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/ps2g/ - PlanetSide 2 general
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You are currently reading a thread in /vg/ - Video Game Generals

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minecraft edition

IDS HABBENIGD
--
https://forums.daybreakgames.com/ps2/index.php?threads/hotfix-4-28.240178/#post-3389244
https://forums.daybreakgames.com/ps2/index.php?threads/game-update-4-27.240151/#post-3388875
--
>What is this game?
http://pastebin.com/baxwRMDg
>How do I play?
http://pastebin.com/CWn3VQJD
>How do I play? (advanced)
http://pastebin.com/p0ZwzqSu
>Tweaks and optimizations
http://pastebin.com/MEqFBUut
>Weapon stats and vehicle weapons
http://pastebin.com/341Dv7Y6
>Weapons chart some anon made
http://i.imgur.com/HOdhWox.png

Previously:
>>140168729
>>
SILOS NEEDED
>>
You must construct additional pylons.
>>
nth for rip airgame
>>
>>140341802
>nth for rip airgame
And nothing of value was lost
>>
game alive af all day
>>
>spawn repair sundy
>drive to base
>park it
>alt+tab out
>nip back in now and then to make sure everything's OK
>do nothing otherwise
>free n' easy certs

I approve of this update.
>>
>>140341395
Noob here. I went NC and I've spent all my welfare certs. I decided to main engineer, so I bought several levels of the repair tool, the GCS and the two grenade launchers, and some C4.

I fucked up, didn't I?
>>
so I got some questions:

What is the best way to take down bases? AP? Rocketpods? Hornets? c4? tank mines?

Once you take down a VP gen, how does it decide where your faction's VP gen is?

What is the efficiency think on the map next to cores?
>>
with all this added defense, what the game REALLY needs now is artillery ;^)))))))))))))))))))))))))))))))
>>
>>140342413
you fucked up a good amount, should have asked here first.

GCS isn't good, grenade launchers are pretty useless, you should have stuck with the Merc.

C4 isn't very good on engy, generally you want tank mines instead, should have gotten it for LA.

only smart thing you did was up the rep tool. you should get it to max, as well as get probably flak armor
>>
>>140342413
>so I bought several levels of the repair tool
Good
>the GCS
Questionable
>the two grenade launchers,
Not really good
>some C4.
Eh
Did you do the cert refund yet?
>>140342473
Best ways of taking down bases are C4 and HEAT
Supposedly, the devs were thinking the process goes like this
>Tanks kill turrets, allowing infantry to advance into base
>Infantry kill modules, halting AI, auto-repair, etc.
>Everyone kills VP gen, base goes kablooey
>>
the gd-7f is made out of sex and cumming
>>
>>140342752
Kinda random, but the someone should imitate Ace Combat's briefing videos for guides on how to take down bases.
>>
>>140342752
>Tanks kill turrets, allowing infantry to advance into base
>Infantry kill modules, halting AI, auto-repair, etc.


I was just at a battle where it unfolded just like that. The infantry part lasted for a good 20 minutes and they blew up a fuck load of modules. The only reason they weren't able to finish off the gen is a big armored zerg showed up and ended the battle.

It was funny fighting inside the half destroyed base though.
>>
>>140342690
I was hoping the underbarrel attachments would give the class more versatility. Turned out that the regular launcher is a peashooter. I have had some fun with the smoke though. I dropped some extra certs on a thermal sight, which means that if I pop smoke into a room full of enemies, I'm likely the only one who can see anything for about ten seconds. I've been getting a load of kills that way, but not enough to justify how cripplingly overspecialized the combination is.

>>140342752
Yeah, already did the refund. It didn't refund the gun though.
>>
Anyone have the weapon flowcharts?
>>
>>140342785
the orion is the most based and user friendly starter gun available.
>>
>need to sit in a queue to warp out of VR
lol
>>
>>140343742
>g-guise look, all conts are full! we t-totally didn't reduce the p-player cap!
>>
>>140343856
>a hurr durr durr
t. you
>>
>>140343642
That would be CARV
>>
>>140344393

Carv is more fun, orion is easier to use, Saw is poopoo pee pants
>>
>>140341395
>revamped maps
>base construction

Please tell me they didn't fuck up Howling Pass.
Defending that base from attacks coming from the north is my favorite part of that map.
>>
>>140345796
Howling Pass didn't change. The lattice link between Mao Southeast and Howling Pass was removed so now the midfield fights are bretty gud
>>
>>140345796
>Howling Pass
I don't think they touched it at all.
But hey, Abandoned NS is gone now!
>>
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>>140343642
The game is 3 years old and you're using starter guns?
>>
>>140346020
>tfw I liked it, along with most bases that got nuked
>>
>>140346020
>But hey, Abandoned NS is gone now!
Aww man. It was a bitch to take and hold, yeah, but that desert could get some MASSIVE armored column fights going.
>>
>>140346064
I'm sorry for your lose
and your questionable taste
>>140346220
>that desert could get some MASSIVE armored column fights going.
Oh don't you worry, armor fights seem like they're going to happen even more.
That desert to the east is a wonderful place for ANTs and their bases.
>>
>>140342387
> Find an active autism builder base with functional HIVE and filled silo
> Pull a maximum upgraded proximity repair sunderer from any nearby base
> Drive to the base in the proxy repair sundie and use the silo terminal to unlock the mini-garage and shield generator module.
> Purchase the mini-garage (using cortium you faggot; give the autists a reason to keep filling the silo and YOUR MODULE POWERED)
> Find a place within the base where you can drop it down next to something likely to be attacked. Preferably multiple things. Preferably build more shit around it, too. (Cortium) If there is no space, build outside.
> Go back to the silo and grab a shield module. (COR-TEE-UHM!)
> Drop the shield module in, yes INSIDE, your mini-garage, by a corner or side edge and out of the way.
> Drive your proxy repair sundie inside the garage and AFK or Alt-Tab and check back every 3 minutes to make sure you don't disconnect

You can now enjoy:
- Being in your own little bomb shelter, generating repair certs from any nearby sources damaged and your own structure/module being repaired.
- Being thankful you didn't spend jack 1000 cert shit on a repair module that doesn't even give you certs like all those other module-using cucks probably did.
- Deploying your sunderer for spawn certs, too, when the autists inevitably forget to refresh their sunderer, or it dies, or you C4 it because fuck them you got a garage and shield module wombo-combo.
https://www.youtube.com/watch?v=pD_imYhNoQ4
- Finally auraxing the fucking proxy mines on any infantry trying to sneak inside your certshed to C4/tank-mine you.
>>
>>140346362
>waaahh I'm spawncamped, better cry on reddit and get the devs to remove this base
>>
>>140346959
>implying spawn camping is fun for anyone
I don't understand how you autists can enjoy shelling a spawn room, hoping you get a kill
It's so fucking boring
>>
>>140347114
it's not, but the non-spawncamped fights there were amazing.
>>
>>140347310
>the non-spawncamped fights there were amazing.
Ah, you mean the fights that didn't exist
>>
>>140342413
delete and start over
>>
>>140346959
t. PROwler driver
>>
ded game
>>
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I play nothing but HA and I'm in the VS faction. What are the best rocket launchers, why are they the best, and what are they great against? Is the NS Annihilator any good, or are all homing launchers terrible? Finally, are there any rocket launchers that are decent against everything and also worth buying?
>>
>>140342387
>getting killed by Hammered
>>
>>140348887
lol
>>
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>>140348887
>I play nothing but HA
>I'm in the VS faction

you are the worst type of person
>>
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>>140348887
>I play nothing but HA and I'm in the VS faction.
>>
construction is bloated fucking mess. every base is sprawling unorganized mass of impassable fuck. like a giant pit of bramble. i can't believe i wholeheartedly thought this would be fun. i was so hyped. if this first day was any indicator of what this system will look like im out. this was a disaster.

they need to reign this in somehow because the spam was unblevieable. these AI turrets are a nightmare.
>>
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>>140348887
>I play nothing but HA and I'm in the VS faction.

Take this L pham
>>
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>>140349028
>>140349103
>>140349231
>>140349329
I aim pretty well, I just need to find the right launcher so I can get better at my job. Is a simple recommendation too much to ask?
>>
How do I get the core to my Hive?
>>
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>>140348887
>I play nothing but HA and I'm in the VS faction.
>>
>>140349449
lol
>>
>>140348887
Lancer.
>>
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>>140349805
I appreciate the fact that you're the one person who gave me a serious reply, but can you get into detail? I need you to really sell me this launcher. Tell me all about it, why it's good and why I should buy it over anything else.
>>
>>140349449
>I aim pretty well,
AIM
BETTER
>>
>>140349913
You can snipe infantry with it.
>>
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>>140350001
>"better" and "well" mean the same thing

GOOD SIR I MUST REQUEST THAT YOU CONSIDER TAKING THE TIME TO ENHANCE YOUR MARKSMANSHIP SKILLS FOR THE SOLE PURPOSE OF PROVIDING GREATER EFFICIENCY AND MORE VICTORIES FOR YOUR ALLIES AS SUCH POOR DISPLAYS OF MARKSMANSHIP ARE FROWNED UPON IN THIS COMMUNITY

>>140350105
That sounds fun, but unfortunately I want you to tell me more. As much as you possibly can, about this launcher.
>>
>>140350293
It shoots lazers.
>>
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>>140350339
You're having a laugh, aren't you?

But riddle me this: Will the Lancer help ruin the lives of thousands of vehicles and MAX users? One of the reasons I've considered buying it is that it comes with a fast projectile speed. I don't know how fast, and how long the charging takes but if the launcher is gud then I'll go for it.
>>
so is there a beginner's guide to construction
I haven't played in a year
>>
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>>140348887
The annihilator sucks. It has no range and no damage. Get the decimator so you can 1 shot people with flak armor.
>>
racer or rival for an ANT?
>>
>>140350730
annihilator is decent for air deterrence ticks if you're farming jam armor
>>
>>140350293
The lancer has no drop and high velocity so it's easy mode.
>>
Experience so far with construction is that everyone gangs up on NC and there's no actual base fights anymore, it's 90% vehicle slogs against bases impervious to any real damage.

I don't mind base walls being difficult to kill, but everything else takes way too long. I watched a lone engineer with a lone automated AI turret wipe out two squads of infantry by himself, literally all he had to do was keep the turret rep'd up and it was enough to outdo the DPS from the squads while they were getting slaughtered by the turret.

Progress across the map has slowed down a ton, and now you're basically forced to slowly expand by building wall after wall up to the enemy base, as it's the only way to get enough firepower close enough to do anything.

There's some areas of the map, like near quarts ridge, where you can put those air shields and completely stop/kill any infantry attempting to attack down the hill because they have to pass through the shield to do it and it kills them.

Pretty much all it takes to keep a base going is a squad of engineers, and they'll be able to hold off 4x their numbers. Too easy to defend, too hard to attack.
>>
>>140350567
It's an AV launcher that comes with six rounds but can be charged to fire two. Each charged shot deals almost half(!!!) damage than a single S1 round, but has no bullet drop and travels EXTREMELY fast. Damage is reduced after a set distance.

Here's the thing though, it can be fired in groups.
>>
>>140350950
>they pop flares and kill you before you hit them once
>>
>>140351124
>flares
>>
>>140351124
hardly anyone runs flares, and with flak you can always duck back into safety unless they nail you with a dalton

eventually they'll wise up and start hating on you, but by then you just continue playing infantryside and ignore them
>>
>>140351173
>wah a2a missiles take no skill wah
>>
>>140351102
>some people unironically thought this would be good
>>
>>140350567
>Will the Lancer help ruin the lives of thousands of vehicles and MAX users?
Ehh.

It'll ruin the lives of whatever poor sod you happen to catch with their tank already on fire or with their ass exposed, and also ruin the day of any MAXes stuck out in the open. Two fully charged shots will kill a MAX no contest, and you can let loose a charged shot as soon as the third part of the triangle lights up, not once it charges all the way and auto-fires.

> it comes with a fast projectile speed. I don't know how fast,
Extremely fast, 800m/s for level 3 shots. You should generally always charge at least one shot to that point- the damage isn't linear, so a lv3 shot does more damage than 3 level 1 shots.

The projectile is fast but it isn't hitscan, so at extreme range you will still have to lead a bit for ground vehicles and hitting aircraft smaller than a Galaxy is pretty much a crapshoot (at really long ranges vehicles can tend to blend into the terrain and buildings due to the FXAA blur making it harder to figure out where the actual target is).

As >>140351113 said, you can use the Lancer in groups and utterly destroy enemy vehicles, but don't expect that to happen very often- unlike NC and their screaming blue Phoenix missiles, VS rarely grab their own Lancer unless they already see someone else doing it because muh HA/Betelgeuse/Decimator meta, and even when they do most of them apparently don't even realize you can charge it as they sit there going PEWPEWPEWPEWPEWPEW and doing less damage to a vehicle than a dumbfire.
>>
>>140351487
>webm
>literally worse than bolt shitters
The only reason that should be allowed is because it doesn't work well on infantry.
>>
>>140351253
If you get like 9 lockons on you then your esf is dead if you don't have flares.
>>
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>>140351487
Nevermind I think I might buy it now. If I ever get tired of it I'll one day buy the Annihilator unless the meta changes by then. Thanks a bunch, you've given me all the information I need.

In return, you can have a cute gif of a cute cat.
>>
>>140351731
Don't tell me, nerd. Pilto meme loadouts use fire suppression, and I know this because I've been farming jam armour for a while now.
>>
>>140351683
Archer's even worse. Three shot kill. Two if one is a headshot.
>>
>half the continent pop is in ANTs
>the other half is flying around blowing them up
>small groups are actually still trying to take bases

It's going to take a while for this shit to settle down and be interesting, as of now it's just an annoying time waster.
>>
>>140351683
It absolutely works well on infantry, they're just smaller targets and more likely to be able to shoot back. They're still sitting ducks if they're crossing no-man's-land and are too far away from cover to medkit-shuffle back once you hit them with the first shot.

>>140351809
That is a cute cat but its tongue seems to be broken.
>>
>>140351683
It works wonderfully on infantry.

Better than the all of the non-infiltrator guns labeled long range.

Its a fucking fast projectile and in big open fields its easy as fuck to hit with.
>>
>>140348887
>>140349449

Lancer and decimator, also faction specific launcher for ground and air, I think they are still250certs(?)
>>
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>construction system is not shit
>>
>>140352538
but it is
>>
how do i build shit
what is this weird third thing i have after daybreak dollars and certs
>>
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>>140351827
>armor with a u
You talk like a fag. When they use primarily flak then use fire suppression. When they use primarily lockons then use flares. Keep in mind esfs have lockons and popping flares after HAs launch rockets at you supports the ground war.
>>
Thought it was pretty cool pushing on that base above Arroyo Torre on Connery just before VS capped the cont
>>
>>140352613
>armour without a u
>>
>>140352827
Wtfs a pilto, smart guy?
>>
>>140353019
are you sure your brain is getting enough oxygen, friendo
>>
>>140353126
>trying to give me a spelling lesson when you misspelled pilot
Now do you get it, little baby?
>>
>>140351985
MAXes aren't infantry
they're little vehicles with legs that shitters use when they die too much
>>
>>140353660
>being this new and out of touch with dank memes
>>
>>140353660
>doesn't know what a pilto is
>triggered by u's
colour me surprised, an American can't into the bantz
>>
>>140353660
NEWSHITS GIT OUT REEEEEEEEEEEEEEEEEEEEEEEE
>>
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>>140353970
There's nothing funny about that. You're trying to have it both ways when you act like you know how to spell.
>>
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>>140354249
>>
what should i spend my 500 higbucks on this month lads?
>>
>>140354249
NEWSHITS GIT OUT REEEEEEEEEEEEEEEEEEEEEEEE
>>
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>>140354249
>he doesn't know
>>
>>140343336
It's funny, the grenade launcher used to be good. Allowed a light assault to pop a normal sunderer, instakill at medium range with decent splash, then it got nerfed hard.
>>
>>140355764
>It's funny, the grenade launcher used to be good.
>good
>>
>>140356204
it used to be perfectly balanced :^)
>>
>>140351683
Lancers are absolute cancer to harassers

2-3 guys with lancers can completely annihilate every harasser in a hex by themselves.
>>
so, from stable 60fps on crown with high settings to 13 on hossin with everything but resolution on lowest settings. guess i can finally clean up those 15gb on my ssd.
>>
>>140354779
That doesn't mean it's funny when you do it.
>>
>>140357051
Upgrade from your old commodore, maybe?
>>
so, looking to get back into it now that the game finally went beyond team deathmatch.

what are the most active outfits on miller?
>>
>>140353126
>>140355265
Samefag get out.
>>
>>140357124
here, have a (You), little wankstain.
>>
>>140357146
RO
>>
>>140357316
Thank you kindly, sir. But my advice is genuine. TI-80's just can't keep up with the mario games these days.
>>
>>140355634
Sure don't.
>>
>build HIVE, trying to understand how this shit even works
>lib comes along
>tell him not to shot my stuff
>"lmao fucc u"
fucking VS
>>
What scope would you recommend for the NC starter sniper ? I'm not feeling it with the 12x but I fear I'm going to get chewed on if I get as close as the average soldier to take headshots

Or should I rather abandon the rifle altogether and pick a pistol and stalker cloak ?
>>
>>140358201
Get the close range sniper and use a 4x scope and shoot mans at short to medium range instead of being a cancerous growth on a hilltop.
>>
>>140358201
get the sas-r instead and slap on a 3.4x or 4x
>>
>can't splash detonate mines any more
fucking why
>>
>>140358201
default's fine

12x requires more leading than the average sniper is capable of.
>>
>>140358201
stop being a cloaker shitter and play a proper class
>>
jfc construction/ANT is so shit
>>
>>140360371
anti-skybaby towers and shields are great, though
>>
>cloaked ANTs still retain their sunderer tier momentum
been rammed by the invisible fuckers too many times now

t: harasser
>>
>>140360613
true, but i haven't had a single decent fight, infantry of vehicle, in ~6 hours between now and yesterday evening
>>
>>140360758
how long dows the cloak last?
>>
>>140360964
until you run out of resources
>>
>>140360765
There have been a few good biofun fights. I'm at least interested in seeing where this goes, since it's been spreading people out across the map a little better than the lattice on its own.
>>
>>140361072
yeah no shit
how much does it use a second?
>>
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interesting
>>
>>140361497
>let's change a whole lot of things at the same time, that way if something screws up gameplay we can't easily pinpoint what it was
genius
>>
>>140361497
What
>>
>>140361345
100 when maxed. What's the storage capacity on them?

>>140360765
Yeah, I feel this. Everyone is just fucking around building shitty bases. I was keen for new indar, but it's not like I'm even able to play it with all this minecraft shit blocking the way.

Having crystals and shitty towers in the middle of nowhere spawn inside my vehicle is great too.
>>
>>140361838
I'm hoping it's just novelty and it wears off within a week or two.

Because I'm really not liking this base building minecraft meta.
>>
>>140361838
5k
>>
>>140362205
i for one like that there is something to do other than shot mans now. the fact that there are two distinct kinds of fights that can happen, as opposed to only one, is a plus in my book.

granted it seems everyone is fighting over the new bases like crazy and almost ignoring the lattice but that'll get toned down over time as people realize the lattice still matters
>>
>23-27FPS in empty areas unless I set render quality to 50%
Oh I wonder what my framerate will be when I'm actually in combat!
The optimization sure hasn't gotten any better in the last year or two.
>>
Last year*
>>
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>>140363319
>tfw I get 60fps in big fights on my 2 year old laptop
>>
>>140363319
turn off shadows completely, single most important option that bogs down toasters.
>>
>>140363860
>tfw 144fps on my new skylake pc
>>
>>140364171
>Turn off shadows completely
>30FPS inside warpgate
>Go outside
>Flat 20
RIP
I hope I can get my new PC soon
>>
>>140358201
I haven't played this game in forever but unless something has heavily changed you buy the SAS-R and stick a 4x on it.
>>
>>140358201
>>140358253
>>140358265
>>140358526
>>140365364
kys
>>
>>140365404
I have an NC character whose only purpose is to be an outlet for my inner boltbeast.

Please cry about "unsanctioned" weapons next, I love it when people do that.
>>
>Drive around in ANT
>See Liberator shitlers doing nothing but autism-base raping 24/7 because it actually gives more XP than actually fighting
>Harvest sources are all stuck in the dead center of the map, giving a massive advantage to the pushing factions and peanuts to the underdogs who have to drive through the contested border all the way two or three nodes in to harvest shit
>No-one in the dev team thought that you could spawn crystals anywhere on the map but maximize concentration near contested zones, nope, 100 % combat zones
>Want actual weapons to protect yourself with ? That will be a roomate and 7 bucks, goy
>Apparently crystals don't either respawn if not harvested for a while or/and have an autistically low hard-cap, meaning you have to actively drive to every nock and cranny and risk every single enemy ambush to clean up all the cystals that are stuck
>ANT handles like an actual forklift, which is certainly convenient on say, Amerish, or Indar for that matter, especially when the crystals are hidden in the mountainous areas
>You can actually feed the minecraft essence into enemy silos, and it will actually give you XP, allowing you to quickly turn in the crystals you find three kilometers deep in enemy territory
>No indicators for your own silos, bases and affiliated, have to figure out where they are yourself
>Crystals are a huge pain in the ass to find, especially since the only thing that resembles a crystal finder has a maximum gimmick 200 meters range, which is usually half or a third of your actual sight, which you use to find crystals already
>ALL THE STRUCTURES ARE 1000 CERTS/7 BUCKS GOY
>LMAO YOU DIDN'T KILL THAT GENERATOR QUICK ENOUGH CONTINENT LOCKED

Well, that was a lot of noise for such a disappointment. Maybe once the devs get competent ANTs will be playable
>>
How long until ded again?
Still no proper tutorial and lack of promotions still turning newbies away
Does the construction VP break the back and forth base capping cycle that lasts for hours?
>>
>>140366341
>the only thing that resembles a crystal finder has a maximum gimmick 200 meters range
upgrade it idiot
it's 200m at level 1, 300m at level 2, etc
>>
>>140358201

I would recommend the "don't play infiltrator" scope
>>
Ive been playing this on and off since beta.
Currently reinstalling.
Construction set change the meta too much?
Are infantry meat farms still a thing?
Am I gonna be able to try out any of the new stuff without dumping a shitton of certs in stuff
Is light assault useful for anything?
>>
>>140363319
fps is pretty good for me on medium and i got an i5 + 760
>>
>>140367234
what meta?

yes

yes LA is usefull and was and always will be usefull

if you play miller TR cancel the download
>>
>>140367293
>i got an i5
>>
>>140367345
>if you play miller TR cancel the download

Butthurt DIGlet detected
>>
I thought people were being harsh calling T-ray a Nigger back then but to be honest his art direction probably hurt more than it helped PS2.

It's not enough to hurl slurs at theg ame but I've heard from more than enough people that PS2 is ugly and too sterile which I can't disagree with. I feel more comfortable looking at PS1 which is utterly surreal considering how old and clunky it is.
>>
>>140369360
PS2 looks but but probably 10% of population plays it on high
>>
>>140369497
I play it on ultra and I still think it looks ugly.

It's just utterly soulless in art design. That might be the intent, but even so Planetside 1 did a better job at doing generic stuff.
>>
havnt played planetside 2 in forever, does the new update make it worth playing?
>>
>>140369840
Decide for yourself.
>>
>>140369360
PS1 has fun things like bases that actually look liveable with kitchens, sleeping quarters, rec rooms and medical bays, along with enter/exit animations for every vehicle, unique ES paintjobs for every vehicle (even ES ones!), visible weapons on playermodels, much better sound design, and just things that make your jaw drop the first time you see them like the HART leaving the launchpad.

>>140369721
Soulless is a very good word to describe it. What little soul it has was yanked out for 'optimized' textures, pink camo and toilet horns shooting at a bunch of empty grey squares (which are even more similar once Xander gets his meat-hooks on them and replaces everything with the new spawn building and Sunderer garage).
>>
>>140369840

ANTs aren't trucks so no
>>
>>140369360
>I feel more comfortable looking at PS1 which is utterly surreal considering how old and clunky it is.
buildings that look like and function as buildings
no player-bought cosmetics or camouflage
standard issue gear that clearly showcases a player's rank

PS1 did eventually shit the bed with BFRs and black ops, though. Completely out of place.
>>
>>140370280
also: doors and windows
>>
>>140370370
that ties into the first point
>>
>>140370537
yeah but it needs to be stressed again

doors and windows

ps2 is so shitty they literally cannot include fucking doors and/or windows and instead have to use ridiculous colored shields everywhere that don't even fit right half the time

and shitty half-window covers that just make it so you can't shoot out while tanks shoot in
>>
what the difference between Ps2 warpgate and Ps1 sanctuary?
>>
>>140370946
sanctuary was its own separate thing where you could go to continents, fuck around in VR, re-cert your character, test out guns, jack off in the potted plants while waiting for the HART, etc. and warpgates were just the big hole in the ground you see in the ps2 warpgates, except ps1 ones actually WARPED things between continents (i.e. drive your tank into it and teleport to the linked gate on another continent)

ps2 warpgates are kind of like pseudo-sanctuaries with VR split off into its own thing, the HART gone, and the warp part broken and replaced by redeploy hopping
>>
>>140370674
I guess we could also add in "actual map design" to the mix, since large facilities were basically TDM arenas with additional objectives, rather than killing fields.

>>140370946
The largest difference is the Sanctuary was often the only way to get heavier gear to a fight, because of the way warpgates worked. It was basically the mission hub where squads and platoons would get organized before heading out.

I mean, honestly speaking how often do you grab a non-flyer from the warp-gate.
>>
>>140370946
Sanctuary is kind of like VR Training, completely separate from a continent, wholly owned by the faction and completely safe.

PS1 Warpgates also allowed you to travel while in a vehicle, so Sancs would have massive fleets and battalions prepared and deployed to continents to start fights.

They were nice homes.
>>
>>140367234
>Ive been playing this on and off since beta.
>Currently reinstalling.
>Construction set change the meta too much?
Gotta wait and see, shit's gonna get tweaked in hotfixes and patches over the coming days/weeks

>Are infantry meat farms still a thing?
Yes

>Am I gonna be able to try out any of the new stuff without dumping a shitton of certs in stuff
Hahahahahaahahahahahahahahaha no

>Is light assault useful for anything?
C4 Fairies are as strong as ever.
>>
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>>140371156
>since large facilities were basically TDM arenas with additional objectives, rather than killing fields.
>mfw the first time someone hacked a base and all the lights went out
>>
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>>140371415
We've been over it more times than I can count, but the one thing PS1 truly did better than any other game is have a shitload of "neat" moments.

An updated PS1 with good gunplay with the same atmosphere and everything would've been top shit.
>>
>>140371415
I know, right? What a magnificent game.
>>
>>140371683
>same atmosphere
On that note, PS1's skyboxes are fucking beautiful. They're like the old PS1 Spyro games.

How did they fuck those up for PS2 so badly?
>>
>>140371964
They make up for it with the lighting, I'd think. Ignoring the airniggers infesting it, night-time Esamir's skyline is pretty dang great.
>>
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>>140373487
>night-time Esamir's skyline is pretty dang great.

The best PS2 ever looks is when the wrong skybox, lighting and fog loads when you go to a continent.

Hossin without the fog and with Indar's cheery blue sky is gorgeous, as is Amerish's rolling plains with Esamir's rolling clouds and snow (which make the continent look like a quiet, foggy morning).
>>
>>140373731
Shame they never bothered to mix them up at all as an addition to the day/night cycle.
>>
>>140364171
>turn off shadows completely

>approach building
>get shot by shitter on the roof
>hug the wall and live
>proceed to round corner to get inside and up to dunk on him
>see shadow of shitter jumping off the roof
>turn 270° back around the corner
>pre-aiming and pre-firing that would make renzor proud
>4 bullets in his face
>"nothin personnel kid"

Never turn shadow off.
>>
>>140374219
but muh dell can't handle dis gaem
>>
>>140374130
I haven't seen it happen in a while; hopefully they didn't quietly fix it without telling anyone.
>>
>>140374219
>tonking around
>retreat to grab more ammo, on my last titan round
>drive past a small ridge with the sun to my back
>the shadow of a mosquito with hornets flutters over the ridge
>swivel the turret 180 degrees and let it fly
>X
>Extreme Menace Kill 14950Xp
>>
>ANT is finally in
>lotsa fights everywhere
really
hows it, nerds
>>
>>140374964
don't let the reddit shitters tell you otherwise, this patch saved the game

unfortunately it's the last patch we'll get
>>
https://www.twitch tv/ihacksx
>still shitting up miller with his 300 ms and xboxhueg packet loss
>he's got a facecam now
>looks exactly like i imagined
top laffo
>>
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Anybody wants to do some autistic cross-faction Mother Base construction, I'm at the usual spot.
>>
>>140375158
absolutely disgusting

you're not getting any bonus cheques
>>
>>140375158
I can't, I have to poop.
>>
>>140375439
But what about after you poop?
>>
>>140375576
It's a lot of poop.
>>
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>>140375576
>after you poop?
>>
>>140375638
How much poop?
>>
>>140341395
>redeploy timer is bigger and uglier
>spawn shields got changed (at least on low), sitting in a spawn room is now even easier
>knife moved from 8 to -
why
>>
>>140375847
>knife moved from 8 to -
and get this, equipping it from the slot doesn't work at all now anyway, you have to hold your melee key
>>
>>140376024
it works for me
>>
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>>140376108
looks like something's broken on my end then


thanks gaybreak
>>
>>140375158
>>140375158
>>140375158
>>140375158
>>140375158
GUYS GET HERE SRSLY

>>140376363
try reinstalling
>>
>>140376543
fuck you that's bullshit

i don't evne use my knife i'm not fuckin' reinstalling
>>
>the only slide left in the launcher is the BECOME A PREMIUM MEMBER one
>>
>>140376730
>"Planetside 2 is now in maintenance mode due to certain reasons we can't provide."
>>
So whys this game still run like ass?
>>
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it's just me and >>140376543 out here so far and I can't build much more, hit my limit

all factions welcome just get out here, nerds
>>
>>140377774
I'm still pooping
>>
>>140377921
shit harder
>>
>>140271306
>can't jihad w/ AT mines anymore
https://www.youtube.com/watch?v=a8bSwyV6cws
lel
>>
>>140377774
Maybe i'll come by with Mr. Liberator :^)
>>
>>140381109
maybe you will never be a woman
>>
>>140381195
Why would I want to be the weaker gender?
>>
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>Not wearing EMP shield 4 all the time
>>
>>140382956
MAXes don't really need EMP shields.

I do wish I could wear flak and kinetic at the same time, though.
>>
>
Construction is shit and boring, and ANT is so OP it's not even funny. I can't wait until this shit settles down and I can go back to shotting mans.
>>
ALIVE
>>
DED
>>
>>140352576
1. Denial
>>
>>140371964
Free 2 play
>>
>>140383967
Okay we get it, you don't like construction. You don't have to keep posting and having a temper tantrum.
>>
>>140388179
I wish it was only one guy posting over and over and that we was wrong, but it's a lot of people who don't like it, and they're right.
>>
>>140388540
>they're right
No they're not
>>
>>140388540
>a lot of people who don't like it
autists fear change
>>
>>140389441
>autists like minecraft
>>
>Have Recommended specs
>Can't max the game
>Even on low I can't get 60 frames on the biggest fights

It hurts
>>
>"somone put a wall between my farm wagon and the enemy spawn? FUCKING BULLSHIT CONSTRUCTION DELETE THIS REEEEEEEEEEEEEEE"
>>
Player made bases are impossible to attack because of overpowered turrets. Also fuck the queue system. If your faction has even a little overpop you can't go anywhere.
>>
>>140390075
>Player made bases are impossible to attack because of overpowered turrets.
"Look at me I'm talking out of my ass hurr hurr hurr"
t. you
>>
>>140389441
>change is always good change
kys
>>
>>140350835
>racer or rival for an ANT?
Rival for turning in tight bases.

>>140369915
>PS1 has fun things like bases that actually look liveable with kitchens, sleeping quarters, rec rooms and medical bays, along with enter/exit animations for every vehicle, unique ES paintjobs for every vehicle (even ES ones!), visible weapons on playermodels, much better sound design, and just things that make your jaw drop the first time you see them like the HART leaving the launchpad.
Yeah, Angels Fall First has so much detail packed into the Battleship interiors it's almost irritating, with Crew Quarters and even a Med Bay that don't really serve a purpose.
When combined with Space/Infantry Integrated Combat, it makes one wonder if SOE should have gone with older gen graphics that'd run better over Forgelight...

>>140371134
>sanctuary was its own separate thing where you could go to continents, fuck around in VR, re-cert your character, test out guns, jack off in the potted plants while waiting for the HART, etc. and warpgates were just the big hole in the ground you see in the ps2 warpgates, except ps1 ones actually WARPED things between continents (i.e. drive your tank into it and teleport to the linked gate on another continent)
>>140371156
>I guess we could also add in "actual map design" to the mix, since large facilities were basically TDM arenas with additional objectives, rather than killing fields.
>>140371279
>PS1 Warpgates also allowed you to travel while in a vehicle, so Sancs would have massive fleets and battalions prepared and deployed to continents to start fights.
See what I mean?

>>140371415
>>mfw the first time someone hacked a base and all the lights went out
>>140371683
>but the one thing PS1 truly did better than any other game is have a shitload of "neat" moments.
>An updated PS1 with good gunplay with the same atmosphere and everything would've been top shit.
Shilling Angels Fall First again, because it has the mechanics to enable theses.
>>
>>140390184
If your aim was good you wouldn't fear change so much. Therefore I would suggest you

AIM BETTER
>>
>vehicle autists getting triggered because they are forced to do more than just click on spawn windows 24/7

construction system BEST system
keep these vehicle shitters crying
>>
>>140390458
I don't fear change, I hate that fact that there's barely any fights anymore, at least not yesterday. Too many people are either in ANTs doing whatever or in ESFs with hornets. It wasn't much fun at all, especially not for someone who isn't interested in playing minecraft. If I wanted to play minecraft, I'd play minecraft. I'm playing planetside because I want to shot mans, which I can't now.

What is there to fear anyway? The game changed from planetman head click simulator to space trucker construction simulator.
>>
>>140390152
>Air is 100% useless because of turrets
>Infantry can't get anywhere near the base as long as Xiphos turrets are up
>They even see through infiltrator cloak
>Repair module can outrepair everything except a huge-ass tank zerg
>ANT is like a Harasser with Sunderer armor
>>
>>140390840
>I hate that fact that there's barely any fights anymore, at least not yesterday

I have no idea what your'e talking about. I played for 6 hours straight yesterday and it was the biggest fights I'd seen in months.
>>
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>Not going in your fully certed MAX and raining hell on VS and NC traitors while listening to this

https://www.youtube.com/watch?v=TzZIbBMsSd0
>>
>>140391086
I don't give a single shit about your gaming experience, mine wasn't positive. Nothing you say could possibly make me like this update.
>>
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Rocklet Rifle and Sanctuaries next
>>
>>140391329
MAXes in the open get shot with archers. Don't.
>>
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>OMG 2.0
>>
>>140391343
>hurrr my anecdotes count and yours don't

get fucked kid

You're trash at the game, get better and you'll have fun.
>>
>>140390925
>Air is 100% useless because of turrets
Yes, that's the point
>Infantry can't get anywhere near the base as long as Xiphos turrets are up
Also the point
>They even see through infiltrator cloak
That seems like a bug, but eh
>Repair module can outrepair everything except a huge-ass tank zerg
Turrets get repaired at a MUCH slower rate then buildings and cover does. You don't need a tank zerg to take out the turrets
>ANT is like a Harasser with Sunderer armor
Except, you know, it's completely unintimidating because it's slower then a harasser and only has one sunderer weapon
Copy pasta-ing what I said earlier about the way bases are supposed to go down
>Tanks kill turrets, allowing infantry to advance into base
>Infantry kill modules, halting AI, auto-repair, etc.
>Everyone kills VP gen, base goes kablooey
>>
>>140391614
>I like it so everyone has to like it, even if it's not fun on their server
Get fucked retard.
>>
>>140390925
yeah, this

I want to like it but it just works with tanks zergs, basically remove/ nerf xiphos so infantry can fight over bases. Right now only thing you can do is snipe people inside or shoot your little rockets
>>
>>140391497
>Rocklet Rifle
inb4 Striker mk.II, and every bit as useless
>>
>>140391881
You're shit at adapting. You are objectively trash at the game. Get good or fuck off, no one wants to listen to some shitter whine.
>>
Returning player, have BR ~50 TR on Miller and Cobalt. Where do I play, they're both TR dominant it seems.
>>
>>140390675
this, I for one love that construction is pissing off so many different types of autists since it changed the "meta" of what they've been doing for the last 2 years

>air autists mad there's actually no-fly zones/they can't pod with impunity due to air shields
>HE spam autists mad they can't play point and click adventure on spawn rooms
>infantry autists mad no one cares about their tower/biolab farms anymore

Construction has more or less made the game into a proper "combined arms" game, where teamwork >> individual skill
>>
>>140392123
>You're shit at adapting. You are objectively trash at the game.
Because I dislike the huge shift in focus from shooting to constructing? Really? That tells you something about how good I am? I have an opinion and I voice it on an anonymous imageboard, deal with it, no one wants to listen to you sperging out either.
>>
>>140392265
>have BR ~50 TR on Miller and Cobalt

kys
>>
>>140392549
>Get good or fuck off, no one wants to listen to some shitter whine.
>>
>>140392619
>Stop disliking what I like REEEEEEEEEE
>>
>>140392619
You're shit and your opinions are worthless. fuck off.
>>
>>140392725
>>140393061
>Get good or fuck off, no one wants to listen to some shitter whine.
>>
>>140393273
Stop projecting already, Jesus Christ...
>>
>>140393429
>Get good or fuck off, no one wants to listen to some shitter whine.
>>
Which EU server is the most popular?
>>
Fuck off, Gus.
>>
>>140393967
Emerald.
>>
>>140394291
Which EU server has the least Russians?
>>
>>140394396
Emerald again.
>>
>>140394574
Thanks, what faction?
>>
>>140394669
Flip a coin.
>>
>>140394783
They all have equal amounts of cyka blyat?
>>
>>140392279
the best part is the game hasn't even changed all that much.

air autists can go behind enemy lines and farm ANTs and the bads driving/repairing/interacting with them
HE spam autists can just spam enemy HIVE bases
infantry autists have fewer bads to shoot at in biolabs, but biolabs aren't gone

and STILL all these cert addicts are so buttblasted they can't even sit down and look at the facts
>>
>>140394845
more or less
Thread replies: 255
Thread images: 100

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