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XCOM General - /xcg/
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A worst edition
previous squadwipe: >>139983310

News:
1)
Julian Gollop - lead developer of the original game X-COM UFO Defense - is working on his new game, Phoenix Point. It's a turn-based tactical game with strategy elements, destructible terrain, geoscape and character progression much akin to XCOM, where the enemy mutates to adapt to the tactics you use.
Also you can target individual body parts in the tactical layer for different effects. A few anons are on the e-mail newsletter for this; ask in the thread for more info.

Here are some links for the curious, though there isn't much yet:
>https://twitter.com/Phoenix_Point
>http://www.phoenixpoint.info/
>http://www.pcgamer.com/julian-gollop-announces-new-game-phoenix-point/

2)
The same Julian Gollop held a conference three weeks ago discussing the past, present and possible future of the XCOM franchise and style.
>https://www.youtube.com/watch?v=ki3an0wHKzg


The /xcg/ Mandatory Read
>>http://pastebin.com/k9pT8zx4

<<Helpful XCOM 2 Links!>>
Essential improvements (Skip intros, alleviate stuttering, multi monitor support, resolutions past 1080p)
>http://steamcommunity.com/sharedfiles/filedetails/?id=616682629

XCOM2 NEW AND IMPROVED MODLIST, updated regularly:
>>http://pastebin.com/pTMatP5Z
NEW AND WORKING MEGA MOD LIBRARY - Contains literally all mods from the new modlist:
-RECENTLY UPDATED AND COMPRESSED IN ZIP FORMAT
>>https://mega.nz/#F!HlgWjCqR!STJ0c0kW8Fs6jKynqKyerw

Music For Killing Ayys:
https://www.youtube.com/watch?v=PLdYhcxz8-E

<<XCOM EW/LW Legacy Links (full information, all links)>>
Long War download link:
>http://www.nexusmods.com/xcom/mods/88/
/xcg/ Modlist
>http://pastebin.com/nDcMRY3G
Extra perks to add for Training Roulette:
>http://pastebin.com/cUjBbaFM
Namelist generator:
>http://daiz.io/xcom-namegen/
Wiki:
>http://ufopaedia.org/index.php?title=Long_War
/xcg/'s Long War FAQ (new players read this shit):
>http://pastebin.com/YmaXBKpN
>>
Pistols
>>
Second for this OP was posted first and has relevant info about the MEGA, let's not start a thread war here

>pic
GET THE POPCORN BOYS
>>
>>140277728
>pic

At least it's game related and no mention of waifu.
>>
>>140277873
Starting shit wasn't my intention, I was just referencing the snekposting and I know the snekposters are good enough lads to not get upset at a clearly tongue in cheek edition name.
>>
>>140278016
Both threads are game related OPs though.
>>
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>>140278129
>>Starting shit wasn't my intention

Neither was I. But got quite bothered when things reached Page 09 and everything was too quiet.
>>
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more albums when?
>>
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>>140277532
>A worst edition
YOU PIECE OF SHIT HOW DARE YOU

jk, good OP <3
>>
Something snek related
>>
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Does RC "Sentinel" 4-5 look dead inside to anyone else? I don't know, I just feel like this here's a bit too "thousand yard stare" vibe even for a sole-survivor whose big sister bled out on a botched op.

>>140278372
>>140278129
Cred to you guys for being so chill, we've had enough OP-drama to last us a century.
>>
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>>140278791
I don't think either of us are that bothered, I only made this OP because we were starting to slip off the board and I wanted to make sure we got the improvements in

Also nth for pure innocent codex.
>>
>>140278791
i think anyone who has to participate in your campaigns are dead inside tbqh
>>
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>>140278791
Removing Ayys is taxing
>>
>>140278715
I'M NUUUUUCLEAR
>>
>>140278925
I don't know if pure is the right word
>>
>>140279218
She's just proposing a nice cultural exchange with all of those xcom operatives so they can experience the highlights of advent culture from the safety of the Avenger.
>>
>>140278791
Yeah sometimes my troops give me weird looks on the skyranger.
>>
>>140278791
>>we've had enough OP-drama to last us a century.

Honestly this. Again, sorry for the other thread but it's just that things going too quiet for too many turns is often a bad sign for me. It almost means that multiple patrols are about to be activated and there is nothing that can be done about it. Has happened too many times to now.
>>
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>>140279439
What does this "cultural exchange" entail?
>>
Is there a mod so my soldiers aren't constantly leaning forward and backward and slapping their legs in the Skyranger?
>>
>>140280012
Experimentation with various crew members and 'cultural' practises, comparison of the size of various body parts and scientific and utility instruments and how effective they are and various important types of research involving the codex in Dr Tygans sex dung- I mean I the shadow chamber
>>
>>140280468
Intriguing.
>>
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>>140277678
>>Pistols ARE USEFUL

Fixed that for you.
>>
pistols are useful
>>
Hello?
>>
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>>140282839

Operatives are Sleeping.
>>
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>>140282839
shh just sleep friend
>>
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>>140282839
nightynight
>>
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EXALT
X
A
L
T
>>
>>140282839
Gona chop of your dick and grow it into a muton.
>>
>>140283023
>>140283275
>>140283441
But...
>>
>>140278501
truth hurts tbqhwyimhof
>>
>>140283561
shhh the codex and the rest of xcom are all tuckered out from all of the incredible lewdity they partook in it would be rude to wake them
>>
>>140283631
but it's not the truth, snek a best

right?

;_;
>>
>>140283874
Ops can't lie anon, its part of their curse
>>
>>140283997
fine

but this isn't over. Not yet.
>>
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>>140283874
for you
>>
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>>140282839
>>
>>140284113
I'm afraid it is, not only CIA agrees but OP does too!
>>
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Repost from last thread:

We're verified to play in the /vg/ league 6. There is a high chance we will play in the qualifier first.

First we have a strawpoll with the Old Guard players: http://www.strawpoll.me/10033297

Next we have a suggestion doc where you can make some suggestions for the team: https://docs.google.com/forms/d/184bcQTOA-R7DjPACmr5-ad_elNeKicHtaAPyEVbIxIY/viewform?c=0&w=1
Here is a pastebin with currently selected new teammates: http://pastebin.com/cSrNT3kC

We'll make a strawpoll soon with these players so you can vote. Top 11 from the Old Guard poll plus 12 from the New Challengers poll will make the team.
>>
>>140284321
no u
>>
>>140284934
Why yes, I do agree that Snek a worst!
>>
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>>
Any news on alien hunters?
>>
>>140288159
We have the achievement names
>>
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Anyone know how to fix this purple flickering?
>>
>>140288469
Verify game cache and update drivers
>>
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>>140283561

PEOPLE IS SLEEPING DUDE CAN'T YOU SEE?!?!?!!

I WOULD BE EXTREMELY PAINFUL IF YOU ACCIDENTALLY AWOKE THEM
>>
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FUCK CHARLIE UP
http://steamcommunity.com/sharedfiles/filedetails/?id=674052416&searchtext=
>>
>>140288603
Wow thanks anon I overlooked that entirely. I made a tweak in the engine settings a week ago.
>>
>>140288871
Are you being sarcastic?
>>
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>>140288159
>>
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>>140288962
No
>>
http://steamcommunity.com/sharedfiles/filedetails/?id=674065294

BLACKLIGHT BABY UMF
>>
>>140289128
Oh, glad I could help
>>
>>140289401
YER' A HERO 'ARRY
>>
>>140289541
he was being sarcastic
>>
>>140289703
oh, i feel silly now
>>
>>140289836
he was being sarcastic about him being sarcastic about him not being sarcastic
>>
>>140289965
oh, now I'm confused
>>
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>>140290234

Just as Planned.
>>
>>140290234
You're being sarcastic about being confused about him being sarcastic about the other anon being sarcastic about the original anon not being sarcastic, arent you?
>>
>>140290347
oh, now I have no clue whats happening

>>140290346
oh, i've been rused
>>
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Just finished beating the game on commander/ironman without any mission reloads whatsoever.

Holy shit what a fucking intense experience. The last turn of the final battle was literally one missed shot away from a wipe. You have never felt the adrenaline rush from a vidya game before if you haven't seen ~50 hours worth of gameplay flash before your eyes as you're at the mercy of RNJesus for losing or winning it all.

Also fuck you XCOM bugs; solace is supposed to cleanse mind control you piece of shit game. At least the ayylmaos got what they deserved in the end.

>inb4 nice blog
remember to like and subscribe :^)
>>
>>140290840
The end of the last mission is a bitch, luckily if you get wiped you can restart the mission even on IM
>>
>L/I
>get my best team ever going
>really getting attached to them
>2 rangers and a grenadier are my absolute favorite characters in the series
>take them out together on what should be a curbstomp
>everything goes wrong
>they die
How fitting the mission took place in the rain
>>
>>140290840
Nice, blast those filthy ayys

At least none of the bugs still in XCOM2 are as bad as the vanilla XCOM:EU bugs. Teleporting sectopods and not being able to see ayys in adjacent tiles was some serious rage inducing shit
>>
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>>140291554
It happens to all of us, I lost my favourite Long War heroes last night on a crashed UFO mission I almost skipped.
>>
>>140290992
Restarting a mission on ironman is for fags.

Had I lost I'd have stopped right there, because it wouldn't truly be one continuous playthrough at that point.
>>
>>140235268
Coincidentally I was looking everywhere for that mod last night because I finally ran into an issue of my abilities not all displaying.
>>
>>140291939
No, the game actually sends you back, there's no reloading involved
>>
>>140292062
That's beside the point. I play ironmeme for the fun of never going back on anything ever. Anything else feels like I'm cheating myself. That way it makes it feel oh so much sweeter when I actually do shit all over those filthy ayys.

>>140291724
I actually ran into this one annoying bug on my run that was pretty bad. A couple times when vipers grabbed my dudes, it set their mobility to zero, and it didn't get properly reset after the viper died, and stayed that way for their permanent stats (was unusable on further missions). I lost several good men that way, since there's no dev console to fix the issue and I play with no reloads, period.

That being said, the LOS indicator in XCOM 2 is a godsend. I actually don't think I'd be able to go back and play LW again without it...
>>
>>140292672
There is a dev console though
>>
>>140292758
Is there a way to change soldier stats from it?
>>
>>140292870
http://forum.cheatengine.org/viewtopic.php?t=587559&sid=b91e46af1aeb3e3e9e2ceea8bdb2158f
Yup, right at the bottom "SetSoldierStat Command "
>>
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>>140283458
>Still no EXALT uniform mod

I mean, you can jury rig some decent uniforms with vanilla + mods

But it's just not the same
>>
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>>140278791
I cant look at that tattoo without thinking

>WHAT DO THE NUMBERS MEAN, MASON?!!
>>
>>140296240
Would they not be fairly easy to export to Xcom 2 directly from EW?
>>
>>140296323
Probably helps thats theres NUMBERS MASON music in the OP
>>
>>140296649
Black Ops had a great soundtrack, probably my favorite out of all the CODs
>>
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The Blacklight helmets look ace
>>
>>140297184
I still don't think you can beat MW2
https://www.youtube.com/watch?v=kpX3VtT6ltQ
https://www.youtube.com/watch?v=iZKTPjxIiLo
https://www.youtube.com/watch?v=fXcsXApjfY0
https://www.youtube.com/watch?v=mtAUp_imq58

I find the Blops1 ost is amazing in game but not so great for listening to outside of the game like the Advanced Warfare one. I have music from every CoD since Cod4 on my phone to listen to when commuting
>>
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I asked last thread with no answer, I like the look of the magnetic weaponry and want to keep them on to Tier 3. Is there a mod or an edit I could make so I can still research plasma weapons but keep the look of the magnetic weapons?

Please and thank you
>>
>>140297786
when you research plasma change the damage of mag in the .ini it's real easy
>>
>>140297786
There was a mod for it but from what I've heard it got broken with Anarchies Children
>>
Any working Bronzeman mods that I'm missing? None of them work for me
>>
>>140297743
>he didn't post the best song in the game
come on guy

https://www.youtube.com/watch?v=zt31dvfmzPI

>I have music from every CoD since Cod4 on my phone to listen to when commuting
I thought everyone did
>>
>>140298939
I almost posted Contingency track, I prefer the OST version https://www.youtube.com/watch?v=_TRs6J2OEtI as theres less repetition.

the entire DC suite is still best https://www.youtube.com/watch?v=KO0qymBgP_8

>I thought everyone did
When my colleagues asked what I listened to they were surprisingly interested when i told them so I guess you might be right
>>
>>140298939
Not protocol
>>
>>140299451
fug, theres so much good music its hard to pick, the ingame version is neato too

https://www.youtube.com/watch?v=VMNov4oWNHs

It amazes me how many people in this general like CoD.
>>
>>140299648
People take it too seriously its an action movie that harkens back to things like the rock and red dawn
>>
>>140300004
Yeah, when you enjoy it as a yearly action campaign with a fun multiplayer its really hard not to enjoy and made me absolutely love the Ghosts campaign. I was pleasantly surprised by the more complex plot in the latest blops game though.

>welcome to /codg/
>>
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>>140296404
You'd think so. It would take some editing to separate the clothing from the rest of the model, but it could be done.

I asked the guy doing the EU/EW ports about it and didn't get a response.
>>
>>140300507
Couldn't agree more, been listening to the new order sound track during my current l/i play through and I thoroughly enjoy it.
>>
>>140300975
>>140300507
forgot link https://www.youtube.com/watch?v=rcrn8Gng9NY
>>
>>140300975
New Order was a great game as well, music from other things can really spice up a playthrough
>>
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Fuck yeah M60

http://steamcommunity.com/sharedfiles/filedetails/?id=674052416
>>
>>140301413
YES!
>>
I just realised the Codex is the progression of the Outsider from Xcom2012, I am very slow
>>
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>>140303123
Well yeah but I doubt they'd let me.
>>
>>140303123
>you will never operate between Orca's thighs
why live
>>
sure are a lot of XCOM workshop updates today
>>
>>140305646
Besides from BLR helmets and M60, what's happened?
>>
>>140306948
Just got a 170 mb update
>>
>>140304696
>dolphin vagina deleted
I don't know why you thought that would be a good idea to post
>>
How many rookies have you lost to Advent snipers? I'm at 6
>>
>>140307952
I don't know why you would install that, Exalt Marksmen and Sniper Thinmen were a menace in Long War
>>
>>140307952
I think i've lost 2.
>>
>tfw just lost half a piece of xcom writefaggotry to a keyboard malfunction
fuck you / key
>>
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>>140308357
>>
>>140306948
It looks like the Japanese Voices updated to autoassign chingchong to the right nationality

The additional mission types mod updated to include a 3rd a while ago but it only mentions two mission times in the pastebin, storyfag

It's essentially "Defend the VIP with some rookies joining in to help later" instead of escorting him to evac point
>>
>no available attrition mod to download

fug
>>
>>140308625
I updated the MEGA with it today famalam!
>>
>>140308586
I'll put that in the pastebin and replace the one in the MEGA with an updated soon as I can, on mobile. Thanks a bunch famalam, do point out when I miss shit like this! Unless anybody objects I'll also add >>140301413 and >>140289401 as well as slap them in the MEGA. God bless BLRanon.
>>
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>>140308837
thanks mr. archivefag

i took like a week to download the extra enemies because mega is for some reason corrupting random files, and the unzipped folders have a bajillion files.
>>
>>140309263
Yeah, I heard you mentioning it a few threads ago so earlier today I finally got off my ass and .zipped all individual mod folders. Sorry for the trouble!
>>
>>140308837
>>140309193
>>140309460
you're a fucking saint, storyfag
>>
>page 10
good job americans
>>
>>140312168
We are here to let you down
>>
>>140312168
>>140312541
I wonder if yuros or americlaps contribute more
>>
>>140313126
air and space is the shittier bonus
>>
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121st for cyclops mod when
>>
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>>140313126
Well we both shit post so I dont know
>>
>>140313682
>robin hood in scotland
what the actual fuck, I know everything north of the m25 is scary but they could at least look at a map
>>
>>140313856
I dont know accurate the map is other than the russia but last time i vacationed there everyone seemed dreary and annoyed at something.
>>
>>140314107
"the russia" well I'm retarded
>>
>>140314107
Where did you go on holiday to? I'm a scary northerner and people aren't really dreary in the north until you reach the depressing parts of Scotland
>>
>>140314316
I stayed in London and went up to Bovington because I'm an autist for tanks and they have an excellent tank museum, but I am currently saving up to hit Scotland next any suggestions on where to go?
>>
>>140314582
>london
That explains why everyone was dreary and annoyed at you.

It really depends what you're interested in, my favourite holiday destination in the UK is around the Berwick-Northumbria area (better if you can hire a car) as theres plenty of history to see (read castles), the weather is nice in the summer and the coastline in that area is beautiful, Edinburgh is the big cultural place to visit but other than that I'm not hugely knowledgeable on Scotland so it'll be worth looking things up, except avoid Glasgow, seriously.

York isn't Scotland but is a great tourist destination in the north, the museums there are great (mothafuckin trains) and the city in general is lovely.
>>
>>140315017
Noted thanks F A M, have a rookie with a shitty last name.
>>
>>140315017
>>140315272
Shit castles are sweet only issue is I had to duck through the most of the ones I went through
>>
>>140280012
This image is amazing. Abu Hajaar is the Carl of Daesh.
>>
>>140316504
Fresh /k/ memes friendo
>>
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>>140316089
I'm around 6 foot and all the active castles (ones where the family open it up to the public as a museum) don't have height issues and most of the ruined ones in the Northumberland area have fairly high (or non-existent) ceilings and door ways so it shouldn't be an issue.

I'm guessing you're American? Have a bootylancer
>>
>>140316645
Thanks pal yeah 6'8 everything
becomes just a bit harder but hey I can reach all the cookie jars. Bootylancer GOAT
>>
>>140316875
>6'8
Wew lad thats tall. Public transport must be a pain
>>
>>140316993
Planes are the worst but it aint all bad I get front seat everywhere i go
>>
Ok, I installed 87 mods but apparently they aren't loading

does nexus mod installation get broken with a repack?

don't I just need to dump them into the xcomgame mods folder?
>>
>>140317468
There was some other guy who was having trouble getting mods to work with a repack
>>
>>140316875
Basketball-American?
>>
>>140283458
>capturing exalt laserguns doesn't let you use them
>exalt laserguns doen't even give you research credit towards laser weaponry or anything
>they're essentially just a single dollar
still upset to this day.
>>
>>140317958
Na White dude
>>
>>140318052
Longwar?
>>
>>140317650
that was me, but i was still installing the game.


i pointed nexus to the main installation folder and it didn't bork or anything, and even added the mods to xcomgame/mods

but i started a game and nothing changed, no free cam or numerical health values

is the mods the mods instanlled somewhere else? appdata or something?
>>
>>140313682
>legionnaire with shield in right hand
>a fucking spear instead of a pilum
no
stop
>>
>>140321720
Hurts don't it
>>
>>140322608
I hurts like holding a spear overhand when in phalanx
>>
>>140321720
>legionnaire
You mean legionary
>>
>>140323062
>legionary
You mean legionarius
>>
Romans vs Aliens when
And no, none of that fucking game on Steam, you know the one I'm talking about
>>
>>140277532
That's a fairly common snek
>>
>>140319130
>>140317468
You have to use a launcher to tell the game to load all the mods.

Try starting up the game normally, the default launcher is buggy and takes awhile to load, but once it does you should be able to click all your mods to activate them.
>>
>>140322850
A very real pain I see.
>>
>>140321720
They still used actual spears
>>
> playing Xenonauts
> Farm mission
> Seeing wheat fields for the first time
> Figure they probably obscure my vision
> Toss a smoke grenade into the field hoping if there's any aliens in there it'll fuck up their accuracy
> Smoke grenade somehow manages to catch the wheat field on fire
> There were no aliens in the field
> I just burned all the farmers' crops. for nothing

I... I feel like kind of a dick...
>>
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>>140324424
I made you OC
>>
>>140324957
i can't get into xenonauts cause of how ugly and boring the presentation is

seriously even the og xcom looks better
>>
>>140324942
but the legionary they should have used should have been the basic hamata-wearing, gladius carrying, scutum-holding, 2 pila-carrying, dozens of pounds of extra gear-burdening swolemoles that conquered all the important parts of the world at the time
>>
>>140324957
Well smoke grenades do have a small amount of incendiary in them. Also wow you are a dick, poor farmer were the ayys not enough.
>>
Two active berzerker dark events, obviously means two berzerker pods of 4. 8 zerkers means that half 1/3rd of the enemies are berzerkers.
Equip a sombrero to yell goal while playing the mission.
>>
>>140325579
Make sure to use grenades when fighting all those be-[vomits]
>>
>>140325734
>>140325579
>put infantryman with immunity to explosives just outside of berserker range, so they can run up to him, but not attack him.

>dozens of berserkers surround the poor infantryman

>xcom soldiers open up with all their explosives

>infantryman survives, all the berserkers are dead
>>
>>140328007
Was getting motion sickness part of your plan?
>>
>tfw still no mod to separate coloration of soldier into parts so you can have helmets that are differently-colored than armor or camo pants alongside non-camo chest armor
what the fuck peeps
>>
>>140331835
Limited functionality of the UI and color system

Maybe someone will do a UI revampe at some point, but I doubt it.

For example: You can technically change the color and camo pattern on gremlins, but there's no UI option to do it by default

If you really want something, you gotta just go and do it yourself. That's how all these mods get made in the first place; can't just be hoping someone does it for you. That said, I would fully expect firaxis to improve the character customization UI with the next expansion, it's the one UI element in the game that's showing the most problems and issues of all the UI elements, and they probably have to change parts of it anyways if we're getting mecs or shivs or something.

Might as well do a good job of it, right?
>>
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>1st blacksite mission
>>
well, repack fag here

made the mods work through modifying the ini, but when i play the game and get a red screen error. nothing has crashed or not appeared, but it's weird.
>>
>>140336314
Dude.
>>
>>140336979
bro
>>
>>140337308
bruh
>>
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cute?
>>
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>>140325515
> "D-D-Dad? I'm hungry..."
> "I know son, we all are"
> "When will we have food again?"
> "We'll be able to start a new harvest in the spring son"
>>
>>140328007
>Immunity to explosives
So you mean blast padding or something else?
>>
>>140340628
Its a Psy Op ability in vanilla, come on Anon, even my Grand Dad knows about it
He might be talking about a mod infantry class that gets it too
I think its pretty neat too, you know. Halation of class abilities into a mixed bag along ith custom abilities has realy made XCom 2 much more interesting now that modding doesnt inolve flaming hoops
>>
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>Retaliation mission
>2 troopers active
>1 overwatches
>the other one moves to high cover
>civilian moves
>triggers the trooper's overwatch
>kills the civillian
>mission failed
>>
> Been on my team since the very beginning of the game
> Has been fatally shot and revived twice
> Moves quickly and is fucking surgical with a shotgun
> Best damn assault soldier for breaching UFOs
> Earns a place in my heart as my waifu despite her looks
> Give her the first suit of wolf armor we produce
> Gets killed by a reaver and zombified
> My heart is broken

I guess I'll just go ahead and kill myself
>>
>>140343973
War is hell not even waifus are safe
>>
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>>140343973
>>
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Hey lads, updated the MEGA and the modlist.

As >>140308586 was kind enough to point out, Haven Siege's got a pretty nice update so I'm sticking the new version in the mod library and updating its description in the pastebin.
Many of you still seem to use the vanilla mod launcher so I added this:

>Added to "Introduction" section:
Finally, and this here's the important part; use the Alternative Mod Launcher, downloadable at this link:
https://github.com/aEnigmatic/xcom2-launcher/releases/tag/v0.4.3

Its features include:
- Skipping the god-awful vanilla xcom launcher
- Sorting mods into categories (Mod creators can set a default group in their .XComMod file. 0% of mod creators do this, but hey.)
- Basic compability checks (Lets you know when class overrides conflict, which is important)
- Basic steam support (Checking Workshop description and unsubscribing, mainly)
- Deleting needless files to reduce memory footprint (Don't do this unless you know what you're doing)
- Cleaning old ModOverride entries from XComEngine.ini

I haven't tried it on a pirated copy and can't imagine why you would have to - the game is good and worth your money. Even so, it's theoretically amazing for that purpose. Somebody will have to get back to me about whether or not it works.

>Added to Armor Customization category
30. Blacklight Retribution Helmets - http://steamcommunity.com/sharedfiles/filedetails/?id=674065294
I'm reasonably sure this was made by one of you guys, and a big thanks if I'm right - they look great. We always need more Tier 3 looking helmets, because vanilla's were pretty damn terrible.

>Added to Weapon Alternatives category;
12. M60 Machine Gun - http://steamcommunity.com/sharedfiles/filedetails/?id=674052416&searchtext=M60
If you really want to listen to Fortunate Son and blast aliens as if it was '69, get this mod. Scratch that, get all of E3245's Black Ops rips and top it off with the Skyranger customization mod for a pin-up decorated military chopper-look.
>>
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>>140347810
As always, feel free to object to any changes and/or make any suggestions for mods you'd like to recommend!

Our modlist's a bit short on good class mods and voice packs, so let me know if you use any good ones.
>>
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>>140347810
>Its features include:
>- Skipping the god-awful vanilla xcom launcher
>- Sorting mods into categories (Mod creators can set a default group in their .XComMod file. 0% of mod creators do this, but hey.)
>- Basic compability checks (Lets you know when class overrides conflict, which is important)
>- Basic steam support (Checking Workshop description and unsubscribing, mainly)
>- Deleting needless files to reduce memory footprint (Don't do this unless you know what you're doing)
>- Cleaning old ModOverride entries from XComEngine.ini

Thanks for the updates man.
>>
Why has XCOM2 patching stopped?
>>
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>>140347980
Don't mention it!

>>140336314
You can actually fix this by using the mod launcher from >>140347810, at least in theory. I forgot to mention its best feature, you can set easily accessible launch options such as -NoRedscreens or -AllowConsole to access debug mode - it should work even if you're a pirate. It might try to boot Steam, but if it does I suggest launching Steam in offline mode and trying again.

>>140348094
They stopped on the DLC? Where's that page where you can check?

>>140347810
Also, I zipped all the mods that've been added to Pastebin and put them in the MEGA.

>>140343973
Had a similiar experience.

>meatgrinder balancing campaign for an LWish style mod, huge number and size of pods and 8 squad size mean long firefights where people get fucked by rng regularly
>soldiers don't get real names because they die way too often, only a callsign and a service number
>get operative Libido 1-9
>rolls a sniper thus managing to avoid the frontline trenches
>somehow always gets shot at anyway when her comrades die, leaving her to save the day
>has nine lives or some shit, never gets hit
>always rolls low on fatigue too
>carries the campaign through entire travesty of a first month leaving her with the most kills and missions
>we manage to get early squad-size because of her blazing through ranks
>second month rolls around
>first mission is a disaster, 8 stunlancer pod activates first turn and the rest of the map on the second
>squadmates dying left and right, only her and three others left in a war of attrition
>she puts herself in a terrible position to throw a grenade at a car, killing three troopers and a lancer in a bid to save her squad
>gets critically wounded
>squad is overwhelmed, can't get to her position
>everybody grudgingly pulls back
>her timer hits zero
>two people panic on the spot

Two of those guys are somehow still alive now, a month after she saved them. Pic related is her.
>>
>>140349689
Hey bb gimme your longdong edits
>>
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>>140348094

Maybe another patch will come with the 'Shen Last Gift'.
>>
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>tfw defending a Church during a Haven Siege
DUES VULT

VIGILO CONFIDO
>>
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>>140349852
I will package as a mod and put it in a dark corner of the MEGA at some point if it's ever presentable anon, for now here's my changelog if you want to have a peek and DIY:
http://pastebin.com/pNcAdb6s

Most of it is really simple to do, ask in the thread if you run into any hickups! I'd post my .inis here separately but there's a bit more going on than those so it would probably end up really strange.
>>
>>140349689
libido a thicc
>>
Slow night is slow.
>>
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>>140352805
It's sleep time
>>
>>140352805
>>140353258
It's morning though, clappers.
Why do you have to be so slow on my off-day?
>>
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>>140353664
East coast should be waking up shortly maybe they can help you out Take that Europe we slowed the board
>>
>>140354834
I seriously wish we had country flags like /pol/. It'd cause a lot of shitposting, but it'd be fun.
>>
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>>140353664

Time toSleep.
>>
>>140355593
Yeah that would be pretty fun
>>
>>140355593
>>140356024
It'd fit with the general too, we'd be like rookies
>>
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>>140356509
Now you are just teasing me!
>>
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>>140338314
Fuck this picture makes me so fucking sad...

>>140324957
Hey, what does TU reserve do? You have it on SNAP, does this mean that it will be enough for an overwatch shot from your soldiers when your turn is over? I can't seem to get them to overwatch in Xenonauts,
>>
What other games do you guys play?
>>
>>140358807
Mostly a Dota 2 player here, but been occasionally dabbling in BL2 and Stardew Valley. Been mostly busy though due to new semester, but I'm starting a new XCOM2 campaign with some mods.
>>
>>140358807
arma 3 with friends, tf2, wargame,and darksouls 3 as of late
>>
>>140358807
Trump rallies and killin ay's all day every day, nothing else.
>>
>>140359059
>>140359135

I can't get into much outside XCOM accept casual stuff like Rebel Galaxy which I already beat. Civ V finally got boring for me and the new one is a huge let down. Thinkin of tryin out Attila though and maybe that Stardew thing for some comfy, probably also give Mad Max a go.
>>
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>>140358807
I play a bunch of CSGO, R6 Siege, Warcraft III with a group of dedicated friends and Fallout NV. I've got a lot of multiplayer Mount&Blade too used to be an /mbg/ regular until one of you guys posted there about this general and I ended up migrating, most of my playtime is on retail and not Steam version though.

Feel free to bully taste.

You got me curious now, what do you guys play?
>>
>>140359419
I can attest stardew is very comfy I've been playing like an hour in bed before going to sleep I mean with Zeus mode I basically play xcom but my friends are my soldiers.
>>
>>140359540
can't imagine a /xcg/poster playing cs tbqh, just seems off

what rank are you?
>>
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>>140359540
Outside of these I have been playing some tabletop with buds
>>
>>140359763
Even though I don't play it and haven't since the original first came out, nothing is wrong with CS.
>>
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>>140359763
no bully pls

>>140360039
Good taste man, is Wargame worth getting into for the multiplayer or will I just get my ass handed to me as a new player?

Looks to me like we mostly play action RPGs, which makes sense, and FPSes which doesn't.
>>
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>>140358807
Arma 3, Dirty Bomb.
Sometimes some Men of war AS 2 and some others
Pic related
>>
>>140360225
So wargame just seems scarier than it is try some 2 vs 2 and you start to get things also beware of AA and spetsnaz in the woods also nothing performs like their real world counter part ie. infantry can reliably hit moving targets 750 meters away with unguided rockets
>>
>>140360197
not saying it is, xcom and cs are just so very different games that i can't imagine somebody who likes the former enough to post here being a big fan of the latter

>>140360225
>check rank distributions
>rank is top 7% of players
huh
>>
>>140360357
how is dirty bomb I havent touched it
>>
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>>140360629
It's a good game, good mechanics, sadly few maps
Nervous, fast gameplay.
Downside is it's a bit of a grind to get new mercs and better loadout cards above the bronze rarity (bronze is all you need, it got all the perks. It's just for more shiny bling really)
Don't fall for the P2W meme, it's not
Also the mercs are really unique, it's a pleasure to not have a bunch of CoD type characters
>>
Anyone else having a problem getting into XCOM2 after their first campaign? I just can't enjoy it as much as I want to, must be too much LW or something.
>>
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>>140360850
Alright cool thanks for the info F A M
>>
>>140358807
0 consistency to any type of game, I jump all over
tastes have certainly changed with time

I'm not much of a fan or very good at RTSes, with the exception of TW which isnt very hard due to HAMMER AND ANVIL
>>
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>>140360854
Start tweaking stuff yourself anon, really invigorated the game for me.

>>140360598
I don't really get that argument. I love the games for different reasons, CS has this esporty and hectic feel where you lay out a strategy and in a manner of speaking you battle the UI to pull it off by winning aimbattles and stuff. Plus you can watch tournaments with your friends when there's no football on. I live in Sweden so it's big as hell here, we even had a McDonalds hamburger named after former star player HeatoN.

XCOM I love because there's no conflict between the player and the UI, it's just 100% game. You decide everything and there's no-one to blame but yourself when you lay out a tactic, attempt it and it falls short. There's an RNG element, sure, but there's never a miscommunication between player and game; people go where you ask them to go and take the shots you ask them to take. Doesn't work like that in CS, where you can have the best strategy in the world and still get fucked because you weren't twitchy enough in executing.
>>
>>140360854
Yeah all the challenge goes. There's no real strategy game at all and the ammo and nades lily makes are shit. Tactical is good but it's empty without any decent strategy map.
>>
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>>140361096
You're welcome
It's always good to get new players, can't go wrong with more people to play with
>>
>>140361457
Yeah the only free to plays I've really invested into have been war thunder and mechwarrior online
>>
>>140349689
repack mod launcher doesn't seem to work
>>
>>140361320
I think the tactical gameplay is lacking, honestly.

There's too much focus on wiping out the enemy in one turn so they can't hurt you back. There's no sustainability to either side. There's no real tactics involved - you never even have to flank. Most of the time you can literally just toss a grenade and take out all the cover anyways.

I think cover bonus needs to be upped to something like
Low cover: +30 Defense, +50 Dodge
High cover: +60 Defense, +100 Dodge

Give everything the ability to suppress, then have suppression cut mobility of the suppressed target in half, maybe more.

Reduce the ability for explosives to destroy high cover, weight the AI to prefer high cover and to suppress often and try to flank with units that aren't suppressing.

Snakes and Lancers should be the primary flanking units. Most Advent (and aliens like Mutons) should focus on suppressing fire and fire-and-maneuver as they close in for flanking shots. Chryssalids, Andromedons, Faceless, Berserkers, and MEC's should be used by the AI to trigger overwatch fire and clear the way forwards for other units.

Generally speaking, the AI shouldn't need to grossly outnumber xcom to win/kill; it needs to play significantly smarter. There shouldn't be a need for any extra large pods with these changes, because the AI ought to be lethal enough without it.

XCOM itself is probably best balanced at 6-8 squad members, although I think 8 is really pushing it.
>>
>>140361897
The alternative mod launcher doesn't work with repack? What happens specifically?
>>
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>>140347810
>worth your money
what money
>>
>>140362146
are you poor as rock (rock are poor)?
>>
>>140361992
>I think cover bonus needs to be upped to something like
>Low cover: +30 Defense, +50 Dodge
>High cover: +60 Defense, +100 Dodge

Nah AI like Long War is needed where ayys choose high cover more unless a killshot is in view from half cover.
>>
>>140362196
Agreed. This is very easy to do yourself, actually. I do feel like ADVENT should have more specialized roles though, I'll give >>140361992 that.
>>
>>140362190
no actually, i'm technically poor because i live in a third world country so dollar based luxuries cost an arm and a leg.
>>
>>140362196
higher cover bonuses are critical to forcing both xcom and AI to go for flanking shots rather than simply sitting there killing each other through cover like it doesn't exist.

All cover should be extremely effective at protecting whatever is using it so that some semblance of actual tactics can come into play.
>>
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>>140362320
I'm sorry to hear that - ain't for me to judge. In the meantime, I'd really appreciate if you'd try using the alternative mod launcher with your copy (>>140347810) to see if it calls Steam at any point or otherwise doesn't work!
>>
>>140362401
This is the opposite of original XCOM's design philosophy regarding cover. Not arguing either way, just saying.
>>
>>140362593
The opposite of cover being important would be cover not being important.

If that's the intent - why even have cover?

Actually, I'd even go a step further and have low cover railings, walls, etc. that you jump over, consume extra movement points as well. Maybe consuming 2 or even 3 points to cross over, rather than 1.
>>
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Snek is not for combat.

Snek could get hurt.

Snek would also be forced to hurt others, inspiring animosity towards snek. Unacceptable.
>>
>>140364542
I don't know I'm skeptical can you really trust a snek?
>>
>>140364542
agreed. Snek is for hugging

>filename
they make foil rare sneks?
>>
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>>140364670
Yes

For example: I can trust a scorpion to sting me if I carry it across a body of water.

So of course you can trust a snake.
>>
>>140364870
I don't think that's what he meant, Anon.
>>
>>140364670

As long as they're not in the grass.

It brings out the absolute worst in them. Not being racist, it's just physiology.
>>
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>>140364870
I like the way you think.
>>
>>140365073
Explain is the grass extremely painful for them?
>>
>>140365306
snake in the grass is as sneaky as a snake in the trousers
>>
>>140365387
I understand now thanks anon
>>
>>140365306
>is the grass extremely painful
not if they're a big snek
>>
>>140365646
For you
>>
>>140364783

Hugging is a skill, but it is not a profession,

Is snek for homemaking?

>they make foil rare sneks?

I know they must but I haven't even seen one since Urza's Legacy.
>>
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>>140365306

You remember the sharks from Finding Nemo?

It's like that.
>>
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>>140366454
Hmmm.
>>
>>140347810
trying it with repack

doesn't detect steam offline, and doesn't let me use it without steam.

instructions at github say it can be run anywhere, so misplaced files cannot be
>>
>>140366878
That's a damn shame. They uploaded the source code, so it probably wouldn't be too hard to fix it if somebody really felt like it and knew what they were doing. It'd break all Steam functionalities in the launcher, but hey.
>>
>>140359419
Try Endless Legend; it's like a faster, better-paced Civilization. The art is beautiful, the world is interesting, and the races/nations actually play differently, instead of just being base number bonuses.
>>
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>>140358807
Literally everything except sports games and jrpgs.
Lately been playing a lot of Battlefleet Gothic (great game), finishing my Underrail playthough and occasionally touching Vermintide with buddies.
>>
Is Beags gonna stream TNX?
>>
>>140367913
eh, game hasn't crashed and redscreens don't bother, i'm ok.
>>
>>140362320
>i live in a third world country
Sweden? I've always wondered what the weather is like there
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