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/ssbg/ - Super Smash Bros. General
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> News
- Cloud Strife from Final Fantasy VII is now available as a downloadable fighter.
- Corrin from Fire Emblem Fates is set to arrive as a downloadable fighter sometime in February.
- Bayonetta is set to arrive as a downloadable fighter sometime in February.

> Resources and Guides
http://pastebin.com/TD8zsDJ1

Last thread: >>128447219
>>
/smashatscu
>>
>americuck
>>
>>128518417
Australia actually
>>
Are we using this one?
>>
Mewtwo
>>
>>128518161
>still no discord link
>>
>>128518713
Put it in the Pastebin
>>
It's Time

https://twitter.com/MVG_Mew2King/status/687523694302736384
>>
>>128518982
about time
>>
>>128518982
>one of the so called gods moving to the best game
memers are going to go wild
>>
>>128518982
RIP M2K you were fun to watch.

Sure, Smash 4 blows, but it's easier, both in gameplay, and easier on his hands. This'll be good for him.
>>
>>128519150
>easier on his hands

Did something happen to him?
>>
>>128519237
High level Melee Fox breaks hands
>>
>>128519237
His hands got fucked up from years of playing Melee. Higher APM and more skill involved.
>>
>>128519237
He went to docter
>>
>jaice loses to legit
Remember back when australians were all prisoners? Good to see they're free now
>>
>>128519353
kek
>>
I just got back from my local, what have I missed?
>>
>>128519623
http://scusmash.challonge.com/WW21S4
>>
>>128519623
Ranai is tearing up a bracket of the best of NorCal, Australia, UK, Canada, and Venezuela.
>>
>>128519662
>>128519695
Damn. Has 9B been on stream yet? I've gotta see that.
>>
>>128519814
Yes he fought 2 clouds.
>>
>>128519814
Yeah he got on twice
I wanted to see him fighting Owsla but that happened offstream
>>
>Sonic
>>
>legit beats australia's best
>vs japan's best right after
>>
>>128520104
He legit got wrecked
>>
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>>128520206
>game 1 vs ranai
>>
>MJG
>>
>>128518982
Sounds like he's going to just force himself to like the game, judging by how much he's stated the game is the least fun game in the series.
>>
>that falcon
>>
>>128520395
He said he likes 64 the least but he'd put every smash game in his top 10 favorite games. Mainly he just hates rage
>>
>>128520525
He also said he hates the neutral in this game.
>>
https://twitter.com/MVG_Mew2King/status/687515319674343424

ain't that the truth
>>
>>128520735
He's right
>>
Anyone wanna play some 1v1 on Wii U?
>>
>>128520812
Every time I play, I always end up forgetting some multiple things about tech or certain moves characters have and only remember until way too late.

I just need to get better already.
>>
>>128520970
nnid wozzler
you host
>>
>>128520970
sent
>>
>>128521036
Eh I don't remember shit until it gets brought up/see it
>>
How do I do that stupid dash dance when the characters moves back and forth really fast?
>>
>>128521369
which game, and which type of dash dance
>>
>>128521452
smash 4. You know the one. It has no real use, I guess.
>>
>>128521362
Are you good at the game?

Also how many hours should I be practicing at this game a day? And by "this game," I mean Smash 4. Generally whenever I play, I play for about an hour and a half.

Also is it just me or are people in FG mode generally better? I used to have a decent win ratio of like, 60% or so (it used to be higher than that even) but the past couple of days, I swear I have done nothing but lose.
>>
>>128521582
I'm aright at it

an hour is alright I have the game on for like 10+ hours a day I don't practice I just play, I usually play with one guy for an hour the next guy another hour and so on
FG sucks until you "banned" and fight those faggots and winrate doesn't matter
>>
>>128521118
Rooms up
>>
>>128521505
Foxtrot cancelling. You foxtrot in one direction, at the end of the initial dash animation where it can be cancelled, tap the same direction and immediately foxtrot the opposite direction. Timing and distance varies by character.
>>128521582
If you care about gitting gud, just playing the game doesn't help. You have to put your mind into your training. Execution is important but adaptation how you really get better.

Keep your mind in the game, don't autopilot ever. Your options should always be at the forefront of your mind. VoiD's combos look cool af but he can do that not because he's significantly more technical than every other player, but he keep the setups and combos themselves in his mind at all times so when he sees a moment that he can go for one, he's ready. I see too many players who setup a techchase situation and just dash attack instead of watching for tech/missed tech and the better followups you can get

More so, pay attention to your opponent's playstyle and what options they go for. See how they react and keep that in mind during every interaction. When you see a habit, any habit, make sure you capitalize off that. If they adapt to your adaption, you have to counter-adapt and do so for the entire match.

PPMD after Apex went to no tournaments and said he practiced only about an hour a day, but come EVO he still gets 3rd. It's because he makes the most out of his practice.

tl;dr, think during the match, never autopilot
>>
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>>128522065
>>
>>128522065
what was the point of spoilering all that
>>
>>128522126
i have no idea how the fuck I spoilered that entire post
>>
>>128522142
I thought I selected
>I see too many players who setup a techchase situation and just dash attack instead of watching for tech/missed tech and the better followups you can get
and pressed CTRL+S but looks like I didn't

Won't bother deleting and reposting, the post is still there.
>>
>clouds limit mechanic is fart but made easier and far more forgiving.

More I think about cloud the angrier he makes me. I hope wario gets a buff.
>>
>shaky with the jacob special
>>
>>128522495
>>
>>128522307
Ryu and Cloud got the special DLC treatment with their unique abilites and just right out of the gate viability. Not exactly p2w but close to it.
>>
>>128522652
zzzzzzzz
>>
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>>128522652
Kill all Ness players
>>
>Shaky beats Ally
>Trevonte vs 9B next
NORCAL FIGHTING BACK THE INVADERS
>>
>>128522970
ooh 9B that B reverse True DP
>>
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>>128522970
RIP Trevonte
>>
>>128522793

Like seriously? They're like almost the same strength. What the fuck is this shit. Warios kind of sucks at killing without fart too, this sucks.
>>
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If I can't even beat people on FG what hope is there for me.
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>>128523334
Try for fun.
>>
>>128523407
Fuck you.
>>
>>128522793
Ryu at least requires skill to be viable with. Cloud is braindead as fuck, not broken but he's piss easy to pick up and play.
>>
>>128522853
Ey fuck you buddy, that setup was sick.
>>
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>>128523428
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I was going to enter the poverty tourney, but what the point?
I'll just be a free win.
>>
>>128523518
>spamming side b
>sick
you fucking what mate.
>>
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>>128523518
KILL

ALL

NESS

PLAYERS
>>
>>128523627

Chen for Smash when?
>>
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Holy shit Shaky defending home turf.
>>
>#2 in norcal forces #3 in japan off his main
USA! USA! USA!
>>
>Japanese player counterpicking to Duck Hunt

Komorikiri looks a little bit shaken
>>
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>>128523906
>>
Well that was over quick, fuck Cloud
>>
>>128523518
If that's what qualifies as "sick" for competitive smash 4, I guess I'm not missing much by not following it at all
>>
>>128523956
Are you the anti-Cloud guy? Relax man

Cloud has a really MU against Ness btw
>>
>>128523616
>using it twice in an optimal situation that happened to present itself in a high pressure situation
>spamming
Please never leave For Glory
>>
>>128518982
Rip nairo, rip zero, rip dabuz, etc
wonder who he'll go with, probably Sheik Mario or Cloud
>>
>America out of winners
FUCK
>>
>>128519237
Mango hax m2k got some fucked up hands. They just didnt take proper care of them given the amount of movement they do with them. Westballz and PPMD did the proper hand exercises and went to doctors
>>
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>>128524134
Zero and Nairo and Dabuz will ward off the invaders at G3.
>>
>>128524278
>Dabuz
>>
>>128524278
Nairo might not be able to take Ranai. Dabuz and ZeRo Might.
>>
>that DBZ shit going on offstage
Holy shit these two are on another level
>>
this is so fucking boring, what do you see in this
>>
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>>128524467
>>
>>128524651
no idea mate shit is so slow
>>
>>128524651
lol!
>>
>>128524651
>>128524709
>samefagging this hard
>>
>>128524730
Kappa
>>
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>>128524740
kekerekek
>>
>>128524889
>le inspect element maymay
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>>128523518
>>128524043
>that webm
>sick
Please never leave Sm4sh
>>
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>>128524889
lmao!
>>
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Neat games Jseep
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Give your powers to Ally!
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>>128525025
Yeah man, good games. I couldn't tech those flamechokes for the life of me literally
>>
>>128525107
Nah
>>
anyone here do 3ds webms?
>>
>230%
>>
>sheik can't kill until 225
this character's pretty bad desu senpai
>>
Sheik is the most honest character in the game
>>
>>128525293
The only person with a 3ds cap card hasn't been here in forever you'll have to just record with a potato.
>>
>>128525017
Players you don't like will not leave because you tell them to. If you don't like the game, stop playing.
>>
>>128525148
You were teching them fine in my opinion the only fucked up tech you did was tech in the corner when I put you in the corner
>>
>>128525706
I don't play Tr4sh and I'm telling him never to leave Tr4sh so I never have to see him again in better games
>>
>>128525706
What are you talking about? I play Melee.
>>
>>128525726
Ah yeah I definitely got scared in those situations. I also kept throwing out panic fairs and misspacing my zair. It was really fun though
>>
SHORYUKEN
>>
>>128526113
>all these shitty players crutching on ryu
nerfs when
>>
>>128525879
lol
>>
>>128526113
>killing below 70%
Remove le DLC karate man
>>
>>128526193
fuck off axel
>>
>>128526193
Ryu is fine
>>
>>128526193
he's fine
>>
>>128526226
>>128526245
>metaknight dies like at 50-60 cause he got down tilted and confirmed into shoryu

lol
>>
>>128526226
>>128526245
ur fine
>>
>>128526290
Yeah, he's alright
>>
>>128526290
>160% rage
>>
>>128526290
MK is light and Ryu had rage so its not shocking so learn to kill
>>
>>128525879
>>128525881
Oh nvm then. Melee players aren't really worth talking to 2bh
>>
>>128526290
I'd actually blame rage in this scenario. Worst mechanic in the game and does not belong in Smash Bros.
>>
>>128526446
rage is funny to me
>>
BEEGAY CHOKE
>>
I can't wait until all of you people who think characters are stupid powerful with shut up in a year or two.
Nobody disagrees that Fox is powerful in Melee.
>>
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>>128526435
That's what I thought
>>
>>128526446
There's literally nothing wrong with rage.
It works both ways. Having a ton of rage makes it difficult to combo, and therefore difficult to rack percent.
>>
lmao Shaky called out that up B so hard
>>
I have no idea where to watch this, mind helping a dummy out?
>>
>>128526616
that was fucking hilarious
hope he doesn't choke again like first match
>>
>>128526645
/teamsp00ky
>>
>>128526602
>Having a ton of rage makes it difficult to combo, and therefore difficult to rack percent
no it raises the percent range of your combos
>>
>>128526645
smashatscu
>>
>>128526645
Twitch
>>
Shaky's beegay boy is really entertaining to watch 2bh
>>
>>128526682
You literally just said the same thing I did.
>>
YOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
>>
He got Jacob'd
>>
>>128526741
Your combos are exactly the same. The ones that work at 40-55% now work at 55-65%, etc etc.
>>
>starting tournament at 5am
>surprised it's closing
>>
>>128526826
No. They don't.
Do you even play Sm4sh?
>>
>>128526602
not only does it prevent some guaranteed combos it gives characters like rosalina and ZSS some absurdly jank kill setups. If there were no rage, Sheik would be a more balanced character. Ness wouldn't be able to kill you at 65 percent from a back throw. You can argue that it is easily avoided to die to early but there are guaranteed setups that have the potential to kill at low percents(MKs up airs to Up B)
>>
>20 minutes
Fuck I just want to sleep but I need to see how it ends
>>
HALF TIME FAP TIME
>>
>>128526602
It's a dub mechanic that doesn't allow the player to come back from a stock deficit.
>>
>>128526884
>lol ranai wins
there
>>
>>128526907
THIS
>>
>>128526930
But I need to SEE him win anon
>>
>>128526826
rage gain isnt linear
>>
>>128526860
>If there were no rage, Sheik would be a more balanced character
????

>>128526926
>It's a dub mechanic that doesn't allow the player to come back from a stock deficit.
That's not how it works at all.
>>
>>128526845
this random ass weekly has like 40 people a week and its 6pm to 11pm
this is the first time it has over 100 people
>>
>>128527010
>That's not how it works at all.

Explain
>>
>>128526826
If anything, they would only work at lower percent.

More rage, more knockback. Less percent means less knockback. These are the basic rules of Smash 4 combos. (Maybe if I explain it to you like you're 12 you'll understand)
>>
>>128527058
First off, there are no "stock deficits" in Sm4sh since you only have two stocks.
Second, rage doesn't prevent you from being able to kill the person with rage.
What you said makes no sense.
>>
>>128526860
>sheik would be more balanced without rage
you what? her down throw up air is way more consistent and guaranteed without rage, it's often why you see two sheiks at high percent and one guesses the 50/50, and then when the new one respawns they'll just go for dthrow -> uair since with no rage it is confirmed
>>
>>128526856
>>128527001
the increase in knockback does not cause a significant deviation in the percent range a combo connects.
>>128527074
>If anything, they would only work at lower percent.
That is what I said.
>>
>>128527142
>the increase in knockback does not cause a significant deviation in the percent range a combo connects.
Yes. It does.
Once again, I ask; do you even play Sm4sh?
>>
>>128527142
>That is what I said.
Sorry pal, but you messed up.

>>Having a ton of rage makes it difficult to combo, and therefore difficult to rack percent
>no it raises the percent range of your combos

>The ones that work at 40-55% now work at 55-65%, etc etc.

But I get your point.
>>
Personally, I like that rage makes combos inconsistent. Instead of relying on the same guaranteed combos match after match, you have to read the situation and judge what will work and what won't. This goes for defensive play, too. When an aerial stops being guaranteed you need to judge your opponent to figure out whether or not you'll need to airdodge.

It reminds me of back when I was first learning Melee. I didn't look up combos, I just learned my character's moveset and figured out on the fly what worked and what didn't. (granted, I was a scrub) I'm hoping that rage makes Smash 4's meta stay "fresh" longer.

And at the end of the day, at least we can say it's better than Brawl.
>>
>>128527103
Are you fucking stupid?

When you lose the first stock, and your opponent is at high percent, what goes through your mind? Not only are you at a huge disadvantage by playing from behind, but you're at the risk of getting combo'd easier and dying earlier. Once you take damage on the second stock it is extremely hard (and stressing)to come back and win. It is obviously player dependent but at a high level the person who loses the first stock USUALLY loses the game. Top players like ZeRo and Mew2King have noted this. People are gonna lame you out because the advantage is TOO high. Thus not good for the game
>>
>>128527169
If you like you could test some combos. A combo will start working at an earlier percent. It will stop working at an earlier percent. The total range stays similar. The only net loss in percent range is for combos that work at 0%. A percent where non-rage 0% combos stop working and other combos begin to connect will still also be lower with rage and will transition similarly.
The only exception to this is fixed knockback and unnaturally high BKB.
>>128527225
I was more saying the location of the 10% range is raised rather than the range itself was increased.
>>
>>128527467
But Brawl takes more "skill" so brawl is still better
>>
>>128527532
>your opponent is at high percent
>you're at the risk of getting combo'd easier
You literally have no idea how rage works.

>>128527603
That's not how it works at all.
When I have 150% damage and rage is affecting me there are multiple follow ups out of down throws on multiple characters that I can no longer execute no matter their percentage.
Please don't tell me you "tested" this in training mode.
>>
>>128527617
What, you mean tech skill? I'm not really interested in that shit. I'd rather learn optimal spacing and how to read my opponents.
>>
>>128527603
>I was more saying the location of the 10% range is raised rather than the range itself was increased.
This sentence makes no sense to me. Am I retarded?
>>
>>128527836
what he means is instead of a combo working at 40-50% it now works at 50-60% and fails at the old range
>>
>>128527836
No. They're retarded.
>>
>>128527882
That's what I thought he meant, but that's the opposite of what happens. Rage makes combos stop working at lower percents, not higher.

I have a feeling >>128527906 is right.
>>
>>128527719
Shut the fuck up and tell me how I don't get rage you maggot. I've played this game since release and I love it, but there are some problems. Does dying to Ryu's Shoryuken at 60 after getting twice sound balanced? Does dying at 20 percent to Rosalina's upair sound fun? Tell me you faggot
>>
>>128527963
>Does dying at 20 percent to Rosalina's upair sound fun?
Where has this ever happened? Unless you were kissing the blastzone already Rosalina is never going to kill you at 20% with Uair.
Is this bait?
>>
>>128527719
That disproves nothing I said. A combo will start working at X percent and stop working at Y percent. If you have rage, X percent will be lower, Y percent will be lower. It is possible for Y to be lower than 0% while the a combo that was not true at 0% now has 0% fall between that X and Y.
There is no rage in training mode
>>128527953
That was a mistake in my first post, I admit.
>>
>>128527963
Rage makes combos harder because more knockback = less combo potential. Why do you think nobody ever uses Ness forward throw as a combo starter?
>>
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>20 minutes
>it's been 30
>>
>>128528028
>Is this bait?
Why did I fall for this shit lmao. Should have known there would never be actual discussion in this place. Do you even play or watch this game on a competitive level?
>>
>>128528142
People are going to start finding out I've been up all night
>>
>>128528046
>It is possible for Y to be lower than 0% while the a combo that was not true at 0% now has 0% fall between that X and Y.
What the fuck are you talking about? I mean, this sentence doesn't even make sense.
If "Y percent" becomes lower than 0% it can no longer be executed, and, in general, lower percentage combos are more advantageous that higher percentage "combos."

>>128528167
Okay. It was bait.
>>
>>128528120
More knockback=More hitstun
There is a balance between too high knockback that sends opponents too far, and too low knockback that lets the opponent act before a followup.
And nobody uses Ness' Fthrow because there is too much knockback at a bad angle and too much lag.
>>
>>128528213
Okay, buddy.
You go ahead and get an Uair follow up from a Dthrow on Zelda when she has 150% rage.
I'm waiting.
>>
>>128528213
I understand that hitstun increases with knockback, but the two remain at the same proportion as percent/rage increases. So when your opponent is a high percent, there's less risk of getting combo'd, because their combos stop working at earlier percentages.

Nobody in this thread is arguing that rage making Ryu's true shoryu kill at 65% isn't dumb. We're just saying that the balance to that is that rage makes combos less reliable. Is it a fair balance? Probably not. But it's better than nothing.
>>
>inb4 we find out the new venue doesn't have working internet
>>
>>128528210
>If "Y percent" becomes lower than 0% it can no longer be executed
This is true. And exists mainly for combos that work at 0% for a smaller range.
>lower percentage combos are more advantageous that higher percentage "combos."
This is character dependent.
>>128528282
You you mean up air follow up "with" zelda?
>>128528538
I wasn't arguing that either.
But hypothetically if the percent where your last true combo starts working is also kill percent for some kill move, that stays proportional too. So the rage percent where you last true combo starts working with usually be the kill percent for that particular kill move.
>>
>>128528608
>japanese players dont come back for another year due to bullshit
>>
>>128528608
Followed by
"Trying to stream on 4g guys :)"
>stream cuts out every 10 secs for all the remaining sets
>>
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>>128528608
>>
>>128527024
Genesis man. Just a few days ago Lucky and S2J showed up at our random ass university held weekly. It was hype though our local Sheik almost beat Lucky and Kira
>>
>>128528676
>This is character dependent.
Way to ignore a key word there, kiddo.
Also, show me a character who has better damaging combos at 80% instead of 0%.

>But hypothetically if the percent where your last true combo starts working is also kill percent for some kill move
That literally doesn't happen, so it's a completely moot point.
>>
WE BACK
>>
>>128528676
This is all hypothetical, since I don't know the exact data on how rage affects knockback, but if a combo with rage works up until a percent where it kills, won't it also work without rage, just at a higher percent?

I've never heard of a combo only killing when the user has rage.
>>
>>128528881
>buffering now
>>
>>128528930
Ignore this post, I misread your argument.
>>
>>128528865
>Also, show me a character who has better damaging combos at 80% instead of 0%.
Rage does not change the percent range for combos by 80%
There are a number of characters with better low-mid to mid percent combos than 0% combos. Greninja. ZSS. Sonic.
>>128528930
>if a combo with rage works up until a percent where it kills, won't it also work without rage, just at a higher percent?
Yes. With rage at lower percents, you do more knockback and more hitstun. Without rage at higher percent you do more knockback and more hitstun.
>I've never heard of a combo only killing when the user has rage.
Only with rage, not likely but will earlier.
>>128529116
o-oh.
>>
>>128528881
>this slideshow action
wew
>>
Why do I get the feeling that all the people left in this argument all agree with each other?
>>
Isn't Miiverse banned on Twitch? What with all the dick pics and what-not.
>>
>>128529390
They usually go to it with the wifi off so no messages appear.
>>
>>128529481
lol woops. We got memes in winners finals boys.
>>
I hope all the idiots who expected Ranai to win feel stupid right about now.
>>
>>128529667
>implying he won't make it back through losers and win
>>
>>128529667
>implying he won't take grands
>>
>>128529667
I mean, he still can.

But yeah. Ranai choked pretty hard there.
>>
>>128529667
He probably doesnt give a shit at this point its like 3am there
>>
When will people realize that Ryu is overpowered?
>>
>>128529898
never axel stop asking
>>
>>128529898
He's fine.
>>
>>128524221
Someone post the picture that fucks up your hands.
>>
>>128530196
Some post that picture that kills you. I just want to die.
I don't want to live in a world where Super Smash Bros. isn't a Nintendo game because Ryu and Cloud are overpowered.
>>
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>>128530275
>>
Damn, 9B was so close.

My Bible is a-Thumpin'.
>>
>>128530275
axel stop
>>
>>128530336
>tfw 9B will always be overrated
Ally adapted hard
>>
>>128529976
he's really not
>>
>you can hear BEGEY like two seconds before it happens onscreen through the commentators mics
>>
I hope all the people who think Ness is top tier have been blow the fuck out by now.
>>
>Canada in top 3

NotLikeThis
>>
>>128530540
That's actually crowd mics
>>
>>128530663
I'd rather Canada win instead of Nip Land.
>>
>>128530707
Get ready to be disappointed.
>>
>jab jab jab>jab jab jab>jab jab
hype af
>>
>>128530852
lmao is this melee
>>
>>128530852
Japs are truly cancer.
>>
>>128530910
murabito's jab jab jab>jab jab jab>jab jab isn't hype
Mario's was
>>
>>128530852
You know something's hype when the commentator says "hype" three times in one sentence.

I give him a hard time, but I feel kinda bad for Q. I've been on solo commentary before, it ain't easy.
>>
>>128530954
I FUCKING HATE JAPS
>>
>>128531006
Calm down, grandpa.
>>
Why is he whispering
>>
I hope people who don't think Cloud is overpowered are blow the fuck out by now.
>>
>>128531223
They have to be quiet in that venue.
>>
>>128531223
It's 3 AM in California.
>>
Ranai BTFO
>>
When's the Cloud nerf?
>>
>>128531534
he's fine
>>
I've still got a few hours to kill, anyone wanna play?
>>
>>128531564
no lol, fuck off
>>
Was staying up until 7am for that worth it /ssbg/?
>>
>>128532028
Yes.
>>
>>128532028
>staying up
I'm usually up at this time.
Maybe one day I'll actually kill myself like I want to. It's the perfect time to do it. No one can find you if they're all asleep.
>>
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>>128532028
I always stay up this late anyways
>>
>>128532105
Find a cliff and jump off. I promise the explosion will happen when you hit the ground, and GAME will fly out at people's faces
>>
>>128532185
>the explosion will happen when you hit the ground, and GAME will fly out at people's faces
I'd try that myself but that last part sounds like it'd be kinda annoying for other people. I don't want to bother anyone.
>>
>>128532105
NNID?
>>
>>128532241
Hot damn you are a maximum beta. Grow a backbone for Christ's sake.
>>
>>128533331
rude
>>
>just played Brawl Minus

My god, it's like Smash 4 if it were good and not for Melee rejects like PM
>>
>>128533703
Why should I be polite to a complete beta fag like you? Your best contribution to this world would be removing yourself, but you can't even do that
>>
>>128533858
>if you don't "contribute to the world" you're worthless!
Wow.
I love idiots like you.
>>
>>128533858
Why do you keep continuing my conversations.
>>
>>128535121
It's more creative than spongebob posting
>>
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>>128535227
>>
>>128523602

Everybody is a Free win

Horneaus got to GF last time and he was Free at the beginning
>>
>>128518713
>>128518161
We welcome you to our discord group: https://discord.gg/0kREIgTgrgJpcCCV
Please keep all garbage there thanks

2v2 anyone?
>>
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>>
Spongebob posting is against the rules so stop it
>>
>3DS controls on a GC controller

Yes or no?
>>
>>128540179
Cyrus/Silas is pretty cute.

Mamui is pretty adorable as well.
Thread replies: 255
Thread images: 144

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