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/sg/ - S.T.A.L.K.E.R. General
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Weaponsoup is dead edition

>BugTrap, crash to desktop, freeze/lockup?? Find your crash log.
Check your Documents or game install directories for the xray_[your name].log file. If you can't find it, look in the location specified at the top of fsgame.ltx. Copy the last few lines from the log and paste them here if you want any help.

>Start guide, beginner tips, and much much more
http://pastebin.com/FUPEbLiv
>HUD guide, modding basics, mod reviews, and AMK mod guide
https://docs.google.com/document/d/10yi79NUFhJrFO4hmGeKqaWSw35BJQv0Ve0OK94ioMEw
>Why Complete is bad and you shouldn't play it
http://pastebin.com/6AtetpMM
>Performance Guides, Steam settings
http://pastebin.com/nzXEevG7

>The Zone Manual: Every Mod You'll Ever Need for the True Ukrainian Experience
http://steamcommunity.com/sharedfiles/filedetails/?id=121125400
>Pasta summaries, streamer listing and more
http://cheeki.violates.me/
>STALKER General Steam Group - Join chat and ask for an invite!
http://steamcommunity.com/groups/BroZone

Reminder that MS Update KB2670838 breaks your DX10/11 games including Clear Sky and Call of Pripyat. Here's a fix:
https://mega.nz/#!LAAXlaIZ!uVbJ-gsIPm8Sn2ydh7btI_3VK7Mfr41qoO2L6M7FZfQ
>>
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Mods and Repositories | Often out of date; use only as a last resort!

>Shadow of Chernobyl
https://mega.co.nz/#F!R5tnxQab!u1LS76bEVBuIrAZw6Py_3A
>Clear Sky
https://mega.co.nz/#F!NoVzUJLZ!g4Qdy88rL3BG7WTlNXsGOw
>Call of Pripyat
https://mega.co.nz/#F!58lwDISQ!P-UNABvTEA7km2fLUIAU7A
>Game Repacks + Modding Tools
https://mega.co.nz/#F!Ql5CSLxb!gNkfqg-xAUfYezLuMaFtYQ
>Downgrading Patches (drag-and-drop)
https://mega.co.nz/#F!M4BmDRCL!vfze70GSJDyv-HzWn7Dwww
>Unpacked Gamedata + GSC Backup HDD assets
https://mega.co.nz/#F!V5hBzKab!wF7fgX6m5Tq29B_m5EX69g
>Old Builds (dated from June 1st, 2002)
https://mega.co.nz/#F!kFtnBTSb!K-RlA1TVxlJGl86yE1c6fw

>Lost Alpha
https://mega.co.nz/#F!nJEUgaKS!UdZXAwzMWmtjwfn_dFM3dg
>Oblivion Lost Remake
http://pastebin.com/ZUHS77ZS

>Call of Chernobyl
https://mega.nz/#F!Z01CVQgZ!kzFOBdGnnehBSk1OUQm6PQ
>Call of Chernobyl/Warfare Bitbucket repository
https://bitbucket.org/revo_lucas/
>Harpoon Knife/Alternate Flashlights for Arsenal Overhaul 3.x+
https://mega.nz/#!at5AACJT!_GFaRwe-D4XPY8bdD8DHrBY9njvc9T107hE-lc0J0vs
>Don't have Call of Pripyat but want to play Call of Chernobyl?
https://mega.nz/#!uoYinJ7I!Lqj2DNIAkaVkcFUa1PLZzj80cVhAFK5D-9zbU2Iy5KI

>Codebro's 1.0008 Patch for SoC - enter "menu_fps_cap 0" in the console to prevent crashes.
http://www.mediafire.com/download/6644yv6xekn73rr/Codebro's+1.0008b+Fix+1.zip
http://pastebin.com/CtQ7zfkA
>Xetrill's Modified LuaJIT for CS/CoP - improves performance, especially in script-heavy mods.
https://mega.co.nz/#F!BIISmQgK!KHZR01ljznUqJlcHUax-aQ
http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr2&thm_id=23321&sec_id=22

Previous bread >>143623717
>>
>>143861246
1st for
baka OP
>>
First for dead
>>
3ST for soup when
>>
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>>143861461
thirst for soup eternal
>>
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>>143860565
It's there but i've never seen it ingame. I guess I'll just have to get it via console.
>>
There is a general without anime op, if anyone interested >>143861546
>>
>>143862116
>Being this new
Kill yourself
>>
>>143862184
>Kill yourself
kill yourself
>>
>>143862283
Kill yourself
>>
Good MP7 model, textures and animations when?
>>
'8 hours of work left to do' my ass
>>
Okay, I can't seem to decide.

I've played through SoC atleast twice, once unmodded, once with LURK.

Now I'm just itching to play through all the other ones as well, but starting with SOC.

I'm at a stand-still on which mod I should play SoC with, since I just want graphical mods and more spooks. Extra mechanics and stuff are a plus, but they don't really matter.

Is ZRP any good?
>>
>>143865443
Check out Autumn Aurora 2.
And ZRP is just a bug fix.
>>
>>143865443
>>143865443
>ZRP

Obviously meant Zone of Alienation.
>>
>>143865548
It's a buggy mess, try at your own responsibility. And read the OP, there's a bunch of stuff written about mods there.
>>
>>143865535
>>143866430
Alright, I'll just go with AA2.1

What's the go-to mods for Clear Sky (I hear Vanilla is horrid) and CoP?

I also want to avoid crashes as much as possible, but as long as it doesn't break the game, it's fine.
>>
>>143866430
I did read ALL of OP and I appreciate your input more, since you guys have tried most of them.
>>
>>143866495
>Clear Sky
AO+SRP merge from the OP if you want the vanilla story. TFW if you want freeplay (the best Stalker freeplay mod IMHO).
>CoP
There isn't really any "to go" mod for CoP, desu. Nothing improves the game in a clear way.

>>143866590
t-thanks
>>
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Anyone have a list of features for SGM 2.2 ?
>>
so fucking ded

fuck this game
>>
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>be stalkan
>see this
wat do?
>>
>>143868912
Take pic and masturbate to it at home.
>>
Are there any mods that use a similar magazine system to ZoA?
>>
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>>143869405
wud u?
>>
>>143870510
Nah, it's probably all rotten and stinky.
>>
>>143866495
Play AMK Autumn Edition as that is AMK's fuckton of goodies combined with AA2.1 graphics, weather, mechanics, and gunplay. Best of both worlds really.

1.4.1 is the answer to your next question.
>>
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Where can I refuel my areoplane in OGSE?
Are these "explosive canisters" fuel?
Can't seem to get them to work.
>>
>>143872463
Aight.

My next question would be how the fuck do I set the resolution to 1600x900 and do I have to install DirectPlay for it to work correctly?

All I'm getting now is a black screen, since my TV doesn't support it's resolution.

I tried editing the User.ltx and even copy-pasting it to documents/stalker-shoc but with no luck.
>>
>>143873074
Nevermind, the user.ltx file should've been in shared/public documents, so I got that working.
>>
>>143870470
There are mods that use the exact same magazine system ZoA does.
>>
>>143874892
wish I could find them if that's the case
>>
>>143875138
AMK Soljanka EE
Brutal Mod
Merges for NS and AMK
Other ones I forget
>>
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battlefield 4 mp7
>>
>>143876996
What mod?
>>
Weaponsoup
When
>>
>>143877620
Never
Ever
>>
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>>143876996
>MP7 the size of a fucking AKSU
>>
>>143878839
Dude, MP7 really is that big with a suppressor.
>>
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>Weaponsoup is dead edition

Is joke yes?
>>
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>>143876996

I fucking hate the MP7, good work though man.
>>
>>143868278

What is your fucking problem you little shit snivelling faggot.
>>
>>143876996
Love this

Fuck AO's abomination of an MP7

Keep up the nice work f a m
>>
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>>143875423
i cant find the brutal mod or the merges for amk apart from the soljanka one, can you help me please?
>>
The V1 version of the Archive is done, here's the link for all your stalker related images: https://mega.nz/#!JYJEWB5B!1ybt5ElmDjCO2qBrQMmvGG1SehWUB9vvCei04X3mYTo

Hopefully this will make it into the OP text .
>>
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>>143884080
Imgur would have been better
>>
>>143876996
is this for weaponsoup
>>
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>>143884285
I could put that up, but Mega's kinda a better alternative given that this includes .webm's full comics, an entire full zip of nuclear grade trash images including the infamous "catgirl" we throw around here. It also includes OP images, a notepad of OP text and more.

That's harder to organize on imgur.
>>
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>>143878839
The MP7 is a lot bigger than you think. All those airsoft replicas you find are less than 1:1 scale, which means a lot of the ones you find in game are small since the airsoft models are generally what studios and 3D artists can get their hands on (unless you're a AAA studio like Dice with the backing of EA, that is.
>>
>>143884905
>All those airsoft replicas you find are less than 1:1 scale
You what? Most of the airsoft manufacturers worth a shit stride to make shit in 1:1. And no, the "official" HK airsoft guns aren't among those if reviews are anything to go by.
>>
>>143885065
Long story short the original Japanese company that made them used the measurements of the prototype without the flash hider, but with pictures of the final model since that was the only information available in the mid 2000s.
>>
>>143884376
no, but once weaponsoup is released i will merge my weapons
>>
Anyone has a kinda high quality picture about all npc icons from CLEAR SKY? I only found Shadow of Chernobyl icons, but Clear Sky is what I need.
>>
What faction would you be most likely to join in real life?
>>
>>143886279
Freedom
They have weed.
>>
>>143884905
What the fuck? This guy isn't a manlet, is he?
>>
>>143886607
I'm sure loners and bandits have weed too. Don't want to smoke what Monolith has been smoking.
>>
>>143886715
>Don't want to smoke what Monolith has been smoking.

That's definitely what im going to smoke.
>>
>>143886654
>Arab

Yes, most definitely.
>>
>>143886180
https://a.pomf.cat/ylqgju.dds
straight from game files
>>
>>143885863
nice
will you support all of the fuckton of scopes that werejew has added
>>
>>143886279
Let's be honest, most people if not everybody would just die a rookie Loner.
In my ideal dreams though, I'd be literally Sid :^)
>>
>>143886774
i want to combine Freedom's and Monolith's stuff then wohoooooooo
>>
How the fuck does anyone play ZoA? This is just ridiculous now. I like how it really makes fire fights feel unpredictable and tense but god damn the AI just snipes the fuck out of you. I am peeking like a mother fucker too.

I don't want to tone down the difficulty nore do I think it would help anything really, but what the fuck man.

This is the FIRST mission too where help wolfs guys eliminate some fucking bandits. I can kill a couple but sooner or later someone just scores an amazing shot from 30 yards away with an SKS or some bullshit. I want to like this mod so bad but this is literally artificial difficulty.
>>
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>>143886279
SEALs don't have height requirements so he could be, but the MP7 is still a fairly large gun. Here are some true Teutonic operators with them.
>>
>>143887395
shit
>>143886654
>>
>>143887391
Nobody plays it, dumbo.
>>
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>Local Commander is fucking invincible
>>
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>>143887669

I want to play it but GOD DAMN IT this is too much.

I don't understand how people on Moddb are even anywhere past the first quarter of the game, I can't even begin to imagine trying to fight my way through other areas of the game if enemies are anything like this.

I thought the STALKER crowd was hardcore and liked these kinds of challenges.

So if I want to play MISERY I should use the one in the repo and not 2.0 correct?
>>
>>143887757
>T-51 helmet
But why
>>
>>143887757
>play meme mod
>get memed on
>>
>>143887879
Nigga the mod has been abandoned for years just because the developer couldn't hope to unfuck the mess he left. All the reviews from ModDB are old, really old. You need to stop.
>>
>>143888228
I happen to like Slav magic in my mods.

Not REBORN levels though, oh no
>>
>>143885604
H&K's because you suck and we hate clearly showing
>>
>>143887879
Basically the only reason you play it is because of the magmod, right?
the rest of the mod is a mess
lets hope weaponsoup has a magazine system
>>
>>143888421

It plays fine and I havn't any issues, I mean I am using a makarov which is probably a piece of shit against guys that look armored and have rifles and shotguns.

Guys can go down really easily if you hit them in the head, but it really turns combat into this slow tense fire fight that you really need to think through.

If I had a decent weapon and some bandages and med kits, I might be able to do it. I've tried hanging back but wolfs guys eventually get fucked. It's strangely addicting because at this point im going to pull my hair out if I can beat the first bandit farm in the game.
>>
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>>143888765

I wouldnt call it a "mess" although I am barely even far at all, the gun play feels really fucking nice. It feels rewarding to take down enemies but fuck just peeking at the wrong time will get your dome taken off by a shotgun easily. These dudes don't fuck around.
>>
>>143889106
What weapon are you using?
Early one the TOZ-66 is literally the best weapon in the game
If you place your crosshair over the babby you want to delete and hit the button he will just die, almost no matter the range
>>
>>143889106
>aimbot
>sanek mutants
>permarctic wheather
>>
>>143889276
>Crosshair

I hope you meant sights anon :*)
>>
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>>143889276

I only have a fucking Makarov at the moment.

Thanks Wolf.
>>
Can i still put russian audio over the englosh version of SoC? When i install the russian version from gog i cant even get amk to run
>>
>>143889381
The TOZ-66's ironsights are completely messed up, they aren't even close to where it fires
>>143889481
You should be able to get some basic weapons in the car park raid mission
Just don't go for an automatic weapon early on, unless you like not hitting anything
>>
>>143889642
Did you downgrade?
>>
>>143889753

I probably wouldn't make it that far.
>>
>>143889794

yes xray engine just keeps not responding
>>
>>143889961
It's like the first mission in the game
>>
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>>143872818
Please respond.
>>
>>143872818
>>143890248

Are these "explosive canisters" fuel?

yes, check+re-set you keybinds in the menu for refilling the car.
>>
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>>143886921
Thanks anon
>>
So where can i download the russian audio for SoC?
>>
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>>143891678
I forgot this place is full of butthurt anime dweebs. Thanks for reminding me.
>>
>>143891678
It's in one of the mega links you steppe nigger.

>>143892010
Kill yourself.
>>
>>143891678
I thought CoC came with Russian audio.
>>
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So I'm feeling my usual "annual replay of a Stalker game" itch. Is the latest OGSE worth a try or is it just a clusterfuck with broken piss easy difficulty?
>>
>>143892584
It takes STALKER's "tedious start, FUCKING BORING late game" concept and makes it even worse. There isn't THAT much new content and most of the new quests are downright bad if you ask me.
>>
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added red dot
http://handbeezy.com/508
http://handbeezy.com/509
>>
>>143892849
HURRY THE FUCK UP
>>
anyone have the location start randomizer for CoC?
>>
>>143892773
That's what i thought.
Well I guess I'll have to go with ZoA or AA2. Again.
>>
>>143892849
>hosts webm on another site, still no audio

m8
>>
>>143892895
you cant rush perfection you dumb nog, take as much time as you need.
>>
>>143893395
>doesn't want to play shit
>but plays shit that is almost as bad as the shit he just managed to avoid
>>
>>143893760
What's wrong with them exactly?
There aren't much choice for SoC. At least ZoA kept throwing swarms of enemies at me to keep it somewhat challenging.
>>
>>143894434
They're for SoC and the main quest line is the same shit as vanilla. ZoA is a completely different matter and I'd rather not talk about how bad it is.
>>
>>143892584
I thought it was pretty good, honestly.
>>
>>143893760
Then what's good then?
>>
>>143894554
So? I don't want some made up probably tedious new quests.
Please don't tell me you were going to complain about magazine loading in ZoA.
>>
>>143894765
The mag mod part of ZoA is the only noteworthy thing about it and it's still implemented like ass, compared to other games that use manually loaded magazines.
>>
>>143892584
I liked it. Still it depends if you can stomach slav mods or not.
>>
>playing Steam SoC RMA: Autumn Edition (with patch)
>leave X18 and talk to Barkeep
>"You can't go there" dude lets me out back to talk to Spotty, who then kills himself
>go back out the front
>can't talk to Barkeep, Use key does nothing despite the tooltop saying "Barkeep: Press E to Talk"
>restart game
>finally can talk to Barkeep
>he asks for X18 Docs
>click the dialog option and it cancels the dialog screen every single time
FUCKING FUCK

Any ideas?
>>
>>143897025
RMA is a buggy piece of shit that can't be finished, good luck
>>
>>143897134
Fug

Time to uninstall
>>
>>143890167

That was the one I was stuck on so long.

So long story short I was able to eventually kill all the bandits after picking up an SKS, still died a couple more times though. Got a shitload of different weapons off all of them too, but barely any ammo.

I messed around with the ammo system a bit which I really like, I know someone posted a list of other mods that used the ammo system in the last thread, so I'll have to go find that.

I only had 1 crash so far, but I am not really sure if I want to continue. I got injured by a cat really bad and for some reason med kits werent working?
>>
>>143882879
It's Жecть in Russian
>>
Is Oblivion Lost Remake meant to be played on static lighting? I tried dynamic lighting but it looks fucking awful, as if it isn't working. Also I see an afterimage of Marked One hovering in front of me from time to times as well.
>>
>>143887879
What version?
I've played it long ago and I did beat the game with it eventually but it was before 1.07 was out.
>>
>>143899737
Just make an account you dink, practically everything is hosted there nowadays.
>>
Haven't been here for a week

Is weaponsoup really dead??
>>
For some reason all the radio messages in OGSE have turned into russian. Anyone know why?
>>
>>143902430
yup, now leave and dont come back.
>>
>>143903570
Change the language in the launcher then back to english
>>
>>143892895
assuming you mean for weaponsoup, that wasn't me. no idea what that is for.

>>143902430
no people are just impatient :v


what scope is on the l96? doesn't seem like its a leupold mark 4.
>>
>>143903997
From my research, the 6x42 Schmidt and Bender was the standard for original production models.

But that doesn't include every L96 obviously.
>>
>>143903997
Maybe a Swarovski ?
>>
So is there nowhere to upgrade weapons/armor in CoCk as Monolith?
>>
>>143905040
The dude in the cellar next to the trader does upgrades.
>>
>>143899036
There's about a 70% chance your save will get randomly corrupted while playing ZoA
Please respond to this post if you find a download for any of the other mods
>>
Little suggestion for weaponsoup: since it will definitely get itemsoup integration at some point, with possibly even more items added to the mix, why not add another trader to every faction, that sells exclusively scopes and inventory clutter? That would be a way of getting rid of the annoying bug without having to set up trader files in a contrived way, at least for the time being, which means saving time.
>>
>>143905197
Holy shit I'm retarded.
>>
>>143905458
"little" he says
>>
>>143905691
It is. It'd be literally adding 9 NPCs and a single trader file. The effort and time required by it is next to nothing compared to shit such as making frankenguns, attaching scopes or getting the 3d scopes to work.
>>
>>143905916
Maybe make it yourself then if it such a low amount of work?

I'm sure weaponsoup will be released this week, then you'll have plenty of time to implement your little suggestions, and, who knows, maybe they'll land in the next update.

faggot
>>
>>143906181
>Maybe make it yourself then if it such a low amount of work?
Nope. Werejew stated multiple times that he's coming here specifically asking for suggesting for making Weaponsoup as good as it can be. Kill yourself.
>>
>people think that Weaponsoup will come out
ITS A MEME YOU DIPS!
>>
>>143899036
Keep going, I know lots of people give it shit, but I honestly enjoyed my time with it. It gets much easier after the car park and you get an automatic weapon. Once you get past the bullshit it genuinely is enjoyable, also to solve your problem, the medkits split up into separate healing items instead of healing you instantly for some goddamn reason. Ignore what some of the other anons said, I've been playing it recently and my save has not been corrupted at all yet, even though I quicksave after just about every single enemy I kill and I'm up to the red forest now. Outside of crashing/corrupting problems other anons have talked about, everything else they are talking about is correct, so take those problems into account if you consider playing, just know it actually isn't as bad as the other anons constantly claim it to be. One last thing though, did you download the patches as well? Because you need them if you want to get past the agroprom.
>>
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What are you currently equipped with, Stalkers?
>>
>>143907108
jesus whats wrong with your textures?
>>
>>143907108
>vanilla weapons
>5.45
>9x18
>carrying a sleeping bag
>6 dog food cans
>8 antirads
Are you by chance the fireteam's designed mule?

Oh and
>Duty
>carrying vodka
>>
>>143907108
100 percent accurate Famas with negative recoil, courtesy of STCOP
>>
Will weaponsoup have a Mac 10 or Mac 11 in the future?
>>
>>143905916
Can NPCs even use the same trader file?
>>
>>143907978
Why not?
Yes.
No really why wouldn't they
>>
>>143907108
Imma shamelessly repost my shitpost
>>
>>143907978
That's the purpose of the generic trader file.
>>
>>143908052
Infinite meme works.
>>
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>>143907627

My new GPU arrives tomorrow and I can get out of minimal, thankfully.

>>143907681

I actually just got back from the warehouses after being told to kill a Freedumb exofag, took it off his corpse as a little reward.

Which pistols do you guys recommend in CoC as good backup sidearms?
>>
>>143908040
Why are there 20+ huge files instead of one base file and twenty small files for unique to that faction crap?
>>
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>>143907108
SVD and AK, because I am very good at clicking on heads in very short amounts of time

btw you should eat or otherwise get rid of most of that food; it's heavy and you're bound to find more
>>
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>>143907108
I don't give a shit about what guns I use atm, just try out stuff I haven't used before.
>>
>>143908423
>Which pistols do you guys recommend in CoC as good backup sidearms?
Absolutely fucking none. If you're really bent on carrying a pistol instead of 4 F1s you could try either the TT33 or USP/45ACP Glock modded to fire in full auto.
>>
>>143908502
Probably because whoever made CoC or the weapons packs didn't put any thought into that at all.

You actually brought up a good point, as I'm sure most traders would sell largely the same shit. The faction trader's files should only contain optics, weapons and suits, and relegating high tier suits and weapons to orders a la CoP Nimble. Because every traders having high tier gear casually sitting in their stock is honestly kind of silly.
>>
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Noob question guys but I can't seem to find an answer. How do I extract artifacts from anomalies? Currently playing SoC.
>>
>>143908502
There could be, but since you want everyone to have different prices you have to duplicate all the lines anyways.
Probably no one cares about the subtle price variations of sausage between Sidorovich and Barkeep but it sounds nice on paper.
>>
>>143909102
If only you had some kind of tool built for accelerating a projectile to high speed that you could hit it with
>>
>>143909278
That would be useful, wouldn't? Oh wellll.
>>
Using STCOP for CoCk, what is the shittest weapon to use ? I don't mean early game hobo gear, I mean stuff that isn't meant to be hobo tier but just plain sucks.

Looking to torture myself.
>>
>>143909579
Anything in MUH FIDDY CAL
>>
>>143909579
FAMAS with no optics.
>>
>>143909579
ump45 is shite

m4 carbine too
>>
>>143909579
Any rifle in 5.45 or 5.56 with standard ammo, particularly the AKS-74U and L85/FAMAS. Protecta. Anything in 9x19 or 9x18. Of course with no modifications, because those make the even the stupidest shit viable.
>>
Werejew, would it be possible to add a Bushmaster AR just like in AO?

You wouldn't even have to do a new model obviously, just change the stats a bit.

I know it's nitpicky as fuck, but I love 6.8mm Remington SPC round.
>>
>>143909857
>shittalking the UMP
Get out
>>
>>143909935
this is bait, but if you really can't use an AKS-74U all the way to endgame you don't belong in the zone
>>
>>143910312
>this is bait
Kill yourself.
>>
>>143909935
>Anything in 9x19 or 9x18
Fully upgraded MP5 or Bizon is beastmode.
>>
>looking out for the slavs
>>
>>143910824
>Of course with no modifications
And even when fully upgraded they aren't THAT great. Sure, they can handle cheekis and trash mutants like dogs, boars and fleshes, but that's it. Everything else will push your shit in.
>>
>>143907627
>Not playing on quake pro settings
>>
>>143910898
Impossible, all Russians play on static no matter what.
>>
What if there were types of artifacts that let you spawn anomalies.
>>
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>want to skip Cordon/Cave shittiness for the fifteenth time ?
>fuck you, tovarish
>cheat achievement for cash
>crash for editing the actor.ltx
Well, I've got to admit that it actually convinced me to play it.
>>
>>143911505
OGSE famalan
>>
>>143911505
>I literally never played a mod or multiplayer: the post
>>
>>143911574
All the NS spins too. I think SGM had them as well.
>>
>>143911136
in a sp game?
>>
>>143911552
tl note the pic says "I AM NOT A CHEATER"
>>
>>143892584
You can get a decent weapon pretty quickly, even without looting Wolf's helpers, which helps you boost past the "can't kill anything" stage.

The only real issues with it is that most non-sniper guns have crappy accuracy, there's a LOT of backtracking, and a lot of quest-related information is either not marked, vague, or mistranslated. However, this can be managed by looting/selling artifacts (even the common ones will get you enough money to live off of), using the guides when you unlock them (they take you just about anywhere), and looking up some stuff online.
>>
werejew
progress pls
>>
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>OGSE
>get to Strelok's stash and rest until midnight to sneak into the military base
>just as I'm about to leave underground I realize that I forgot to buy NV goggles

Grade A preparations for the mission.
>>
>>143913060
Soon.
>>
Werejw you really should start using a tripcode.
>>
>>143912943
Well mistranslation isn't something to worry about because I know Cheeki. Decent weapons are always easy to get in pretty much any mod with new weapons.
I guess I'll give it a try or something and see for myself.
>>
>>143913169
but ivan if you cannot see yourself how will enemy see you?
>>
>>143914891
>new weapons.
Yeah, about that.
>>
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>>143890248
Why the fuck do they need a colored map? That seems like it'd be harder to make shit out on it compared to a black map with orange boarders.
>>
>>143914891
Good luck, stalker. But be warned: There are no new guns, as far as I know.

And make sure you do the "personal requests" for the main traders. You get some good stuff, and in one or two cases it's critical for getting to the good ending.
>>
>>143915506
Pretty sure that map is just for aesthetics.
>>
>>143915638
What a waste of money. No fucking way do I want NASA funded by taxpayers.
>>
>>143915734
PR is important you know. And mission control's appearance is part of it.
>>
>>143915245
>>143915604
>no new weapons
Well shit that sucks. Well I end up using the AK or the VAL most of the time anyway even with mods so I guess it's fine.
>>
>>143915848
Fuck PR, let quality speak for itself.
>>
Boy am I glad CoP is getting more modding love lately.
I liked SoC but it's old 'n busted. CoP is way more stable and has much more to build off of.
>>
>>143915941
Actually there are some new weapons: MP40 (yes, really), Papasha, TT33, flamethrower, PKM. On the other hand some weapons from vanilla got cut, and a shitton of weapons and suits from 0692 got cut as well, some guns also still have the dogshit vanilla 3d models and animations. When I say that 0693 is wasted potential I rally mean it.
>>
>>143916285
Oh and Saiga 12 (3 variants of it) and AKMS (LOL GOOD LUCK FINDING AMMO FOR IT FAGGOT)
>>
>>143916182
I wish it had more maps without making it complete freeplay sandbox. I love the maps in CoP but nothing beats Wild territory, Dark Valley or army warehouses for me. Getting in with duty and cleaning up freedom base is my favorite part of every SoC run.
>>
>>143916285
So what exactly were they thinking with this mod then?
>>
>>143915941
You will be fine then. AK family is pretty good in OGSE, you can argue about accuracy, but most AR's suffer from it in OGSE. They have good textures/models and neat attachment system.
>>
>>143916582
Barely any NPC, outside of Duty, uses them. And you probably will not kill Duty guys. You can buy plenty of ammo from Jewovich and Armorer in Escape. And quest givers sometimes offer ammo packs as reward as well.

But yeah, don't expect to refill 7.62×39 on field.
>>
Guys which is better or which do you prefer with AA 2.1; Misery Style, Absolute Style or Gnomus Style?
>>
>>143918338
Absolute.
>>
>>143918338
Gnomus does look interesting but it always ends up annoying me 2 hours in, no matter the mod so I would go with Absolute.
>>
>>143918719
>>143919120
>click new game
>select aster difficulty
>XR_3DA.exe has stopped working
I didn't want to play AA2.1 anyway.
>>
>>143919519

Post log, comrade.
>>
>>143911552
>crash for editing the actor.ltx
haha seriously? fucking russians
>>
>>143921832
Yeah he definitely didn't just fuck it up himself.
>>
boat gun best gun.
>>
what happens if I help duty kill freedom fags in the warehouse in CoP

will freedom become hostile to me?
>>
>>143922074
No, I definitely didn't. They actually do tell you that in a readme file.
>>
>>143927636
Depends on how much you've done for Duty. Don't quote me on this, but if you go full loner and simply do the warehouse for Duty then Freedom will stay neutral.
>>
>>143929597
so it doesn't matter if I shoot or not if I go full duty-boner?
>>
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>>143907045

I did, and I am enjoying it so far, going to continue right now. Will report back. Also yes, applied all the patches as well. I was even able to fix the head bobbing issue and tone it down which was going to be a deal breaker for me originally.

As for saves corrupting, thats just STALKER for you. Wasn't able to finish my first time with AA 2.1, game wouldn't let me get into the NPP without crashing. Either way, I still enjoyed it immensely.

I also plan to give SiG mod a chance or how ever its spelled, for CoP.


I also lowered the difficulty to Veteren, I don't think that actually did anything and I felt guilty about it, but I was able to get past after doing that, so no idea if it was a contributing factor. I may turn it back up in the future.


>>143905447

I tried to find it in the last 3 archived generals but no luck, sorry.

I'm sure someone here can tell us what other mods use ZoA's magazine and ammo system?
>>
>>143899568

What ever the latest was on mod db ar the moment.
>>
>>143919519
try it without the enb. looks like driver updates killed the enb sometime this year
>>
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No offense /sg/, but CoC's .ogm is terrible, so I made a pack of background & audio replacements. The video and audio are not tied to each other, so they can be combined freely. There are 8 backgrounds and 4 audio choices.

http://www.moddb.com/mods/call-of-chernobyl/addons/menu-mod-pack-audio-video
>>
>>143932076
Is it going to be Pistoletov again?
>>
>>143931816
>I'm sure someone here can tell us what other mods use ZoA's magazine and ammo system?
>>143870470
>>
>>143933014
>not wanting Pistoletov
>>
>>143916627
CoC
>>
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>>143932076
>mfw all twenty of those menu mods on moddb are going to have to be updated next patch due to the UI changes
>>
>>143933302
Try reading more than six words of the post next time.
>>
There's no ramifications for killing the Cleaners in OGSE, right? I can still complete the mission and get a reward even after shooting Tokarev in the face.
He's blocking the entrance and he won't get out of the damn way.
>>
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>>143933430
mfw you don't realize how the UI is separate from the background
>>
not sure what happened with steam, but it just deleted my 14 hour Clear Sky save. Does anyone have a save somewhere around the red forest/military base I can try borrowing and just dragging into my steam dir?


Cheers, stalker.
>>
Everytime I equip and use an artifact in ZoA, the game crashes.

I want to be able to use this feature but can't find anything anywhere about it.
>>
>>143936253
>Everytime I equip and use an artifact in ZoA, the game crashes.

Stop doing that.
>>
>>143936306

I will if its not possible but what am I missing out on? What was it suppose to do? Seemed kinda cool.
>>
>>143936517
You turn it into an anomaly.
>>
>>143936803

That's pretty cool, wish there was a way to fix it.
>>
>>143938251
You can fix it by just playing any of the jillion other AMK clones.
>>
>>143934120
CoC has all those maps and you can do all of that without needing to progress a story over and over.
>>
>>143938832
>without making it complete freeplay sandbox
>w i t h o u t
>>
>>143861278
Does the AI Merge Mod change the AI like its name would suggest?

I like MSO but I want something different
>>
>>143939406
You are waste your time!

You try to tell blind man is blind, use text!
>>
>>143939647
It's pretty much MSO plus some extra minor stuff. It's as vanilla-plus a CoP mod can be. Pretty ok.
>>
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This menu is pretty spicy
>>
>>143939950
>vanilla-plus

that's how I like my mods
>>
>>143939983
>>
>>143939950
okay one more question

when the mod readme says "additional anomalies"

what in the fuck does that mean
>>
>>143940371
More randomly spawned anomalies probably.
>>
>>143940459
>More randomly spawned anomalies
>More

randomly spawned anomalies were never a thing as far as I know

does this mean I'll be running chores and randomly get zapped and my corpse raped by cheekis
>>
>>143940615
Not if you have working eyeballs or you remember what '6' does.
>>
>>143940727
y-yeah

whatever I'll just cheese everything with svarog anyway
>>
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>>143866920

I second this.
>>
>>143940896
A whole lotta shit. Just look it up on their site you dip.
>>
>>143940896
Extra quests, extra items ranging from medical stuff to mp3players, lots of new weapons, ammo & grenades, new suits and a lot of exoskeletons variants, a few new factions and the ability to temporarily join a few, teleporter kits, a new level up system with rewards, shitty performance, new artifacts

It's a lot of fucking shit, man, I can't recall everything. It's CoP's soup anyway.

Gunplay can be hit or miss since damage is all over the place and the AI ranges from genius to blind'n'retarded.
>>
>>143941282

I tried, why else do you think I am asking.
>>
And now the debug menu won't turn off in ZoA's mod options... Ugh, just when I thought I was getting the hang of this mod, give me a break. It was working before but it just turns them back on instantly.
>>
>>143942132
There's a fix but FF never put it in the patches for some reason
>>
>>143942703

Do you know what it is? The weird thing it was working fine, I would just turn it off each time I loaded a save up and now they won't stay off.
>>
>>143942831
http://puu
.sh/pb6ij/9f9cde3c01.zip
>>
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>>143943193

Thank you stalker!!
>>
>>143906336
nigga, you are confused.
>>
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>>143943445
>That fucking AK/SVD bastard child
>>
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I like how every stalker is walking around with a convenience-store's-worth of food and beverages
Thread replies: 255
Thread images: 149

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