mannfred is the range on overcharged spirit leech

I went spirit until fate of the brujah and then went into melee with a focus on charges because I'm using his mount

1 point in map speed obviously
>>
>buff guns and artillery
>field full armies of guns and artillery with steam tanks supporting
>tfw going full WWI on green dindus
>>
>>143928553
Nothing, thunderers are meh
>>
>>143929328
Neither needs a buff though and you can already go full tanks and win
>>
>>143928537
It's worse when you remember that MoC also had
>Units joining heroes (which was a must if you didn't want your hero dead at the first volley)
>Hero challenges
>Town fights (where everything was destroyable)
>Squigs
>>
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God damn that was close, the skeletons just kept on coming

I wish my wizard hadnt miscast 4 fucking times
>>
>>143928553
Only use thunderers if fighting armoured foes

Crossbows fire over your troops whereas thunderers can't fire if their view is obstructed
>>
>>143929413
>neither needs a buff
>full lines of vanilla gunners firing into gobbos
>not one loss
Sure bud.
>but you just gotta flank with your explosion propelled balls of metal!
Kill yourself.
Or should we talk about how rockets kill absolutely no one.
>>
>>143929529
>all those skeletons
TOOT
>>
>>143929529
>losing to skellies
Couldn't you just skirmish mode them forever?
>>
>>143929036
Are you retarded?

Its's not Mandel, it's Mengele. A lot of people remember him being caught in the Fuhrerbunker, tried and executed by the Soviets - nonetheless, the official story says he died an old man in Brazil in the 70s.
>>
>>143929683
Not when there is almost 5000 of them
>>
>>143929645
>why aren't my armour piercing weapons killing these numerous but lightly armoured foes?
>>
>>143929825
Oh I forgot that muskets didn't work on natives because they didn't wear any armor. Man I'm dumb. :^)
>>
>>143929274
>>143929076
And that first quest battle had a great atmosphere. Especially if you deck your troops out. You can just imagine the horror when they realized they've made a huge mistake
>>
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>Turn 100
>This is all I've accomplished

Well, at least I manged the greenskins to fuck off for a while
>>
Can orcs rebuild towns? Dwarfs razed one of the holds I captured from them.
>>
>>143929060
definitely worth it though, when they're all united they are focused on destroying civilization, and are pretty good at drawing empire stacks from just ganging up on your hordes.
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