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/xcg/ - XCOM General
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We Space Wizards Now Edition

Previous Campaign: >>128689345

XCOM GENERAL (full information, all links):
>http://pastebin.com/Rd2nfr3n

NEW VIDEOS FROM BEAGLERUSH:
>>128723301
>>128725252

Retaliation Trailer:
https://www.youtube.com/watch?v=ryOfZv0JjIg

Beagle's Live & Legendary:
https://www.youtube.com/watch?v=K-qpBV9U9FE
https://www.youtube.com/watch?v=ni9yZHKBGDY

VietCOM stream P1 (Unmuted)
https://mega.nz/#!5wdwzYQA!uZ2KE7gPikfCf37Bu-uZ80kmPMwG35s64dRtwO6lGHg

Gameplay, customization, Psy-Operative and more videos:
https://www.youtube.com/watch?v=7_lfQzFyC9U
https://www.youtube.com/watch?v=8cBdCpfNfn8
https://www.youtube.com/watch?v=AImS1LcidsM
https://www.youtube.com/watch?v=GjE_JSqLt0Y
https://www.youtube.com/watch?v=jWtntHx74qA
Other Articles:
>http://www.capsulecomputers.com.au/2016/01/xcom-2-extended-hands-on-impressions/
>http://www.shacknews.com/article/92693/xcom-2-building-the-resistance
>http://www.dailymotion.com/video/x3ljqbl_xcom-2-sectopod-hacking_videogames

Long War download link:
>http://www.nexusmods.com/xcom/mods/88/
Wiki:
>http://ufopaedia.org/index.php?title=Long_War
/xcg/'s Long War FAQ (new players read this shit):
>http://pastebin.com/YmaXBKpN

New Modlist:
>http://pastebin.com/4Hdthmpi
Dreadnought MEC Trooper voicepack:
>http://www.reddit.com/r/Xcom/comments/31wn6m/
Extra perks to add for Training Roulette:
>http://pastebin.com/cUjBbaFM
hugely detailed spreadsheet:
>https://docs.google.com/spreadsheets/d/13CvoSAyapnC2p9a_r9SV5cTA2r3G9UqtsAazTg2_be4/edit#gid=970853268
Namelist generator:
>http://daiz.io/xcom-namegen/
Alternate in-game text .inis (AYY LMAO):
>b15f : https://dl.dropboxusercontent.com/u/19805654/ayylmao.7z
/xcg/ Operation Name Generator 0.1 (doesn't take effect until you get a new mission):
>http://pastebin.com/i9KbDkF2
>>
Guys should I watch Beagle's entire stream or should I just watch videos?

Also, what's the cheapest card that can play this game? I have an old 9600GT but it needs a Pixel Shader 5.0 videocard
>>
repostan for anon

from memory excuse me if any of this is wrong
SQ. = Squadsight
CPL = Long Watch (Squadsight Overwatch) or Return Fire (Shoot Revolver at first enemy who attacks you each turn)
SGT = Deadeye (ACTIVE ABILITY: Trade a fraction of your aim for a large damage boost on a single shot) or Lightning Hands (ACTIVE ABILITY: Shoot your pistol for free once)
LT = Death from Above (Killing an enemy with your sniper rifle while higher than them only costs one action instead of both, allowing you to move or reload or hunker or shoot your pistol or do ANYTHING after that kill) or Quickdraw (Shooting your pistol as your first action no longer ends your turn)
CPT = Killzone (ACTIVE ABILITY: Giant aiming cone which you place over a section of the map, you now covering fire reaction shot against EVERY enemy in that cone who does anything as long as you can see them. Squadsight included even if you didnt' take Long Watch) or Faceoff (ACTIVE ABILITY: Shoot once at every single enemy you can see with your pistol. EVERY ONE. EVEN IF THERE'S TWENTY OF THEM)
MAJ = Steady Hands (+10 Aim and +10 Crit if you didn't move last turn) or Take Aim (+20 Aim to your next turn every time you Hunker Down)
COL = Serial (ACTIVE ABILITY: Every kill you make while active refunds your actions, allowing you to kill again and again. Does not require enemy to be exposed like ITZ did. Combo with Superior Autoloader and E-Mags to rek 18 aliens in one turn) or Fan Fire (ACTIVE ABILITY: Shoot an enemy three times with your pistol in one action)
>>
So if there's a way to share your custom soldier designs with people, how will we as a group be able to share them? Codes or do we have to be friends on Steam in order to do so? Or is it all stored into a server at Firaxis and we get them at random?
>>
>>128767274
Pretty sure they said it's just generic file sharing, though I assume there's some standardized way through Steam workshop or whatever. They said the soldier pool is just a file and each soldier is like 2kb so it's hardly intensive
>>
>>128766940
You could try finding a HD5770 or GTX 460 even second hand. Whats yo budget?
>>
>>128767139
The Major abilities are kind of boring but probably practical.
>>
>>128761926
Apocalypse wasn't that bad. Localizing the game to a single city had a lot more potential for investigating infiltration and so on.

It was ugly as hell though.
>>
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LONG DONG
>>
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Learn about flank overwatching from old video
It doesn't freeze the flank alien when you try it in EW
Impossible remains Impossible
>>
>>128767139
Steady hands sounds pretty useful.
>>
>>128767754
>pic name

lel
>>
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Is there any information about Multiplayer yet?
>>
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>>128767754
>filename
>>
400 brazilian reais atm, so about 150 dollars give or take?
>>
>>128768002
It'll be the same thing as EU's multiplayer only with the randomized maps.
>>
>>128767754
Lel
>>
>>128768073

shit was meant to reply to >>128767630
>>
>>128768002
>randomized maps
>Sectopods are selectable now
>MP XCOM soldiers can be customized like character pool/singleplayer ones
>Beagle hinted at leaderboards
>>
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snek is for killing not loving!
killing with my cock
>>
when you rapid fire with a heavy rifle, does the second rapid fire shot incur the aim penalty, or is rapid fire considered a single action
>>
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>>128768781
REMOVE SNEKTITS

VIGILO CONFIDO
>>
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>>128768942
Yes commander

VIGILO CONFIDO
VIGILO CONFIDO
VIGILO CONFIDO
>>
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>>128769181
VIGILO CONFIDO
VIGILO CONFIDO
VIGILO CONFIDO
>>
>>128769440
VIGILO CONFIDO
VIGILO CONFIDO
VIGILO CONFIDO
>>
>>128768781
Nice edit.
>>
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>>128769506
VIGILO CONFIDO
VIGILO CONFIDO
VIGILO CONFIDO
>>
>>128769979
THAT'S OUR WORD

YOU DON'T GET TO USE OUR WORD!
>>
Woah the beagle equipment previews weren't a lie
>>
>>128768002

Bagel hinted leaderboards and weekly challenges.

Also they said that co-op should be entirely possible if people can provide servers for it.
So, teaming up with 5 friends to each play one squad member soon.
>>
>>128768942
>>128769181
>>128769440
>>128769506
>>128769979
>tfw Vigilo Confido is pronounced as "Vee-hee-lo Con-fee-doe" according to Europa Barbarorum's proper Roman Latin
>>
OH SWEET YOU CAN MAKE VAHLEN AND VAN DOORN IN THE CHARACTER THING AND SET THEM AS VIP!
>>
>>128770814
Yes, we've gone over this.
>>
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>>128770814
Is Van doorn a meme? He seems pretty unremarkable.
>>
>>128771047
Yeah. I guess you aint seen beaglerush.
>>
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>>128771047
The most boring of forced memes.
>>
>>128771047
Van Doorn is top meme
>>128770814
>tfw Vahlen's cheat levels of good
I want to play my waifu
>>
>>128771182
Spotted the advent-sympathizer
>>
>Glitch is the cyborg, EXALT Rider. He was remodeled by ADVENT, an evil organization bent on ruling the world. EXALT Rider stands against them for the sake of all humanity.
>>
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>>128771615
>>
>>128771106
I watched his early edited videos and some of his latest ones, that's it.

>>128771182
hmm
>>
>>128771693
EXALT... JUMP
EXALT... KICK
EXALT RIDER
EXALT RIDER
RIDER, RIDER
>>
>>128770645
>Have spanish as first language.
>Can pronounce latin and japanese almost perfectly because of it.
>>
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>>128771819
Guess the vowel sounds are the same eh.
>>
>>128772058
Probably that and the language having a sane way of translating spelling into pronunciation, would be my guess.
>>
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>>128768916
yo anyone
>>
>>128772302
Now try Chinese.
>>
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>>128771725
A short while after the edited videos everybody (including him) got the ability to recruit Gen. Doom 'don't let me have all the fun' Van Doorne.
He retained his unique voiced dialogue & would shit-talk the enemies (and you).
>>
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>>128773125
Interesting, to recruit him you just give a soldier his name?
>>
Is the Gollop Chamber the way to start the final mission?
>>
>>128773550
Yes.
>>
>>128773309

No, you complete his mission in Long War and you get him as a 'hero' character.
>>
>>128773309
>>128773686
Same as the DLC sheng guy.
>>
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>>128773686
ah its long war. haven't played it
>>
>>128773762
Wasn't he Zhang
>>
If you make a character in the character pool but name him after someone like Doorn (which I think is what Beagle did?)

Would that character become the hero unit?
How else would you be able to have special characters without them turning into cheating little shits?
>>
Is Xenonauts any good?

Looking to kill time.
>>
>>128774063
arr rook same
>>
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>>128774137
Kill him for being a dirty, filthy alien sympathizer.
>>
>>128774063
Same difference
>>
>>128774137
>What should I do, /xcg/?

He's clearly an EXALT sympathizer. Kill him in his sleep.
>>
>>128774297
Whenever you use a hero unit name the game asks if you want to create said hero unit, if you refuse it should just let you keep the name but as a normal soldier.
>>
>>128774318
It's still going? Hasn't openxcom killed off everything else yet?
>>
>>128774318
>Is Xenonauts any good?

No.

It takes XCOM and strips all the soul and style from it.
>>
>>128774137
Behead those who do not support XCOM
>>
>>128774405
ah there's a prompt?
Thanks.
>>
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>>128774137
Tell him to report to council member Kane for his punishment. VIGILO CONFIDO
>>
>>128774521
So it's autism-com?
>>
>>128774736
It's all mechanics and no life.
>>
>>128774137
Is he stupid? You aren't explording the galaxy, a single tyrannical invasion force of inhuman monsters have taken over the Earth and are raping humanity of their genetic goodness for their own benefit.
>>
>>128774736
Yes.
>>
>>128774137
>what should you do
Not all of them are going to be evil but the invading ones are clearly not 'all', they're military fucks and probably have a formal designation as an army,
>>
>>128774137
Explain to him, like a child, that not only are all the aliens he's seeing part of an invasion fleet, but they are under direct cybernetic & psychic mind-control with zero chance of breaking free or even, most likely, having a single dissident thought.

Also call him a bleeding heart faggot, and no he can't 'save them', the filthy alien sympathizer.
>>
>>128774736
The art style is atrocious and it basically does nothing better than OpenXCOM but a slightly more intuitive interface. No psionics, all the aliens are blatant clones from UFO Defense but feel utterly generic compared to UFO-D's more memorable designs (even for the most generic shit like Sectoids). It's the type of game where you periodically just stop and wonder why you're playing it instead of something else (OpenXCOM in this case).
>>
>>128774137
He's been playing too much Mass Effect

Mass Effect mod for XCOM 2 when.

>port over all the story and plot
>only difference is that in encounters the gameplay is XCOM style
>>
>>128774896
They're under being controlled via cybernetics and literal mind-control. At this point, I seriously doubt there's a few 'innocent' ones amongst them.
>>
>>128774137
>not all of them are going to be evil
But they're not all of them right now, these guys are literally MCd faggot slave soldiers and they're invading.
>>
>>128774137
Tell him that there will be mods that will add this feature.
>>
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>>128775207
>faggot slave soldiers

Seems like Sectoids are the unluckiest species of the galaxy. They get enslaved by the Zudjari, then they get enslaved again by the ethereals
>>
>>128774476
They're making a second one.
>>
>>128775403
They look ugly so I really don't care.
>>
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>>128774137
Tell him if he wanted to play a space opera he should had bought Mass Effect.
>>
>>128775403
Before the whole pectoid thing, I just assumed sectoids were the equivalent of monkeys the ethereals trained to use guns and mind rape.
>>
>>128775403
>They get enslaved by the Zudjari
the what now
>>
>>128775541
The bad guy grunts from Bureau.
>>
>>128775418
>implyings
Why would you ever recruit anyone unless you wanted to fuck them
>>128775531
They're more like organic puppets, I'm not even sure they can thin.
A PUPPET CANNOT DEFY THE PUPPETMASTER
>>
>>128775541
Stupid shit from The Bureau. It doesn't really even matter (nor do I think its canon at this point.)

If I recall, the were the bureau's "outsiders"
>>
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>>128775541
The "original" Outsiders
>>
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>>128775531
They were the first the Ethereals encountered and they only showed a little bit of psionic potential and were shit at everything else so they get the sharp end of the stick.
>>
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>>128775505
>ugly

Sectoids are (were) cute!
>>
>>128775724
>horizontal jaw
>vertical lips
BRAVO
>>
>>128775690
Oh it's canon.
>>
>>128775403
In the Bureau they theorize that perhaps the Sectoids were a manufactured slave species, possibly sold to the other races given how their basic biological functions work only just.
>>
>>128775582
Vortessence was a hell of a lot more powerful than the wimpy-mind rape shit the sectoids try to use.

>>128775790 It looks like a rotted vagina got stretched over their face. what the hell.
>>
>>128775582
>Vortiguants

They were basically Alien Jedi
>>
>>128775796
Wait what, since when?
>>
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>>128775690
>>128775724
>Outsiders
>Not some polygon energy beings from another dimension
Reminder that this is what could have been if the purists fucked off.
>>
>>128776040
EW makes a brief reference to it in one of the research descriptions but otherwise the relevant XCOM games make no mention of it.
>>
>>128776040
Since the beginning. All your bitching and moaning and clamping your ears shut wasn't going to stop it. It was going to be canon no matter what you wanted.

>>128776153
And the ending makes a reference to XCOM existing all the way to EW when they start playing the
>>
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>>128775781
Yes. With their slave collars they're even cuter

There's actually a really sad scene in the Bureau where a Sectoid tries to rebel. He gets MC'd to shoot himself in the head by his Outsider overlord.

>>128776040
When you research Meld in EW Vahlen notes a discovery of redacted files from the 1960s.
>>
>>128775985
But Star Wars already had alien jedi, and Vortiguants don't have lightsabers.
>>
>>128776298
They have the force tho
>>
>>128775403
They're also an alien delicacy in Apocalypse.
Poor fucks can't catch a break.
>>
>>128776262
HQ music. I was going to say HQ music but the thing interpreted my 'enter' as submit for some reason.
>>
>>128776376
"A Modest Invasion"?
>>
>>128776376
I'm not sure what's better, being a slave or being someone's food.

Fuck, probably both.
>>
There is no canon.
>>
>>128774318
If you want a tbs to play between now and xcom 2 inivisble inc's your best bet
>>
>>128776501
Yes there is, and there are splitting timelines.
>>
what music do the ayys listen to?
>>
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>>
>>128776647
Sorry your head canon is not official. XCOM has no canon.
>>
christ I forgot nearly every enemy has only 3-4 health on EW Normal until Mutons appear. war has changed
>>
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>>128776886
>>
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what's the status on sports in XCOM 2?
>>
>>128777141
When humanity wins the war in XCOM 2, all mutons are immediately enrolled into football teams.

Likewise all Vipers are enrolled into adult pleasure centres.
>>
>>128774137
Interrogate and autopsy

receive research credit for psychological warfare since eh's clearly retarded
>>
>>128777398

yiff in hell, furfag
>>
>>128777589
It's an alien.
>>
>>128776890
Firaxis's XCOM has a canon, with a split timeline as of XCOM 2.

Even old X-Com had a (pretty loose, but still) canon.
>>
>>128777398
>Tfw no viper dominatrix gf

Why is life so cruel, anon?
>>
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>>128777589
Silly anon. Snakes don't have fur.
>>
>>128777661
>Firaxis
>Canon

Pick one anon because they literally shat all over their "canon".
>>
>>128777661
You're getting baited pretty hard friend. Maybe you should stop?
>>
>>128776262
You're delusional mate.
Vague references & unconfirmed rumor is all it'll ever amount to.

Nothing beyond 'we had some form of alien contact in the 1960s' will ever be canon.
>>
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>>128777661
This says otherwise.
>>
I completed the campaign on classic today and on the ending score where it compares your statistics to the world I had roughly the same across everything except in scientists,engineers and credits. Those were listed in the hundred thousands, how the fuck could the average be 100k scientists/engineers and 330k credits?
>>
>>128778096
Dev console had cheat tools that give you an absurd amount of every possible resource.
>>
>>128777842
I'm not that guy though? I just used the same terminology without noticing.
>>
>>128768243
>>MP XCOM soldiers can be customized like character pool/singleplayer ones

Thank fuck, man
>>
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I want a mod to let soldiers punch aliens. How hard would it be to create new animations and put them in game?
Hard mode: How hard would it be to make animations that aren't complete shit and make them work?
>>
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>>128777683
I know that feel anon, but personally I wish I was a snek, and I could gently wrap myself a nice warm XCOM operative yelling at me and calling me names. I'd just sit there hugging him and rubbing my nose against his.
>>
>>128774137
That would be like a WW2 Axis game in which you can recruit Jews
>>
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>>128769181
>>
>>128779186
Recruit Jews into SS and send them to conq- "liberate" British Palestine.
See, believable.

Making friends with a mostly cloned, genetically and cybernetically mutilated and brainwashed alien crowd isn't, however.
>>
>>128767631
Super practical actually. Take Aim is amazing regardless of sharpshooter type. It's 20 aim after a hunker down.

>Run Gunslinger up near a pod
>Hunker down
>Next turn
>Lightning-Hands Free Pistol shot
>Quick Draw Fire Pistol
>Face-Off
>All of this with +20 aim

It's actually an amazing ability to amplifies snipers to be the point I can't imagine why you would take the other perk. It works just as well with Sniper Sharpshooters because 20 aim is 20 aim.
>>
The specialist seems really boring, which is unfortunate as the gremlin looked cool.
>>
>>128779176
>New AWC perk: Fetishist
>Viper constrictment boosts Will
>>
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Alright, let's keep going.

Got a mission to rescue an important scientist.
>>
>>128767139
so taking the right abilities allows you to shoot 5 times with your pistol

lightning hands(1)+quickdraw(1)+ fan fire(3)

how does face off work in terms of ammo?
>>
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>>128779705
And then the Gremlin's true purpose became apparent
>>
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>>128780030
Fuck, the only cover here are cars.

And cars tend to explode. I think.
>>
>>128780043
Pistols have infinite ammo
>>
>>128779705
I dunno man, hacking robots with your drone and hybrids with a knife to the brain sounds fun to me.
>>
>>128779705
well, the support wasn't that interesting either
>>
I haven't been following them LPs and shit so closely, so I gotta ask - how are pistols doing in 2? I get the impression that only sharpshooters kept them, and even then they're revolvers for some reason.
>>
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>>128780228
Well....2K doesn't hold back when it comes to shock factor.

Terror mission gone bad, it seems.
>>
>>128780502
Support was amazing, you got to be a mobile class with multiple shots
>>
>>128780539
>I get the impression that only sharpshooters kept them, and even then they're revolvers for some reason.
That is true. They seem to be fairly powerful if you spec your sharpshooter right.
>>
>>128780539
Yeah there's no sidearms

Now it's Gun + CLASS TOOL

But for the sharpshooter their CLASS TOOL is another gun
>>
>>128779705
Specialist is just an upgraded Support which was the most boring but practical class in the game. At least now it has it's own thing and is a lot more interesting and playstyles can vary. It really only looks boring next to the other classes which look amazing.

It also doesn't help that psi-ops are also Super-Supports with a variety of other amazing powers. But still Specialists are amazing at what they do.
>>
>>128781008
Which is honestly stupid. Having a sidearm in case of malfunction is really useful.
>>
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>>128780610
Instead of Mind Meld this shithead gives allies shielding like the Advent Shieldbearer
>>
>>128781195
Eh, I'm not too upset. Pistols were only really useful when knocking down the last few HP for capturing ayys or for covops missions.
To say nothing of the classics, where they were all absolutely useless with the sole exception of the Megapol plasma gun from Apoc.
>>
>>128779705
Taking over a mec and raining missles down on advent doesn't sound boring to me.
>>
I really hope we get some mods for gas masks in XCOM 2.

I'd immediately make Russian and East German soldiers with some GP-5's that or Americans with M40s
>>
Doing my first LW playthrough right now, and I think I've decided that I won't miss the air game in XCOM2.
>>
>>128781458
Still, It'd be nice to have a backup incase ammo goes dry. (plus 3-5 damage'll still dispatch some advent grunts.)
>>
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>>128781291
Fucking drones negating my cover
>>
>>128780539
Pistols are OP. The only long range perk I'll take over pistol is the 'squadsight overwatch' perk over the 'return fire' perk because who the fuck lets their sniper get shot at? The killzone perk looks comparable at least, although I wanted to smack the idiot who didn't put a E-mag on his sniper that had it. Unlimited shots for overwatch, and you only have 3 rounds max?
>>
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DRONE PLUSHY

WHEN
>>
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>>128781583
ayy nu
>>
Are you still able to incapacitate aliens and interrogate them in the sequel or are they canning the whole interrogate/autopsy thing?
>>
>>128773620
Well shit. Does the fame end when I complete it?
>>
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>>128781797
I hope XCOM 2 has missions like these where you blow the shit out of major defenses so the Resistance can bumrush Advent cities.
>>
>>128780539
The pistol is OP as fuck

>Can shoot for free
>Can shoot back at any target that shoots you
>Can shoot every target in visible range once (equip incendiary/viper rounds for maximum bullshit)
>>
>>128782243
Yes.
>>
>>128781789
With reloading no longer ending a turn, pistols aren't even that necessary as a back up unless its a Sharpshooter, and they're the one class that has one.
>>
>5 health
>11 mobility
>24 will
>72 aim
>4 defense

What should I make this rookie. I want to make him a sniper initially because of the aim, but that defense and health would be wasted on him.
>>
>>128774137
Tell him the ones we fight are MCd, because they are.
>>
>>128782243
Yes

You blow up the big ship and Earf is saved

Well done Commander
>>
>>128782221

No indications that you can. It might be a story unlock, but I doubt we'll get the 'torture for faster research' thing we had in EU. Which is a shame, dominating aliens so utterly by dragging back prisoners to a black site was so cool.

Guess we'll just have to have fun with all the other cool stuff now.
>>
>>128778024
You keep telling yourself that. Maybe one day if you wish hard enough, your willpower will alter the fabric of reality where the XCOM license isn't owned by 2k.
>>
>>128782221
I don't think so. Autopsies are in, interrogations don't seem to be.
You can brainhack some enemies for extra intel and stuff.
>>
>>128782363
Heavy
>>
>ANARCHY’S CHILDREN is a rebellion themed DLC featuring more dramatic soldier customizations.
>ALIEN HUNTERS introduces new soldier customizations and gameplay themed around
>SHEN’S LAST GIFT introduces a new soldier class with unique upgradeable weapons, armor and customization features, and

holy shit firaxis sure loves their customization

which is a good thing
>>
>>128782189
when you make it.
http://www.instructables.com/howto/plushie/
>>
>>128782396
>>128782439
shame, was always great giving the bastards a taste of their own medicine
>>
>>128782423
The license being owned by 2K is one thing, Firaxis connecting its game's story to The Bureau's is quite another. And canon only means something when it affects how new material is created.
>>
>>128782538
Definitely, cannot wait to spend hours making soldiers.
>>
>>128782264
>Some random shmuck freely able to interact with alien-designed technology that whose equivalents on Earth haven't even been conceived yet, let alone designed
these things trigger my autism
>>
>>128782538
It's a bit of a bummer i won't be able to pimp out my soldiers proper at the start, but oh well. I bought the deluxe edition so i will get it at least.
>>
>>128782616
Not at all, publishers can do whatever the hell they want. If they wanted no connection, XCOM wouldn't even be in The Bureau's title.
>>
>>128768073
Less than 100 dollars.
The real is 4.05 to 1 dollar right now.
>>
>>128782538
shiet, I was hoping my $15 was going to gameplay content.
>>
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>>128782538
lol
>>
>>128782538
so it's 2 DLCs of cosmetics and one that will be equivalent of enemy within? Or are they all adding gameplay affecting features not just more hats for your dudes?
>>
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>>128782264
One thing the Bureau does poorly is that it doesn't introduce things on why you can do certain skills, only that the scientists are hard at work "giving you stuff" as you level up
>>
>>128782719
They're publishers, dude. What's on the box is more important to them than what's in the game. Whereas for the player, that's the only thing that's important. Nobody at 2K gives a fuck about whether Firaxis tie The Bureau into XCOM 2, and that's the only thing about canonicity that can affect you in any way.
>>
>>128782786
Maybe look for a 750ti? I think those go for about $100 in the US.
>>
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F

Moments like this make me so psyched for X2, this guy is going in my character pool as hardluck
>>
>>128782859
>>128782896
>>128782894

there's still gameplay shit. i just noticed that all the packs all have new dressup stuff

>ALIEN HUNTERS introduces new soldier customizations and gameplay themed around XCOM as an elite alien hunting unit. Face off against “Ruler” aliens with new, more powerful weapons and armor. Experience a new dramatic mission & confrontation. (To be released in Summer 2016)

>SHEN’S LAST GIFT introduces a new soldier class with unique upgradeable weapons, armor and customization features, and a new narrative-driven mission and map. (To be released in Summer 2016)
>>
>>128782206
Plus, think of the intimidation factor. Gas masks (depending on the model) tend to make people look very inhuman

probably something to do with not being able to read facial expression/ muffled voice tone
>>
>>128782859
The last two DLC packs add new classes, usable equipment, enemies etc.
>>
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>>128782898
What the fuck
>>
>>128783084
>DeadSpace.png
>>
>>128783084
game looks awful tbqh.

hopefully the story makes up for the lackluster gameplay.
>>
>>128783021
maybe alien hunters will interrogation then, seems appropriate.

>>128783138
>fuckyouandfuckyourmeld.mp3
>>
>>128783084
Wow. That's dark.
>>
I wish XCOM had some sort of 'morality' system in it.
Different paths to take, on one road you embrace alien technology, becoming closer to the aliens in order to beat them and then in the other you stick with human technology, further advancing it with your own research.

I just want to get cool toys without having to look like a faggot in a power rangers costume
>>
>>128783029
As far as the primitive aspect of our brain is concerned once something stops having a face it stops being a fellow human. Or something to that effect.

>>128783084
>How you like your shave
>Just kill me
>>
>>128782896
Nothing's on level with EW

It's the same shit the original had for dlc
customisation
customisation and mission
customisation and mission
>>
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>>128783084
Got one fucker out of cover and the rest standing around somewhere.

Swapped out my engie for a recon. That guy is sniper bait.

>>128783168
The main plot isn't really interesting, but they really put a lot of work into the aesthetic and small details. Namely the little things that go into the lore and headcanon.

Gameplay is alright. Still better than CoD.
>>
>>128783360
I think the masks that look /almost/ human are worse though. Like it has a good facial shape but its mostly void of features.
Uncanny valley is a bitch ain't it.
>>
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HIDDEN MOVEMENT
>>
>>128782296
Well shit.
It was a fun run, that's for sure. My only regret is fucking Nigeria leaving the Council.
>>
We need to start the XCOM project IRL

http://marketbusinessnews.com/alien-megastructure-in-space-theory-reignited-by-american-astronomer/120814
>>
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>>128783518
I don't know why I can Lift enemies out of cover but I won't question what the eggheads in the lab cooked up.

Probably came with that thing that's on my arm.
>>
>>128774137
Man. Your friend's fucking brainwashed to hell by mainstream media.

He'd probably suck immigrant cocks if it meant they could take his job away from him.
>>
>>128779176
>his
Faggot.
>>
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>>128783792
FUCKING COLLEGE FOOTBALL TIME NOW IS IT?
>>
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>>128783754
>>
>>128783518
Headcanon is typically used to described a thing a small group or an individual believe in, that while is never explicitly mentioned, but can be deduced from other elements of the story. Canon is just another word for official lore.

In short canon=official fiction(VIGILO CONFIDO), headcanon=personalized fanfiction(snek fuckers)
>>
>>128784042
That "helmet" makes him look more like a roided out space-Rastafarian
>>
>>128780868
Support builds in Long War ended up stealing the show and holding the line better than my other soldiers because they were overwatch monsters.
I feel like XCOM 2 takes those lessons to heart because the GTS upgrade for them literally is to unleash the beast
>>
>>128782206
My A-team will be russian stalkers
B-team are scots
C-team are ISIS shemagh warriors
>>
>>128779705
Specialists have the highest hacking skills though, and are the only ones able to remote hack objects. Hacking objects can be done infinitely during any mission, and not only gives tactical mission rewards but can also improve your strategic game with resources and such.

Specialists finally give us the ability to directly influence the strategic layer while in the tactical game.
>>
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>>128784169
Okay.

>>128784042
This guy seems suspicious

I remember an interview saying they planned on expanding more on homosexuality in the 1960s but that part of the plot got written out. I think Dr. Weir was supposed to be a gay scientist or something
>>
>>128784295
Hm, and they do vent something suspicious from their respirators
>DUDE SPACE WEED LMAO
>>
>>128784628
Yeah, my favourite vanilla character was actually a heal/mobility medic but that was because she got psi powers

In 2 I'm much less inclined to make a healbot
>>
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>>128784659
Ukrainian stalker cuties?
Nice.
>>
>large UFO lands
>have taken one before, should be fine
>activate first sighting of a cyberdisc on first move

ffffffffffffffffffffffffffffffffff
>>
>>128784904
you mean a thin man
>>
>>128784904
>gay scientist
How horrible.
>>
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>>128784985
>>
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>>128784985

Hngh
>>
>>128784985
What the fuck is she wearing
>>
>>128784985
Hell yes, this is what i'm burning away the snakeshits with.
>>
>>128783650
You know, I used to play xcom as a kid, thought it rad until this fucking screen gave me nightmares
>>
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>>128784985
o-oh my
>>
>>128785045
>>128785116
>>
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>>128784985
>>
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>>128785127
>>128785137
>>128785271
Cheeki Breeki!

>>128785227
New type of armor.
>>
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>>128770384
holy fuck why couldnt they just do this by default and include it in the base game? each player gets one soldier, 6 total players, have to defend against waves of enemies and players take turns like in civ 5 or something.
>>
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>>128784904
Fucking nice gun
>>
>>128785416
Is this some fashion show bullshit? How do you even hold a weapon with your hands like that?
>>
>>128785416
Is she a fucking Dryad?
>>
>>128785227
Traditional sleepcap headgear
>>
>>128785294
I mostly watched my dad play it and got unnerved by the creepy soundtrack.
Two decades later I have to admit that it was some fantastic dark ambient though.
>>
>>128784796
That also makes them perfect for equipping a skulljack and istagibbing ADVENT troops with it.
>>
>>128784972
I did much the same in vanilla and completely overlooked the value of covering fire and sentinel. The two abilities were so far apart from one another and overshadowed by Sprint for Days and Heal for More.
Long War's rearrangement of those abilities just changed my world when my support decided to kill a berzerker with ballistic weapons by himself.
>>
>>128785416
I don't know what this but it looks hot.
>>
>>128785479
>close-range
>>
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>>128785479
It's only the second fucking mission and they're tossing a fucking Sectopod my way. Great.

Complete with a little ayy in there
>>
>>128785458
Or how about this?

>Other player can take control of the alien forces one out of five mission in the campaign map as invader
>>
http://m.imgur.com/nG3KHKL

ADVENT:HACKED
>>
>>128785416
That's a faceless
>>
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>>128782206
>>128784659
>>128784985

>You will never blow away ADVENT soldiers with TOZ 34s
>You will never command a group of Stalkers against a group of ADVENT laying siege to the Zone

Mods pls
>>
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>>128785506
You don't need weapons when you have the powers of the mind.

>>128785507
>>128785654
That's just camo.
>>
Not so new Bagles
https://www.youtube.com/watch?v=mjZkyb-gdhM
>>
>>128785735
He's dead afterwards, right? Does it always kill or is there a certain amount of damage? i missed all the info on this
>>
>>128785735
Old news m88
>>
>>128785891
It's always a kill, even if you do fail the hack and incur feedback damage.
>>
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>>
>>128785843
I think we crossed a line somewhere.
>>
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>>128785479
>Tfw Zudjari weapons would have made for great T3 EXALT guns
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